Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 22:29:34 Player: BITHEXED Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (753) 753 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2713 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- Improved Ion Engine Aluminum Leg Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- Pulse Rifle Particle Cannon Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Hardened Medium Armor Plating [Rating: 25] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 47 | 8 1 . 10 28 Power 4 | 1 . . 1 2 Engine 4 | 1 . . 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 4 . . 4 6 Treads 2 | 2 . . . . Leg 10 | 1 . . 3 6 Wheel 2 | 1 . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 1 . 2 6 Device 5 | . . . 2 3 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 19 | 2 . . 3 14 Energy Gun 9 | 1 . . 1 7 Energy Cannon 3 | . . . . 3 Ballistic Gun 5 | 1 . . 2 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . . 2 Unidentified Prototypes 1 | . . . . 1 Parts Lost 25 | . . . 6 19 Power 2 | . . . 1 1 Propulsion 8 | . . . 1 7 Utility 4 | . . . 1 3 Weapon 11 | . . . 3 8 Highest Loss Streak 14 | . . . 4 14 Average Slot Usage (%) 95 | . 87 100 89 97 Engine 9 | . 14 14 10 8 Treads 6 | . 28 28 17 . Leg 26 | . . . 6 35 Wheel 2 | . . . 8 . Device 6 | . . . 2 7 Storage 14 | . 16 28 22 10 Processor 4 | . . . . 7 Energy Gun 10 | . 14 14 8 10 Energy Cannon 4 | . . . . 6 Ballistic Gun 9 | . 14 14 12 7 Special Melee Weapon 1 | . . . . 1 Naked Turns . | . . . . . Heaviest Build 31 | 9 13 13 19 31 Greatest Support 46 | 40 40 40 40 46 Greatest Overweight (x) 2 | . . . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 Average Capacity 6 | 5 6 8 8 6 Most Carried 8 | 6 6 8 8 8 Average Carried 5 | 3 6 6 6 5 Final Capacity 8 | 6 8 8 8 6 Final Carried 8 | 6 6 8 8 2 Class Distribution -------------------- 45% | Mutant 39% | Skirmisher 6% | Scavenger-Gunner 4% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 666 | 228 . 45 132 261 Remotely . | . . . . . Salvage Created 975 | . . 28 252 695 Parts 64 | . . 2 15 47 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 22 | . . 2 6 14 Guns 19 | . . 2 6 11 Cannons 3 | . . . . 3 Classes Destroyed 10 | . . 1 2 7 Worker 2 | . . . . 2 Tunneler 1 | . . . . 1 Recycler 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 8 | . . 2 . 6 Grunt 9 | . . . 4 5 Brawler 1 | . . . . 1 Sentry 2 | . . . 2 . Hunter 2 | . . . . 2 Best Kill Streak 8 | . . 2 4 8 Combat Bots Only 5 | . . 2 4 5 Max Kills in Single Turn 3 | . . 1 1 3 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3057 | . 20 22 614 2401 Core 640 | . . . 77 563 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 . 100 80 . Volleys Fired 89 | . . 3 27 59 Largest 3 | . . 2 2 3 Hottest 193 | . . 60 60 193 Shots Fired 168 | . . 6 44 118 Gun 132 | . . 6 44 82 Cannon 36 | . . . . 36 Launcher . | . . . . . Special . | . . . . . Kinetic 77 | . . 3 37 37 Thermal 84 | . . 3 6 75 Explosive . | . . . . . Electromagnetic 7 | . . . 1 6 Robot Hit Streak 11 | . . 1 9 11 Robot Miss Streak 6 | . . 2 2 6 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 104 | . . 2 30 72 Core Hits 53 | . . 2 15 36 Critical Hits 3 | . . . . 3 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1499 | . . 48 242 1209 Guns 1131 | . . 48 242 841 Cannons 330 | . . . . 330 Explosions . | . . . . . Melee . | . . . . . Ramming 38 | . . . . 38 Kinetic 553 | . . 16 186 351 Thermal 857 | . . 32 56 769 Explosive . | . . . . . Electromagnetic 51 | . . . . 51 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 3 | . . . . 3 Projectiles 2 | . . . . 2 Explosions . | . . . . . Melee 1 | . . . . 1 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . . . 1 Shots . | . . . . . Rammed 4 | . . . . 4 Targets Rammed 18 | . . . . 18 Kicked 14 | . . . . 14 Crushed . | . . . . . Highest Temperature 440 | . . 20 34 440 Average Temperature 158 | . . 13 14 172 Received Heat Transfer 981 | . 12 . 240 729 Effects 9 | . . . . 9 Shutdowns 3 | . . . . 3 Energy Bleed 2 | . . . . 2 Interference 2 | . . . . 2 Matter Decay 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1791 | . . 75 125 1591 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 115 | . . 50 115 110 Initial 44 | . . . 19 44 Average 44 | . . 25 43 50 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 1 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 1 . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . . 1 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 2 3 8 30 Peak Tracking Total 11 | . 1 3 4 11 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 2 | . . . . 2 Successful 2 | . . . . 2 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2681 | 90 60 94 652 1785 Spaces Moved 1105 | 50 37 52 181 785 Core 11 | 1 . . . 10 Treads 218 | 37 37 52 92 . Legs 874 | 10 . . 89 775 Wheels 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 100 Average Speed 127 | 147 160 160 141 119 Slowest Speed 160 | 160 160 160 160 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 5 11 21 15 38 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2233 | 63 37 58 540 1535 Wait 926 | . . 2 316 608 Move 1101 | 49 36 51 180 785 Hop . | . . . . . Pick Up 26 | 4 . 2 5 15 Fast Attach 21 | 8 1 . 4 8 Attach 20 | . . . 6 14 Detach 6 | 2 . . 1 3 Swap 6 | . . . . 6 Drop 20 | . . . 1 19 Fire 89 | . . 3 27 59 Melee . | . . . . . Ram 1 | . . . . 1 Kick 17 | . . . . 17 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 16) 151 | -10/Materials | Entered Mines 157 | -10/Mines | Met a Derelict bent on vengeance 231 | -10/Mines | Discovered new exit (range 10) 245 | -10/Mines | Entered Materials 245 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Build established: Mutant 854 | -9/Materials | Lost 4 parts (1p1u2w) 878 | -9/Materials | Discovered new exit (range 6) 897 | -9/Materials | Entered another Materials area 897 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1802 | -8/Materials | Build established: Skirmisher 2662 | -8/Materials | Core integrity fell below 50% 2677 | -8/Materials | Core integrity fell below 20% 2682 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02663_ K-01 Serf collects debris. 02663_ Kicked S-10 Pest out of the way. 02664_ K-01 Serf collects debris. 02664_ Hrd. Medium Armor Plating destroyed. 02666_ K-01 Serf collects debris. 02667_ Aluminum Leg destroyed. 02667_ S-10 Pest IFF system glitched. 02668_ K-01 Serf collects debris. 02669_ Enh. Autogun destroyed. 02670_ K-01 Serf collects debris. 02674_ Acquired Particle Gun. 02675_ K-01 Serf collects debris. 02675_ Flight Unit fried. 02675_ S-10 Pest destroyed. 02676_ K-01 Serf collects debris. 02677_ System corrupted: Particle Gun rejected. 02677_ Acquired 10 matter. 02678_ K-01 Serf collects debris. 02680_ Slammed into U-05 Engineer. 02681_ K-01 Serf collects debris. 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""" ## """ """ ## | | ?????????????????# """ # ## / | | ?????????????????#??"" ####/#### ## | | ????????????????????? #??# #??###+########## | | ????????????????????? #??# #???## ### #?# | | ?????????????????????######??# ##### #?# | | ?????????????????????????????# #?# | | ?????????????????????????????# #### #?# | | ????????????????????????????##+##+##+##### ##?# | | ????????????????????????????# # #??# | | ????????????????????????????# "S " #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed ThunderInsulatedCanceller Manual? 0 Play Time 01:15:46 Cumulative 8.8 hours Start 2020.09.24 @ 23:19:55 End 2020.09.28 @ 22:29:34 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4994225-2706-4b10-ba6c-10af0095b6aa