Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 17:10:45 Player: Duduxx Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (2120) 2120 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4426 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 273/300 Energy 76/100 System Corruption 11% Temperature Cool (18) Movement Core (850) Ox16 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Structural Scanner Hacking Suite > --- WEAPON (2) ------- High-powered Shotgun Missile Launcher > --- INVENTORY (20) --- Improved Heat Sink Improved Heat Sink Medium Storage Unit Improved Terrain Scan Processor Hacking Suite Light EM Pulse Cannon High-powered Shotgun High-powered Shotgun Missile Launcher Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Improved Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Katana > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Improved Terrain Scan Processor Hacking Suite Light EM Pulse Cannon High-powered Shotgun High-powered Shotgun High-powered Shotgun Missile Launcher Missile Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 85 | 6 18 . 33 28 Power 11 | 1 3 . 4 3 Engine 8 | 1 3 . 4 . Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 34 | 2 7 . 16 9 Treads 17 | 2 2 . 10 3 Leg 13 | . 5 . 2 6 Wheel 3 | . . . 3 . Hover . | . . . . . Flight 1 | . . . 1 . Utility 21 | 1 5 . 8 7 Device 9 | . 2 . 2 5 Storage 3 | 1 2 . . . Processor 4 | . . . 3 1 Hackware 1 | . . . . 1 Protection 4 | . 1 . 3 . Artifact . | . . . . . Weapon 19 | 2 3 . 5 9 Energy Gun 4 | 1 . . 1 2 Energy Cannon 2 | . . . . 2 Ballistic Gun 8 | 1 3 . 2 2 Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 2 | . . . . 2 System Corruption 11 | . . . . 11 Parts Lost 35 | . 4 . 13 18 Power 7 | . 1 . 3 3 Propulsion 13 | . 1 . 5 7 Utility 5 | . . . 2 3 Weapon 10 | . 2 . 3 5 Highest Loss Streak 6 | . 3 . 5 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 88 100 81 82 Engine 6 | . 12 14 6 . Core 1 | . . . . 7 Treads 19 | . 23 28 20 13 Leg 3 | . 3 . . 8 Wheel 1 | . . . 5 . Device 7 | . 6 . 5 13 Storage 11 | . 14 14 11 9 Processor 3 | . . . 6 3 Hackware 1 | . . . . 7 Protection 3 | . 2 14 5 1 Energy Gun 1 | . 5 . . . Energy Cannon 1 | . . . . 5 Ballistic Gun 14 | . 18 28 16 5 Slashing Weapon 1 | . . . 3 2 Peak Build Rating 26 | 6 7 7 14 26 Average Rating 10 | 4 6 7 9 18 On Entrance 6 | . 6 7 7 11 Naked Turns . | . . . . . Heaviest Build 57 | 13 53 48 53 57 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 14 | 1 14 1 14 5 Average Overweight (x) . | . 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 Most Carried 11 | 2 7 4 11 11 Average Carried 5 | 1 3 4 5 7 Final Capacity 20 | 8 20 20 20 20 Final Carried 10 | 2 4 4 8 10 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1459 | 132 379 . 503 445 Remotely . | . . . . . Salvage Created 2676 | . 750 . 864 1062 Parts 144 | . 41 . 59 44 Haulers Intercepted 5 | . 1 . 2 2 Recyclers Shooed 6 | . 2 . 3 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 56 | . 14 . 23 19 Melee 5 | . . . 2 3 Guns 39 | . 14 . 19 6 Cannons 8 | . . . . 8 AOE 2 | . . . 1 1 Classes Destroyed 10 | . 4 . 3 3 Worker 4 | . 1 . 3 . Hauler 5 | . 1 . 2 2 Recycler 1 | . 1 . . . Operator 1 | . . . . 1 Swarmer 8 | . . . 8 . Grunt 34 | . 14 . 8 12 Brawler 2 | . . . 1 1 Sentry 9 | . . . 6 3 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Best Kill Streak 5 | . 4 . 5 3 Combat Bots Only 4 | . 3 . 4 2 Max Kills in Single Turn 3 | . 1 . 3 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 478 | . 92 . 181 205 Missed 131 | . 30 . 42 59 Damage Taken 4802 | . 745 . 1654 2403 Core 1062 | . 84 . 395 583 Absorbed by Shields . | . . . . . Core Remaining (%) 55 | 100 . 66 1 . Volleys Fired 220 | . 73 . 83 64 Largest 2 | . 2 . 2 2 Hottest 93 | . 60 . 65 93 Shots Fired 328 | . 121 . 116 91 Gun 285 | . 121 . 113 51 Cannon 39 | . . . . 39 Launcher 4 | . . . 3 1 Special . | . . . . . Kinetic 257 | . 96 . 111 50 Thermal 22 | . . . . 22 Explosive 4 | . . . 3 1 Electromagnetic 45 | . 25 . 2 18 Robot Hit Streak 17 | . 10 . 11 17 Robot Miss Streak 11 | . 5 . 11 8 Penetration Max . | . . . . . Secondary Targets 6 | . 5 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 248 | . 83 . 93 72 Core Hits 138 | . 38 . 56 44 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 4 | . 1 . 2 1 Destroy 3 | . 1 . 2 . Corrupt 1 | . . . . 1 Melee Attacks 22 | . . . 14 8 Impact . | . . . . . Slashing 19 | . . . 14 5 Piercing . | . . . . . Sneak Attacks 8 | . . . 5 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4011 | 3 764 . 1516 1728 Guns 2272 | . 764 . 908 600 Cannons 715 | . . . . 715 Explosions 467 | . . . 176 291 Melee 549 | . . . 427 122 Ramming 8 | 3 . . 5 . Kinetic 2014 | . 546 . 881 587 Thermal 375 | . . . . 375 Explosive 381 | . . . 176 205 Electromagnetic 684 | . 218 . 27 439 Impact . | . . . . . Slashing 549 | . . . 427 122 Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 10 | . . . . 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . . . . 19 Message Errors 7 | . . . . 7 Matter Fused 3 | . . . . 3 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Parts Rejected 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 40 | . . . 40 . Projectiles . | . . . . . Explosions . | . . . . . Melee 40 | . . . 40 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 12 | . . . 12 . Shots 1 | . . . 1 . Rammed 4 | 1 . 1 2 . Targets Rammed 4 | 1 . 1 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 394 | . 82 . 40 394 Average Temperature 90 | . 22 . 19 128 Received Heat Transfer 1947 | . 420 . 510 1017 Effects 1 | . . . . 1 Shutdowns 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 1 2 Heat Transferred 618 | . . . . 618 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 427 | . 302 94 297 427 Initial 125 | . . 94 36 125 Average 179 | . 178 94 128 264 Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 54 | 100 51 100 80 16 Level 1 45 | . 48 . 19 80 Level 2 . | . . . . 2 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 3 . 2 6 Investigation 6 | . 3 . 1 2 Extermination . | . . . . . Reinforcement 5 | . . . 1 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 5 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 105 | . 36 . 32 37 Peak Tracking Total 5 | . 5 . 4 5 Tactical Retreats 16 | . 10 . . 6 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 7 | . 3 . 4 . Indirectly . | . . . . . Trap Hack Attempts 15 | . . . . 15 Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 5 | . . . . 5 Reused 3 | . . . . 3 Traps Extracted . | . . . . . Installed . | . . . . . Triggered 3 | . . . . 3 Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . 2 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . 3 . 1 3 Terminals 7 | . 3 . 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 9 . 3 10 Successful 9 | . 4 . . 5 Failed 13 | . 5 . 3 5 Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 8 | . 2 . 3 3 Terminals 22 | . 9 . 3 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 4 . . 5 Prototype ID Bank 4 | . 2 . . 2 Locate Traps 1 | . . . . 1 Investigation Status 1 | . 1 . . . Recall Investigation 1 | . . . . 1 Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 . 1 2 Full Trace Events 6 | . 3 . 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 3 | . . . . 3 Non-combat 3 | . . . . 3 Combat . | . . . . . Robot Hacks Applied 3 | . . . . 3 no_distress 3 | . . . . 3 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3225 | 51 1119 36 1174 845 Spaces Moved 1136 | 29 373 15 448 271 Core 12 | 8 1 . 3 . Treads 885 | 21 323 15 352 174 Legs 155 | . 49 . 9 97 Wheels 84 | . . . 84 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 95 160 Average Speed 211 | 134 244 240 191 206 Slowest Speed 750 | 160 750 240 750 470 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 53 8 48 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 38 | . . . 16 22 Melee . | . . . . . Projectile . | . . . . . AOE 38 | . . . 16 22 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1618 | 37 478 15 631 457 Wait 76 | . 2 . 27 47 Move 1133 | 29 372 14 447 271 Hop . | . . . . . Pick Up 25 | 2 4 . 8 11 Fast Attach 56 | 6 10 . 26 14 Attach 17 | . 4 . 3 10 Detach 18 | . 4 . 8 6 Swap 12 | . 4 . 4 4 Drop 21 | . 5 . 9 7 Fire 220 | . 73 . 83 64 Melee 22 | . . . 14 8 Ram . | . . . . . Kick . | . . . . . Crush 3 | . . 1 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 15 | . . . . 15 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 12) 52 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 11) 677 | -10/Materials | Lost 3 parts (1p1n1w) 1171 | -10/Materials | Entered Mines 1181 | -10/Mines | Learned location of 1 exit from Materials 1195 | -10/Mines | Discovered new exit (range 5) 1207 | -10/Mines | Entered Materials 1207 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1208 | -9/Materials | Identified exit to Materials 1606 | -9/Materials | Lost 4 parts (1p1n2u) 1666 | -9/Materials | Lost 5 parts (1p3n1w) 1742 | -9/Materials | Discovered new exit (range 6) 1801 | -9/Materials | Core integrity fell below 50% 1838 | -9/Materials | Core integrity fell below 20% 2178 | -9/Materials | Discovered exit to Materials (range 16) 2323 | -9/Materials | Build established: Scavenger-Mutant 2381 | -9/Materials | Entered another Materials area 2381 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2680 | -8/Materials | Lost 4 parts (2n2w) 2768 | -8/Materials | System corruption reached 10% 2966 | -8/Materials | Lost 6 parts (1p2n3w) 3159 | -8/Materials | Core integrity fell below 50% 3198 | -8/Materials | Discovered new exit (range 7) 3217 | -8/Materials | Core integrity fell below 20% 3226 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03205_ System corrupted: Heat flow error (+116). 03205_ Knocked back. 03207_ Aluminum Leg destroyed. 03207_ K-01 Serf collects debris. 03214_ Aluminum Leg destroyed. 03214_ K-01 Serf collects debris. 03216_ X-57 Shotgunner destroyed. 03216_ Critical hit (Burn: +37). 03220_ H-61 Shepherd calls for reinforcements. 03220_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03220_ Knocked back. 03222_ Aluminum Leg destroyed. 03222_ Knocked back. 03224_ Penetrated by Slug. 03224_ Adv. Beam Cannon blasted off. 03224_ Knocked back. 03225_ G-47 Trooper destroyed. 03226_ Imp. Terrain Scan Processor destroyed. 03226_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | "T" ##????????????????????????????????????????? | | ###???????????????????????????????????????? | | ###???????????????????????????????????????? | | ""#???????????????????????????????????????? | | """ Y"????????????????????????????????????????? | | """ | ""????????????????????????????????????????? | | """ ##????????????????????????????????????????? | | ########### ??????????????????????????????? | | ########### ??????????????????????????????? | | """ # * # ??????????????????????????????? | | """ # # ?????? ???????????????????????? | | """ + # ?????? ???????????????????????? | | # # ?????? ???????????????????????? | | # """ """ # ?????? ???????????????????????? | | """ # """ """ # ?????? ???????????????????????? | | """ # """ """ # ??????=???????????????????????? | | """ # # ???? #[##?????????????????????? | | #######+### ???? #%##?????????????????????? | | ## # ???? #=##?????????????????????? | | """ ## """ [ # ???? #[##?????????????????????? | | """ ## """ ##???? #u##?????????????????????? | | """ ## """ !###???## ##?????????????????????? | | ## %######## ## ????????????????????? | | ## ! [% ![ ####### ## ????????????????????? | | """ ######+######## # ????????????????????? | | """ % %k@%# ????????????????????? | | """ ] # ????????????????????? | | % # ????????????????????? | | ##########+## # ????????????????????? | | """ ## # g ##??###???????????????? | | """ ##????"" """ # # ##???????????????? | | """ ##????"" """ YgH%=! ?????????? | | ##????"" """ % * < ?????????? | | ##?? # ! ## ?????????? | | """ ?? ##??################# ### ??????????????? | | """ ?? ##??######## # ###???????????????? | | """??????????????????????????? ##????????????????? | | ????????????????????????????? ##????????????????? | | ????????????????????????????? ##????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 160 Armor Coverage 150 Core Shielding 20 Evasion (%) 41 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed MolecularConstructDeflector Manual? 0 Play Time 00:28:26 Cumulative 49.7 hours Start 2024.09.18 @ 16:26:38 End 2024.09.18 @ 17:10:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51cebd26-f98b-4159-aa20-420ca2714ed9