Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.04 @ 02:15:06 Player: Syverlauritz Result: Destroyed by P-70 Sage via exploding Nuclear Reactor Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (17) 85 Value Destroyed (363) 363 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6228 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 98/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Fission Core Light Fission Core Light Fission Core Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Gravmag System Cooled Airjet Nuclear Pulse Thruster > --- UTILITY ---------- Improved Cooling System Improved ECM Suite > --- WEAPON ----------- Proton Cannon Proton Cannon Hypervelocity Gauss Rifle > --- INVENTORY -------- Medium Treads Advanced Melee Analysis Suite [Rating: 47] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Flexi-carbon Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Processor Experimental Optical Array Protection Hardened Light Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Slots Evolved 10 | . . . 2 2 2 . . . . 2 . . 2 Power 2 | . . . . 1 1 . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . 2 Utility 3 | . . . . 1 1 . . . . 1 . . . Weapon 1 | . . . . . . . . . . 1 . . . Parts Attached 97 | 5 6 . 6 13 13 1 5 . 5 33 2 . 8 Power 19 | 1 . . . 2 4 . 2 . 2 5 . . 3 Engine 13 | 1 . . . 1 4 . 2 . 2 3 . . . Core 6 | . . . . 1 . . . . . 2 . . 3 Reactor . | . . . . . . . . . . . . . . Propulsion 28 | 2 2 . 2 3 1 . 1 . 1 12 . . 4 Treads 3 | 2 . . . . . . . . 1 . . . . Leg 1 | . . . . . . . . . . 1 . . . Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . 3 . . . Flight 21 | . 2 . 2 3 1 . 1 . . 8 . . 4 Utility 20 | 1 . . 3 4 3 . . . 1 5 2 . 1 Device 16 | . . . 2 3 3 . . . 1 5 2 . . Storage 2 | 1 . . 1 . . . . . . . . . . Processor 1 | . . . . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . Protection 1 | . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 30 | 1 4 . 1 4 5 1 2 . 1 11 . . . Energy Gun 16 | 1 1 . 1 4 5 . 1 . . 3 . . . Energy Cannon 3 | . . . . . . . . . . 3 . . . Ballistic Gun 8 | . 3 . . . . . . . . 5 . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . Impact Weapon 2 | . . . . . . 1 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 2 . . . . 1 . . 1 Parts Lost 40 | . . . . 6 8 . 1 . 10 5 1 . 9 Power 9 | . . . . 2 1 . . . 2 2 . . 2 Propulsion 13 | . . . . 3 1 . . . 3 . 1 . 5 Utility 7 | . . . . . 1 . . . 4 . . . 2 Weapon 11 | . . . . 1 5 . 1 . 1 3 . . . Highest Loss Streak 6 | . . . . 3 6 . 1 . 5 2 1 . 5 Average Slot Usage (%) 58 | . 74 71 85 88 67 61 72 76 33 50 59 60 27 Engine 6 | . 14 14 11 6 4 7 12 15 7 2 6 6 2 Core 2 | . . . . 6 4 . . . . 3 6 6 3 Flight 17 | . 20 28 34 33 13 15 20 23 6 14 20 20 9 Device 19 | . . . 17 23 29 30 30 30 15 13 25 26 11 Energy Gun 5 | . 12 14 11 14 13 . . . . 4 . . . Ballistic Gun 2 | . 14 14 11 2 . . . . . 2 . . . Impact Weapon 1 | . . . . . . 7 7 7 2 . . . . Naked Turns 40 | . . . . . . . . . . . . . 40 Heaviest Build 36 | 9 10 6 11 26 30 16 26 26 26 36 19 19 19 Greatest Support 40 | 40 40 8 14 31 22 22 27 27 28 26 21 21 21 Greatest Overweight (x) 2 | . . . 1 1 1 . . . 2 2 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 4 6 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 5 | 3 5 4 4 4 4 4 4 4 4 4 4 3 4 Average Carried 3 | 1 2 4 3 3 3 4 3 4 2 2 3 3 3 Final Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 2 4 4 4 4 4 4 4 4 2 4 3 3 4 Class Distribution -------------------- 55% | Mutant 14% | Infiltrator-Mutant 14% | Sprinter 8% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Infiltrator-Mutant | -6/Lower Caves Infiltrator-Mutant | -6/Lower Caves Infiltrator-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Matter Collected 874 | 250 79 . 51 133 90 10 45 . 43 90 58 25 . Remotely . | . . . . . . . . . . . . . . Salvage Created 497 | . 151 . . 128 74 . . . 44 100 . . . Parts 33 | . 13 . . 14 2 . . . 1 3 . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 5 . . . 2 . . Prevented 1 | . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Combat Hostiles Destroyed 14 | . 6 . . 4 1 . . . 1 2 . . . Guns 12 | . 6 . . 4 1 . . . . 1 . . . Classes Destroyed 8 | . 2 . . 2 2 . . . 1 1 . . . Builder 1 | . . . . . 1 . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . . Swarmer 10 | . 6 . . 3 . . . . . 1 . . . Grunt 1 | . . . . . . . . . . 1 . . . Sentry 1 | . . . . 1 . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . Programmer 1 | . . . . . . . . . 1 . . . . Best Kill Streak 4 | . 4 . . 3 1 . . . 1 1 . . . Combat Bots Only 3 | . 3 . . 3 1 . . . 1 1 . . . Max Kills in Single Turn 1 | . 1 . . 1 1 . . . 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Damage Taken 4529 | . 144 . 35 522 660 . 27 . 796 864 146 . 1335 Core 1898 | . 39 . 12 73 104 . . . 335 259 18 . 1058 Absorbed by Shields 58 | . . . . . . . . . . 58 . . . Core Remaining (%) 78 | 100 . 84 97 86 . . . . 37 . . 67 . Volleys Fired 70 | . 20 . 5 16 18 . 1 . . 10 . . . Largest 3 | . 2 . 2 2 2 . 1 . . 3 . . . Hottest 195 | . 70 . 85 130 110 . 69 . . 195 . . . Shots Fired 127 | . 37 . 10 29 34 . 1 . . 16 . . . Gun 126 | . 37 . 10 29 34 . 1 . . 15 . . . Cannon 1 | . . . . . . . . . . 1 . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 33 | . 20 . 5 3 . . . . . 5 . . . Thermal 63 | . 17 . 5 16 23 . 1 . . 1 . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 31 | . . . . 10 11 . . . . 10 . . . Robot Hit Streak 9 | . 4 . 2 3 8 . . . . 9 . . . Robot Miss Streak 6 | . 5 . 3 3 6 . 1 . . 2 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . . . 2 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . Shots Hit Robots 77 | . 16 . 4 15 19 . . . 10 13 . . . Core Hits 26 | . 9 . 1 9 3 . . . . 4 . . . Critical Hits 1 | . . . . . . . . . . 1 . . . Critical Kills 1 | . . . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks 16 | . . . . . . . . . 16 . . . . Impact 16 | . . . . . . . . . 16 . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1154 | . 176 . 60 224 207 . . . 325 162 . . . Guns 827 | . 176 . 60 224 207 . . . . 160 . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 325 | . . . . . . . . . 325 . . . . Ramming 2 | . . . . . . . . . . 2 . . . Kinetic 135 | . 87 . 28 6 . . . . . 14 . . . Thermal 403 | . 89 . 32 96 186 . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 289 | . . . . 122 21 . . . . 146 . . . Impact 325 | . . . . . . . . . 325 . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . 2 2 . . . . . . 3 . . . 1 Average Corruption 2 | . 2 2 . . . . . . 2 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 10 | . 5 . . . . . . . 5 . . . . Message Errors 1 | . . . . . . . . . 1 . . . . Matter Fused 3 | . . . . . . . . . 3 . . . . Heat Flow Errors 2 | . 1 . . . . . . . 1 . . . . Targeting Errors 3 | . 3 . . . . . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 70 | . . . . . . . . . 70 . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 70 | . . . . . . . . . 70 . . . . Knockbacks 4 | . . . . . . . . . 4 . . . . Impact 4 | . . . . . . . . . 4 . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . 1 . . . Shots . | . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 309 | . 267 . 135 309 134 . . . 80 63 . . . Average Temperature 102 | . 103 . 72 120 58 . . . 46 27 . . . Received Heat Transfer 621 | . . . 6 90 81 . . . 24 267 36 . 117 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Parts Fried 1 | . . . . . . . . . 1 . . . . Impact Corruptions 5 | . . . . . . . . . 5 . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . . . Heat Transferred 925 | . 259 . 74 222 370 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Peak Influence 278 | . 160 62 120 278 140 . . . . 62 . . 73 Average Influence 69 | . 77 62 64 140 99 . . . . 15 . . 48 Maximum Alert Level 1 | . . . . 1 . . . . . . . . . Low Security (%) 95 | 100 100 100 100 71 100 . . . . 100 . . 100 Level 1 4 | . . . . 28 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 6 | . 1 . . 1 1 . . . . 1 . . 2 Investigation . | . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement 5 | . 1 . . 1 1 . . . . 1 . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Distress Signals 6 | . 2 . . 3 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 149 | . 11 . 9 23 13 . 4 . 11 23 23 . 32 Peak Tracking Total 15 | . 3 . 6 11 5 . 3 . 4 7 11 . 15 Tactical Retreats 33 | . 1 . 1 5 4 . 1 . 5 6 5 . 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Traps Triggered 6 | . 1 . . . 2 . . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Machines Accessed 14 | . 1 . 3 . 2 . . 4 . 2 1 . 1 Terminals 7 | . 1 . 3 . 2 . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 48 | . 2 . 5 . 3 . . 28 . 7 1 . 2 Successful 41 | . 1 . 5 . 1 . . 28 . 5 1 . . Failed 7 | . 1 . . . 2 . . . . 2 . . 2 Catastrophic 2 | . . . . . 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 2 | . 1 . . . 1 . . . . . . . . Terminals 12 | . 2 . 5 . 3 . . . . 2 . . . Fabricators 2 | . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . 5 . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 37 | . 1 . 5 . 1 . . 28 . 1 1 . . Record 16 | . 1 . 3 . . . . 11 . . 1 . . Part Schematic 7 | . . . . . . . . 7 . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . Prototype ID Bank 5 | . . . 1 . . . . 3 . 1 . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . 4 . . . Insert Component 2 | . . . . . . . . . . 2 . . . Analyze 2 | . . . . . . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . 3 . 1 . . . . 2 . . 1 Full Trace Events 1 | . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 7 . 2 . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Total Allies 1 | . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . 1 . . . . Highest-Rated Group 94 | . . . . . . . . . 94 . . . . Highest-Rated Ally 94 | . . . . . . . . . 94 . . . . Total Orders 2 | . . . . . . . . . . 2 . . . EXPLORE 2 | . . . . . . . . . . 2 . . . Ally Attacks 7 | . . . . . . . . . 7 . . . . Total Damage 300 | . . . . . . . . . 300 . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . 1 2 . . . 1 . . Drone Launches 2 | . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Turns Passed 3186 | 82 159 60 179 305 495 135 214 30 485 459 254 27 302 Spaces Moved 5807 | 49 169 148 394 548 737 317 553 92 822 524 720 79 655 Core 685 | 7 . . . 11 48 . . . 459 12 . . 148 Treads 116 | 42 19 . . . . . . . 55 . . . . Legs 101 | . . . . . . . . . . 101 . . . Wheels . | . . . . . . . . . . . . . . Hover 53 | . . . . . . . . . . 53 . . . Flight 4852 | . 150 148 394 537 689 317 553 92 308 358 720 79 507 Fastest Speed 31 | 50 37 37 34 31 34 34 32 32 32 31 34 34 34 Average Speed 43 | 144 50 37 38 35 48 34 32 32 52 62 34 34 39 Slowest Speed 197 | 160 160 37 117 100 109 34 34 32 160 197 34 34 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 43 | . . 4 7 10 7 . . . . 4 . . 11 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 35 27 38 53 23 50 74 68 88 17 77 18 22 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . . . 1 1 . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 . 1 . 1 1 1 1 1 . Scrap Searched 11 | . . . . . . 1 3 . 4 . 2 1 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Total 6292 | 60 211 148 404 624 834 343 586 91 856 642 729 78 686 Wait 176 | . 2 5 . 39 22 26 25 . 8 21 6 . 22 Move 5715 | 48 168 139 381 528 723 316 552 91 821 515 719 78 636 Hop 36 | . . 4 5 9 6 . . . . 4 . . 8 Pick Up 56 | 7 6 . 4 8 10 . 1 . 1 15 . . 4 Fast Attach 24 | . . . 2 4 . 1 2 . 1 11 . . 3 Attach 65 | 5 6 . 3 6 11 . 3 . 4 20 2 . 5 Detach 33 | . 5 . 1 2 3 . 2 . 2 13 1 . 4 Swap 8 | . . . 1 3 2 . . . . 2 . . . Drop 36 | . 4 . 2 9 3 . . . 3 10 1 . 4 Fire 70 | . 20 . 5 16 18 . 1 . . 10 . . . Melee 16 | . . . . . . . . . 16 . . . . Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . 36 . . . . 19 . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sto) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 11) 141 | -10/Materials | Discovered new exit (range 16) 226 | -10/Materials | Discovered new exit (range 15) 242 | -10/Materials | Entered Mines 252 | -10/Mines | Learned 4 Materials zone layouts 254 | -10/Mines | Learned location of Zion (-6) 254 | -10/Mines | Discovered new exit (range 6) 278 | -10/Mines | Assembled infested the area 283 | -10/Mines | Assisted by a Guerilla fighting off Assembled 294 | -10/Mines | Discovered new exit (range 4) 302 | -10/Mines | Entered Materials 302 | -9/Materials | Evolved 2 slots: Propulsion x2 303 | -9/Materials | Identified exit to Materials 303 | -9/Materials | Identified exit to Mines 303 | -9/Materials | Identified exit to Storage 476 | -9/Materials | Discovered exit to Materials (range 5) 481 | -9/Materials | Entered another Materials area 481 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 591 | -8/Materials | Lost 3 parts (1p1n1w) 780 | -8/Materials | Discovered new exit (range 16) 786 | -8/Materials | Entered Factory 786 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 809 | -7/Factory | Lost 3 parts (1p2n) 822 | -7/Factory | Identified exit to Lower Caves 1143 | -7/Factory | Lost 6 parts (1p1n1u3w) 1161 | -7/Factory | Build established: Mutant 1281 | -7/Factory | Entered Lower Caves 1283 | -7/Lower Caves | Learned Factory stockpile data 1388 | -7/Lower Caves | Discovered new exit (range 16) 1416 | -7/Lower Caves | Entered another Lower Caves area 1443 | -7/Lower Caves | Encountered a Warlord checkpoint 1489 | -7/Lower Caves | Identified exit to Data Miner 1630 | -7/Lower Caves | Entered Data Miner 1630 | -7/Data Miner | Discovered new exit (range 6) 1637 | -7/Data Miner | Met Data Miner 1647 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1647 | -7/Data Miner | Learned location of Section 7 (-2) 1652 | -7/Data Miner | Received God Mode back door access code from Data Miner 1660 | -7/Data Miner | Entered Proximity Caves 1730 | -6/Proximity Caves | Spotted B-75 Beast 1860 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 2001 | -6/Proximity Caves | Core integrity fell below 50% 2137 | -6/Proximity Caves | Discovered new exit (range 16) 2144 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2145 | -6/Proximity Caves | Entered Factory 2145 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2575 | -6/Factory | Discovered new exit (range 15) 2604 | -6/Factory | Entered Lower Caves 2794 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2825 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2856 | -6/Lower Caves | Discovered new exit (range 7) 2858 | -6/Lower Caves | Entered another Lower Caves area 2879 | -6/Lower Caves | Discovered new exit (range 15) 2881 | -6/Lower Caves | Build established: Infiltrator-Mutant 2885 | -6/Lower Caves | Entered Factory 2885 | -5/Factory | Evolved 2 slots: Propulsion x2 2886 | -5/Factory | Identified exit to Extension 3084 | -5/Factory | Lost 5 parts (2p2n1u) 3134 | -5/Factory | Core integrity fell below 50% 3186 | -5/Factory | Core integrity fell below 20% 3187 | -5/Factory | Destroyed by P-70 Sage via exploding Nuclear Reactor Last Messages --------------- Matter Pump disabled. K-01 Serf collects debris. Acquired Lgt. Fission Core. Nuclear Pulse Thruster destroyed. Slug penetrates Wall. Penetrated by Slug. VTOL Module destroyed. Penetrated by Slug. U-05 Engineer builds a Wall. ALERT: Rogue bot located, Programmers report to Factory Zone 8A. K-01 Serf cleans the Pressure Siphon. Acquired Mic. Fission Core. Dropped Mic. Fission Core. Field Propulsion Drive destroyed. Dropped Lgt. Fission Core. K-01 Serf cleans the Nuclear Reactor. Nuclear Reactor explodes. P-70 Sage resets P-70 Sage, system corruption cleaned. K-01 Serf collects debris. Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? k ????????????????? | | ???????????????????????# ??????????????? | | ???????????????????????# ??????????????? | | ???????????????????????# #??????????????? | | ???????????????????#???# #??????????????? | | ???????????????????# ??# #??????????????? | | ?????????????????### ### #??????????????? | | ????????????????? [ ! ???????????????? | | ????????????????? w#????????????????? | | ????????????????""R""" !!* #????????????????? | | ???????????? ? """ """ k!!* #????????????????? | | ??????????# """ """ !* #????????????????? | | ??????????# #????????????????? | | ???????????? ??""" @ """ #????????????????? | | ?????????? """ """ #????????????????? | | ?????????? """ """ #????????????????? | | ????????? k #????????????????? | | ????????? k #????????????????? | | ???????????######k #????????????????? | | ????????????????# #####????????????? | | ??????????????### #????????????? | | ??????????????# p R k +????????????? | | ??????????????# u p s #????????????? | | ??????????????# ######## ss ##????????????? | | ??????????????#????????# R #?????????????? | | ??????????????????###### R s #?????????????? | | ??????????????????# u #?????????????? | | ??????????????????# #####u #?????????????? | | ??????????????????# #???# #?????????????? | | ??????????????????# #???# +?????????????? | | ??????????????????# #???# #?????????????? | | ??????????????????# #???# ####### ##?????????????? | | ??????????????????# #???# #?????? #??????????????? | | ??????????#####+###+##### #???????#??????????????? | | ??????????# ## #??????????????????????? | | ??????????# + #??????????????????????? | | ??????????# ## #??????????????????????? | | ??????????# ## #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 50 Energy Generation 38 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free VTOL Module | -6/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! I'm Back, Baby! Librarian Power Corrupts The Oracle Challenges ------------ None Game ------ Seed NodeSiegeClaw Manual? 0 Play Time 01:35:36 Cumulative 15.0 hours Start 2020.01.04 @ 00:40:36 End 2020.01.04 @ 02:15:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 24 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bdea2f01-f96b-42ef-b22d-7c219aaa25da