Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.21 @ 14:03:30 Player: puppuppit Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (242) 1210 Value Destroyed (8257) 8257 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (4005) 4005 TOTAL SCORE: 16072 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3090 Follower Combat Kills 215 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 71/300 Energy 100/100 System Corruption 5% Temperature Warm (195) Movement Treading (280) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Targeting Computer Hacking Suite > --- WEAPON (4) ------- Assault Cannon Assault Cannon Assault Cannon Flak Cannon > --- INVENTORY (20) --- Heavy Ion Engine Light Treads Medium Treads Combat Airjet Improved Heat Sink High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Experimental Sensor Array Recoil Stabilizer Reactive Plating Reactive Plating Flak Cannon Flak Cannon Flak Cannon Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Advanced Targeting Computer Reflective Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Light Fission Core Medium Treads Medium Treads Combat Airjet Cooling System High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Experimental Sensor Array Improved Light Armor Plating System Shield Assault Cannon Assault Cannon Assault Cannon Assault Cannon Missile Launcher Missile Launcher Plasma Cutter [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Core Shielding Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . . . 2 . . Weapon 2 | . . . . . 2 . . Parts Attached 106 | 7 17 3 1 5 33 21 19 Power 16 | 1 3 . . 2 4 5 1 Engine 12 | 1 2 . . 2 3 3 1 Core 4 | . 1 . . . 1 2 . Reactor . | . . . . . . . . Propulsion 24 | 2 6 1 . . 7 5 3 Treads 20 | 2 4 1 . . 5 5 3 Leg . | . . . . . . . . Wheel 2 | . 2 . . . . . . Hover 2 | . . . . . 2 . . Flight . | . . . . . . . . Utility 19 | 2 3 1 1 . 9 2 1 Device 3 | 1 . . . . 2 . . Storage 4 | 1 2 . 1 . . . . Processor 5 | . 1 . . . 3 1 . Hackware 2 | . . . . . . 1 1 Protection 5 | . . 1 . . 4 . . Artifact . | . . . . . . . . Weapon 47 | 2 5 1 . 3 13 9 14 Energy Gun 4 | 1 . . . . 1 . 2 Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 25 | 1 3 . . 3 10 5 3 Ballistic Cannon 12 | . 2 1 . . . 2 7 Launcher 3 | . . . . . 2 1 . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . Parts Lost 38 | . 3 1 . 3 8 6 17 Power 2 | . 1 . . . . . 1 Propulsion 12 | . 2 . . 2 3 2 3 Utility 4 | . . . . . 1 1 2 Weapon 20 | . . 1 . 1 4 3 11 Highest Loss Streak 5 | . 3 1 . 3 5 3 5 To Critical Strikes . | . . . . . . . . Average Backups 18 | . 13 19 20 19 19 19 19 Power 1 | . . 1 1 2 2 1 . Propulsion 2 | . 1 2 3 1 2 3 3 Utility 7 | . 5 9 11 11 8 6 7 Weapon 5 | . 5 5 3 3 4 8 6 Tool/Special . | . . . . . . . . Unused Backups 44 | . 6 3 2 1 18 2 12 Power 4 | . . . . . 1 1 2 Propulsion 4 | . . . . . 3 . 1 Utility 26 | . 2 3 1 . 12 . 8 Weapon 9 | . 3 . 1 1 2 1 1 Tool/Special 1 | . 1 . . . . . . Average Slot Usage (%) 98 | . 93 100 100 100 99 99 94 Engine 9 | . 8 14 14 14 8 7 4 Treads 21 | . 25 28 28 28 17 18 17 Device 1 | . 4 . . . 1 1 1 Storage 10 | . 14 14 14 14 9 9 9 Processor 12 | . 9 10 . . 16 17 15 Hackware 2 | . . . . . . 6 8 Protection 4 | . . 3 14 14 8 1 . Ballistic Gun 23 | . 9 . . 22 35 34 19 Ballistic Cannon 7 | . 17 28 28 5 . . 4 Peak Build Rating 37 | 9 12 10 10 11 37 35 33 Average Rating 21 | 6 8 9 10 10 29 32 28 On Entrance 13 | . 9 9 10 10 11 30 32 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 74 | 12 51 52 52 52 69 64 74 Greatest Support 58 | 40 40 40 40 40 56 58 51 Greatest Overweight (x) 4 | 1 1 1 1 1 4 1 3 Average Overweight (x) . | . . 1 1 1 1 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 Most Carried 20 | . 20 20 20 20 20 20 20 Average Carried 18 | . 13 19 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | . 20 20 20 20 20 20 17 Class Distribution -------------------- 41% | Mutant 29% | Scavenger-Gunner 26% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 6511 | 286 1001 383 . 221 2185 1257 1178 Remotely . | . . . . . . . . Salvage Created 9137 | 174 1310 276 . 200 3595 1166 2416 Parts 479 | 9 63 11 . 18 191 76 111 Haulers Intercepted 9 | . 2 . . . 6 . 1 Recyclers Shooed 7 | . . . . . 2 . 5 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 166 | . 22 7 . 7 51 28 51 Guns 95 | . 9 . . 3 42 21 20 Cannons 46 | . 13 7 . 4 1 2 19 AOE 25 | . . . . . 8 5 12 Classes Destroyed 19 | 3 6 2 . . 6 2 . Worker 19 | 2 7 1 . 1 6 . 2 Builder 8 | . . . . . 6 . 2 Tunneler 6 | 4 1 . . . 1 . . Hauler 9 | . 2 . . . 6 . 1 Recycler 21 | 1 4 3 . . 9 . 4 Mechanic 5 | . 1 . . . 2 . 2 Operator 2 | . 1 . . . 1 . . Watcher 9 | . 3 . . . 4 1 1 Swarmer 27 | . 3 3 . 3 11 7 . Grunt 100 | . 19 . . 4 30 8 39 Brawler 3 | . . . . . 1 . 2 Duelist 4 | . . . . . 1 . 3 Protector 4 | . . . . . 1 . 3 Sentry 15 | . . . . . 6 5 4 Demolisher 1 | . . 1 . . . . . Hunter 5 | . . . . . 1 4 . Programmer 3 | . . . . . . 3 . Behemoth 1 | . . . . . . 1 . Assembled 3 | . . 3 . . . . . Best Kill Streak 15 | 6 5 3 . 3 10 3 15 Combat Bots Only 13 | . 4 3 . 3 6 3 13 Max Kills in Single Turn 4 | 1 2 1 . 1 3 2 4 Gunslinging 1 | . . . . . 1 . . Exploded 3 | . . . . . 2 2 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 677 | . 83 21 . 25 189 134 225 Missed 186 | . 14 4 . 7 56 42 63 Hits 491 | . 69 17 . 18 133 92 162 Melee 15 | . . 2 . . 3 . 10 Projectile 476 | . 69 15 . 18 130 92 152 AOE 12 | . . 12 . . . . . Critical Strikes 12 | . 1 . . . 4 1 6 Damage Taken 8067 | . 867 563 . 227 2068 1451 2891 Core 757 | . 140 52 . 8 212 125 220 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 57 | . . . . 2 55 . . Ignored by Resistances 76 | . . . . . 50 2 24 Regen/Repaired (Parts) 265 | . 165 . . . . . 100 Core Remaining (%) 60 | 100 . . . 20 . . . Volleys Fired 477 | 16 101 18 . 22 146 83 91 Largest 4 | 2 2 2 . 2 4 4 4 Hottest 222 | 70 60 60 . 60 114 111 222 Shots Fired 1417 | 32 202 36 . 44 562 218 323 Gun 1145 | 32 138 . . 20 554 197 204 Cannon 252 | . 64 36 . 24 3 17 108 Launcher 20 | . . . . . 5 4 11 Special . | . . . . . . . . Kinetic 1316 | 16 202 36 . 44 545 214 259 Thermal 49 | 16 . . . . . . 33 Explosive 20 | . . . . . 5 4 11 Electromagnetic 32 | . . . . . 12 . 20 Robot Hit Streak 36 | 6 8 6 . 7 32 27 36 Robot Miss Streak 6 | 3 4 3 . 1 3 5 6 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 12 | . 1 . . . 7 2 2 Max Gunslinging Chain 1 | . 1 . . . 1 1 1 Shots Hit Robots 967 | 17 126 20 . 30 397 136 241 Core Hits 511 | 10 63 12 . 13 170 60 183 Critical Kills 4 | . . . . . . 2 2 Critical Parts Destroyed 14 | . . . . . 5 4 5 Critical Strikes 25 | 2 2 1 . . 5 7 8 Burn 3 | 2 . . . . . . 1 Destroy 19 | . . . . . 5 7 7 Blast 3 | . 2 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 18156 | 204 1564 363 . 483 6654 2754 6134 Guns 11461 | 204 786 . . 195 5977 2045 2254 Cannons 3565 | . 778 363 . 288 53 145 1938 Explosions 3123 | . . . . . 624 564 1935 Melee . | . . . . . . . . Ramming 7 | . . . . . . . 7 Kinetic 13914 | 39 1564 363 . 483 5889 2190 3386 Thermal 745 | 165 . . . . . . 580 Explosive 2974 | . . . . . 624 564 1786 Electromagnetic 516 | . . . . . 141 . 375 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . 1 5 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 29 | . . . . . . 12 17 Message Errors 3 | . . . . . . 1 2 Matter Fused 4 | . . . . . . 1 3 Heat Flow Errors 3 | . . . . . . 1 2 Energy Discharges 4 | . . . . . . 1 3 Parts Rejected 2 | . . . . . . 1 1 Data Loss (minor) 7 | . . . . . . 5 2 Data Loss (major) 3 | . . . . . . 2 1 Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 80 | . 10 18 . 4 15 18 15 Projectiles 32 | . 10 18 . 4 . . . Explosions 48 | . . . . . 15 18 15 Melee . | . . . . . . . . Knockbacks 46 | . 11 3 . 10 1 1 20 Impact . | . . . . . . . . Kinetic 42 | . 11 2 . 7 1 1 20 Secondary 4 | . . 1 . 3 . . . Self-Inflicted Damage 44 | . . . . . . 44 . Shots 1 | . . . . . . 1 . Rammed 3 | . . . . . . . 3 Targets Rammed 3 | . . . . . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 387 | 180 112 . . 27 387 189 287 Average Temperature 53 | 77 28 . . 8 46 35 75 Received Heat Transfer 3171 | . 408 . . 105 1035 237 1386 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | 1 . . . . . . . Heat Transferred 1715 | 629 . . . . . . 1086 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Maximum Alert Level 5 | . 1 . . . 3 5 5 Low Security (%) 39 | 100 91 100 . 100 11 . . Level 1 11 | . 8 . . . 37 . . Level 2 6 | . . . . . 13 9 . Level 3 16 | . . . . . 37 28 . Level 4 10 | . . . . . . 19 51 Level 5 14 | . . . . . . 42 33 High Security 1 | . . . . . . . 15 Max Security . | . . . . . . . . Sterilizations 1 | . . . . . 1 . . Peak Influence 2911 | 10 240 90 . 85 973 2911 2200 Initial 1418 | . 6 90 . . 8 613 1418 Average 700 | 3 62 11 . 8 519 1541 1582 Influence Increases 6642 | 35 744 120 . 190 1721 2378 1454 Destroy 0b10 Robot/C 3360 | . 440 80 . 140 1000 740 960 Destroy 0b10 Robot/NC 420 | 35 95 20 . 5 180 5 80 Destroy Leader 616 | . 110 20 . 30 250 30 176 Allied During Kill 123 | . . . . . . 116 7 Successful Hack 124 | . 20 . . . 47 47 10 Select Force Hacks 180 | . 60 . . . 90 . 30 Disable Machine 90 | . . . . . 45 15 30 Anti-Garrison Action 1350 | . . . . . . 1350 . Destroy Structure 259 | . 4 . . . 49 75 131 Lose Combat Pursuer 120 | . 15 . . 15 60 . 30 Influence Decreases 4462 | 25 523 305 46 168 799 411 2185 Entered New Map 2029 | . 4 141 46 . 14 331 1493 Time Decay 2003 | 25 489 154 . 148 705 . 482 Lost Part 370 | . 30 10 . 20 80 60 170 Lost Ally 60 | . . . . . . 20 40 Squads Dispatched 39 | . 6 . . 1 16 . 16 Investigation 14 | . 5 . . 1 6 . 2 Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . . 1 . 2 Assault 14 | . . . . . 2 . 12 Garrison 7 | . . . . . 7 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 6 | . 2 1 . . 2 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 236 | . 33 8 . 7 69 33 86 Peak Tracking Total 12 | . 5 2 . 3 6 5 12 Tactical Retreats 8 | . 1 . . 1 4 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 16 | . 3 . . . 4 8 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 13 | . . . . . 3 8 2 Max in Single Turn 1 | . . . . . 1 1 1 Garrison Relay 5 | . . . . . . 5 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled 7 | . . . . . . 7 . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 34 | . 7 1 1 1 13 4 7 Terminals 23 | . 4 1 . 1 8 4 5 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 Recycling Units 4 | . 2 . . . 2 . . Scanalyzers 3 | . . . . . 2 . 1 Garrison Access 1 | . . . . . 1 . . Total Hacks 134 | . 19 3 1 3 49 10 49 Successful 84 | . 14 1 1 1 25 5 37 Failed 47 | . 5 2 . 1 23 5 11 Catastrophic 3 | . 1 . . . 1 1 . Database Lockouts 3 | . . . . 1 1 . 1 Manual 76 | . 14 3 . 4 37 1 17 Terminals 71 | . 10 3 . 3 27 10 18 Fabricators . | . . . . . . . . Repair Stations 11 | . 6 . . . . . 5 Recycling Units 11 | . 3 . . . 8 . . Scanalyzers 34 | . . . . . 8 . 26 Garrison Access 6 | . . . . . 6 . . Terminal Hacks 17 | . 2 1 1 1 5 4 3 Record 1 | . . . 1 . . . . Robot Analysis 8 | . 2 1 . 1 3 . 1 Prototype ID Bank 3 | . . . . . 2 . 1 Open Door 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . Terminal Index 1 | . . . . . . . 1 Garrison Registry 1 | . . . . . . 1 . Patrol Navigation 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . 4 . . . . . 4 Scan Component 4 | . 2 . . . . . 2 Repair 4 | . 2 . . . . . 2 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 28 | . . . . . 5 . 23 Insert Component 11 | . . . . . . . 11 Analyze 11 | . . . . . . . 11 Retrieve Study 6 | . . . . . 5 . 1 Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 30 | . 8 . . . 14 1 7 Terminals 18 | . 4 . . . 7 1 6 Track 1 | . . . . . . 1 . Botnet 10 | . . . . . 6 . 4 Disrupt 2 | . . . . . 1 . 1 Skim 5 | . 4 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Patch 1 | . 1 . . . . . . Recycling Units 7 | . 3 . . . 4 . . Reject 1 | . . . . . 1 . . Recyclers 2 | . 1 . . . 1 . . Mask 1 | . . . . . 1 . . Tunnel 3 | . 2 . . . 1 . . Scanalyzers 3 | . . . . . 2 . 1 Extract 3 | . . . . . 2 . 1 Garrison Access 1 | . . . . . 1 . . Intercept 1 | . . . . . 1 . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 29 | . 6 1 . 1 13 4 4 Full Trace Events 5 | . . 1 . 1 2 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 21 | . . . . . 5 . 16 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 6 | . . . . . 5 . 1 Parts Repaired 4 | . 2 . . . . . 2 Time 128 | . 52 . . . . . 76 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 10 | . . . . . . . 10 Part Schematics Acquired 10 | . . . . . . . 10 Parts Damaged 1 | . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 26 | . . . . . . 26 . Machine Destruction 22 | . . . . . . 22 . Programmers 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 4 | . . . . . . 4 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 5 | . . . . 1 . 4 . Largest Group 4 | . . . . 1 . 4 2 Highest-Rated Group 107 | . . . . 31 . 107 56 Highest-Rated Ally 31 | . . . . 31 . 31 31 Initial Warlord ECA Mod 10 | . . . . . . . 10 Total Orders . | . . . . . . . . Ally Attacks 40 | . . . . . . 30 10 Total Damage 975 | . . . . . . 775 200 Kills 10 | . . . . . . 9 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 765 | 25 683 . . . 57 . . Terrain 765 | 25 683 . . . 57 . . Robot Analysis Total 8 | . 2 1 . 1 3 . 1 Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 13619 | 118 2303 1247 489 1305 3525 3156 1476 Spaces Moved 5200 | 43 972 493 203 512 1261 1223 493 Core 5 | 5 . . . . . . . Treads 5081 | 38 862 493 203 512 1257 1223 493 Legs . | . . . . . . . . Wheels 110 | . 110 . . . . . . Hover 4 | . . . . . 4 . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 240 240 240 200 160 200 Average Speed 222 | 148 194 240 240 240 229 223 218 Slowest Speed 360 | 160 240 240 240 240 360 240 280 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 68 | 4 97 91 59 91 70 90 47 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 5 | . 2 1 1 . 1 . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 4 | . . 3 . 1 . . . Spaces Dug 1 | . . . . . . 1 . Terrain Destroyed 218 | . . . . . 57 34 127 Melee . | . . . . . . . . Projectile 8 | . . . . . 2 3 3 AOE 210 | . . . . . 55 31 124 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 6234 | 65 1216 527 210 546 1552 1438 680 Wait 136 | . 74 . . 2 14 7 39 Move 5192 | 42 971 492 202 511 1260 1221 493 Hop . | . . . . . . . . Pick Up 99 | . 31 7 3 2 39 8 9 Fast Attach 46 | 7 7 . . . 14 4 14 Attach 38 | . 5 2 . 3 13 5 10 Detach 12 | . 2 1 . . 3 2 4 Swap 79 | . 6 1 1 4 22 35 10 Drop 93 | . 19 6 4 2 41 14 7 Fire 477 | 16 101 18 . 22 146 83 91 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . . . . . . . 3 Escape Stasis 12 | . . . . . . 12 . Rewire 17 | . . . . . . 17 . Trap . | . . . . . . . . Miscellaneous 30 | . . . . . . 30 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 13) 119 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 6) 525 | -10/Materials | Lost 3 parts (1p2n) 775 | -10/Materials | Discovered new exit (range 3) 1128 | -10/Materials | Discovered new exit (range 13) 1369 | -10/Materials | Core integrity fell below 50% 1575 | -10/Materials | Discovered new exit (range 7) 2156 | -10/Materials | Repaired Lgt. Treads 2183 | -10/Materials | Repaired Lgt. Treads 2422 | -10/Materials | Entered Mines 2435 | -10/Mines | Assembled infested the area 2480 | -10/Mines | Discovered new exit (range 11) 2599 | -10/Mines | Learned 2 Materials zone layouts 2822 | -10/Mines | Learned location of Storage (-8) 3039 | -10/Mines | Learned 2 Materials zone layouts 3144 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3149 | -10/Mines | Found Prototype Device 3652 | -10/Mines | Discovered new exit (range 10) 3654 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3654 | -10/Mines | Discovered new exit (range 5) 3669 | -10/Mines | Entered Exiles 3731 | -10/Exiles | Met 8R-AWN 3772 | -10/Exiles | Met EX-HEX 3865 | -10/Exiles | Met EX-DEC 3877 | -10/Exiles | Learned location of Zion (-7) 4127 | -10/Exiles | Discovered new exit (range 15) 4158 | -10/Exiles | Entered Mines 4296 | -9/Mines | Lost 3 parts (2n1w) 4493 | -9/Mines | Identified exit to Materials 4838 | -9/Mines | Discovered exit to Materials (range 8) 4843 | -9/Mines | Received a Mining Laser from a helpful Derelict 5418 | -9/Mines | Central database locked down 5463 | -9/Mines | Entered Materials 5463 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 5464 | -8/Materials | Identified exit to Factory 5524 | -8/Materials | Garrison activated, responded to threat 5614 | -8/Materials | Identified exit to Garrison 5753 | -8/Materials | Build established: Gunner 5825 | -8/Materials | Garrison activated, responded to threat 6061 | -8/Materials | Lost 5 parts (2n3w) 6312 | -8/Materials | Garrison activated, responded to threat 6318 | -8/Materials | Build established: Scavenger-Tank 6876 | -8/Materials | Build established: Gunner 7132 | -8/Materials | Discovered new exit (range 5) 7544 | -8/Materials | Central database locked down 7863 | -8/Materials | First assault squad dispatched 8466 | -8/Materials | Sterilization system engaged 8466 | -8/Materials | Non-combat units ordered to evacuate 8566 | -8/Materials | Combat units ordered to evacuate 8766 | -8/Materials | Ambient heat levels rising (+10) 8916 | -8/Materials | Ambient heat levels rising (+10) 8988 | -8/Materials | Entered Garrison 9094 | -8/Garrison | Triggered checkpoint 9267 | -8/Garrison | Spotted B-75 Beast 9289 | -8/Garrison | Destroyed B-75 Beast 9295 | -8/Garrison | Core integrity fell below 50% 9423 | -8/Garrison | Build established: Scavenger-Gunner 9476 | -8/Garrison | Triggered checkpoint 9739 | -8/Garrison | Discovered new exit (range 10) 9890 | -8/Garrison | Triggered checkpoint 9955 | -8/Garrison | Garrison Relay disabled 10334 | -8/Garrison | Triggered checkpoint 10429 | -8/Garrison | Discovered new exit (range 9) 10488 | -8/Garrison | Triggered checkpoint 10537 | -8/Garrison | Garrison Relay disabled 10700 | -8/Garrison | Triggered checkpoint 10786 | -8/Garrison | Triggered checkpoint 10814 | -8/Garrison | Garrison Relay disabled 10887 | -8/Garrison | Discovered new exit (range 31) 10887 | -8/Garrison | Discovered new exit (range 79) 10887 | -8/Garrison | Discovered new exit (range 26) 11005 | -8/Garrison | Garrison Relay disabled 11106 | -8/Garrison | Triggered checkpoint 11275 | -8/Garrison | Phase Generator disabled 11351 | -8/Garrison | P-60 Hacker assimilated allied M9-TVQ(g) 11386 | -8/Garrison | Garrison Relay disabled 11398 | -8/Garrison | Lost 3 parts (2n1w) 11931 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12144 | -8/Garrison | Entered Materials 12144 | -8/Materials | Accompanied by 2 allies 12417 | -8/Materials | Central database locked down 12417 | -8/Materials | Identified Exp. Sensor Array 12427 | -8/Materials | Repaired Autogun? 12544 | -8/Materials | First assault squad dispatched 12675 | -8/Materials | Lost 3 parts (1u2w) 12743 | -8/Materials | Repaired Broken Cooling System 13147 | -8/Materials | Discovered exit to Factory (range 3) 13398 | -8/Materials | High security lockdown imminent 13442 | -8/Materials | Destroyed 8 combat bots 13478 | -8/Materials | High security lockdown engaged 13538 | -8/Materials | Core integrity fell below 20% 13569 | -8/Materials | Lost 3 parts (1n2w) 13620 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 13606_ C-45 Heavy ARC bursts open, deploying its payload. 13606_ G-50 Soldier unfolds itself. 13606_ G-47 Trooper unfolds itself. 13606_ B-36 Bruiser unfolds itself. 13606_ M-28 Smith unfolds itself. 13606_ Flak Cannon destroyed. 13608_ Critical hit (Burn: +37). 13609_ G-50 Soldier destroyed. 13610_ C-45 Heavy ARC bursts open, deploying its payload. 13610_ G-50 Soldier unfolds itself. 13610_ G-47 Trooper unfolds itself. 13610_ M-28 Smith unfolds itself. 13612_ System corrupted: Component data lost. 13612_ Slammed into B-36 Bruiser. 13616_ Hvy. Ion Engine destroyed. 13616_ Slammed into B-36 Bruiser. 13616_ Lgt. Treads+ destroyed. 13618_ B-36 Bruiser destroyed. Map ----- +----------------------------------------------------+ | ????????????# # #?????????? | | ????????????# + #???######? | | ????????????# !=! # #?? ? | | ????????????######+### ##? 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Weight Redist. System | -8/Materials | Extracted Imp. Utility Shielding | -8/Materials | Extracted Cmb. Airjet | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Reflective Plating | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Angular Momentum Engine | -8/Materials | Scanalyzed Autogun | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Extracted Huge Storage Unit | -8/Materials | Extracted Imp. Datajack | -8/Materials | Extracted Titanium Leg | -8/Materials | Extracted Particle Charger | -8/Materials | Extracted Hvy. Flail | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 27% | -10/Materials Lgt. Treads | 60% | -10/Materials Autogun | 13% | -8/Materials Cooling System | 99% | -8/Materials | Broken Studied --------- Assault Rifle | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Lgt. Cannon | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicCloakGutpuncher Manual? 0 Play Time 01:05:32 Cumulative 725.4 hours Start 2026.07.21 @ 12:59:20 End 2026.07.21 @ 14:03:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 354 Rogue 354 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/0/2/1/0/0/0/0/0/1 Lore% 87 Gallery% 76 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Proggy Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d166fb64-e2db-4a25-a07d-7e59a285c04b