Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.04 @ 11:55:26 Player: alice_fexa Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (293) 1465 Value Destroyed (9015) 9015 Prototype IDs (149) 2980 Alien Tech Used (13) 2600 Bonus (17105) 17105 TOTAL SCORE: 45265 Bonus ------- High Alert Combat Kills 126 Follower Combat Kills 247 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Used Core Reset Matrix 3000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -168 Cogmind --------- Core Integrity 818/1600 Matter 376/425 Energy 96/410 System Corruption 9% Temperature Cool (10) Movement Hovering (36) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION (6) --- Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (16) ----- Large Storage Unit Experimental Melee Analysis Suite Improved Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Experimental Phase Shifter SHELL Armor Experimental Force Field Ghost Barrier Matter Drive Spacefold Activator > --- WEAPON (2) ------- Plasma Lance Plasma Lance > --- INVENTORY (17) --- Light Particle Reactor Cooled Linear Gravjet Combat Linear Gravjet Experimental Energy Well (600) Experimental Sensor Array Experimental Transmission Jammer EM Dispersion Field Transdimensional Reconstructor Integrity Redistributor Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Experimental Transmission Jammer Advanced Reaction Control System Experimental Phase Shifter EM Dispersion Field Experimental Force Field System Mapper System Mapper Deep Network Scanner Ghost Barrier Matter Drive > --- WEAPON ----------- Enhanced Nova Cannon Plasma Lance > --- INVENTORY -------- Mini Fusion Reactor Light Particle Reactor Combat Linear Gravjet Combat Linear Gravjet Experimental Energy Well Experimental Sensor Array Experimental Utility Shielding Experimental Utility Shielding Experimental Utility Shielding SHELL Armor Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Spacefold Activator Plasma Lance [Rating: 254] Favorites ----------- Power Micro Fission Core Engine Makeshift Power Source Power Core Micro Fission Core Reactor Graviton Reactor Propulsion Cooled Aerolev Unit Treads Light Treads Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit VTOL Module Utility Advanced Hacking Suite Device Long-range Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Artifact Spacefold Activator Weapon Plasma Lance Energy Gun Spread Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Smartbomb Launcher Slashing Weapon Makeshift Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 14 | . . . 1 . 2 1 . . . . 2 . . . . . . 1 . . . . . . 2 . . . . . . 2 . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 516 | 6 11 1 17 3 48 33 1 . 3 3 23 . 21 5 4 5 4 25 4 26 1 . 5 3 16 . 20 2 1 6 1 17 30 35 31 56 24 25 Power 35 | 1 2 . 1 . 3 1 . . 1 . . . 1 . . 1 . 2 . . . . 1 . 1 . 2 . . . . 2 1 5 4 4 1 1 Engine 6 | 1 2 . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Core 12 | . . . . . 2 1 . . 1 . . . 1 . . . . 2 . . . . 1 . 1 . 2 . . . . 1 . . . . . . Reactor 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 5 4 4 1 1 Propulsion 109 | 2 2 . 7 . 14 20 . . . . 5 . 10 . 1 1 . 6 . 3 . . . . 7 . 8 . . 3 . 3 1 2 8 2 2 2 Treads 10 | 1 . . 2 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 14 | 1 2 . 5 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 84 | . . . . . 1 20 . . . . 5 . 10 . . 1 . 6 . 3 . . . . 7 . 8 . . 3 . 3 1 2 8 2 2 2 Flight 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 266 | 1 3 1 4 . 17 10 . . 1 1 9 . 4 2 1 2 . 12 1 15 . . 4 3 5 . 7 . . 2 . 10 28 24 12 46 20 21 Device 145 | . 1 1 1 . 5 3 . . . 1 2 . 1 2 1 2 . 5 1 11 . . 3 3 3 . 5 . . . . 5 13 18 9 35 9 5 Storage 13 | 1 2 . . . 1 3 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 1 Processor 13 | . . . . . 1 . . . . . 1 . . . . . . 1 . 2 . . . . . . . . . . . . . . 1 . 4 3 Hackware 17 | . . . . . 1 2 . . . . 3 . 3 . . . . 2 . 2 . . . . 2 . . . . 1 . . . . 1 . . . Protection 65 | . . . 3 . 9 2 . . 1 . 1 . . . . . . 3 . . . . 1 . . . 2 . . 1 . 4 15 6 1 6 3 7 Artifact 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 5 Weapon 106 | 2 4 . 5 3 14 2 1 . 1 2 9 . 6 3 2 1 4 5 3 8 1 . . . 3 . 3 2 1 1 1 2 . 4 7 4 1 1 Energy Gun 9 | 1 2 . 1 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 37 | . . . . . 5 . . . . . 3 . 3 1 1 . 2 2 3 3 1 . . . 2 . 1 1 1 . 1 1 . 2 3 . 1 . Ballistic Gun 8 | 1 2 . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 19 | . . . . 2 1 . 1 . . . 3 . 3 1 . . 2 . . 1 . . . . . . 1 1 . 1 . . . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . 1 1 . . . 1 2 . . 1 1 1 . 2 . 2 . . . . . . . . . . . . . . . . . . Piercing Weapon 18 | . . . . . . 1 . . 1 1 1 . . . . . . 1 . 2 . . . . 1 . 1 . . . . 1 . 2 3 2 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 1 . 3 2 . . . . 2 . 1 . 1 . . 2 1 . . . 3 2 . . . . . 1 . 2 4 . 1 2 1 . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 20 | . 1 . . . 5 3 . . 1 . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . . 5 Power 5 | . 1 . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . . . . 2 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . 1 . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . 1 . . . 2 2 . . 1 . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 99 | . 99 100 99 100 99 99 100 100 100 100 100 100 99 99 99 100 100 99 100 99 100 100 99 99 99 100 99 100 100 100 100 99 99 98 99 99 99 91 Engine 1 | . 13 14 11 11 4 . . . . . . . . . . 2 6 1 . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . 4 7 7 7 7 7 6 6 6 6 6 3 . 8 11 11 11 11 10 11 9 10 9 10 10 10 10 7 4 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 7 8 7 7 7 Treads 1 | . 14 14 11 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 14 14 21 22 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . 29 30 30 30 30 26 26 25 26 25 31 31 26 27 26 27 27 27 27 24 25 24 25 25 25 25 21 21 24 24 25 22 22 Device 8 | . 13 14 11 11 9 6 7 7 2 7 5 6 6 5 6 6 6 4 5 5 5 5 5 4 10 10 9 5 5 5 5 9 9 13 15 14 17 18 Storage 5 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 5 | . . . . . 8 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 7 8 13 13 Hackware 25 | . . . . . 8 22 23 23 23 23 33 33 33 33 32 31 31 32 33 32 33 33 33 33 35 35 35 35 35 35 35 31 31 29 25 25 18 8 Protection 2 | . . . 11 11 9 . . . 4 . . . . . . . . . . . . . . . . . . 5 5 4 5 8 8 5 4 4 2 3 Energy Gun 1 | . 14 14 11 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . 7 . . . . . 3 6 5 4 . . . 4 5 4 . 5 5 5 4 5 3 1 1 4 1 3 4 2 2 . 2 1 Ballistic Gun 1 | . 14 14 4 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 10 7 7 7 7 5 6 6 6 5 6 6 4 5 3 . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . 3 . . 4 6 2 . . . . . . . . 2 4 . . . 4 5 6 5 5 5 5 4 4 4 5 7 3 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 11 30 29 43 43 61 60 26 26 27 22 39 39 39 39 35 35 36 47 46 48 46 46 46 44 45 44 44 44 44 44 44 61 62 81 94 81 65 99 Greatest Support 99 | 10 10 10 32 22 26 38 38 26 38 38 39 39 40 39 39 39 36 51 63 53 53 53 53 53 55 67 68 52 52 65 65 65 65 81 95 95 96 99 Greatest Overweight (x) 5 | 1 2 2 2 1 5 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Average Overweight (x) . | . 1 2 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 27 | 8 15 15 15 15 20 20 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 27 17 Average Capacity 14 | 7 12 15 15 15 19 10 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 Most Carried 20 | 4 15 15 15 15 20 20 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 17 Average Carried 14 | 2 11 15 14 15 19 9 10 10 9 10 12 15 14 15 15 14 15 14 15 14 15 15 14 14 14 14 14 15 15 14 15 14 14 14 14 15 16 14 Final Capacity 20 | 8 15 15 15 15 20 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 17 Final Carried 20 | 4 15 15 15 15 20 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 17 17 10 Class Distribution -------------------- 71% | Wizard-Mutant 9% | Mutant 8% | Hacker-Mutant 5% | Scavenger-Mutant 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Waste Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Zion Wizard-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Waste Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Zhirov Wizard-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Waste Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Warlord Wizard-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Mutant | -3/Quarantine Wizard-Mutant | -2/Research Wizard-Mutant | -2/Testing Wizard-Mutant | -2/Section 7 Wizard-Sprinter | -1/Access Machinist-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 7754 | 226 185 22 292 252 945 259 76 14 . 55 269 . 411 40 285 10 278 312 . 283 115 25 60 69 141 . 238 92 58 . 195 111 275 444 351 929 180 257 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Salvage Created 13208 | . 439 58 624 252 2044 229 117 53 26 . 283 . 695 . 252 . 115 622 . 451 39 115 97 138 133 . 303 46 31 . 164 792 250 651 498 1518 362 1811 Parts 680 | . 47 . 42 11 116 12 1 8 2 . 22 . 39 . 5 . 3 24 . 31 3 3 1 2 8 . 18 1 1 . . 39 13 37 30 66 21 74 Haulers Intercepted 16 | . 1 . 2 . 5 . . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . 2 . . Recyclers Shooed 4 | . 1 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . 1 8 . . . . . . 10 . 2 . . . 3 11 1 2 . . . 1 . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 141 | . 13 . 7 9 24 1 . 4 . . 7 . 6 . 8 . 6 1 . . 4 3 . 3 . . 1 2 . . 2 2 . 3 5 14 1 15 Melee 40 | . . . . . . 1 . . . . 1 . . . . . 1 1 . . . . . . . . 1 . . . . 2 . 3 2 12 1 15 Guns 25 | . 12 . 4 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 21 | . . . 3 1 14 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . AOE 53 | . 1 . . 7 . . . 4 . . 6 . 6 . 8 . 5 . . . 4 . . 3 . . . 2 . . 2 . . . 3 2 . . Classes Destroyed 19 | . 6 1 3 3 2 1 . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . Worker 31 | . 1 . 1 3 7 . . . . . 2 . 2 . . . . . . 2 . . . . 2 . . . . . . 1 . 2 2 4 2 . Builder 8 | . . . 1 . 2 . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . Tunneler 6 | . . . . . 1 . . . . . . . 2 . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . Hauler 16 | . 1 . 2 . 5 . . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . 2 . . Recycler 22 | . . 1 2 2 2 1 . . . . . . 3 . . . . 2 . 1 . . . . . . . . . . . 2 1 1 1 1 . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 12 | . 1 . 1 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 3 . . Watcher 57 | . 3 . 3 . 5 2 . . . . . . 5 . . . . 5 . 5 . . . . 2 . 2 . . . . 5 3 4 3 3 5 2 Swarmer 59 | . 9 . . 3 . . . 4 . . 6 . 6 . 5 . 1 . . . 4 1 . 1 . . . . . . . . . 1 4 4 . 10 Grunt 30 | . 4 . 2 . 13 . . . . . . . . . 3 . 3 . . . . 1 . . . . . . . . . 1 . . 1 2 . . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Duelist 5 | . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . Sentry 22 | . . . 4 1 9 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 4 1 1 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . 1 Programmer 10 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . 4 . 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 4 1 4 3 5 1 . 4 1 . 5 . 5 . 3 . 3 2 . 1 4 1 . 3 1 . 2 2 . . 2 3 1 1 4 4 1 9 Combat Bots Only 7 | . 3 . 2 3 3 1 . 4 . . 3 . 3 . 3 . 3 1 . . 4 1 . 3 . . 1 2 . . 2 1 . 1 4 4 1 7 Max Kills in Single Turn 4 | . 2 1 2 3 1 1 . 4 1 . 3 . 3 . 2 . 1 1 . 1 3 1 . 2 1 . 1 1 1 . 2 1 1 1 2 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . 2 . . . 4 . . 2 . 2 . 2 . 1 . . . 3 . . 2 . . . 1 . . 2 . . . 2 2 . . Melee 1 | . . . . . . 1 . . . . 1 . . . . . 1 1 . . . . . . . . 1 . . . . 1 . 1 1 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Damage Taken 10433 | . 340 . 246 54 1798 452 . 32 192 . 245 . 224 . 55 . 27 1291 . . . 31 . . 38 . 127 . . . . 455 47 539 75 735 204 3226 Core 2062 | . 105 . 30 . 237 50 . . . . 64 . 71 . 39 . . 257 . . . 16 . . . . 52 . . . . . . 60 . 421 80 580 Absorbed by Shields 1555 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 . 246 . 29 . 1227 Core Remaining (%) 77 | 100 . 58 . 92 56 . . . . 92 . . . . . . 79 . . . . . . 68 . . . . . . 95 . 100 . . 64 . 51 Volleys Fired 839 | . 39 4 38 33 164 . . 1 . . 34 . 108 6 10 . 18 65 10 35 3 12 3 13 30 . 30 20 8 6 19 38 8 15 22 2 42 3 Largest 2 | . 2 2 2 2 2 . . 1 . . 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 Hottest 136 | . 85 85 114 114 136 . . 39 . . 90 . 80 35 80 . 80 35 35 80 80 80 35 80 35 . 35 80 35 105 80 35 35 35 105 80 120 120 Shots Fired 1083 | . 77 8 73 40 324 . . 1 . . 34 . 108 6 10 . 18 65 10 35 3 12 3 13 30 . 30 20 8 6 19 38 8 15 22 2 42 3 Gun 314 | . 77 8 47 7 175 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 705 | . . . 26 21 149 . . . . . 28 . 102 6 1 . 7 65 10 34 1 11 3 11 30 . 30 16 8 6 14 38 8 15 20 . 42 3 Launcher 64 | . . . . 12 . . . 1 . . 6 . 6 . 9 . 11 . . 1 2 1 . 2 . . . 4 . . 5 . . . 2 2 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 236 | . 39 4 38 21 134 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 722 | . 1 4 35 7 166 . . . . . 28 . 102 6 1 . 7 65 10 34 1 11 3 11 30 . 30 16 8 6 14 38 8 15 20 . 42 3 Explosive 64 | . . . . 12 . . . 1 . . 6 . 6 . 9 . 11 . . 1 2 1 . 2 . . . 4 . . 5 . . . 2 2 . . Electromagnetic 61 | . 37 . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 10 5 13 4 13 . . . . . 1 . 3 . . . . 7 4 5 . 6 6 . 12 . 1 . . . . 2 1 . 2 . . . Robot Miss Streak 6 | . 3 6 6 2 3 . . 1 . . 2 . 1 . . . . 1 1 . . 2 . . . . 2 . . . . 4 1 2 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 734 | . 51 6 57 18 218 8 4 . 1 . 10 . 24 . 5 . 4 34 5 12 . 6 3 . 15 . 13 . 2 . 3 31 8 23 16 59 14 84 Core Hits 472 | . 30 7 48 22 77 5 . 4 1 . 13 . 20 . 16 . 12 13 2 10 4 5 1 11 8 . 7 5 1 . 6 19 6 17 15 37 9 41 Critical Kills 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 21 | . . . 3 . 7 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 2 3 1 1 Burn 6 | . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Puncture 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 2 3 1 1 Melee Attacks 879 | . . . . . 4 55 4 8 9 . 45 . 33 1 12 . 18 53 . 37 16 . . . 39 . 35 12 6 . 10 56 21 61 29 143 53 119 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 225 | . . . . . 4 49 4 8 5 . 33 . 33 1 12 . 18 33 . 25 . . . . . . . . . . . . . . . . . . Piercing 654 | . . . . . . 6 . . 4 . 12 . . . . . . 20 . 12 16 . . . 39 . 35 12 6 . 10 56 21 61 29 143 53 119 Sneak Attacks 74 | . . . . . 1 3 . . 1 . 3 . 4 . . . . 4 . 7 . . . . 4 . 4 . 2 . . 10 2 8 5 10 4 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . Follow-up Attacks 26 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 11 . 10 Damage Inflicted 40292 | . 685 89 1065 998 4371 544 328 256 80 . 1144 . 2190 . 1514 . 1073 1559 167 1146 504 355 122 795 884 . 970 467 209 . 791 2443 569 1656 1637 4586 1291 5804 Guns 3310 | . 564 89 643 124 1890 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 4423 | . . . 422 238 2220 . . . . . 68 . 137 . . . . 373 167 35 . 197 122 . 198 . 36 . . . . 140 34 . 36 . . . Explosions 7440 | . 107 . . 636 152 . . 256 . . 549 . 749 . 1088 . 923 . . 25 504 158 . 795 . . . 467 . . 412 . . . 297 322 . . Melee 25105 | . . . . . 109 544 328 . 80 . 527 . 1304 . 426 . 150 1186 . 1086 . . . . 686 . 934 . 209 . 379 2303 535 1656 1304 4264 1291 5804 Ramming 14 | . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2389 | . 179 42 571 238 1359 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 4955 | . 125 47 494 124 2622 . . . . . 68 . 137 . . . . 373 167 35 . 197 122 . 198 . 36 . . . . 140 34 . 36 . . . Explosive 7181 | . . . . 636 . . . 256 . . 549 . 749 . 1088 . 923 . . 25 504 158 . 795 . . . 467 . . 412 . . . 297 322 . . Electromagnetic 648 | . 367 . . . 281 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4430 | . . . . . 109 492 328 . . . 272 . 1304 . 426 . 150 667 . 682 . . . . . . . . . . . . . . . . . . Piercing 20675 | . . . . . . 52 . . 80 . 255 . . . . . . 519 . 404 . . . . 686 . 934 . 209 . 379 2303 535 1656 1304 4264 1291 5804 Highest Corruption 11 | . 2 2 . . 1 . . . . . . . . . . . . . 11 10 . . . . . . 4 . . . . . 1 . 5 5 2 9 Average Corruption 3 | . 2 2 . . 1 . . . . . . . . . . . . . 7 5 . . . . . . 2 . . . . . 1 . 5 4 1 2 Corruption Purged 20 | . . . . . . . . . . . . . . . . . . . 1 10 . . . . . . 4 . . . . . . . . 5 . . Effects 110 | . 3 8 . . 5 . . . . . . . . . . . . . 7 4 . . . . . . 2 . . . . . 1 . 21 44 4 11 Message Errors 35 | . 2 2 . . . . . . . . . . . . . . . . 2 1 . . . . . . 1 . . . . . 1 . 8 11 2 5 Matter Fused 18 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . 7 7 . 1 Heat Flow Errors 15 | . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 1 . Energy Discharges 11 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 18 | . . 2 . . 2 . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . 2 6 1 1 Data Loss (major) 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . 2 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Overflow Damage 3480 | . . . . 46 63 219 252 . . . 150 . 412 . 75 . 19 145 . 73 8 18 . 56 171 . 214 . 104 . 90 299 129 181 57 529 . 170 Projectiles 66 | . . . . . 15 . . . . . . . 1 . . . . 9 . . . 18 . . 23 . . . . . . . . . . . . . Explosions 274 | . . . . 46 48 . . . . . 34 . 49 . 1 . 19 . . . 8 . . 56 . . . . . . 13 . . . . . . . Melee 3140 | . . . . . . 219 252 . . . 116 . 362 . 74 . . 136 . 73 . . . . 148 . 214 . 104 . 77 299 129 181 57 529 . 170 Knockbacks 7 | . 1 . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 346 | . 32 . . 34 201 . . 32 . . 47 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 8 | . 1 . . 2 3 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 294 | . 89 261 93 24 210 294 . . . . 117 . 40 . 50 . 40 10 . 36 72 36 . 54 2 . 2 102 . 58 102 9 . 4 129 268 105 . Average Temperature 41 | . 8 106 33 10 37 155 . . . . 33 . 19 . 24 . 20 5 . 17 37 15 . 30 2 . 2 46 . 34 45 5 . 2 34 81 62 . Received Heat Transfer 1423 | . 42 . 120 20 702 18 . . 24 . 24 . 24 . 12 . . 156 . . . . . . . . . . . . . 77 . 47 9 76 18 54 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . . . . 10 . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . Heat Transferred 8435 | . 120 60 897 222 4886 . . . . . 100 . 200 . . . . 550 250 50 . 300 150 . 300 . 50 . . . . 200 50 . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Peak Influence 557 | . 266 123 305 241 414 507 . . . . 440 60 405 . . . . 98 26 481 . . . . 447 91 264 . . . . 552 90 406 316 410 415 557 Initial 197 | . . 52 . 54 25 36 . . . . . 30 42 . . . . 44 11 5 . . . . 37 1 63 . . . . . . . 60 111 92 197 Average 104 | . 152 66 158 141 210 104 . . . . 51 43 97 . . . . 35 10 38 . . . . 96 55 44 . . . . 165 23 118 170 114 87 371 Maximum Alert Level 3 | . 1 . 1 1 2 2 . . . . 2 . 2 . . . . . . 2 . . . . 2 . 2 . . . . 2 . 2 1 2 2 3 Low Security (%) 81 | 100 69 100 70 64 46 84 . . . . 99 100 90 . . . . 100 100 99 . . . . 73 100 96 . . . . 65 100 89 67 82 85 1 Level 1 14 | . 30 . 29 35 51 . . . . . . . 9 . . . . . . . . . . . 22 . 3 . . . . 10 . 5 32 17 14 67 Level 2 3 | . . . . . 2 15 . . . . . . . . . . . . . . . . . . 4 . . . . . . 24 . 4 . . . 25 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 2 . 1 . 2 6 . . . . 4 . 9 . . . . 2 . 1 . . . 1 7 . 2 . . . . 3 2 3 6 8 7 1 Investigation 10 | . . . . . . 2 . . . . 2 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . 3 . Extermination 34 | . . . . . . 3 . . . . 1 . 4 . . . . 2 . 1 . . . . 2 . 2 . . . . 3 2 3 2 5 3 1 Reinforcement 15 | . 2 . 1 . 2 1 . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . 1 3 1 . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 14 | . 1 . 2 . 4 . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . 1 . . 1 . 1 1 Communications Jammed 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 10 . . . . . . 5 . 6 5 . Distress Signals 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 10 . . . . . . 5 . 6 5 . Times Spotted 486 | . 18 . 21 15 49 20 . 5 4 . 21 6 37 . 2 . 1 16 7 11 2 11 . 2 12 8 13 . . . 1 23 3 17 9 32 12 108 Peak Tracking Total 58 | . 3 . 4 4 4 8 . 7 4 . 6 6 7 . 3 . 3 4 6 1 2 4 . 9 4 6 3 2 . . 2 7 1 4 5 4 3 58 Tactical Retreats 67 | . 2 . . 2 2 6 . 4 . . 5 . 6 . 2 . 2 1 2 1 2 3 . . 1 1 2 . . . . 5 . 3 2 3 3 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 25 | . 1 . . . . 4 . . . . 2 . 2 . . . . 1 . 1 . . . . 5 . 2 . . . . 1 1 1 1 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Reprogrammed 19 | . 4 . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 2 6 1 . . . Reused 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . 1 . . . . . . . . . . . . . 1 . . . . . . 3 . . 1 . . . 2 . . . . 1 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 32 | . 1 . 2 2 6 . . . 1 . 1 . 3 . . . . 1 . 1 . . . 2 . . 3 . . . . 1 2 . 4 2 . . Max in Single Turn 5 | . 1 . 1 1 5 . . . 1 . 1 . 2 . . . . 1 . 1 . . . 1 . . 1 . . . . 1 1 . 1 1 . . Garrison Access 24 | . . . . . 1 . . . . . 3 . 2 . . . . 4 . 3 . . . . 2 . 2 . . . . 2 . 1 . 1 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 9 | . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . 1 . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 242 | . 3 . 8 . 12 17 . . 3 . 13 . 24 1 . . . 27 . 24 . 2 4 . 11 . 13 . . . . 11 13 9 9 15 16 7 Terminals 137 | . 3 . 7 . 9 6 . . . . 6 . 12 . . . . 15 . 14 . . . . 7 . 6 . . . . 4 10 4 6 13 10 5 Fabricators 24 | . . . . . . 3 . . . . 2 . 5 . . . . 1 . 2 . . . . 2 . 1 . . . . 2 . 2 2 . 2 . Repair Stations 25 | . . . . . 1 3 . . . . . . 4 . . . . 3 . 2 . . . . 1 . 1 . . . . 2 2 1 1 1 1 2 Recycling Units 17 | . . . 1 . . 2 . . . . 2 . 1 . . . . 4 . 3 . . . . . . 3 . . . . . . 1 . . . . Scanalyzers 5 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Garrison Access 24 | . . . . . 1 1 . . . . 3 . 2 . . . . 4 . 3 . . . . 1 . 2 . . . . 2 . 1 . 1 3 . Total Hacks 963 | . 11 . 30 . 44 70 . . 19 . 40 . 88 1 . . . 77 . 83 . 11 17 . 67 . 50 . . . . 52 77 43 51 47 64 21 Successful 821 | . 6 . 18 . 26 43 . . 19 . 37 . 83 1 . . . 75 . 68 . 11 17 . 61 . 43 . . . . 46 71 37 49 46 51 13 Failed 141 | . 5 . 12 . 18 27 . . . . 3 . 5 . . . . 2 . 15 . . . . 6 . 7 . . . . 6 5 6 2 1 13 8 Catastrophic 12 | . 1 . . . 4 3 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 510 | . 7 . 21 . 15 24 . . . . 22 . 44 . . . . 42 . 51 . . . . 42 . 26 . . 1 . 28 52 25 30 33 38 9 Terminals 603 | . 11 . 29 . 33 27 . . . . 25 . 48 . . . . 49 . 55 . . . . 48 . 32 . . . . 25 61 24 36 44 41 15 Fabricators 143 | . . . . . . 16 . . . . 9 . 25 . . . . 8 . 14 . . . . 12 . 8 . . . . 11 . 11 13 . 16 . Repair Stations 100 | . . . . . 3 16 . . . . . . 12 . . . . 12 . 8 . . . . 6 . 5 . . . . 12 6 6 2 2 4 6 Recycling Units 18 | . . . 1 . . 2 . . . . 3 . 1 . . . . 4 . 3 . . . . . . 3 . . . . . . 1 . . . . Scanalyzers 26 | . . . . . 7 7 . . . . . . . . . . . . . . . . . . . . . . . . . 2 10 . . . . . Garrison Access 25 | . . . . . 1 2 . . . . 3 . 2 . . . . 4 . 3 . . . . 1 . 2 . . . . 2 . 1 . 1 3 . Terminal Hacks 433 | . 4 . 14 . 14 9 . . 19 . 18 . 35 1 . . . 35 . 31 . 11 17 . 37 . 21 . . . . 17 49 15 24 36 20 6 Record 26 | . . . . . . . . . 11 . . . . . . . . . . . . 10 5 . . . . . . . . . . . . . . . Part Schematic 45 | . . . . . 1 . . . 5 . 3 . 5 . . . . . . 6 . . 4 . 5 . 2 . . . . 2 11 1 . . . . Robot Analysis 23 | . 1 . 1 . . . . . . . 2 . 2 . . . . 2 . 1 . . 4 . 1 . . . . . . . 1 1 1 3 1 2 Prototype ID Bank 59 | . 1 . 1 . 3 . . . 3 . . . 3 . . . . 5 . 4 . . 4 . 3 . 3 . . . . . 19 1 3 3 3 . Open Door 8 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 4 2 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Branch Access Points 9 | . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . 1 . Machine Index 13 | . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 1 1 1 1 . Terminal Index 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 21 | . . . 1 . 4 1 . . . . 1 . 4 . . . . 3 . . . . . . 1 . 1 . . . . 1 1 1 . 1 1 . Unreport Threat 57 | . . . 1 . 3 1 . . . . 4 . 7 . . . . 4 . 3 . . . . 6 . 6 . . . . 5 3 2 1 6 4 1 Locate Traps 49 | . 1 . 3 . 3 1 . . . . 3 . 3 . . . . 2 . 7 . . . . 7 . 2 . . . . 1 2 2 6 4 1 1 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Reprogram Traps 5 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 1 . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Extermination 26 | . . . . . . 1 . . . . . . 4 . . . . 2 . 1 . . . . 2 . 2 . . . . 2 2 3 2 3 2 . Recall Reinforcements 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . . Recall Assault 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 11 | . . . 1 . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 . . 1 1 . Registered Components 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . Registered Prototypes 11 | . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . 1 . 1 . . . . 1 1 . 1 1 1 . Zone Layout 51 | . . . 4 . . . . . . . 1 . 3 . . . . 11 . 5 . . . . 5 . 1 . . . . 2 4 1 4 7 2 1 Fabricator Hacks 87 | . . . . . . 6 . . . . 7 . 19 . . . . 4 . 10 . . . . 8 . 4 . . . . 4 . 6 8 . 11 . Network Status 10 | . . . . . . . . . . . 1 . 3 . . . . . . 3 . . . . 1 . . . . . . . . 1 . . 1 . Load Schematic 35 | . . . . . . 3 . . . . 2 . 6 . . . . 2 . 3 . . . . 4 . 2 . . . . 2 . 3 4 . 4 . Build 42 | . . . . . . 3 . . . . 4 . 10 . . . . 2 . 4 . . . . 3 . 2 . . . . 2 . 2 4 . 6 . Repair Station Hacks 94 | . . . . . 2 11 . . . . . . 12 . . . . 12 . 8 . . . . 6 . 5 . . . . 12 6 6 2 2 4 6 Scan Component 48 | . . . . . 1 6 . . . . . . 6 . . . . 6 . 4 . . . . 3 . 3 . . . . 6 3 3 1 1 2 3 Repair 46 | . . . . . 1 5 . . . . . . 6 . . . . 6 . 4 . . . . 3 . 2 . . . . 6 3 3 1 1 2 3 Recycling Unit Hacks 16 | . . . . . . 2 . . . . 2 . 1 . . . . 4 . 3 . . . . . . 3 . . . . . . 1 . . . . Retrieve Components 16 | . . . . . . 2 . . . . 2 . 1 . . . . 4 . 3 . . . . . . 3 . . . . . . 1 . . . . Scanalyzer 22 | . . . . . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 . . . . . Insert Component 12 | . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . . Analyze 10 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . . Garrison Access Hacks 23 | . . . . . 1 . . . . . 3 . 2 . . . . 4 . 3 . . . . 1 . 2 . . . . 2 . 1 . 1 3 . Seal Access 23 | . . . . . 1 . . . . . 3 . 2 . . . . 4 . 3 . . . . 1 . 2 . . . . 2 . 1 . 1 3 . Unauthorized Hacks 145 | . 2 . 4 . 2 11 . . . . 7 . 14 . . . . 16 . 13 . . . . 9 . 8 . . . . 8 7 8 15 7 13 1 Terminals 95 | . 2 . 4 . 2 7 . . . . 5 . 8 . . . . 12 . 9 . . . . 5 . 4 . . . . 2 6 3 10 7 8 1 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 34 | . . . . . . 2 . . . . 2 . 4 . . . . 5 . 4 . . . . 1 . 2 . . . . 1 2 1 4 2 4 . Botnet 53 | . 2 . 3 . 2 4 . . . . 3 . 4 . . . . 6 . 4 . . . . 3 . 2 . . . . 1 4 2 4 5 3 1 Operators 7 | . . . 1 . . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . 1 . Fabricators 49 | . . . . . . 4 . . . . 2 . 6 . . . . 4 . 4 . . . . 4 . 4 . . . . 6 . 5 5 . 5 . Report 10 | . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 1 . 1 . Prioritize 16 | . . . . . . 1 . . . . 1 . 3 . . . . 1 . 1 . . . . 1 . 1 . . . . 2 . 1 2 . 2 . Siphon 16 | . . . . . . 1 . . . . 1 . 2 . . . . 1 . 1 . . . . 1 . 1 . . . . 2 . 2 2 . 2 . Haulers 7 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 141 | . 3 . 8 . 8 11 . . . . 6 . 17 . . . . 8 . 14 . . . . 6 . 6 . . . . 7 11 4 6 8 11 7 Full Trace Events 6 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 3 . Feedback Events 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 54 | . . . . . 4 2 . . 5 . 3 . 5 . . . . . . 6 . . 4 . 5 . 2 . . . . 3 14 1 . . . . Parts Built 44 | . . . . . . 4 . . . . 3 . 7 . . . . 3 . 4 . . . . 4 . 4 . . . . 2 . 2 5 . 6 . Matter 9585 | . . . . . . 621 . . . . 744 . 1530 . . . . 397 . 1052 . . . . 820 . 416 . . . . 672 . 624 1094 . 1615 . Time 2331 | . . . . . . 180 . . . . 160 . 421 . . . . 137 . 466 . . . . 233 . 138 . . . . 102 . 74 178 . 242 . Total Part Build Rating 306 | . . . . . . 18 . . . . 16 . 44 . . . . 18 . 28 . . . . 28 . 36 . . . . 16 . 18 44 . 40 . Parts Repaired 46 | . . . . . 1 5 . . . . . . 6 . . . . 6 . 4 . . . . 3 . 2 . . . . 6 3 3 1 1 2 3 Time 2103 | . . . . . 51 284 . . . . . . 315 . . . . 305 . 235 . . . . 60 . 159 . . . . 136 118 238 40 36 50 76 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 46 | . . . . . . 10 . . . . 4 . 9 . . . . 11 . 4 . . . . . . 5 . . . . . . 3 . . . . Parts Scanalyzed 9 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . Part Schematics Acquired 9 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 . 4 . . . . . . . . 1 . . Machine Destruction 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 59 | . . 5 . . . . . . . . 2 . 4 . . 3 . 3 1 3 . . . . 6 18 2 . . 3 . 1 1 1 2 1 3 . Largest Group 18 | . . 5 5 . . . . . . . 1 . 2 1 1 4 4 3 1 1 1 1 . . 5 18 1 . . 3 3 1 1 1 2 1 3 . Highest-Rated Group 650 | . . 82 82 . . . . . . . 10 . 26 10 10 96 96 78 31 26 10 10 . . 311 650 26 . . 148 148 26 26 10 71 10 135 . Highest-Rated Ally 75 | . . 31 31 . . . . . . . 10 . 26 10 10 31 31 26 31 26 10 10 . . 75 50 26 . . 56 56 26 26 10 45 10 45 . Total Orders 86 | . . . . . . . . . . . 2 . 10 1 6 2 2 20 . 6 4 . . . . . 6 . . 2 2 2 5 3 7 1 5 . STAY 48 | . . . . . . . . . . . 1 . 5 . 3 1 1 11 . 4 2 . . . . . 3 . . 1 2 1 3 2 4 1 3 . FOLLOW 37 | . . . . . . . . . . . 1 . 5 . 3 1 1 9 . 2 2 . . . . . 3 . . 1 . 1 2 1 3 . 2 . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 93 | . . 3 52 . . . . . . . . . . . . . 13 . 11 . . . . . 9 . . . . . 5 . . . . . . . Total Damage 1328 | . . 63 568 . . . . . . . . . . . . . 200 . 168 . . . . . 242 . . . . . 87 . . . . . . . Kills 12 | . . 2 9 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 23 | . 1 . 1 . . . . . . . 2 . 2 . . . . 2 . 1 . . 4 . 1 . . . . . . . 1 1 1 3 1 2 Derelict Logs Recovered 20 | . . 1 . 3 . . 2 2 . 2 . . . 3 . 2 1 . . . . 1 . 1 . . . 1 1 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 38315 | 47 981 590 908 705 2613 1802 249 584 96 387 1934 101 3552 355 615 385 768 3295 174 2251 440 283 89 250 1664 141 1542 492 207 299 476 1625 1101 1408 973 2624 1488 821 Spaces Moved 42576 | 41 755 499 669 560 1442 1950 497 845 149 287 2020 162 3223 564 841 650 1097 3956 225 2275 557 444 144 380 1733 226 1998 567 301 525 492 1966 1598 1386 1469 2911 2141 1031 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3971 | 37 755 499 669 560 1442 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 38546 | . . . . . . 1941 497 845 149 287 2020 162 3223 564 841 650 1097 3956 225 2275 557 444 144 380 1733 226 1998 567 301 525 492 1966 1598 1386 1469 2889 2136 1003 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 29 | 50 95 110 100 100 100 43 45 45 40 48 45 48 45 45 45 38 38 40 29 46 46 46 46 46 45 29 42 43 43 38 38 38 38 38 35 35 33 33 Average Speed 48 | 84 102 110 104 100 113 47 45 45 45 48 47 48 45 45 45 38 38 43 45 46 46 46 46 46 46 45 45 43 43 39 38 38 38 38 36 35 33 34 Slowest Speed 155 | 95 110 110 115 100 155 110 48 45 48 48 48 48 48 45 45 45 38 46 46 46 46 46 46 46 108 46 48 43 43 43 38 118 38 44 38 38 35 36 Overloaded Moves 37 | . . . . . . . . . 20 . . . . . . . . . 10 . . . . . . 7 . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Spacefolds 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 9 Exploration Rate (%) 63 | 4 97 97 58 95 97 50 71 88 77 47 41 95 57 81 63 83 86 70 92 51 52 55 60 54 23 86 34 49 44 83 59 41 87 23 90 73 36 37 Regions Visited 38 Branch Regions 22 Pre-discovered Areas 7 | . . . . . . . . . 1 . . . . 2 . . 1 . . . . . 3 . . . . . . . . . . . . . . . Known Exits Taken 28 | . . . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 38 | . . 2 . 2 . . 3 5 . 4 . . . 4 2 4 1 . . . 1 4 . 3 . . . 1 1 . 1 . . . . . . . Spaces Dug 619 | . . . . 12 3 34 . 7 1 . 37 . 58 4 18 . 15 45 1 42 16 1 . 5 43 . 34 19 10 4 11 28 10 28 14 52 59 8 Terrain Destroyed 1494 | . 9 . 1 69 50 34 . 26 1 . 116 . 150 7 117 . 129 66 4 59 40 13 . 30 52 . 44 70 12 6 72 42 14 36 57 78 80 10 Melee 385 | . . . . . 3 34 . 7 1 . 30 . 8 1 7 . 14 15 . 24 16 . . . 28 . 18 12 4 . 7 20 9 24 6 52 38 7 Projectile 435 | . . . 1 3 2 . . . . . 26 . 97 6 1 . 7 51 4 32 1 5 . 9 24 . 26 16 8 6 14 22 5 12 12 . 42 3 AOE 674 | . 9 . . 66 45 . . 19 . . 60 . 45 . 109 . 108 . . 3 23 8 . 21 . . . 42 . . 51 . . . 39 26 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total 58593 | 50 900 532 820 663 2150 2774 514 1035 167 535 2913 184 5181 657 1050 788 1406 5379 285 3384 712 509 163 440 2507 264 2555 774 360 610 744 2718 2054 2206 1873 4448 2848 1441 Wait 13277 | . 63 28 49 68 414 689 13 182 5 244 773 23 1764 79 182 126 270 1254 45 999 136 54 3 41 668 37 461 174 45 53 223 623 351 684 294 1319 564 277 Move 42503 | 40 754 498 668 559 1441 1949 496 844 148 286 2020 161 3222 563 840 649 1096 3956 224 2274 556 443 143 379 1733 225 1997 566 300 524 491 1965 1597 1385 1468 2896 2137 1010 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 208 | 4 18 . 17 . 28 22 . . 3 . 12 . 15 . . 3 . 11 . 5 . . 2 . 6 1 4 . . 4 . 8 10 4 9 13 5 4 Fast Attach 221 | 6 1 . 5 . 14 9 . . . 2 . . 5 2 3 2 . 12 3 9 . . 5 2 8 . 5 . . 4 . 10 30 23 6 26 20 9 Attach 82 | . 1 . 2 . 6 12 . . 1 . 4 . 2 . . 1 . 7 . 3 . . 1 2 2 . 2 . . . . 4 1 4 8 5 4 10 Detach 15 | . . . 1 . . 1 . . . . . . . . . . . 2 . 1 . . . 1 . . . . . . . 1 . 2 . 2 2 2 Swap 226 | . 9 1 10 3 28 12 1 . 2 1 19 . 14 3 2 2 4 6 1 14 1 . . 1 6 . 13 2 1 2 1 3 . 8 17 32 . 7 Drop 379 | . 14 1 30 . 51 35 . . 2 2 7 . 18 3 1 5 . 13 2 9 . . 6 1 5 1 9 . . 9 . 11 36 22 23 30 21 12 Fire 839 | . 39 4 38 33 164 . . 1 . . 34 . 108 6 10 . 18 65 10 35 3 12 3 13 30 . 30 20 8 6 19 38 8 15 22 2 42 3 Melee 819 | . . . . . 4 45 4 8 6 . 44 . 33 1 12 . 18 53 . 35 16 . . . 39 . 34 12 6 . 10 55 21 59 26 119 53 106 Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . 4 . 1 Rewire 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / Low x2 / Ext x2) -6/Waste -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Waste -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 14) 433 | -10/Materials | Discovered new exit (range 8) 669 | -10/Materials | Discovered new exit (range 13) 864 | -10/Materials | Discovered new exit (range 7) 890 | -10/Materials | Discovered new exit (range 16) 1029 | -10/Materials | Entered Mines 1061 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1095 | -10/Mines | Discovered new exit (range 5) 1150 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1165 | -10/Mines | Learned Materials terminal intel 1284 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1302 | -10/Mines | Discovered new exit (range 14) 1619 | -10/Mines | Entered Materials 1619 | -9/Materials | Accompanied by 5 allies 1619 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1620 | -9/Materials | Loaded intel: 12 terminal locations 1624 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1757 | -9/Materials | Discovered new exit (range 16) 2258 | -9/Materials | Discovered new exit (range 10) 2527 | -9/Materials | Entered Mines 2527 | -9/Mines | Accompanied by 1 ally 2538 | -9/Mines | Assembled infested the area 2543 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2592 | -9/Mines | Learned Materials trap positions 2775 | -9/Mines | Learned 4 Materials zone layouts 2794 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3003 | -9/Mines | Discovered new exit (range 4) 3147 | -9/Mines | Identified exit to Materials 3182 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3232 | -9/Mines | Entered Materials 3232 | -8/Materials | Evolved 2 slots: Utility x2 3234 | -8/Materials | Loaded intel: 26 trap records 4113 | -8/Materials | Discovered new exit (range 15) 4376 | -8/Materials | Build established: Scavenger-Mutant 5198 | -8/Materials | Discovered new exit (range 11) 5212 | -8/Materials | Identified exit to Factory 5303 | -8/Materials | Repaired Adv. Beam Cannon 5687 | -8/Materials | Discovered exit to Factory (range 15) 5845 | -8/Materials | Entered Factory 5845 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5972 | -7/Factory | Discovered new exit (range 8) 5976 | -7/Factory | Identified exit to Storage 6168 | -7/Factory | Build established: Hacker-Mutant 6402 | -7/Factory | Identified exit to Lower Caves 6541 | -7/Factory | Repaired Broken Cld. Aerolev Unit 6574 | -7/Factory | Repaired Imp. Hover Unit 6784 | -7/Factory | Assembled infested ambush trap array 6920 | -7/Factory | Fabricated Hacking Suite (x1) 6934 | -7/Factory | Fabricated Cld. Aerolev Unit (x1) 7169 | -7/Factory | Repaired Broken Cld. Aerolev Unit 7361 | -7/Factory | Fabricated Cmb. Airjet? 7362 | -7/Factory | Local fabrication network quarantined 7601 | -7/Factory | Repaired Aerolev Unit 7624 | -7/Factory | Repaired Gravmag System 7647 | -7/Factory | Entered Lower Caves 7720 | -7/Lower Caves | Identified exit to Lower Caves 7850 | -7/Lower Caves | Learned Factory stockpile data 7896 | -7/Lower Caves | Entered another Lower Caves area 7929 | -7/Lower Caves | Spotted B-75 Beast 7979 | -7/Lower Caves | Discovered new exit (range 16) 7989 | -7/Lower Caves | Encountered a Warlord checkpoint 8178 | -7/Lower Caves | Learned 4 Factory zone layouts 8458 | -7/Lower Caves | Learned Factory non-interactive machine intel 8461 | -7/Lower Caves | Discovered new exit (range 11) 8465 | -7/Lower Caves | Identified exit to Data Miner 8480 | -7/Lower Caves | Entered Data Miner 8480 | -7/Data Miner | Discovered new exit (range 6) 8489 | -7/Data Miner | Met Data Miner 8497 | -7/Data Miner | Learned location of Section 7 (-2) 8497 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8504 | -7/Data Miner | Received God Mode back door access code from Data Miner 8515 | -7/Data Miner | Identified exit to Proximity Caves 8543 | -7/Data Miner | Destroyed Data Miner 8546 | -7/Data Miner | Found Prototype Hackware 8547 | -7/Data Miner | Found Prototype Hackware 8551 | -7/Data Miner | Data Conduit disabled 8576 | -7/Data Miner | Entered Proximity Caves 8715 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8862 | -6/Proximity Caves | Learned 4 Factory zone layouts 8959 | -6/Proximity Caves | Discovered new exit (range 7) 8963 | -6/Proximity Caves | Identified exit to Factory 8963 | -6/Proximity Caves | Entered Factory 8963 | -6/Factory | Evolved 2 slots: Utility x2 8963 | -6/Factory | Identified System Mapper 8964 | -6/Factory | Identified Deep Network Scanner 8966 | -6/Factory | Loaded intel: 230 non-interactive machine locations 9042 | -6/Factory | Spotted B-75 Beast 9263 | -6/Factory | Build established: Wizard-Mutant 9656 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 9694 | -6/Factory | Fabricated Cld. Aerolev Unit? 9703 | -6/Factory | Identified exit to Lower Caves 9703 | -6/Factory | Identified exit to Extension 9766 | -6/Factory | Fabricated Cld. Aerolev Unit (x1) 9821 | -6/Factory | Discovered new exit (range 15) 9881 | -6/Factory | Local fabrication network quarantined 10043 | -6/Factory | System Shield fried by hacking feedback 10095 | -6/Factory | Discovered new exit (range 5) 10097 | -6/Factory | Identified exit to Factory 10897 | -6/Factory | Manually triggered Chute Trap 10897 | -6/Factory | Sucked down chute 10897 | -6/Factory | Entered Waste 10901 | -6/Waste | Spotted C-40 Crusher 10905 | -6/Waste | Spotted C-40 Crusher 10917 | -6/Waste | Spotted C-40 Crusher 10945 | -6/Waste | Spotted C-40 Crusher 10971 | -6/Waste | Spotted C-40 Crusher 10988 | -6/Waste | Discovered new exit (range 16) 10989 | -6/Waste | Spotted C-40 Crusher 10997 | -6/Waste | Identified exit to Factory 10998 | -6/Waste | Entered Factory 11171 | -6/Factory | Repaired Cld. Aerolev Unit 11223 | -6/Factory | Repaired Cmb. Airjet 11770 | -6/Factory | Repaired Cmb. Airjet 11811 | -6/Factory | Repaired Cld. Aerolev Unit? 12011 | -6/Factory | Fabricated Adv. System Shield? 12309 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 12329 | -6/Factory | Fabricated Adv. System Shield? 12337 | -6/Factory | Fabricated Adv. Hacking Suite? 12482 | -6/Factory | Repaired Cld. Aerolev Unit 12967 | -6/Factory | Assembled infested ambush trap array 12982 | -6/Factory | Garrison activated, responded to threat 13072 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 13184 | -6/Factory | Repaired Cld. Aerolev Unit? 13567 | -6/Factory | Discovered exit to Factory (range 7) 13697 | -6/Factory | Fabricated Exp. Transmission Jammer? 14029 | -6/Factory | Spotted B-75 Beast 14100 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 14503 | -6/Factory | Local fabrication network quarantined 14550 | -6/Factory | Entered Lower Caves 14550 | -6/Lower Caves | Accompanied by 1 ally 14634 | -6/Lower Caves | Learned location of 1 exit from Factory 14688 | -6/Lower Caves | Encountered a Warlord checkpoint 14827 | -6/Lower Caves | Learned location of Zion (-6) 14894 | -6/Lower Caves | Discovered new exit (range 6) 14896 | -6/Lower Caves | Identified exit to Lower Caves 14905 | -6/Lower Caves | Entered another Lower Caves area 14905 | -6/Lower Caves | Accompanied by 1 ally 14945 | -6/Lower Caves | Discovered exit to Factory (range 8) 15330 | -6/Lower Caves | Encountered a Warlord checkpoint 15472 | -6/Lower Caves | Discovered new exit (range 10) 15485 | -6/Lower Caves | Found Alien Artifact 15485 | -6/Lower Caves | Identified Core Expander 15485 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 15517 | -6/Lower Caves | Identified exit to Zion 15520 | -6/Lower Caves | Entered Zion 15520 | -6/Zion | Accompanied by 1 ally 15527 | -6/Zion | Found CR-A16's Pointy Stick 15620 | -6/Zion | Learned location of 1 exit from Factory 15683 | -6/Zion | Found GAL Module 15695 | -6/Zion | Gained Derelict followers 15745 | -6/Zion | Learned Factory trap positions 15800 | -6/Zion | Visited the Megawrench Repair Shop 15802 | -6/Zion | Megawrench repaired 6 parts 15809 | -6/Zion | Discovered new exit (range 14) 15812 | -6/Zion | Received a hallucinogenic algorithm 15898 | -6/Zion | Identified exit to Proximity Caves 15905 | -6/Zion | Entered Proximity Caves 15905 | -5/Proximity Caves | Accompanied by 4 allies 16005 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16041 | -5/Proximity Caves | Spotted B-75 Beast 16251 | -5/Proximity Caves | Learned location of Warlord (-4) 16672 | -5/Proximity Caves | Discovered exit to Factory (range 5) 16673 | -5/Proximity Caves | Entered Factory 16673 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16674 | -5/Factory | Identified exit to Upper Caves 16675 | -5/Factory | Identified exit to Factory 16676 | -5/Factory | Loaded intel: 104 trap records 16686 | -5/Factory | Found Imp. Powered Armor 16736 | -5/Factory | Discovered exit to Upper Caves (range 16) 16745 | -5/Factory | Discovered exit to Factory (range 15) 17280 | -5/Factory | Found Prototype Processor 17280 | -5/Factory | Identified Exp. Targeting Computer 17401 | -5/Factory | Discovered exit to Factory (range 15) 17502 | -5/Factory | Repaired Cld. Aerolev Unit 17576 | -5/Factory | Spotted B-75 Beast 17826 | -5/Factory | Destroyed B-75 Beast 17850 | -5/Factory | Lost 3 parts (1p1n1u) 17895 | -5/Factory | Repaired Cld. Aerolev Unit 17921 | -5/Factory | Repaired Cmb. Airjet 18061 | -5/Factory | Repaired Cld. Aerolev Unit 18143 | -5/Factory | Repaired Cld. Aerolev Unit 18204 | -5/Factory | Repaired Exp. Utility Shielding 19354 | -5/Factory | Fabricated Cmb. Gravmag System? 19479 | -5/Factory | Fabricated Plasma Sword (x1) 19968 | -5/Factory | Manually triggered Chute Trap 19968 | -5/Factory | Sucked down chute 19968 | -5/Factory | Entered Waste 19969 | -5/Waste | Met a frightened Derelict 19979 | -5/Waste | Spotted C-40 Crusher 19983 | -5/Waste | EMP discharged 19986 | -5/Waste | Spotted C-40 Crusher 19993 | -5/Waste | Spotted C-40 Crusher 19993 | -5/Waste | Spotted C-40 Crusher 20033 | -5/Waste | Spotted C-40 Crusher 20042 | -5/Waste | Spotted C-40 Crusher 20083 | -5/Waste | EMP discharged 20083 | -5/Waste | System corruption reached 10% 20099 | -5/Waste | Discovered new exit (range 13) 20116 | -5/Waste | Identified exit to Factory 20142 | -5/Waste | Entered Factory 20190 | -5/Factory | Spotted B-75 Beast 20270 | -5/Factory | Repaired System Restoration Module 20662 | -5/Factory | Repaired Cmb. Airjet 20753 | -5/Factory | Repaired Plasma Sword 21556 | -5/Factory | Fabricated Plasma Lance (x1) 21650 | -5/Factory | Fabricated Plasma Lance (x1) 21747 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 21834 | -5/Factory | Repaired Cld. Plasma Cannon 21842 | -5/Factory | Fabricated Exp. Hacking Suite? 22041 | -5/Factory | Local fabrication network quarantined 22348 | -5/Factory | Discovered exit to Factory (range 8) 22393 | -5/Factory | Entered Upper Caves 22393 | -5/Upper Caves | Accompanied by 1 ally 22813 | -5/Upper Caves | Discovered new exit (range 5) 22815 | -5/Upper Caves | Identified exit to Upper Caves 22833 | -5/Upper Caves | Entered another Upper Caves area 22833 | -5/Upper Caves | Accompanied by 1 ally 22921 | -5/Upper Caves | Learned 8 Research zone layouts 22921 | -5/Upper Caves | Learned Extension trap positions 22921 | -5/Upper Caves | Learned Factory security intel 22921 | -5/Upper Caves | Learned Research security intel 22921 | -5/Upper Caves | Learned Research terminal intel 22921 | -5/Upper Caves | Learned Extension terminal intel 23107 | -5/Upper Caves | Discovered new exit (range 10) 23115 | -5/Upper Caves | Identified exit to Zhirov 23116 | -5/Upper Caves | Entered Zhirov 23116 | -5/Zhirov | Discovered new exit (range 3) 23125 | -5/Zhirov | Met Zhirov 23135 | -5/Zhirov | Learned location of Testing (-2) 23135 | -5/Zhirov | Learned location of Quarantine (-3) 23135 | -5/Zhirov | Learned location of Command (-1) 23138 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23146 | -5/Zhirov | Found Alien Artifact 23146 | -5/Zhirov | Identified Integrated Reactor 23146 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23155 | -5/Zhirov | Found Alien Artifact 23201 | -5/Zhirov | Identified exit to Proximity Caves 23205 | -5/Zhirov | Entered Proximity Caves 23207 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 23219 | -4/Proximity Caves | Identified Transdimensional Reconstructor 23219 | -4/Proximity Caves | Warped through subspace 23280 | -4/Proximity Caves | Found Alien Artifact 23280 | -4/Proximity Caves | Identified Dimensional Node Initializer 23280 | -4/Proximity Caves | Initialized slip node 23455 | -4/Proximity Caves | Entered Factory 23455 | -4/Factory | Evolved 2 slots: Utility x2 23456 | -4/Factory | Identified exit to Upper Caves 23475 | -4/Factory | Identified exit to Armory 23510 | -4/Factory | Repaired Lyr. Medium Armor Plating 23929 | -4/Factory | Fabricated Cmb. Antigrav System? 23938 | -4/Factory | Fabricated Mni. Fusion Reactor (x1) 24046 | -4/Factory | Local fabrication network quarantined 24074 | -4/Factory | Fabricated Exp. Utility Shielding? 24247 | -4/Factory | Cargo convoy interrupted 24523 | -4/Factory | Spotted B-86 Titan 24658 | -4/Factory | Found Exp. System Shield 24982 | -4/Factory | Repaired Cld. Plasma Cannon 25002 | -4/Factory | Repaired Cmb. Gravmag System 25119 | -4/Factory | Sucked down chute 25119 | -4/Factory | Entered Waste 25120 | -4/Waste | Identified exit to Factory 25127 | -4/Waste | Spotted C-40 Crusher 25129 | -4/Waste | Spotted C-40 Crusher 25135 | -4/Waste | Spotted C-40 Crusher 25161 | -4/Waste | Spotted C-40 Crusher 25161 | -4/Waste | Spotted C-40 Crusher 25163 | -4/Waste | Spotted C-40 Crusher 25256 | -4/Waste | Warlord forces began an assault 25260 | -4/Waste | Entered Factory 25860 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 25920 | -4/Factory | Repaired Broken Cmb. Linear Gravjet? 25934 | -4/Factory | Fabricated Cmb. Linear Gravjet? 26059 | -4/Factory | Local fabrication network quarantined 26072 | -4/Factory | Repaired Mic. Fission Core 26488 | -4/Factory | Discovered new exit (range 5) 26490 | -4/Factory | Identified exit to Research 26802 | -4/Factory | Entered Upper Caves 26809 | -4/Upper Caves | Identified exit to Upper Caves 27294 | -4/Upper Caves | Entered another Upper Caves area 27438 | -4/Upper Caves | Identified exit to Warlord 27501 | -4/Upper Caves | Entered Warlord 27603 | -4/Warlord | Opened Warlord's prototype stash 27608 | -4/Warlord | Found Prototype Hackware 27608 | -4/Warlord | Identified Ghost Barrier 27614 | -4/Warlord | Found Prototype Processor 27768 | -4/Warlord | Discovered new exit (range 14) 27780 | -4/Warlord | Identified exit to Proximity Caves 27800 | -4/Warlord | Entered Proximity Caves 27800 | -3/Proximity Caves | Accompanied by 3 allies 28244 | -3/Proximity Caves | Discovered exit to Research (range 7) 28276 | -3/Proximity Caves | Entered Research 28276 | -3/Research | Evolved 2 slots: Utility x2 28279 | -3/Research | Loaded intel: 17 terminal locations 28351 | -3/Research | Fabricated Exp. Sensor Array (x1) 28386 | -3/Research | Fabricated Exp. Sensor Array (x1) 28799 | -3/Research | Identified exit to Quarantine 28908 | -3/Research | Spotted B-90 Cyclops 29077 | -3/Research | Local fabrication network quarantined 29092 | -3/Research | Repaired Cld. Plasma Cannon? 29287 | -3/Research | Spotted B-86 Titan 29370 | -3/Research | Repaired Cld. Aerolev Unit 29398 | -3/Research | Repaired Cld. Aerolev Unit 29417 | -3/Research | Repaired Lyr. Medium Armor Plating 29436 | -3/Research | Repaired Mic. Fission Core 29462 | -3/Research | Repaired Cmb. Linear Gravjet 29471 | -3/Research | Identified Exp. Core Analyzer 29588 | -3/Research | Found Prototype Device 29588 | -3/Research | Identified EM Dispersion Field 29635 | -3/Research | Discovered new exit (range 4) 29635 | -3/Research | Identified exit to Research 29901 | -3/Research | Entered Quarantine 29901 | -3/Quarantine | Accompanied by 1 ally 29999 | -3/Quarantine | Found Alien Artifact 29999 | -3/Quarantine | Identified Core Reset Matrix 29999 | -3/Quarantine | Used Core Reset Matrix 30003 | -3/Quarantine | Detected hypermatrix surge 30003 | -3/Quarantine | Sensed 18 artifacts in vicinity 30036 | -3/Quarantine | Found Subatomic Replicator 30078 | -3/Quarantine | Found Unknown Device 30080 | -3/Quarantine | Found Unknown Device 30083 | -3/Quarantine | Identified Antimissile System (x2) 30150 | -3/Quarantine | Cryocooling Duct disabled 30165 | -3/Quarantine | Ambient heat levels rising (+20) 30165 | -3/Quarantine | Non-combat units ordered to evacuate 30185 | -3/Quarantine | Repaired Cmb. Linear Gravjet 30213 | -3/Quarantine | Repaired Exp. Utility Shielding 30349 | -3/Quarantine | Found Unknown Device 30349 | -3/Quarantine | Identified Quantum Capacitor 30385 | -3/Quarantine | Central database locked down 30788 | -3/Quarantine | Found Unknown Device 30788 | -3/Quarantine | Identified Launcher Loader 30818 | -3/Quarantine | Found Prototype Device 30818 | -3/Quarantine | Identified Exp. Focal Shield 30959 | -3/Quarantine | Repaired Broken Exp. Sensor Array 31002 | -3/Quarantine | Entered Research 31002 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 31196 | -2/Research | Fabricated Exp. Force Field? 31281 | -2/Research | Identified exit to Testing 31287 | -2/Research | Spotted B-90 Cyclops 31471 | -2/Research | Fabricated Femtoactuators (x1) 31502 | -2/Research | Local fabrication network quarantined 31682 | -2/Research | Found Exp. Melee Analysis Suite 31881 | -2/Research | Repaired Lyr. Medium Armor Plating 31998 | -2/Research | Repaired Exp. Utility Shielding? 32200 | -2/Research | Repaired Cld. Antigrav System 32410 | -2/Research | Entered Testing 32414 | -2/Testing | Identified exit to Access 32476 | -2/Testing | Repaired Cld. Aerolev Unit 32507 | -2/Testing | Found System Mapper 32650 | -2/Testing | Fabricated Exp. Armor Integrity Analyzer? 32693 | -2/Testing | Fabricated Exp. Phase Shifter? 32725 | -2/Testing | Fabricated Adv. Powered Armor (x1) 32783 | -2/Testing | Spotted PG-Z1ZGAOW9YX 32884 | -2/Testing | Garrison activated, responded to threat 33088 | -2/Testing | Fabricated Cmb. Linear Gravjet (x2) 33154 | -2/Testing | Found Prototype Protection 33274 | -2/Testing | Identified SHELL Armor 33277 | -2/Testing | Spotted Fortress 33320 | -2/Testing | Discovered new exit (range 5) 33321 | -2/Testing | Identified exit to Section 7 33383 | -2/Testing | Entered Section 7 33384 | -2/Section 7 | Sensed 18 artifacts in vicinity 33862 | -2/Section 7 | Discovered exit to Access (range 13) 34335 | -2/Section 7 | Found Spacefold Activator 35004 | -2/Section 7 | Spotted S7 Guard 35006 | -2/Section 7 | Found Integrated Heat Negator 35015 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Heat Negator 35016 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 35018 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 35171 | -2/Section 7 | Repaired Graviton Reactor? 35669 | -2/Section 7 | Spotted B-99 Colossus 35714 | -2/Section 7 | Found LRC Matter Compressor 35714 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 35717 | -2/Section 7 | Found LRC Storage 35717 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 35719 | -2/Section 7 | Found LRC Energy Well 35719 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 35807 | -2/Section 7 | Found Integrity Redistributor 35807 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-36) 35813 | -2/Section 7 | Found Integrity Redistributor 35816 | -2/Section 7 | Found Integrity Redistributor 35847 | -2/Section 7 | Found Transdimensional Reconstructor 35867 | -2/Section 7 | Found Matter Drive 36007 | -2/Section 7 | Entered Access 36007 | -1/Access | Evolved 2 slots: Utility x2 36150 | -1/Access | Spotted B-99 Colossus 36151 | -1/Access | Identified exit to Command 36468 | -1/Access | Fabricated Exp. Melee Analysis Suite (x1) 36493 | -1/Access | Fabricated Exp. Utility Shielding (x1) 36512 | -1/Access | Fabricated Mni. Fusion Reactor (x1) 36543 | -1/Access | Fabricated Mni. Fusion Reactor (x1) 36583 | -1/Access | Fabricated Cld. Linear Gravjet (x1) 36630 | -1/Access | Fabricated Exp. Utility Shielding (x1) 36883 | -1/Access | Build established: Wizard-Sprinter 37082 | -1/Access | Repaired Exp. Utility Shielding 37159 | -1/Access | Repaired Cmb. Linear Gravjet 37292 | -1/Access | Local fabrication network quarantined 37495 | -1/Access | Entered Command 37569 | -1/Command | Repaired Cmb. Linear Gravjet 37596 | -1/Command | Repaired Exp. Utility Shielding 37715 | -1/Command | Spotted B-99 Colossus 37773 | -1/Command | Repaired Exp. Utility Shielding 37841 | -1/Command | Destroyed 7 combat bots 37935 | -1/Command | Spotted M Guard 37949 | -1/Command | Crushed by falling debris 37966 | -1/Command | Met MAIN.C 37970 | -1/Command | 0b10 Conduit disabled 38157 | -1/Command | Build established: Machinist-Mutant 38183 | -1/Command | Destroyed MAIN.C Shell 38184 | -1/Command | MAIN.C activated Command garrisons 38198 | -1/Command | Spotted Combat Programmer 38200 | -1/Command | Spotted Combat Programmer 38205 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-122) 38223 | -1/Command | Spotted M Guard 38273 | -1/Command | Spotted B-99 Colossus 38311 | -1/Command | Discovered new exit (range 7) 38316 | *** | Heading to fleet! Last Messages --------------- 38290_ C-30 ARC bursts open, deploying its payload. 38290_ H-88 Terminator unfolds itself. 38291_ Slug penetrates Wall. 38291_ Slug penetrates H-88 Terminator. 38291_ Spacefolded through Wall. 38291_ Slug penetrates Wall. 38292_ Penetrated by Slug. 38292_ Slug penetrates G-73 Enforcer. 38293_ Slug penetrates Wall. 38293_ Penetrated by Slug. 38294_ Exp. Utility Shielding destroyed. 38296_ EMDS Slug penetrates Wall. 38297_ System corrupted: Substantial component data lost. 38298_ EMDS Slug penetrates Wall. 38300_ EMDS Slug penetrates R-10 Processor. 38303_ P-80 Master resets R-10 Processor, system corruption cleaned. 38309_ Quantum Router disabled. 38311_ EXIT=FOUND 38312_ System corrupted: Matter fused (-6). 38315_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????# ???? ??????????????????????? | | ????????????????# ???? ????????????????????? | | ???????????????? """" ???????????????????? | | ????????????????# """" ???????????????????? | | ????????????????# ????????????????????? | | ????????????????# ?????????????????????? | | ????????????????# ??????????????????????? | | ????????????????# ???????????????????????? | | ????????????????# #???????????????????????? | | ?????###????????# #???????????????????????? | | ????? ????????# #???????????????????????? | | ????? ????????# R #???????????????????????? | | ????? ?######## g #???????????????????????? | | ????? ?? #???????????????????????? | | ?????# #????????# bg +???????????????????????? | | ?????# #??#######/####s #???????????????????????? | | ?????# #??# ! ##pp#???????????????????????# | | ?????# #??# ## p#??????????????????????## | | ?????# #??# "" ## #???????????????########" | | ?????# #??# """"## M###?????????????#"" """ | | ?????# #??# """## ss#?????????????#"" | | ?????# #??# = "" ## @ #?????????????#"" | | ?????# #### ## #?????????????#"""" | | ?????# / #######?????????????#" | | ?????# ##############???????????????????#"" """ | | ###### #???????????????????????????????##" """" | | " #????????????????????#######???##" " """" | | + #????????????????????? #???# " " | | # ##????????????????????= #???##" " | | ?# "#????????????????????? #????#" """""" | | ??# ##????????????????????? #???### " | | ???# ##?????????????????????? #?### " | | ????# "#?????????????????????? !## " " | | ?????# ##???????# #######+##"##"##""" | | ####?# ##???????# = | | # "#???????# = " | | # ##???????# % *% | | "" / #????????# ##### ""##### | | T"" # #??????????????????# ""#???# = | | "" # #??????????????????# ""#???# " | | " #??????????????????# T#???######### | | # #??????????????????# ""#???????????# | | # #??????????????????# ""#???????????# | | ####?# #??????????????????# ""#???????????? | | ?????# #??????????????????# ###?????????? | | ?????# #??????????????????# *% ""#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 61 Energy Capacity 1010 Matter Stores 425 Matter Capacity 425 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 22 Armor Coverage 900 Resistance: TH 10 Resistance: EM 75 Utility Shielding 90 Reclamation Efficiency 25 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 92 Melee Accuracy 24 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 1 Offensive Hacking 89 Defensive Hacking 50 Item Schematics ----------------- Exp. Utility Shielding | -3/Quarantine | Hacked Adv. Powered Armor | -3/Quarantine | Hacked Exp. Phase Shifter | -3/Quarantine | Hacked Exp. Force Field | -3/Quarantine | Hacked Exp. Armor Integrity Analyzer | -3/Quarantine | Hacked Cld. Linear Gravjet | -3/Quarantine | Hacked Cmb. Antigrav System | -3/Quarantine | Hacked Plasma Lance | -3/Quarantine | Hacked Mni. Fusion Reactor | -3/Quarantine | Hacked Cmb. Linear Gravjet | -3/Quarantine | Scanalyzed EM Dispersion Field | -3/Quarantine | Scanalyzed Exp. Sensor Array | -3/Quarantine | Scanalyzed Exp. Melee Analysis Suite | -3/Quarantine | Hacked Exp. Actuator Array | -3/Quarantine | Hacked Femtoactuators | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Cld. Aerolev Unit | x1 | -7/Factory Cmb. Airjet | x2 | -7/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Cld. Aerolev Unit | x1 | -6/Factory Cld. Aerolev Unit | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Lrn. Sensor Array | x1 | -6/Factory Exp. Transmission Jammer | x1 | -6/Factory Exp. Utility Shielding | x1 | -6/Factory Cmb. Gravmag System | x2 | -5/Factory Plasma Sword | x1 | -5/Factory Plasma Lance | x1 | -5/Factory Plasma Lance | x1 | -5/Factory Exp. Signal Interpreter | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Cmb. Antigrav System | x2 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Cmb. Linear Gravjet | x2 | -4/Factory Cmb. Linear Gravjet | x2 | -4/Factory Exp. Sensor Array | x1 | -3/Research Exp. Sensor Array | x1 | -3/Research Exp. Force Field | x1 | -2/Research Femtoactuators | x1 | -2/Research Exp. Armor Integrity Analyzer | x1 | -2/Testing Exp. Phase Shifter | x1 | -2/Testing Adv. Powered Armor | x1 | -2/Testing Cmb. Linear Gravjet | x2 | -2/Testing Exp. Melee Analysis Suite | x1 | -1/Access Exp. Utility Shielding | x1 | -1/Access Mni. Fusion Reactor | x1 | -1/Access Mni. Fusion Reactor | x1 | -1/Access Cld. Linear Gravjet | x1 | -1/Access Exp. Utility Shielding | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Dimensional Node Initializer Core Reset Matrix Spacefold Activator Subatomic Replicator Integrated Heat Negator LRC Matter Compressor LRC Storage LRC Energy Well Integrity Redistributor Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed ControlTargetChronowheel Manual? 0 Play Time 06:58:07 Cumulative 1101.1 hours Start 2021.07.02 @ 21:41:47 End 2021.07.04 @ 11:55:26 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 825 Rogue 785 Adventurer 40 Explorer 0 Win Type 2 Total 124 Types 61/4/37/2/1/4/13/1/1 Lore% 93 Gallery% 97 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e1ad6c9-fc54-4db2-b988-e3ccb489cd6c