Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.02 @ 15:01:59 Player: Aaron Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (1744) 1744 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1382) 1382 TOTAL SCORE: 6801 Bonus ------- Follower Combat Kills 382 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 81/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Improved Light Armor Plating Improved Light Armor Plating Wave Gun Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Spiked Treads Overtuned Treads Overtuned Treads > --- UTILITY ---------- Scrap Suit Large Storage Unit Makeshift Targeting Computer Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Proton Cannon Heavy Plasma Cannon Battle Cannon CPS Tube > --- INVENTORY -------- Light Treads Beam Cannon Battle Rifle Barrage Gun Barrage Gun [Rating: 46] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit VTOL Module Utility Targeting Computer Device Scrap Suit Storage Large Storage Unit Processor Targeting Computer Hackware Makeshift Hacking Suite Weapon Battle Cannon Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Special Weapon CPS Tube Build | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Gar Slots Evolved 8 | . . . . . 8 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 4 . Weapon 2 | . . . . . 2 . Parts Attached 49 | 7 11 3 10 5 6 7 Power 5 | 1 2 1 . 1 . . Engine 5 | 1 2 1 . 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 16 | 2 4 . 3 2 1 4 Treads 10 | 2 2 . 3 2 1 . Leg . | . . . . . . . Wheel 2 | . 2 . . . . . Hover . | . . . . . . . Flight 4 | . . . . . . 4 Utility 8 | 2 1 1 . 1 3 . Device 2 | 1 . . . . 1 . Storage 2 | 1 . 1 . . . . Processor 2 | . 1 . . 1 . . Hackware 2 | . . . . . 2 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 20 | 2 4 1 7 1 2 3 Energy Gun . | . . . . . . . Energy Cannon 8 | . 1 1 3 1 1 1 Ballistic Gun 6 | 2 1 . 1 . . 2 Ballistic Cannon 5 | . 2 . 3 . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 30 | . 2 1 5 . . 22 Power 3 | . . 1 1 . . 1 Propulsion 12 | . 1 . 2 . . 9 Utility 4 | . . . . . . 4 Weapon 11 | . 1 . 2 . . 8 Highest Loss Streak 21 | . 1 1 3 . . 21 To Critical Strikes . | . . . . . . . Average Backups 9 | . 4 8 11 12 5 4 Power . | . . . 1 . . . Propulsion 2 | . 1 4 3 1 1 . Utility . | . . . . 1 . . Weapon 5 | . 3 3 6 6 4 3 Tool/Special . | . . . . . . . Unused Backups 17 | . 1 . . 9 . 7 Power 1 | . . . . 1 . . Propulsion 1 | . . . . 1 . . Utility 11 | . . . . 5 . 6 Weapon 4 | . 1 . . 2 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 99 100 91 99 88 58 Engine 11 | . 13 14 6 13 6 3 Treads 27 | . 26 28 28 28 25 15 Storage 13 | . 14 14 14 14 6 4 Processor 13 | . 11 14 14 14 6 2 Energy Cannon 12 | . 6 14 8 14 12 7 Ballistic Gun 2 | . 11 . 6 . . 6 Ballistic Cannon 12 | . 9 14 12 14 6 2 Peak Build Rating 46 | 7 7 8 11 21 46 45 Average Rating 14 | 4 6 7 9 17 44 28 On Entrance 14 | . 7 7 8 11 21 45 Naked Turns 16 | . . . . . . 16 Heaviest Build 57 | 15 16 31 31 42 57 57 Greatest Support 76 | 40 40 40 40 40 76 76 Greatest Overweight (x) 3 | . 3 . . 1 . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 13 | 7 8 10 15 15 15 11 Most Carried 15 | 1 8 10 14 15 12 6 Average Carried 10 | . 4 8 11 12 5 4 Final Capacity 15 | 8 8 15 15 15 15 5 Final Carried 14 | 1 8 10 14 13 6 5 Class Distribution -------------------- 50% | Derelict-Mutant 45% | Mutant 4% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Derelict-Mutant | -8/Scraptown Derelict-Gunner | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Gar Matter Collected 1390 | 248 556 103 310 99 74 . Remotely 168 | 43 125 . . . . . Salvage Created 1926 | 69 844 200 235 70 153 355 Parts 117 | 2 56 11 14 4 9 21 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . . 11 1 . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Gar Combat Hostiles Destroyed 49 | . 17 6 10 1 3 12 Guns 15 | . 6 . 4 . 1 4 Cannons 33 | . 11 6 6 1 2 7 Classes Destroyed 13 | 1 4 2 3 1 1 1 Tunneler 1 | . . 1 . . . . Hauler 2 | . 2 . . . . . Recycler 2 | 1 1 . . . . . Operator 1 | . 1 . . . . . Turret 2 | . . . 2 . . . Watcher 3 | . 3 . . . . . Swarmer 18 | . . . 7 . 1 10 Grunt 24 | . 17 5 . . 1 1 Brawler 1 | . . . . . . 1 Sentry 1 | . . . . . 1 . Subdweller 3 | . . . 3 . . . Scrapper 1 | . . . . 1 . . Assembled 1 | . . 1 . . . . Best Kill Streak 8 | 1 7 3 6 1 2 8 Combat Bots Only 8 | . 5 2 4 1 2 8 Max Kills in Single Turn 2 | 1 2 2 1 1 1 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac Gar Hostile Shots Fired 445 | . 66 28 90 13 12 236 Missed 110 | . 18 8 34 2 4 44 Hits 335 | . 48 20 56 11 8 192 Projectile 335 | . 48 20 56 11 8 192 Critical Strikes 4 | . . . . . . 4 Damage Taken 4980 | . 599 262 589 249 76 3205 Core 1098 | . 39 40 105 56 . 858 Absorbed by Shields 85 | . . . . . . 85 Regen/Repaired (Parts) 329 | . . . . 305 . 24 Core Remaining (%) 52 | 100 . . . 4 . . Volleys Fired 145 | 4 60 14 39 1 4 23 Largest 4 | 2 2 2 2 2 4 4 Hottest 221 | 40 90 90 120 123 221 221 Shots Fired 332 | 8 120 28 78 2 15 81 Gun 130 | 8 52 . 31 . 1 38 Cannon 200 | . 68 28 47 2 12 43 Launcher . | . . . . . . . Special 2 | . . . . . 2 . Kinetic 237 | 8 97 14 61 1 5 51 Thermal 82 | . 23 14 17 1 4 23 Explosive . | . . . . . . . Electromagnetic 11 | . . . . . 4 7 Robot Hit Streak 9 | 6 9 6 9 3 9 5 Robot Miss Streak 9 | 2 3 3 3 . 2 9 Penetration Max . | . . . . . . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 188 | 6 76 15 52 1 9 29 Core Hits 88 | 2 32 10 16 1 5 22 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 5 | . 1 . 3 . . 1 Meltdown 1 | . . . . . . 1 Destroy 2 | . 1 . 1 . . . Blast 2 | . . . 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3757 | 74 1183 325 1005 32 227 911 Guns 1265 | 74 441 . 415 . 18 317 Cannons 2440 | . 742 325 590 32 209 542 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 52 | . . . . . . 52 Kinetic 2460 | 74 968 147 796 . 43 432 Thermal 1062 | . 215 178 209 32 98 330 Explosive . | . . . . . . . Electromagnetic 183 | . . . . . 86 97 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 29 | . 12 . 16 . 1 . Projectiles 29 | . 12 . 16 . 1 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 14 | . 4 4 3 . 1 2 Impact . | . . . . . . . Kinetic 14 | . 4 4 3 . 1 2 Secondary . | . . . . . . . Self-Inflicted Damage 23 | . . . . . . 23 Shots . | . . . . . . . Rammed 18 | . . . . . . 18 Targets Rammed 18 | . . . . . . 18 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 516 | . 195 252 27 90 188 516 Average Temperature 149 | . 54 81 14 52 81 329 Received Heat Transfer 1320 | . 330 120 171 105 21 573 Effects 10 | . . . . . . 10 Shutdowns 3 | . . . . . . 3 Energy Bleed 3 | . . . . . . 3 Interference 1 | . . . . . . 1 Matter Decay 2 | . . . . . . 2 Damage (major) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 3 | . . . . 2 . 1 Heat Transferred 1906 | . 444 370 333 37 150 572 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Gar Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 93 | 100 100 100 . . 100 17 Level 1 6 | . . . . . . 82 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 342 | 5 183 88 . . 120 342 Initial 77 | . . 53 . . . 77 Average 58 | . 83 15 . . 25 234 Influence Increases 1572 | 5 540 177 265 . 170 415 Destroy 0b10 Robot/C 1020 | . 340 120 180 . 120 260 Destroy 0b10 Robot/NC 45 | 5 35 5 . . . . Destroy Leader 180 | . 90 30 10 . 30 20 Allied During Kill 42 | . . 7 . . 15 20 Successful Hack 29 | . 28 . . . 1 . Disable Machine 30 | . 15 15 . . . . Destroy Structure 16 | . 2 . . . 4 10 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 195 | . 30 . 75 . . 90 Influence Decreases 1320 | 5 403 314 265 . 60 273 Entered New Map 117 | . . 84 . . . 33 Time Decay 861 | 5 383 198 215 . 60 . Lost Part 300 | . 20 10 50 . . 220 Lost Ally 42 | . . 22 . . . 20 Squads Dispatched 8 | . 4 . . . 4 . Investigation 3 | . 2 . . . 1 . Extermination 1 | . . . . . 1 . Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Gar Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 26 9 14 11 7 25 Peak Tracking Total 12 | . 4 2 6 4 3 12 Tactical Retreats 7 | . 2 . 2 . . 3 Traps | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Gar Traps Triggered 6 | . 3 . 1 . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Gar Machines Disabled 4 | . 1 1 2 . . . Max in Single Turn 1 | . 1 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Gar Machines Accessed 15 | . 7 . . 6 2 . Terminals 7 | . 7 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 73 | . 32 . . 38 3 . Successful 56 | . 16 . . 38 2 . Failed 17 | . 16 . . . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 24 | . 20 . . 2 2 . Terminals 32 | . 32 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 47 | . 9 . . 38 . . Record 37 | . . . . 37 . . Robot Analysis 3 | . 3 . . . . . Prototype ID Bank 2 | . 2 . . . . . Alert Level 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Proto ID Catalog 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 8 | . 7 . . . 1 . Terminals 7 | . 7 . . . . . Track 1 | . 1 . . . . . Assimilate 1 | . 1 . . . . . Botnet 5 | . 5 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Fedlink 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 8 | . 7 . . . 1 . Full Trace Events 4 | . 4 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac Gar Total Allies 3 | . . 2 . 1 . . Largest Group 2 | . . 2 . 1 1 1 Highest-Rated Group 54 | . . 39 . 54 54 54 Highest-Rated Ally 54 | . . 31 . 54 54 54 Total Orders . | . . . . . . . Ally Attacks 54 | . . 14 . 20 9 11 Total Damage 1123 | . . 256 . 517 194 156 Kills 16 | . . 5 . 7 3 1 Allies Corrupted . | . . . . . . . Allies Melted 10 | . . . . 10 . . Intel | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Gar Active Infowar (turns) . | . . . . . . . Robot Analysis Total 3 | . 3 . . . . . Derelict Logs Recovered 5 | . . 3 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Gar Turns Passed 7489 | 88 1062 1177 936 3791 224 211 Spaces Moved 3488 | 45 520 685 497 1542 106 93 Core 10 | 6 1 . . . . 3 Treads 3409 | 39 503 685 497 1542 106 37 Legs . | . . . . . . . Wheels 16 | . 16 . . . . . Hover . | . . . . . . . Flight 53 | . . . . . . 53 Fastest Speed 35 | 50 100 160 160 160 150 35 Average Speed 191 | 145 158 160 160 238 150 82 Slowest Speed 250 | 160 200 160 160 250 150 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 4 78 99 46 84 4 19 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 10 | . . 3 4 3 . . Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . . . . 2 . Melee . | . . . . . . . Projectile 2 | . . . . . 2 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Gar Total 3991 | 56 634 739 558 1666 161 177 Wait 194 | . 21 33 6 83 44 7 Move 3482 | 44 519 684 496 1541 105 93 Hop . | . . . . . . . Pick Up 37 | 1 7 2 6 16 1 4 Fast Attach 20 | 7 9 . . 1 . 3 Attach 20 | . 1 1 4 . 7 7 Detach 3 | . 1 . . . . 2 Swap 24 | . 10 3 7 4 . . Drop 28 | . 6 2 . 20 . . Fire 145 | 4 60 14 39 1 4 23 Melee . | . . . . . . . Ram 18 | . . . . . . 18 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 20 | . . . . . . 20 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat] / [*Rec] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 4) 313 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 15) 821 | -10/Materials | Discovered new exit (range 6) 950 | -10/Materials | Discovered new exit (range 15) 1151 | -10/Materials | Entered Mines 1397 | -10/Mines | Assembled infested the area 1401 | -10/Mines | Learned 4 Materials zone layouts 1447 | -10/Mines | Learned location of Storage (-8) 1481 | -10/Mines | Discovered new exit (range 8) 1786 | -10/Mines | Discovered new exit (range 7) 1840 | -10/Mines | Discovered new exit (range 9) 2120 | -10/Mines | Learned Materials emergency access door positions 2328 | -10/Mines | Entered Subcaves 2329 | -10/Subcaves | Approached by a straggling Scientist 2441 | -10/Subcaves | Learned Materials stockpile data 2469 | -10/Subcaves | Learned location of Zion (-7) 2724 | -10/Subcaves | Discovered new exit (range 10) 2732 | -10/Subcaves | Core integrity fell below 50% 2877 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2938 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2946 | -10/Subcaves | Lost 3 parts (2n1w) 3021 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3226 | -10/Subcaves | Discovered new exit (range 15) 3250 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3264 | -10/Subcaves | Entered Scraptown 3780 | -8/Scraptown | Visited UFD Registry 3780 | -8/Scraptown | Registered with UFD as "Softtalker" 3809 | -8/Scraptown | Build established: Derelict-Mutant 3850 | -8/Scraptown | Visited Spacefarers 4232 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4369 | -8/Scraptown | Visited TADAMA 4464 | -8/Scraptown | Visited Junk Repository 4582 | -8/Scraptown | Visited CR-KLE's Repair Center 4599 | -8/Scraptown | CR-KLE repaired 4 parts 4754 | -8/Scraptown | Visited Scrap Suit Storage 4808 | -8/Scraptown | Found Scrap Suit 4874 | -8/Scraptown | Visited Curators Association 4944 | -8/Scraptown | Visited Botcube Research 5075 | -8/Scraptown | Found Scrap Suit 5324 | -8/Scraptown | Visited IN-MT5's Study 5774 | -8/Scraptown | Found Botcube 5782 | -8/Scraptown | Botcube activated 5804 | -8/Scraptown | Botcube completed mutation into treaded form, armed with 2 cannons. 5885 | -8/Scraptown | Visited Cartography Club 5960 | -8/Scraptown | Visited Research Penetration Think Tank 6015 | -8/Scraptown | Visited Supply Room 6156 | -8/Scraptown | Met Optimus 6156 | -8/Scraptown | Accepted into 0bPrime 6308 | -8/Scraptown | Visited LU-1G1's Boring Crew 6362 | -8/Scraptown | Civil war broke out across Scraptown 6442 | -8/Scraptown | Lost 5 allies 6823 | -8/Scraptown | Visited Science Guys 6859 | -8/Scraptown | Core integrity fell below 20% 6869 | -8/Scraptown | Identified exit to Factory 7055 | -8/Scraptown | Entered Factory 7055 | -6/Factory | Accompanied by 1 ally 7055 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 7149 | -6/Factory | Loaded intel: 8 recycling unit locations 7164 | -6/Factory | Garrison activated, responded to threat 7270 | -6/Factory | Identified exit to Garrison 7279 | -6/Factory | Entered Garrison 7279 | -6/Garrison | Accompanied by 1 ally 7367 | -6/Garrison | Build established: Derelict-Gunner 7373 | -6/Garrison | Triggered checkpoint 7379 | -6/Garrison | Triggered checkpoint 7438 | -6/Garrison | Destroyed 8 combat bots 7442 | -6/Garrison | Core integrity fell below 50% 7472 | -6/Garrison | Lost 21 parts (1p8n4u8w) 7478 | -6/Garrison | Core integrity fell below 20% 7487 | -6/Garrison | Triggered checkpoint 7490 | -6/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Field strength at 34. Field strength at 24. Field strength at 19. Field strength at 14. Field strength at 9. Stasis field depleted. Acquired Imp. Light Armor Plating. Acquired Wave Gun. Slammed into G-50 Soldier. VTOL Module broken. Destabilizing: Short circuit. Slammed into G-50 Soldier. Destabilizing: Core damaged (-42). Broken VTOL Module destroyed. Slammed into G-50 Soldier. Destabilizing: System corrupted (+2). Slammed into G-50 Soldier. Beams of light sweep through the air. An alarm sounds. Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ??????????????????????# ??????????????? | | ??????????????????????? ????????????????? | | ???????????????????????? == ??????????????????? | | ????????????????????????#%% #??? #??????????????? | | ??????????????##########%%**##%[ ## #?????????? | | ??????????????# ^^%**[%=% ???????? | | ??????????????# ^^*%[*%%= ???????? | | ??????????????# ########%=%=** #?????????? | | ??????????????# #??????##[### ######?????????? | | ??????????????# #???????# #??? " ???????????? | | ??????????????# #???????# #????#######??????????? | | ??????????????# #???????# #?????????????????????? | | ??????????????# #??????? #?????????????????????? | | ??????????????# #???????###?????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ?????########## #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# ##### ###???????????????????????????????? | | ?????# #???# #?????????????????????????????????? | | ?????#####???# #???????????####??????????????????? | | ?????????????# #??????????""""#??????????????????? | | ############## ########### ##??????????????????? | | # ggg s Y @g #??????????????????? | | # ######### ########??????????????????? | | # #???????# ??????????????????????????? | | # #???????###???????????????????????????? | | # = #?????????????????????????????????????? | | # #?????????????????????????????????????? | | #[* [ #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # [ #?????????????????????????????????????? | | # #?????????????????????????????????????? | | ############?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 10 Recoil Reduction 4 Offensive Hacking 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JammingMakeshiftScythe Manual? 0 Play Time 01:28:52 Cumulative 44.8 hours Start 2025.07.02 @ 13:23:02 End 2025.07.02 @ 15:01:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 31 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c274e24b-a558-4288-bb53-1fa04e8cbb6a