Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.27 @ 17:33:49 Player: 3.14 Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (242) 1210 Value Destroyed (12875) 12875 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (13924) 13924 TOTAL SCORE: 37269 Bonus ------- High Alert Combat Kills 1552 Follower Combat Kills 7621 Entered Garrisons 1800 Used RIF Installer 4500 Friendly Fire -1549 Cogmind --------- Core Integrity 0/1600 Matter 280/300 Energy 97/100 System Corruption 37% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (18) ----- Relay Coupler [C] (33) Relay Coupler [Hunter] (19) Relay Coupler [Hunter] (5) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Enhanced Quantum Rifle Enhanced Quantum Rifle Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Heavy Armor Plating Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Behemoth] > --- WEAPON ----------- Multirail Multirail > --- INVENTORY -------- Particle Reactor Medium Treads Advanced Medium Treads Advanced Medium Treads Myomer Leg Advanced Heat Sink Large Matter Pod Improved Medium Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [C] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Advanced EMP Blaster Advanced Remote Datajack Advanced Remote Datajack Advanced Remote Datajack Force Lance [Rating: 175] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Combat Linear Gravjet Utility High-capacity Storage Unit Device Kinecellerator Storage High-capacity Storage Unit Processor Improved Core Analyzer Hackware Relay Coupler [Sentry] Protection Improved Utility Shielding Weapon Enhanced Autogun Energy Gun Cooled Plasma Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Power Sword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Slots Evolved 18 | . . . 2 2 . . . 2 . 2 . . . 2 . 2 . 2 . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . Utility 16 | . . . 2 1 . . . 1 . 2 . . . 2 . 2 . 2 . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 398 | 7 4 . 14 22 5 9 8 39 20 3 32 5 16 26 39 30 11 12 15 28 25 8 20 Power 28 | 1 . . 3 4 2 1 1 2 2 . 2 . 1 1 2 2 . . 2 1 1 . . Engine 8 | 1 . . 1 . . 1 . . 2 . 2 . . . 1 . . . . . . . . Core 15 | . . . 2 4 2 . 1 2 . . . . 1 1 1 . . . . . 1 . . Reactor 5 | . . . . . . . . . . . . . . . . 2 . . 2 1 . . . Propulsion 113 | 2 . . 3 6 . 4 1 13 7 . 11 . 5 8 10 5 2 2 4 10 9 1 10 Treads 64 | 2 . . 3 6 . 4 1 13 2 . 4 . 5 1 4 5 2 2 . 2 2 1 5 Leg 48 | . . . . . . . . . 5 . 7 . . 7 6 . . . 4 8 7 . 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 104 | 2 2 . 6 6 . 1 1 9 4 3 7 3 6 5 10 6 3 2 4 5 12 3 4 Device 6 | 1 . . . . . . . 2 1 . . . . . . 1 . 1 . . . . . Storage 18 | 1 2 . 5 2 . . . 3 . . . 3 . 1 . . . . . 1 . . . Processor 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . Hackware 41 | . . . . . . . . . . 2 3 . 3 1 8 4 2 1 3 3 8 3 . Protection 37 | . . . 1 4 . 1 1 4 2 1 3 . 3 3 2 1 1 . 1 1 4 . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 153 | 2 2 . 2 6 3 3 5 15 7 . 12 2 4 12 17 17 6 8 5 12 3 4 6 Energy Gun 34 | 2 . . . . . . . 3 2 . . . 1 4 8 4 . 4 1 3 2 . . Energy Cannon 4 | . . . . . . . . . . . . . . . 1 . 1 1 . 1 . . . Ballistic Gun 61 | . 2 . 2 4 2 2 2 9 4 . 9 . 2 5 3 5 2 1 3 . . 2 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . . 1 1 . 2 2 1 . 1 . . 1 . 1 . 1 . 1 . . . Special Weapon 22 | . . . . . . . . . . . . . . . 4 5 2 1 . 4 1 1 4 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . 1 . 1 1 1 . . 1 1 1 1 . 2 1 . 1 3 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 4 | . . . . . . . . . . . 1 1 . 1 1 . . . . . . . . Unidentified Prototypes 5 | . . . . 2 . . . . . . . . . . . . . 1 1 . . 1 . Parts Lost 85 | . . . 3 5 1 . . 3 5 . 3 . 5 10 11 3 . 1 3 4 . 1 27 Power 9 | . . . 1 1 . . . 1 2 . . . 1 1 2 . . . . . . . . Propulsion 30 | . . . . 1 . . . 1 2 . 2 . 2 3 7 . . 1 2 . . . 9 Utility 32 | . . . 1 2 1 . . 1 1 . 1 . 2 3 2 2 . . 1 1 . 1 13 Weapon 14 | . . . 1 1 . . . . . . . . . 3 . 1 . . . 3 . . 5 Highest Loss Streak 13 | . . . 2 3 1 . . 1 2 . 3 . 4 8 5 2 . 1 1 3 . 1 13 Average Slot Usage (%) 93 | . 100 100 93 99 95 99 100 99 99 100 96 100 96 90 90 92 89 86 94 89 87 87 72 Engine 1 | . 14 14 1 . . 1 3 . 5 6 5 6 3 . . . . . . . . . . Core 3 | . . . 7 8 9 7 5 6 1 . . . . 4 4 2 . . . . 3 4 2 Treads 15 | . 28 28 22 26 27 27 27 29 10 . 3 26 25 13 14 15 15 15 4 4 6 8 6 Leg 4 | . . . . . . . . . 19 26 22 . . 7 2 . . . 14 7 3 . . Device 1 | . 14 14 2 . . . . 5 4 . . . . . . . . 1 2 . . . . Storage 18 | . 14 14 31 27 27 27 27 22 23 20 20 20 20 17 17 15 15 14 14 13 13 12 8 Processor 1 | . . . . . . . . . 6 6 6 6 4 . . . . . . . . . . Hackware 23 | . . . . . . . . . . 12 15 20 20 24 33 45 36 35 39 47 46 51 44 Protection 7 | . . . 5 17 13 17 18 16 10 13 8 6 5 8 3 . 5 4 4 4 4 4 2 Energy Gun 2 | . 17 . . . . . . . 2 . . . . 2 9 4 3 5 . 3 3 . . Ballistic Gun 8 | . 10 28 22 17 17 17 12 14 12 13 10 6 9 4 . 2 2 1 7 . . 4 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 149 | 13 41 41 62 90 90 87 87 101 104 103 103 116 125 122 134 133 142 141 143 149 148 146 149 Greatest Support 155 | 40 40 40 40 69 69 69 63 88 96 61 80 80 80 80 113 121 121 121 92 155 155 120 120 Greatest Overweight (x) 5 | . 1 1 1 1 1 1 1 1 2 1 3 1 1 5 3 1 1 1 3 1 2 1 1 Average Overweight (x) . | . . 1 1 . 1 1 1 . 1 1 1 1 1 1 1 . 1 1 1 . . 1 . Largest Inventory Capacity 36 | 6 12 12 20 24 24 24 24 26 26 26 26 28 28 36 28 28 28 28 28 28 28 28 28 Average Capacity 25 | 5 8 12 18 22 24 24 24 24 26 26 26 27 28 28 28 28 28 28 28 28 28 28 21 Most Carried 28 | 5 12 12 20 24 24 24 24 25 26 24 26 27 28 28 28 28 28 28 28 28 28 28 28 Average Carried 24 | 2 7 12 16 19 24 23 23 23 24 22 25 26 27 25 26 27 25 27 27 27 27 27 20 Final Capacity 28 | 6 12 12 20 24 24 24 24 26 26 26 26 28 28 28 28 28 28 28 28 28 28 28 4 Final Carried 28 | 5 12 12 19 24 24 23 24 25 24 24 26 27 28 27 28 27 25 28 28 28 28 28 3 Class Distribution -------------------- 55% | Botlord-Mutant 21% | Hauler-Mutant 10% | Scavenger-Mutant 6% | Bothacker-Mutant 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -1/Access Botlord-Mutant | -1/Command Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Matter Collected 8513 | 270 62 . 293 712 189 380 259 793 740 127 489 . 229 627 447 495 140 225 426 390 453 227 540 Remotely 91 | 21 62 . 8 . . . . . . . . . . . . . . . . . . . . Salvage Created 11534 | 66 136 . 489 1492 662 491 293 1234 681 162 671 . 372 584 374 841 174 435 488 640 . 248 1001 Parts 552 | 2 7 . 27 75 33 32 20 74 33 7 28 . 19 30 9 33 9 19 25 20 . 22 28 Haulers Intercepted 8 | . 1 . 1 4 . 2 . . . . . . . . . . . . . . . . . Recyclers Shooed 13 | . 2 . 1 . . 2 . 3 . 1 . . . 1 . 1 . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Combat Hostiles Destroyed 191 | . 2 . 11 23 16 7 9 23 15 . 12 . 6 10 6 9 3 6 7 7 . 3 16 Melee 5 | . . . . . . . . . . . 1 . . . . 4 . . . . . . . Guns 146 | . 2 . 11 23 11 7 5 16 12 . 7 . 6 4 6 5 3 2 6 1 . 3 16 Cannons 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . AOE 29 | . . . . . 5 . 4 7 2 . 1 . . 5 . . . 1 . 4 . . . Classes Destroyed 16 | 1 2 . 2 3 . 2 1 2 1 . 1 . . . . . . . . 1 . . . Worker 6 | . . . . 2 . . . 1 . . . . . . . 1 . . . 1 . . 1 Builder 9 | . . . . 1 . 1 . . . . . . . 2 . 2 . 1 . . . 2 . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Hauler 8 | . 1 . 1 4 . 2 . . . . . . . . . . . . . . . . . Recycler 13 | 1 . . . 3 . 1 . 3 . 1 . . . 2 . 2 . . . . . . . Operator 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Watcher 6 | . . . . . . 2 . 1 . 1 1 . . 1 . . . . . . . . . Swarmer 42 | . . . 4 4 4 2 4 7 4 . 2 . . 5 . . 1 . 2 . . . 3 Saboteur 3 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 Grunt 65 | . 2 . 8 14 10 1 . 4 4 . 2 . . . 3 2 . 2 5 7 . . 1 Brawler 8 | . . . . . . 1 1 1 . . 1 . 3 . . . 1 . . . . . . Duelist 7 | . . . . 1 1 . 1 1 . . 1 . 1 . 1 . . . . . . . . Sentry 26 | . . . 2 4 1 3 1 4 3 . 4 . . . 2 1 . 1 . . . . . Specialist 4 | . . . . . . . . . 2 . . . . . . . . . . . . . 2 Hunter 12 | . . . . . . . 2 2 2 . . . 1 4 . . . . 1 . . . . Programmer 29 | . . . . . . . . 4 . . . . 1 1 . 6 1 3 . . . 3 10 Best Kill Streak 10 | 1 2 . 3 7 10 4 6 4 4 2 6 . 3 5 2 4 1 4 2 6 . 2 10 Combat Bots Only 10 | . 2 . 3 5 10 2 6 4 4 . 5 . 3 5 2 2 1 3 2 5 . 1 10 Max Kills in Single Turn 4 | 1 1 . 2 1 4 1 2 2 1 1 2 . 1 3 1 1 1 2 1 2 . 1 3 Gunslinging 1 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 Exploded 4 | . . . . . 4 . 2 2 1 . 1 . . 3 . . . 1 . 2 . . . Melee 1 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Damage Taken 25481 | . 136 . 739 1669 298 393 369 1454 1510 . 723 60 820 1766 1161 1351 490 707 1376 2838 433 834 6354 Core 3915 | . 31 . 200 161 6 41 7 187 197 . 87 . 80 333 81 214 75 145 175 206 84 13 1592 Absorbed by Shields 1358 | . . . . . . . . . 142 . 215 . 102 . . . . . 569 . 117 . 213 Reduced by Siege Mode 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . Core Remaining (%) 70 | 100 . 87 50 . . . 60 . 45 . . . 80 . 58 . 74 . 75 . 80 . . Volleys Fired 766 | 3 14 . 42 113 20 41 24 89 62 5 24 . 22 40 42 52 17 22 39 22 23 16 34 Largest 2 | 2 2 . 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 2 2 1 2 2 Hottest 135 | 90 90 . 46 48 50 50 50 100 100 56 64 . 88 110 48 54 98 123 98 135 94 94 90 Shots Fired 1354 | 6 28 . 83 226 37 82 36 174 119 10 43 . 44 59 71 74 24 35 75 27 24 20 57 Gun 1233 | 6 28 . 83 226 34 82 31 170 116 10 39 . 44 55 59 53 19 19 72 11 10 18 48 Cannon 14 | . . . . . . . . . . . . . . . . . 1 10 3 . . . . Launcher 31 | . . . . . 3 . 5 4 3 . 4 . . 4 . . . 3 . 5 . . . Special 76 | . . . . . . . . . . . . . . . 12 21 4 3 . 11 14 2 9 Kinetic 1006 | . 9 . 83 226 34 82 31 162 86 10 39 . 37 26 . 21 13 10 72 . . 17 48 Thermal 163 | 6 19 . . . . . . . . . . . . 16 59 32 7 10 3 . 10 1 . Explosive 13 | . . . . . . . 2 4 3 . . . . 4 . . . . . . . . . Electromagnetic 96 | . . . . . 3 . 3 8 30 . 4 . 7 13 . . . 12 . 16 . . . Robot Hit Streak 26 | 3 7 . 9 24 6 13 8 17 12 4 9 . 17 11 26 19 8 8 13 13 6 6 9 Robot Miss Streak 6 | 1 4 . 4 2 6 4 2 4 4 2 3 . 6 5 2 3 2 1 3 1 2 2 6 Penetration Max 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . 2 2 Secondary Targets 22 | . . . 3 1 4 1 1 . 2 . 1 . 3 . . 1 2 . 1 . . . 2 Max Gunslinging Chain 1 | . . . 1 1 1 1 1 . 1 . 1 . 1 . . 1 1 . 1 . . . 1 Shots Hit Robots 996 | 5 19 . 54 173 22 55 25 129 77 5 29 1 39 45 53 66 15 27 50 25 12 20 50 Core Hits 543 | 2 8 1 27 74 29 22 13 57 28 4 21 . 46 54 13 30 7 15 18 15 . 12 47 Critical Hits 21 | . . . . 5 2 . . . 1 . 1 . . . . 2 1 . 1 . . 3 5 Critical Kills 9 | . . . . 2 1 . . . . . 1 . . . . 1 . . 1 . . 2 1 Critical Parts Destroyed 12 | . . . . 3 1 . . . 1 . . . . . . 1 1 . . . . 1 4 Melee Attacks 48 | . . . . 1 . 1 2 2 . . 3 2 1 8 . 14 . . 2 9 . 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 40 | . . . . 1 . 1 2 2 . . 1 1 1 6 . 14 . . 2 9 . . . Piercing 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Sneak Attacks 9 | . . . . . . . . . . . . . . 1 . 5 . . 1 1 . 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24843 | 64 235 2 1095 2165 798 873 632 2974 1870 152 1007 . 830 1834 1069 2445 308 1040 1144 1294 64 876 2072 Guns 18050 | 63 217 . 722 2129 376 851 313 2486 1513 152 595 . 830 1161 1035 1081 308 304 898 221 64 722 2009 Cannons 423 | . . . . . . . . . . . . . . . . . . 323 100 . . . . Explosions 4832 | . . . 360 . 422 . 319 414 357 . 412 . . 671 . 554 . 413 . 910 . . . Melee 1220 | . . . . . . . . . . . . . . . . 810 . . 138 118 . 154 . Ramming 318 | 1 18 2 13 36 . 22 . 74 . . . . . 2 34 . . . 8 45 . . 63 Kinetic 14495 | . 97 . 722 2129 376 851 313 2342 1180 152 595 . 719 612 . 383 203 192 898 . . 722 2009 Thermal 4755 | 63 120 . 297 . 90 . . 45 83 . . . . 568 1035 1252 105 467 100 466 64 . . Explosive 1359 | . . . 63 . . . 210 369 274 . . . . 443 . . . . . . . . . Electromagnetic 2696 | . . . . . 332 . 109 144 333 . 412 . 111 209 . . . 381 . 665 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1066 | . . . . . . . . . . . . . . . . 810 . . 138 118 . . . Piercing 154 | . . . . . . . . . . . . . . . . . . . . . . 154 . Highest Corruption 37 | . . . . . . . . 2 2 . . . 6 1 1 8 9 2 2 9 9 5 37 Average Corruption 4 | . . . . . . . . 1 2 . . . 5 1 1 5 8 1 2 2 9 3 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 214 | . . . . . . . . 11 17 . . . 6 1 9 15 17 1 10 12 49 19 47 Message Errors 45 | . . . . . . . . 4 6 . . . . . 2 1 6 . 3 3 11 4 5 Matter Fused 32 | . . . . . . . . . . . . . 2 . . 2 1 . . 2 11 6 8 Heat Flow Errors 18 | . . . . . . . . . 2 . . . 1 . . 1 1 . 2 1 8 . 2 Energy Discharges 26 | . . . . . . . . 1 4 . . . . . 1 . 3 . 3 3 4 4 3 Parts Rejected 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 Data Loss (minor) 37 | . . . . . . . . 3 3 . . . 1 1 4 2 3 1 1 3 11 1 3 Data Loss (major) 5 | . . . . . . . . . . . . . . . . 1 1 . . . 1 1 1 Misfires 3 | . . . . . . . . . . . . . . . . 1 1 . . . 1 . . Misdirections 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 Targeting Errors 26 | . . . . . . . . 3 . . . . 1 . 2 7 1 . 1 . 2 3 6 Weapon Failures 4 | . . . . . . . . . 2 . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 557 | . . . 20 . . . . 23 72 . 4 . . 44 . 342 . 39 . 13 . . . Projectiles 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . Explosions 403 | . . . 20 . . . . 23 72 . 4 . . 44 . 197 . 30 . 13 . . . Melee 145 | . . . . . . . . . . . . . . . . 145 . . . . . . . Knockbacks 4 | . . . . . . . . 2 . . . . . . . . . . . 1 . . 1 Impact 4 | . . . . . . . . 2 . . . . . . . . . . . 1 . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 394 | . . . 98 . . . . . 69 . 40 . . 128 . . . . . 46 . . 13 Shots 10 | . . . 1 . . . . . 2 . 2 . . 2 . . . . . 3 . . . Rammed 31 | 1 3 1 3 6 . 2 . 5 . . . . . . 1 . . . 1 2 . . 6 Targets Rammed 35 | 1 3 1 3 7 . 2 . 7 . . . . . 1 1 . . . 1 2 . . 6 Kicked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Crushed 3 | . . . . 1 . . . 2 . . . . . . . . . . . . . . . Highest Temperature 315 | 90 120 . 15 34 85 96 50 108 309 . 8 . 99 43 4 170 254 119 259 132 315 24 175 Average Temperature 38 | 47 49 . 6 8 29 31 16 27 78 . 4 . 63 25 3 79 60 48 83 45 77 16 31 Received Heat Transfer 3222 | . 78 . 240 747 90 117 . 297 377 . 138 18 48 36 210 27 27 84 216 342 38 9 83 Siege Activations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Total Turns 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . Longest Duration 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . Robots Corrupted 9 | . . . . . . . . . 1 . 3 . . 1 . . . 2 . 2 . . . Combat Hostiles 9 | . . . . . . . . . 1 . 3 . . 1 . . . 2 . 2 . . . Parts Fried 23 | . . . . . 1 . 1 2 3 . 4 . 1 6 . . . 2 . 3 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 20 | . . . . . . . . . . . . . . 5 6 4 . 2 . . . 1 2 Heat Transferred 6807 | 161 322 . 150 . 100 . . 50 100 . . . . 900 2150 1550 200 550 150 350 74 . . Parts Sabotaged 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 1 . . 1 2 . . . . . . . . 1 . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Peak Influence 1586 | 5 99 38 266 449 483 421 425 471 738 445 677 378 374 354 753 651 493 474 359 893 1144 1144 1586 Average Influence 458 | 1 50 38 167 239 356 310 362 335 547 434 474 364 297 218 361 420 450 323 278 436 904 912 907 Maximum Alert Level 4 | . . . 1 2 2 2 2 2 3 2 2 1 1 1 3 2 2 2 1 3 4 4 4 Low Security (%) 15 | 100 100 100 63 43 24 . . 3 . . . . . 50 42 . . . 14 22 . . . Level 1 35 | . . . 36 44 11 95 40 71 20 15 35 100 100 49 13 44 . 76 85 23 . . . Level 2 29 | . . . . 12 64 4 59 24 64 84 64 . . . 32 54 100 23 . 43 14 3 35 Level 3 16 | . . . . . . . . . 15 . . . . . 11 . . . . 10 77 87 18 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . 8 8 46 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 1 . . 2 . . . 7 . . . 1 . 2 . 3 . 2 . 12 . 18 4 Investigation 6 | . 1 . . . . . . 2 . . . . . . . . . . . 2 . 1 . Extermination 15 | . . . . . . . . 3 . . . 1 . 1 . 2 . 1 . 2 . 4 1 Reinforcement 13 | . . . . 2 . . . 2 . . . . . 1 . . . 1 . 4 . 2 1 Assault 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 Garrison 14 | . . . . . . . . . . . . . . . . 1 . . . 4 . 9 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . 1 . . . . . 1 . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Distress Signals 22 | . . . 2 1 . 3 . 1 . . 1 . . . . 2 . . . 2 . 3 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 646 | . 5 . 24 43 13 15 9 36 17 1 22 1 7 15 36 28 11 12 15 64 47 34 191 Peak Tracking Total 73 | . 3 . 4 9 6 5 5 5 7 1 6 1 5 7 12 5 3 5 6 11 11 6 73 Tactical Retreats 39 | . . . 5 6 . . . 1 3 . 1 . 1 . 4 . 2 . 1 3 1 1 10 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Traps Triggered 49 | . 1 . . . 7 . 2 3 6 . 2 . 1 . 10 . 4 1 1 2 5 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 54 | . . . . . . . . . . . . . . . 54 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Machines Disabled 37 | . . . 2 . . . . 1 2 2 2 . 1 3 4 10 1 1 2 . 5 1 . Max in Single Turn 9 | . . . 2 . . . . 1 1 1 1 . 1 3 1 9 1 1 1 . 1 . . Garrison Relay 15 | . . . . . . . . . 2 . 2 . 1 . 3 . 1 . 2 . 4 . . Phase Generator 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Machines Accessed 36 | . 2 . 4 4 . 1 . 8 . 1 . 3 . 4 . 2 . 1 . 2 . 4 . Terminals 15 | . 2 . 3 3 . . . 2 . . . 1 . 1 . . . . . . . 3 . Fabricators 4 | . . . . . . . . 2 . . . 1 . 1 . . . . . . . . . Repair Stations 5 | . . . . . . . . 3 . . . . . 1 . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 2 . 1 . Total Hacks 90 | . 7 . 11 11 . 1 . 22 . 1 . 7 . 5 . 2 . 1 . 4 . 18 . Successful 51 | . 3 . 6 8 . 1 . 11 . 1 . 5 . 5 . 1 . 1 . 3 . 6 . Failed 39 | . 4 . 5 3 . . . 11 . . . 2 . . . 1 . . . 1 . 12 . Catastrophic 5 | . 1 . . . . . . 3 . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 26 | . 4 . 6 4 . . . 4 . . . 1 . . . . . . . 2 . 5 . Terminals 49 | . 7 . 9 9 . . . 6 . . . 2 . 1 . . . . . . . 15 . Fabricators 12 | . . . . . . . . 7 . . . 4 . 1 . . . . . . . . . Repair Stations 11 | . . . . . . . . 8 . . . . . 2 . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . 2 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 4 . 3 . Terminal Hacks 14 | . 1 . 2 3 . . . 3 . . . . . 1 . . . . . . . 4 . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 3 | . . . . 2 . . . . . . . . . . . . . . . . . 1 . Locate Traps 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 1 . . . 3 . 1 . . . . . . . . . Load Schematic 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . Build 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . 4 . . . . . 2 . . . . . . . . . Scan Component 4 | . . . . . . . . 3 . . . . . 1 . . . . . . . . . Repair 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 2 . 1 . Unlock Access 9 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Coupler Status 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 34 | . 5 . 8 8 . . . 4 . . . 2 . . . . . . . 3 . 4 . Terminals 12 | . 2 . 2 4 . . . 2 . . . 1 . . . . . . . . . 1 . Botnet 11 | . 2 . 2 3 . . . 2 . . . 1 . . . . . . . . . 1 . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Eject 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 . 2 3 . . . 5 . 1 . 3 . 2 . 1 . 1 . 1 . 4 . Full Trace Events 3 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . Matter 416 | . . . . . . . . . . . . 204 . 212 . . . . . . . . . Time 155 | . . . . . . . . . . . . 102 . 53 . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . 2 . 6 . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Time 52 | . . . . . . . . 26 . . . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Used RIF Installer 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Robot Detection 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Autoassimilate 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 250 | . . . . . . . . . . . 2 1 . 2 13 14 6 2 9 25 32 18 126 Non-combat 7 | . . . . . . . . . . . . . . 2 . 3 . . . 1 . . 1 Combat 243 | . . . . . . . . . . . 2 1 . . 13 11 6 2 9 24 32 18 125 Autooverrided 53 | . . . . . . . . . . . . . . . . . . 1 3 5 7 5 32 Autoassimilated 157 | . . . . . . . . . . . . . . . 6 3 4 . 6 16 16 13 93 Robot Hacks Applied 46 | . . . . . . . . . . . 2 1 . 2 8 12 2 1 . 6 9 1 2 parse_system 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . drop_inventory 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . find_station 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 check_alert 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . find_garrison 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . disable_weapons 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . overwrite_iff 8 | . . . . . . . . . . . . . . . 3 2 . . . 2 1 . . streamctrl_high 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . formatsys_high 26 | . . . . . . . . . . . 1 1 . 1 3 5 2 1 . 2 8 1 1 Relay Couplers Released 67 | . . . . . . . . . 8 . 7 . 4 . 12 . 3 . 8 7 18 . . Ejected 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Machine Destruction 60 | . . . . . . . . . 8 . 7 . 4 . 12 . 3 . 8 . 18 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Attached 41 | . . . . . . . . . . 2 3 . 3 1 8 4 2 1 3 3 8 3 . Crosswired 14 | . . . . . . . . . . . . . . . . . . . . . 14 . . Robots Rewired 9 | . . . . . . . . . . . . . . . 3 . . . . . 6 . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Total Allies 256 | . . 3 . . . . . . . . 2 1 . 1 16 11 6 2 9 24 38 18 125 Largest Group 49 | . . 3 3 . . . . . . . 1 1 1 1 7 5 2 3 4 9 20 20 49 Highest-Rated Group 2704 | . . 40 40 . . . . . . . 41 32 32 17 282 239 61 125 120 551 1003 982 2704 Highest-Rated Ally 147 | . . 16 16 . . . . . . . 41 32 32 17 81 56 49 64 64 69 147 69 69 Total Orders 4 | . . . . . . . . . . . . . . . . 3 . . . 1 . . . AID 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . Ally Attacks 1183 | . . . 13 . . . . . . . 6 . 3 . 100 40 6 21 35 135 106 235 483 Total Damage 36798 | . . . 111 . . . . . . . 91 . 162 . 3162 1196 164 601 802 5022 2882 7395 15210 Kills 188 | . . . 4 . . . . . . . . . . . 23 6 1 3 2 31 17 30 71 Allies Corrupted 24 | . . . . . . . . . . . . . . . . . . . . 3 . 3 18 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . 2 . . . 8 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Turns Passed 19220 | 106 231 114 805 1121 508 667 476 1941 1468 151 1166 355 359 807 1582 967 505 425 736 1047 1443 1526 714 Spaces Moved 8941 | 52 100 63 350 418 241 294 226 939 771 86 592 132 144 329 705 390 178 191 329 573 679 583 576 Core 364 | 2 . . . . . . . . . . . . . . . . . . . . . . 362 Treads 6637 | 50 100 63 350 418 241 294 226 939 235 . 62 132 144 222 661 390 178 191 66 346 539 583 207 Legs 1933 | . . . . . . . . . 536 86 530 . . 107 44 . . . 263 227 140 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 160 180 180 180 160 150 150 150 180 180 150 150 160 180 180 150 150 150 190 50 Average Speed 167 | 155 165 180 180 178 180 180 180 172 159 150 158 180 180 171 179 175 180 180 158 151 180 190 100 Slowest Speed 260 | 160 180 180 180 180 180 180 180 180 180 150 210 180 180 260 210 180 180 180 220 152 210 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 28 21 38 40 52 29 53 35 73 3 77 4 34 14 94 18 51 8 47 33 94 19 27 Regions Visited 23 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 37 | . . . . 1 . 1 . 16 . . . 1 . 6 . 2 . . . 8 . 2 . Terrain Destroyed 236 | . . . 42 1 . 1 . 39 7 . 4 1 . 53 . 36 . 7 10 33 . 2 . Melee 23 | . . . . 1 . 1 . 2 . . . 1 . 6 . 2 . . . 8 . 2 . Projectile 15 | . . . . . . . . . . . 4 . . . . . . 1 10 . . . . AOE 198 | . . . 42 . . . . 37 7 . . . . 47 . 34 . 6 . 25 . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Total 12033 | 67 134 63 449 624 290 381 269 1138 917 98 777 247 198 496 961 591 342 241 472 737 901 979 661 Wait 1124 | . 5 . 3 26 4 14 1 27 3 . 91 103 2 81 40 75 117 4 46 54 68 359 1 Move 8927 | 52 99 62 349 418 239 294 225 939 770 86 591 132 143 329 704 390 177 191 328 573 678 582 576 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 260 | 5 6 . 24 23 3 7 2 18 21 3 15 1 7 6 30 12 3 9 17 18 21 4 5 Fast Attach 87 | 7 1 . 2 2 . 2 . 8 5 . 15 . 4 4 7 4 . 1 5 3 6 2 9 Attach 106 | . . . 5 9 . 1 1 6 8 2 6 . 4 10 12 9 1 3 2 6 12 3 6 Detach 5 | . . . . . . . . . . . 1 . . 1 1 . 1 . . . 1 . . Swap 205 | . 3 . 7 11 5 6 7 25 7 1 11 5 8 12 20 17 10 8 8 19 7 3 5 Drop 257 | . 1 . 14 14 5 13 3 17 22 1 17 3 7 3 23 17 5 3 19 26 24 5 15 Fire 766 | 3 14 . 42 113 20 41 24 89 62 5 24 . 22 40 42 52 17 22 39 22 23 16 34 Melee 48 | . . . . 1 . 1 2 2 . . 3 2 1 8 . 14 . . 2 9 . 3 . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Crush 31 | . 3 1 3 7 . 2 . 7 . . . . . . 1 . . . 1 2 . . 4 Escape Stasis 85 | . . . . . 14 . 4 . 19 . 2 . . . 12 . 10 . 5 . 16 2 1 Rewire 71 | . 2 . . . . . . . . . 1 1 . 1 15 1 1 . . 1 45 . 3 Trap 54 | . . . . . . . . . . . . . . . 54 . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison -3/Research (discovered 2 exits: [*Tes] / Gar) -3/Garrison -2/Research (discovered 2 exits: [*Qua] / Gar) -2/Garrison (discovered 3 exits: *Acc x3) -1/Access -1/Command History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 338 | -10/Materials | Entered Mines 374 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 433 | -10/Mines | Learned location of Storage (-9) 441 | -10/Mines | Discovered new exit (range 7) 452 | -10/Mines | Entered Materials 452 | -9/Materials | Accompanied by 3 allies 452 | -9/Materials | Evolved 2 slots: Utility x2 532 | -9/Materials | Discovered new exit (range 7) 723 | -9/Materials | Discovered new exit (range 12) 1257 | -9/Materials | Entered another Materials area 1257 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1299 | -8/Materials | Build established: Hauler-Mutant 1538 | -8/Materials | Lost 3 parts (1p1n1u) 2378 | -8/Materials | Identified exit to Garrison 2378 | -8/Materials | Entered Garrison 2444 | -8/Garrison | Triggered checkpoint 2531 | -8/Garrison | Triggered checkpoint 2534 | -8/Garrison | Triggered checkpoint 2589 | -8/Garrison | Destroyed 10 combat bots 2636 | -8/Garrison | Triggered checkpoint 2687 | -8/Garrison | Discovered new exit (range 10) 2837 | -8/Garrison | Discovered new exit (range 12) 2877 | -8/Garrison | Installed Relay Interface Framework 2886 | -8/Garrison | Entered Materials 3408 | -8/Materials | Discovered new exit (range 7) 3553 | -8/Materials | Identified exit to Garrison 3553 | -8/Materials | Entered Garrison 3652 | -8/Garrison | Triggered checkpoint 3718 | -8/Garrison | Triggered checkpoint 3732 | -8/Garrison | Triggered checkpoint 3828 | -8/Garrison | Discovered new exit (range 10) 3993 | -8/Garrison | Discovered new exit (range 8) 4016 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 4029 | -8/Garrison | Entered Factory 4029 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4554 | -7/Factory | Repaired Hcp. Storage Unit 4920 | -7/Factory | Discovered new exit (range 9) 5292 | -7/Factory | Discovered new exit (range 11) 5403 | -7/Factory | Build established: Scavenger-Mutant 5549 | -7/Factory | Discovered new exit (range 13) 5970 | -7/Factory | Identified exit to Garrison 5970 | -7/Factory | Entered Garrison 6086 | -7/Garrison | Triggered checkpoint 6179 | -7/Garrison | Discovered new exit (range 10) 6348 | -7/Garrison | Triggered checkpoint 6398 | -7/Garrison | Build established: Hauler-Mutant 6420 | -7/Garrison | Triggered checkpoint 6433 | -7/Garrison | Discovered new exit (range 10) 6549 | -7/Garrison | Triggered checkpoint 6636 | -7/Garrison | Discovered new exit (range 15) 6666 | -7/Garrison | Expanded RIF knowledge: Structural Interface 6738 | -7/Garrison | Spotted B-75 Beast 6799 | -7/Garrison | Build established: Scavenger-Mutant 6884 | -7/Garrison | Triggered checkpoint 6924 | -7/Garrison | Core integrity fell below 50% 6966 | -7/Garrison | Garrison Relay disabled 7187 | -7/Garrison | Triggered checkpoint 7208 | -7/Garrison | Garrison Relay disabled 7438 | -7/Garrison | Entered Factory 7438 | -6/Factory | Evolved 2 slots: Utility x2 7499 | -6/Factory | Build established: Bothacker-Mutant 7589 | -6/Factory | Identified exit to Garrison 7589 | -6/Factory | Entered Garrison 7760 | -6/Garrison | Triggered checkpoint 7782 | -6/Garrison | Triggered checkpoint 7805 | -6/Garrison | Discovered new exit (range 15) 7948 | -6/Garrison | Triggered checkpoint 8000 | -6/Garrison | Triggered checkpoint 8039 | -6/Garrison | Lost 3 parts (2n1u) 8060 | -6/Garrison | Triggered checkpoint 8194 | -6/Garrison | Triggered checkpoint 8197 | -6/Garrison | Garrison Relay disabled 8499 | -6/Garrison | Discovered new exit (range 13) 8526 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 8576 | -6/Garrison | Triggered checkpoint 8676 | -6/Garrison | Garrison Relay disabled 8755 | -6/Garrison | Entered Factory 8824 | -6/Factory | Build established: Botlord-Mutant 8832 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 8889 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 9110 | -6/Factory | Identified exit to Garrison 9110 | -6/Factory | Entered Garrison 9110 | -6/Garrison | Accompanied by 1 ally 9119 | -6/Garrison | Expanded RIF knowledge: Robot Detection 9196 | -6/Garrison | Triggered checkpoint 9196 | -6/Garrison | Spotted B-75 Beast 9310 | -6/Garrison | Lost 4 parts (2n2u) 9326 | -6/Garrison | Triggered checkpoint 9401 | -6/Garrison | Garrison Relay disabled 9457 | -6/Garrison | Discovered new exit (range 8) 9469 | -6/Garrison | Entered Factory 9469 | -5/Factory | Evolved 2 slots: Utility x2 9622 | -5/Factory | Fabricated Imp. Core Analyzer? 10011 | -5/Factory | Lost 8 parts (1p2n2u3w) 10276 | -5/Factory | Identified exit to Garrison 10276 | -5/Factory | Entered Garrison 10419 | -5/Garrison | Lost 5 parts (3n2u) 10491 | -5/Garrison | Phase Generator disabled 10522 | -5/Garrison | Lost 3 parts (1p2n) 10672 | -5/Garrison | Triggered checkpoint 10713 | -5/Garrison | Spotted B-75 Beast 10816 | -5/Garrison | Garrison Relay disabled 10918 | -5/Garrison | Triggered checkpoint 10932 | -5/Garrison | Triggered checkpoint 11014 | -5/Garrison | Triggered checkpoint 11137 | -5/Garrison | Triggered checkpoint 11151 | -5/Garrison | Triggered checkpoint 11176 | -5/Garrison | Triggered checkpoint 11185 | -5/Garrison | Allies destroyed B-75 Beast 11326 | -5/Garrison | Discovered new exit (range 10) 11352 | -5/Garrison | Triggered checkpoint 11380 | -5/Garrison | Garrison Relay disabled 11531 | -5/Garrison | Discovered new exit (range 13) 11662 | -5/Garrison | Triggered checkpoint 11729 | -5/Garrison | Garrison Relay disabled 11784 | -5/Garrison | Discovered new exit (range 15) 11849 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 11858 | -5/Garrison | Entered Factory 11858 | -4/Factory | Accompanied by 1 ally 11858 | -4/Factory | Evolved 2 slots: Utility x2 12665 | -4/Factory | P-70 Sage assimilated allied Sentinel 7d 12739 | -4/Factory | Garrison activated, responded to threat 12825 | -4/Factory | Identified exit to Garrison 12825 | -4/Factory | Entered Garrison 12825 | -4/Garrison | Accompanied by 2 allies 12834 | -4/Garrison | Expanded RIF knowledge: Autooverride 12919 | -4/Garrison | Triggered checkpoint 12919 | -4/Garrison | Spotted B-86 Titan 13208 | -4/Garrison | Discovered new exit (range 10) 13242 | -4/Garrison | Triggered checkpoint 13267 | -4/Garrison | Garrison Relay disabled 13330 | -4/Garrison | Entered Research 13330 | -3/Research | Accompanied by 2 allies 13330 | -3/Research | Evolved 2 slots: Utility x2 13525 | -3/Research | Discovered new exit (range 8) 13755 | -3/Research | Identified exit to Garrison 13755 | -3/Research | Entered Garrison 13764 | -3/Garrison | Expanded RIF knowledge: Program Shield 13890 | -3/Garrison | Triggered checkpoint 14015 | -3/Garrison | Garrison Relay disabled 14140 | -3/Garrison | Triggered checkpoint 14140 | -3/Garrison | Spotted B-86 Titan 14145 | -3/Garrison | Triggered checkpoint 14375 | -3/Garrison | Discovered new exit (range 5) 14404 | -3/Garrison | Triggered checkpoint 14440 | -3/Garrison | Garrison Relay disabled 14491 | -3/Garrison | Entered Research 14491 | -2/Research | Accompanied by 1 ally 14491 | -2/Research | Evolved 2 slots: Utility x2 14698 | -2/Research | Garrison activated, responded to threat 14849 | -2/Research | Discovered new exit (range 15) 15460 | -2/Research | Spotted B-90 Cyclops 15500 | -2/Research | Garrison activated, responded to threat 15538 | -2/Research | Identified exit to Garrison 15538 | -2/Research | Entered Garrison 15565 | -2/Garrison | Lost 3 parts (1u2w) 15680 | -2/Garrison | Triggered checkpoint 15712 | -2/Garrison | Garrison Relay disabled 15796 | -2/Garrison | Spotted B-90 Cyclops 15797 | -2/Garrison | Autoassimilated Cyclops 9a with RIF 15808 | -2/Garrison | Triggered checkpoint 15822 | -2/Garrison | Triggered checkpoint 15884 | -2/Garrison | Triggered checkpoint 15920 | -2/Garrison | Triggered checkpoint 16170 | -2/Garrison | Triggered checkpoint 16178 | -2/Garrison | Discovered new exit (range 7) 16210 | -2/Garrison | Expanded RIF knowledge: Crosswire 16244 | -2/Garrison | Triggered checkpoint 16260 | -2/Garrison | Triggered checkpoint 16279 | -2/Garrison | Garrison Relay disabled 16493 | -2/Garrison | Discovered new exit (range 13) 16534 | -2/Garrison | Triggered checkpoint 16563 | -2/Garrison | Garrison Relay disabled 16784 | -2/Garrison | Discovered new exit (range 10) 16837 | -2/Garrison | Triggered checkpoint 16860 | -2/Garrison | Garrison Relay disabled 16981 | -2/Garrison | Entered Access 16981 | -1/Access | Accompanied by 18 allies 16981 | -1/Access | Evolved 2 slots: Utility x2 17244 | -1/Access | Garrison activated, responded to threat 17273 | -1/Access | Spotted B-99 Colossus 17279 | -1/Access | First assault squad dispatched 17301 | -1/Access | Allies destroyed B-99 Colossus 17322 | -1/Access | Found Prototype Ballistic Gun 17322 | -1/Access | Identified Multirail 17325 | -1/Access | Found Multirail 17544 | -1/Access | Garrison activated, responded to threat 17881 | -1/Access | Discovered new exit (range 8) 18055 | -1/Access | Garrison activated, responded to threat 18507 | -1/Access | Entered Command 18507 | -1/Command | Accompanied by 1 ally 18757 | -1/Command | First assault squad dispatched 18955 | -1/Command | System corruption reached 10% 18975 | -1/Command | Destroyed 10 combat bots 19048 | -1/Command | Lost 13 parts (1n7u5w) 19066 | -1/Command | System corruption reached 30% 19122 | -1/Command | Lost 4 parts (2n2u) 19123 | -1/Command | Core integrity fell below 50% 19163 | -1/Command | Spotted B-99 Colossus 19165 | -1/Command | Core integrity fell below 20% 19198 | -1/Command | Lost 4 parts (1n3u) 19214 | -1/Command | Spotted Executioner 19214 | -1/Command | Spotted Executioner 19214 | -1/Command | Spotted Executioner 19214 | -1/Command | Spotted Executioner 19214 | -1/Command | Spotted Striker 19214 | -1/Command | Spotted Striker 19214 | -1/Command | Spotted Alpha 7 19214 | -1/Command | Spotted Alpha 7 19215 | -1/Command | Spotted B-99 Colossus 19221 | -1/Command | Spotted B-99 Colossus 19221 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 19217_ Slug penetrates Wall. 19217_ Slug penetrates Reinforced Barrier. 19218_ Stasis field depleted. 19218_ Slug penetrates Wall. 19218_ Penetrated by Slug. 19218_ Slug penetrates Alpha 7. 19219_ Penetrated by Slug. 19219_ Slug penetrates Reinforced Barrier. 19219_ Biometal Leg destroyed. 19221_ Penetrated by Slug. 19221_ Biometal Leg destroyed. 19221_ Triggered Stasis Trap. 19221_ A bubble of rippling energy engulfs the area. 19221_ Field strength at 94. 19221_ S-43 Plague suffers critical hit. 19221_ Penetrated by Slug. 19221_ Slug penetrates Wall. 19221_ Biometal Leg destroyed. 19221_ Knocked back. 19221_ Med. Treads destroyed. Map ----- +----------------------------------------------------+ | ??# #???# == # ????????????? | | ??# #???# ==! / ????????????? | | ??# #???# % ## "????????????? | | ??# "" "" #???# ## "????????????? | | ??# ""T"" ##??### ## ?????????????? | | ??# """ #????# #? ?????????????? | | ??# ##????# #? ?????????????? | | ??# #????## #?? ??????????????? | | #####+####+##??# #??? ??????????????? | | =*= #?????#+##+##### #?###+##+#+##????????? | | #??????????????# b #?# +????????? | | = #??????????????# ### #????????? | | #??????????????# +????????? | | #??????????????####### #????????? | | #????????????????????###### #????????? | | =%= #?????????????????????????# #????????? | | #=########?????????????????????????# #????????? | | %%[% #???????????????????????# #????????? | | !!########?????????????????????????# #????????? | | %|#????????????????????????????????# #????????? | | !=#?????????#######????????????????# #????????? | | [%#???###?? ????########??# #????????? | | =%#?? #?? ?###;# ;#;#### #????????? | | %=#?? #??? BB# # # ; ;;;## #????????? | | %=#?* #??????????" BB E ^E 7s;## #????????? | | %%#? #??????????" @ ^ sK pp #????????? | | ==# #??????????" ^p; #????????? | | =*# #??????????" ^ /s +????????? | | %|+ #??????????"^ /s #????????? | | %%# #??????????" BB E E ###s #????????? | | *!# #????????? BB; # #K#7###?# #????????? | | %%#? ! #???????? #########???# #????????? | | #? #?????? ????????????# #????????? | | % #?? #??????########????????????# #????????? | | #??#+##??????????????????????????# #????????? | | %#????????????????????????????????? #????????? | | %%#????????????????????????????????? +????????? | | ![#????????????????????????????????? #????????? | | % #????????????????????????????????? #????????? | | % #????????????????????????????????? ?????????? | | #?????????????????????????????????? ???????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | #### ????????????????????????????????????????????? | | ????""???????????????????????????????????????????? | | ?????"???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: TH 10 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 53 Core Analysis 8 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Imp. Core Analyzer | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentGuidanceNanovents Manual? 0 Play Time 02:05:21 Cumulative 408.5 hours Start 2019.12.27 @ 15:27:50 End 2019.12.27 @ 17:33:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 720 Rogue 720 Adventurer 0 Explorer 0 Win Type - Total 29 Types 22/0/3/3/1/0/0 Lore% 93 Gallery% 91 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d058f69-17af-4b09-90f5-f849fcfa0c8e