Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.11 @ 09:48:40 // Winter2019/RPGLIKE Player: Kiks Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (1300) 1300 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3171 Bonus ------- Follower Combat Kills 25 Friendly Fire -14 Cogmind --------- Core Integrity 415/600 Matter 300/300 Energy 525/525 System Corruption 0% Temperature Cool (0) Movement Walking (126) Location -9/Exiles Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Improved Aluminum Leg Titanium Leg Titanium Leg > --- UTILITY (2) ------ High-capacity Battery Improved Terrain Scanner > --- WEAPON (5) ------- Spread Laser Spread Laser Spread Laser Spread Laser Spread Laser > --- INVENTORY (4) ---- Deuterium Engine Improved Heat Sink Targeting Computer Beamcaster Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Battery Improved Terrain Scanner > --- WEAPON ----------- Spread Laser Spread Laser Spread Laser Spread Laser Spread Laser > --- INVENTORY -------- Protomatter Deuterium Engine Targeting Computer Beamcaster [Rating: 26] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility High-capacity Battery Device Improved Terrain Scanner Storage High-capacity Battery Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 7 | 3 . . 4 . . Power . | . . . . . . Propulsion 2 | 1 . . 1 . . Utility 1 | 1 . . . . . Weapon 4 | 1 . . 3 . . Parts Attached 21 | 7 3 4 7 . . Power 3 | 1 . 1 1 . . Engine 2 | 1 . . 1 . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 5 | 2 . . 3 . . Treads . | . . . . . . Leg 5 | 2 . . 3 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 2 1 3 . . . Device 4 | 1 . 3 . . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 2 . 3 . . Energy Gun 5 | . 2 . 3 . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 100 99 98 100 100 Engine 10 | . 14 8 8 9 9 Core 1 | . . 5 1 . . Leg 26 | . 28 28 24 27 27 Device 11 | . 14 13 10 9 9 Storage 11 | . 14 14 10 9 9 Energy Gun 30 | . 2 28 43 45 45 Ballistic Gun 6 | . 25 . . . . Naked Turns . | . . . . . . Heaviest Build 29 | 12 16 16 29 29 29 Greatest Support 47 | 20 20 20 47 47 47 Greatest Overweight (x) 1 | . . . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 3 | 2 4 4 4 4 4 Most Carried 4 | . 4 4 4 4 4 Average Carried 3 | . 2 4 3 3 4 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | . 4 4 4 4 4 Class Distribution -------------------- 50% | Gunner 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 883 | 418 355 30 80 . . Remotely 556 | 171 355 30 . . . Salvage Created 1835 | 198 504 281 486 366 . Parts 133 | 14 34 26 36 23 . Haulers Intercepted 5 | . 1 . 4 . . Recyclers Shooed 3 | . 1 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 48 | . 6 2 16 24 . Guns 48 | . 6 2 16 24 . Classes Destroyed 13 | 3 4 1 3 2 . Worker 9 | 1 1 3 2 2 . Builder 5 | . . 3 . 2 . Tunneler 7 | 4 1 2 . . . Hauler 5 | . 1 . 4 . . Recycler 6 | 1 2 2 1 . . Watcher 5 | . 3 . 2 . . Swarmer 10 | . 2 . 4 4 . Grunt 17 | . 4 2 7 4 . Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 5 | . . . 3 2 . Demolisher 1 | . . . . 1 . Assembled 13 | . . . . 13 . Best Kill Streak 9 | 3 3 5 5 9 . Combat Bots Only 9 | . 2 2 4 9 . Max Kills in Single Turn 3 | 1 1 1 3 3 . Gunslinging 2 | . . . 2 2 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 134 | . 51 3 27 53 . Missed 43 | . 16 1 10 16 . Damage Taken 914 | . 381 22 159 352 . Core 725 | . 298 17 129 281 . Absorbed by Shields . | . . . . . . Redirected to Core 581 | . 256 17 92 216 . Ignored by Resistances 273 | . 116 6 48 103 . Core Remaining (%) 92 | 100 . 85 . . . Volleys Fired 126 | 12 48 17 27 22 . Largest 5 | 2 2 2 5 5 . Hottest 325 | 40 130 130 325 325 . Shots Fired 369 | 24 96 34 105 110 . Gun 369 | 24 96 34 105 110 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 116 | 24 92 . . . . Thermal 253 | . 4 34 105 110 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 30 | 8 12 12 15 30 . Robot Miss Streak 7 | 1 3 7 6 6 . Penetration Max . | . . . . . . Secondary Targets 16 | . . . 5 11 . Max Gunslinging Chain 3 | . . . 3 2 . Shots Hit Robots 258 | 19 66 30 72 71 . Core Hits 309 | 7 26 43 103 130 . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3879 | 243 882 394 1152 1208 . Guns 3879 | 243 882 394 1152 1208 . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1062 | 243 819 . . . . Thermal 2817 | . 63 394 1152 1208 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 334 | . 69 273 264 334 . Average Temperature 87 | . 17 93 72 117 . Received Heat Transfer 461 | . 213 15 102 131 . Effects 3 | . . . 1 2 . Energy Bleed 3 | . . . 1 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 1 3 . . Heat Transferred 3510 | . 70 480 1435 1525 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Peak Influence 307 | 30 200 78 307 180 . Initial 16 | . 16 1 1 . . Average 55 | 10 50 25 100 55 . Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 96 | 100 96 100 89 100 . Level 1 3 | . 3 . 10 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . 1 1 . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 13 2 19 23 . Peak Tracking Total 8 | . 3 2 3 8 . Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 3 | . 2 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 12 | . 5 . 3 . 4 Terminals 8 | . 5 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 77 | . 14 . 14 . 49 Successful 63 | . 7 . 7 . 49 Failed 14 | . 7 . 7 . . Catastrophic 4 | . 2 . 2 . . Database Lockouts . | . . . . . . Manual 26 | . 12 . 14 . . Terminals 28 | . 14 . 14 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 55 | . 2 . 4 . 49 Record 49 | . . . . . 49 Branch Access Points 2 | . 1 . 1 . . Unreport Threat 4 | . 1 . 3 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 5 . 3 . . Terminals 8 | . 5 . 3 . . Botnet 8 | . 5 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 5 . 3 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 3 | . . 2 . 1 . Largest Group 2 | . . 2 2 1 1 Highest-Rated Group 42 | . . 42 42 31 31 Highest-Rated Ally 31 | . . 31 31 31 31 Total Orders . | . . . . . . Ally Attacks 19 | . . 4 12 3 . Total Damage 236 | . . 42 150 44 . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 4030 | 138 940 870 844 847 391 Spaces Moved 2812 | 83 633 648 551 587 310 Core 13 | 13 . . . . . Treads . | . . . . . . Legs 2799 | 70 633 648 551 587 310 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 126 126 Average Speed 123 | 109 120 120 128 126 126 Slowest Speed 190 | 120 120 120 190 126 126 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 69 | 6 95 99 45 95 78 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 1 1 Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 3095 | 103 718 707 622 635 310 Wait 70 | 2 13 28 12 15 . Move 2807 | 82 632 647 550 586 310 Hop . | . . . . . . Pick Up 16 | . 9 1 4 2 . Fast Attach 14 | 7 . 4 3 . . Attach 2 | . . . 2 . . Detach . | . . . . . . Swap 5 | . 3 . 2 . . Drop 17 | . 5 5 5 2 . Fire 126 | 12 48 17 27 22 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 38 | . 8 5 17 8 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 12) 10 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 10 | -11/Scrapyard | Upgraded with Utility slot (x1) 10 | -11/Scrapyard | Upgraded with Weapon slot (x1) 139 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 8) 694 | -10/Materials | Identified exit to Mines 777 | -10/Materials | Discovered new exit (range 3) 880 | -10/Materials | Discovered new exit (range 14) 1079 | -10/Materials | Entered Mines 1172 | -10/Mines | Discovered new exit (range 16) 1369 | -10/Mines | Discovered new exit (range 9) 1434 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1577 | -10/Mines | Reached level 2 1949 | -10/Mines | Entered Materials 1949 | -9/Materials | Accompanied by 2 allies 1951 | -9/Materials | Reached level 3 1954 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1986 | -9/Materials | Reached level 4 1999 | -9/Materials | Upgraded with Weapon slot (x2) 2179 | -9/Materials | Identified exit to Mines 2179 | -9/Materials | Identified exit to Storage 2289 | -9/Materials | Build established: Gunner 2319 | -9/Materials | Reached level 5 2379 | -9/Materials | Upgraded with Propulsion slot (x1) 2379 | -9/Materials | Upgraded with Weapon slot (x1) 2793 | -9/Materials | Entered Mines 2793 | -9/Mines | Accompanied by 1 ally 2794 | -9/Mines | Assembled infested the area 2797 | -9/Mines | Learned location of Zion (-6) 2862 | -9/Mines | Destroyed 8 combat bots 2951 | -9/Mines | Reached level 6 2976 | -9/Mines | Destroyed 9 combat bots 3012 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3509 | -9/Mines | Discovered new exit (range 8) 3528 | -9/Mines | Met a Derelict testing a Signal Generator 3580 | -9/Mines | Discovered new exit (range 13) 3596 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3596 | -9/Mines | Discovered new exit (range 5) 3640 | -9/Mines | Entered Exiles 3640 | -9/Exiles | Accompanied by 1 ally 3672 | -9/Exiles | Met 8R-AWN 3693 | -9/Exiles | Met EX-HEX 3743 | -9/Exiles | Met EX-DEC 3809 | -9/Exiles | Visited The Gauntlet 3969 | -9/Exiles | Met EX-BIN 4031 | -9/Exiles | Self-destructed Last Messages --------------- dares use 2.0. >>Record "HEX-082/Skeleton Box" BIN: Remotely hacking 0b10 door terminals was on our list of Nice Things to Have for a while, but too boring a project for my tastes. Good on HEX for actually putting this thing together. Also good name. ** DEC: 0b10 doors are weak, and this chip proves it. >>Record "HEX-102/Cloak of Protection" DEC: Armor with built-in cloaking technology. Or a big fat cloaking device that doubles as protection for when simply being cloaked isn't good enough. Same thing. Impressive, wish I'd thought of it. >>Record "HEX-105/Trap Reconfigurator" HEX: 0b10 trap systems are pretty poorly defended. I found that sending out a series of tuned electromagnetic waves is enough to redefine their targets. There's probably more we could do in this area. ** DEC: Like simultaneously trigger all the traps across a floor? Sounds good to me. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????#?????????????????#???????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????#???????????????????????????????????????? | | ??????????#???########??????#????????????????????? | | ??????????????#X #???????????????????????????? | | ???????????????# #??#????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #########????#??????????????? | | ???????????????# ##""""""#???????????????????? | | ???????????????# ## """#???????????????????? | | ???????????????# g @X""#???????????????????? | | ?????????????#?# ## """#???????????????????? | | ???????######### ##""""""#???????????????????? | | ???????#""""""## #########???????????????????? | | ???????#"""" ## #???????????????????????????? | | ???????#""X" #???????????????????????????? | | ???????#" #???????????????????????????? | | ???????#" ## #???????????????????????????? | | ???????#""""""## ##???#??????????????????????? | | ???????##"###### #??""""""???????????????????? | | ??????? "?????# #??""""""???????????????????? | | ???#??"""??????# #??"""""""??????????????????? | | ????#?"""?????## ###"" """"??????????????????? | | ??????????????#" """"#?????????????????? | | ??????????????#" """#?????????????????? | | ??????????????#" """#?????????????????? | | ???????#????#?#" """#?????????????????? | | #######?#?????#" """#?????????????????? | | """#???#???#" """#?????????????????? | | "" """#???????## """""????????????????? | | "" #????????# """#?????????????????? | | "" #????????#" "X" """""????????????????? | | "" "#?#???#?##" """ #?????????????????? | | ""#????????#" """""""""#?????????????????? | | "" ""????????##" ###########?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 14 Energy Capacity 525 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Levels Raised 5 | . . 1 3 1 . XP Earned 12633 | 4000 970 765 4993 1705 200 XP Spent 9970 | 4000 . . 5970 . . Upgrades 22 | 7 . . 15 . . Propulsion Slot 2 | 1 . . 1 . . Utility Slot 1 | 1 . . . . . Weapon Slot 4 | 1 . . 3 . . Heat Dissipation 9 | . . . 9 . . Inventory Capacity 4 | 4 . . . . . TH Damage % 2 | . . . 2 . . Protomatter Created 359 | . 54 33 234 38 . Integrity Restored 612 | . 155 99 248 110 . Core 540 | . 129 99 216 96 . Parts 72 | . 26 . 32 14 . Protomatter Decayed 150 | . . . 109 41 . Game ------ Seed DynamicReflectiveBoregun Manual? 0 Play Time 00:27:02 Cumulative 132.3 hours Start 2024.07.11 @ 09:14:27 End 2024.07.11 @ 09:48:40 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 94 Rogue 46 Adventurer 14 Explorer 34 Win Type - Total 19 Types 10/0/4/4/1/0/0/0/0 Lore% 71 Gallery% 69 Achievement% 77 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2353a5c-0895-4697-9647-c06d7c74ac1b