Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.30 @ 15:13:57 Player: delto Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (43) 215 Value Destroyed (1248) 1248 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 7179 Bonus ------- High Alert Combat Kills 36 Cogmind --------- Core Integrity 972/1150 Matter 26/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Salvage Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Advanced Heavy Siege Treads Compact Wheel > --- UTILITY ---------- Power Amplifier Advanced Weight Redist. System Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Advanced Salvage Targeting Computer Core Analyzer > --- WEAPON ----------- Long-range Proton Cannon Mass Driver > --- INVENTORY -------- (None) [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Compact Matter Pod Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Makeshift Sword Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Was Fac Slots Evolved 12 | . . . . . 4 2 . . 2 2 2 . . Power 3 | . . . . . 1 . . . . 1 1 . . Propulsion 2 | . . . . . . 1 . . 1 . . . . Utility 5 | . . . . . 3 . . . 1 1 . . . Weapon 2 | . . . . . . 1 . . . . 1 . . Parts Attached 70 | 8 . 3 . 2 13 10 1 14 10 2 5 2 . Power 10 | 1 . 1 . . 2 1 . 3 1 . 1 . . Engine 3 | 1 . 1 . . . . . . . . 1 . . Core 6 | . . . . . 2 1 . 2 1 . . . . Reactor 1 | . . . . . . . . 1 . . . . . Propulsion 16 | 2 . . . 2 1 4 . 3 2 . 1 1 . Treads 6 | 1 . . . 1 . . . 2 1 . . 1 . Leg 1 | . . . . . 1 . . . . . . . . Wheel 4 | 1 . . . 1 . 1 . . . . 1 . . Hover 3 | . . . . . . 2 . 1 . . . . . Flight 2 | . . . . . . 1 . . 1 . . . . Utility 29 | 3 . . . . 7 4 1 5 5 1 3 . . Device 18 | 2 . . . . 3 3 1 2 4 1 2 . . Storage 3 | 1 . . . . 1 1 . . . . . . . Processor 5 | . . . . . 1 . . 2 1 . 1 . . Hackware . | . . . . . . . . . . . . . . Protection 3 | . . . . . 2 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 15 | 2 . 2 . . 3 1 . 3 2 1 . 1 . Energy Gun 2 | . . . . . . 1 . 1 . . . . . Energy Cannon 2 | . . . . . . . . . 1 . . 1 . Ballistic Gun 4 | 2 . . . . . . . 1 1 . . . . Ballistic Cannon 2 | . . . . . 1 . . . . 1 . . . Launcher 3 | . . 1 . . 2 . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . 2 . . . . . Parts Lost 35 | . . . . . 11 . . 8 10 . . 6 . Power 7 | . . . . . 2 . . 2 3 . . . . Propulsion 9 | . . . . . 3 . . 2 2 . . 2 . Utility 13 | . . . . . 4 . . 2 4 . . 3 . Weapon 6 | . . . . . 2 . . 2 1 . . 1 . Highest Loss Streak 9 | . . . . . 9 . . 5 8 . . 6 . To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Backups 3 | . 2 4 4 4 4 4 2 3 2 2 3 . . Power . | . 1 1 1 1 . . . . . . . . . Propulsion . | . . . . . . . 1 1 . . . . . Utility 1 | . 1 1 2 2 . 2 . 1 1 . . . . Weapon 1 | . . 1 1 1 2 1 . . . 1 2 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 15 | . . . . . 4 5 . 3 2 1 . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 9 | . . . . . 2 2 . 3 2 . . . . Weapon 5 | . . . . . 1 3 . . . 1 . . . Tool/Special 1 | . . . . . 1 . . . . . . . . Average Slot Usage (%) 81 | . 100 100 100 99 97 40 76 78 56 27 35 29 . Engine 6 | . 14 14 14 14 8 . . . . . 3 2 . Core 5 | . . . . . 9 1 7 7 10 . . . . Treads 11 | . 14 14 14 23 16 . . 4 . 1 . . . Wheel 1 | . 14 14 14 4 . 3 . . . . 3 2 . Hover 2 | . . . . . . 1 15 5 8 . . . . Device 21 | . 28 28 28 28 23 13 23 20 14 4 8 7 . Storage 3 | . . . . . 9 1 7 . . . . . . Processor 8 | . . . . . 7 7 7 14 19 17 19 13 . Protection 1 | . . . . . 3 . . 1 . . . . . Energy Gun 2 | . . . . . . . 7 11 1 . . . . Ballistic Gun 1 | . 28 13 . . . . . . . . . . . Launcher 5 | . . 8 14 14 8 . . . . . . . . Slashing Weapon 7 | . . 7 14 14 9 5 7 4 . . . . . Peak Build Rating 66 | 9 9 13 13 15 31 36 43 60 40 29 37 66 . Average Rating 27 | 5 9 11 13 13 27 18 39 49 31 18 29 25 . On Entrance 18 | . 9 9 13 13 14 11 36 43 35 20 16 37 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 37 | 11 7 13 13 13 32 17 18 37 24 17 11 29 . Greatest Support 80 | 20 16 16 16 43 43 18 18 75 28 37 16 80 . Greatest Overweight (x) 9 | . . . . 4 2 1 . 1 2 . . 9 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 8 5 5 5 5 5 5 5 . Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 . Most Carried 5 | 2 3 5 4 5 5 5 5 5 5 5 5 4 . Average Carried 3 | . 2 4 4 4 4 4 3 3 2 2 2 . . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 4 4 5 4 2 5 5 1 5 2 1 1 Class Distribution -------------------- 63% | Mutant 32% | Assassin 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Mutant | -7/Factory Scout | -7/Waste Assassin | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Was Fac Matter Collected 993 | 298 . 30 . 43 281 89 41 176 24 . . 11 . Remotely . | . . . . . . . . . . . . . . Salvage Created 1281 | 110 . . . 37 649 . . 364 121 . . . . Parts 82 | 6 . . . 9 40 . . 20 7 . . . . Haulers Intercepted 1 | . . . . . 1 . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Was Fac Combat Hostiles Destroyed 34 | . . . . 7 13 . . 10 4 . . . . Melee 2 | . . . . . . . . 2 . . . . . Guns 9 | . . . . . . . . 8 1 . . . . Cannons 7 | . . . . . 7 . . . . . . . . AOE 14 | . . . . 7 5 . . . 2 . . . . Classes Destroyed 14 | 2 . . . 1 9 . . 1 1 . . . . Worker 2 | . . . . . 2 . . . . . . . . Builder 2 | . . . . . 2 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . Recycler 2 | 1 . . . . 1 . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . Swarmer 20 | . . . . 7 5 . . 5 3 . . . . Grunt 6 | . . . . . 3 . . 3 . . . . . Brawler 1 | . . . . . . . . . 1 . . . . Duelist 1 | . . . . . 1 . . . . . . . . Sentry 3 | . . . . . 2 . . 1 . . . . . Specialist 1 | . . . . . 1 . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . Best Kill Streak 8 | 1 . . . 4 8 . . 3 3 . . . . Combat Bots Only 4 | . . . . 4 4 . . 3 3 . . . . Max Kills in Single Turn 3 | 1 . . . 3 2 . . 2 2 . . . . Gunslinging 1 | . . . . . . . . 1 . . . . . Exploded 3 | . . . . 3 1 . . . 2 . . . . Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Was Fac Hostile Shots Fired 482 | . . . . 17 165 . . 171 123 1 . 5 . Missed 179 | . . . . 4 58 . . 70 46 1 . . . Hits 303 | . . . . 13 107 . . 101 77 . . 5 . Melee 10 | . . . . . 5 . . . . . . 5 . Projectile 293 | . . . . 13 102 . . 101 77 . . . . Critical Strikes 8 | . . . . . . . . 2 3 . . 3 . Damage Taken 4456 | . . . . 106 1394 . . 1270 1431 . . 255 . Core 1462 | . . . . 6 368 . . 260 650 . . 178 . Absorbed by Shields 237 | . . . . . 237 . . . . . . . . Core Remaining (%) 69 | 100 . . . 97 33 . . 62 23 100 . . . Volleys Fired 96 | 9 . . . 4 47 . . 22 11 . . 3 . Largest 2 | 2 . . . 1 1 . . 2 1 . . 2 . Hottest 149 | 40 . . . 33 37 . . 149 85 . . 128 . Shots Fired 127 | 18 . . . 4 47 . . 41 11 . . 6 . Gun 65 | 18 . . . . . . . 39 8 . . . . Cannon 33 | . . . . . 24 . . . 3 . . 6 . Launcher 27 | . . . . 4 23 . . . . . . . . Special 2 | . . . . . . . . 2 . . . . . Kinetic 59 | 18 . . . . 24 . . 6 8 . . 3 . Thermal 36 | . . . . . . . . 33 3 . . . . Explosive 5 | . . . . 4 1 . . . . . . . . Electromagnetic 25 | . . . . . 22 . . . . . . 3 . Robot Hit Streak 26 | 4 . . . 1 8 . . 19 26 . . 3 . Robot Miss Streak 5 | 2 . . . 3 5 . . 3 1 . . 1 . Penetration Max 1 | . . . . . . . . . 1 . . . . Secondary Targets 1 | . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . Shots Hit Robots 97 | 12 . . . 2 33 . . 36 9 . . 5 . Core Hits 85 | 4 . . . 8 44 . . 23 5 . . 1 . Critical Kills 2 | . . . . . . . . . 2 . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . Critical Strikes 4 | . . . . 1 . . . . 3 . . . . Meltdown 1 | . . . . . . . . . 1 . . . . Destroy 2 | . . . . . . . . . 2 . . . . Sever 1 | . . . . 1 . . . . . . . . . Melee Attacks 8 | . . . . 3 . . . 5 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 8 | . . . . 3 . . . 5 . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3341 | 93 . . . 443 1574 . . 750 263 . . 218 . Guns 781 | 93 . . . . . . . 639 49 . . . . Cannons 581 | . . . . . 423 . . . 59 . . 99 . Explosions 1833 | . . . . 408 1151 . . . 155 . . 119 . Melee 146 | . . . . 35 . . . 111 . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 735 | 93 . . . . 423 . . 75 49 . . 95 . Thermal 903 | . . . . . 161 . . 564 59 . . 119 . Explosive 590 | . . . . 408 27 . . . 155 . . . . Electromagnetic 967 | . . . . . 963 . . . . . . 4 . Impact . | . . . . . . . . . . . . . . Slashing 146 | . . . . 35 . . . 111 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 2 . . . 7 . Average Corruption 2 | . . . . . . . . 2 . . . 7 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 12 | . . . . . . . . 10 . . . 2 . Message Errors 2 | . . . . . . . . . . . . 2 . Matter Fused 4 | . . . . . . . . 4 . . . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . . . . 2 . . . . . Misfires 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 140 | . . . . 20 53 . . . 67 . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 140 | . . . . 20 53 . . . 67 . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 16 | . . . . . 16 . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 13 | . . . . . 13 . . . . . . . . Secondary 3 | . . . . . 3 . . . . . . . . Self-Inflicted Damage 279 | . . . . . 136 . . . 143 . . . . Shots 7 | . . . . . 5 . . . 2 . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 366 | . . . . . 72 . . 366 24 . . 54 . Average Temperature 63 | . . . . . 26 . . 110 11 . . 29 . Received Heat Transfer 912 | . . . . . 201 . . 426 285 . . . . Effects 1 | . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Fried 4 | . . . . . 4 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Melted 2 | . . . . . . . . 2 . . . . . Heat Transferred 1582 | . . . . . 200 . . 1208 74 . . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 4 . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Was Fac Maximum Alert Level 2 | . . . . . 2 1 . . 1 . . . . Low Security (%) 93 | 100 100 100 . 100 86 56 100 100 99 100 100 100 . Level 1 4 | . . . . . 7 43 . . . . . . . Level 2 1 | . . . . . 6 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 511 | 5 . . . 124 511 236 51 184 209 132 54 19 . Initial 236 | . . . . . 44 236 51 14 70 97 54 11 . Average 53 | . . . . 22 68 194 36 48 40 102 46 3 . Influence Increases 1868 | 10 . . . 245 741 . . 435 314 105 . 18 . Destroy 0b10 Robot/C 680 | . . . . 140 260 . . 200 80 . . . . Destroy 0b10 Robot/NC 45 | 10 . . . . 35 . . . . . . . . Destroy Leader 142 | . . . . 20 62 . . 40 20 . . . . Successful Hack 9 | . . . . . 9 . . . . . . . . Disable Machine 105 | . . . . 45 30 . . . 30 . . . . Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . Destroy Structure 107 | . . . . 25 30 . . . 34 . . 18 . Partial Spotted 15 | . . . . . . . . . . 15 . . . Lose Combat Pursuer 615 | . . . . 15 165 . . 195 150 90 . . . Influence Decreases 1868 | 10 . . . 129 337 374 125 312 259 192 78 52 . Entered New Map 715 | . . . . . 72 284 95 7 74 102 58 23 . Time Decay 903 | 10 . . . 129 155 90 30 259 100 90 20 20 . Lost Part 240 | . . . . . 110 . . 46 75 . . 9 . Lost Ally 10 | . . . . . . . . . 10 . . . . Squads Dispatched 14 | . 2 . . . 9 . . 3 . . . . . Investigation 1 | . . . . . . . . 1 . . . . . Extermination 2 | . . . . . . . . 2 . . . . . Reinforcement 6 | . 2 . . . 4 . . . . . . . . Assault 2 | . . . . . 2 . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Was Fac Distress Signals 2 | . . . . . 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 110 | . 1 . . 8 38 . . 30 21 5 1 6 . Peak Tracking Total 15 | . 1 . . 4 15 . . 9 10 6 1 6 . Tactical Retreats 18 | . . . . 1 4 . . 6 4 2 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Was Fac Traps Triggered 6 | . . . . . . 1 . 3 . 1 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Was Fac Machines Disabled 8 | . . . . 3 3 . . . 2 . . . . Max in Single Turn 3 | . . . . 3 2 . . . 2 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Was Fac Machines Accessed 8 | . 1 . . . 6 . . 1 . . . . . Terminals 7 | . 1 . . . 5 . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 13 | . 1 . . . 11 . . 1 . . . . . Successful 9 | . . . . . 8 . . 1 . . . . . Failed 4 | . 1 . . . 3 . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 7 | . 1 . . . 5 . . 1 . . . . . Terminals 12 | . 1 . . . 10 . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 3 | . . . . . 3 . . . . . . . . Record 1 | . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . 4 . . 1 . . . . . Terminals 5 | . . . . . 4 . . 1 . . . . . Botnet 5 | . . . . . 4 . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 4 | . . . . . 3 . . 1 . . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 . . . . . parse_system 2 | . . . . . . . . 2 . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Was Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Was Fac Active Infowar (turns) 3371 | 9 61 136 30 740 1150 183 76 734 198 . 4 50 . Sensors 1958 | . . . . . 1060 183 76 530 109 . . . . Terrain 2950 | 5 61 136 30 740 877 39 76 734 198 . 4 50 . Seismic 1154 | 9 61 136 30 740 178 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Was Fac Turns Passed 3953 | 81 61 136 30 740 1160 183 76 869 275 186 46 110 . Spaces Moved 3284 | 46 61 125 31 488 634 288 124 670 368 260 46 143 . Core 522 | 5 . . . 1 51 84 . . 29 227 13 112 . Treads 1324 | 2 . . . 372 580 . . 318 17 33 . 2 . Legs 3 | . . . . . 3 . . . . . . . . Wheels 485 | 39 61 125 31 115 . 52 . . . . 33 29 . Hover 831 | . . . . . . 52 124 352 303 . . . . Flight 119 | . . . . . . 100 . . 19 . . . . Fastest Speed 35 | 50 100 100 100 100 50 40 56 48 35 50 50 50 . Average Speed 104 | 97 100 100 100 146 155 53 56 109 61 63 85 66 . Slowest Speed 500 | 160 100 100 100 250 260 95 56 160 170 160 100 500 . Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 20 40 8 92 42 5 73 24 10 7 2 96 . Regions Visited 13 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 100 | . . . . 26 29 . . . 35 . . 10 . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 100 | . . . . 26 29 . . . 35 . . 10 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Was Fac Total 3668 | 64 61 135 30 508 765 319 131 760 412 280 53 150 . Wait 66 | . . 3 . 7 41 . . 6 . 9 . . . Move 3273 | 45 60 124 30 487 633 288 123 669 367 259 46 142 . Hop . | . . . . . . . . . . . . . . Pick Up 47 | 1 1 3 . 1 9 8 3 10 4 5 . 2 . Fast Attach 46 | 8 . . . 3 8 5 1 11 6 2 2 . . Attach 37 | . . . . . 8 7 . 7 8 . 4 3 . Detach 27 | 1 . . . . 5 3 1 6 8 2 1 . . Swap 8 | . . 3 . . 4 . . 1 . . . . . Drop 47 | . . 2 . 3 10 8 3 10 8 3 . . . Fire 96 | 9 . . . 4 47 . . 22 11 . . 3 . Melee 8 | . . . . 3 . . . 5 . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 11) 143 | -10/Materials | Entered Mines 150 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 182 | -10/Mines | Learned location of Zion (-7) 196 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 230 | -10/Mines | Found DCF Scrap (14 items) 274 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 275 | -10/Mines | Discovered new exit (range 5) 279 | -10/Mines | Entered Exiles 296 | -10/Exiles | Discovered new exit (range 14) 309 | -10/Exiles | Entered Mines 312 | -9/Mines | Build established: Mutant 454 | -9/Mines | Learned 4 Materials zone layouts 550 | -9/Mines | Found a hidden stash of uninstalled traps 966 | -9/Mines | Discovered new exit (range 7) 1017 | -9/Mines | Discovered new exit (range 9) 1049 | -9/Mines | Entered Materials 1049 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 1050 | -8/Materials | Identified exit to Factory 1516 | -8/Materials | Build established: Assassin 1891 | -8/Materials | Garrison activated, responded to threat 2184 | -8/Materials | Core integrity fell below 50% 2207 | -8/Materials | Discovered exit to Factory (range 4) 2209 | -8/Materials | Entered Factory 2209 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2209 | -7/Factory | Discovered new exit (range 9) 2214 | -7/Factory | Lost 9 parts (2p2n3u2w) 2247 | -7/Factory | Identified exit to Factory 2253 | -7/Factory | Build established: Mutant 2392 | -7/Factory | Sucked down chute 2392 | -7/Factory | Entered Waste 2392 | -7/Waste | The area was eerily silent 2429 | -7/Waste | Discovered new exit (range 15) 2467 | -7/Waste | Identified exit to Factory 2468 | -7/Waste | Entered Factory 2724 | -7/Factory | Build established: Assassin 3099 | -7/Factory | Lost 5 parts (2p2u1w) 3281 | -7/Factory | Build established: Mutant 3330 | -7/Factory | Discovered exit to Factory (range 15) 3337 | -7/Factory | Entered another Factory area 3337 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3567 | -6/Factory | Lost 8 parts (2p2n3u1w) 3567 | -6/Factory | Core integrity fell below 50% 3601 | -6/Factory | Discovered new exit (range 8) 3611 | -6/Factory | Identified exit to Factory 3612 | -6/Factory | Entered another Factory area 3612 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3782 | -5/Factory | Discovered new exit (range 7) 3797 | -5/Factory | Identified exit to Factory 3798 | -5/Factory | Entered another Factory area 3798 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 3844 | -4/Factory | Sucked down chute 3844 | -4/Factory | Entered Waste 3853 | -4/Waste | Spotted C-40 Crusher 3857 | -4/Waste | Spotted C-40 Crusher 3859 | -4/Waste | EMP discharged 3894 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3895 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3897 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3900 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3915 | -4/Waste | Spotted C-40 Crusher 3920 | -4/Waste | Spotted C-40 Crusher 3922 | -4/Waste | Spotted C-40 Crusher 3927 | -4/Waste | Spotted C-40 Crusher 3931 | -4/Waste | Lost 6 parts (2n3u1w) 3943 | -4/Waste | Discovered new exit (range 13) 3954 | -4/Waste | Entered Factory 3954 | -4/Factory | Self-destructed Last Messages --------------- 03894_ Lgt. Angular Momentum Engine crushed. 03895_ Core Analyzer crushed. 03895_ Mass Driver crushed. 03895_ Power Amplifier destroyed. 03897_ Lrn. Proton Cannon crushed. 03897_ Adv. Weight Redist. System crushed. 03899_ PB=/V0W/CJ/%9X&AL5XOU=6