Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.25 @ 22:01:40 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (194) 970 Value Destroyed (5333) 5333 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1064) 1064 TOTAL SCORE: 10587 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 326 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -177 Cogmind --------- Core Integrity 365/550 Matter 228/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (5) ------ Improved Cooling System Large Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Improved System Shield > --- WEAPON (3) ------- Plasma Rifle Enhanced Autogun Improved Grenade Launcher > --- INVENTORY (15) --- Armored Wheel Overtuned Scrapsphere Advanced Targeting Computer Hardened Medium Armor Plating Tech Extrapolator Overtuned Pulse Rifle Minigun Minigun Enhanced Autogun CPS Tube (2) CPS Tube (2) Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Target Analyzer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Autogun Junk Cannon > --- INVENTORY -------- Armored Wheel Armored Wheel Improved Cooling System Hardened Medium Armor Plating Hardened Medium Armor Plating Plasma Rifle Minigun Minigun Minigun Gauss Rifle Hypervelocity Gauss Rifle Improved Grenade Launcher CPS Tube CPS Tube Makeshift Hammer [Rating: 43] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Hardened Medium Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Junk Cannon Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 3 | . . . 2 . . . 1 . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 67 | 1 10 . 27 1 . . 6 9 1 12 Power 7 | . 1 . 4 . . . . . . 2 Engine 7 | . 1 . 4 . . . . . . 2 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 12 | . 2 . 7 . . . . . . 3 Treads 4 | . 2 . 2 . . . . . . . Leg . | . . . . . . . . . . . Wheel 8 | . . . 5 . . . . . . 3 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 25 | 1 3 . 8 1 . . 5 3 1 3 Device 10 | 1 1 . 4 1 . . 1 1 . 1 Storage 2 | . 1 . . . . . 1 . . . Processor 4 | . 1 . . . . . . 1 1 1 Hackware 3 | . . . . . . . 1 1 . 1 Protection 6 | . . . 4 . . . 2 . . . Artifact . | . . . . . . . . . . . Weapon 23 | . 4 . 8 . . . 1 6 . 4 Energy Gun 10 | . 2 . 5 . . . 1 . . 2 Energy Cannon 1 | . 1 . . . . . . . . . Ballistic Gun 8 | . . . 2 . . . . 6 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . 1 . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 4 . . . . . . 1 Parts Lost 16 | . 3 . 5 . . . 4 1 . 3 Power 3 | . 1 . 1 . . . . . . 1 Propulsion 2 | . . . 2 . . . . . . . Utility 6 | . 1 . 1 . . . 3 . . 1 Weapon 5 | . 1 . 1 . . . 1 1 . 1 Highest Loss Streak 2 | . 1 . 2 . . . 2 1 . 2 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 6 8 9 13 15 15 15 12 11 14 14 Power 1 | 1 . 1 . . 1 2 2 2 2 . Propulsion 2 | 4 2 3 2 3 3 3 3 3 3 2 Utility 2 | . 1 2 1 3 3 3 1 2 3 2 Weapon 6 | 1 2 3 8 9 7 7 6 4 6 6 Tool/Special . | . . . . . . . . . . . Unused Backups 22 | . 3 . 5 . . . . 1 . 13 Power 3 | . 1 . . . . . . . . 2 Propulsion 3 | . 2 . . . . . . . . 1 Utility 4 | . . . 1 . . . . . . 3 Weapon 8 | . . . 4 . . . . 1 . 3 Tool/Special 4 | . . . . . . . . . . 4 Average Slot Usage (%) 98 | . 99 100 96 100 100 100 97 98 100 99 Engine 10 | . 13 14 11 11 11 11 9 9 9 8 Treads 7 | . 25 28 8 . . . . . . . Wheel 13 | . . . 11 22 22 22 18 17 18 18 Device 10 | . 10 14 14 11 11 11 9 9 9 6 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 Processor 3 | . 3 . . . . . . . 9 11 Hackware 3 | . . . . . . . 4 5 9 9 Protection 12 | . . . 16 22 22 22 19 19 9 9 Energy Gun 12 | . 18 . 19 22 22 22 24 . . 3 Energy Cannon 2 | . 4 14 1 . . . . . . . Ballistic Gun 8 | . . . 1 . . . . 26 27 23 Launcher 2 | . 4 14 . . . . . . . . Peak Build Rating 43 | 7 8 8 28 29 29 29 36 36 36 43 Average Rating 25 | 6 7 7 22 28 29 29 34 34 35 37 On Entrance 22 | 6 7 7 8 28 29 29 29 36 35 36 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 65 | 12 32 32 53 53 53 53 65 65 46 51 Greatest Support 40 | 20 40 40 40 24 24 24 24 24 24 24 Greatest Overweight (x) 4 | . 1 . 4 2 2 2 2 2 1 3 Average Overweight (x) 1 | . . . 1 2 2 2 2 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 10 10 15 15 15 15 14 14 14 15 Average Carried 12 | 6 8 9 13 15 14 15 12 11 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 9 9 15 15 15 15 13 14 14 12 Class Distribution -------------------- 56% | Mutant 22% | Commander-Gunner 6% | Tank 6% | Commander-Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Commander-Tank | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Matter Collected 2647 | 212 205 48 520 10 . . 221 691 158 582 Remotely . | . . . . . . . . . . . Salvage Created 7492 | 90 551 146 2420 71 . 213 1654 957 158 1232 Parts 475 | 4 41 15 148 5 . 26 82 70 11 73 Haulers Intercepted 13 | . 1 . 5 . . . 1 6 . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 139 | . 18 10 37 3 . 10 26 9 3 23 Guns 96 | . 7 . 30 3 . 7 23 9 3 14 Cannons 5 | . 2 1 2 . . . . . . . AOE 34 | . 9 9 3 . . 3 1 . . 9 Classes Destroyed 17 | 2 6 . 3 . . . 1 . . 5 Worker 11 | . 1 . 3 . . . 1 6 . . Builder 8 | . 1 1 3 . . . 1 2 . . Tunneler 5 | 1 . . 1 1 . 2 . . . . Hauler 13 | . 1 . 5 . . . 1 6 . . Recycler 4 | 1 . . 2 . . . 1 . . . Operator 2 | . . . 1 . . . 1 . . . Watcher 11 | . 3 . 5 . . . 3 . . . Swarmer 33 | . 8 6 3 3 . 10 3 . . . Grunt 50 | . 10 4 22 . . . 13 1 . . Brawler 5 | . . . 2 . . . 3 . . . Sentry 26 | . . . 10 . . . 6 7 3 . Hunter 2 | . . . . . . . 1 1 . . Federalist 4 | . . . . . . . . . . 4 Ranger 2 | . . . . . . . . . . 2 Guru 3 | . . . . . . . . . . 3 Scrapper 14 | . . . . . . . . . . 14 Butcher 1 | . . . . . . . . . . 1 Best Kill Streak 10 | 2 10 3 9 3 . 3 7 4 2 8 Combat Bots Only 9 | . 8 3 9 3 . 3 6 2 2 8 Max Kills in Single Turn 3 | 1 3 2 3 1 . 2 2 2 1 2 Gunslinging 1 | . . . 1 . . 1 . . . 1 Exploded 2 | . 2 2 2 . . 2 1 . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 388 | . 53 11 96 4 . 24 88 25 16 71 Missed 106 | . 13 3 25 . . 4 30 9 4 18 Hits 282 | . 40 8 71 4 . 20 58 16 12 53 Melee 2 | . . . . . . . 2 . . . Projectile 280 | . 40 8 71 4 . 20 56 16 12 53 Critical Strikes 10 | . . . 2 . . . 3 . . 5 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 4080 | . 396 116 985 35 . 205 892 333 179 939 Core 348 | . 34 . 122 . . 7 49 17 28 91 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 1198 | . . . 437 . . . 323 438 . . Core Remaining (%) 84 | 100 . 86 . . . 67 . . . . Volleys Fired 325 | 2 39 21 81 13 . 13 53 42 8 53 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 Hottest 150 | 70 100 90 110 100 . 100 150 75 75 130 Shots Fired 695 | 4 62 22 156 26 . 26 138 128 25 108 Gun 649 | 4 51 . 151 26 . 26 138 128 25 100 Cannon 12 | . 4 4 4 . . . . . . . Launcher 34 | . 7 18 1 . . . . . . 8 Special . | . . . . . . . . . . . Kinetic 256 | 2 . . 16 . . . . 128 25 85 Thermal 58 | 2 16 4 21 . . . . . . 15 Explosive 34 | . 7 18 1 . . . . . . 8 Electromagnetic 347 | . 39 . 118 26 . 26 138 . . . Robot Hit Streak 44 | 4 5 6 17 4 . 8 44 13 12 13 Robot Miss Streak 6 | . 4 1 5 3 . 4 6 4 2 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 18 | . 1 . 3 . . 4 6 . 1 3 Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . 1 1 Shots Hit Robots 453 | 4 39 5 118 4 . 16 109 72 21 65 Core Hits 308 | 3 32 18 80 4 . 13 67 36 5 50 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . Critical Strikes 4 | 1 . . 2 . . . 1 . . . Burn 3 | 1 . . 2 . . . . . . . Smash 1 | . . . . . . . 1 . . . Melee Attacks 7 | . . . 1 . . . 6 . . . Impact 7 | . . . 1 . . . 6 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11891 | 42 1302 648 2911 62 . 389 2634 1312 378 2213 Guns 8389 | 42 434 . 2343 62 . 278 2296 1312 378 1244 Cannons 183 | . 74 54 55 . . . . . . . Explosions 3283 | . 794 594 513 . . 111 302 . . 969 Melee 36 | . . . . . . . 36 . . . Ramming . | . . . . . . . . . . . Kinetic 2923 | 16 . . 177 . . . . 1312 378 1040 Thermal 1572 | 26 246 54 629 . . 111 302 . . 204 Explosive 2362 | . 714 594 85 . . . . . . 969 Electromagnetic 4998 | . 342 . 2020 62 . 278 2296 . . . Impact 36 | . . . . . . . 36 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 8 8 8 . Average Corruption 7 | . . . . . . . 7 8 8 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 56 | . . . . . . . 14 27 15 . Message Errors 10 | . . . . . . . 5 2 3 . Matter Fused 14 | . . . . . . . 3 6 5 . Heat Flow Errors 7 | . . . . . . . 2 3 2 . Energy Discharges 5 | . . . . . . . 1 3 1 . Parts Fused 3 | . . . . . . . . 2 1 . Data Loss (minor) 6 | . . . . . . . 1 5 . . Data Loss (major) 4 | . . . . . . . . 2 2 . Misfires 4 | . . . . . . . . 3 1 . Weapon Failures 3 | . . . . . . . 2 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 118 | . 13 37 6 . . . 60 . . 2 Projectiles . | . . . . . . . . . . . Explosions 82 | . 13 37 6 . . . 24 . . 2 Melee 36 | . . . . . . . 36 . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 161 | . 13 24 66 . . 31 27 . . . Shots 9 | . 1 1 4 . . 1 2 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 382 | 40 210 30 247 126 . 75 382 265 263 253 Average Temperature 79 | 20 64 12 74 43 . 29 137 37 80 75 Received Heat Transfer 1615 | . 120 36 372 . . 9 396 63 54 565 Effects 6 | . . . . . . . 6 . . . Energy Bleed 3 | . . . . . . . 3 . . . Interference 1 | . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 5 | . . . 1 . . . 4 . . . Combat Hostiles 3 | . . . 1 . . . 2 . . . Parts Fried 30 | . 1 . 9 . . 1 19 . . . Impact Corruptions 1 | . . . . . . . 1 . . . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 9 | . 1 1 1 . . . . . . 6 Heat Transferred 2978 | 148 557 111 1316 . . 200 300 . . 346 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 16 | . 2 . 8 . . 2 4 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Maximum Alert Level 2 | . 1 . 2 1 . . 1 1 . . Low Security (%) 68 | 100 38 100 43 89 . 100 96 47 100 . Level 1 19 | . 61 . 5 10 . . 3 52 . . Level 2 12 | . . . 51 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 644 | 10 339 197 644 250 . 168 251 354 90 . Initial 250 | . . 91 21 250 . . 62 103 76 . Average 179 | 8 183 68 355 101 . 107 88 210 34 . Influence Increases 4839 | 10 674 332 1309 225 . 406 851 882 150 . Destroy 0b10 Robot/C 2560 | . 360 200 740 60 . 260 540 320 80 . Destroy 0b10 Robot/NC 285 | 10 30 5 100 5 . 10 40 85 . . Destroy Leader 642 | . 78 40 190 10 . 40 138 146 . . Allied During Kill 363 | . . . . . . 30 5 296 32 . Successful Hack 166 | . 29 . 57 . . . 37 20 23 . Select Force Hacks 180 | . 60 . 90 . . . 30 . . . Disable Machine 315 | . 30 15 30 135 . 45 45 . 15 . Destroy Structure 208 | . 72 72 42 . . 6 16 . . . Partial Spotted 15 | . . . . . . . . 15 . . Lose Combat Pursuer 105 | . 15 . 60 15 . 15 . . . . Influence Decreases 4839 | 10 440 511 720 833 36 246 766 930 347 . Entered New Map 968 | . . 143 34 394 36 . 98 142 121 . Time Decay 3151 | 10 410 358 636 439 . 246 428 398 226 . Lost Part 130 | . 30 . 50 . . . 40 10 . . Lost Ally 140 | . . 10 . . . . 50 80 . . Purge Threat 450 | . . . . . . . 150 300 . . Squads Dispatched 14 | . 4 . 4 . . . 4 2 . . Investigation 11 | . 3 . 3 . . . 3 2 . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Distress Signals 10 | . 2 . 4 . . . 3 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 192 | . 24 7 45 4 . 12 36 18 3 43 Peak Tracking Total 11 | . 9 3 6 4 . 4 6 2 3 11 Tactical Retreats 7 | . 1 . 3 1 . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 4 | . . . 1 . . . . 3 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 25 | . 2 1 3 9 . 3 3 . 1 3 Max in Single Turn 2 | . 2 1 2 2 . 2 1 . 1 1 Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 59 | . 9 . 15 . 1 . 11 14 7 2 Terminals 39 | . 6 . 9 . . . 7 11 6 . Fabricators . | . . . . . . . . . . . Repair Stations 7 | . 1 . 2 . . . 2 2 . . Recycling Units 6 | . 2 . 2 . . . 1 . 1 . Scanalyzers 3 | . . . 2 . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 196 | . 25 . 48 . 2 . 43 41 30 7 Successful 123 | . 16 . 32 . 2 . 26 29 11 7 Failed 70 | . 9 . 15 . . . 16 11 19 . Catastrophic 4 | . . . 2 . . . . . 2 . Database Lockouts 3 | . . . 1 . . . 1 1 . . Manual 133 | . 22 . 25 . . . 26 30 30 . Terminals 134 | . 19 . 29 . . . 29 30 27 . Fabricators . | . . . . . . . . . . . Repair Stations 34 | . 4 . 10 . . . 10 10 . . Recycling Units 8 | . 2 . 2 . . . 1 . 3 . Scanalyzers 10 | . . . 7 . . . 3 . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 38 | . 4 . 6 . 2 . 6 11 2 7 Record 9 | . . . . . 2 . . . . 7 Robot Analysis 13 | . 4 . 1 . . . . 6 2 . Prototype ID Bank 3 | . . . 1 . . . 2 . . . Open Door 2 | . . . . . . . . 2 . . Terminal Index 3 | . . . 1 . . . 2 . . . Scanalyzer Index 1 | . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . 1 . . Unreport Threat 3 | . . . . . . . 1 2 . . Locate Traps 3 | . . . 2 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 27 | . 2 . 8 . . . 7 10 . . Scan Component 15 | . 2 . 4 . . . 4 5 . . Repair 12 | . . . 4 . . . 3 5 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 8 | . . . 5 . . . 3 . . . Insert Component 3 | . . . 2 . . . 1 . . . Analyze 2 | . . . 2 . . . . . . . Retrieve Study 3 | . . . 1 . . . 2 . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 49 | . 10 . 13 . . . 10 7 9 . Terminals 43 | . 8 . 10 . . . 9 7 9 . Assimilate 2 | . 1 . . . . . 1 . . . Botnet 11 | . 1 . 3 . . . 2 2 3 . Operators 3 | . 1 . 1 . . . 1 . . . Skim 27 | . 5 . 6 . . . 5 5 6 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . Tunnel 5 | . 2 . 2 . . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . . . Extract 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 1 . . Used 1 | . . . . . . . . 1 . . Hacking Detections 44 | . 7 . 12 . . . 9 9 7 . Full Trace Events 4 | . 1 . . . . . 2 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . 1 . . . 2 . . . Parts Repaired 12 | . . . 4 . . . 3 5 . . Time 498 | . . . 168 . . . 152 178 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total Allies 14 | . 1 . . 2 . . 1 10 . . Largest Group 10 | . 1 1 . 2 2 2 2 10 6 6 Highest-Rated Group 173 | . 10 10 . 24 24 24 24 173 96 96 Highest-Rated Ally 29 | . 10 10 . 16 16 16 16 29 16 16 Total Orders 7 | . 6 . . . . . . . . 1 STAY 4 | . 3 . . . . . . . . 1 FOLLOW 3 | . 3 . . . . . . . . . Ally Attacks 110 | . . . . . . 7 14 56 7 26 Total Damage 1280 | . . . . . . 58 134 761 72 255 Kills 16 | . . . . . . 3 1 10 1 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted 5 | . . . . . . . . . . 5 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Active Infowar (turns) 2998 | 9 1248 1062 679 . . . . . . . Terrain 604 | . . . 604 . . . . . . . Seismic 2589 | 9 1248 1062 270 . . . . . . . Robot Analysis Total 11 | . 4 . 1 . . . . 4 2 . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Turns Passed 11834 | 20 1681 1062 2254 1194 167 535 1046 955 577 2343 Spaces Moved 6885 | 11 628 486 1138 588 131 412 558 591 509 1833 Core . | . . . . . . . . . . . Treads 1464 | . 565 486 413 . . . . . . . Legs 74 | 11 63 . . . . . . . . . Wheels 5347 | . . . 725 588 131 412 558 591 509 1833 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 95 | 120 120 160 100 120 120 120 110 95 95 95 Average Speed 118 | 120 156 160 134 120 120 120 111 109 95 96 Slowest Speed 240 | 120 190 160 240 120 120 120 120 110 95 125 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 75 | 2 80 98 88 97 49 96 46 92 90 92 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 12 | . 2 2 3 . 1 . 1 1 2 . Known Exits Taken 6 | . 1 1 . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 . . 1 1 1 . . . . . Scrap Searched 11 | . . . . 1 . 1 . . . 9 Spaces Dug 16 | . . 12 1 . . . 3 . . . Terrain Destroyed 291 | . 74 107 41 . . 6 15 . . 48 Melee 4 | . . . 1 . . . 3 . . . Projectile 1 | . . . . . . . . . . 1 AOE 286 | . 74 107 40 . . 6 12 . . 47 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total 9999 | 13 1261 749 1704 1050 142 426 861 848 593 2352 Wait 2594 | . 572 241 410 447 8 2 227 195 76 416 Move 6875 | 10 627 485 1137 587 130 411 557 590 508 1833 Hop . | . . . . . . . . . . . Pick Up 43 | . 6 1 18 . 2 . 4 2 . 10 Fast Attach 35 | 1 1 . 17 1 . . 3 6 . 6 Attach 13 | . 2 . 2 . . . 4 2 . 3 Detach 3 | . . . 1 . . . . 1 . 1 Swap 53 | . 12 . 15 . . . 6 6 1 13 Drop 49 | . 2 1 22 1 2 . 1 4 . 16 Fire 325 | 2 39 21 81 13 . 13 53 42 8 53 Melee 7 | . . . 1 . . . 6 . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . 1 . . . . . 1 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 21 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 698 | -10/Materials | Destroyed 8 combat bots 844 | -10/Materials | Discovered new exit (range 16) 977 | -10/Materials | Discovered new exit (range 13) 1291 | -10/Materials | Discovered new exit (range 7) 1346 | -10/Materials | Identified exit to Subcaves 1346 | -10/Materials | Identified exit to Materials 1454 | -10/Materials | Learned Storage emergency access door positions 1493 | -10/Materials | Learned location of 2 exits from Mines 1524 | -10/Materials | Identified exit to Mines 1546 | -10/Materials | Learned 4 Subcaves zone layouts 1580 | -10/Materials | Learned 2 Storage zone layouts 1676 | -10/Materials | Learned 2 Storage zone layouts 1702 | -10/Materials | Entered Mines 1702 | -10/Mines | Accompanied by 1 ally 2005 | -10/Mines | Learned location of Zion (-6) 2088 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2382 | -10/Mines | Discovered exit to Materials (range 12) 2670 | -10/Mines | Learned location of Storage (-8) 2764 | -10/Mines | Entered Materials 2764 | -9/Materials | Evolved 2 slots: Utility x2 3069 | -9/Materials | Discovered new exit (range 16) 3484 | -9/Materials | Build established: Scavenger-Mutant 3548 | -9/Materials | Discovered new exit (range 16) 3676 | -9/Materials | Discovered new exit (range 3) 3800 | -9/Materials | Destroyed 9 combat bots 3938 | -9/Materials | Build established: Mutant 3971 | -9/Materials | Identified exit to Materials 3972 | -9/Materials | Central database locked down 4045 | -9/Materials | Learned 2 Storage zone layouts 4066 | -9/Materials | Loaded intel: 2 recycling unit locations 4743 | -9/Materials | Repaired Hvy. EM Shotgun 4782 | -9/Materials | Repaired Hrd. Medium Armor Plating 4816 | -9/Materials | Repaired Disposable Heat Sink 4890 | -9/Materials | Repaired Hrd. Medium Armor Plating 5018 | -9/Materials | Entered Mines 5037 | -9/Mines | Learned 8 Materials zone layouts 5087 | -9/Mines | Met a Derelict bent on vengeance 5122 | -9/Mines | Assembled infested the area 5882 | -9/Mines | Discovered new exit (range 5) 5917 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6212 | -9/Mines | Entered Exiles 6212 | -9/Exiles | Accompanied by 2 allies 6248 | -9/Exiles | Met 8R-AWN 6265 | -9/Exiles | Met EX-HEX 6311 | -9/Exiles | Met EX-DEC 6353 | -9/Exiles | Discovered new exit (range 14) 6379 | -9/Exiles | Entered Mines 6379 | -8/Mines | Accompanied by 2 allies 6406 | -8/Mines | Discovered exit to Materials (range 6) 6914 | -8/Mines | Entered Materials 6914 | -8/Materials | Accompanied by 2 allies 6914 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6915 | -8/Materials | Identified exit to Storage 6916 | -8/Materials | Identified exit to Factory 7218 | -8/Materials | Build established: Tank 7286 | -8/Materials | Central database locked down 7376 | -8/Materials | Learned location of 1 exit from Recycling 7439 | -8/Materials | Learned location of 1 exit from Storage 7452 | -8/Materials | Repaired Broken Hvy. EM Shotgun 7738 | -8/Materials | Repaired Hrd. Medium Armor Plating 7816 | -8/Materials | Repaired Broken Hvy. EM Shotgun 7816 | -8/Materials | Build established: Mutant 7883 | -8/Materials | Garrison activated, responded to threat 7960 | -8/Materials | Entered Storage 7962 | -8/Storage | Identified exit to Recycling 8091 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8337 | -8/Storage | Repaired Hrd. Medium Armor Plating 8395 | -8/Storage | Build established: Commander-Tank 8402 | -8/Storage | Loaded intel: 1 garrison access location 8466 | -8/Storage | Learned Factory garrison access intel 8468 | -8/Storage | Learned Factory trap positions 8470 | -8/Storage | Learned location of 1 exit from Storage 8479 | -8/Storage | Central database locked down 8487 | -8/Storage | Learned location of 1 exit from Storage 8693 | -8/Storage | Repaired Hrd. Medium Armor Plating 8723 | -8/Storage | Lost 3 allies 8733 | -8/Storage | Repaired Hrd. Medium Armor Plating 8767 | -8/Storage | Repaired Arm. Wheel+ 8800 | -8/Storage | Repaired Arm. Wheel+ 8893 | -8/Storage | Used back door to open Recycling access 8915 | -8/Storage | Entered Recycling 8915 | -8/Recycling | Accompanied by 6 allies 8916 | -8/Recycling | Identified exit to Scraptown 8944 | -8/Recycling | Watched by a mysterious "MATRIX" hacker. 9060 | -8/Recycling | Scanned before Scraplab entrance 9173 | -8/Recycling | Build established: Commander-Gunner 9255 | -8/Recycling | Discovered new exit (range 7) 9282 | -8/Recycling | Learned Factory stockpile data 9309 | -8/Recycling | Learned location of 1 exit from Recycling 9349 | -8/Recycling | Learned location of Extension (-4) 9379 | -8/Recycling | Learned Factory repair station intel 9468 | -8/Recycling | Entered Scraplab 9492 | -8/Recycling | Entered Scraptown 9492 | -8/Scraptown | Accompanied by 6 allies 9492 | -8/Scraptown | System corruption cleaned by C-Scrubber 9604 | -8/Scraptown | Visited The Evicted 9626 | -8/Scraptown | Visited Red Mages 9650 | -8/Scraptown | Visited Cyclists 9701 | -8/Scraptown | Discovered new exit (range 5) 9993 | -8/Scraptown | Visited TADAMA 10004 | -8/Scraptown | Visited Fellowship of the Rings 10034 | -8/Scraptown | Visited UFD Registry 10344 | -8/Scraptown | Visited Shadow of the Wyrm 10367 | -8/Scraptown | Visited Bundlers 10475 | -8/Scraptown | Registered with UFD as "Biocycle" 10512 | -8/Scraptown | Visited Scrap Suit Storage 10543 | -8/Scraptown | Visited Junk Cannon Lab 10553 | -8/Scraptown | Found Prototype Special Weapon 10553 | -8/Scraptown | Identified Junk Cannon 10610 | -8/Scraptown | Discovered new exit (range 5) 10687 | -8/Scraptown | Visited Abandonware Association 10694 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 10696 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 10696 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 10715 | -8/Scraptown | Visited Scrapoid Research Area 10739 | -8/Scraptown | Visited Supply Room 10761 | -8/Scraptown | Visited Research Penetration Think Tank 10896 | -8/Scraptown | Visited Supply Room 10924 | -8/Scraptown | Visited DA-N13 Charitable Foundation 10933 | -8/Scraptown | Found DCF Scrap (26 items) 11084 | -8/Scraptown | Met Optimus 11084 | -8/Scraptown | Accepted into 0bPrime 11484 | -8/Scraptown | Civil war broke out across Scraptown 11556 | -8/Scraptown | Lost 7 allies 11681 | -8/Scraptown | Lost 5 allies 11802 | -8/Scraptown | Lost 5 allies 11812 | -8/Scraptown | Optimus destroyed in the chaos of civil war 11827 | -8/Scraptown | Destroyed 8 combat bots 11835 | -8/Scraptown | Self-destructed Last Messages --------------- 11801_ Z1-5G4(j) destroyed. 11801_ Switching to secondary target: 74-DQH(h). 11802_ Penetrated by Bolt. 11805_ Bolt penetrates 74-DQH(h). 11805_ Bolt penetrates Earth. 11806_ N0-8SR(h) switches sides. 11806_ 42-AO2(h) destroyed. 11806_ 74-DQH(h) destroyed. 11809_ NM-EQ8(j) cannibalizes Ovr. Titanium Leg to repair Ovr. Titanium Leg. 11810_ NM-EQ8(j) cannibalizes Lgt. Deuterium Engine to repair Lgt. Deuterium Engine. 11810_ Acquired 14 matter. 11811_ NM-EQ8(j) cannibalizes Ovr. Pulse Rifle to repair Ovr. Pulse Rifle. 11812_ The unstable cave ceiling collapses. 11812_ ANNOUNCEMENT: The traitor Optimus has been dealt with. Put down any remaining collaborators. 11819_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ####???????????????#########?????????????????????? | | """#???????????????#"" !=[[##????????????????????? | | "#???????????????#"