Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.21 @ 13:05:24 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (497) 497 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1807 Bonus ------- None Cogmind --------- Core Integrity 368/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Armor Integrity Analyzer Improved Light Armor Plating > --- WEAPON (2) ------- Minigun Minigun > --- INVENTORY (16) --- Nuclear Core Nuclear Core Nuclear Core Nuclear Core Wheel Wheel Wheel Armored Wheel Heat Sink Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Minigun Minigun Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Armor Integrity Analyzer Improved Light Armor Plating > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Nuclear Core Nuclear Core Nuclear Core Wheel Wheel Armored Wheel Heat Sink Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Minigun Minigun Grenade Launcher Mining Laser [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Armor Integrity Analyzer Device Heat Sink Storage Small Storage Unit Processor Armor Integrity Analyzer Protection Improved Light Armor Plating Weapon Minigun Energy Gun Improved Medium Laser Ballistic Gun Minigun Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 28 | 6 3 19 . Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads . | . . . . Leg . | . . . . Wheel 5 | 2 . 3 . Hover . | . . . . Flight . | . . . . Utility 8 | 2 . 6 . Device 1 | . . 1 . Storage 3 | 1 . 2 . Processor 3 | 1 . 2 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 12 | 1 3 8 . Energy Gun 6 | 1 1 4 . Energy Cannon . | . . . . Ballistic Gun 4 | . 1 3 . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 5 | . 4 1 . Power 1 | . 1 . . Propulsion 1 | . 1 . . Utility . | . . . . Weapon 3 | . 2 1 . Highest Loss Streak 4 | . 4 1 . Average Slot Usage (%) 86 | . 72 94 . Engine 7 | . 3 9 . Wheel 19 | . 17 20 . Storage 14 | . 14 14 . Processor 20 | . 14 23 . Protection 2 | . . 3 . Energy Gun 4 | . 3 4 . Ballistic Gun 13 | . 11 14 . Launcher 3 | . 5 2 . Naked Turns . | . . . . Heaviest Build 46 | 9 9 46 46 Greatest Support 26 | 26 26 24 24 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 16 | 6 6 16 16 Average Capacity 7 | 5 6 9 16 Most Carried 16 | 6 6 16 16 Average Carried 7 | 3 5 9 16 Final Capacity 16 | 6 6 16 16 Final Carried 16 | 6 6 16 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 667 | 250 28 389 . Remotely . | . . . . Salvage Created 800 | 158 111 531 . Parts 59 | 6 11 42 . Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 15 | . 5 10 . Guns 9 | . 2 7 . AOE 6 | . 3 3 . Classes Destroyed 10 | 2 3 5 . Worker 1 | . . 1 . Builder 2 | . . 2 . Tunneler 2 | 2 . . . Hauler 2 | . . 2 . Recycler 2 | 1 . 1 . Operator 1 | . 1 . . Watcher 1 | . . 1 . Swarmer 6 | . 3 3 . Grunt 7 | . 2 5 . Sentry 2 | . . 2 . Best Kill Streak 6 | 3 3 6 . Combat Bots Only 5 | . 3 5 . Max Kills in Single Turn 2 | 1 2 2 . Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 520 | . 263 257 . Core 65 | . 33 32 . Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 86 . . Volleys Fired 69 | 21 21 27 . Largest 2 | 1 2 2 . Hottest 79 | 40 70 79 . Shots Fired 102 | 21 33 48 . Gun 95 | 21 31 43 . Cannon . | . . . . Launcher 7 | . 2 5 . Special . | . . . . Kinetic 49 | . 18 31 . Thermal 21 | . 9 12 . Explosive 7 | . 2 5 . Electromagnetic 25 | 21 4 . . Robot Hit Streak 8 | 4 7 8 . Robot Miss Streak 3 | 2 2 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 66 | 14 22 30 . Core Hits 36 | 4 9 23 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1295 | 202 386 707 . Guns 872 | 202 213 457 . Cannons . | . . . . Explosions 423 | . 173 250 . Melee . | . . . . Ramming . | . . . . Kinetic 465 | . 95 370 . Thermal 162 | . 75 87 . Explosive 423 | . 173 250 . Electromagnetic 245 | 202 43 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 27 | . 27 . . Projectiles . | . . . . Explosions 27 | . 27 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 40 | . . 40 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 143 | . 143 100 . Average Temperature 45 | . 69 25 . Received Heat Transfer 240 | . 150 90 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | 1 . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 407 | . 222 185 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 366 | 15 113 366 79 Average Influence 107 | 6 50 167 79 Maximum Alert Level 1 | . . 1 . Low Security (%) 77 | 100 100 58 100 Level 1 22 | . . 41 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 6 13 1 Peak Tracking Total 3 | . 2 3 . Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 6 | . 3 3 . Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 8 7 . Successful 6 | . 6 . . Failed 9 | . 2 7 . Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual 11 | . 5 6 . Terminals 15 | . 8 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Prototype ID Bank 2 | . 2 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Track 2 | . 2 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 5 | . 2 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 817 | 127 243 446 1 Spaces Moved 630 | 79 204 346 1 Core 6 | 6 . . . Treads . | . . . . Legs . | . . . . Wheels 624 | 73 204 346 1 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 100 Average Speed 86 | 86 81 89 100 Slowest Speed 100 | 90 90 100 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 5 34 30 2 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 35 | . 15 20 . Melee . | . . . . Projectile . | . . . . AOE 35 | . 15 20 . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 811 | 114 252 444 1 Wait 33 | . 20 13 . Move 627 | 78 203 345 1 Hop . | . . . . Pick Up 37 | 9 4 24 . Fast Attach 9 | 3 . 6 . Attach 8 | 3 3 2 . Detach . | . . . . Swap 11 | . . 11 . Drop 17 | . 1 16 . Fire 69 | 21 21 27 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Lost 4 parts (1p1n2w) 320 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 9) 362 | -10/Materials | Discovered new exit (range 7) 371 | -10/Materials | Entered another Materials area 371 | -9/Materials | Evolved 2 slots: Utility x2 789 | -9/Materials | Discovered new exit (range 3) 817 | -9/Materials | Entered Storage 818 | -9/Storage | Self-destructed Last Messages --------------- 00734_ Y-45 Defender destroyed. 00748_ Acquired 49 matter. 00754_ Electrolysis Chamber disabled. 00773_ Acquired 14 matter. 00774_ A-02 Transporter destroyed. 00781_ Acquired 7 matter. 00782_ Acquired 27 matter. 00789_ EXIT=FOUND 00794_ R-06 Scavenger collects Hvy. Assault Rifle. 00798_ R-06 Scavenger collects Beam Rifle. 00798_ W-16 Scout sends out distress signal. 00801_ R-06 Scavenger collects Lgt. Armor Plating. 00811_ Connecting with Terminal... LOCATION=UNKNOWN GOAL=ESCAPE 00818_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00818_ O-16 Technician uses terminal to summon reinforcements. 00818_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S012. 00818_ O-16 Technician locks terminal. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????? ???????????????????????? | | ????# ???????????????????????? | | ????# ???????????????????????? | | ????# ???????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# "??????????????????????? | | ????# oT??????????????????????? | | ????# "??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# +??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# @#??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????#####??????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 Armor Coverage 150 Evasion (%) 44 Armor Integrity Analysis 33 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataBiometalDisintegrator Manual? 0 Play Time 00:18:58 Cumulative 105.9 hours Start 2020.08.21 @ 10:45:54 End 2020.08.21 @ 13:05:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 48 Gallery% 61 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c156bda1-20de-40f5-8687-fe27d93caf0d