Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.01 @ 12:01:17 Player: Marlyn Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (88) 440 Value Destroyed (2636) 2636 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 6148 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Advanced Terrain Scan Processor Improved Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Matter Pod (150) Advanced Signal Interpreter Target Analyzer Improved Utility Shielding Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Transmission Jammer Improved Utility Shielding > --- WEAPON ----------- Improved Heavy Machine Gun Spear > --- INVENTORY -------- Large Matter Pod Seismic Detector Target Analyzer Hardened Medium Armor Plating Drone Bay Flak Gun Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Katana [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Maul Slashing Weapon Mining Claw Piercing Weapon Spear Build | -11 -10 -10 -8 -7 -6 ------- Run | Jun Mat Sub Mat Fac Fac Slots Evolved 8 | . . . 4 2 2 Power . | . . . . . . Propulsion 3 | . . . 2 . 1 Utility 5 | . . . 2 2 1 Weapon . | . . . . . . Parts Attached 160 | 2 15 19 21 51 52 Power 13 | . 3 4 2 1 3 Engine 8 | . 3 4 1 . . Core 5 | . . . 1 1 3 Reactor . | . . . . . . Propulsion 53 | . 8 4 4 18 19 Treads 14 | . 3 1 . 3 7 Leg 2 | . . . 1 1 . Wheel 29 | . 5 3 3 13 5 Hover 7 | . . . . . 7 Flight 1 | . . . . 1 . Utility 57 | 1 2 6 10 19 19 Device 30 | 1 1 3 4 11 10 Storage 2 | . 1 . 1 . . Processor 6 | . . . . 2 4 Hackware . | . . . . . . Protection 19 | . . 3 5 6 5 Artifact . | . . . . . . Weapon 37 | 1 2 5 5 13 11 Energy Gun 7 | 1 . 3 1 . 2 Energy Cannon 2 | . . . 2 . . Ballistic Gun 16 | . 1 1 1 8 5 Ballistic Cannon 2 | . . 1 . 1 . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 4 | . . . 1 3 . Slashing Weapon 3 | . 1 . . . 2 Piercing Weapon 2 | . . . . 1 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Corrupted Parts 3 | . . . . . 3 System Corruption 15 | . . . . . 15 Parts Lost 48 | . 6 2 10 9 21 Power 6 | . 2 . 1 1 2 Propulsion 18 | . 3 1 2 3 9 Utility 13 | . . 1 4 4 4 Weapon 11 | . 1 . 3 1 6 Highest Loss Streak 8 | . 2 1 8 5 8 To Critical Strikes 1 | . 1 . . . . Average Slot Usage (%) 83 | . 92 84 71 87 80 Engine 3 | . 13 13 3 . . Core 4 | . . . 3 6 5 Treads 5 | . 10 9 . 5 4 Wheel 13 | . 12 16 17 13 11 Hover 1 | . . . . . 5 Device 13 | . 14 1 5 19 16 Storage 6 | . 14 1 8 7 5 Processor 7 | . . . . 10 13 Protection 6 | . . 12 13 4 4 Energy Gun 2 | . 7 9 . . . Ballistic Gun 7 | . 11 9 3 10 2 Ballistic Cannon 2 | . . 8 3 . 2 Slashing Weapon 1 | . 6 . . . . Piercing Weapon 1 | . . . . 1 4 Naked Turns . | . . . . . . Heaviest Build 44 | 13 28 34 44 35 39 Greatest Support 60 | 20 40 40 52 60 52 Greatest Overweight (x) 9 | . 9 1 1 2 8 Average Overweight (x) . | . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 10 10 10 Average Capacity 9 | 8 14 5 9 10 9 Most Carried 15 | 7 15 15 10 10 10 Average Carried 8 | 6 11 5 7 9 9 Final Capacity 15 | 8 15 5 10 10 5 Final Carried 14 | 7 14 5 10 10 5 Class Distribution -------------------- 43% | Mutant 39% | Scavenger-Mutant 8% | Scavenger-Skirmisher 7% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -8 -7 -6 ----------- Run | Jun Mat Sub Mat Fac Fac Matter Collected 2859 | 235 229 230 521 969 675 Remotely . | . . . . . . Salvage Created 3512 | 108 629 233 694 1095 753 Parts 183 | 7 35 19 28 46 48 Haulers Intercepted . | . . . . . . Recyclers Shooed 8 | 1 3 . 2 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -6 ------- Run | Jun Mat Sub Mat Fac Fac Combat Hostiles Destroyed 60 | . 14 6 13 13 14 Melee 23 | . 6 . 3 2 12 Guns 29 | . 8 6 4 10 1 Cannons 3 | . . . 3 . . AOE 1 | . . . . 1 . Classes Destroyed 12 | 2 4 1 1 3 1 Worker 2 | . 2 . . . . Builder 9 | . 3 . 1 4 1 Tunneler 2 | 1 . . . 1 . Recycler 12 | 1 1 . 2 8 . Watcher 3 | . . . . . 3 Swarmer 17 | . 6 . 3 4 4 Grunt 21 | . 8 . 9 4 . Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 6 | . . . 1 1 4 Programmer 8 | . . . . 2 6 Subdweller 6 | . . 6 . . . Best Kill Streak 6 | 2 6 5 6 4 5 Combat Bots Only 6 | . 3 5 6 4 5 Max Kills in Single Turn 2 | 1 1 1 2 2 1 Gunslinging 1 | . . . . 1 . Exploded 1 | . . . . 1 . Melee 1 | . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -6 -------- Run | Jun Mat Sub Mat Fac Fac Damage Taken 7624 | . 762 719 1556 1712 2875 Core 1875 | . 152 57 469 338 859 Absorbed by Shields . | . . . . . . Redirected to Shielding 51 | . . . . . 51 Ignored by Resistances 51 | . . . . 51 . Core Remaining (%) 45 | 100 . 16 14 51 . Volleys Fired 159 | 5 38 16 43 47 10 Largest 2 | 2 2 2 2 2 1 Hottest 136 | 70 70 115 136 56 50 Shots Fired 289 | 10 76 30 66 94 13 Gun 246 | 10 76 30 29 94 7 Cannon 38 | . . . 37 . 1 Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 192 | 5 38 10 41 94 4 Thermal 88 | 5 38 20 25 . . Explosive . | . . . . . . Electromagnetic 9 | . . . . . 9 Robot Hit Streak 13 | 4 7 13 4 12 4 Robot Miss Streak 8 | 2 3 1 4 8 3 Penetration Max 1 | . . . 1 1 . Secondary Targets 3 | . 1 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 286 | 6 71 28 48 85 48 Core Hits 158 | 3 26 10 16 75 28 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed 15 | . . 1 14 . . Critical Strikes 24 | . 1 1 16 1 5 Burn 1 | . 1 . . . . Destroy 11 | . . 1 10 . . Smash 6 | . . . 6 . . Sever 3 | . . . . . 3 Impale 3 | . . . . 1 2 Melee Attacks 164 | . 34 . 18 29 83 Impact 25 | . . . 18 7 . Slashing 63 | . 34 . . . 29 Piercing 76 | . . . . 22 54 Sneak Attacks 15 | . 7 . 1 7 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6959 | 77 1286 417 1400 2233 1546 Guns 3006 | 77 630 417 298 1496 88 Cannons 529 | . . . 510 . 19 Explosions 247 | . . . . 97 150 Melee 3153 | . 656 . 581 640 1276 Ramming 24 | . . . 11 . 13 Kinetic 2466 | 40 304 129 453 1496 44 Thermal 1103 | 37 326 288 355 97 . Explosive . | . . . . . . Electromagnetic 213 | . . . . . 213 Impact 581 | . . . 581 . . Slashing 1422 | . 656 . . . 766 Piercing 1150 | . . . . 640 510 Highest Corruption 22 | . . . . 5 22 Average Corruption 4 | . . . . 3 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 67 | . . . . 35 32 Message Errors 13 | . . . . 8 5 Matter Fused 19 | . . . . 9 10 Heat Flow Errors 12 | . . . . 10 2 Energy Discharges 4 | . . . . 3 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 9 | . . . . 3 6 Data Loss (major) 4 | . . . . 1 3 Misfires 2 | . . . . . 2 Alerts 2 | . . . . 1 1 Misdirections 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 543 | . 48 . 267 211 17 Projectiles 5 | . . . 5 . . Explosions 21 | . . . . 21 . Melee 517 | . 48 . 262 190 17 Knockbacks 15 | . . . 15 . . Impact 7 | . . . 7 . . Kinetic 8 | . . . 8 . . Secondary . | . . . . . . Self-Inflicted Damage 90 | . . . 5 63 22 Shots 2 | . . . . 1 1 Rammed 7 | . . . 3 1 3 Targets Rammed 7 | . . . 3 1 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 570 | 36 317 399 570 239 189 Average Temperature 141 | 16 117 123 180 113 69 Received Heat Transfer 2868 | . 321 960 792 261 534 Effects 13 | . . 4 9 . . Shutdowns 4 | . . 1 3 . . Energy Bleed 3 | . . 1 2 . . Interference 4 | . . 2 2 . . Damage (minor) 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 5 | . . . 3 . 2 Impact Corruptions 9 | . . . 9 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 5 2 . . . Heat Transferred 2529 | 111 1036 703 629 50 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -8 -7 -6 ------- Run | Jun Mat Sub Mat Fac Fac Peak Influence 567 | 10 243 . 278 567 269 Initial 147 | . 6 . . 69 147 Average 189 | 7 119 . 132 286 125 Maximum Alert Level 2 | . 1 . 1 2 1 Low Security (%) 65 | 100 88 . 86 26 95 Level 1 25 | . 11 . 13 50 4 Level 2 9 | . . . . 22 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . 3 . 4 7 5 Investigation 6 | . 2 . 1 3 . Extermination 4 | . . . . 1 3 Reinforcement 7 | . 1 . 2 2 2 Assault . | . . . . . . Garrison 2 | . . . 1 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -6 --------- Run | Jun Mat Sub Mat Fac Fac Distress Signals 5 | . 2 . 3 . . Communications Jammed 10 | . . . . . 10 Distress Signals 9 | . . . . . 9 Times Spotted 93 | . 18 13 20 17 25 Peak Tracking Total 6 | . 6 6 6 4 4 Tactical Retreats 12 | . 2 . 3 3 4 Traps | -11 -10 -10 -8 -7 -6 ------- Run | Jun Mat Sub Mat Fac Fac Traps Triggered 16 | . 5 . . 5 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -6 ---------- Run | Jun Mat Sub Mat Fac Fac Machines Disabled 9 | . . . 2 7 . Max in Single Turn 6 | . . . 1 6 . Garrison Access 3 | . . . . 2 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -6 --------- Run | Jun Mat Sub Mat Fac Fac Machines Accessed 23 | . . . 2 10 11 Terminals 15 | . . . 2 7 6 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . . 1 Recycling Units 2 | . . . . 1 1 Scanalyzers . | . . . . . . Garrison Access 4 | . . . . 2 2 Total Hacks 60 | . . . 4 27 29 Successful 25 | . . . 1 10 14 Failed 35 | . . . 3 17 15 Catastrophic 9 | . . . 2 5 2 Database Lockouts . | . . . . . . Manual 40 | . . . 5 23 12 Terminals 41 | . . . 4 19 18 Fabricators 2 | . . . . . 2 Repair Stations 2 | . . . . . 2 Recycling Units 6 | . . . . 2 4 Scanalyzers . | . . . . . . Garrison Access 9 | . . . . 6 3 Terminal Hacks 9 | . . . . 5 4 Part Schematic 1 | . . . . . 1 Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . . . 1 . Terminal Index 2 | . . . . 1 1 Scanalyzer Index 1 | . . . . . 1 Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Hauler Manifests 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 14 | . . . 1 5 8 Terminals 7 | . . . 1 2 4 Track 1 | . . . . . 1 Botnet 5 | . . . 1 2 2 Operators 1 | . . . . . 1 Fabricators 2 | . . . . . 2 Report 1 | . . . . . 1 Haulers 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 3 | . . . . 1 2 Monitor 1 | . . . . . 1 Recyclers 1 | . . . . . 1 Tunnel 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Jam 2 | . . . . 2 . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . . . 3 9 8 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 ------------ Run | Jun Mat Sub Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -6 -------- Run | Jun Mat Sub Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 4 | . . . . . 4 EXPLORE 2 | . . . . . 2 RETURN 2 | . . . . . 2 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -6 ------- Run | Jun Mat Sub Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 3 | . . . . . 3 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -10 -8 -7 -6 ------------- Run | Jun Mat Sub Mat Fac Fac Turns Passed 6277 | 41 730 821 735 2192 1758 Spaces Moved 3780 | 19 373 547 374 1345 1122 Core 11 | . 2 . . . 9 Treads 364 | . 26 116 . 129 93 Legs 88 | 19 6 . 62 1 . Wheels 2984 | . 339 431 312 1215 687 Hover 333 | . . . . . 333 Flight . | . . . . . . Fastest Speed 48 | 120 95 110 103 90 48 Average Speed 111 | 120 119 126 122 115 93 Slowest Speed 500 | 120 500 240 190 260 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 64 24 22 31 34 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 28 | . 1 . 1 7 19 Terrain Destroyed 93 | . 1 . 10 63 19 Melee 28 | . 1 . 1 7 19 Projectile 10 | . . . 9 1 . AOE 55 | . . . . 55 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -6 --------- Run | Jun Mat Sub Mat Fac Fac Total 5253 | 26 506 656 544 1835 1686 Wait 830 | . 39 31 71 311 378 Move 3775 | 18 372 546 373 1344 1122 Hop . | . . . . . . Pick Up 58 | 1 8 6 11 19 13 Fast Attach 79 | 1 6 10 12 18 32 Attach 29 | . 4 7 5 6 7 Detach 13 | . . 5 1 3 4 Swap 52 | 1 5 2 4 27 13 Drop 80 | . . 26 3 30 21 Fire 159 | 5 38 16 43 47 10 Melee 164 | . 34 . 18 29 83 Ram 6 | . . . 3 . 3 Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 7 | . . 7 . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 3) 42 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 11) 510 | -10/Materials | Discovered new exit (range 16) 615 | -10/Materials | Discovered new exit (range 15) 697 | -10/Materials | Discovered new exit (range 7) 707 | -10/Materials | Core integrity fell below 50% 772 | -10/Materials | Entered Subcaves 990 | -10/Subcaves | Ambushed by swarm of Subdwellers 998 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 998 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1042 | -10/Subcaves | Core integrity fell below 20% 1431 | -10/Subcaves | Build established: Subdweller-Mutant 1554 | -10/Subcaves | Disturbed a concealed Subdweller 1579 | -10/Subcaves | Discovered new exit (range 14) 1593 | -10/Subcaves | Entered Materials 1593 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1626 | -8/Materials | Garrison activated, responded to threat 1939 | -8/Materials | Core integrity fell below 50% 1969 | -8/Materials | Core integrity fell below 20% 1973 | -8/Materials | Lost 8 parts (1p2n3u2w) 2284 | -8/Materials | Discovered new exit (range 3) 2328 | -8/Materials | Entered Factory 2328 | -7/Factory | Evolved 2 slots: Utility x2 2354 | -7/Factory | Build established: Scavenger-Mutant 2793 | -7/Factory | Garrison activated, responded to threat 2850 | -7/Factory | Lost 5 parts (1p1n3u) 3471 | -7/Factory | Build established: Scavenger-Skirmisher 3997 | -7/Factory | Build established: Scavenger-Mutant 4460 | -7/Factory | Discovered new exit (range 15) 4488 | -7/Factory | Identified exit to Lower Caves 4520 | -7/Factory | Entered another Factory area 4520 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4771 | -6/Factory | Spotted B-75 Beast 4961 | -6/Factory | Build established: Mutant 5699 | -6/Factory | Discovered new exit (range 14) 5795 | -6/Factory | Discovered new exit (range 51) 5877 | -6/Factory | Build established: Scavenger-Mutant 5964 | -6/Factory | Core integrity fell below 50% 5995 | -6/Factory | Lost 8 parts (1p2n3u2w) 6166 | -6/Factory | Core integrity fell below 20% 6177 | -6/Factory | System corruption reached 10% 6216 | -6/Factory | Build established: Mutant 6232 | -6/Factory | Lost 3 parts (2n1w) 6278 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06219_ Acquired Adv. Melee Analysis Suite. 06222_ System corrupted: Component data lost. 06222_ Acquired Adv. Visual Processing Unit. 06231_ Acquired Adv. Melee Analysis Suite. 06237_ Acquired 30 matter. 06242_ System corrupted: Nuclear Core rejected. 06242_ Shock Rifle destroyed. 06243_ Acquired Katana. 06250_ Destroyed Shock Rifle. 06255_ P-60 Hacker destroyed. 06259_ Acquired 10 matter. 06260_ System corrupted: Component data lost. 06272_ Connecting with Repair Station... 06272_ Triggered Ambush Trap. 06272_ L-41 Fighter emerges from a hatch in the floor. 06272_ S-27 Virus emerges from a hatch in the floor. 06273_ Gravmag System destroyed. 06275_ Katana destroyed. 06276_ System corrupted: Component data lost. 06276_ Slammed into L-41 Fighter. 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""" | | ????????????????????????""" | | ????????????????????????""" | | ??????????????????????? ? | | ?????????????????????????"" | | ?????????????????????????"? | | ????????????????????????""? | | ??????????????????????????? | | ???????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 800 Resistance: EM 15 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 16 Recoil Reduction 2 Item Schematics ----------------- Nuclear Pulse Array | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaCoolantReconstructor Manual? 0 Play Time 01:31:35 Cumulative 122.9 hours Start 2023.10.01 @ 00:42:26 End 2023.10.01 @ 12:01:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 62 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 9b7a75d3-ae27-4943-8fea-0435ed65bfa7