Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.21 @ 19:51:20 Player: Maynard Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (682) 682 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2652 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 192/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Wheel Particle Gun Field Laser Heavy Assault Rifle High-powered Shotgun Enhanced Autogun Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Terrain Scanner Improved Targeting Computer > --- WEAPON ----------- Field Laser Enhanced Autogun > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Aluminum Leg Carbon-fiber Leg Improved Targeting Computer Power Shielding Particle Gun Field Laser Heavy Assault Rifle High-powered Shotgun Enhanced Autogun Mining Laser Hammer Great Maul Katana [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Improved Targeting Computer Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Power Shielding Weapon Grenade Launcher Energy Gun Field Laser Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 36 | 5 7 6 2 16 Power 5 | . 2 . . 3 Engine 5 | . 2 . . 3 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . 3 1 1 Treads . | . . . . . Leg 7 | 2 . 3 1 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 3 1 . 6 Device 4 | . 1 . . 3 Storage 2 | 1 1 . . . Processor 3 | . 1 . . 2 Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 13 | 2 2 2 1 6 Energy Gun 2 | . . . . 2 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . 1 1 2 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 1 | . . . . 1 Impact Weapon 2 | . 1 1 . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 22 | . . . 2 20 Power 4 | . . . . 4 Propulsion 6 | . . . 1 5 Utility 7 | . . . . 7 Weapon 5 | . . . 1 4 Highest Loss Streak 10 | . . . 2 10 To Critical Strikes . | . . . . . Average Backups 10 | 2 7 11 14 12 Power 1 | . 1 1 2 1 Propulsion 2 | 1 2 3 2 1 Utility 2 | . 3 3 3 1 Weapon 4 | . 1 3 6 7 Tool/Special . | . . . . . Unused Backups 9 | . 5 2 . 2 Power 3 | . 3 . . . Propulsion 3 | . . 2 . 1 Utility 1 | . 1 . . . Weapon 2 | . 1 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 98 99 99 90 Engine 13 | . 13 11 11 15 Leg 28 | . 28 32 32 24 Device 4 | . . . . 13 Storage 11 | . 14 11 11 9 Processor 10 | . 11 11 11 7 Protection 4 | . . 11 11 2 Energy Gun 1 | . . . . 3 Ballistic Gun 9 | . 16 5 1 9 Launcher 4 | . . 11 9 . Impact Weapon 7 | . 11 5 11 2 Peak Build Rating 28 | 5 9 18 22 28 Average Rating 15 | 3 8 13 18 23 On Entrance 10 | . 5 9 18 22 Avg Prop Armor Cover (%) 6 | . . 6 . . Naked Turns . | . . . . . Heaviest Build 40 | 8 33 33 33 40 Greatest Support 45 | 20 20 40 45 45 Greatest Overweight (x) 8 | 1 1 1 1 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 Most Carried 15 | 5 10 15 15 15 Average Carried 10 | 2 8 11 14 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 10 15 14 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 822 | 283 130 199 19 191 Remotely . | . . . . . Salvage Created 917 | 65 215 262 26 349 Parts 54 | 1 3 25 5 20 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 19 | . 3 6 3 7 Melee 3 | . 1 . . 2 Guns 5 | . 1 . . 4 AOE 9 | . . 6 3 . Classes Destroyed 10 | 1 1 5 1 2 Worker 2 | . . . . 2 Builder 4 | . . 4 . . Recycler 4 | 1 1 1 . 1 Watcher 1 | . . 1 . . Swarmer 6 | . . . 3 3 Grunt 7 | . 3 2 . 2 Brawler 1 | . . 1 . . Duelist 1 | . . 1 . . Sentry 3 | . . 2 . 1 Hunter 1 | . . . . 1 Best Kill Streak 8 | 1 3 5 3 8 Combat Bots Only 4 | . 2 3 3 4 Max Kills in Single Turn 3 | 1 1 2 3 1 Gunslinging . | . . . . . Exploded 3 | . . 1 3 . Melee 1 | . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 172 | . 35 18 16 103 Missed 43 | . 10 6 2 25 Hits 129 | . 25 12 14 78 Projectile 129 | . 25 12 14 78 Critical Strikes 9 | . 1 . . 8 Damage Taken 2852 | . 337 176 127 2212 Core 623 | . 25 27 . 571 Absorbed by Shields . | . . . . . Redirected to Shielding 54 | . . 8 2 44 Core Remaining (%) 94 | 100 90 . 93 . Volleys Fired 110 | 14 20 16 2 58 Largest 2 | 1 1 1 1 2 Hottest 100 | 20 20 30 30 100 Shots Fired 113 | 14 20 16 2 61 Gun 73 | 14 20 . 1 38 Cannon . | . . . . . Launcher 17 | . . 16 1 . Special 23 | . . . . 23 Kinetic 52 | 14 20 . 1 17 Thermal 44 | . . . . 44 Explosive 17 | . . 16 1 . Electromagnetic . | . . . . . Robot Hit Streak 7 | 5 7 4 2 4 Robot Miss Streak 4 | 2 2 1 1 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 72 | 10 22 6 3 31 Core Hits 47 | 2 4 23 2 16 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . 2 . . 1 Critical Strikes 4 | . 2 . . 2 Burn 1 | . . . . 1 Smash 3 | . 2 . . 1 Melee Attacks 34 | . 11 . 4 19 Impact 30 | . 11 . 4 15 Slashing 4 | . . . . 4 Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2161 | 114 388 743 228 688 Guns 713 | 114 175 . 24 400 Cannons . | . . . . . Explosions 884 | . . 743 141 . Melee 537 | . 208 . 60 269 Ramming 27 | . 5 . 3 19 Kinetic 491 | 114 175 . 24 178 Thermal 222 | . . . . 222 Explosive 884 | . . 743 141 . Electromagnetic . | . . . . . Impact 439 | . 208 . 60 171 Slashing 98 | . . . . 98 Piercing . | . . . . . Highest Corruption 24 | . . . . 24 Average Corruption 22 | . . . . 22 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . . . 13 Message Errors 3 | . . . . 3 Matter Fused 4 | . . . . 4 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Misfires 2 | . . . . 2 Misdirections 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 147 | . 76 10 13 48 Projectiles . | . . . . . Explosions 23 | . . 10 13 . Melee 124 | . 76 . . 48 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 38 | . . 15 23 . Shots 2 | . . 1 1 . Rammed . | . . . . . Targets Rammed 3 | . 1 . 1 1 Kicked 3 | . 1 . 1 1 Crushed . | . . . . . Highest Temperature 262 | . 7 7 . 262 Average Temperature 63 | . 6 3 . 65 Received Heat Transfer 528 | . 210 66 . 252 Effects 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . 2 . . 1 Combat Hostiles 2 | . 1 . . 1 Parts Fried 4 | . 2 . . 2 Impact Corruptions 5 | . 3 . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 555 | . . . . 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 184 | 5 42 184 93 53 Initial 63 | . . . 63 31 Average 22 | . 7 62 25 10 Influence Increases 688 | 5 110 264 93 216 Destroy 0b10 Robot/C 380 | . 60 120 60 140 Destroy 0b10 Robot/NC 55 | 5 5 30 . 15 Destroy Leader 102 | . 10 42 10 40 Successful Hack 6 | . 5 1 . . Disable Machine 15 | . 15 . . . Destroy Structure 85 | . . 71 8 6 Lose Combat Pursuer 45 | . 15 . 15 15 Influence Decreases 663 | 5 110 100 174 274 Entered New Map 153 | . . . 101 52 Time Decay 380 | 5 110 100 73 92 Lost Part 130 | . . . . 130 Squads Dispatched 4 | . . 1 . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . 1 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 8 10 4 16 Peak Tracking Total 8 | . 2 4 4 8 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 2 | . 1 1 . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 4 | . 1 3 . . Successful 3 | . 1 2 . . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 475 | . . . . 475 Sensors 475 | . . . . 475 Terrain 282 | . . . . 282 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1858 | 83 570 374 298 533 Spaces Moved 988 | 37 293 212 230 216 Core 9 | 6 . . . 3 Treads . | . . . . . Legs 979 | 31 293 212 230 213 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 137 | 114 153 149 120 127 Slowest Speed 450 | 120 190 190 190 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 23 | . . . . 23 Cave-ins Triggered 3 | . . . . 3 Exploration Rate (%) 28 | 4 32 21 60 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 32 | . . . . 32 Terrain Destroyed 112 | . . 72 8 32 Melee 9 | . . . . 9 Projectile 23 | . . . . 23 AOE 80 | . . 72 8 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1268 | 64 377 252 240 335 Wait 26 | . 18 4 1 3 Move 982 | 36 292 211 229 214 Hop . | . . . . . Pick Up 46 | 9 16 11 1 9 Fast Attach . | . . . . . Attach 25 | 5 3 2 2 13 Detach 1 | . 1 . . . Swap 24 | . 7 4 . 13 Drop 15 | . 8 4 . 3 Fire 110 | 14 20 16 2 58 Melee 34 | . 11 . 4 19 Ram . | . . . . . Kick 3 | . 1 . 1 1 Crush . | . . . . . Escape Stasis 2 | . . . . 2 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 20) 654 | -10/Materials | Entered another Materials area 654 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 906 | -9/Materials | Discovered new exit (range 16) 1028 | -9/Materials | Entered Mines 1178 | -9/Mines | Learned location of Storage (-9) 1237 | -9/Mines | Learned location of Zion (-7) 1268 | -9/Mines | Discovered new exit (range 15) 1326 | -9/Mines | Entered Materials 1326 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1327 | -8/Materials | Identified exit to Factory 1646 | -8/Materials | Crushed by falling debris 1653 | -8/Materials | Crushed by falling debris 1654 | -8/Materials | System corruption reached 10% 1678 | -8/Materials | Crushed by falling debris 1709 | -8/Materials | Lost 7 parts (2p1n3u1w) 1794 | -8/Materials | Lost 3 parts (1n2u) 1809 | -8/Materials | Core integrity fell below 50% 1818 | -8/Materials | Core integrity fell below 20% 1859 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01842_ System corrupted: Energy discharge (-20). 01842_ K-01 Serf collects debris. 01842_ R-06 Scavenger collects Lgt. Assault Rifle. 01842_ U-05 Engineer builds a Wall. 01843_ K-01 Serf collects debris. 01844_ H-55 Commando destroyed. 01845_ K-01 Serf collects debris. 01848_ H-61 Shepherd calls for reinforcements. 01848_ ALERT: Hostile activity reported, dispatching reinforcements to area. 01848_ K-01 Serf collects debris. 01849_ Knocked back. 01849_ K-01 Serf collects debris. 01854_ Penetrated by Slug. 01854_ Katana destroyed. 01854_ Knocked back. 01854_ K-01 Serf destroyed. 01854_ K-01 Serf collects debris. 01859_ Enh. Autogun destroyed. 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"?"?????????# #?????????????????? | | ?###+#### #??????????????# #?????????????????? | | ?# # +??????????????# #?????????????????? | | ?# # #????? ????????? #?????????????????? | | ?# # #????????? ????? #?????????????????? | | ?# """ # #??????????????? #?????????????????? | | ?# """ # ############???? ??????????????????? | | ?# """ # ????????????????????????? | | ?######## ????????????????????????? | | ?######## ????????????????????????? | | ?# # ????????????????????????? | | ?# !!| # ????????????????????????? | | ?# !|| + ????????????????????????? | | ?# | # ????????????????????????? | | ?# # ######### ????????????????????????? | | ?# ! #####????????????????????????????????????? | | ?#####+##????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Carbon-fiber Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileMediumFist Manual? 0 Play Time 00:34:01 Cumulative 22.2 hours Start 2026.09.21 @ 19:18:07 End 2026.09.21 @ 19:51:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e00ad49-e44d-4619-97bf-425db3f44832