Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.10 @ 11:33:07 Player: Ms. V3-11A Result: Destroyed by 7N-U6M(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (848) 848 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1423 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 272/300 Energy 265/265 System Corruption 0% Temperature Cool (6) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Subdweller Monowheel > --- UTILITY (2) ------ Disposable Heat Sink Large Storage Unit > --- WEAPON (2) ------- Battle Rifle Barrage Gun > --- INVENTORY (15) --- Improved Ion Engine Arachnoskeleton Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Improved Targeting Computer Scrap Shield Subdweller Beam Cannon Subdweller Beam Cannon Multitool Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit > --- WEAPON ----------- Battle Rifle Barrage Gun > --- INVENTORY -------- Improved Ion Engine Arachnoskeleton Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Improved Targeting Computer Medium Laser Beam Cannon Subdweller Beam Cannon Subdweller Beam Cannon Multitool Hammer [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Barrage Gun Energy Gun Medium Laser Ballistic Gun Barrage Gun Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 3 4 11 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 4 | 2 . 2 Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 5 | . 3 2 Device 2 | . . 2 Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 1 . 5 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 1 . 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 11 | 6 10 12 Power 1 | 1 1 1 Propulsion 1 | 4 1 1 Utility 5 | . 6 5 Weapon 2 | 1 . 3 Tool/Special . | . . . Unused Backups 17 | . 4 13 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility 8 | . 2 6 Weapon 5 | . 1 4 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 98 99 Engine 14 | . 14 14 Treads 23 | . 27 20 Wheel 4 | . . 6 Device 8 | . . 13 Storage 14 | . 14 14 Processor 4 | . 13 . Energy Gun 5 | . 14 . Ballistic Gun 22 | . 14 27 Peak Build Rating 17 | 6 10 17 Average Rating 13 | 5 9 15 On Entrance 7 | 6 6 9 Avg Prop Armor Cover (%) 3 | . . 3 Naked Turns . | . . . Heaviest Build 37 | 14 34 37 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 8 14 15 Most Carried 15 | 6 13 15 Average Carried 12 | 3 10 14 Final Capacity 15 | 8 15 15 Final Carried 15 | . 12 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1340 | 230 590 520 Remotely . | . . . Salvage Created 1150 | . 608 542 Parts 66 | . 32 34 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 23 | . 11 12 Guns 23 | . 11 12 Classes Destroyed 6 | . 4 2 Hauler 2 | . 2 . Recycler 1 | . 1 . Turret 1 | . . 1 Swarmer 3 | . 3 . Grunt 8 | . 8 . Subdweller 12 | . . 12 Best Kill Streak 4 | . 4 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 144 | . 57 87 Missed 37 | . 14 23 Hits 107 | . 43 64 Projectile 107 | . 43 64 Damage Taken 1610 | . 391 1219 Core 255 | . 65 190 Absorbed by Shields . | . . . Ignored by Resistances 427 | . 117 310 Regen/Repaired (Parts) 88 | . 88 . Core Remaining (%) 100 | 100 . . Volleys Fired 109 | . 40 69 Largest 2 | . 2 2 Hottest 70 | . 70 58 Shots Fired 211 | . 78 133 Gun 211 | . 78 133 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 173 | . 40 133 Thermal 38 | . 38 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 24 | . 24 20 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 142 | . 64 78 Core Hits 53 | . 28 25 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 4 1 Burn 4 | . 4 . Destroy 1 | . . 1 Melee Attacks 7 | . . 7 Impact 7 | . . 7 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2119 | . 814 1305 Guns 2119 | . 814 1305 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1708 | . 403 1305 Thermal 411 | . 411 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 327 | . 327 5 Average Temperature 106 | . 107 5 Received Heat Transfer 546 | . 270 276 Effects 2 | . 2 . Energy Bleed 1 | . 1 . Matter Decay 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 3 1 Heat Transferred 1517 | . 1517 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 126 | . 126 . Initial . | . . . Average 22 | . 22 . Influence Increases 330 | . 310 20 Destroy 0b10 Robot/C 240 | . 220 20 Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 34 | . 34 . Successful Hack 40 | . 40 . Destroy Structure 1 | . 1 . Influence Decreases 330 | . 310 20 Time Decay 320 | . 310 10 Lost Part 10 | . . 10 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 19 16 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . . 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 10 | . 10 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 32 | . 32 . Successful 20 | . 20 . Failed 12 | . 12 . Catastrophic . | . . . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 27 | . 27 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Recycling Unit Index 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 8 | . 8 . Botnet 3 | . 3 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Monitor 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 582 | . . 582 Structural 582 | . . 582 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4033 | 7 1427 2599 Spaces Moved 1953 | 1 749 1203 Core . | . . . Treads 1953 | 1 749 1203 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 160 | 160 160 160 Average Speed 181 | 160 160 195 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 52 | 1 86 70 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 5 | . . 5 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2220 | 9 900 1311 Wait 95 | . 89 6 Move 1951 | . 748 1203 Hop . | . . . Pick Up 24 | . 14 10 Fast Attach 4 | . 3 1 Attach 12 | 2 1 9 Detach 1 | . . 1 Swap 5 | 1 1 3 Drop 12 | 6 4 2 Fire 109 | . 40 69 Melee 7 | . . 7 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 0) 8 | -11/Scrapyard | Entered Materials 37 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 663 | -10/Materials | Discovered new exit (range 16) 730 | -10/Materials | Discovered new exit (range 6) 1175 | -10/Materials | Repaired Lgt. Treads 1204 | -10/Materials | Identified exit to Materials 1275 | -10/Materials | Learned location of Mines (-10) 1334 | -10/Materials | Learned location of 1 exit from Recycling 1382 | -10/Materials | Learned location of 1 exit from Storage 1418 | -10/Materials | Learned Storage emergency access door positions 1435 | -10/Materials | Entered Subcaves 1436 | -10/Subcaves | Approached by a straggling Scientist 1487 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1497 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1725 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1742 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1800 | -10/Subcaves | Discovered new exit (range 8) 1824 | -10/Subcaves | A Subdweller sparked back to life 1824 | -10/Subcaves | A Subdweller sparked back to life 1836 | -10/Subcaves | Core integrity fell below 50% 1856 | -10/Subcaves | Found Prototype Leg 1868 | -10/Subcaves | Lost 3 parts (1n2w) 2250 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4002 | -10/Subcaves | Core integrity fell below 20% 4023 | -10/Subcaves | Visited 4L-MR0's lab 4034 | -10/Subcaves | Destroyed by 7N-U6M(R) with Subdweller Laser Last Messages --------------- 02774_ Acquired 63 matter. 02775_ Searching scrap... 02775_ Found Sub. Beam Cannon. 02775_ Found 62 Matter. 02776_ Acquired 30 matter. 02785_ Searching scrap... 02785_ Found Scrap Shield. 02785_ Found Multitool. 02785_ Found 33 Matter. 02804_ Acquired Multitool. 02810_ Acquired Sub. Beam Cannon. 02891_ Dropped Med. Laser. 02891_ Dropped Beam Cannon. 02930_ Acquired Scrap Shield. 03297_ 0W-N71(R) destroyed. 03302_ 6S-R57(R) destroyed. 03327_ Acquired 35 matter. 04001_ Triggered Piercing Trap. 04001_ Spikes shoot up from the floor. 04001_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????##<< #???#####??????????????? | | ?????????????????????# <<<##?" /"=#?????????????? | | ?????????????????????# <<<<# #???????????????? | | ?????????????????????#<< <<+ "X"????????????????? | | ?????????????????????#<