Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 21:08:50 Player: cptwinky Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (971) 971 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2231) 2231 TOTAL SCORE: 4237 Bonus ------- Delivered SUBCON Basin 2000 Registered with UFD 300 Friendly Fire -69 Cogmind --------- Core Integrity 4/250 Matter 264/300 Energy 265/265 System Corruption 0% Temperature Hot (282) Movement Treading (250) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (20) --- Light Treads Medium Treads Heat Sink Seismic Detector Core Analyzer Light Armor Plating Light Armor Plating Medium Armor Plating Hardened Heavy Armor Plating Hardlight Generator Tech Extrapolator Trap Extractor (0/4) Subdweller Beam Cannon Long-range Missile Launcher CPS Tube (2) Heavy Mace DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Spiked Treads Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY -------- Subdweller Monowheel Seismic Detector Scrap Shield Subdweller Shrapnel Launcher SUBCON Basin [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Makeshift Light Armor Plating Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Makeshift Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 56 | 6 11 28 4 7 Power 7 | 1 . 4 2 . Engine 7 | 1 . 4 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 1 5 2 . Treads 8 | 2 1 4 1 . Leg . | . . . . . Wheel 2 | . . 1 1 . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 3 9 . 1 Device 6 | . 1 5 . . Storage 3 | 1 1 1 . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 4 | . . 3 . 1 Artifact . | . . . . . Weapon 25 | 2 7 10 . 6 Energy Gun 7 | 1 3 2 . 1 Energy Cannon 5 | . . 2 . 3 Ballistic Gun 6 | 1 2 2 . 1 Ballistic Cannon 2 | . . 2 . . Launcher 5 | . 2 2 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 2 | . . 1 . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 100 99 99 Engine 14 | . 14 14 14 14 Treads 26 | . 28 27 19 28 Wheel 1 | . . . 8 . Device 3 | . 2 9 . . Storage 14 | . 14 14 14 14 Processor 2 | . 10 . . . Protection 8 | . . 4 14 13 Energy Gun 6 | . 17 10 . . Energy Cannon 7 | . . 1 14 13 Ballistic Gun 9 | . 10 . 14 13 Ballistic Cannon 4 | . . 14 . . Peak Build Rating 33 | 6 8 33 33 20 Average Rating 14 | 5 7 12 23 17 On Entrance 12 | . 6 8 33 16 Naked Turns . | . . . . . Heaviest Build 63 | 13 29 61 63 63 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 3 | . . 3 3 1 Average Overweight (x) . | . . . 2 1 Largest Inventory Capacity 20 | 8 15 20 20 20 Average Capacity 17 | 7 14 15 20 20 Most Carried 20 | 7 15 20 20 20 Average Carried 15 | 4 13 15 14 18 Final Capacity 20 | 8 15 20 20 20 Final Carried 20 | 7 15 20 13 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1542 | 267 476 683 66 50 Remotely . | . . . . . Salvage Created 1236 | 29 486 343 307 71 Parts 103 | 8 39 35 17 4 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 20 | . . 17 . 3 Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 32 | . 15 13 4 . Guns 22 | . 10 10 2 . Cannons 2 | . . . 2 . AOE 8 | . 5 3 . . Classes Destroyed 12 | 1 7 3 1 . Worker 1 | . 1 . . . Builder 1 | . 1 . . . Tunneler 2 | 2 . . . . Hauler 2 | . 2 . . . Recycler 1 | . . . 1 . Operator 1 | . 1 . . . Turret 2 | . . 2 . . Watcher 1 | . 1 . . . Swarmer 15 | . 9 6 . . Grunt 6 | . 6 . . . Sentry 5 | . . 1 4 . Subdweller 6 | . . 6 . . Best Kill Streak 7 | 1 7 3 1 . Combat Bots Only 7 | . 7 3 1 . Max Kills in Single Turn 3 | 1 3 2 1 . Gunslinging 1 | . . 1 . . Exploded 3 | . 3 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 112 | . 51 43 4 14 Missed 26 | . 11 12 . 3 Damage Taken 1664 | . 411 537 54 662 Core 246 | . 74 44 . 128 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 154 | . 154 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 119 | 9 47 49 8 6 Largest 2 | 2 2 2 2 2 Hottest 115 | 70 70 100 110 115 Shots Fired 210 | 18 89 78 16 9 Gun 174 | 18 85 58 8 5 Cannon 25 | . . 14 8 3 Launcher 11 | . 4 6 . 1 Special . | . . . . . Kinetic 66 | 9 42 3 8 4 Thermal 136 | 9 42 72 8 5 Explosive 7 | . 4 3 . . Electromagnetic 1 | . 1 . . . Robot Hit Streak 16 | 9 8 16 15 11 Robot Miss Streak 4 | 1 4 3 1 . Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 133 | 15 53 44 12 9 Core Hits 72 | 5 34 25 5 3 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 5 | . 2 2 1 . Burn 4 | . 2 2 . . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2488 | 168 846 953 298 223 Guns 1490 | 165 579 556 109 81 Cannons 264 | . . . 189 75 Explosions 687 | . 223 397 . 67 Melee . | . . . . . Ramming 47 | 3 44 . . . Kinetic 756 | 78 253 186 109 130 Thermal 1251 | 87 326 556 189 93 Explosive 434 | . 223 211 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 59 | . 11 48 . . Projectiles . | . . . . . Explosions 59 | . 11 48 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 28 | . . 28 . . Shots 2 | . . 2 . . Rammed 14 | 1 13 . . . Targets Rammed 15 | 1 14 . . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 282 | 90 40 10 153 282 Average Temperature 35 | 45 12 4 55 103 Received Heat Transfer 255 | . 96 63 36 60 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 4 . 1 Heat Transferred 3565 | 259 1110 1776 259 161 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Peak Influence 328 | 10 328 . 109 . Initial 33 | . 6 . 33 . Average 89 | 3 137 . 30 . Maximum Alert Level 1 | . 1 . . . Low Security (%) 86 | 100 74 . 100 . Level 1 13 | . 25 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 34 15 2 2 Peak Tracking Total 4 | . 4 3 1 2 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 6 | . 3 3 . . Max in Single Turn 3 | . 1 3 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 23 | . 9 2 10 2 Terminals 12 | . 6 . 6 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 6 | . 2 . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 70 | . 29 3 27 11 Successful 43 | . 17 3 12 11 Failed 27 | . 12 . 15 . Catastrophic 4 | . 2 . 2 . Database Lockouts . | . . . . . Manual 33 | . 19 . 14 . Terminals 39 | . 23 . 16 . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 14 | . 3 . 11 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 24 | . 7 3 3 11 Record 5 | . . 1 . 4 Robot Schematic 2 | . . . 2 . Robot Analysis 11 | . 3 . 1 7 Open Door 1 | . . 1 . . Locate Traps 2 | . 2 . . . Disarm Traps 1 | . 1 . . . Recall Reinforcements 1 | . 1 . . . Release Object 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 4 | . 1 . 3 . Retrieve Components 4 | . 1 . 3 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 13 | . 7 . 6 . Terminals 9 | . 6 . 3 . Botnet 2 | . 1 . 1 . Skim 7 | . 5 . 2 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Patch 1 | . 1 . . . Recycling Units 3 | . . . 3 . Reject 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 9 . 9 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 2 | . . . 2 . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 11 | . 10 . 1 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Robot Analysis Total 11 | . 3 . 1 7 Derelict Logs Recovered 4 | . . . . 4 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 9954 | 199 2103 2758 1467 3427 Spaces Moved 4730 | 100 1021 1411 845 1353 Core 6 | 6 . . . . Treads 3998 | 94 1021 1313 217 1353 Legs . | . . . . . Wheels 726 | . . 98 628 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 130 130 250 Average Speed 186 | 153 160 158 167 250 Slowest Speed 250 | 160 160 160 250 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 69 | 7 99 56 97 86 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 8 | . . 3 . 5 Spaces Dug 19 | . . 19 . . Terrain Destroyed 61 | . 2 58 1 . Melee . | . . . . . Projectile 12 | . . 11 1 . AOE 49 | . 2 47 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 5660 | 126 1401 1859 885 1389 Wait 632 | 3 286 324 19 . Move 4726 | 99 1020 1410 844 1353 Hop . | . . . . . Pick Up 60 | 8 14 18 6 14 Fast Attach 15 | 5 3 2 2 3 Attach 5 | 1 1 2 . 1 Detach 4 | . 2 . 2 . Swap 36 | . 7 24 2 3 Drop 48 | . 7 30 2 9 Fire 119 | 9 47 49 8 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 15 | 1 14 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 200 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 445 | -10/Materials | Destroyed 7 combat bots 787 | -10/Materials | Discovered new exit (range 11) 1041 | -10/Materials | Discovered new exit (range 8) 1172 | -10/Materials | Repaired Lgt. Treads 1301 | -10/Materials | Discovered new exit (range 12) 1350 | -10/Materials | Learned 4 Subcaves zone layouts 1388 | -10/Materials | Identified exit to Materials 1388 | -10/Materials | Identified exit to Mines 1417 | -10/Materials | Identified exit to Subcaves 1444 | -10/Materials | Loaded intel: 33 machine locations 1445 | -10/Materials | Learned 2 Materials zone layouts 1454 | -10/Materials | Learned location of 2 exits from Materials 2303 | -10/Materials | Entered Subcaves 2304 | -10/Subcaves | Identified exit to Materials 2511 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2513 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3311 | -10/Subcaves | Disturbed a concealed Subdweller 3409 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3418 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3685 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3926 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4841 | -10/Subcaves | Discovered new exit (range 7) 4862 | -10/Subcaves | Ambushed by Subdweller buried in earth 4941 | -10/Subcaves | Found SUBCON Basin 5061 | -10/Subcaves | Entered Recycling 5643 | -8/Recycling | Scanned before Scraplab entrance 5663 | -8/Recycling | Entered Scraplab 5738 | -8/Recycling | Discovered new exit (range 16) 6518 | -8/Recycling | Discovered new exit (range 4) 6528 | -8/Recycling | Entered Scraptown 7026 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 7033 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 7036 | -8/Scraptown | Learned Research non-interactive machine intel 7038 | -8/Scraptown | Learned Factory stockpile data 7156 | -8/Scraptown | Discovered new exit (range 11) 7228 | -8/Scraptown | Visited Cyclists 7306 | -8/Scraptown | Visited CR-KLE's Repair Center 7321 | -8/Scraptown | Visited The Evicted 7481 | -8/Scraptown | Visited Comm Corps 7576 | -8/Scraptown | Visited Assassins FH 7661 | -8/Scraptown | Visited Awakened 8146 | -8/Scraptown | Visited UFD Registry 8146 | -8/Scraptown | Registered with UFD as "Wrenchsink" 8362 | -8/Scraptown | Guru changed UFD alias to "Slugskull" 8663 | -8/Scraptown | Entered Cyclist Reading Room 8875 | -8/Scraptown | Visited LU-1G1's Boring Crew 8925 | -8/Scraptown | Visited Curators Association 8983 | -8/Scraptown | Visited Scrapoid Research Area 9035 | -8/Scraptown | Visited Abandonware Association 9058 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 9100 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 9165 | -8/Scraptown | Visited Derelict Rescue Squad 9180 | -8/Scraptown | Found DRS Beacon 9234 | -8/Scraptown | Visited Analyses Database 9324 | -8/Scraptown | Delivered Scrap Shield to a Scientist 9549 | -8/Scraptown | Visited Junk Repository 9672 | -8/Scraptown | Visited Science Testing Area 9941 | -8/Scraptown | Attacked by Scraptown defenders 9949 | -8/Scraptown | Core integrity fell below 50% 9949 | -8/Scraptown | Core integrity fell below 20% 9955 | -8/Scraptown | Self-destructed Last Messages --------------- 09693_ X-62 Marksman destroyed. 09697_ Acquired Core Analyzer. 09700_ Dropped Salvaging Laser. 09701_ Imp. Carbon-fiber Leg fries itself beyond repair. 09701_ Imp. Deuterium Engine fries itself beyond repair. 09703_ Acquired 20 matter. 09710_ Gauss Rifle fries itself beyond repair. 09940_ Sub. Beam Cannon shoots sparks and powers down. 09941_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 09942_ Triborg activates siege mode. 09942_ Penetrated by Siege Slug. 09942_ Siege Slug penetrates Wall. 09944_ CO-45F(j): "Eat nuts!" 09944_ Penetrated by Siege Slug. 09948_ Siege Slug penetrates Reinforced Barrier. 09950_ Penetrated by Siege Slug. 09950_ Sub. Machine Gun destroyed. 09952_ Penetrated by Siege Slug. 09952_ Siege Slug penetrates Reinforced Barrier. 09954_ Sub. Shrapnel Launcher destroyed. Map ----- +----------------------------------------------------+ | #???????#" | | ############## #????####" | | ?????????????# #????"""" """""""""""" | | ?????????????# #????"""" """""""""""" | | ?????????????# #????"""" ""###### ## | | #########????# #????"""" ""#???? ? | | """"""""#????# #????"""" 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"" "" " #????????""""" | | """ "#???????""""""" #????????""""" | | """ "#????????"""""" #????????""""" ##"""##"""## | | """ "#????????###### #???????? ?#"""##"""## | | "" "#?############# #???????######??########### | | "" "#?#"""""""""""# #?????????????????????????? | | " "#?#""[* =[[ "# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ O-24 Administrator | -8/Recycling | Hacked L-31 Rogue | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentSpectralTelecube Manual? 0 Play Time 00:29:38 Cumulative 1660.5 hours Start 2024.08.31 @ 20:39:36 End 2024.08.31 @ 21:08:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1134 Rogue 1130 Adventurer 4 Explorer 0 Win Type - Total 209 Types 156/11/15/9/2/1/3/8/4 Lore% 98 Gallery% 97 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e3ccb44-202d-488d-aa15-cf462755a951