Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.24 @ 21:55:38 Player: akira Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (3047) 3047 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1141) 1141 TOTAL SCORE: 6378 Bonus ------- High Alert Combat Kills 441 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/400 Matter 275/300 Energy 174/280 System Corruption 3% Temperature Cool (9) Movement Walking (190) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (20) --- Light Ion Engine Transport Network Coupler Relay Coupler [NC] (40) Relay Coupler [NC] (34) Relay Coupler [NC] (29) Relay Coupler [Swarmer] (37) Relay Coupler [Grunt] (26) Relay Coupler [Grunt] (26) Relay Coupler [Grunt] (32) Relay Coupler [Grunt] (28) Relay Coupler [Grunt] (26) Relay Coupler [Duelist] (39) Relay Coupler [Duelist] (23) Relay Coupler [Sentry] (29) Relay Coupler [Sentry] (19) Relay Coupler [Sentry] (22) Relay Coupler [Specialist] (27) Relay Coupler [Hunter] (16) Relay Coupler [Hunter] (13) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Mining Claw > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Transport Network Coupler Core Shielding Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] [Rating: 21] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 83 | 5 4 2 15 23 33 1 Power 7 | 1 1 . 1 2 1 1 Engine 6 | 1 1 . 1 2 . 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 24 | 2 . 2 4 6 10 . Treads 17 | 2 . . 4 6 5 . Leg 7 | . . 2 . . 5 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 1 . 4 7 7 . Device 3 | . . . . 1 2 . Storage 2 | 1 . . 1 . . . Processor . | . . . . . . . Hackware 3 | . 1 . . 2 . . Protection 12 | . . . 3 4 5 . Artifact . | . . . . . . . Weapon 32 | 1 2 . 6 8 15 . Energy Gun 2 | . 1 . 1 . . . Energy Cannon 15 | . 1 . 5 5 4 . Ballistic Gun 8 | 1 . . . 2 5 . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . 1 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . . 4 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 2 2 . . Parts Lost 13 | . 1 . . 3 6 3 Power 2 | . 1 . . . . 1 Propulsion 3 | . . . . 1 2 . Utility 6 | . . . . 2 3 1 Weapon 2 | . . . . . 1 1 Highest Loss Streak 3 | . 1 . . 1 2 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 86 100 96 99 98 96 Engine 6 | . 14 14 11 11 2 1 Core 4 | . . . . . 8 9 Treads 20 | . 28 11 27 32 15 . Leg 11 | . . 16 3 . 17 33 Device 7 | . . . . 8 10 9 Storage 11 | . 14 14 11 11 11 11 Hackware 3 | . 1 14 11 6 . . Protection 8 | . . . 10 6 10 11 Energy Cannon 8 | . 9 14 15 20 1 . Ballistic Gun 8 | . 14 14 6 . 10 9 Slashing Weapon 4 | . . . . . 7 11 Peak Build Rating 21 | 5 9 10 19 19 21 21 Average Rating 16 | 4 6 9 16 17 19 20 On Entrance 11 | . 5 9 10 19 19 21 Naked Turns . | . . . . . . . Heaviest Build 63 | 9 14 14 60 63 60 55 Greatest Support 63 | 40 40 40 63 63 60 30 Greatest Overweight (x) 1 | 1 . . 1 1 1 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 Average Capacity 17 | 6 8 8 18 20 20 20 Most Carried 20 | 5 6 8 20 20 20 20 Average Carried 16 | 3 5 6 16 18 18 19 Final Capacity 20 | 8 8 8 20 20 20 20 Final Carried 20 | 5 6 7 20 19 20 19 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Matter Collected 1489 | 230 75 20 123 262 779 . Remotely . | . . . . . . . Salvage Created 2875 | . 251 . 597 972 1055 . Parts 176 | . 9 . 41 56 70 . Haulers Intercepted 4 | . . . 2 2 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Combat Hostiles Destroyed 65 | . 3 . 12 18 32 . Melee 3 | . . . . . 3 . Guns 22 | . . . 4 . 18 . Cannons 33 | . 3 . 8 17 5 . AOE 6 | . . . . . 6 . Classes Destroyed 12 | . 3 . 6 2 1 . Worker 3 | . . . 2 1 . . Builder 1 | . . . . 1 . . Hauler 4 | . . . 2 2 . . Recycler 1 | . 1 . . . . . Operator 4 | . 2 . 2 . . . Watcher 4 | . . . 1 2 1 . Swarmer 16 | . . . 4 3 9 . Grunt 32 | . 3 . 5 7 17 . Brawler 1 | . . . 1 . . . Duelist 1 | . . . . 1 . . Sentry 12 | . . . 2 7 3 . Programmer 3 | . . . . . 3 . Best Kill Streak 9 | . 2 . 4 9 4 . Combat Bots Only 7 | . 2 . 3 7 4 . Max Kills in Single Turn 2 | . 1 . 2 2 2 . Gunslinging 1 | . . . . . 1 . Exploded 2 | . . . . . 2 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Rec Hostile Shots Fired 394 | . 34 . 42 108 181 29 Missed 91 | . 4 . 11 27 40 9 Damage Taken 3819 | . 395 . 341 1007 1776 300 Core 453 | . 51 . 38 136 192 36 Absorbed by Shields . | . . . . . . . Redirected to Shielding 7 | . . . . . . 7 Core Remaining (%) 89 | 100 . 79 . . . . Volleys Fired 224 | . 20 . 37 60 101 6 Largest 2 | . 2 . 2 2 2 1 Hottest 136 | . 80 . 128 136 136 23 Shots Fired 364 | . 30 . 73 111 144 6 Gun 159 | . 21 . 25 . 107 6 Cannon 200 | . 9 . 48 111 32 . Launcher 5 | . . . . . 5 . Special . | . . . . . . . Kinetic 158 | . 20 . 25 . 107 6 Thermal 200 | . 9 . 48 111 32 . Explosive 5 | . . . . . 5 . Electromagnetic 1 | . 1 . . . . . Robot Hit Streak 20 | . 8 . 6 11 20 6 Robot Miss Streak 4 | . 1 . 4 3 3 . Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . . 4 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 251 | . 21 . 42 74 108 6 Core Hits 104 | . 8 . 25 24 46 1 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 2 | . . . . 1 1 . Meltdown 1 | . . . . 1 . . Destroy 1 | . . . . . 1 . Melee Attacks 34 | . . . . . 34 . Impact . | . . . . . . . Slashing 34 | . . . . . 34 . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4948 | . 252 . 777 1654 2181 84 Guns 1668 | . 113 . 152 . 1319 84 Cannons 2786 | . 139 . 625 1654 368 . Explosions 330 | . . . . . 330 . Melee 164 | . . . . . 164 . Ramming . | . . . . . . . Kinetic 1653 | . 98 . 152 . 1319 84 Thermal 2786 | . 139 . 625 1654 368 . Explosive 330 | . . . . . 330 . Electromagnetic 15 | . 15 . . . . . Impact . | . . . . . . . Slashing 164 | . . . . . 164 . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 1 3 3 Average Corruption 2 | . . . . 1 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 47 | . . . . 4 42 1 Message Errors 10 | . . . . . 10 . Matter Fused 10 | . . . . 1 8 1 Heat Flow Errors 4 | . . . . . 4 . Energy Discharges 7 | . . . . 2 5 . Parts Rejected 1 | . . . . . 1 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 6 | . . . . 1 5 . Data Loss (major) 2 | . . . . . 2 . Misfires 4 | . . . . . 4 . Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 29 | . . . 4 . 25 . Projectiles 4 | . . . 4 . . . Explosions 16 | . . . . . 16 . Melee 9 | . . . . . 9 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 33 | . . . . . 33 . Shots 2 | . . . . . 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 387 | . 201 . 207 387 355 3 Average Temperature 99 | . 110 . 61 118 109 3 Received Heat Transfer 1485 | . 243 . 132 402 618 90 Effects 7 | . 2 . . 4 1 . Energy Bleed 1 | . . . . 1 . . Interference 5 | . 2 . . 3 . . Matter Decay 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 11 | . . . . 9 2 . Heat Transferred 4882 | . 296 . 1036 2960 590 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Peak Influence 2086 | . 105 . 415 520 2086 938 Initial 938 | . . . . 150 235 938 Average 701 | . 47 . 231 351 1128 934 Maximum Alert Level 5 | . . . 2 2 5 3 Low Security (%) 21 | 100 100 100 30 7 . . Level 1 21 | . . . 67 57 4 . Level 2 12 | . . . 1 34 12 . Level 3 15 | . . . . . 27 100 Level 4 20 | . . . . . 39 . Level 5 8 | . . . . . 15 . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 1 3 2 . . Investigation 6 | . 2 1 1 2 . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Rec Distress Signals 10 | . . . 6 3 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 106 | . 7 . 28 23 44 4 Peak Tracking Total 6 | . 3 . 6 5 6 4 Tactical Retreats 7 | . . . 3 . 4 . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Traps Triggered 6 | . 1 . 1 1 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Machines Disabled 6 | . . . 1 1 4 . Max in Single Turn 1 | . . . 1 1 1 . Garrison Relay 4 | . . . . . 4 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Rec Machines Accessed 13 | . 1 1 2 4 5 . Terminals 10 | . 1 . 2 2 5 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 24 | . 3 1 3 10 7 . Successful 12 | . 1 1 2 5 3 . Failed 12 | . 2 . 1 5 4 . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 6 | . 2 . . 4 . . Terminals 18 | . 3 . 3 5 7 . Fabricators . | . . . . . . . Repair Stations 4 | . . . . 4 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 9 | . 1 1 2 2 3 . Open Door 2 | . . 1 . . 1 . Emergency Access Points 1 | . . . . . 1 . Alert Level 2 | . . . 1 1 . . Locate Traps 1 | . . . 1 . . . Transport Status 1 | . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . Garrison Registry 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 2 | . . . . 2 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 2 . . . . . Used 1 | . 1 . . . . . Hacking Detections 7 | . 1 . 1 2 3 . Full Trace Events 4 | . 1 . . 2 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 15 | . . . . . 15 . Machine Destruction 15 | . . . . . 15 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Rec Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Turns Passed 5050 | 76 407 325 659 851 2674 58 Spaces Moved 2230 | 43 199 215 253 273 1223 24 Core 6 | 6 . . . . . . Treads 1332 | 37 199 68 201 273 554 . Legs 892 | . . 147 52 . 669 24 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 120 160 160 190 Average Speed 169 | 149 160 132 155 185 176 190 Slowest Speed 240 | 160 160 160 240 240 240 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 4 49 69 29 48 90 7 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 1 | . . . 1 . . . Terrain Destroyed 27 | . . . 5 . 22 . Melee . | . . . . . . . Projectile 5 | . . . 5 . . . AOE 22 | . . . . . 22 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Rec Total 3075 | 52 261 255 448 508 1520 31 Wait 387 | . 36 34 116 126 75 . Move 2224 | 42 198 214 252 272 1222 24 Hop . | . . . . . . . Pick Up 65 | 5 3 3 18 14 22 . Fast Attach 12 | 5 1 . 5 . 1 . Attach 17 | . 2 . . 5 9 1 Detach 1 | . . . 1 . . . Swap 55 | . 1 2 10 18 24 . Drop 41 | . . 2 9 13 17 . Fire 224 | . 20 . 37 60 101 6 Melee 34 | . . . . . 34 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 15 | . . . . . 15 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison (discovered 3 exits: [*Rec x3]) -9/Recycling History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 15) 484 | -10/Materials | Entered Mines 507 | -10/Mines | Discovered new exit (range 15) 542 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 602 | -10/Mines | Met a Derelict shopkeep closing up shop 799 | -10/Mines | Identified exit to Materials 809 | -10/Mines | Entered Materials 809 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1262 | -9/Materials | Build established: Scavenger-Mutant 1351 | -9/Materials | Discovered new exit (range 7) 1468 | -9/Materials | Entered Storage 1808 | -9/Storage | Destroyed 7 combat bots 2141 | -9/Storage | Discovered new exit (range 5) 2223 | -9/Storage | Identified exit to Garrison 2319 | -9/Storage | Entered Garrison 2355 | -9/Garrison | Triggered checkpoint 2413 | -9/Garrison | Triggered checkpoint 2418 | -9/Garrison | Triggered checkpoint 2430 | -9/Garrison | Core integrity fell below 50% 2495 | -9/Garrison | Triggered checkpoint 2552 | -9/Garrison | Garrison Relay disabled 2585 | -9/Garrison | Triggered checkpoint 2748 | -9/Garrison | Discovered new exit (range 3) 2969 | -9/Garrison | Core integrity fell below 20% 3230 | -9/Garrison | Discovered new exit (range 8) 3315 | -9/Garrison | Triggered checkpoint 3451 | -9/Garrison | Triggered checkpoint 3519 | -9/Garrison | Triggered checkpoint 3587 | -9/Garrison | Triggered checkpoint 3765 | -9/Garrison | Discovered new exit (range 13) 3856 | -9/Garrison | Build established: Mutant 3909 | -9/Garrison | Discovered new exit (range 66) 3909 | -9/Garrison | Discovered new exit (range 62) 3909 | -9/Garrison | Discovered new exit (range 23) 4132 | -9/Garrison | Installed Relay Interface Framework 4334 | -9/Garrison | Garrison Relay disabled 4492 | -9/Garrison | Garrison Relay disabled 4774 | -9/Garrison | Garrison Relay disabled 4990 | -9/Garrison | Build established: Scavenger-Mutant 4993 | -9/Garrison | Entered Recycling 5051 | -9/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04779_ Dropped Aluminum Leg. 04782_ Acquired Relay Coupler [Grunt]. 04828_ W-16 Scout destroyed. 04844_ System corrupted: FCS attempts to trigger Imp. Assault Rifle. 04844_ System corrupted: Imp. Assault Rifle misfires. 04869_ ALERT: Garrison interior compromised. 04906_ J9KS1LUEE8EAXQ0,A58U B&D=UC 04929_ System corrupted: Component data lost. 04945_ Z2%CEURL730>SP,TYZHW58L 04993_ Attempting to access garrison exit controls... RIF authorized. LOCATION=UNKNOWN GOAL=ESCAPE 05021_ System corrupted: Matter fused (-9). 05027_ Y-45 Defender springs to life. 05035_ Critical hit (Burn: +37). 05041_ Mic. Nuclear Core destroyed. 05044_ Imp. Heat Sink destroyed. 05045_ Imp. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????######?????????? | | ??????????????????????????# #?????????? | | ???????????????????#####??# #?????????? | | ???????????????????# #### #?????????? | | ???????????????????# @/ #?????????? | | ???????????????????# ## #?????????? | | ???????????????????# ## #?????????? | | ???????????????????# ## #?????????? | | ??????????????###### #######?????????? | | ????????????### ###?????????????? | | ????????????# ! #?????????????? | | ????????????# % !!#?????????????? | | ????????????#%% !!#?????????????? | | ????????????### ###?????????????? | | ??????????????# Y #???????????????? | | ?????????????# #???????????????? | | ?????????????## #???????????????? | | ??????????????# #???????????????? | | ??????????????# #???????????????? | | ??????????????# |???????????????? | | ?????????????? ||??????????????? | | ????????????? | #?????????????? | | ????????????? ##??????????????? | | ?????????????? 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""""" # ##????????????????? | | ??????????????????? ??#??????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonSubatomicClaymores Manual? 0 Play Time 00:48:08 Cumulative 39.6 hours Start 2024.11.24 @ 21:06:52 End 2024.11.24 @ 21:55:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 22 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 32% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6e4ecea-f4fc-494d-ac89-92cdd928cdcf