Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 01:33:02 Player: Some Pennies Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (169) 845 Value Destroyed (4455) 4455 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (216) 216 TOTAL SCORE: 9676 Bonus ------- High Alert Combat Kills 216 Cogmind --------- Core Integrity 0/700 Matter 253/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Flying (26) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter Transmission Jammer Hacking Suite > --- WEAPON (2) ------- Improved Datajack Power Maul > --- INVENTORY (10) --- Light Nuclear Core Improved Cesium-ion Thruster Improved Cooling System Improved Utility Shielding Light EM Pulse Cannon Improved EM Pulse Cannon Proton Missile Launcher Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Cooling System Improved Signal Interpreter Improved Utility Shielding Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved Datajack Power Maul > --- INVENTORY -------- Improved Cesium-ion Thruster Improved EM Shotgun Light EM Pulse Cannon Rocket Launcher Plasma Cutter [Rating: 51] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reflective Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 3 | . . . 1 . . . 1 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 170 | 5 5 4 36 2 . 3 51 53 . 2 6 3 Power 17 | . 1 1 4 . . . 2 9 . . . . Engine 11 | . 1 1 4 . . . 2 3 . . . . Core 6 | . . . . . . . . 6 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 45 | 2 1 1 9 . . 1 16 13 . . 2 . Treads 35 | 2 1 1 9 . . 1 16 5 . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 10 | . . . . . . . . 8 . . 2 . Utility 49 | 1 . 2 8 2 . . 14 19 . 2 . 1 Device 17 | 1 . . 3 2 . . 5 6 . . . . Storage 5 | . . 2 1 . . . . 2 . . . . Processor 5 | . . . 1 . . . . 4 . . . . Hackware 2 | . . . . . . . 1 1 . . . . Protection 20 | . . . 3 . . . 8 6 . 2 . 1 Artifact . | . . . . . . . . . . . . . Weapon 59 | 2 3 . 15 . . 2 19 12 . . 4 2 Energy Gun 22 | 2 3 . 9 . . . 7 1 . . . . Energy Cannon 3 | . . . 2 . . . . . . . 1 . Ballistic Gun 15 | . . . 1 . . 1 9 4 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 9 | . . . 2 . . 1 2 3 . . . 1 Special Weapon 2 | . . . 1 . . . . . . . 1 . Impact Weapon 6 | . . . . . . . 1 3 . . 1 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 . . 1 . Unidentified Prototypes 9 | . . . 3 . . . 4 2 . . . . Corrupted Parts 1 | . . 1 . . . . . . . . . . System Corruption 1 | . . 1 . . . . . . . . . . Parts Lost 32 | . 3 . 6 1 . . 1 18 . . . 3 Power 4 | . 1 . . . . . . 2 . . . 1 Propulsion 8 | . . . 2 . . . 1 5 . . . . Utility 13 | . . . 4 1 . . . 6 . . . 2 Weapon 7 | . 2 . . . . . . 5 . . . . Highest Loss Streak 12 | . 1 . 2 1 . . 1 12 . . . 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 100 98 100 100 100 98 88 92 92 92 92 Engine 9 | . 13 14 11 11 11 11 8 6 . . . . Core 1 | . . . . . . . . 4 7 7 7 7 Treads 28 | . 28 28 32 33 33 33 35 14 . . . . Flight 3 | . . . . . . . . 13 30 30 30 30 Device 10 | . 14 14 13 11 11 11 9 9 7 7 7 7 Storage 9 | . 14 14 11 11 11 11 9 4 7 7 7 7 Processor 1 | . . . 2 . . . . 6 7 7 7 7 Hackware 3 | . . . . . . . 7 3 7 7 7 7 Protection 6 | . . . 4 11 11 11 9 5 7 7 7 7 Energy Gun 8 | . 27 28 13 . . . 5 . . . . . Energy Cannon 2 | . . . 6 11 11 11 . . . . . . Ballistic Gun 6 | . . . . 11 11 9 11 6 . . . . Peak Build Rating 51 | 7 8 9 19 21 21 21 39 51 48 49 48 48 Average Rating 29 | 6 7 8 17 20 21 20 34 45 48 48 47 47 On Entrance 26 | 6 7 8 9 19 21 21 21 39 48 48 48 46 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 128 | 15 16 91 98 98 98 98 114 128 24 24 28 24 Greatest Support 88 | 40 40 40 63 63 63 63 83 88 24 24 24 24 Greatest Overweight (x) 2 | . . 2 1 1 1 1 1 1 . . 1 . Average Overweight (x) . | . . . . 1 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 10 10 10 10 Average Capacity 20 | 8 8 14 22 25 25 25 25 15 10 10 10 10 Most Carried 25 | 6 8 13 25 25 25 25 25 25 10 10 10 10 Average Carried 19 | 4 6 11 19 24 25 24 24 14 10 10 10 9 Final Capacity 25 | 8 8 15 25 25 25 25 25 10 10 10 10 10 Final Carried 25 | 5 8 12 25 25 25 25 25 10 10 10 10 9 Class Distribution -------------------- 56% | Scavenger-Mutant 31% | Mutant 12% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 3306 | 248 35 38 402 60 . 80 1199 1124 . 33 87 . Remotely . | . . . . . . . . . . . . . Salvage Created 5902 | 89 467 184 969 417 . 197 2036 1543 . . . . Parts 342 | 5 24 9 71 24 . 11 129 69 . . . . Haulers Intercepted 12 | . 2 . 3 . . . 4 3 . . . . Recyclers Shooed 6 | 1 . . . . . . 2 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 111 | . 6 6 23 6 . 6 38 24 . . . 2 Melee 1 | . 1 . . . . . . . . . . . Guns 74 | . 4 6 16 2 . 1 29 16 . . . . Cannons 8 | . . . 2 4 . 1 1 . . . . . AOE 25 | . . . 5 . . 4 7 7 . . . 2 Classes Destroyed 18 | 2 3 1 4 1 . . 4 2 . . . 1 Worker 11 | . . . 2 . . 1 5 3 . . . . Builder 6 | . . . . 1 . . 2 3 . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 12 | . 2 . 3 . . . 4 3 . . . . Recycler 14 | 1 1 . . 2 . 1 3 6 . . . . Mechanic 3 | . . . . . . . 1 2 . . . . Operator 5 | . . . 2 . . . 3 . . . . . Watcher 8 | . 1 . 3 . . . 3 1 . . . . Swarmer 30 | . . 3 9 . . 3 12 3 . . . . Grunt 43 | . 6 3 10 5 . 2 12 5 . . . . Brawler 5 | . . . . . . . 2 3 . . . . Duelist 4 | . . . 1 1 . 1 1 . . . . . Protector 3 | . . . . . . . . 3 . . . . Sentry 10 | . . . 3 . . . 7 . . . . . Specialist 5 | . . . . . . . 2 3 . . . . Hunter 7 | . . . . . . . 2 5 . . . . Programmer 2 | . . . . . . . . 2 . . . . Assembled 2 | . . . . . . . . . . . . 2 Best Kill Streak 15 | 2 4 3 8 4 . 8 7 15 . . . 2 Combat Bots Only 10 | . 2 3 4 3 . 6 5 10 . . . 2 Max Kills in Single Turn 4 | 1 1 1 3 2 . 3 4 3 . . . 2 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 3 | . . . 3 . . 1 3 2 . . . 2 Melee 1 | . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 838 | . 49 24 119 20 . 16 177 386 . . . 47 Missed 256 | . 14 4 31 3 . 1 48 138 . . . 17 Damage Taken 8852 | . 415 235 1159 209 . 216 1715 3869 . . . 1034 Core 1261 | . 24 12 276 32 . 6 203 264 . . . 444 Absorbed by Shields 410 | . . . . . . . . 410 . . . . Redirected to Shielding 15 | . . . . . . . . 15 . . . . Ignored by Resistances 84 | . . . . . . . 84 . . . . . Regen/Repaired (Parts) 195 | . 92 . . . . . 103 . . . . . Core Remaining (%) 67 | 100 . 85 . . . 21 63 . . . . . Volleys Fired 379 | 7 32 16 67 15 . 6 155 79 . . . 2 Largest 2 | 2 2 2 2 2 . 2 2 2 . . . 1 Hottest 124 | 90 115 115 124 91 . 91 124 61 . . . 33 Shots Fired 708 | 9 62 32 124 30 . 8 298 143 . . . 2 Gun 645 | 9 62 32 107 15 . 2 286 132 . . . . Cannon 35 | . . . 12 15 . 2 6 . . . . . Launcher 27 | . . . 4 . . 4 6 11 . . . 2 Special 1 | . . . 1 . . . . . . . . . Kinetic 323 | . . . . 15 . 2 177 129 . . . . Thermal 315 | 7 24 32 120 15 . 2 115 . . . . . Explosive 27 | . . . 4 . . 4 6 11 . . . 2 Electromagnetic 43 | 2 38 . . . . . . 3 . . . . Robot Hit Streak 16 | 4 10 5 12 9 . 2 14 16 . . . . Robot Miss Streak 6 | 1 4 3 2 3 . 1 6 5 . . . . Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 11 | . 1 1 4 . . . 2 3 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 1 . . . . Shots Hit Robots 480 | 6 41 17 85 21 . 4 183 108 . 1 . 14 Core Hits 277 | 3 17 10 45 11 . 15 87 85 . . . 4 Critical Kills 1 | . . . . . . . 1 . . . . . Critical Parts Destroyed 10 | . . . . . . . 2 4 . . . 4 Critical Strikes 28 | . 3 2 6 . . . 9 4 . . . 4 Burn 16 | . 2 2 6 . . . 6 . . . . . Meltdown 1 | . . . . . . . 1 . . . . . Destroy 3 | . . . . . . . 2 1 . . . . Corrupt 1 | . 1 . . . . . . . . . . . Smash 7 | . . . . . . . . 3 . . . 4 Melee Attacks 41 | . . . . . . . 3 18 . 1 1 18 Impact 40 | . . . . . . . 3 18 . . 1 18 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . 8 . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13967 | 78 552 270 1814 455 . 599 4504 4922 . . . 773 Guns 7637 | 78 543 269 1227 200 . 17 3599 1704 . . . . Cannons 548 | . . . 206 255 . 21 66 . . . . . Explosions 4289 | . . . 354 . . 561 832 2376 . . . 166 Melee 1393 | . . . . . . . . 786 . . . 607 Ramming 100 | . 9 1 27 . . . 7 56 . . . . Kinetic 4063 | . . . . 200 . 17 2185 1661 . . . . Thermal 3684 | 50 176 269 1433 255 . 21 1480 . . . . . Explosive 4289 | . . . 354 . . 561 832 2376 . . . 166 Electromagnetic 438 | 28 367 . . . . . . 43 . . . . Impact 1393 | . . . . . . . . 786 . . . 607 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . 1 . . . . . 5 . . . . Average Corruption 2 | . . 1 . . . . . 2 . . . . Corruption Purged 7 | . . . . . . . . 7 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 6 | . . . . . . . . 6 . . . . Message Errors 1 | . . . . . . . . 1 . . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 620 | . . . 9 . . . 27 461 . . . 123 Projectiles 2 | . . . . . . . 2 . . . . . Explosions 64 | . . . 9 . . . 25 30 . . . . Melee 554 | . . . . . . . . 431 . . . 123 Knockbacks 2 | . . . . . . . 1 1 . . . . Impact 2 | . . . . . . . 1 1 . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 61 | . . . 26 . . 33 2 . . . . . Shots 5 | . . . 1 . . 3 1 . . . . . Rammed 7 | . 2 1 2 . . . 1 1 . . . . Targets Rammed 11 | . 3 1 2 . . . 2 3 . . . . Kicked . | . . . . . . . . . . . . . Crushed 4 | . 1 . . . . . 1 2 . . . . Highest Temperature 386 | 60 353 386 202 124 . . 25 163 . . . 15 Average Temperature 78 | 28 126 130 63 67 . . 9 54 . . . 7 Received Heat Transfer 2655 | . 237 90 264 120 . 54 549 1071 . . . 270 Effects 6 | . 5 1 . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . Interference 5 | . 5 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . . . . 1 . . . . Combat Hostiles 2 | . 1 . . . . . . 1 . . . . Parts Fried 6 | . 1 . . . . . . 5 . . . . Impact Corruptions 16 | . . . . . . . . 9 . . . 7 Robots Melted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Melted 19 | . 1 3 6 . . . 9 . . . . . Heat Transferred 8954 | 148 666 851 3737 444 . 37 3071 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 1172 | 10 184 119 289 215 . 218 710 1172 . . . . Initial 203 | . 6 14 . 55 . . 84 203 . . . . Average 199 | 7 106 50 129 162 . 190 191 422 . . . . Maximum Alert Level 4 | . . . 1 1 . 1 3 4 . . . . Low Security (%) 61 | 100 100 100 89 48 . 25 58 9 . . . . Level 1 22 | . . . 10 51 . 75 22 44 . . . . Level 2 11 | . . . . . . . 16 29 . . . . Level 3 3 | . . . . . . . 2 13 . . . . Level 4 . | . . . . . . . . 3 . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 24 | . 2 1 3 . . 1 5 12 . . . . Investigation 5 | . 2 1 . . . . . 2 . . . . Extermination 2 | . . . . . . . . 2 . . . . Reinforcement 13 | . . . 3 . . 1 4 5 . . . . Assault 2 | . . . . . . . 1 1 . . . . Garrison 2 | . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . Construction Impeded 3 | . . . . . . 1 . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 11 | . 1 . 2 . . . 4 4 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 238 | . 9 7 40 6 . 5 70 95 . . . 6 Peak Tracking Total 12 | . 4 3 6 3 . 5 6 12 . . . 3 Tactical Retreats 27 | . 1 . 2 . . . 4 20 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 4 | . 1 . 2 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 11 | . . 1 . 1 . 2 2 1 . . 3 1 Max in Single Turn 1 | . . 1 . 1 . 1 1 1 . . 1 1 Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 33 | . 3 1 6 . 1 1 9 12 . . . . Terminals 24 | . 1 . 6 . . 1 7 9 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . . Recycling Units 3 | . 1 . . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 94 | . 5 1 24 . 1 2 35 26 . . . . Successful 50 | . 4 1 13 . 1 1 20 10 . . . . Failed 43 | . 1 . 10 . . 1 15 16 . . . . Catastrophic 5 | . . . . . . . . 5 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 65 | . 2 . 19 . . 2 20 22 . . . . Terminals 82 | . 1 . 24 . . 2 32 23 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 4 | . 2 . . . . . 2 . . . . . Recycling Units 4 | . 2 . . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 25 | . . 1 7 . 1 1 11 4 . . . . Record 1 | . . . . . 1 . . . . . . . Robot Analysis 4 | . . . 2 . . 1 1 . . . . . Prototype ID Bank 3 | . . . 2 . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 1 . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . Alert Level 3 | . . . 1 . . . 1 1 . . . . Unreport Threat 4 | . . . . . . . 3 1 . . . . Locate Traps 1 | . . . . . . . 1 . . . . . Hauler Manifests 3 | . . . 1 . . . 2 . . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Network Status 2 | . . . . . . . . 2 . . . . Repair Station Hacks 4 | . 2 . . . . . 2 . . . . . Scan Component 2 | . 1 . . . . . 1 . . . . . Repair 2 | . 1 . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 1 . . . . Retrieve Components 2 | . . . . . . . 1 1 . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 17 | . 2 . 6 . . . 6 3 . . . . Terminals 16 | . 1 . 6 . . . 6 3 . . . . Assimilate 1 | . . . . . . . . 1 . . . . Botnet 2 | . . . 1 . . . 1 . . . . . Skim 13 | . 1 . 5 . . . 5 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 1 . 6 . . 1 8 7 . . . . Full Trace Events 2 | . . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . . . . Time 64 | . 26 . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . 2 9 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . 1 . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 5 | . . . . . . . . 1 . . 4 . Largest Group 4 | . . . . . . . . . . . 4 4 Highest-Rated Group 118 | . . . . . . . . . . . 118 118 Highest-Rated Ally 31 | . . . . . . . . . . . 31 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . . . . . 18 Total Damage 124 | . . . . . . . . . . . . 124 Kills 1 | . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 4 | . . . 2 . . 1 1 . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 9931 | 63 469 811 1893 365 324 56 3822 1600 51 80 305 92 Spaces Moved 6772 | 24 214 464 710 130 136 16 1313 2493 166 247 740 119 Core 94 | . . . . . . . . 94 . . . . Treads 3228 | 24 214 464 710 130 136 16 1313 221 . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3450 | . . . . . . . . 2178 166 247 740 119 Fastest Speed 26 | 160 160 160 160 240 240 240 240 26 26 26 26 26 Average Speed 118 | 160 160 161 219 240 240 240 240 47 26 26 26 26 Slowest Speed 320 | 160 160 320 240 240 240 240 245 246 26 26 91 26 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 42 97 54 41 48 4 88 53 35 56 77 18 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 5 | . 1 . 1 . 1 . 2 . . . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 7 | . . 1 . . . . . . . 2 4 . Spaces Dug 33 | . . . 1 . . 11 10 11 . . . . Terrain Destroyed 175 | . . . 33 . . 31 64 43 . . . 4 Melee 10 | . . . . . . . 3 7 . . . . Projectile 9 | . . . 1 . . . 7 1 . . . . AOE 156 | . . . 32 . . 31 54 35 . . . 4 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 7928 | 39 278 493 922 154 135 26 1728 2788 172 262 789 142 Wait 290 | . 13 3 46 6 . . 100 90 8 11 13 . Move 6758 | 23 213 463 709 129 135 15 1312 2492 163 246 739 119 Hop 1 | . . . . . . . . . 1 . . . Pick Up 105 | 1 8 4 35 1 . 1 38 16 . . 1 . Fast Attach 51 | 1 2 . 11 . . . 15 21 . 1 . . Attach 35 | 1 2 . 8 1 . . 3 19 . . . 1 Detach 6 | 1 . . 1 . . . . 4 . . . . Swap 84 | 3 1 4 17 1 . 3 33 13 . 1 6 2 Drop 140 | 2 4 2 26 1 . 1 67 33 . 2 2 . Fire 379 | 7 32 16 67 15 . 6 155 79 . . . 2 Melee 41 | . . . . . . . 3 18 . 1 1 18 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 11 | . 3 1 2 . . . 2 3 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 64 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Repaired Lgt. Treads? 473 | -10/Materials | Discovered new exit (range 16) 533 | -10/Materials | Entered Mines 617 | -10/Mines | Discovered new exit (range 8) 624 | -10/Mines | Build established: Scavenger-Mutant 631 | -10/Mines | Met a Derelict shopkeep closing up shop 771 | -10/Mines | Learned Materials terminal intel 1312 | -10/Mines | Discovered new exit (range 6) 1344 | -10/Mines | Entered Materials 1344 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1345 | -9/Materials | Loaded intel: 12 terminal locations 1574 | -9/Materials | Discovered new exit (range 9) 2049 | -9/Materials | Core integrity fell below 50% 2472 | -9/Materials | Discovered new exit (range 6) 2741 | -9/Materials | Discovered new exit (range 16) 2858 | -9/Materials | Central database locked down 2882 | -9/Materials | Identified exit to Materials 2931 | -9/Materials | Learned Storage emergency access door positions 3069 | -9/Materials | Learned Materials emergency access door positions 3237 | -9/Materials | Entered Mines 3592 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3592 | -9/Mines | Discovered new exit (range 5) 3602 | -9/Mines | Entered Exiles 3662 | -9/Exiles | Met 8R-AWN 3708 | -9/Exiles | Met EX-HEX 3802 | -9/Exiles | Met EX-DEC 3814 | -9/Exiles | Learned location of Zion (-7) 3898 | -9/Exiles | Discovered new exit (range 14) 3926 | -9/Exiles | Entered Mines 3931 | -8/Mines | Discovered exit to Materials (range 7) 3982 | -8/Mines | Entered Materials 3982 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3983 | -8/Materials | Identified exit to Storage 4566 | -8/Materials | Build established: Mutant 5303 | -8/Materials | Repaired Reflective Plating 5419 | -8/Materials | Build established: Scavenger-Mutant 5532 | -8/Materials | Discovered new exit (range 12) 6174 | -8/Materials | Discovered new exit (range 9) 7182 | -8/Materials | First assault squad dispatched 7424 | -8/Materials | Learned Factory security intel 7486 | -8/Materials | Learned location of 1 exit from Lower Caves 7537 | -8/Materials | Identified exit to Factory 7588 | -8/Materials | Build established: Mutant 7633 | -8/Materials | Learned Factory stockpile data 7667 | -8/Materials | Learned location of Extension (-4) 7711 | -8/Materials | Learned Storage emergency access door positions 7804 | -8/Materials | Entered Factory 7804 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8286 | -7/Factory | Garrison activated, responded to threat 8397 | -7/Factory | Cargo convoy interrupted 8452 | -7/Factory | Destroyed 10 combat bots 8524 | -7/Factory | Lost 12 parts (1p3n5u3w) 8589 | -7/Factory | Lost 6 parts (1p2n1u2w) 8955 | -7/Factory | Build established: Sprinter 9381 | -7/Factory | Discovered new exit (range 9) 9404 | -7/Factory | Search patrols dispatched 9404 | -7/Factory | Identified exit to Lower Caves 9404 | -7/Factory | Entered Lower Caves 9405 | -7/Lower Caves | Identified exit to Lower Caves 9455 | -7/Lower Caves | Entered another Lower Caves area 9459 | -7/Lower Caves | Learned Factory emergency access door positions 9512 | -7/Lower Caves | Encountered a Warlord checkpoint 9527 | -7/Lower Caves | Discovered new exit (range 14) 9530 | -7/Lower Caves | Identified exit to Zion 9535 | -7/Lower Caves | Entered Zion 9556 | -7/Zion | Discovered new exit (range 12) 9559 | -7/Zion | Identified exit to Proximity Caves 9606 | -7/Zion | Visited the Megawrench Repair Shop 9690 | -7/Zion | Learned Factory emergency access door positions 9738 | -7/Zion | Gained Derelict followers 9838 | -7/Zion | Discovered new exit (range 3) 9838 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9839 | -7/Zion | Identified exit to Deep Caves 9840 | -7/Zion | Entered Deep Caves 9840 | -7/Deep Caves | Accompanied by 4 allies 9874 | -7/Deep Caves | Attacked by Z-Imprinter 9891 | -7/Deep Caves | Core integrity fell below 50% 9914 | -7/Deep Caves | Core integrity fell below 20% 9915 | -7/Deep Caves | Lost 4 allies 9932 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 09891_ Z-Imprinter system corrupted by crushing effect. 09906_ Z-Imprinter suffers critical hit (Smash). 09906_ Destroyed Adv. Phase Shifter. 09906_ Destroyed Prototype Protection. 09906_ Z-Imprinter system corrupted by crushing effect. 09915_ Z-Imprinter suffers critical hit (Smash). 09915_ Destroyed Prototype Storage. 09915_ Z-Imprinter system corrupted by crushing effect. 09918_ Z-Imprinter suffers critical hit (Smash). 09918_ Destroyed Prototype Device. 09918_ Z-Imprinter system corrupted by crushing effect. 09927_ Destroyed Prototype Protection. 09927_ Z-Imprinter system corrupted by crushing effect. 09932_ Reactive Plating destroyed. 09932_ Mic. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | #????????????? ?????????? | | #?????????????? ?????????? | | #?????????????? #?????????? | | ##???????????## #?????????? | | ############# #????????? | | #???????? | | #???????? | | #???????? | | ##### ## #???????? | | ###???# #???????? | | ##?????## #????????? | | #???????# ###??????? | | #???????# # ?????? | | #??????# ??????? | | #??????# ####???????? | | #??????## #??????????? | | ##?????## %! ### #??????????? | | #?????## !% ##??# #??????????? | | ?????#; [ ##???? #?????????? | | #????## ;###???? #?????????? | | ##?????## ;;;##???? #?????????? | | ##??????## =! ;#????????????????? | | ???????## %%! #??#?????????????? | | ????????????????# *% # #?????????????? | | ????????????????# !! ;; #??????????????? | | ????????????????# %@;;#????????????????? | | ????????????????# ##I ; #??????????????? | | ????????????????# ### #####??????????????? | | ????????????????# ##?# #?????????????????? | | ????????????????# ##??# #?????????????????? | | ????????????????# ????# ##?????????????????? | | ???????????????# ????####??????????????????? | | ???????????????# #??????????????????????????? | | ???????????????###???????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 600 Resistance: KI 20 Resistance: TH 10 Resistance: EM 15 Core Shielding 20 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Adv. Heat Sink | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Fission Core | -7/Zion | Archive Arc Projector | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Med. Insulated Plating | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Chainsword | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativePointyDoomcannon Manual? 0 Play Time 01:23:19 Cumulative 276.4 hours Start 2024.08.30 @ 23:32:23 End 2024.08.31 @ 01:33:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 209 Adventurer 5 Explorer 0 Win Type - Total 6 Types 4/0/2/0/0/0/0/0/0 Lore% 64 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c10dd2d9-a56c-4f86-ac34-1b4bfdad3338