Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.09 @ 10:18:34 Player: Basking Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (688) 688 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2458 Bonus ------- None Cogmind --------- Core Integrity 489/550 Matter 257/300 Energy 52/100 System Corruption 0% Temperature Cool (9) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (3) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (6) ---- Armored Treads Aluminum Leg Aluminum Leg Cryofiber Web Small Matter Pod (50) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Ion Cannon Ion Cannon Ion Cannon > --- INVENTORY -------- Armored Treads Aluminum Leg Aluminum Leg Cryofiber Web Sensor Array Grenade Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 2 | . . 1 1 Parts Attached 22 | 6 1 14 1 Power 2 | 1 . 1 . Engine 1 | 1 . . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 8 | 2 . 6 . Treads 5 | . . 5 . Leg 2 | 2 . . . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device 2 | . 1 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 . 6 1 Energy Gun 2 | 2 . . . Energy Cannon 4 | . . 4 . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 1 5 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 5 | . . 1 4 Highest Loss Streak 5 | . . 1 5 Average Slot Usage (%) 93 | . 93 98 78 Engine 6 | . 14 2 . Core 5 | . . 8 7 Treads 18 | . . 29 27 Leg 10 | . 28 . . Wheel 1 | . . 2 . Device 9 | . 7 11 9 Storage 11 | . 14 11 9 Energy Gun 12 | . 28 4 . Energy Cannon 15 | . . 23 24 Ballistic Gun 1 | . . 3 . Naked Turns . | . . . . Heaviest Build 28 | 13 14 28 28 Greatest Support 60 | 20 20 60 60 Greatest Overweight (x) 4 | . . 4 . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 4 6 6 6 Average Carried 4 | 2 5 5 5 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 3 6 6 5 Class Distribution -------------------- 55% | Mutant 39% | Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 494 | 199 71 224 . Remotely . | . . . . Salvage Created 971 | . 69 464 438 Parts 63 | . 10 37 16 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 21 | . 3 13 5 Guns 7 | . 3 4 . Cannons 12 | . . 9 3 AOE 2 | . . . 2 Classes Destroyed 6 | . 2 2 2 Recycler 3 | . . . 3 Watcher 2 | . 1 1 . Swarmer 8 | . 3 5 . Grunt 9 | . . 6 3 Sentry 2 | . . 2 . Hunter 2 | . . . 2 Best Kill Streak 5 | . 2 4 5 Combat Bots Only 4 | . 2 4 2 Max Kills in Single Turn 4 | . 1 1 4 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1297 | . 145 588 564 Core 181 | . 48 72 61 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 80 82 . Volleys Fired 60 | . 10 36 14 Largest 3 | . 2 3 3 Hottest 180 | . 90 180 180 Shots Fired 146 | . 19 95 32 Gun 58 | . 19 39 . Cannon 83 | . . 56 27 Launcher 5 | . . . 5 Special . | . . . . Kinetic 13 | . . 13 . Thermal 108 | . 9 72 27 Explosive 5 | . . . 5 Electromagnetic 20 | . 10 10 . Robot Hit Streak 24 | . 2 24 10 Robot Miss Streak 8 | . 8 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 84 | . 5 58 21 Core Hits 38 | . 4 18 16 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1952 | . 126 1004 822 Guns 405 | . 90 315 . Cannons 1103 | . . 689 414 Explosions 443 | . 36 . 407 Melee . | . . . . Ramming 1 | . . . 1 Kinetic 97 | . . 97 . Thermal 1275 | . 60 801 414 Explosive 407 | . . . 407 Electromagnetic 172 | . 66 106 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Effects 2 | . . 2 . Message Errors 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 28 | . . 20 8 Projectiles 21 | . . 20 1 Explosions 7 | . . . 7 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 128 | . 38 . 90 Shots 4 | . 1 . 3 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 364 | . 120 340 364 Average Temperature 126 | . 56 138 151 Received Heat Transfer 387 | . . 225 162 Effects 4 | . . 3 1 Shutdowns 1 | . . . 1 Interference 2 | . . 2 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 2 2 Heat Transferred 2233 | . 124 1443 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 242 | . 116 192 242 Initial 80 | . . 5 80 Average 60 | . 30 103 127 Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 90 Level 1 . | . . . 9 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 2 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 12 22 8 Peak Tracking Total 4 | . 4 4 4 Tactical Retreats 7 | . 2 5 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 1 2 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 19 | . 8 11 . Successful 13 | . 7 6 . Failed 6 | . 1 5 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 8 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 8 | . 7 1 . Record 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Alert Level 2 | . 2 . . Locate Traps 1 | . . 1 . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 5 | . . 5 . Insert Component 2 | . . 2 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1764 | 455 459 682 168 Spaces Moved 920 | 211 341 312 56 Core 17 | 15 . 2 . Treads 344 | . . 288 56 Legs 555 | 196 341 18 . Wheels 4 | . . 4 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 90 170 Average Speed 137 | 115 120 166 170 Slowest Speed 250 | 120 120 250 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 20 60 36 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 36 | . 2 7 27 Melee . | . . . . Projectile 9 | . . 7 2 AOE 27 | . 2 . 25 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1297 | 423 371 401 102 Wait 268 | 199 17 22 30 Move 917 | 210 340 311 56 Hop . | . . . . Pick Up 18 | 8 3 7 . Fast Attach 7 | 1 1 5 . Attach 8 | 5 . 2 1 Detach . | . . . . Swap 7 | . . 7 . Drop 11 | . . 11 . Fire 60 | . 10 36 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 456 | -11/Scrapyard | Entered Materials 457 | -10/Materials | Build established: Mutant 615 | -10/Materials | Discovered new exit (range 15) 915 | -10/Materials | Entered another Materials area 915 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1344 | -9/Materials | Build established: Gunner 1566 | -9/Materials | Discovered new exit (range 16) 1597 | -9/Materials | Entered another Materials area 1597 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1686 | -8/Materials | Garrison activated, responded to threat 1765 | -8/Materials | Self-destructed Last Messages --------------- 01747_ Ion Cannon destroyed. 01749_ H-55 Commando destroyed. 01749_ R-06 Scavenger destroyed. 01749_ G-47 Trooper destroyed. To regain energy, simply wait via the mouse wheel '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 01757_ R-06 Scavenger collects Tractor Beam. [Achievement: Let's See Who's Tougher] 01758_ U-05 Engineer lays Concrete. 01759_ R-06 Scavenger collects Carbon-fiber Leg. 01760_ Destroyed Lgt. Ion Engine. 01760_ R-06 Scavenger destroyed. 01760_ U-05 Engineer builds a Wall. 01762_ Slammed into G-47 Trooper. 01763_ U-05 Engineer lays Concrete. 01763_ Grenade Launcher destroyed. 01763_ Destroyed Grenade Launcher. 01765_ U-05 Engineer lays Concrete. 01765_ Ion Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????#! #????????????????????? | | ??????????????????????# #????????????????????? | | ????????????#??##?????# """ #????????????????????? | | ????????????# ????# """ #????????????????????? | | ????????????# "???# """ #????????????????????? | | ????????????? 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Treads | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Let's See Who's Tougher One Hack Too Far Storm Trooper Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed DamperWardroneShield Manual? 0 Play Time 00:33:03 Cumulative 1.3 hours Start 2020.10.09 @ 09:44:40 End 2020.10.09 @ 10:18:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a71cfb4e-0d02-4d82-b6b1-211f2846820f