Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 23:56:50 Player: peezed Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (46) 230 Value Destroyed (1009) 1009 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2139 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 225/300 Energy 23/100 System Corruption 0% Temperature Warm (159) Movement Walking (175) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (3) ------- Small Laser Beam Rifle > --- INVENTORY (15) --- Heat Sink Structural Scanner Visual Processing Unit Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- EM Shotgun Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Compact Wheel Compact Wheel Structural Scanner Small Laser Beam Cannon Grenade Launcher Hammer [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Beam Cannon Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 32 | 6 14 12 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 11 | 2 3 6 Treads 6 | . 2 4 Leg 5 | 2 1 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device 2 | . 1 1 Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 6 4 Energy Gun 4 | 1 . 3 Energy Cannon 2 | . 2 . Ballistic Gun 3 | 1 1 1 Ballistic Cannon 1 | . 1 . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 2 11 Power 2 | . 1 1 Propulsion 5 | . 1 4 Utility 1 | . . 1 Weapon 5 | . . 5 Highest Loss Streak 8 | . 1 8 To Critical Strikes 1 | . . 1 Average Backups 7 | 3 6 8 Power . | . . . Propulsion 2 | 1 3 2 Utility 1 | . . 1 Weapon 2 | 1 2 3 Tool/Special . | . . . Unused Backups 8 | . 1 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 4 | . 1 3 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 89 | . 91 88 Engine 11 | . 12 10 Treads 17 | . 7 24 Leg 6 | . 15 . Device 8 | . 5 10 Storage 12 | . 14 11 Processor 2 | . 6 . Energy Gun 5 | . . 8 Energy Cannon 8 | . 2 13 Ballistic Gun 6 | . 4 7 Ballistic Cannon 3 | . 8 . Launcher 5 | . 12 . Peak Build Rating 12 | 6 7 12 Average Rating 8 | 3 6 10 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 35 | 10 32 35 Greatest Support 60 | 20 40 60 Greatest Overweight (x) 3 | . 3 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 6 14 15 Most Carried 15 | 6 9 15 Average Carried 7 | 3 6 9 Final Capacity 15 | 8 15 15 Final Carried 6 | 6 4 4 Class Distribution -------------------- 55% | Mutant 22% | Skirmisher 12% | Gunner 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 873 | 217 327 329 Remotely . | . . . Salvage Created 1151 | . 416 735 Parts 78 | . 23 55 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 30 | . 10 20 Melee 1 | . . 1 Guns 8 | . . 8 Cannons 9 | . 1 8 AOE 11 | . 9 2 Classes Destroyed 8 | . 7 1 Worker 3 | . 2 1 Builder 5 | . 3 2 Recycler 3 | . 3 . Operator 2 | . 1 1 Watcher 3 | . 1 2 Swarmer 10 | . 3 7 Grunt 16 | . 7 9 Sentry 4 | . . 4 Best Kill Streak 8 | . 6 8 Combat Bots Only 7 | . 2 7 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 249 | . 52 197 Missed 63 | . 14 49 Hits 186 | . 38 148 Melee 11 | . . 11 Projectile 175 | . 38 137 Critical Strikes 3 | . . 3 Damage Taken 2476 | . 535 1941 Core 505 | . 102 403 Absorbed by Shields . | . . . Core Remaining (%) 79 | 100 59 . Volleys Fired 105 | . 28 77 Largest 3 | . 2 3 Hottest 165 | . 120 165 Shots Fired 234 | . 47 187 Gun 109 | . 1 108 Cannon 103 | . 28 75 Launcher 22 | . 18 4 Special . | . . . Kinetic 77 | . 27 50 Thermal 114 | . 2 112 Explosive 22 | . 18 4 Electromagnetic 21 | . . 21 Robot Hit Streak 9 | . 9 9 Robot Miss Streak 6 | . 3 6 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 112 | . 19 93 Core Hits 72 | 2 31 39 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . . 1 Critical Strikes 2 | . . 2 Meltdown 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3165 | 6 1444 1715 Guns 734 | . . 734 Cannons 1015 | . 248 767 Explosions 1361 | . 1186 175 Melee . | . . . Ramming 55 | 6 10 39 Kinetic 568 | . 231 337 Thermal 1023 | . 17 1006 Explosive 1361 | . 1186 175 Electromagnetic 158 | . . 158 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 13 | . 7 6 Projectiles 5 | . . 5 Explosions 8 | . 7 1 Melee . | . . . Knockbacks 4 | . 3 1 Impact 1 | . . 1 Kinetic 3 | . 3 . Secondary . | . . . Self-Inflicted Damage 216 | . 123 93 Shots 7 | . 4 3 Rammed 6 | . . 6 Targets Rammed 18 | 5 4 9 Kicked 9 | 5 4 . Crushed 3 | . . 3 Highest Temperature 288 | . 60 288 Average Temperature 74 | . 17 80 Received Heat Transfer 645 | . 168 477 Effects 2 | . . 2 Interference 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 6 | . . 6 Heat Transferred 2270 | . 37 2233 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 99 | 100 100 99 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 211 | . 160 211 Initial 36 | . . 36 Average 54 | . 84 38 Influence Increases 1024 | . 379 645 Destroy 0b10 Robot/C 600 | . 200 400 Destroy 0b10 Robot/NC 80 | . 50 30 Destroy Leader 126 | . 32 94 Successful Hack 4 | . . 4 Disable Machine 30 | . 15 15 Destroy Structure 109 | . 82 27 Lose Combat Pursuer 75 | . . 75 Influence Decreases 813 | . 292 521 Entered New Map 51 | . . 51 Time Decay 633 | . 272 361 Lost Part 129 | . 20 109 Squads Dispatched 3 | . . 3 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 6 | . 2 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 53 | . 16 37 Peak Tracking Total 7 | . 6 7 Tactical Retreats 4 | . . 4 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . . 3 Terminals 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 11 | . . 11 Successful 7 | . . 7 Failed 3 | . . 3 Catastrophic . | . . . Database Lockouts 1 | . . 1 Manual . | . . . Terminals 6 | . . 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 5 | . . 5 Garrison Access . | . . . Terminal Hacks 3 | . . 3 Record 2 | . . 2 Alert Level 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 4 | . . 4 Insert Component 2 | . . 2 Analyze 1 | . . 1 Retrieve Study 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . . 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 1 | . . 1 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 738 | . 319 419 Structural 738 | . 319 419 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2049 | 115 779 1155 Spaces Moved 930 | 80 337 513 Core 5 | 5 . . Treads 625 | . 114 511 Legs 300 | 75 223 2 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 174 | 115 197 168 Slowest Speed 330 | 120 330 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 4 36 35 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 102 | . 81 21 Melee . | . . . Projectile . | . . . AOE 102 | . 81 21 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1132 | 101 396 635 Wait . | . . . Move 928 | 79 336 513 Hop . | . . . Pick Up 29 | 11 5 13 Fast Attach 5 | 1 1 3 Attach 15 | 5 3 7 Detach 1 | . 1 . Swap 18 | . 12 6 Drop 13 | . 6 7 Fire 105 | . 28 77 Melee . | . . . Ram . | . . . Kick 9 | 5 4 . Crush 9 | . . 9 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 698 | -10/Materials | Discovered new exit (range 16) 895 | -10/Materials | Entered another Materials area 895 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1209 | -9/Materials | Build established: Skirmisher 1426 | -9/Materials | Central database locked down 1652 | -9/Materials | Lost 3 parts (2n1w) 1970 | -9/Materials | Core integrity fell below 50% 2020 | -9/Materials | Core integrity fell below 20% 2050 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02023_ S-10 Pest destroyed. 02025_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02026_ Grenade Launcher destroyed. 02026_ Ion Engine destroyed. 02027_ U-05 Engineer builds a Wall. 02030_ U-05 Engineer lays Concrete. 02031_ Lgt. Ion Engine melted. 02031_ S-10 Pest destroyed. 02031_ Switching to secondary target: G-34 Mercenary. 02032_ U-05 Engineer builds a Wall. 02033_ U-05 Engineer builds a Door. 02034_ W-16 Scout sends out distress signal. 02036_ Beam Rifle destroyed. 02037_ U-05 Engineer builds a Door. 02038_ U-05 Engineer destroyed. 02039_ U-05 Engineer builds a Wall. 02041_ S-10 Pest destroyed. 02044_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | #?????????????????????? ?????????????????????????? | | ########??????????????? ?????????????????????????? | | # #??????????????? ?????????????????????????? | | # #??????????????? ?????????????????????????? | | # """ #########??????# #?????????????????#??????? | | # """ ## """ #??????# #????????????#### ##?????? | | # """ # """ #??????/ #???#####??? ??????? | | ?? ?# """ #??????# #??? g #??? #???????? | | ####+#??# #??????# #??? +?? #???????? | | #??# = #??????# #??? ?? #???????? | | # #??# #??????# #### ###? #???????? | | # #??###+##+######## = % # ggg #???????? | | + #????# % % =% =[[%[[ % w#???????? | | #### #????# ###########+# = %=u%=[[ + [ "??? | | #??# ######+###????# @ % =#=== #???????? | | #??# # % ! #????#""" =%#%! #???????? | | #??# # #????#"R [=#!* #???????? | | #### # #????#""" # = #???????? | | ## # #????# ######## #???????? | | # + #????# #???????? ### #???????? | | # # #????# #?????????#?? #???????? | | + # #????#######????????????? #???????? | | # # #????????????????????????? #???????? | | # # #??????????????????????????/???????? | | # ##########??????????????????????????????????? | | ## #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | + #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #????#??????????????????????????????????????? | | # #??? ##?????????????????????????????????????? | | ## # ?? ##?????????????????????????????????????? | | ## # ?? ##?????????????????????????????????????? | | ## # ? ##?????????????????????????????????????? | | ## # ? ##?????????????????????????????????????? | | # # ? ##????? ???????????????????????????????? | | # # ## #??????????????????????????????? | | # ###/######+#####????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Challenges ------------ None Game ------ Seed SchematicMiningCutter Manual? 0 Play Time 00:27:43 Cumulative 2.5 hours Start 2026.02.14 @ 23:05:30 End 2026.02.14 @ 23:56:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 2 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b272c32b-1ab4-45ce-93f9-caa348711fd2