Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.31 @ 01:12:15 Player: RukoAvali Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (1754) 1754 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5604 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 72/700 Matter 290/300 Energy 290/290 System Corruption 0% Temperature Cool (348) Movement Walking (130) Location -7/Storage Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (4) ------ Lightpack 2.0 > --- WEAPON (2) ------- (None) > --- INVENTORY (24) --- Light Nuclear Core Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Large Battery (300) Large Battery (300) Large Battery (300) Component Analysis Suite Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) EM Pulse Cannon Minigun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Lightpack 2.0 Hardened Heavy Armor Plating > --- WEAPON ----------- Shock Rifle Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg Improved Titanium Leg Large Battery Large Battery Large Battery Maneuvering Thrusters Component Analysis Suite Drone Bay Drone Bay Drone Bay Drone Bay Shock Rifle EM Pulse Cannon Gauss Rifle [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Lightpack 2.0 Device Cryofiber Web Storage Lightpack 2.0 Protection Hardened Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . 2 . . . 2 2 . Power 1 | . . . . . . 1 . . Propulsion 3 | . . 2 . . . . 1 . Utility 2 | . . . . . . 1 1 . Weapon . | . . . . . . . . . Parts Attached 64 | 6 1 19 1 2 10 10 1 14 Power 11 | 1 . 2 . 1 1 2 . 4 Engine 9 | 1 . 2 . 1 . 2 . 3 Core 2 | . . . . . 1 . . 1 Reactor . | . . . . . . . . . Propulsion 23 | 2 . 7 . . 5 4 . 5 Treads . | . . . . . . . . . Leg 23 | 2 . 7 . . 5 4 . 5 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 10 | 1 1 2 . 1 . 2 1 2 Device 2 | . . 1 . . . . . 1 Storage 3 | 1 . 1 . 1 . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 5 | . 1 . . . . 2 1 1 Artifact . | . . . . . . . . . Weapon 20 | 2 . 8 1 . 4 2 . 3 Energy Gun 8 | . . 4 . . . 2 . 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 2 . 4 1 . 1 . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . . . 3 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . 2 . 1 Parts Lost 29 | . . 8 2 . 5 . . 14 Power 5 | . . . . . . . . 5 Propulsion 12 | . . 4 1 . 4 . . 3 Utility 3 | . . . . . . . . 3 Weapon 9 | . . 4 1 . 1 . . 3 Highest Loss Streak 8 | . . 6 1 . 2 . . 8 Average Slot Usage (%) 79 | . 98 84 91 79 65 88 75 77 Engine 8 | . 14 11 11 11 1 8 7 9 Core 4 | . . . . . 9 9 7 4 Leg 32 | . 28 33 37 33 26 35 30 33 Storage 11 | . 14 13 22 13 11 9 7 7 Protection 4 | . 12 5 . . . 9 6 6 Energy Gun 7 | . . 6 3 . . 17 15 13 Ballistic Gun 8 | . 28 11 17 22 2 . . . Launcher 2 | . . . . . 14 . . . Naked Turns . | . . . . . . . . . Heaviest Build 52 | 11 12 21 21 19 17 30 42 52 Greatest Support 96 | 20 20 43 40 30 45 68 68 96 Greatest Overweight (x) 2 | . . 2 . . 1 1 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 24 | 6 6 8 8 24 24 24 24 24 Average Capacity 19 | 5 6 6 8 20 24 24 24 24 Most Carried 24 | 4 4 6 6 11 12 16 21 24 Average Carried 9 | 1 2 3 4 7 6 9 17 20 Final Capacity 24 | 6 6 8 8 24 24 24 24 24 Final Carried 19 | 2 3 3 6 10 6 16 19 15 Class Distribution -------------------- 50% | Hauler-Mutant 33% | Scavenger-Mutant 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Matter Collected 1390 | 254 . 253 89 . 386 298 10 100 Remotely . | . . . . . . . . . Salvage Created 2608 | 59 . 885 121 . 489 426 129 499 Parts 134 | 3 . 49 7 . 29 22 5 19 Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed 4 | . . 1 . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 52 | . . 18 4 . 17 5 1 7 Guns 35 | . . 12 4 . 6 5 1 7 AOE 15 | . . 4 . . 11 . . . Classes Destroyed 9 | 1 . 3 . . 4 1 . . Worker 1 | . . . . . 1 . . . Tunneler 2 | . . . . . 2 . . . Hauler 1 | . . . . . . 1 . . Recycler 10 | 1 . 3 1 . 1 1 1 2 Swarmer 22 | . . 7 4 . 7 . 1 3 Grunt 16 | . . 6 . . 8 1 . 1 Brawler 1 | . . . . . 1 . . . Sentry 9 | . . 5 . . . 2 . 2 Hunter 4 | . . . . . 1 2 . 1 Best Kill Streak 7 | 1 . 7 5 . 4 2 1 4 Combat Bots Only 4 | . . 4 4 . 4 1 1 4 Max Kills in Single Turn 3 | 1 . 3 1 . 2 1 1 2 Gunslinging 1 | . . . . . . . . 1 Exploded 2 | . . 2 . . 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Damage Taken 5722 | . 38 1244 158 . 831 107 . 3344 Core 954 | . . 138 . . 188 . . 628 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 79 | 100 100 . . . 18 100 . . Volleys Fired 205 | 4 3 57 25 . 58 13 4 41 Largest 2 | 2 2 2 2 . 2 2 2 2 Hottest 106 | 40 40 100 73 . 63 106 106 106 Shots Fired 327 | 8 6 96 31 . 86 26 8 66 Gun 293 | 8 6 96 31 . 52 26 8 66 Cannon . | . . . . . . . . . Launcher 34 | . . . . . 34 . . . Special . | . . . . . . . . . Kinetic 157 | 8 6 58 29 . 52 . . 4 Thermal 30 | . . . . . . 13 4 13 Explosive 34 | . . . . . 34 . . . Electromagnetic 106 | . . 38 2 . . 13 4 49 Robot Hit Streak 17 | 3 5 17 7 . 8 11 3 11 Robot Miss Streak 6 | 1 4 6 3 . 6 2 2 6 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . 1 . . 2 . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 . . 1 Shots Hit Robots 210 | 5 2 69 20 . 51 19 3 41 Core Hits 127 | 3 1 30 7 . 45 16 3 22 Critical Hits 2 | . . . . . . 1 . 1 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4657 | 46 12 1025 264 . 2086 414 39 771 Guns 2706 | 46 12 822 264 . 384 410 39 729 Cannons . | . . . . . . . . . Explosions 1905 | . . 203 . . 1702 . . . Melee . | . . . . . . . . . Ramming 46 | . . . . . . 4 . 42 Kinetic 1101 | 46 12 352 264 . 384 . . 43 Thermal 457 | . . 203 . . . 154 . 100 Explosive 1702 | . . . . . 1702 . . . Electromagnetic 1351 | . . 470 . . . 256 39 586 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . 3 1 . . Average Corruption 2 | . . . . . 3 1 . . Corruption Purged . | . . . . . . . . . Effects 13 | . . . . . 12 1 . . Message Errors 3 | . . . . . 2 1 . . Matter Fused 2 | . . . . . 2 . . . Heat Flow Errors 2 | . . . . . 2 . . . Energy Discharges 3 | . . . . . 3 . . . Data Loss (minor) 2 | . . . . . 2 . . . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 161 | . . 35 . . 126 . . . Projectiles . | . . . . . . . . . Explosions 161 | . . 35 . . 126 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 110 | . . 72 . . 38 . . . Shots 4 | . . 2 . . 2 . . . Rammed 1 | . . . 1 . . . . . Targets Rammed 12 | . . . 1 . . 1 . 10 Kicked 11 | . . . . . . 1 . 10 Crushed . | . . . . . . . . . Highest Temperature 584 | . . 78 12 . 190 132 144 584 Average Temperature 153 | . . 26 6 . 30 58 63 250 Received Heat Transfer 1299 | . . 348 . . 234 9 . 708 Effects 34 | . . . . . . . . 34 Shutdowns 11 | . . . . . . . . 11 Energy Bleed 7 | . . . . . . . . 7 Interference 3 | . . . . . . . . 3 Matter Decay 5 | . . . . . . . . 5 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Damage (major) 4 | . . . . . . . . 4 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . 2 . . . . . . Combat Hostiles 2 | . . 2 . . . . . . Parts Fried 10 | . . 4 . . . 1 . 5 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 705 | . . 150 . . . 333 . 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Peak Influence 372 | 5 15 243 151 . 372 156 41 155 Average Influence 102 | 1 8 101 124 . 206 70 34 54 Maximum Alert Level 1 | . . 1 . . 1 . . . Low Security (%) 87 | 100 100 96 100 . 45 100 100 100 Level 1 12 | . . 3 . . 54 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 1 4 . . 1 . . 2 Investigation 1 | . . 1 . . . . . . Extermination . | . . . . . . . . . Reinforcement 6 | . 1 3 . . 1 . . 1 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Distress Signals 5 | . . 3 . . . 1 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 82 | . 4 26 4 . 22 10 . 16 Peak Tracking Total 7 | . 3 4 4 . 4 3 . 7 Tactical Retreats 10 | . . 2 . . 6 . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Traps Triggered 4 | . 1 2 . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Machines Disabled 3 | . . 2 . . 1 . . . Max in Single Turn 1 | . . 1 . . 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Machines Accessed 15 | . 1 2 . 4 . 4 1 3 Terminals 8 | . 1 1 . . . 3 . 3 Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . 1 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 82 | . 2 8 . 48 . 16 1 7 Successful 72 | . 1 8 . 48 . 9 1 5 Failed 10 | . 1 . . . . 7 . 2 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 8 | . . 1 . 1 . 4 . 2 Terminals 29 | . 2 6 . . . 14 . 7 Fabricators 1 | . . . . . . . 1 . Repair Stations 2 | . . 2 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . Garrison Access . | . . . . . . . . . Terminal Hacks 67 | . 1 6 . 48 . 7 . 5 Record 53 | . 1 1 . 48 . 1 . 2 Open Door 2 | . . . . . . . . 2 Unreport Threat 3 | . . 1 . . . 1 . 1 Locate Traps 2 | . . . . . . 2 . . Security Status 1 | . . 1 . . . . . . Recall Investigation 1 | . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . Hauler Manifests 2 | . . 1 . . . 1 . . Zone Layout 2 | . . 1 . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks 2 | . . 2 . . . . . . Scan Component 1 | . . 1 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . Insert Component 2 | . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 1 1 . . . 3 . 2 Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . Time 26 | . . 26 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Total Allies 1 | . . . 1 . . . . . Largest Group 1 | . . . 1 1 . . . . Highest-Rated Group 31 | . . . 31 31 . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . Total Orders 1 | . . . . . . . . 1 EXPLORE 1 | . . . . . . . . 1 Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 8 | . . . . . . . . 8 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Turns Passed 4739 | 81 99 650 384 881 852 871 285 636 Spaces Moved 2661 | 55 74 291 263 723 527 351 177 200 Core 16 | 16 . . . . . . . . Treads . | . . . . . . . . . Legs 2645 | 39 74 291 263 723 527 351 177 200 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 130 125 Average Speed 124 | 99 120 125 120 120 126 129 130 128 Slowest Speed 180 | 120 120 180 120 120 150 160 130 130 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 4 17 37 60 93 75 31 5 48 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 205 | . . 4 . . 201 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 205 | . . 4 . . 201 . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Total 3802 | 76 79 495 301 737 630 744 225 515 Wait 723 | . . 99 6 . 23 337 35 223 Move 2653 | 54 73 290 262 722 526 350 176 200 Hop . | . . . . . . . . . Pick Up 96 | 10 2 20 5 10 7 22 6 14 Fast Attach . | . . . . . . . . . Attach 51 | 6 1 15 1 1 5 8 1 13 Detach 2 | . . 1 . . . . 1 . Swap 14 | . . 4 . 1 5 2 . 2 Drop 42 | 2 . 9 1 3 6 11 2 8 Fire 205 | 4 3 57 25 . 58 13 4 41 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 12 | . . . 1 . . 1 . 10 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 4 | . . . . . . . . 4 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 10) 157 | -10/Materials | Discovered new exit (range 14) 181 | -10/Materials | Entered another Materials area 181 | -9/Materials | Evolved 2 slots: Propulsion x2 232 | -9/Materials | Repaired Aluminum Leg 311 | -9/Materials | Build established: Mutant 744 | -9/Materials | Lost 6 parts (4n2w) 803 | -9/Materials | Discovered new exit (range 13) 831 | -9/Materials | Entered Mines 838 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1046 | -9/Mines | Build established: Scavenger-Mutant 1194 | -9/Mines | Received a Mining Laser from a helpful Derelict 1206 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1208 | -9/Mines | Discovered new exit (range 5) 1215 | -9/Mines | Entered Exiles 1215 | -9/Exiles | Accompanied by 1 ally 1232 | -9/Exiles | Discovered new exit (range 15) 1248 | -9/Exiles | Met 8R-AWN 1268 | -9/Exiles | Met EX-HEX 1307 | -9/Exiles | Met EX-BIN 1321 | -9/Exiles | Aligned with FarCom system 1322 | -9/Exiles | Given EX-Vault access code 1383 | -9/Exiles | Opened EX-Vault 1389 | -9/Exiles | Found Prototype Storage 1392 | -9/Exiles | Identified Lightpack 2.0 1442 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1476 | -9/Exiles | Met EX-DEC 1487 | -9/Exiles | Learned location of Zion (-7) 1540 | -9/Exiles | Discovered new exit (range 12) 1648 | -9/Exiles | Visited The Gauntlet 2096 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2096 | -9/Exiles | Entered Mines 2153 | -8/Mines | Core integrity fell below 50% 2270 | -8/Mines | Discovered new exit (range 12) 2485 | -8/Mines | Build established: Hauler-Mutant 2794 | -8/Mines | Core integrity fell below 20% 2948 | -8/Mines | Entered Materials 2948 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3749 | -8/Materials | Discovered new exit (range 16) 3819 | -8/Materials | Entered Factory 3819 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3924 | -7/Factory | Discovered new exit (range 16) 4104 | -7/Factory | Entered Storage 4235 | -7/Storage | Discovered new exit (range 63) 4497 | -7/Storage | Core integrity fell below 50% 4505 | -7/Storage | Lost 5 parts (2p1u2w) 4719 | -7/Storage | Garrison activated, responded to threat 4739 | -7/Storage | Core integrity fell below 20% 4740 | -7/Storage | Self-destructed Last Messages --------------- 04726_ Imp. Deuterium Engine destroyed. 04728_ Shock Rifle destroyed. 04728_ Dropped Shock Rifle. 04729_ G-47 Trooper misfires. 04731_ G-47 Trooper IFF system glitched. 04731_ A-02 Transporter destroyed. 04733_ Acquired Prototype Flight Unit. 04733_ Imp. Carbon-fiber Leg destroyed. 04734_ K-01 Serf collects debris. 04736_ Imp. Carbon-fiber Leg destroyed. 04737_ Overheating: Matter decay (-49). 04737_ Identified Cld. VTOL Module. 04737_ Malfunction: Meltdown. 04737_ Imp. Titanium Leg damaged (-61). 04737_ Lightpack 2.0 damaged (-39). 04738_ Power failure, Imp. Deuterium Engine shutdown. 04738_ K-01 Serf collects debris. 04739_ Imp. Deuterium Engine destroyed. 04739_ Maneuvering Thrusters destroyed. 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"""" ???????????????????????????? | | #####+####### """" #??????????????????????????? | | # # """" #??????????????????????????? | | # # """" #??????????????????????????? | | # # +??????????????????????????? | | # # ?????????????????????????????? | | # # ??????????????????????????????? | | # #####????????????????????????????????? | | # #????????????????????????????????????? | | ####+###################### #????????????????????? | | ??????????????????? | | ??????????????????? | | ??????????????????? | | ##############/########??????????????????????????? | | ???????????? % ????????????????????????????????? | | ??????????# """ ??????????????????????????????? | | ??????????# """ #?????????????????????????????? | | ??????????# """ #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Remodeling Safety First Serviceable Loadout Shopping List Challenges ------------ None Game ------ Seed MassTransdimensionalMantle Manual? 0 Play Time 01:27:12 Cumulative 7.1 hours Start 2019.12.30 @ 20:30:43 End 2019.12.31 @ 01:12:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b2098fa-bffd-4040-920c-c930f9661fdd