Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 18:43:46 Player: 4R-ZE3 Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (135) 675 Value Destroyed (7966) 7966 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (12610) 12610 TOTAL SCORE: 29251 Bonus ------- High Alert Combat Kills 1675 Follower Combat Kills 1537 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3250 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -152 Cogmind --------- Core Integrity 0/1660 Matter 295/300 Energy 75/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Target Analyzer Advanced Reaction Control System X0-1V1's Piety Tracker > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Meta Core > --- PROPULSION ------- Armored Treads Advanced Medium Treads Heavy Siege Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Large Storage Unit Advanced Target Analyzer Advanced Weapon Cycler Advanced Phase Shifter Advanced Thermal Shield Experimental Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Railgun Compact Mass Driver Compact Linear Accelerator Perforator > --- INVENTORY -------- Light Quantum Reactor Medium Treads Advanced Medium Treads Armored Heavy Treads Advanced Heavy Siege Treads Improved Component Analysis Suite Gamma Rifle Phase Gun Enhanced Quantum Rifle Heavy Machine Gun Hypervelocity Mass Driver Hypervelocity Mass Driver Heavy Scimitar of Distortion [Rating: 206] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Light Treads Treads Light Treads Hover Unit Antigrav System Flight Unit Improved Diametric Drive Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Advanced Target Analyzer Hackware Experimental Hacking Suite Protection Medium Reactive Plating Weapon Improved Assault Rifle Energy Gun Advanced Plasma Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Compact Linear Accelerator Impact Weapon Flail Slashing Weapon Nanosword Special Melee Weapon Chaos Jack Build | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac DSF Res Res Tes Acc Slots Evolved 16 | . . . . 10 . . 2 . 2 2 . . Power 1 | . . . . 1 . . . . . . . . Propulsion 3 | . . . . 2 . . . . 1 . . . Utility 9 | . . . . 5 . . 2 . 1 1 . . Weapon 3 | . . . . 2 . . . . . 1 . . Parts Attached 115 | 6 5 2 1 14 2 2 1 15 9 19 4 35 Power 13 | 1 1 . . . . 1 . 3 1 1 1 4 Engine 2 | 1 . . . . . 1 . . . . . . Core 3 | . 1 . . . . . . 1 . . 1 . Reactor 8 | . . . . . . . . 2 1 1 . 4 Propulsion 30 | 2 . . 1 3 1 . . 3 1 3 . 16 Treads 22 | 2 . . 1 3 1 . . 3 1 3 . 8 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 Flight 6 | . . . . . . . . . . . . 6 Utility 44 | 1 3 . . 8 1 . 1 5 5 8 1 11 Device 26 | . 1 . . 2 . . . 4 3 6 . 10 Storage 2 | 1 1 . . . . . . . . . . . Processor 6 | . 1 . . 3 1 . . . . . 1 . Hackware 3 | . . . . 1 . . . . . 1 . 1 Protection 7 | . . . . 2 . . 1 1 2 1 . . Artifact . | . . . . . . . . . . . . . Weapon 28 | 2 1 2 . 3 . 1 . 4 2 7 2 4 Energy Gun 1 | . . . . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 19 | 2 1 1 . 3 . . . 4 2 5 . 1 Ballistic Cannon 5 | . . . . . . . . . . 1 2 2 Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 13 | . 2 . . . . . 1 . 3 1 2 4 Parts Lost 59 | . . . . . 1 2 . 3 3 10 3 37 Power 5 | . . . . . . 1 . . . 1 . 3 Propulsion 18 | . . . . . . 1 . . . 2 . 15 Utility 24 | . . . . . 1 . . 3 1 4 1 14 Weapon 12 | . . . . . . . . . 2 3 2 5 Highest Loss Streak 13 | . . . . . 1 2 . 2 3 6 1 13 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 11 | . 9 14 13 11 9 14 13 10 9 11 12 11 Power . | . . 1 1 . . . . . 2 2 1 . Propulsion 1 | . 3 1 1 . . . . 1 3 3 3 2 Utility 2 | . . . 1 5 6 8 7 4 . . . 1 Weapon 5 | . 5 10 8 4 1 5 5 4 2 4 6 6 Tool/Special . | . . . . . . . . . . . . . Unused Backups 54 | . . 5 4 5 4 . . 14 4 4 2 12 Power 3 | . . . . . . . . . 1 . 1 1 Propulsion 10 | . . 3 . 1 . . . 2 1 2 1 . Utility 15 | . . . . 2 1 . . 8 1 1 . 2 Weapon 25 | . . 2 4 2 3 . . 4 1 1 . 8 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 80 | . 99 100 100 86 79 81 73 64 64 66 80 65 Engine 1 | . 4 . . 4 . 3 5 1 . . . . Core 6 | . 9 14 14 5 5 3 . . 4 3 3 2 Reactor 1 | . . . . . . . . 2 4 2 3 3 Treads 16 | . 28 28 28 16 8 8 5 8 11 9 11 10 Device 15 | . . 14 14 8 11 11 10 13 18 18 30 22 Storage 7 | . 19 14 14 5 5 5 5 4 4 3 3 2 Processor 4 | . 7 . . 8 11 17 15 9 . . 1 3 Hackware 1 | . . . . 3 3 . . . . . 3 3 Protection 2 | . . . . 5 5 5 10 5 4 4 1 . Ballistic Gun 17 | . 28 26 28 22 22 22 21 16 16 13 7 3 Ballistic Cannon 2 | . . . . . . . . . . 2 6 9 Peak Build Rating 206 | 6 25 29 35 79 80 78 84 126 167 185 192 206 Average Rating 96 | 4 11 27 32 66 72 74 84 96 155 156 182 156 On Entrance 81 | . 6 25 29 35 79 73 73 84 126 150 185 191 Avg Prop Armor Cover (%) 11 | . . . . . . . . . . . . 11 Naked Turns 5 | . . . . . . . . 5 . . . . Heaviest Build 124 | 10 34 33 33 69 63 70 79 79 106 124 115 116 Greatest Support 198 | 40 40 40 42 113 113 90 70 140 168 168 150 198 Greatest Overweight (x) 4 | 2 . . . 1 . . 1 4 . 1 . 2 Average Overweight (x) . | . . . . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 13 15 15 15 12 Most Carried 15 | 2 15 15 15 15 15 15 14 15 14 15 15 15 Average Carried 12 | . 9 14 14 14 10 14 13 11 12 12 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 15 15 15 15 15 15 14 8 14 15 13 1 Class Distribution -------------------- 34% | Mutant 26% | Tank 16% | Scavenger-Executioner 10% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -4/Factory Tank | -4/DSF Tank | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Testing Scavenger-Tank | -1/Access Resources | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac DSF Res Res Tes Acc Matter Collected 7111 | 161 197 88 30 69 274 266 . 446 1058 1161 1177 2184 Remotely . | . . . . . . . . . . . . . Salvage Created 8624 | . 197 36 . 171 116 152 . 508 1054 1359 1578 3453 Parts 375 | . 11 2 . 12 5 6 . 26 33 66 77 137 Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . 2 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 24 | . . 5 . . 10 9 . . . . . . Prevented 5 | . . . . . 5 . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac DSF Res Res Tes Acc Combat Hostiles Destroyed 112 | . 4 1 . 6 2 . . 7 9 18 17 48 Melee 2 | . . . . . . . . . . 1 . 1 Guns 47 | . 4 1 . 4 2 . . 7 9 14 1 5 Cannons 59 | . . . . . . . . . . 3 14 42 AOE 4 | . . . . 2 . . . . . . 2 . Classes Destroyed 23 | . 3 1 . 1 . . . 3 5 7 2 1 Worker 6 | . . . . . . . . . 1 . 2 3 Builder 6 | . . . . . . . . . . . 2 4 Tunneler 2 | . . . . . . . . . . 2 . . Hauler 1 | . 1 . . . . . . . . . . . Recycler 3 | . . . . . . . . . 3 . . . Mechanic 1 | . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . 1 . . Swarmer 17 | . 1 . . 5 2 . . . . . . 9 Saboteur 3 | . . . . . . . . . . 1 . 2 Grunt 45 | . 3 . . . . . . 3 4 6 8 21 Brawler 4 | . . . . . . . . . . 1 . 3 Duelist 2 | . . . . . . . . . . 1 1 . Protector 2 | . . . . . . . . . . 1 1 . Researcher 4 | . . . . . . . . . . . 4 . Sentry 8 | . . . . 1 . . . 1 . 2 2 2 Specialist 1 | . . . . . . . . 1 . . . . Hunter 14 | . . . . . . . . . 2 3 2 7 Programmer 11 | . . . . . . . . 1 2 1 3 4 Heavy 2 | . . . . . . . . 1 . 1 . . Behemoth 1 | . . . . . . . . . . 1 . . Subdweller 1 | . . 1 . . . . . . . . . . Botcube 1 | . . . . . . . . . 1 . . . Golem 1 | . . . . . . . . . 1 . . . Best Kill Streak 11 | . 1 1 . 5 2 . . 3 4 7 6 11 Combat Bots Only 10 | . 1 1 . 5 2 . . 3 4 5 5 10 Max Kills in Single Turn 4 | . 1 1 . 3 1 . . 1 2 2 4 3 Gunslinging 1 | . . . . . . . . . 1 . . . Exploded 2 | . . . . 2 . . . . . . 2 . Melee 1 | . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac DSF Res Res Tes Acc Hostile Shots Fired 1232 | . 27 13 . 17 21 6 . 106 118 284 62 578 Missed 416 | . 6 3 . 4 3 2 . 33 49 97 14 205 Hits 816 | . 21 10 . 13 18 4 . 73 69 187 48 373 Melee 11 | . . . . . . . . . . 6 2 3 Projectile 805 | . 21 10 . 13 18 4 . 73 69 181 46 370 Critical Strikes 51 | . . . . 1 2 . . 8 4 13 5 18 Part Disruptions 4 | . . . . . . . . 2 . . 2 . Damage Taken 17064 | . 241 265 . 384 210 63 . 1268 1796 3939 1117 7781 Core 2862 | . 100 114 . 10 . 16 . 21 101 132 47 2321 Absorbed by Shields . | . . . . . . . . . . . . . Reduced by Siege Mode 811 | . . . . 7 . . . 91 101 417 28 167 Ignored by Resistances 849 | . . . . 41 106 31 . . . 259 153 259 Core Remaining (%) 83 | 100 . . 24 . . 100 . 98 92 . 88 . Volleys Fired 245 | . 22 8 . 8 8 4 . 26 32 42 29 66 Largest 6 | . 2 2 . 4 4 4 . 4 5 6 6 5 Hottest 342 | . 43 56 . 142 102 102 . 128 183 342 342 277 Shots Fired 817 | . 44 16 . 20 30 16 . 98 140 216 102 135 Gun 619 | . 44 16 . 19 30 16 . 98 140 176 55 25 Cannon 198 | . . . . 1 . . . . . 40 47 110 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 785 | . 44 16 . 19 30 16 . 98 140 197 90 135 Thermal 31 | . . . . . . . . . . 19 12 . Explosive . | . . . . . . . . . . . . . Electromagnetic 1 | . . . . 1 . . . . . . . . Robot Hit Streak 41 | . 13 8 . 7 9 5 . 15 41 31 18 12 Robot Miss Streak 8 | . 1 2 . 2 2 2 . 2 5 3 5 8 Penetration Max 2 | . . . . . . . . 1 1 2 2 2 Secondary Targets 8 | . . . . 1 1 . . 3 3 . . . Max Gunslinging Chain 1 | . . . . 1 1 . . 1 1 . . . Shots Hit Robots 625 | . 37 12 . 12 17 14 . 76 112 165 70 110 Core Hits 375 | . 10 3 . 12 7 6 . 27 54 86 57 113 Critical Kills 62 | . . . . . . . . . 2 1 15 44 Critical Parts Destroyed 64 | . 1 . . . . . . 1 1 1 12 48 Critical Strikes 141 | . 1 . . . . . . 1 3 7 28 101 Burn 1 | . . . . . . . . . . 1 . . Destroy 130 | . 1 . . . . . . 1 3 3 27 95 Blast 9 | . . . . . . . . . . 3 1 5 Sever 1 | . . . . . . . . . . . . 1 Melee Attacks 24 | . . 3 . 2 . 3 . . . . . 16 Impact 5 | . . 3 . 2 . . . . . . . . Slashing 14 | . . . . . . 3 . . . . . 11 Piercing 5 | . . . . . . . . . . . . 5 Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17536 | . 448 175 . 406 262 299 . 1645 3458 5121 2292 3430 Guns 12413 | . 448 175 . 208 262 132 . 1645 3458 4242 1186 657 Cannons 4064 | . . . . . . . . . . 879 832 2353 Explosions 472 | . . . . 198 . . . . . . 274 . Melee 587 | . . . . . . 167 . . . . . 420 Ramming . | . . . . . . . . . . . . . Kinetic 15811 | . 448 175 . 208 262 132 . 1645 3458 4682 1791 3010 Thermal 666 | . . . . . . . . . . 439 227 . Explosive 472 | . . . . 198 . . . . . . 274 . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 579 | . . . . . . 167 . . . . . 412 Piercing 8 | . . . . . . . . . . . . 8 Highest Corruption 21 | . . . . 1 1 19 . 1 . 3 6 21 Average Corruption 4 | . . . . 1 1 4 . 1 . 1 3 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 53 | . . . . . 4 3 . 2 . 1 18 25 Message Errors 7 | . . . . . 1 1 . . . . 2 3 Matter Fused 13 | . . . . . 1 . . 1 . . 6 5 Heat Flow Errors 4 | . . . . . 1 . . 1 . . 1 1 Energy Discharges 10 | . . . . . . 2 . . . . 4 4 Parts Rejected 2 | . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . 1 . . . . . . . Data Loss (minor) 6 | . . . . . . . . . . . 3 3 Data Loss (major) 4 | . . . . . . . . . . 1 1 2 Alerts 1 | . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 143 | . . . . . . 9 . . . . 41 93 Projectiles 89 | . . . . . . . . . . . 41 48 Explosions . | . . . . . . . . . . . . . Melee 54 | . . . . . . 9 . . . . . 45 Knockbacks 56 | . . . . . . . . . . 7 11 38 Impact . | . . . . . . . . . . . . . Kinetic 50 | . . . . . . . . . . 7 9 34 Secondary 6 | . . . . . . . . . . . 2 4 Self-Inflicted Damage 198 | . . . . 166 . . . . . . 32 . Shots 3 | . . . . 2 . . . . . . 1 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 320 | . 22 . . 12 247 . . 320 189 186 94 106 Average Temperature 89 | . 7 . . 8 132 . . 144 62 64 29 38 Received Heat Transfer 1528 | . 117 . . 27 . . . 253 84 480 108 459 Effects 1 | . . . . . . . . 1 . . . . Shutdowns 1 | . . . . . . . . 1 . . . . Siege Activations 20 | . . . . 1 . . . 2 3 4 6 4 Total Turns 282 | . . . . 7 . . . 42 42 112 39 40 Longest Duration 45 | . . . . 7 . . . 34 19 45 13 17 Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 2 . 1 . Heat Transferred 1170 | . . . . . . . . . . 772 398 . Parts Sabotaged 4 | . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac DSF Res Res Tes Acc Maximum Alert Level 5 | . . . . 1 . . . 1 1 2 2 5 Low Security (%) 41 | 100 100 . . 83 . . 100 53 45 22 . . Level 1 32 | . . . . 16 . . . 46 54 40 52 34 Level 2 11 | . . . . . . . . . . 36 47 7 Level 3 4 | . . . . . . . . . . . . 17 Level 4 9 | . . . . . . . . . . . . 40 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . Peak Influence 1612 | . 41 . . 229 . . 18 283 305 435 632 1612 Initial 369 | . . . . . . . 18 . 159 134 226 369 Average 359 | . 5 . . 114 . . 4 164 208 305 403 903 Influence Increases 5181 | . 147 . . 431 195 44 . 333 488 647 762 2134 Destroy 0b10 Robot/C 2820 | . 80 . . 120 140 20 . 260 300 340 400 1160 Destroy 0b10 Robot/NC 150 | . 5 . . . 5 10 . . 35 20 25 50 Destroy Leader 374 | . 12 . . 20 30 10 . 30 42 50 40 140 Allied During Kill 229 | . . . . . 20 4 . 26 60 . . 119 Successful Hack 104 | . 34 . . . . . . . . 27 36 7 Disable Machine 255 | . . . . 75 . . . 15 . 15 105 45 Anti-Garrison Action 300 | . . . . . . . . . . 150 . 150 Destroy Structure 466 | . 1 . . 58 . . . 2 36 45 141 183 Partial Spotted 15 | . . . . . . . . . . . . 15 Lose Combat Pursuer 210 | . 15 . . . . . . . 15 . 15 165 Active Sensor Use 100 | . . . . . . . . . . . . 100 Miscellaneous 158 | . . . . 158 . . . . . . . . Influence Decreases 3658 | . 147 . . 240 302 97 31 50 532 483 549 1227 Entered New Map 755 | . . . . . 72 17 13 . 124 105 177 247 Time Decay 2133 | . 147 . . 240 220 60 18 . 318 278 342 510 Lost Part 590 | . . . . . 10 20 . 30 30 100 30 370 Lost Ally 180 | . . . . . . . . 20 60 . . 100 Squads Dispatched 30 | . . . . 3 . . . 1 2 5 5 14 Investigation 3 | . . . . 1 . . . . . . . 2 Extermination 8 | . . . . 1 . . . . 1 1 2 3 Reinforcement 10 | . . . . 1 . . . 1 1 1 2 4 Assault 7 | . . . . . . . . . . 2 1 4 Garrison 2 | . . . . . . . . . . 1 . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 Haulers Reinforced 4 | . . . . . . . . . 1 . 1 2 Active Scanning Responses 1 | . . . . . . . . . . . . 1 Cargo Convoy Interrupts 2 | . . . . 1 . . . . 1 . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac DSF Res Res Tes Acc Distress Signals 12 | . 1 . . 1 . . . . 2 1 2 5 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 226 | . 12 3 . 8 8 2 . 14 19 30 32 98 Peak Tracking Total 11 | . 5 2 . 5 3 2 . 4 6 6 6 11 Tactical Retreats 12 | . 1 . . . . . . . 1 . 1 9 Traps | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac DSF Res Res Tes Acc Traps Triggered 9 | . . 1 . 1 . . . 2 . 3 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac DSF Res Res Tes Acc Machines Disabled 21 | . . 1 . 5 . . . 1 . 2 8 4 Max in Single Turn 2 | . . 1 . 2 . . . 1 . 1 1 1 Garrison Access 3 | . . . . 1 . . . . . 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac DSF Res Res Tes Acc Machines Accessed 29 | . 4 1 1 7 1 . 2 . 2 2 4 5 Terminals 18 | . 3 . . 3 . . 2 . 1 1 3 5 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 1 . . 2 . . . . . . . . Scanalyzers 4 | . . . . 1 . . . . 1 1 1 . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 64 | . 12 1 5 11 1 . 4 . 5 4 11 10 Successful 28 | . 7 1 5 2 1 . 2 . . 3 6 1 Failed 35 | . 5 . . 9 . . 2 . 5 . 5 9 Catastrophic 11 | . . . . 5 . . . . . . 2 4 Database Lockouts 1 | . . . . . . . . . . 1 . . Manual 33 | . 11 . . 7 . . 2 . . . 6 7 Terminals 40 | . 10 . . 6 . . 4 . 3 1 6 10 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 2 . . 3 . . . . . . . . Scanalyzers 11 | . . . . 1 . . . . 2 3 5 . Garrison Access 1 | . . . . 1 . . . . . . . . Terminal Hacks 14 | . 4 1 5 . 1 . 1 . . 1 . 1 Record 5 | . . . 5 . . . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . Open Door 2 | . . . . . 1 . . . . . . 1 Open DSF 1 | . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . 2 4 . Retrieve Study 6 | . . . . . . . . . . 2 4 . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 6 | . 2 . . 1 . . 1 . . . 2 . Terminals 5 | . 2 . . . . . 1 . . . 2 . Botnet 5 | . 2 . . . . . 1 . . . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . Fedlink 1 | . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . 3 . . 5 . . 2 . 2 1 4 4 Full Trace Events 1 | . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . 14 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . . . . . 2 4 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp Fac DSF Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 2 . 2 Machine Destruction 4 | . . . . . . . . . . 2 . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac DSF Res Res Tes Acc Total Allies 13 | . . 1 . . 1 . . 1 5 . . 5 Largest Group 4 | . . 1 . . 1 1 1 1 4 . . 3 Highest-Rated Group 246 | . . 19 . . 63 62 61 86 246 . . 174 Highest-Rated Ally 129 | . . 19 . . 63 62 61 86 129 . . 82 Initial UFD Resources 60 | . . . . 39 49 49 52 52 54 58 58 60 Total Orders 1 | . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . 1 . . . Ally Attacks 141 | . . 4 . . 15 4 . 21 40 . . 57 Total Damage 5380 | . . 80 . . 566 108 . 1111 1530 . . 1985 Kills 35 | . . 1 . . 5 1 . 6 10 . . 12 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . X0-1V1 Amusement Gains 151 | . 11 . . 15 20 . . . . 20 . 85 Good Acts 45 | . . 2 . 2 4 2 . . 9 6 1 19 Bad Acts 25 | . . . . 5 2 1 . . 3 4 4 6 Intel | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac DSF Res Res Tes Acc Active Infowar (turns) 2028 | . . . . 330 465 121 106 489 514 . . 3 Sensors 2025 | . . . . 330 465 121 106 489 514 . . . A.S.S. 3 | . . . . . . . . . . . . 3 Robot Analysis Total 3 | . 3 . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac DSF Res Res Tes Acc Turns Passed 8016 | 76 813 387 1290 785 465 121 106 512 703 606 770 1382 Spaces Moved 4173 | 46 343 214 835 370 233 53 43 198 273 204 350 1011 Core 228 | 13 . . . . . . . 24 . . . 191 Treads 3618 | 33 343 214 835 370 233 53 43 174 273 204 350 493 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . . . 14 Flight 313 | . . . . . . . . . . . . 313 Fastest Speed 20 | 50 160 160 152 155 160 160 240 50 173 173 173 20 Average Speed 149 | 144 160 160 153 175 160 160 240 165 173 173 173 102 Slowest Speed 320 | 160 160 160 160 235 160 160 240 250 180 270 173 320 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . 8 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 61 14 71 16 32 7 2 91 5 10 44 28 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . 1 . 1 . Scrap Searched 9 | . . 6 1 . 1 1 . . . . . . Spaces Dug 5 | . . . . 2 . . . . . . 3 . Terrain Destroyed 161 | . . . . 27 . . . 1 7 12 58 56 Melee 2 | . . . . 2 . . . . . . . . Projectile 41 | . . . . . . . . . 4 12 10 15 AOE 58 | . . . . 25 . . . . . . 33 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac DSF Res Res Tes Acc Total 5409 | 53 567 238 847 489 310 74 47 315 420 344 470 1235 Wait 649 | . 182 1 . 67 51 8 3 44 85 58 74 76 Move 4146 | 45 342 213 834 369 232 52 42 197 272 203 349 996 Hop 7 | . . . . . . . . . . . . 7 Pick Up 96 | 2 13 4 6 11 6 1 1 9 13 13 4 13 Fast Attach 88 | 6 3 . . 9 2 1 . 22 5 12 4 24 Attach 33 | . 1 . . 7 . . 1 1 2 7 2 12 Detach 4 | . . . . 2 . . . . . . . 2 Swap 20 | . 1 3 1 3 1 2 . 1 2 2 . 4 Drop 94 | . 3 6 6 11 9 1 . 15 9 7 8 19 Fire 245 | . 22 8 . 8 8 4 . 26 32 42 29 66 Melee 24 | . . 3 . 2 . 3 . . . . . 16 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 3 | . . . . . 1 2 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -7/Scraptown -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 1 exit: [*Com]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 696 | -10/Materials | Discovered new exit (range 15) 867 | -10/Materials | Discovered new exit (range 9) 888 | -10/Materials | Prayed at D.C.S.S. Altar Unit 890 | -10/Materials | Entered Subcaves 891 | -10/Subcaves | Approached by a straggling Scientist 956 | -10/Subcaves | Disturbed a concealed Subdweller 967 | -10/Subcaves | X0-1V1 turns hostiles against one another 967 | -10/Subcaves | Core integrity fell below 50% 1060 | -10/Subcaves | Core integrity fell below 20% 1115 | -10/Subcaves | Heat dissipation permanently improved by X0-1V1 (+20; -100 max core) 1163 | -10/Subcaves | Learned location of 1 exit from Materials 1177 | -10/Subcaves | Visited 4L-MR0's lab 1193 | -10/Subcaves | Found Meta Core 1275 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1277 | -10/Subcaves | Entered Scraptown 1349 | -7/Scraptown | Visited Comm Corps 1377 | -7/Scraptown | Visited SPCMW 1402 | -7/Scraptown | Visited Spacefarers 1517 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1872 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1877 | -7/Scraptown | Learned 12 Factory zone layouts 1878 | -7/Scraptown | Learned location of Testing (-2) 1960 | -7/Scraptown | Visited UFD Registry 1971 | -7/Scraptown | Registered with UFD as "Metacoil" 2004 | -7/Scraptown | Visited Research Penetration Think Tank 2041 | -7/Scraptown | Visited Botcube Research 2048 | -7/Scraptown | Found Lrg. Botcube 2073 | -7/Scraptown | Visited Chapter 10 2116 | -7/Scraptown | Delivered Scrap Shield to a Scientist 2155 | -7/Scraptown | Visited LU-1G1's Boring Crew 2177 | -7/Scraptown | Visited Infowarlord's Domain 2183 | -7/Scraptown | Found Exp. Sensor Array 2217 | -7/Scraptown | Visited Abandonware Association 2232 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 2232 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 2266 | -7/Scraptown | Visited Science Testing Area 2292 | -7/Scraptown | Visited Curators Association 2343 | -7/Scraptown | Visited Supply Room 2486 | -7/Scraptown | Met Optimus 2486 | -7/Scraptown | Accepted into 0bPrime 2564 | -7/Scraptown | Discovered new exit (range 3) 2567 | -7/Scraptown | Entered Factory 2567 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 2568 | -5/Factory | Identified exit to Factory 2598 | -5/Factory | Loaded intel: 8 recycling unit locations 2866 | -5/Factory | Build established: Gunner 2904 | -5/Factory | X0-1V1 announced a LAN party 3169 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 3321 | -5/Factory | Discovered new exit (range 4) 3322 | -5/Factory | Cargo convoy interrupted 3351 | -5/Factory | Identified exit to Upper Caves 3352 | -5/Factory | Entered Upper Caves 3354 | -5/Upper Caves | UFD Scientist delivered a prototype 3392 | -5/Upper Caves | Found Prototype Protection 3399 | -5/Upper Caves | Core integrity permanently improved by X0-1V1 (+250) 3404 | -5/Upper Caves | Lrg. Botcube activated 3422 | -5/Upper Caves | Build established: Tank 3422 | -5/Upper Caves | Lrg. Botcube completed mutation into treaded form, armed with 4 guns 3441 | -5/Upper Caves | Learned Factory stockpile data 3619 | -5/Upper Caves | Identified exit to Upper Caves 3816 | -5/Upper Caves | X0-1V1 sent hostile X-72 Disruptor (x3) 3817 | -5/Upper Caves | Entered another Upper Caves area 3817 | -5/Upper Caves | Accompanied by 1 ally 3875 | -5/Upper Caves | Discovered exit to Factory (range 13) 3905 | -5/Upper Caves | Melee accuracy permanently improved by X0-1V1 (+9%; -90 max core) 3914 | -5/Upper Caves | System corruption reached 10% 3938 | -5/Upper Caves | Entered Factory 3938 | -4/Factory | Accompanied by 1 ally 3938 | -4/Factory | Evolved 2 slots: Utility x2 3938 | -4/Factory | Identified Enh. Scrap Shield 4041 | -4/Factory | Identified exit to DSF 4044 | -4/Factory | Entered DSF 4044 | -4/DSF | Accompanied by 1 ally 4067 | -4/DSF | Additional patrols routed to DSF 4177 | -4/DSF | Found Lrg. Botcube 4226 | -4/DSF | Lrg. Botcube activated 4248 | -4/DSF | Lrg. Botcube completed mutation into treaded form, armed with 3 guns, 1 cannon 4300 | -4/DSF | Sterilization system engaged 4320 | -4/DSF | Ambient heat levels rising (+10) 4335 | -4/DSF | Ambient heat levels rising (+10) 4350 | -4/DSF | Ambient heat levels rising (+10) 4365 | -4/DSF | Ambient heat levels rising (+10) 4380 | -4/DSF | Ambient heat levels rising (+10) 4395 | -4/DSF | Ambient heat levels rising (+10) 4410 | -4/DSF | Ambient heat levels rising (+10) 4410 | -4/DSF | Released all parts (13) 4425 | -4/DSF | Ambient heat levels rising (+10) 4440 | -4/DSF | Ambient heat levels rising (+10) 4455 | -4/DSF | Ambient heat levels rising (+10) 4469 | -4/DSF | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 4470 | -4/DSF | Ambient heat levels rising (+10) 4485 | -4/DSF | Ambient heat levels rising (+10) 4492 | -4/DSF | Found Lrg. Botcube 4500 | -4/DSF | Ambient heat levels rising (+10) 4515 | -4/DSF | Ambient heat levels rising (+10) 4520 | -4/DSF | Discovered new exit (range 16) 4530 | -4/DSF | Ambient heat levels rising (+10) 4545 | -4/DSF | Ambient heat levels rising (+10) 4556 | -4/DSF | Entered Research 4556 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4574 | -3/Research | X0-1V1 sent you to a vault 4577 | -3/Research | Found Prototype Protection 4577 | -3/Research | Identified Centrium Heavy Armor Plating 4630 | -3/Research | Lrg. Botcube activated 4650 | -3/Research | Lrg. Botcube completed mutation into legged form, armed with 1 gun, 1 cannon 4650 | -3/Research | X0-1V1 sent allied Fireman (x3) 4652 | -3/Research | X0-1V1 foreshadows a heat wave 4660 | -3/Research | Found Prototype Ballistic Gun 4661 | -3/Research | Identified Multirail 4670 | -3/Research | Found Prototype Reactor 4677 | -3/Research | Found Prototype Device 4683 | -3/Research | Found Prototype Device 4721 | -3/Research | Identified Chronowheel 4751 | -3/Research | Identified Adv. Particle Accelerator 4825 | -3/Research | Identified Singularity Reactor 4938 | -3/Research | Ambient heat levels rising (+10) 4979 | -3/Research | Discovered new exit (range 13) 4993 | -3/Research | Cargo convoy interrupted 5020 | -3/Research | Murdered Large Mutated Botcube 5020 | -3/Research | Destroyed Large Mutated Botcube 5060 | -3/Research | Lrg. Botcube activated 5068 | -3/Research | X0-1V1 downgraded hostiles (x4) 5078 | -3/Research | Lrg. Botcube completed mutation into legged form, armed with 3 guns, 1 cannon 5122 | -3/Research | Lost 3 parts (1u2w) 5199 | -3/Research | Ambient heat levels rising (+10) 5259 | -3/Research | Entered another Research area 5259 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 5342 | -2/Research | Central database locked down 5398 | -2/Research | X0-1V1 downgraded hostiles (x4) 5477 | -2/Research | Lost 6 parts (1p2n2u1w) 5546 | -2/Research | Lost 3 parts (2u1w) 5601 | -2/Research | X0-1V1 downgraded hostiles (x3) 5709 | -2/Research | Spotted B-90 Cyclops 5709 | -2/Research | X0-1V1 sent you into danger 5720 | -2/Research | Destroyed B-90 Cyclops 5741 | -2/Research | Found Prototype Hackware 5770 | -2/Research | Identified exit to Testing 5778 | -2/Research | Build established: Scavenger-Executioner 5839 | -2/Research | Identified Exp. Hacking Suite 5865 | -2/Research | Entered Testing 5955 | -2/Testing | X0-1V1 sent you into danger 6121 | -2/Testing | Found Prototype Ballistic Cannon 6121 | -2/Testing | Identified Perforator 6256 | -2/Testing | Build established: Scavenger-Tank 6322 | -2/Testing | Weapon slot count temporarily expanded by X0-1V1 (+1) 6365 | -2/Testing | First assault squad dispatched 6467 | -2/Testing | Discovered new exit (range 5) 6583 | -2/Testing | Build established: Scavenger-Executioner 6635 | -2/Testing | Entered Access 7151 | -1/Access | X0-1V1 destroyed Energy Cycler 7151 | -1/Access | Energy Cycler disabled 7187 | -1/Access | Garrison activated, responded to threat 7223 | -1/Access | Destroyed 8 combat bots 7253 | -1/Access | Build established: Scavenger-Tank 7385 | -1/Access | First assault squad dispatched 7481 | -1/Access | Destroyed 10 combat bots 7513 | -1/Access | Lost 3 parts (1p2u) 7537 | -1/Access | System corruption reached 10% 7570 | -1/Access | X0-1V1 sent allied G-73 Enforcer (x3) 7616 | -1/Access | X0-1V1 downgraded hostiles (x4) 7641 | -1/Access | X0-1V1 sent allied Cetus Guard (x2) 7648 | -1/Access | Lost 3 allies 7690 | -1/Access | Lost 13 parts (1p4n5u3w) 7711 | -1/Access | Spotted B-99 Colossus 7736 | -1/Access | Found Hvy. Scimitar of Distortion 7762 | -1/Access | Core integrity fell below 50% 7775 | -1/Access | Core integrity restored by X0-1V1 (+348) 7788 | -1/Access | Lost 10 parts (1p4n3u2w) 7796 | -1/Access | X0-1V1 whisked you away to safety 7850 | -1/Access | Found Prototype Reactor 7850 | -1/Access | Identified Vortex Chain Reactor 7863 | -1/Access | X0-1V1 sent you to a vault 7871 | -1/Access | Found Prototype Device 7871 | -1/Access | Identified Exp. Shield Generator 7876 | -1/Access | Found Active Sensor Suite 7919 | -1/Access | X0-1V1 mutated your Propulsion slot to Weapon slot 7942 | -1/Access | X0-1V1 downgraded hostiles (x2) 7946 | -1/Access | Core integrity fell below 20% 7952 | -1/Access | Core integrity restored by X0-1V1 (+298) 7972 | -1/Access | X0-1V1 downgraded hostiles (x1) 7985 | -1/Access | Discovered new exit (range 8) 8007 | -1/Access | Lost 5 parts (4n1u) 8010 | -1/Access | Spotted B-99 Colossus 8017 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 07993_ ALERT: Security rotation in progress. 07994_ ALERT: Active scanning activity reported from Zone 8L, dispatching Investigation squad. 08000_ Slug penetrates Wall. 08000_ Penetrated by Slug. 08000_ Slug penetrates P-70 Sage. 08000_ P-70 Sage destroyed. 08000_ Penetrated by Slug. 08000_ U-05 Engineer builds a Wall. 08000_ X0-1V1 injects you with a stream of matter (+186). 08003_ Connecting with Terminal... 08003_ ALERT: Suspicious activity at Terminal A005. Dispatching Investigation squad. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 08016_ Acquired X0-1V1's Piety Tracker. 08016_ Imp. Diametric Drive destroyed. 08017_ Discarded Active Sensor Suite. 08017_ X0-1V1 cackles wildly! Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????[[!????????????????????????????????????? | | ??????????[[!????????????????????????????????????? | | ??????????[[!????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????###+###?????=??????????????????????????????? | | ?????# #????????????????????????????????????? | | ###### #????????????????????????????????????? | | #############????????????????????????? | | # #?????????????#??????????? | | # # ? ########## #??????????? | | #"" # """"" # "" #??????????? | | #"" # """"" # T" /??????????? | | #"" # """"" # ####### #??????????? | | #T # """"" +% #?????????????????????? | | #"" # """"" # #?????????????????????? | | #"" ! # #@ #?????????????????????? | | #"" # # #?????????????????????? | | # ####+######## #?????????????????????? | | + #?????????????????????? | | # #?????????????????????? | | ########+##+### +?????????????????????? | | ??????? ?# #?????????????????????? | | ??????? ?# #?????????????????????? | | ?????? # #?????????????????????? | | ?????? # #????????????????????? | | ????? # ???????????????????? | | ????? # ??????????????????? | | ????########### * !! ??????????????????? | | ??????????????# ! ###??????????????????? | | ??????????????# ! #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# ?????????????????????? | | ??????????????+ ???????????????????????? | | ??????????????# ??????????????????????????? | | ????????????????### ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 160 Coolant Potential 300 Energy Generation 70 Energy Capacity 1450 Matter Stores 900 Matter Capacity 900 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 43 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 76 Targeting Accuracy 6 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Salvage Targeting 3 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- Exp. System Shield | -2/Testing | Archive Hds. Centrium Leg | -2/Testing | Archive Adv. Thermal Defense Suite | -2/Testing | Archive Stealth Drone Bay | -2/Testing | Archive Enh. Armored Heavy Treads | -2/Testing | Archive Exp. Cloaking Device | -2/Testing | Archive Adv. Gravity Neutralizer | -2/Testing | Archive Com. Mass Driver | -2/Testing | Archive Hvy. Neutron Cannon | -2/Testing | Archive Imp. Q-thruster | -2/Testing | Archive Ragnarok Missile Launcher | -2/Testing | Archive Spectral Analyzer | -2/Testing | Archive Hvy. Proton Cannon | -2/Testing | Archive Imp. Quantum Reactor | -2/Testing | Archive Robot Schematics ------------------ T-07 Excavator | -2/Testing | Archive G-73 Enforcer | -2/Testing | Archive A-02 Transporter | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Railgun | -2/Research | Hacked Gauss Rifle | -2/Research | Hacked Hyp. Mass Driver | -2/Testing | Hacked Adv. Heavy Siege Treads | -2/Testing | Hacked Enh. Quantum Rifle | -2/Testing | Hacked Arm. Treads | -2/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedDataFalx Manual? 0 Play Time 01:35:09 Cumulative 150.4 hours Start 2026.08.02 @ 17:06:25 End 2026.08.02 @ 18:43:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 106 Adventurer 54 Explorer 0 Win Type - Total 7 Types 3/0/1/1/0/0/0/1/0/1 Lore% 60 Gallery% 56 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b31494a-cc54-4413-a064-233ee7f1f888