Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.09 @ 19:41:19 Player: nixie Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (75) 375 Value Destroyed (2055) 2055 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6770 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 39/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Neutrino Core Improved Medium Treads Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Trap Scanner EM Shield Hacking Suite > --- WEAPON ----------- Ion Cannon Flak Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher > --- INVENTORY -------- Medium Treads Enhanced Optical Array EM Shield EM Shotgun Heavy Laser Gatling Laser Beam Cannon Assault Rifle Light Assault Rifle Heavy Assault Rifle High-powered Shotgun Dirty Datajack Makeshift Axe [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Hover Unit Cooled Aerolev Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Axe Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . . 2 2 2 . . 2 2 Power 2 | . . . . 1 . . . . 1 Propulsion 2 | . . . . 1 . . . 1 . Utility 4 | . . . 1 . 1 . . 1 1 Weapon 2 | . . . 1 . 1 . . . . Parts Attached 63 | 6 6 . 1 13 9 12 2 7 7 Power 9 | 1 2 . . . 3 1 . 1 1 Engine 4 | 1 1 . . . 1 . . 1 . Core 5 | . 1 . . . 2 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 12 | 2 . . . 5 . 2 . 2 1 Treads 11 | 2 . . . 5 . 2 . 1 1 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . 1 . Flight . | . . . . . . . . . . Utility 21 | 1 2 . 1 2 3 4 . 4 4 Device 14 | . . . 1 . 2 3 . 4 4 Storage 3 | 1 2 . . . . . . . . Processor 1 | . . . . 1 . . . . . Hackware 1 | . . . . . . 1 . . . Protection 2 | . . . . 1 1 . . . . Artifact . | . . . . . . . . . . Weapon 21 | 2 2 . . 6 3 5 2 . 1 Energy Gun 4 | 2 . . . . 1 1 . . . Energy Cannon 4 | . 1 . . 1 . . 1 . 1 Ballistic Gun 5 | . . . . 3 1 1 . . . Ballistic Cannon 1 | . . . . . 1 . . . . Launcher 5 | . 1 . . 2 . 2 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . Unidentified Prototypes 2 | . . . . . . . . 1 1 Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 8 | . . . . . . 8 . . . Parts Lost 27 | . . . . 2 3 6 . 11 5 Power 6 | . . . . . 3 2 . 1 . Propulsion 5 | . . . . . . . . 5 . Utility 9 | . . . . . . 4 . 1 4 Weapon 7 | . . . . 2 . . . 4 1 Highest Loss Streak 10 | . . . . 1 2 6 . 10 4 To Critical Strikes . | . . . . . . . . . . Average Backups 8 | 2 6 9 8 7 8 9 12 10 . Power . | . 1 2 2 . . . . . . Propulsion 1 | . . 1 1 . 2 1 2 . . Utility 1 | . . 1 . 2 1 1 1 1 . Weapon 4 | 1 4 5 5 3 3 6 9 7 . Tool/Special . | . . . . . . . . . . Unused Backups 4 | . . . . . 2 . . 2 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 3 | . . . . . 2 . . 1 . Weapon 1 | . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 87 | . 96 100 99 99 96 86 92 73 10 Engine 2 | . 9 . . 8 1 . . . . Core 8 | . 4 14 11 9 10 9 7 4 . Treads 22 | . 28 28 22 27 23 23 23 20 . Device 8 | . . . 11 4 7 9 15 13 9 Storage 13 | . 24 28 22 15 13 7 7 4 . Hackware 1 | . . . . . . 2 7 5 . Protection 2 | . . . . 4 7 2 . . . Energy Gun 4 | . 6 . 10 2 3 6 . . . Energy Cannon 4 | . 10 14 11 2 . . 4 5 . Ballistic Gun 7 | . . . . 11 20 13 . . . Ballistic Cannon 2 | . . . . . 4 6 7 4 . Launcher 6 | . 10 14 11 10 . 1 15 9 . Peak Build Rating 57 | 6 10 10 13 27 38 48 50 57 24 Average Rating 25 | 4 7 10 12 18 32 34 46 45 11 On Entrance 19 | . 6 10 10 13 27 38 45 48 . Naked Turns 158 | . . . . . . . . 52 106 Heaviest Build 78 | 12 54 54 57 73 77 77 77 78 10 Greatest Support 112 | 40 40 40 40 78 78 84 84 112 3 Greatest Overweight (x) 7 | . 1 1 1 1 1 . . 7 3 Average Overweight (x) . | . . 1 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 19 20 20 20 20 20 20 16 5 Most Carried 13 | 5 9 11 9 12 11 13 13 13 4 Average Carried 8 | 1 6 9 8 7 8 9 12 10 . Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 Final Carried 13 | 2 9 10 9 10 10 12 13 . 3 Class Distribution -------------------- 29% | Bomber 25% | Mutant 16% | Scavenger-Gunner 14% | Hacker-Tank 5% | Hacker-Skirmisher 4% | Scavenger-Bomber 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Bomber | -9/Materials Bomber | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Tank | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Matter Collected 1942 | 246 85 61 178 312 525 316 . 200 19 Remotely . | . . . . . . . . . . Salvage Created 2426 | . 108 112 250 533 725 172 . 477 49 Parts 133 | . 6 7 7 25 46 3 . 35 4 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 45 | . 3 5 4 11 12 1 . 8 1 Guns 11 | . . . 2 2 7 . . . . Cannons 19 | . 1 2 2 2 3 1 . 7 1 AOE 15 | . 2 3 . 7 2 . . 1 . Classes Destroyed 16 | . 1 1 2 4 4 2 . 1 1 Worker 10 | . . . . 1 9 . . . . Builder 8 | . . . . 2 . . . 6 . Tunneler 3 | . . . . 1 1 . . 1 . Recycler 4 | . . . 1 1 2 . . . . Mechanic 1 | . . . . . . . . 1 . Operator 1 | . . . . . . . . . 1 Watcher 3 | . . . . 1 1 . . 1 . Swarmer 14 | . . 3 . 3 4 . . 3 1 Grunt 16 | . 3 2 3 5 . . . 3 . Brawler 1 | . . . . . 1 . . . . Duelist 2 | . . . . . 1 . . 1 . Sentry 8 | . . . 1 3 3 . . 1 . Hunter 2 | . . . . . 2 . . . . Programmer 1 | . . . . . 1 . . . . Behemoth 1 | . . . . . . 1 . . . Packrat 2 | . . . . . . 2 . . . Samaritan 2 | . . . . . . 2 . . . Best Kill Streak 11 | . 2 3 2 8 11 1 . 5 1 Combat Bots Only 6 | . 2 3 2 6 4 1 . 3 1 Max Kills in Single Turn 6 | . 1 2 1 6 2 1 . 3 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 2 . 3 1 . . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Hostile Shots Fired 857 | . 8 21 18 82 141 51 . 376 160 Missed 356 | . 1 10 7 35 53 15 . 168 67 Hits 501 | . 7 11 11 47 88 36 . 208 93 Melee 4 | . . . . . 3 . . 1 . Projectile 497 | . 7 11 11 47 85 36 . 207 93 Critical Strikes 10 | . . . 2 2 . 2 . 3 1 Damage Taken 5394 | . 81 96 108 687 765 777 . 1582 1298 Core 1661 | . 8 34 . 28 63 20 . 502 1006 Absorbed by Shields 23 | . . . . . . . . 23 . Ignored by Resistances 1635 | . 22 30 32 199 241 212 . 527 372 Core Remaining (%) 84 | 100 . 83 100 94 . . 88 40 . Volleys Fired 139 | . 5 4 12 24 39 23 . 27 5 Largest 4 | . 2 2 3 3 4 4 . 4 1 Hottest 185 | . 90 90 130 130 122 126 . 185 90 Shots Fired 374 | . 7 7 26 57 130 77 . 65 5 Gun 193 | . . . 12 21 99 54 . 7 . Cannon 131 | . 5 4 12 13 20 23 . 49 5 Launcher 50 | . 2 3 2 23 11 . . 9 . Special . | . . . . . . . . . . Kinetic 208 | . . . . 11 108 63 . 26 . Thermal 69 | . 5 4 12 13 . 3 . 27 5 Explosive 31 | . 2 3 2 13 11 . . . . Electromagnetic 66 | . . . 12 20 11 11 . 12 . Robot Hit Streak 19 | . 3 6 16 13 17 18 . 19 3 Robot Miss Streak 9 | . 1 1 1 2 9 3 . 2 1 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 268 | . 6 5 15 43 96 51 . 49 3 Core Hits 198 | . 4 6 9 31 64 30 . 52 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . . . . 1 . . . Burn 1 | . . . . . . 1 . . . Melee Attacks 10 | . . . . . . 10 . . . Impact . | . . . . . . . . . . Slashing 10 | . . . . . . 10 . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6601 | . 144 261 306 1447 1759 927 . 1633 124 Guns 1686 | . . . 110 176 894 439 . 67 . Cannons 2523 | . 70 69 142 193 471 488 . 988 102 Explosions 2337 | . 74 192 54 1078 361 . . 578 . Melee . | . . . . . . . . . . Ramming 55 | . . . . . 33 . . . 22 Kinetic 2584 | . . . . 102 1220 755 . 507 . Thermal 1316 | . 70 122 142 193 . 63 . 624 102 Explosive 1294 | . 74 139 54 666 361 . . . . Electromagnetic 1352 | . . . 110 486 145 109 . 502 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . 1 1 9 9 1 2 Average Corruption 3 | . . . . 1 1 6 9 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 45 | . . . . 1 9 24 8 1 2 Message Errors 14 | . . . . 1 3 9 1 . . Matter Fused 12 | . . . . . 3 5 4 . . Heat Flow Errors 1 | . . . . . . 1 . . . Energy Discharges 6 | . . . . . 1 4 1 . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . 1 . 1 1 . Data Loss (major) 5 | . . . . . 1 1 1 . 2 Misfires 1 | . . . . . . 1 . . . Weapon Failures 2 | . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 56 | . . . . 46 3 7 . . . Projectiles 9 | . . . . 2 . 7 . . . Explosions 44 | . . . . 44 . . . . . Melee 3 | . . . . . 3 . . . . Knockbacks 21 | . . . . . 7 2 . 11 1 Impact 2 | . . . . . 1 . . . 1 Kinetic 18 | . . . . . 6 2 . 10 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 325 | . 16 21 . 150 68 . . 60 10 Shots 21 | . 1 1 . 10 3 . . 6 . Rammed 5 | . . . . . 1 . . . 4 Targets Rammed 5 | . . . . . 1 . . . 4 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 388 | . 87 87 28 135 269 388 . 60 80 Average Temperature 67 | . 34 40 15 46 94 70 . 14 43 Received Heat Transfer 1305 | . 51 15 93 288 102 108 . 612 36 Effects 3 | . . . . . 3 . . . . Interference 3 | . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Parts Fried 7 | . . . . 2 . . . 5 . Impact Corruptions 1 | . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 1 . 1 . . . . 1 . Heat Transferred 2359 | . 148 198 296 407 . 185 . 1014 111 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 3 . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Maximum Alert Level 1 | . . . . 1 . . . . . Low Security (%) 96 | 100 100 100 100 73 100 . . 100 100 Level 1 3 | . . . . 26 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 237 | . 52 137 59 237 148 . . 159 95 Initial 65 | . . . 38 10 65 . . . 35 Average 48 | . 12 47 16 139 54 . . 51 20 Influence Increases 1767 | . 92 177 142 383 405 30 . 389 149 Destroy 0b10 Robot/C 900 | . 60 100 80 220 240 20 . 160 20 Destroy 0b10 Robot/NC 150 | . . . 5 30 65 . . 45 5 Destroy Leader 236 | . 20 20 30 52 72 10 . 32 . Successful Hack 6 | . . . . 6 . . . . . Disable Machine 72 | . . 27 9 . . . . 36 . Destroy Structure 193 | . 12 30 18 60 28 . . 41 4 Partial Spotted 15 | . . . . . . . . . 15 Lose Combat Pursuer 195 | . . . . 15 . . . 75 105 Influence Decreases 1672 | . 90 62 230 245 537 65 . 305 138 Entered New Map 268 | . . 2 79 19 102 17 . . 49 Time Decay 1244 | . 90 60 151 216 405 48 . 195 79 Lost Part 160 | . . . . 10 30 . . 110 10 Squads Dispatched 17 | . 1 . 2 1 5 . . 6 2 Investigation 4 | . 1 . 2 . 1 . . . . Extermination 2 | . . . . . 1 . . . 1 Reinforcement 5 | . . . . 1 . . . 3 1 Assault . | . . . . . . . . . . Garrison 6 | . . . . . 3 . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Distress Signals 3 | . . . . 1 . . . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 87 | . 5 5 6 15 13 1 . 26 16 Peak Tracking Total 10 | . 2 3 3 6 4 1 . 10 10 Tactical Retreats 8 | . . . . 1 . . . 4 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Traps Triggered 6 | . 1 . 1 . . . . 2 2 Indirectly 1 | . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Machines Disabled 8 | . . 3 1 . . . . 4 . Max in Single Turn 3 | . . 3 1 . . . . 3 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Machines Accessed 9 | . 1 . 1 1 2 1 1 . 2 Terminals 3 | . . . 1 1 . . . . 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 18 | . 3 . 3 1 4 1 1 . 5 Successful 12 | . 2 . 1 1 1 1 1 . 5 Failed 6 | . 1 . 2 . 3 . . . . Catastrophic 2 | . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 8 | . . . 3 1 . . . . 4 Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 6 | . 3 . . . 3 . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 8 | . . . 1 1 . 1 1 . 4 Record 6 | . . . 1 1 . . . . 4 Open Door 2 | . . . . . . 1 1 . . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 . . . . Process 1 | . . . . . 1 . . . . Retrieve Matter 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . . . 1 . 2 . . . 1 Full Trace Events 2 | . . . 1 . 1 . . . . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 39 | . . . . . 39 . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Active Infowar (turns) 774 | . . . . . . 307 244 217 6 Traps 768 | . . . . . . 307 244 217 . Jamming 6 | . . . . . . . . . 6 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Turns Passed 4631 | 91 451 216 647 471 923 762 244 515 311 Spaces Moved 2321 | 59 181 85 136 175 422 407 151 306 399 Core 535 | 15 . . . . . . . 121 399 Treads 1786 | 44 181 85 136 175 422 407 151 185 . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 155 155 155 160 50 50 Average Speed 157 | 132 232 240 240 206 178 156 160 129 59 Slowest Speed 400 | 160 240 240 240 240 232 160 160 400 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 7 | . . . . . . 7 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 19 | 4 25 21 14 18 12 55 22 9 14 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 2 . . . Spaces Dug 10 | . . . . . . 10 . . . Terrain Destroyed 229 | . 10 38 16 62 33 10 . 58 2 Melee 10 | . . . . . . 10 . . . Projectile 2 | . . . . . . . . . 2 AOE 217 | . 10 38 16 62 33 . . 58 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Total 3021 | 72 205 91 434 237 517 467 153 374 471 Wait 356 | . 1 . 282 . 22 1 . 10 40 Move 2312 | 58 180 84 135 174 421 406 150 305 399 Hop . | . . . . . . . . . . Pick Up 75 | 8 10 2 1 14 14 9 1 6 10 Fast Attach . | . . . . . . . . . . Attach 49 | 6 3 . 3 4 6 6 . 12 9 Detach 5 | . 1 . 1 . . . . 1 2 Swap 33 | . 3 . . 12 5 11 2 . . Drop 37 | . 2 1 . 9 9 1 . 13 2 Fire 139 | . 5 4 12 24 39 23 . 27 5 Melee 10 | . . . . . . 10 . . . Ram 4 | . . . . . . . . . 4 Kick . | . . . . . . . . . . Crush 1 | . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 543 | -10/Materials | Entered Mines 546 | -10/Mines | Met a Derelict bent on vengeance 716 | -10/Mines | Discovered new exit (range 10) 759 | -10/Mines | Entered Materials 759 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1030 | -9/Materials | Build established: Bomber 1373 | -9/Materials | Discovered new exit (range 8) 1406 | -9/Materials | Entered another Materials area 1406 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1819 | -8/Materials | Discovered new exit (range 8) 1877 | -8/Materials | Entered Factory 1877 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1957 | -7/Factory | Garrison activated, responded to threat 2539 | -7/Factory | Build established: Scavenger-Gunner 2762 | -7/Factory | Discovered new exit (range 15) 2800 | -7/Factory | Entered Lower Caves 3030 | -7/Lower Caves | Spotted B-75 Beast 3086 | -7/Lower Caves | Destroyed B-75 Beast 3109 | -7/Lower Caves | Lost 6 parts (2p4u) 3397 | -7/Lower Caves | Discovered new exit (range 10) 3562 | -7/Lower Caves | Entered another Lower Caves area 3778 | -7/Lower Caves | Build established: Hacker-Tank 3783 | -7/Lower Caves | Discovered new exit (range 10) 3806 | -7/Lower Caves | Entered Factory 3806 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4022 | -6/Factory | Garrison activated, responded to threat 4274 | -6/Factory | Lost 10 parts (1p5n4w) 4314 | -6/Factory | Discovered new exit (range 15) 4315 | -6/Factory | Core integrity fell below 50% 4321 | -6/Factory | Entered another Factory area 4321 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4322 | -5/Factory | Identified exit to Upper Caves 4474 | -5/Factory | Build established: Mutant 4520 | -5/Factory | Core integrity fell below 50% 4546 | -5/Factory | Core integrity fell below 20% 4566 | -5/Factory | Lost 4 parts (3u1w) 4632 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- U-05 Engineer builds a Wall. K-01 Serf cleans the Subcomponent Replicator. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." System corrupted: Substantial component data lost. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. Acquired Prototype Power Core. Identified Lgt. Neutrino Core. Dropped Imp. Medium Treads. Dropped Lgt. Neutrino Core. Acquired Lgt. Neutrino Core. Acquired Imp. Medium Treads. Slammed into O-16 Technician. O-16 Technician destroyed. Acquired 19 matter. Terminal unresponsive. Acquired Adv. Plasma Cannon. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ########?????????????????????????????????????????? | | ] #?????????????????????????????????????????? | | #????????????########?????????????????????? | | #??????####### = #?????????????????????? | | #??????# # #?????????????????????? | | ##+############ # @!#?????????????????????? | | ?# = =/ T s/ ] #?????????????????????? | | ?# ######### # #?????????????????????? | | ?# #???????# # ! = #?????????????????????? | | ?# #????#################?????????????????????? | | ?# #?? #???????????????????????????????? | | # # #???????????????????????????????? | | + + #???????????????????????????????? | | # # #???????????????????????????????? | | ?# # #???????????????????????????????? | | ?# + #???????????????????????????????? | | ?# ############???????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #########??????????????????????????????????? | | ?# | #???????????????????????????????? | | ## #???????????????????????????????? | | # """ """ #???????????????????????????????? | | + """ """ #???????????????????????????????? | | # """ """ #???????????????????????????????? | | # "" "" ###?????????????????????????????? | | ?# "" "" #???????????????????????????? | | ## #???????????????????????????? | | """ """ / ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 310 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed QuantumLightPower Manual? 0 Play Time 00:45:17 Cumulative 7.1 hours Start 2025.08.09 @ 18:53:02 End 2025.08.09 @ 19:41:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 11 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 77f0a5ca-66e7-4fde-b32b-823d67445a54