Cogmind - Beta 12 *** ADVENTURER MODE // 2024.01.02 @ 01:24:11 Player: Occam Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (211) 211 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 686 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 89/100 System Corruption 1% Temperature Cool (31) Movement Core (400) Ox7 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (15) --- Ion Engine Light Treads Compact Wheel Armored Wheel VTOL Module VTOL Module VTOL Module VTOL Module Heat Sink Small Storage Unit High-capacity Matter Pod (200) Structural Scanner ECM Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Compact Wheel Compact Wheel Armored Wheel VTOL Module VTOL Module VTOL Module VTOL Module Heat Sink Small Storage Unit Large Matter Pod ECM Suite Medium Laser Particle Gun [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 3 8 2 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 1 1 . Leg . | . . . Wheel 2 | 1 1 . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device 1 | 1 . . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | . 4 2 Energy Gun 5 | . 3 2 Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 98 90 Engine 13 | . 13 13 Treads 13 | . 13 12 Wheel 13 | . 14 13 Device 13 | . 14 11 Storage 14 | . 14 14 Energy Gun 13 | . 13 13 Ballistic Gun 12 | . 12 13 Naked Turns . | . . . Heaviest Build 31 | 15 31 31 Greatest Support 20 | 20 20 12 Greatest Overweight (x) 7 | 1 2 7 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 8 12 15 Most Carried 15 | 8 15 15 Average Carried 9 | 5 8 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 4 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 750 | 209 538 3 Remotely . | . . . Salvage Created 336 | 27 296 13 Parts 30 | 4 25 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 8 | . 8 . Guns 8 | . 8 . Classes Destroyed 5 | 1 3 1 Worker 1 | . . 1 Tunneler 3 | 2 1 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 2 | . 2 . Best Kill Streak 3 | 1 3 1 Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 948 | . 192 756 Core 270 | . 32 238 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 38 | 4 28 6 Largest 2 | 2 2 2 Hottest 115 | 70 85 115 Shots Fired 71 | 8 53 10 Gun 71 | 8 53 10 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 31 | 4 25 2 Thermal 40 | 4 28 8 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | 3 16 5 Robot Miss Streak 4 | 1 4 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 45 | 4 34 7 Core Hits 22 | 2 17 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 7 | 1 5 1 Burn 7 | 1 5 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 624 | 49 458 117 Guns 624 | 49 458 117 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 201 | 23 165 13 Thermal 423 | 26 293 104 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Message Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 106 | 38 60 106 Average Temperature 23 | 14 19 45 Received Heat Transfer 39 | . 39 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | 1 5 . Heat Transferred 1702 | 148 1221 333 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 246 | 10 246 48 Initial 28 | . 5 28 Average 94 | 5 113 28 Maximum Alert Level 1 | . 1 . Low Security (%) 81 | 100 76 100 Level 1 18 | . 23 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 14 16 Peak Tracking Total 8 | . 4 8 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 8 | . 8 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 25 . Successful 14 | . 14 . Failed 11 | . 11 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 21 | . 21 . Terminals 22 | . 22 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Robot Analysis 4 | . 4 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Recyclers 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total 4 | . 4 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 1004 | 66 796 142 Spaces Moved 750 | 41 607 102 Core 1 | . . 1 Treads 13 | . 13 . Legs 38 | 38 . . Wheels 698 | 3 594 101 Hover . | . . . Flight . | . . . Fastest Speed 95 | 95 95 120 Average Speed 113 | 118 111 122 Slowest Speed 400 | 120 240 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 43 | 3 99 29 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 831 | 51 670 110 Wait 11 | . 11 . Move 748 | 40 606 102 Hop . | . . . Pick Up 13 | . 13 . Fast Attach 5 | 1 4 . Attach 5 | 2 1 2 Detach 2 | 2 . . Swap 3 | . 3 . Drop 6 | 2 4 . Fire 38 | 4 28 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 67 | -11/Junkyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 13) 744 | -10/Materials | Discovered new exit (range 11) 863 | -10/Materials | Entered Mines 867 | -10/Mines | Discovered new exit (range 9) 930 | -10/Mines | Assembled infested the area 978 | -10/Mines | Core integrity fell below 50% 995 | -10/Mines | Core integrity fell below 20% 1006 | -10/Mines | Crushed by falling debris 1006 | -10/Mines | Smashed by cave-in Last Messages --------------- 00989_ D-53 Grenadier suffers critical hit (Burn). 00989_ Lgt. Treads destroyed. 00990_ Ion Engine destroyed. 00990_ Assault Rifle destroyed. 00993_ D-53 Grenadier overheating. 00994_ D-53 Grenadier heat damages Launcher Guidance Computer. 00994_ D-53 Grenadier overheating. 00996_ Med. Laser destroyed. 00996_ Arm. Wheel destroyed. 00997_ D-53 Grenadier overheating. 00998_ D-53 Grenadier heat spikes uncontrollably. 00998_ D-53 Grenadier overheating. 01002_ D-53 Grenadier heat spikes uncontrollably. 01002_ D-53 Grenadier overheating. 01003_ D-53 Grenadier heat damages Mni. Grenade Launcher, Lgt. Deuterium Engine. 01003_ D-53 Grenadier shuts down. 01003_ D-53 Grenadier critical meltdown. 01006_ The unstable cave ceiling collapses. 01006_ Crushed by falling debris. 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