Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.30 @ 17:42:55 Player: CreepyD Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (182) 910 Value Destroyed (5548) 5548 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (481) 481 TOTAL SCORE: 12579 Bonus ------- High Alert Combat Kills 426 Follower Combat Kills 72 Friendly Fire -17 Cogmind --------- Core Integrity 0/1150 Matter 236/300 Energy 98/100 System Corruption 27% Temperature Cool (12) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Cooling System Enhanced Optical Array Advanced Targeting Computer > --- WEAPON (3) ------- Improved Plasma Cutter > --- INVENTORY (4) ---- Light Nuclear Core Advanced Heat Sink EM Shield System Shield Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Heavy Treads Flexi-carbon Leg Myomer Leg Antigrav System > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Advanced Cooling System Enhanced Optical Array Advanced Targeting Computer Damper Plating > --- WEAPON ----------- Heavy Neutron Cannon Heavy Neutron Cannon Railgun > --- INVENTORY -------- Advanced Heat Sink Layered Heavy Armor Plating System Shield [Rating: 118] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Targeting Computer Device Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Proton Missile Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Was Fac Ext Slots Evolved 12 | . . . 2 . 2 2 2 2 2 . . . Power 2 | . . . . . 1 . . . 1 . . . Propulsion 3 | . . . . . . . 2 . 1 . . . Utility 6 | . . . 2 . . 2 . 2 . . . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 190 | 6 9 . 26 15 31 8 15 24 18 10 28 . Power 32 | 1 1 . 4 3 10 . 3 2 3 3 2 . Engine 20 | 1 1 . 4 3 9 . 2 . . . . . Core 6 | . . . . . 1 . 1 2 2 . . . Reactor 6 | . . . . . . . . . 1 3 2 . Propulsion 56 | 2 2 . 7 8 6 3 2 7 9 2 8 . Treads 23 | . 2 . 7 6 5 1 . . . 2 . . Leg 12 | . . . . . 1 2 2 . . . 7 . Wheel 2 | 2 . . . . . . . . . . . . Hover 14 | . . . . . . . . 7 6 . 1 . Flight 5 | . . . . 2 . . . . 3 . . . Utility 46 | 1 3 . 5 . 3 3 4 9 5 5 8 . Device 32 | . 2 . 2 . 3 2 2 8 4 3 6 . Storage 2 | 1 1 . . . . . . . . . . . Processor 5 | . . . 2 . . 1 . . 1 . 1 . Hackware . | . . . . . . . . . . . . . Protection 7 | . . . 1 . . . 2 1 . 2 1 . Artifact . | . . . . . . . . . . . . . Weapon 56 | 2 3 . 10 4 12 2 6 6 1 . 10 . Energy Gun 10 | 2 2 . 2 1 1 . . . . . 2 . Energy Cannon 24 | . . . 4 3 7 1 4 2 . . 3 . Ballistic Gun 10 | . 1 . 4 . . . 1 2 . . 2 . Ballistic Cannon 2 | . . . . . . . . 1 1 . . . Launcher 7 | . . . . . 4 1 1 1 . . . . Special Weapon 3 | . . . . . . . . . . . 3 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 4 3 1 . 1 3 . . . . Parts Lost 68 | . 5 . 3 2 4 . 5 4 23 . 21 1 Power 14 | . 1 . 1 1 2 . 1 . 4 . 4 . Propulsion 19 | . 2 . 1 . . . . . 10 . 5 1 Utility 16 | . . . . . . . 2 1 8 . 5 . Weapon 19 | . 2 . 1 1 2 . 2 3 1 . 7 . Highest Loss Streak 16 | . 5 . 1 2 1 . 3 2 9 . 16 1 Average Slot Usage (%) 86 | . 86 85 96 98 96 94 85 92 53 33 73 23 Engine 8 | . 13 14 10 10 13 15 9 . . . . . Core 2 | . . . . . 3 . 2 10 5 . . . Reactor 2 | . . . . . . . . . 2 4 13 . Treads 9 | . 8 14 20 22 14 2 . . . 5 4 . Leg 4 | . . . . . 1 11 13 1 . . 11 2 Hover 2 | . . . . . . . . 18 11 3 . . Device 14 | . 12 14 11 11 12 18 18 24 16 10 16 5 Storage 7 | . 14 14 11 11 9 7 6 5 2 . . . Processor 11 | . . . 13 22 13 13 13 9 9 5 8 10 Protection 2 | . . . 8 . . . . 4 . 3 4 . Energy Gun 1 | . 19 14 3 . . . . . . . . . Energy Cannon 11 | . . . 9 21 19 17 14 6 . . 8 . Ballistic Gun 2 | . 8 14 6 . . . . 2 2 . 2 . Launcher 2 | . . . . . 7 5 3 2 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 143 | 13 43 43 54 47 68 71 71 80 88 111 143 3 Greatest Support 145 | 20 20 20 40 40 40 36 76 76 86 145 145 3 Greatest Overweight (x) 47 | . 13 2 2 2 20 3 1 22 2 . 47 . Average Overweight (x) 1 | . 2 2 1 1 1 1 . . . . . . Largest Inventory Capacity 14 | 6 14 12 12 12 12 12 12 12 12 4 4 4 Average Capacity 10 | 4 11 12 12 12 12 12 12 12 7 4 4 4 Most Carried 12 | 2 6 10 12 12 12 12 12 12 12 4 4 4 Average Carried 9 | . 2 7 10 11 11 11 11 11 6 2 3 4 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 4 4 4 4 Final Carried 12 | . 6 10 11 12 12 12 12 12 4 2 4 4 Class Distribution -------------------- 55% | Mutant 14% | Scavenger-Mutant 7% | Scavenger-Gunner 7% | Infiltrator-Mutant 5% | Generator-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Infiltrator-Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Scavenger-Gunner | -4/Factory Mutant | -4/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Was Fac Ext Matter Collected 2806 | 119 151 12 667 155 390 95 145 206 59 419 388 . Remotely . | . . . . . . . . . . . . . Salvage Created 8460 | . 275 41 1308 783 2080 719 293 859 29 . 2073 . Parts 416 | . 10 5 91 45 79 35 16 45 6 . 84 . Haulers Intercepted 17 | . 1 . 6 3 4 . 1 1 . . 1 . Recyclers Shooed 16 | . . . 2 2 2 1 . 6 1 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Was Fac Ext Combat Hostiles Destroyed 110 | . 5 3 22 15 28 5 7 5 . . 20 . Guns 20 | . 4 3 10 . . . . . . . 3 . Cannons 75 | . . . 12 14 21 4 7 1 . . 16 . AOE 11 | . . . . . 6 1 . 4 . . . . Classes Destroyed 14 | . 2 1 5 1 3 . 1 1 . . . . Worker 13 | . . . . . 2 3 . 4 2 . 2 . Builder 6 | . . . . 2 . . . 1 . . 3 . Tunneler 2 | . . . 1 . . . . 1 . . . . Hauler 17 | . 1 . 6 3 4 . 1 1 . . 1 . Recycler 19 | . . . 1 1 4 3 . 3 . . 7 . Operator 7 | . . . . . 2 1 1 2 . . 1 . Watcher 13 | . . . 2 1 3 3 . 2 . . 2 . Swarmer 24 | . . 3 5 7 5 . . . . . 4 . Grunt 45 | . 5 . 9 4 12 3 . . . . 12 . Duelist 5 | . . . 2 . 3 . . . . . . . Sentry 19 | . . . 6 4 6 1 . 1 . . 1 . Hunter 9 | . . . . . 2 1 2 2 . . 2 . Programmer 3 | . . . . . . . . 2 . . 1 . Assembled 5 | . . . . . . . 5 . . . . . Best Kill Streak 11 | . 4 3 6 5 11 9 6 7 2 . 10 . Combat Bots Only 7 | . 4 3 4 5 5 3 5 2 . . 7 . Max Kills in Single Turn 4 | . 1 1 2 1 2 2 1 4 1 . 3 . Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 2 | . . . . . 2 1 . 2 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Was Fac Ext Damage Taken 11855 | . 490 81 908 443 1727 205 585 432 2653 . 4269 62 Core 1792 | . 111 9 185 37 120 41 81 40 858 . 289 21 Absorbed by Shields 33 | . . . . . . . . . 33 . . . Reduced by Siege Mode 119 | . . . . . . . . . . . 119 . Core Remaining (%) 79 | 100 . 52 . 44 78 94 90 96 . . . . Volleys Fired 447 | . 32 4 91 43 100 26 22 31 10 . 88 . Largest 3 | . 2 2 2 2 3 3 3 3 1 . 3 . Hottest 255 | . 100 70 136 136 204 204 204 186 33 . 255 . Shots Fired 874 | . 58 8 169 85 213 56 47 60 10 . 168 . Gun 225 | . 58 8 87 . . . . 10 10 . 52 . Cannon 621 | . . . 82 85 196 51 45 47 . . 115 . Launcher 27 | . . . . . 17 5 2 3 . . . . Special 1 | . . . . . . . . . . . 1 . Kinetic 144 | . 18 4 55 . . . . 12 10 . 45 . Thermal 689 | . 40 4 111 85 196 51 45 45 . . 112 . Explosive 3 | . . . . . . . . 3 . . . . Electromagnetic 38 | . . . 3 . 17 5 2 . . . 11 . Robot Hit Streak 32 | . 13 2 13 16 16 5 7 10 1 . 32 . Robot Miss Streak 7 | . 2 2 3 3 4 5 2 7 3 . 2 . Penetration Max 2 | . . . . . . . . . 1 . 2 . Secondary Targets 4 | . 1 1 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . Shots Hit Robots 579 | . 44 3 113 56 143 26 27 43 3 . 121 . Core Hits 292 | . 12 3 45 21 61 19 14 48 4 . 65 . Critical Hits 60 | . . . 9 7 25 3 5 4 . . 7 . Critical Kills 28 | . . . 4 4 7 2 3 3 . . 5 . Critical Parts Destroyed 30 | . . . 5 3 17 1 1 1 . . 2 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15497 | . 544 44 1917 1181 3521 779 603 1903 329 . 4676 . Guns 2958 | . 544 44 976 . . . . 144 242 . 1008 . Cannons 10588 | . . . 941 1181 2847 550 603 808 . . 3658 . Explosions 1854 | . . . . . 674 229 . 951 . . . . Melee . | . . . . . . . . . . . . . Ramming 95 | . . . . . . . . . 87 . 8 . Kinetic 2135 | . 170 20 538 . . . . 262 242 . 903 . Thermal 11205 | . 374 24 1332 1181 2890 550 603 786 . . 3465 . Explosive 855 | . . . . . . . . 855 . . . . Electromagnetic 1207 | . . . 47 . 631 229 . . . . 300 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 27 | . . . 4 5 . . . 2 18 18 27 27 Average Corruption 9 | . . . 3 4 . . . 2 8 18 18 27 Corruption Purged . | . . . . . . . . . . . . . Effects 172 | . . . 30 15 . . . 5 13 12 91 6 Message Errors 27 | . . . 7 4 . . . 2 2 2 9 1 Matter Fused 27 | . . . 6 3 . . . . 5 3 9 1 Heat Flow Errors 13 | . . . 7 . . . . 1 . 1 4 . Energy Discharges 13 | . . . 2 1 . . . 2 1 3 3 1 Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (minor) 9 | . . . . 3 . . . . . . 6 . Data Loss (major) 4 | . . . . . . . . . 1 . 3 . Misfires 2 | . . . . . . . . . . . 2 . Alerts 2 | . . . . . . . . . . 1 1 . Misdirections 21 | . . . . . . . . . 4 2 12 3 Targeting Errors 44 | . . . 8 4 . . . . . . 32 . Weapon Failures 9 | . . . . . . . . . . . 9 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 274 | . . . . 1 102 6 1 64 1 . 99 . Projectiles 180 | . . . . 1 71 1 . 8 . . 99 . Explosions 93 | . . . . . 31 5 1 56 . . . . Melee 1 | . . . . . . . . . 1 . . . Knockbacks 4 | . . . . . . . . 3 1 . . . Impact 1 | . . . . . . . . . 1 . . . Kinetic 3 | . . . . . . . . 3 . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 162 | . . . . . 22 . 4 92 43 . 1 . Shots 7 | . . . . . 4 . 1 2 . . . . Rammed 5 | . . . . . 1 . . . 3 . 1 . Targets Rammed 9 | . . . . . 1 . . . 3 . 5 . Kicked 4 | . . . . . . . . . . . 4 . Crushed . | . . . . . . . . . . . . . Highest Temperature 443 | . 96 . 251 27 443 297 300 159 157 164 402 . Average Temperature 77 | . 36 . 60 16 102 101 99 44 41 100 80 . Received Heat Transfer 2157 | . 252 . 318 90 549 57 . 54 216 . 600 21 Effects 12 | . . . . . 11 . . . . . 1 . Shutdowns 3 | . . . . . 2 . . . . . 1 . Energy Bleed 1 | . . . . . 1 . . . . . . . Interference 6 | . . . . . 6 . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . Siege Activations 3 | . . . . . . . . . . . 3 . Total Turns 101 | . . . . . . . . . . . 101 . Longest Duration 38 | . . . . . . . . . . . 38 . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . 1 1 . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . Robots Melted 4 | . 1 . . 1 1 . . . . . 1 . Combat Hostiles 4 | . 1 . . 1 1 . . . . . 1 . Parts Melted 30 | . 1 1 4 7 11 1 3 1 . . 1 . Heat Transferred 16465 | . 1110 74 2701 2146 4965 851 1036 1271 . . 2311 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Was Fac Ext Peak Influence 696 | . 192 159 544 534 696 388 196 658 525 47 569 188 Initial 312 | . . 74 61 229 167 312 189 27 245 47 32 188 Average 303 | . 106 146 328 346 417 289 136 403 290 47 301 182 Maximum Alert Level 2 | . . . 2 2 2 1 . 2 2 . 2 . Low Security (%) 30 | 100 100 100 14 . 11 24 100 15 19 100 13 100 Level 1 42 | . . . 64 81 30 75 . 21 56 . 64 . Level 2 26 | . . . 20 18 58 . . 63 24 . 21 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 30 | . 5 . 1 3 4 3 2 2 6 . 4 . Investigation 7 | . 1 . 1 3 . . 1 . 1 . . . Extermination 3 | . . . . . . . 1 . 1 . 1 . Reinforcement 15 | . 4 . . . 2 1 . 2 4 . 2 . Assault 3 | . . . . . 2 . . . . . 1 . Garrison 2 | . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Was Fac Ext Distress Signals 10 | . . . 3 1 2 1 . . 2 . 1 . Communications Jammed 22 | . . . . . . . . 17 5 . . . Distress Signals 13 | . . . . . . . . 8 5 . . . Times Spotted 242 | . 18 3 31 17 49 11 11 21 44 . 31 6 Peak Tracking Total 16 | . 4 3 5 5 7 4 7 3 16 . 6 5 Tactical Retreats 23 | . 4 . 1 . 4 . . 5 7 . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Was Fac Ext Traps Triggered 18 | . 2 . 3 3 . 2 3 . 4 . . 1 Indirectly 3 | . . . . . . 1 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 3 | . . . 1 . 2 . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Was Fac Ext Machines Disabled 31 | . 1 . 2 2 5 4 . 13 . . 4 . Max in Single Turn 5 | . 1 . 1 1 1 1 . 5 . . 2 . Garrison Access 1 | . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Was Fac Ext Machines Accessed 34 | . . . 6 6 6 2 2 5 5 . 2 . Terminals 19 | . . . 3 6 2 1 1 3 3 . . . Fabricators 5 | . . . . . . . 1 2 1 . 1 . Repair Stations 3 | . . . 1 . 2 . . . . . . . Recycling Units 4 | . . . 1 . 1 1 . . . . 1 . Scanalyzers 2 | . . . 1 . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Total Hacks 80 | . . . 17 16 16 4 4 12 9 . 2 . Successful 34 | . . . 11 3 10 1 1 5 3 . . . Failed 46 | . . . 6 13 6 3 3 7 6 . 2 . Catastrophic 16 | . . . 2 7 1 1 2 1 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 32 | . . . 7 13 2 . . 7 3 . . . Terminals 54 | . . . 12 16 5 2 3 10 6 . . . Fabricators 6 | . . . . . . . 1 2 2 . 1 . Repair Stations 10 | . . . 2 . 8 . . . . . . . Recycling Units 5 | . . . 1 . 1 2 . . . . 1 . Scanalyzers 4 | . . . 2 . 2 . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Terminal Hacks 18 | . . . 6 3 2 . 1 3 3 . . . Record 1 | . . . . . . . . . 1 . . . Part Schematic 4 | . . . 2 1 1 . . . . . . . Robot Analysis 2 | . . . . . 1 . 1 . . . . . Open Door 1 | . . . . 1 . . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . . . . Unreport Threat 4 | . . . . 1 . . . 1 2 . . . Locate Traps 1 | . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Build 2 | . . . . . . . . 2 . . . . Repair Station Hacks 7 | . . . 2 . 5 . . . . . . . Scan Component 3 | . . . 1 . 2 . . . . . . . Repair 3 | . . . 1 . 2 . . . . . . . Refit 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . . . 1 . 1 1 . . . . . . Retrieve Components 3 | . . . 1 . 1 1 . . . . . . Scanalyzer 4 | . . . 2 . 2 . . . . . . . Insert Component 2 | . . . 1 . 1 . . . . . . . Analyze 2 | . . . 1 . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used 1 | . . . . . . . . 1 . . . . Hacking Detections 28 | . . . 5 5 4 1 2 4 5 . 2 . Full Trace Events 8 | . . . 2 4 . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 1 2 . . . . . . . Parts Built 4 | . . . . . . . . 4 . . . . Matter 468 | . . . . . . . . 468 . . . . Time 97 | . . . . . . . . 97 . . . . Total Part Build Rating 28 | . . . . . . . . 28 . . . . Parts Repaired 3 | . . . 1 . 2 . . . . . . . Time 121 | . . . 51 . 70 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . 5 . 3 2 . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . 3 . Robots Rewired 1 | . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Was Fac Ext Total Allies 4 | . . 3 . . . . . . 1 . . . Largest Group 3 | . . 3 3 . . . . . 1 . . . Highest-Rated Group 40 | . . 40 40 . . . . . 12 . . . Highest-Rated Ally 16 | . . 16 16 . . . . . 12 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 16 | . . . 15 . . . . . 1 . . . Total Damage 192 | . . . 174 . . . . . 18 . . . Kills 5 | . . . 5 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Was Fac Ext Robot Analysis Total 2 | . . . . . 1 . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Was Fac Ext Turns Passed 7658 | 36 354 218 1125 617 1658 744 560 614 462 273 953 44 Spaces Moved 3870 | 34 140 100 412 234 559 345 313 462 589 245 379 58 Core 421 | 9 3 . . . 4 . . 1 151 122 73 58 Treads 1801 | . 60 100 412 234 480 139 . . . 123 253 . Legs 682 | . . . . . 75 206 313 35 . . 53 . Wheels 102 | 25 77 . . . . . . . . . . . Hover 851 | . . . . . . . . 426 425 . . . Flight 13 | . . . . . . . . . 13 . . . Fastest Speed 37 | 50 80 200 180 180 180 150 120 53 37 50 50 50 Average Speed 142 | 72 154 200 183 186 206 187 148 83 63 99 154 50 Slowest Speed 2400 | 80 700 200 200 200 1050 220 150 1150 150 152 2400 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . 5 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 35 23 40 46 55 11 7 20 25 75 17 14 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 136 | . . . . . 9 . . 106 1 . 20 . Melee . | . . . . . . . . . . . . . Projectile 28 | . . . . . 5 . . 2 1 . 20 . AOE 108 | . . . . . 4 . . 104 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Was Fac Ext Total 5167 | 45 221 111 617 334 857 392 360 636 660 276 585 73 Wait 381 | . 24 4 46 22 126 8 . 77 5 8 61 . Move 3852 | 33 139 99 411 233 558 344 312 461 582 244 378 58 Hop 2 | . . . . . . . . . 2 . . . Pick Up 124 | 6 14 4 22 9 14 1 7 19 5 8 15 . Fast Attach 51 | . . . 4 . 14 4 4 5 6 2 12 . Attach 77 | 6 7 . 11 4 3 . 4 11 11 8 12 . Detach 2 | . . . . . . . . . . 1 1 . Swap 62 | . 2 . 11 11 14 4 7 8 1 . 4 . Drop 110 | . 3 . 20 12 25 5 4 24 3 5 9 . Fire 447 | . 32 4 91 43 100 26 22 31 10 . 88 . Melee . | . . . . . . . . . . . . . Ram 3 | . . . . . . . . . 3 . . . Kick 5 | . . . . . . . . . . . 5 . Crush 1 | . . . . . 1 . . . . . . . Escape Stasis 26 | . . . . . . . . . 11 . . 15 Rewire 21 | . . . . . . . . . 21 . . . Trap 3 | . . . 1 . 2 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/Waste -4/Factory -4/Extension History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 37 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Lost 5 parts (1p2n2w) 315 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 16) 391 | -10/Materials | Entered Mines 486 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 562 | -10/Mines | Found a hidden stash of uninstalled traps 593 | -10/Mines | Discovered new exit (range 7) 609 | -10/Mines | Entered Materials 609 | -9/Materials | Accompanied by 3 allies 609 | -9/Materials | Evolved 2 slots: Utility x2 649 | -9/Materials | Identified exit to Mines 649 | -9/Materials | Identified exit to Storage 1051 | -9/Materials | Build established: Scavenger-Mutant 1544 | -9/Materials | Build established: Mutant 1664 | -9/Materials | Repaired Adv. Beam Cannon 1734 | -9/Materials | Entered Storage 2065 | -9/Storage | Core integrity fell below 50% 2322 | -9/Storage | Discovered new exit (range 15) 2351 | -9/Storage | Entered Materials 2351 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3315 | -8/Materials | Repaired Cooling System 3354 | -8/Materials | Repaired Particle Charger 3551 | -8/Materials | First assault squad dispatched 3990 | -8/Materials | Discovered new exit (range 8) 4009 | -8/Materials | Entered Factory 4009 | -7/Factory | Evolved 2 slots: Utility x2 4611 | -7/Factory | Garrison activated, responded to threat 4742 | -7/Factory | Discovered new exit (range 8) 4753 | -7/Factory | Entered another Factory area 4753 | -6/Factory | Evolved 2 slots: Propulsion x2 5008 | -6/Factory | Assembled infested ambush trap array 5066 | -6/Factory | Lost 3 parts (1p1u1w) 5179 | -6/Factory | Discovered new exit (range 5) 5313 | -6/Factory | Entered another Factory area 5313 | -5/Factory | Evolved 2 slots: Utility x2 5328 | -5/Factory | Identified exit to Upper Caves 5399 | -5/Factory | Found Prototype Launcher 5400 | -5/Factory | Identified Scatter Rocket Array 5670 | -5/Factory | Fabricated Antimatter Reactor (x2) 5791 | -5/Factory | Fabricated Adv. Focal Shield? 5902 | -5/Factory | Discovered new exit (range 16) 5927 | -5/Factory | Entered another Factory area 5927 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6131 | -4/Factory | Lost 7 parts (4n3u) 6240 | -4/Factory | Lost 7 parts (3p2n1u1w) 6259 | -4/Factory | System corruption reached 10% 6309 | -4/Factory | Core integrity fell below 50% 6341 | -4/Factory | Lost 9 parts (1p4n4u) 6389 | -4/Factory | Sucked down chute 6389 | -4/Factory | Entered Waste 6389 | -4/Waste | The area was eerily silent 6404 | -4/Waste | Found Damper Plating 6432 | -4/Waste | Discovered new exit (range 16) 6662 | -4/Waste | Entered Factory 6892 | -4/Factory | Build established: Generator-Mutant 7432 | -4/Factory | Lost 3 parts (1p1n1w) 7451 | -4/Factory | Destroyed 7 combat bots 7504 | -4/Factory | Core integrity fell below 20% 7607 | -4/Factory | Lost 16 parts (3p4n3u6w) 7609 | -4/Factory | Discovered new exit (range 5) 7615 | -4/Factory | Entered Extension 7659 | -4/Extension | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07640_ A bubble of rippling energy engulfs the area. 07640_ Field strength at 94. 07641_ Field strength at 88. 07642_ Field strength at 82. 07642_ U-05 Engineer lays Concrete. 07643_ Field strength at 76. 07644_ Field strength at 70. 07645_ Field strength at 64. 07646_ Field strength at 58. 07647_ Field strength at 52. 07648_ Field strength at 46. 07649_ Field strength at 40. 07650_ Field strength at 34. 07651_ System corrupted: Energy discharge (-29). 07651_ Field strength at 28. 07652_ Field strength at 22. 07653_ Field strength at 16. 07654_ Field strength at 10. 07655_ Field strength at 4. 07656_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????###############?????????????? | | ?????# #?????????????? | | ?????# #?????????????? | | ?????# #?????????????? | | ?????# #?????????????? | | ?????# #?????????????? | | ?????# #?????????????? | | ?????# ######## #????? | | ?????# "%" ? | | ?????# " #????? | | ?????# #????? | | ?????# #????? | | ?????# g############## #????? | | ?????# g#?????????????? #????? | | ?????# ug #???????????????? #????? | | ?????#^ ^^#??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# u #??????????????????????? | | ?????# ##?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# @ #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #####?????????????????????? | | ?##### #####?????????????????????? | | ?# "" "" #?????????????????????? | | ?# " " ##########????????????? | | ?# ???????????? | | ?# ???????????? | | ?# ???????????? | | ?# ???????????? | | ?# ???????????? | | ?# ##########????????????? | | ?# #?????????????????????? | | ?###" "###?????????????????????? | | ???#" "#???????????????????????? | | ???#"""""#???????????????????????? | | ???#######???????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 100 Energy Generation 61 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Jamming Range 12 Cloak Strength 4 Armor Coverage 2400 Resistance: KI 25 Resistance: EM 90 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 10 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- Weapon Shielding | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Cooling System | -9/Storage | Hacked Adv. Beam Cannon | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Antimatter Reactor | x2 | -5/Factory | Preloaded Adv. Focal Shield | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Turtlemind Challenges ------------ None Game ------ Seed TerrabombUltimateLauncher Manual? 0 Play Time 02:06:53 Cumulative 82.8 hours Start 2021.06.27 @ 18:29:02 End 2021.06.30 @ 17:42:55 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 76 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 58 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b61c3743-1152-4df5-9750-f60039e2298b