Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 21:02:53 Player: Florist Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (174) 870 Value Destroyed (4079) 4079 Prototype IDs (23) 460 Alien Tech Used (1) 200 Bonus (881) 881 TOTAL SCORE: 10290 Bonus ------- High Alert Combat Kills 81 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 21/300 Energy 144/150 System Corruption 5% Temperature Hot (270) Movement Hovering (101) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (5) --- Cooled Aerolev Unit Gravmag Array Antigrav System > --- UTILITY (6) ------ Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Surveybot 17 Chip Hacking Suite A0-MCA's Component Scanner > --- WEAPON (4) ------- KE Penetrator KE Penetrator KE Penetrator Hypervelocity Coil Gun > --- INVENTORY (15) --- Light Fission Core VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Biomechanical Wings Medium Storage Unit Structural Scanner Advanced Visual Processing Unit Advanced Sensor Array Advanced Terrain Scanner Advanced Targeting Computer Hacking Suite Falx Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Cooled Aerolev Unit Gravmag Array Antigrav System Antigrav System > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Surveybot 17 Chip Hacking Suite A0-MCA's Component Scanner > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator Hypervelocity Coil Gun > --- INVENTORY -------- Light Fission Core VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Biomechanical Wings Medium Storage Unit Structural Scanner Advanced Visual Processing Unit Advanced Sensor Array Advanced Terrain Scanner Advanced Targeting Computer Improved Target Analyzer Hacking Suite Falx [Rating: 93] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Surveybot 17 Chip Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Falx Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Slots Evolved 8 | . . . 2 . . . 6 . . Power . | . . . . . . . . . . Propulsion 3 | . . . 1 . . . 2 . . Utility 4 | . . . . . . . 4 . . Weapon 1 | . . . 1 . . . . . . Parts Attached 102 | 7 4 3 21 20 . 9 30 8 . Power 11 | 1 . 1 1 1 . . 6 1 . Engine 5 | 1 . 1 1 1 . . 1 . . Core 6 | . . . . . . . 5 1 . Reactor . | . . . . . . . . . . Propulsion 39 | 2 . 2 11 9 . 5 8 2 . Treads 25 | 2 . 2 10 9 . 2 . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 7 | . . . . . . . 5 2 . Flight 7 | . . . 1 . . 3 3 . . Utility 29 | 2 2 . 3 3 . 3 15 1 . Device 12 | 1 . . 1 1 . 1 7 1 . Storage 6 | 1 2 . . . . 1 2 . . Processor 4 | . . . . . . . 4 . . Hackware 3 | . . . . 1 . 1 1 . . Protection 4 | . . . 2 1 . . 1 . . Artifact . | . . . . . . . . . . Weapon 23 | 2 2 . 6 7 . 1 1 4 . Energy Gun . | . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 19 | 2 2 . 4 6 . . 1 4 . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 1 . . . 1 . Parts Lost 20 | . . 1 3 3 . . 10 2 1 Power 2 | . . 1 . . . . 1 . . Propulsion 7 | . . . . . . . 4 2 1 Utility 5 | . . . 1 . . . 4 . . Weapon 6 | . . . 2 3 . . 1 . . Highest Loss Streak 5 | . . 1 2 3 . . 5 2 1 To Critical Strikes . | . . . . . . . . . . Average Backups 16 | 3 17 19 19 19 19 17 6 11 15 Power . | . 1 1 1 1 1 . . 1 1 Propulsion 5 | 1 2 4 5 8 8 7 2 3 5 Utility 5 | . 4 4 5 5 6 6 3 6 7 Weapon 4 | . 8 10 6 4 4 3 . . 1 Tool/Special . | . . . . . . . . . . Unused Backups 32 | . 4 2 5 4 1 2 3 1 10 Power 1 | . 1 . . . . . . . . Propulsion 12 | . 1 . 1 3 1 . 1 1 4 Utility 11 | . 1 . 1 . . 1 2 . 6 Weapon 8 | . 1 2 3 1 . 1 . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 92 | . 100 99 99 97 100 92 71 76 92 Engine 9 | . 14 13 11 11 11 11 2 . . Treads 24 | . 28 28 32 32 33 30 . . . Hover 3 | . . . . . . . 13 24 24 Flight 1 | . . . . . . 2 7 . . Device 7 | . 14 14 1 1 11 8 7 5 6 Storage 10 | . 14 14 11 11 11 9 3 6 6 Processor 3 | . . . . . . . 17 18 18 Hackware 1 | . . . . . . 2 6 6 6 Protection 2 | . . . 9 7 . . . . . Ballistic Gun 23 | . 28 28 32 32 33 23 . 5 25 Slashing Weapon 1 | . . . . . . 2 5 3 . Peak Build Rating 93 | 7 12 13 20 25 25 26 70 93 93 Average Rating 27 | 6 10 12 17 20 25 24 57 72 92 On Entrance 28 | . 7 12 13 19 25 25 23 69 93 Naked Turns . | . . . . . . . . . . Heaviest Build 64 | 15 52 54 64 62 62 62 53 47 47 Greatest Support 69 | 40 40 40 60 69 69 69 69 51 51 Greatest Overweight (x) 3 | . 1 1 1 1 . 3 2 . . Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 15 15 Average Capacity 17 | 7 18 20 20 20 20 18 8 15 15 Most Carried 20 | 4 20 20 20 20 19 20 20 15 15 Average Carried 16 | 3 17 19 19 19 18 18 7 12 14 Final Capacity 20 | 8 20 20 20 20 20 20 15 15 15 Final Carried 20 | 4 19 20 20 19 19 20 11 15 15 Class Distribution -------------------- 40% | Mutant 24% | Gunner 17% | Tank 5% | Scavenger-Mutant 4% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Gunner | -9/Recycling Gunner | -9/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Matter Collected 4803 | 438 576 185 1162 1500 175 57 480 230 . Remotely . | . . . . . . . . . . Salvage Created 7088 | 307 1171 99 1757 2127 471 . 896 181 79 Parts 422 | 18 62 8 107 145 23 . 46 7 6 Haulers Intercepted 14 | . 1 . 5 6 . . 2 . . Recyclers Shooed 6 | . 2 . . 2 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . 26 3 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Combat Hostiles Destroyed 93 | . 20 4 23 31 6 . 5 1 3 Melee 5 | . . . . . . . 4 1 . Guns 85 | . 20 4 23 28 6 . 1 . 3 AOE 3 | . . . . 3 . . . . . Classes Destroyed 15 | 3 6 2 1 1 2 . . . . Worker 14 | 2 . . 3 6 . . 3 . . Builder 9 | . . . 2 4 . . 3 . . Tunneler 10 | 9 1 . . . . . . . . Hauler 14 | . 1 . 5 6 . . 2 . . Recycler 14 | 1 3 . 3 3 2 . 2 . . Mechanic 4 | . 1 . 1 1 . . 1 . . Operator 9 | . 1 . 3 3 . . 2 . . Drone 3 | . . . . 1 1 . 1 . . Watcher 10 | . 3 . 4 2 . . 1 . . Swarmer 13 | . 3 . . 7 . . . . 3 Grunt 39 | . 17 . 16 6 . . . . . Sentry 33 | . . 2 7 18 4 . 1 1 . Hunter 1 | . . . . . 1 . . . . Programmer 4 | . . . . . 1 . 3 . . Assembled 2 | . . 2 . . . . . . . Best Kill Streak 11 | 4 4 2 8 11 2 . 3 1 3 Combat Bots Only 8 | . 3 2 3 8 2 . 1 1 3 Max Kills in Single Turn 3 | 1 2 1 2 3 1 . 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . Melee 1 | . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Hostile Shots Fired 674 | . 62 25 70 133 24 . 288 52 20 Missed 238 | . 22 8 21 30 7 . 121 25 4 Hits 436 | . 40 17 49 103 17 . 167 27 16 Projectile 436 | . 40 17 49 103 17 . 167 27 16 Critical Strikes 14 | . . 1 3 6 . . 2 2 . Damage Taken 5502 | . 425 243 851 1333 240 . 1739 429 242 Core 1228 | . 48 44 115 162 . . 607 204 48 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 149 | . 56 . . . . . 93 . . Core Remaining (%) 64 | 100 . 63 . . . 30 . . . Volleys Fired 355 | 28 67 20 81 112 19 . 7 2 19 Largest 4 | 2 2 2 3 3 3 . 1 3 4 Hottest 134 | 40 46 46 69 69 69 . 33 101 134 Shots Fired 907 | 56 134 40 236 311 58 . 7 7 58 Gun 905 | 56 134 40 235 310 58 . 7 7 58 Cannon . | . . . . . . . . . . Launcher 2 | . . . 1 1 . . . . . Special . | . . . . . . . . . . Kinetic 905 | 56 134 40 235 310 58 . 7 7 58 Thermal . | . . . . . . . . . . Explosive 2 | . . . 1 1 . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 33 | 5 8 5 14 33 13 . 11 3 5 Robot Miss Streak 8 | 3 4 3 5 4 2 . . 2 8 Penetration Max . | . . . . . . . . . . Secondary Targets 12 | . 2 . 2 6 . . . . 2 Max Gunslinging Chain 1 | . 1 . 1 1 . . . . 1 Shots Hit Robots 581 | 34 81 21 142 206 39 . 40 7 11 Core Hits 248 | 13 41 6 65 81 18 . 16 4 4 Critical Kills 6 | . 1 . 1 2 1 . 1 . . Critical Parts Destroyed 6 | 1 1 . 1 . . . 3 . . Critical Strikes 15 | 1 2 . 2 3 1 . 6 . . Destroy 13 | 1 2 . 2 3 1 . 4 . . Sever 2 | . . . . . . . 2 . . Melee Attacks 99 | . . . . 3 . . 91 5 . Impact 3 | . . . . 3 . . . . . Slashing 96 | . . . . . . . 91 5 . Piercing . | . . . . . . . . . . Sneak Attacks 17 | . . . . . . . 17 . . Combat Hostiles 1 | . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11247 | 395 1298 321 2209 3494 628 . 2338 370 194 Guns 8462 | 395 1298 321 2209 3314 628 . 45 58 194 Cannons . | . . . . . . . . . . Explosions 177 | . . . . 177 . . . . . Melee 2605 | . . . . . . . 2293 312 . Ramming 3 | . . . . 3 . . . . . Kinetic 8462 | 395 1298 321 2209 3314 628 . 45 58 194 Thermal . | . . . . . . . . . . Explosive 177 | . . . . 177 . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 2605 | . . . . . . . 2293 312 . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . 3 4 5 . 5 5 5 Average Corruption 3 | . . . 3 3 4 . 2 5 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 140 | . . . 30 40 30 . 14 21 5 Message Errors 32 | . . . 8 5 7 . 7 3 2 Matter Fused 42 | . . . 7 11 8 . 5 8 3 Heat Flow Errors 17 | . . . 6 3 6 . 1 1 . Energy Discharges 12 | . . . 2 4 3 . 1 2 . Parts Fused 2 | . . . 1 1 . . . . . Data Loss (minor) 15 | . . . 3 8 2 . . 2 . Data Loss (major) 8 | . . . 2 1 1 . . 4 . Misfires 5 | . . . . 2 2 . . 1 . Alerts 3 | . . . . 3 . . . . . Weapon Failures 4 | . . . 1 2 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 430 | . . . . 32 . . 371 27 . Projectiles . | . . . . . . . . . . Explosions 32 | . . . . 32 . . . . . Melee 398 | . . . . . . . 371 27 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . Targets Rammed 1 | . . . . 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 274 | . 42 48 243 179 261 . 178 256 274 Average Temperature 40 | . 8 12 45 28 41 . 50 91 120 Received Heat Transfer 1437 | . 159 63 339 459 72 . 345 . . Effects 2 | . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Maximum Alert Level 2 | . . . 1 2 1 . 2 . . Low Security (%) 71 | 100 100 100 49 38 98 . 55 . . Level 1 18 | . . . 50 24 1 . 24 . . Level 2 10 | . . . . 37 . . 19 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 641 | 10 193 70 282 582 211 . 641 . . Initial 211 | . . 70 . 96 211 . . . . Average 145 | 1 72 4 166 311 41 . 219 . . Influence Increases 4381 | 60 591 40 747 1102 297 . 1284 160 100 Destroy 0b10 Robot/C 1800 | . 400 40 460 620 120 . 80 20 60 Destroy 0b10 Robot/NC 430 | 60 50 . 105 125 10 . 75 5 . Destroy Leader 538 | . 78 . 148 256 . . 46 . 10 Trap Triggered on 0b10 20 | . 10 . . . . . 10 . . Successful Hack 106 | . 3 . 15 37 32 . 19 . . Select Force Hacks 140 | . . . . . 120 . 20 . . Disable Machine 60 | . . . . 30 . . 30 . . Destroy Structure 87 | . 5 . 19 19 . . 44 . . Partial Spotted 105 | . . . . . . . 105 . . Lose Combat Pursuer 1095 | . 45 . . 15 15 . 855 135 30 Influence Decreases 4280 | 60 409 222 519 786 841 . 756 550 137 Entered New Map 800 | . . 112 . 132 333 . . 196 27 Time Decay 3000 | 60 409 100 489 614 388 . 506 334 100 Search Patrol Dispatched 150 | . . . . . . . 150 . . Lost Part 200 | . . 10 30 30 . . 100 20 10 Lost Ally 130 | . . . . 10 120 . . . . Squads Dispatched 38 | . 5 . 4 10 . . 19 . . Investigation 15 | . 3 . 1 1 . . 10 . . Extermination 4 | . . . . . . . 4 . . Reinforcement 12 | . 2 . 3 2 . . 5 . . Assault . | . . . . . . . . . . Garrison 7 | . . . . 7 . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 3 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Distress Signals 7 | . . 1 3 . . . 3 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 197 | . 26 4 34 38 7 . 67 17 4 Peak Tracking Total 7 | . 3 2 5 7 2 . 7 7 4 Tactical Retreats 35 | . 2 . . 1 1 . 27 3 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Traps Triggered 4 | . 1 . 1 1 . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . Reused 2 | . 1 . . . . . 1 . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . . . . . . 1 . . Triggered 2 | . 1 . . . . . 1 . . Most Traps Carried 1 | . . . . . . 1 1 . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Machines Disabled 5 | . 1 . . 2 . . 2 . . Max in Single Turn 1 | . 1 . . 1 . . 1 . . Garrison Access 2 | . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Machines Accessed 52 | . 6 . 7 11 9 2 17 . . Terminals 33 | . 5 . 6 9 5 . 8 . . Fabricators 1 | . . . . . . . 1 . . Repair Stations 5 | . 1 . 1 1 . . 2 . . Recycling Units 8 | . . . . . 4 . 4 . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 2 . . Total Hacks 156 | . 18 . 19 28 28 18 45 . . Successful 96 | . 9 . 13 18 14 18 24 . . Failed 60 | . 9 . 6 10 14 . 21 . . Catastrophic 4 | . . . . . 2 . 2 . . Database Lockouts . | . . . . . . . . . . Manual 103 | . 17 . 15 21 20 . 30 . . Terminals 92 | . 17 . 15 22 17 . 21 . . Fabricators 2 | . . . . . . . 2 . . Repair Stations 17 | . 1 . 4 3 . . 9 . . Recycling Units 20 | . . . . . 11 . 9 . . Scanalyzers . | . . . . . . . . . . Garrison Access 7 | . . . . 3 . . 4 . . Terminal Hacks 27 | . 2 . 1 4 1 18 1 . . Record 17 | . . . . . . 17 . . . Robot Analysis 3 | . 1 . . 1 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 3 | . . . . 3 . . . . . Reprogram Traps 1 | . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks 6 | . . . 1 2 . . 3 . . Scan Component 4 | . . . 1 1 . . 2 . . Repair 2 | . . . . 1 . . 1 . . Recycling Unit Hacks 3 | . . . . . . . 3 . . Retrieve Components 3 | . . . . . . . 3 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . . Seal Access 2 | . . . . . . . 2 . . Unauthorized Hacks 57 | . 7 . 11 12 13 . 14 . . Terminals 45 | . 6 . 11 12 9 . 7 . . Track 2 | . . . . 1 . . 1 . . Assimilate 1 | . . . 1 . . . . . . Botnet 20 | . 2 . 5 6 4 . 3 . . Skim 21 | . 4 . 5 5 5 . 2 . . Search 1 | . . . . . . . 1 . . Fabricators 1 | . . . . . . . 1 . . Download 1 | . . . . . . . 1 . . Repair Stations 3 | . 1 . . . . . 2 . . Patch 3 | . 1 . . . . . 2 . . Recycling Units 8 | . . . . . 4 . 4 . . Tunnel 4 | . . . . . 4 . . . . Fedlink 4 | . . . . . . . 4 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 35 | . 5 . 3 10 6 . 11 . . Full Trace Events 7 | . 2 . 1 2 . . 2 . . Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . 1 . . Time 102 | . . . . 32 . . 70 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Total Allies 1 | . . . 1 . . . . . . Largest Group 1 | . . . 1 1 . . . . . Highest-Rated Group 10 | . . . 10 10 . . . . . Highest-Rated Ally 10 | . . . 10 10 . . . . . Total Orders 1 | . . . . . 1 . . . . EXPLORE 1 | . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Active Infowar (turns) 6477 | 231 2017 1398 248 . . . 1708 669 206 Sensors 2583 | . . . . . . . 1708 669 206 Terrain 327 | . . . . . . . 327 . . Structural 21 | . . . . . . . 21 . . Seismic 3894 | 231 2017 1398 248 . . . . . . ECM 1 | . . . . . . . 1 . . Robot Analysis Total 3 | . 1 . . 1 1 . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . Drone Launches 16 | . . . . 16 . . . . . Drone Recoveries 2 | . . . . . 2 . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Turns Passed 14143 | 304 2017 1398 1935 2020 1246 2412 1852 753 206 Spaces Moved 9010 | 133 739 552 687 831 474 1827 2633 869 265 Core 95 | 6 . . . . . . 89 . . Treads 4752 | 127 739 552 687 831 474 1330 12 . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 2714 | . . . . . . . 1580 869 265 Flight 1449 | . . . . . . 497 952 . . Fastest Speed 26 | 50 160 240 160 160 160 34 26 45 45 Average Speed 119 | 155 210 240 228 170 160 125 44 45 45 Slowest Speed 250 | 160 240 240 240 240 160 250 174 51 45 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 71 | 7 100 98 76 94 99 88 47 77 27 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 16 | . . 2 2 1 6 4 1 . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 9 | . . 1 . . . 4 . 3 1 Spaces Dug 71 | . . . 12 1 . . 43 1 14 Terrain Destroyed 92 | . . . 12 10 . . 44 2 24 Melee 45 | . . . . 1 . . 43 1 . Projectile 21 | . . . . . . . . 1 20 AOE 21 | . . . 12 9 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Total 11531 | 171 1100 597 917 1213 920 1944 3141 1212 316 Wait 1723 | . 268 12 94 194 424 61 333 307 30 Move 8999 | 132 738 551 686 830 473 1826 2630 868 265 Hop 1 | . . . . . . . 1 . . Pick Up 90 | 4 17 5 12 7 2 25 10 7 1 Fast Attach 60 | 7 . 1 6 11 . 10 17 8 . Attach 29 | . . . 5 5 . 1 14 4 . Detach 13 | . . . . 2 . . 7 4 . Swap 45 | . 4 2 13 19 . . 6 1 . Drop 107 | . 6 6 20 22 2 21 24 5 1 Fire 355 | 28 67 20 81 112 19 . 7 2 19 Melee 99 | . . . . 3 . . 91 5 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 1 | . . . . . . . 1 . . Miscellaneous 8 | . . . . 7 . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: Mat x2 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 305 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 16) 758 | -10/Materials | Discovered new exit (range 14) 958 | -10/Materials | Discovered new exit (range 15) 1427 | -10/Materials | Discovered new exit (range 8) 1772 | -10/Materials | Discovered new exit (range 5) 1866 | -10/Materials | Discovered new exit (range 9) 2322 | -10/Materials | Entered Mines 2323 | -10/Mines | Assembled infested the area 2426 | -10/Mines | Learned location of Storage (-9) 2782 | -10/Mines | Discovered new exit (range 6) 3339 | -10/Mines | Discovered new exit (range 7) 3370 | -10/Mines | Build established: Scavenger-Mutant 3414 | -10/Mines | Learned 8 Materials zone layouts 3515 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3720 | -10/Mines | Entered Materials 3720 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3721 | -9/Materials | Identified exit to Storage 3721 | -9/Materials | Identified exit to Mines 3721 | -9/Materials | Identified exit to Materials 4451 | -9/Materials | Build established: Tank 5225 | -9/Materials | Learned 2 Materials zone layouts 5274 | -9/Materials | Learned location of Zion (-7) 5313 | -9/Materials | Learned Storage emergency access door positions 5385 | -9/Materials | Learned 4 Recycling zone layouts 5655 | -9/Materials | Entered Storage 5655 | -9/Storage | Accompanied by 1 ally 5656 | -9/Storage | Identified exit to Recycling 5981 | -9/Storage | Core integrity fell below 50% 6134 | -9/Storage | Used back door to open Recycling access 6183 | -9/Storage | Garrison activated, responded to threat 6264 | -9/Storage | Build established: Gunner 6449 | -9/Storage | Lost 3 parts (3w) 6705 | -9/Storage | Garrison activated, responded to threat 6799 | -9/Storage | Repaired Broken Imp. Assault Rifle 6834 | -9/Storage | Build established: Scavenger-Tank 6866 | -9/Storage | Garrison activated, responded to threat 6923 | -9/Storage | Destroyed 8 combat bots 7023 | -9/Storage | Garrison activated, responded to threat 7212 | -9/Storage | Build established: Tank 7220 | -9/Storage | Discovered exit to Materials (range 16) 7223 | -9/Storage | Learned location of 1 exit from Recycling 7268 | -9/Storage | Learned 2 Materials zone layouts 7333 | -9/Storage | Learned location of 3 exits from Materials 7383 | -9/Storage | Learned location of 2 exits from Materials 7424 | -9/Storage | Learned Materials emergency access door positions 7675 | -9/Storage | Entered Recycling 7675 | -9/Recycling | Accompanied by 15 allies 7676 | -9/Recycling | Identified exit to Scraptown 7703 | -9/Recycling | Build established: Gunner 7768 | -9/Recycling | Discovered new exit (range 55) 7911 | -9/Recycling | Lost 5 allies 8625 | -9/Recycling | Scanned before Scraplab entrance 8659 | -9/Recycling | Learned Materials emergency access door positions 8706 | -9/Recycling | Learned location of 1 exit from Recycling 8744 | -9/Recycling | Learned location of 1 exit from Recycling 8905 | -9/Recycling | Entered Scraplab 8921 | -9/Recycling | Entered Scraptown 8921 | -9/Scraptown | System corruption cleaned by C-Scrubber 8955 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9249 | -9/Scraptown | Discovered new exit (range 11) 9361 | -9/Scraptown | Visited The Evicted 9394 | -9/Scraptown | Visited Symbiants 9418 | -9/Scraptown | Visited SPCMW 9434 | -9/Scraptown | Visited TADAMA 9484 | -9/Scraptown | Visited Shadow of the Wyrm 9518 | -9/Scraptown | Visited Science Testing Area 9535 | -9/Scraptown | Visited Red Mages 9895 | -9/Scraptown | Visited UFD Registry 9895 | -9/Scraptown | Registered with UFD as "Megasys" 9951 | -9/Scraptown | Visited Cartography Club 9982 | -9/Scraptown | Visited Curators Association 10038 | -9/Scraptown | Visited Chapter 10 10073 | -9/Scraptown | Visited Scrap Suit Storage 10119 | -9/Scraptown | Visited A0-MCA Data Center 10151 | -9/Scraptown | Visited Derelict Rescue Squad 10196 | -9/Scraptown | Visited Research Penetration Think Tank 10257 | -9/Scraptown | Visited Science Guys 10308 | -9/Scraptown | Visited Botcube Research 10330 | -9/Scraptown | Visited LU-1G1's Boring Crew 10635 | -9/Scraptown | Given an A+ rating by A0-MCA 10637 | -9/Scraptown | Found A0-MCA's Component Scanner 10738 | -9/Scraptown | Learned 16 Materials zone layouts 10738 | -9/Scraptown | Learned 8 Access zone layouts 10738 | -9/Scraptown | Learned 4 Storage zone layouts 10738 | -9/Scraptown | Learned 8 Upper Caves zone layouts 10738 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 10738 | -9/Scraptown | Learned 4 Armory zone layouts 10738 | -9/Scraptown | Learned Materials emergency access door positions 10738 | -9/Scraptown | Learned location of 1 exit from Factory 10738 | -9/Scraptown | Learned location of 3 exits from Factory 10738 | -9/Scraptown | Learned location of 2 exits from Upper Caves 10738 | -9/Scraptown | Identified exit to Factory 10747 | -9/Scraptown | Found Deep Structural Scanner 10766 | -9/Scraptown | Found Surveybot 17 Chip 10908 | -9/Scraptown | Build established: Mutant 10975 | -9/Scraptown | Found DRS Beacon 11251 | -9/Scraptown | Met Optimus 11251 | -9/Scraptown | Accepted into 0bPrime 11333 | -9/Scraptown | Entered Factory 11333 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 11334 | -6/Factory | Identified exit to Factory 11335 | -6/Factory | Identified exit to Lower Caves 11493 | -6/Factory | Repaired Broken Falx 11600 | -6/Factory | Loaded intel: 8 recycling unit locations 11655 | -6/Factory | Build established: Scout 11739 | -6/Factory | Lost 3 parts (2n1u) 11782 | -6/Factory | Core integrity fell below 50% 11799 | -6/Factory | Lost 5 parts (1p2n1u1w) 11914 | -6/Factory | Learned location of Protoforge (-2) 12297 | -6/Factory | Build established: Mutant 13083 | -6/Factory | Search patrols dispatched 13185 | -6/Factory | Entered Lower Caves 13258 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13278 | -6/Lower Caves | Found Alien Artifact 13278 | -6/Lower Caves | Identified Core Expander 13278 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 13321 | -6/Lower Caves | Spotted B-75 Beast 13660 | -6/Lower Caves | Activated DRS Beacon 13667 | -6/Lower Caves | Core integrity fell below 20% 13936 | -6/Lower Caves | Discovered new exit (range 6) 13938 | -6/Lower Caves | Identified exit to Lower Caves 13938 | -6/Lower Caves | Entered another Lower Caves area 14006 | -6/Lower Caves | Build established: Scavenger-Skirmisher 14144 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14129_ Slug penetrates S-27 Virus. 14129_ HV Slug penetrates S-27 Virus. 14129_ HV Slug penetrates Wall. 14133_ Slug penetrates Wall. 14133_ HV Slug penetrates Wall. 14134_ Antigrav System destroyed. 14136_ VTOL Module fries itself beyond repair. 14136_ Slug penetrates Wall. 14136_ Slug penetrates S-27 Virus. 14136_ S-27 Virus destroyed. 14136_ HV Slug penetrates Wall. 14139_ Wall collapses. 14140_ VTOL Module fries itself beyond repair. 14140_ Slug penetrates Wall. 14141_ Overheating: Energy bleed (-16). 14143_ Slug penetrates Earth. 14143_ Slug penetrates S-27 Virus. 14143_ Slug penetrates Earth. 14143_ HV Slug penetrates Wall. 14144_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | " #?????????# #?????????????????????????? | | " " #????????# #??????????????????????????? | | " " "" #???????# #???????????????????????????? | | " "" #??????# #????????????????????????????? | | " "" " ###???# #?????????????????????????????? | | " # ##?# #??????????????????????????????? | | " ## #???????????????????????????????? | | """""" "#????????????????????????????????? | | " " "#????????????????????????????????? | | " ###?????????? ?????????????????????? | | "" #??????????## ?????????????????????? | | " """ #?????????? ?????????????????????? | | "" " #?????????? ?????????????????????? | | " " #?????????? #?????????????????????? | | " #?????????? #?????????????????????? | | #??##?????? #??????#??????????????? | | ### #?????# #????? ???????????????? | | ## #"#??????# #???? #???????????????? | | #### #???????# #??? #???????????????? | | ## #??####???????# ##?# #???????????????? | | ?###### ###???????????# ##; #???????????????? | | ?????### ##?###??????# #???????????????? | | ????## ### ##?????# #???????????????? | | ????# ## #?????# #???????????????? | | #???## #?##### #???????????????? | | ###### #?# ;@ ##???????????????? | | ######s%% #????????????????? | | ## =* ### #???????????????? | | ## #;=#??? #???????????????? | | ## #### #???? #???????????????? | | #??# ##???? #???????????????? | | ####### ####### ##????#???????????????? | | #?????# ##??# # # ##???????????????????? | | ##?????# #???# #???????????????????? | | ##??????# ###?# ### #???????????????? | | ????????## ### #???????????????? | | ?????????## ## #######???????????????? | | ??????????## # ##?????????????????????? | | ???????????# # #??????????????????????? | | ???????????## ##### #??????????????????????? | | ????????????#######???###;#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1210 Armor Coverage 225 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 99% | -9/Storage | Broken Falx | 35% | -6/Factory | Broken Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ChainHackingProcessor Manual? 0 Play Time 01:29:46 Cumulative 249.3 hours Start 2025.08.23 @ 15:23:23 End 2025.08.23 @ 21:02:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 206 Adventurer 0 Explorer 0 Win Type - Total 13 Types 6/0/5/2/0/0/0/0/0/0 Lore% 80 Gallery% 74 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9d3d2ad-c8a9-4803-a59e-e74c1cd9bce5