Cogmind - Beta 10 X1 @@@ ROGUE MODE // 2020.06.03 @ 07:21:31 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (164) 820 Value Destroyed (4914) 4914 Prototype IDs (31) 620 Alien Tech Used (1) 200 Bonus (1083) 1083 TOTAL SCORE: 12237 Bonus ------- High Alert Combat Kills 386 Follower Combat Kills 97 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 696/850 Matter 300/300 Energy 12/200 System Corruption 0% Temperature Cool (116) Movement Flying (20) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Cold Fusion Reactor > --- PROPULSION (6) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY (6) ------ Large Storage Unit Hacking Suite Makeshift Hacking Suite System Shield > --- WEAPON (2) ------- Phasing Sabre Spear > --- INVENTORY (10) --- Nuclear Core Light Nuclear Core VTOL Module Long-range Sensor Array Experimental Terrain Scanner Improved Terrain Scan Processor Experimental Power Shielding System Shield Hacking Drone Bay (1/1) Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Cold Fusion Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Makeshift Flight Unit > --- UTILITY ---------- Large Storage Unit Light Regenerative Plating Improved Thermal Shield Hacking Suite Makeshift Hacking Suite System Shield > --- WEAPON ----------- Phasing Sabre Spear > --- INVENTORY -------- Nuclear Core Improved Cesium-ion Thruster Nuclear Pulse Thruster Long-range Sensor Array Experimental Terrain Scanner Improved Terrain Scan Processor Experimental Power Shielding System Shield Hacking Drone Bay Mini Grenade Launcher [Rating: 76] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Plasma Cannon Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Slots Evolved 8 | . . 2 2 2 . . . . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 3 | . . . 2 1 . . . . . . . . . Utility 4 | . . 2 . 1 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 253 | 3 11 36 67 47 6 15 3 4 38 5 1 11 6 Power 12 | . 2 4 1 1 2 . . . 2 . . . . Engine 6 | . 2 3 . . . . . . 1 . . . . Core 5 | . . 1 1 1 2 . . . . . . . . Reactor 1 | . . . . . . . . . 1 . . . . Propulsion 83 | 2 1 15 43 9 . 1 . . 9 . . 1 2 Treads 53 | 1 . 11 32 8 . 1 . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 17 | 1 1 4 11 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 13 | . . . . 1 . . . . 9 . . 1 2 Utility 91 | 1 3 7 4 24 1 9 1 4 20 5 1 7 4 Device 43 | . . . . 17 . 7 . 2 9 2 1 3 2 Storage 18 | 1 3 7 4 . . . . 1 2 . . . . Processor 3 | . . . . 2 . . . . 1 . . . . Hackware 6 | . . . . . . . . . 3 . . 2 1 Protection 21 | . . . . 5 1 2 1 1 5 3 . 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 67 | . 5 10 19 13 3 5 2 . 7 . . 3 . Energy Gun 16 | . 1 5 9 1 . . . . . . . . . Energy Cannon 6 | . . . 1 3 1 . 1 . . . . . . Ballistic Gun 17 | . 3 4 1 6 . 1 1 . 1 . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . Launcher 11 | . . 1 5 . 1 2 . . 2 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 13 | . 1 . 2 3 1 2 . . 3 . . 1 . Piercing Weapon 3 | . . . . . . . . . 1 . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 2 . 1 . 1 3 . . 1 . Parts Lost 21 | . 3 4 6 1 . . . . 1 . . . 6 Power 2 | . . 1 . . . . . . . . . . 1 Propulsion 8 | . 1 1 4 . . . . . . . . . 2 Utility 4 | . . . . 1 . . . . . . . . 3 Weapon 7 | . 2 2 2 . . . . . 1 . . . . Highest Loss Streak 2 | . 2 1 1 1 . . . . 1 . . . 2 Average Slot Usage (%) 99 | . 100 99 99 99 100 99 85 100 99 100 100 100 94 Engine 3 | . 14 8 . . . . . . 6 6 6 6 5 Core 5 | . . 2 9 7 7 7 7 7 3 . . . . Treads 27 | . 14 13 31 37 38 41 42 42 14 . . . . Wheel 3 | . 14 8 4 . . . . . . . . . . Flight 4 | . . . . . . . . . 22 37 37 37 36 Device 3 | . . . . 5 7 6 7 6 6 5 6 5 2 Storage 26 | . 28 44 36 24 23 21 21 21 10 6 6 6 6 Processor 3 | . . . . 5 7 7 7 7 6 6 6 6 2 Hackware 2 | . . . . . . . . . 11 18 18 18 17 Energy Gun 4 | . 12 12 9 1 . . . . . . . . . Energy Cannon 3 | . . . 1 6 7 7 . 7 1 . . . . Ballistic Gun 4 | . 15 8 3 5 1 . . 7 1 . . . . Launcher 1 | . . . 1 . 2 3 . . . . . . . Slashing Weapon 1 | . . . . 1 3 3 . . 4 6 6 6 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 147 | 17 57 125 145 147 115 119 117 117 130 45 45 48 48 Greatest Support 120 | 20 16 46 83 106 100 120 120 120 120 46 46 48 48 Greatest Overweight (x) 7 | 1 3 7 6 1 1 1 . . 1 . . . . Average Overweight (x) 1 | . 2 4 1 1 1 . . . . . . . . Largest Inventory Capacity 36 | 8 18 34 36 36 28 28 28 28 28 10 10 10 10 Average Capacity 26 | 7 16 30 35 29 28 28 28 28 17 10 10 10 10 Most Carried 36 | 8 17 34 36 36 28 28 28 28 28 10 10 10 10 Average Carried 26 | 5 14 29 35 28 27 27 28 27 16 10 10 9 9 Final Capacity 36 | 8 18 34 36 28 28 28 28 28 10 10 10 10 10 Final Carried 36 | 5 17 33 36 28 28 28 28 28 10 10 10 10 10 Class Distribution -------------------- 77% | Hauler-Mutant 11% | Hacker-Sprinter 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Matter Collected 4225 | 230 369 644 1135 661 166 260 . 120 405 59 21 100 55 Remotely . | . . . . . . . . . . . . . . Salvage Created 7075 | 98 710 1731 2550 752 228 393 . 23 313 . 39 142 96 Parts 391 | 4 49 118 144 32 . 16 . 2 18 . . 1 7 Haulers Intercepted 14 | . 2 4 5 2 . . . . 1 . . . . Recyclers Shooed 5 | . 1 . . . . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . 6 . 5 . 2 . 1 8 Prevented 7 | . . . . . . 7 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Combat Hostiles Destroyed 125 | . 17 35 46 13 . 5 . 1 4 . . . 4 Melee 4 | . . . . . . . . . . . . . 4 Guns 82 | . 16 31 28 7 . . . . . . . . . Cannons 8 | . . . 1 6 . . . 1 . . . . . AOE 30 | . 1 4 16 . . 5 . . 4 . . . . Classes Destroyed 15 | 1 4 5 3 2 . . . . . . . . . Worker 7 | . . 5 2 . . . . . . . . . . Builder 2 | . . . 2 . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . Hauler 14 | . 2 4 5 2 . . . . 1 . . . . Recycler 4 | 1 1 . 1 . . . . . 1 . . . . Operator 2 | . . 1 1 . . . . . . . . . . Watcher 8 | . 1 3 3 . . . . . 1 . . . . Swarmer 35 | . 9 14 3 . . . . 1 4 . . . 4 Grunt 50 | . 8 9 23 6 . 4 . . . . . . . Brawler 5 | . . . 5 . . . . . . . . . . Duelist 7 | . . 2 5 . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . Sentry 21 | . . 10 9 1 . 1 . . . . . . . Hunter 3 | . . . . 3 . . . . . . . . . Programmer 3 | . . . . 3 . . . . . . . . . Packrat 1 | . . . . . 1 . . . . . . . . Best Kill Streak 11 | 1 4 9 11 3 . 4 . 1 4 . . . 4 Combat Bots Only 9 | . 3 6 9 3 . 4 . 1 4 . . . 4 Max Kills in Single Turn 5 | 1 1 5 3 1 1 3 . 1 3 . . . 1 Gunslinging 1 | . . 1 1 . . . . . . . . . . Exploded 3 | . 1 3 2 . . 3 . . 3 . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Damage Taken 6227 | . 648 1282 1898 1025 . 244 . 128 189 . . . 813 Core 845 | . 62 203 345 63 . 18 . . . . . . 154 Absorbed by Shields 89 | . . . . 89 . . . . . . . . . Core Remaining (%) 69 | 100 75 49 37 . . . . 88 . . . . . Volleys Fired 327 | 2 60 94 109 48 . 6 . 6 2 . . . . Largest 2 | 2 2 2 2 2 . 2 . 2 2 . . . . Hottest 119 | 90 90 90 113 103 . 119 . 108 58 . . . . Shots Fired 628 | 4 120 188 197 91 . 14 . 10 4 . . . . Gun 526 | 4 120 187 159 50 . . . 4 2 . . . . Cannon 75 | . . . 19 41 . 9 . 6 . . . . . Launcher 27 | . . 1 19 . . 5 . . 2 . . . . Special . | . . . . . . . . . . . . . . Kinetic 263 | . 60 74 73 50 . . . 4 2 . . . . Thermal 75 | 2 13 . 17 28 . 9 . 6 . . . . . Explosive 22 | . . 1 19 . . . . . 2 . . . . Electromagnetic 268 | 2 47 113 88 13 . 5 . . . . . . . Robot Hit Streak 34 | 3 10 33 34 14 . 13 . 4 3 . . . . Robot Miss Streak 7 | . 2 5 3 4 . 1 . 7 5 . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 11 | . 3 5 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . Shots Hit Robots 516 | 3 76 144 166 74 7 13 . 6 12 . 2 4 9 Core Hits 332 | 2 33 87 133 41 2 10 . 6 11 . 1 2 4 Critical Hits 6 | . . 2 2 2 . . . . . . . . . Critical Kills 2 | . . 1 1 . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 1 2 . . . . . . . . . Melee Attacks 162 | . 4 . 3 10 15 28 . . 52 17 11 6 16 Impact . | . . . . . . . . . . . . . . Slashing 138 | . 4 . 3 10 15 28 . . 45 16 11 3 3 Piercing 24 | . . . . . . . . . 7 1 . 3 13 Sneak Attacks 10 | . . . 1 . 2 . . . 6 . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Follow-up Attacks 5 | . . . . . . . . . 1 . . 1 3 Damage Inflicted 12812 | 37 946 2452 4288 1638 445 744 . 131 1085 . 318 372 356 Guns 6016 | 37 871 1924 2363 780 . . . 30 11 . . . . Cannons 1327 | . . . 268 858 . 100 . 101 . . . . . Explosions 2804 | . 75 528 1576 . . 400 . . 225 . . . . Melee 2665 | . . . 81 . 445 244 . . 849 . 318 372 356 Ramming . | . . . . . . . . . . . . . . Kinetic 2539 | . 343 455 920 780 . . . 30 11 . . . . Thermal 1887 | 12 150 371 512 549 . 192 . 101 . . . . . Explosive 1636 | . . 157 1254 . . . . . 225 . . . . Electromagnetic 4085 | 25 453 1469 1521 309 . 308 . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 2058 | . . . 81 . 445 244 . . 824 . 318 93 53 Piercing 607 | . . . . . . . . . 25 . . 279 303 Highest Corruption 5 | . . . . 5 5 5 5 5 . . . . . Average Corruption 4 | . . . . 2 5 5 5 5 . . . . . Corruption Purged . | . . . . . . . . . . . . . . Effects 100 | . . . . 12 19 49 3 17 . . . . . Message Errors 16 | . . . . 1 1 12 . 2 . . . . . Matter Fused 23 | . . . . 2 6 10 . 5 . . . . . Heat Flow Errors 20 | . . . . 2 5 9 1 3 . . . . . Energy Discharges 12 | . . . . 2 1 6 1 2 . . . . . Data Loss (minor) 19 | . . . . 2 6 7 1 3 . . . . . Data Loss (major) 2 | . . . . . . 1 . 1 . . . . . Misfires 4 | . . . . . . 4 . . . . . . . Targeting Errors 3 | . . . . 2 . . . 1 . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1050 | . 24 12 30 24 254 130 . 9 256 . 138 165 8 Projectiles 54 | . . . . 24 . 21 . 9 . . . . . Explosions 66 | . 24 12 30 . . . . . . . . . . Melee 930 | . . . . . 254 109 . . 256 . 138 165 8 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 467 | . 38 128 283 . . . . . 18 . . . . Shots 14 | . 1 4 8 . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 324 | 60 150 118 222 324 230 249 254 229 136 111 154 209 304 Average Temperature 55 | 31 39 30 45 81 105 61 132 99 43 39 47 53 102 Received Heat Transfer 1629 | . 174 288 648 327 . 102 . . 18 . . . 72 Effects 4 | . . . . . . 2 1 . . . . . 1 Energy Bleed 1 | . . . . . . . 1 . . . . . . Interference 3 | . . . . . . 2 . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Fried 19 | . 1 7 9 1 . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . . . . 4 . 1 . 1 . . . . . Heat Transferred 2793 | 37 322 500 707 777 . 250 . 200 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 17 | . 3 6 6 . . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Peak Influence 708 | 5 274 350 708 264 . . . . 445 . . . . Average Influence 239 | 3 107 161 490 130 . . . . 127 . . . . Maximum Alert Level 3 | . 1 1 3 1 . . . . 2 . . . . Low Security (%) 58 | 100 89 68 3 89 . . . . 87 . . . . Level 1 15 | . 10 31 11 10 . . . . 2 . . . . Level 2 25 | . . . 84 . . . . . 9 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . 4 2 7 8 . . . . 3 . . . 1 Investigation 5 | . 1 . . 1 . . . . 3 . . . . Extermination 3 | . . . . 3 . . . . . . . . . Reinforcement 9 | . 3 2 3 1 . . . . . . . . . Assault 2 | . . . 1 . . . . . . . . . 1 Garrison 6 | . . . 3 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Distress Signals 14 | . 3 5 4 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 231 | . 40 52 71 20 . 5 . 3 8 4 . . 28 Peak Tracking Total 12 | . 4 5 6 3 . 4 . 3 4 4 . . 12 Tactical Retreats 19 | . 4 1 5 2 . . . 1 . 1 . . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Traps Triggered 7 | . 2 1 . 4 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Disabled 10 | . 1 3 3 3 . . . . . . . . . Max in Single Turn 1 | . 1 1 1 1 . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Accessed 53 | . 7 11 9 7 2 . 4 . 12 . 1 . . Terminals 35 | . 5 10 7 5 1 . . . 7 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 1 . . . . 1 . . . . Scanalyzers 3 | . . 1 1 1 . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . Total Hacks 164 | . 17 33 25 20 5 . 27 . 36 . 1 . . Successful 109 | . 12 22 15 10 2 . 27 . 20 . 1 . . Failed 55 | . 5 11 10 10 3 . . . 16 . . . . Catastrophic 5 | . 1 1 2 . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 76 | . 7 22 16 8 3 . . . 20 . . . . Terminals 108 | . 14 30 22 12 4 . . . 26 . . . . Fabricators 5 | . . . . . . . . . 5 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 8 | . 3 . 1 2 . . . . 2 . . . . Scanalyzers 11 | . . 3 2 6 . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . . . . Terminal Hacks 69 | . 5 12 9 3 2 . 27 . 10 . 1 . . Record 13 | . . . . . 1 . 11 . . . 1 . . Part Schematic 9 | . . 1 . . . . 6 . 2 . . . . Robot Schematic 7 | . . . . . . . 7 . . . . . . Prototype ID Bank 12 | . 2 4 2 1 . . 3 . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . . 1 . . . . 1 . . . . Machine Index 1 | . . . . . . . . . 1 . . . . Alert Level 5 | . 1 1 2 . . . . . 1 . . . . Unreport Threat 9 | . . 3 4 . . . . . 2 . . . . Locate Traps 7 | . 2 3 1 . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 4 . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . Build 2 | . . . . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . 1 . . . . . 1 . . . . Retrieve Components 4 | . 2 . 1 . . . . . 1 . . . . Scanalyzer 9 | . . 3 2 4 . . . . . . . . . Insert Component 4 | . . 1 1 2 . . . . . . . . . Analyze 5 | . . 2 1 2 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 2 . . . . Seal Access 2 | . . . . . . . . . 2 . . . . Unauthorized Hacks 21 | . 5 7 3 3 . . . . 3 . . . . Terminals 21 | . 5 7 3 3 . . . . 3 . . . . Track 10 | . 3 5 1 . . . . . 1 . . . . Botnet 11 | . 2 2 2 3 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . Hacking Detections 42 | . 6 11 8 6 1 . . . 10 . . . . Full Trace Events 4 | . . . . 1 . . . . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . 2 1 2 . . 6 . 2 . . . . Parts Built 2 | . . . . . . . . . 2 . . . . Matter 570 | . . . . . . . . . 570 . . . . Time 126 | . . . . . . . . . 126 . . . . Total Part Build Rating 10 | . . . . . . . . . 10 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 28 | . 17 . 2 . . . . . 9 . . . . Parts Scanalyzed 4 | . . 1 1 2 . . . . . . . . . Part Schematics Acquired 4 | . . 1 1 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Total Allies 4 | . . . . 1 . . . 1 . . . 2 . Largest Group 2 | . . . . 1 . . . 1 . . . 2 2 Highest-Rated Group 94 | . . . . 16 . . . 94 . . . 70 70 Highest-Rated Ally 94 | . . . . 16 . . . 94 . . . 42 42 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 21 | . . . . 7 . . . 8 . . . . 6 Total Damage 353 | . . . . 44 . . . 195 . . . . 114 Kills 5 | . . . . 1 . . . 2 . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 1 . . 2 . . 1 1 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Turns Passed 14020 | 34 1220 2187 2535 1862 919 2354 176 703 848 213 276 497 196 Spaces Moved 8765 | 18 754 1029 1152 820 392 994 101 373 935 362 536 940 359 Core . | . . . . . . . . . . . . . . Treads 3958 | 2 . 204 954 820 392 994 101 373 118 . . . . Legs 10 | 10 . . . . . . . . . . . . . Wheels 1783 | 6 754 825 198 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3014 | . . . . . . . . . 817 362 536 940 359 Fastest Speed 20 | 110 110 140 113 180 190 170 170 170 20 20 20 20 20 Average Speed 116 | 121 122 161 169 186 190 174 170 170 41 20 20 20 20 Slowest Speed 280 | 160 130 240 280 190 190 190 170 170 190 20 20 20 20 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . 2 . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 60 | 3 97 88 86 22 62 69 72 60 27 60 68 86 53 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 3 | . . . . . 1 . 1 1 . . . . . Known Exits Taken 9 | . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 14 | . . . . . 2 2 . . . 1 2 4 3 Spaces Dug 117 | . 2 9 11 7 6 24 . . 34 16 8 . . Terrain Destroyed 304 | . 12 29 150 7 6 29 . . 47 16 8 . . Melee 99 | . 2 . 2 7 6 24 . . 34 16 8 . . Projectile . | . . . . . . . . . . . . . . AOE 205 | . 10 29 148 . . 5 . . 13 . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Total 11770 | 27 933 1394 1549 1046 543 1556 105 432 1330 475 686 1239 455 Wait 1993 | . 76 162 146 66 127 507 . 47 271 93 139 279 80 Move 8739 | 17 753 1028 1151 819 391 993 100 372 930 361 535 939 350 Hop 5 | . . . . . . . . . 2 . . . 3 Pick Up 123 | 1 19 40 29 17 1 4 . 1 8 . . 1 2 Fast Attach 31 | 1 . 4 6 6 2 . 2 1 4 . . 3 2 Attach 54 | 2 3 5 9 10 1 2 . 1 19 . . . 2 Detach 11 | 2 . . . 3 . . . . 6 . . . . Swap 170 | . 8 27 53 31 3 14 1 2 15 5 1 8 2 Drop 161 | 2 10 34 43 30 3 2 2 2 27 . . 5 1 Fire 327 | 2 60 94 109 48 . 6 . 6 2 . . . . Melee 150 | . 4 . 3 10 15 28 . . 46 16 11 4 13 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 2 | . . . . 2 . . . . . . . . . Rewire 4 | . . . . 4 . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 35 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 8) 809 | -10/Materials | Discovered new exit (range 15) 835 | -10/Materials | Discovered new exit (range 8) 1137 | -10/Materials | Discovered new exit (range 6) 1255 | -10/Materials | Entered another Materials area 1255 | -9/Materials | Evolved 2 slots: Utility x2 1559 | -9/Materials | Build established: Hauler-Mutant 2223 | -9/Materials | Discovered new exit (range 15) 2496 | -9/Materials | Discovered new exit (range 14) 2842 | -9/Materials | Discovered new exit (range 5) 3001 | -9/Materials | Discovered new exit (range 14) 3170 | -9/Materials | Core integrity fell below 50% 3359 | -9/Materials | Discovered new exit (range 3) 3442 | -9/Materials | Entered another Materials area 3442 | -8/Materials | Evolved 2 slots: Propulsion x2 3581 | -8/Materials | Garrison activated, responded to threat 3626 | -8/Materials | Destroyed 9 combat bots 3842 | -8/Materials | First assault squad dispatched 3887 | -8/Materials | Discovered new exit (range 9) 4613 | -8/Materials | Discovered new exit (range 16) 4826 | -8/Materials | Discovered new exit (range 8) 4907 | -8/Materials | Core integrity fell below 50% 5961 | -8/Materials | Discovered new exit (range 5) 5977 | -8/Materials | Entered Factory 5977 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6009 | -7/Factory | Discovered new exit (range 15) 6700 | -7/Factory | Garrison activated, responded to threat 7113 | -7/Factory | Discovered new exit (range 11) 7268 | -7/Factory | Identified exit to Factory 7775 | -7/Factory | Identified exit to Lower Caves 7839 | -7/Factory | Entered Lower Caves 8729 | -7/Lower Caves | Learned location of Extension (-6) 8740 | -7/Lower Caves | Discovered new exit (range 9) 8753 | -7/Lower Caves | Identified exit to Lower Caves 8758 | -7/Lower Caves | Entered another Lower Caves area 8785 | -7/Lower Caves | Discovered exit to Factory (range 8) 9193 | -7/Lower Caves | Found Alien Artifact 9194 | -7/Lower Caves | Identified Core Expander 9194 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 9488 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11071 | -7/Lower Caves | Discovered new exit (range 11) 11110 | -7/Lower Caves | Identified exit to Data Miner 11112 | -7/Lower Caves | Entered Data Miner 11113 | -7/Data Miner | Discovered new exit (range 6) 11120 | -7/Data Miner | Identified exit to Proximity Caves 11146 | -7/Data Miner | Met Data Miner 11190 | -7/Data Miner | Learned location of Section 7 (-3) 11190 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11221 | -7/Data Miner | Received God Mode back door access code from Data Miner 11288 | -7/Data Miner | Entered Proximity Caves 11806 | -6/Proximity Caves | Escorted by Enhanced Grunt 11954 | -6/Proximity Caves | Discovered exit to Factory (range 16) 11991 | -6/Proximity Caves | Entered Factory 11991 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11992 | -6/Factory | Identified exit to Lower Caves 12460 | -6/Factory | Identified exit to Extension 12488 | -6/Factory | Local fabrication network quarantined 12509 | -6/Factory | Fabricated Lgt. Regenerative Plating? 12535 | -6/Factory | Fabricated Exp. Terrain Scanner? 12616 | -6/Factory | Build established: Hacker-Sprinter 12712 | -6/Factory | Incoming investigation squad redirected 12839 | -6/Factory | Entered Lower Caves 13036 | -6/Lower Caves | Discovered new exit (range 11) 13040 | -6/Lower Caves | Identified exit to Lower Caves 13052 | -6/Lower Caves | Entered another Lower Caves area 13067 | -6/Lower Caves | Discovered new exit (range 9) 13069 | -6/Lower Caves | Identified exit to Factory 13115 | -6/Lower Caves | Learned location of 1 exit from Factory 13291 | -6/Lower Caves | Discovered new exit (range 3) 13292 | -6/Lower Caves | Identified exit to Zion 13328 | -6/Lower Caves | Entered Zion 13335 | -6/Zion | Given the Hacking Drone Bay 13336 | -6/Zion | Found Prototype Device 13337 | -6/Zion | Identified Hacking Drone Bay 13346 | -6/Zion | Discovered new exit (range 12) 13349 | -6/Zion | Visited the Megawrench Repair Shop 13353 | -6/Zion | Learned Factory terminal intel 13515 | -6/Zion | Gained Derelict followers 13604 | -6/Zion | Received a hallucinogenic algorithm 13656 | -6/Zion | Found CR-A16's Pointy Stick 13680 | -6/Zion | Given A8's code to call for help 13793 | -6/Zion | Identified exit to Proximity Caves 13825 | -6/Zion | Entered Proximity Caves 13825 | -5/Proximity Caves | Accompanied by 2 allies 13915 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14005 | -5/Proximity Caves | Learned location of 2 exits from Factory 14006 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14021 | -5/Proximity Caves | Self-destructed Last Messages --------------- 13961_ Mak. Flight Unit destroyed. 13965_ S-27 Virus destroyed. 13965_ Phasing Sabre follow-up attack on S-27 Virus. 13973_ S-27 Virus destroyed. 13975_ VTOL Module fries itself beyond repair. 13975_ Acquired VTOL Module. 13976_ Acquired 9 matter. 13977_ VTOL Module fries itself beyond repair. 13977_ Acquired 6 matter. 13978_ Acquired Lgt. Nuclear Core. 13997_ C-30 ARC bursts open, deploying its payload. 13997_ G-67 Veteran unfolds itself. 13997_ G-50 Soldier unfolds itself. 13997_ E-15 Imp unfolds itself. 13998_ E-15 Imp destroyed. 14004_ Imp. Deuterium Engine destroyed. 14005_ Acquired derelict log, extracted data. Data stored: Factory exits (x2). 14006_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 14021_ Lgt. Regenerative Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????######?????????????????????????? | | ?????????????????## ##????????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????# ss##???????????????????????? | | ?????????????????# s #???????????????????????? | | ???????##???????## s ##??????????????????????? | | ???????# ###### ###s ##?????????????????????? | | ???????# #?# @ #?????????????????????? | | ????????# ##?## #????????????????????? | | ????????## ###?# #????????????????????? | | ?????????######### #?# #????????????????????? | | ?????????????????# #?## ????????????????????? | | ???########??????## #??? ???????????????????? | | ???# ?????## ##??? ??????????????????? | | ???# #????# #???? ?????????????????? | | ??## #????# #???? ????????????????? | | ??# #???## #????# ???????????????? | | ??# ##### #?????##### ??????????????? | | ### # #?????????? ??????????????? | | #??????????? ??????????????? | | ##???????????????????????????? | | ???# ##????????????????????????????? | | ???# ###?????????????????????????????? | | ???### ##???????????????????????????????? | | ????## ######????????????????????????????? | | ???## ##?# ##???????????????????????????? | | ??## ## #??# #???????????????????????????? | | ??# #####??# #???????????????????????????? | | ??# #?????## ##???????????????????????????? | | ??# ## #???### #????????????????????????????? | | ??# ??# #?### ##???????????????????????????? | | ??# ### ### #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 430 Matter Stores 420 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 300 Resistance: EM 15 Power Shielding 90 Evasion (%) 66 Recoil Reduction 6 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Lrn. Sensor Array | -7/Factory | Scanalyzed Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Lgt. Fission Core | -6/Factory | Hacked Exp. Sensor Array | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Exp. Terrain Scanner | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingChargeFacilitator Manual? 0 Play Time 04:10:41 Cumulative 793.2 hours Start 2020.06.02 @ 08:16:03 End 2020.06.03 @ 07:21:31 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 238 Rogue 238 Adventurer 0 Explorer 0 Win Type - Total 28 Types 21/1/3/3/0/0/0 Lore% 70 Gallery% 84 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 622de386-5066-451c-bcb5-6022b04caa77