Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.01 @ 09:19:50 Player: sentrybuster Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (1899) 1899 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4544 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 17/300 Energy 98/100 System Corruption 8% Temperature Cool (269) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Aluminum Leg High-capacity Battery (400) Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Minigun Gauss Rifle Advanced Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Ion Engine Carbon-fiber Leg Carbon-fiber Leg High-capacity Battery Advanced Signal Interpreter Hardened Heavy Armor Plating Small Laser Improved Grenade Launcher [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Hacking Suite Device Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 1 2 1 Weapon 2 | . . 1 . 1 Parts Attached 53 | 6 6 5 10 26 Power 5 | 1 . . 1 3 Engine 4 | 1 . . 1 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | 2 1 1 3 4 Treads 9 | 2 1 1 3 2 Leg 2 | . . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 2 1 2 10 Device 3 | . . . 1 2 Storage 2 | 1 1 . . . Processor 2 | . . . . 2 Hackware 5 | . 1 1 1 2 Protection 4 | . . . . 4 Artifact . | . . . . . Weapon 21 | 2 3 3 4 9 Energy Gun 7 | . 2 2 1 2 Energy Cannon . | . . . . . Ballistic Gun 7 | 2 1 1 2 1 Ballistic Cannon 3 | . . . . 3 Launcher 4 | . . . 1 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 28 | . 1 1 5 21 Power 3 | . . . . 3 Propulsion 7 | . . 1 1 5 Utility 6 | . . . . 6 Weapon 12 | . 1 . 4 7 Highest Loss Streak 11 | . 1 1 3 11 Average Slot Usage (%) 94 | . 97 99 98 88 Engine 6 | . 14 11 9 1 Core 2 | . . . . 5 Treads 15 | . 28 21 18 7 Device 4 | . . . 9 5 Storage 9 | . 14 11 9 7 Hackware 21 | . 11 22 27 23 Protection 2 | . . . . 4 Energy Gun 7 | . 7 22 12 . Ballistic Gun 14 | . 20 11 12 14 Ballistic Cannon 3 | . . . . 7 Launcher 2 | . . . . 5 Naked Turns 1 | . . . . 1 Heaviest Build 49 | 13 29 29 33 49 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 3 | . . 1 . 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 12 | 6 12 10 10 10 Average Capacity 9 | 5 9 10 10 9 Most Carried 10 | 4 10 10 10 10 Average Carried 8 | 2 7 8 9 9 Final Capacity 10 | 6 10 10 10 4 Final Carried 10 | 4 10 10 9 3 Class Distribution -------------------- 28% | Hacker-Tank 21% | Mutant 21% | Hacker-Gunner 21% | Hacker-Skirmisher 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1529 | 260 185 217 215 652 Remotely . | . . . . . Salvage Created 2133 | . 389 524 413 807 Parts 142 | . 24 46 26 46 Haulers Intercepted 6 | . 1 3 1 1 Recyclers Shooed 3 | . 1 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 43 | . 5 12 11 15 Guns 28 | . 5 12 9 2 Cannons 6 | . . . . 6 AOE 9 | . . . 2 7 Classes Destroyed 13 | . 5 2 3 3 Worker 2 | . . . . 2 Builder 2 | . . . . 2 Tunneler 1 | . . . 1 . Hauler 6 | . 1 3 1 1 Recycler 4 | . 1 . . 3 Operator 4 | . 2 1 1 . Watcher 3 | . 1 . 1 1 Swarmer 10 | . . 7 3 . Grunt 25 | . 5 3 5 12 Brawler 1 | . . . 1 . Sentry 5 | . . 2 1 2 Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Best Kill Streak 6 | . 3 4 6 4 Combat Bots Only 4 | . 2 3 3 4 Max Kills in Single Turn 4 | . 1 2 1 4 Gunslinging 1 | . . 1 . . Exploded 3 | . . . 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4644 | . 471 182 880 3111 Core 869 | . 61 . 100 708 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 75 100 81 . Volleys Fired 168 | . 47 22 38 61 Largest 4 | . 2 3 3 4 Hottest 149 | . 60 125 128 149 Shots Fired 396 | . 93 65 106 132 Gun 318 | . 93 65 99 61 Cannon 63 | . . . . 63 Launcher 15 | . . . 7 8 Special . | . . . . . Kinetic 278 | . 83 22 59 114 Thermal 63 | . 9 21 23 10 Explosive 15 | . . . 7 8 Electromagnetic 40 | . 1 22 17 . Robot Hit Streak 19 | . 13 12 16 19 Robot Miss Streak 6 | . 2 2 6 3 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 254 | . 58 45 64 87 Core Hits 131 | . 19 24 37 51 Critical Hits 2 | . . . . 2 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5971 | . 693 542 1329 3407 Guns 2898 | . 693 542 810 853 Cannons 1298 | . . . . 1298 Explosions 1706 | . . . 519 1187 Melee . | . . . . . Ramming 69 | . . . . 69 Kinetic 3336 | . 615 151 514 2056 Thermal 935 | . 56 150 324 405 Explosive 1253 | . . . 376 877 Electromagnetic 378 | . 22 241 115 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . 5 8 Average Corruption 4 | . . . 5 4 Corruption Purged . | . . . . . Effects 41 | . . . 10 31 Message Errors 12 | . . . 3 9 Matter Fused 4 | . . . 2 2 Heat Flow Errors 3 | . . . . 3 Energy Discharges 6 | . . . 2 4 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 2 | . . . . 2 Misfires 1 | . . . 1 . Targeting Errors 7 | . . . 1 6 Weapon Failures 4 | . . . 1 3 Overload Shots . | . . . . . Overflow Damage 16 | . . . . 16 Projectiles 10 | . . . . 10 Explosions 6 | . . . . 6 Melee . | . . . . . Knockbacks 12 | . . . . 12 Impact . | . . . . . Kinetic 11 | . . . . 11 Secondary 1 | . . . . 1 Self-Inflicted Damage 197 | . . . 9 188 Shots 5 | . . . 1 4 Rammed 19 | . . . . 19 Targets Rammed 23 | . . . . 23 Kicked 4 | . . . . 4 Crushed . | . . . . . Highest Temperature 332 | . 6 150 332 312 Average Temperature 70 | . 3 38 87 75 Received Heat Transfer 1383 | . 261 54 234 834 Effects 2 | . . . 2 . Energy Bleed 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1210 | . 125 325 375 385 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 301 | . 140 282 202 301 Initial 91 | . . 7 55 91 Average 101 | . 53 132 83 125 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 86 | 100 100 74 93 80 Level 1 13 | . . 25 6 19 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 2 1 4 7 Investigation 3 | . . . 2 1 Extermination 3 | . . . . 3 Reinforcement 6 | . 2 1 2 1 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 1 | . . . 1 . Communications Jammed 1 | . . . . 1 Distress Signals . | . . . . . Times Spotted 76 | . 10 17 18 31 Peak Tracking Total 5 | . 3 5 3 5 Tactical Retreats 8 | . . 1 1 6 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . . . 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 3 | . 3 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 14 | . . . 3 11 Max in Single Turn 5 | . . . 3 5 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 17 | . 4 5 2 6 Terminals 13 | . 3 5 2 3 Fabricators 1 | . . . . 1 Repair Stations 2 | . 1 . . 1 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 51 | . 13 15 5 18 Successful 33 | . 8 7 3 15 Failed 18 | . 5 8 2 3 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 39 | . 10 13 5 11 Terminals 44 | . 11 15 5 13 Fabricators 2 | . . . . 2 Repair Stations 4 | . 2 . . 2 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 2 2 2 5 Part Schematic 1 | . . . . 1 Robot Analysis 1 | . . 1 . . Emergency Access Points 1 | . . . . 1 Terminal Index 1 | . . . . 1 Alert Level 1 | . . 1 . . Disarm Traps 1 | . 1 . . . Recall Investigation 1 | . . . 1 . Recall Reinforcements 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . . . . 2 Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 4 | . 2 . . 2 Scan Component 2 | . 1 . . 1 Repair 2 | . 1 . . 1 Recycling Unit Hacks 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 15 | . 4 5 1 5 Terminals 15 | . 4 5 1 5 Track 6 | . 1 2 1 2 Botnet 8 | . 3 2 . 3 Disrupt 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 3 5 2 5 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built 1 | . . . . 1 Matter 146 | . . . . 146 Time 73 | . . . . 73 Total Part Build Rating 3 | . . . . 3 Parts Repaired 2 | . 1 . . 1 Time 39 | . 26 . . 13 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 7 | . . . . 7 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 4254 | 82 741 588 1015 1828 Spaces Moved 1927 | 45 346 296 473 767 Core 6 | 2 . . . 4 Treads 1881 | 43 346 296 473 723 Legs 40 | . . . . 40 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 172 | 155 160 160 160 191 Slowest Speed 210 | 160 160 180 160 210 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 47 28 37 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 7 | . . . . 7 Terrain Destroyed 143 | . . . 68 75 Melee . | . . . . . Projectile 7 | . . . . 7 AOE 136 | . . . 68 68 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2510 | 54 440 361 653 1002 Wait 300 | . 34 36 124 106 Move 1923 | 44 345 295 472 767 Hop . | . . . . . Pick Up 20 | 4 5 1 5 5 Fast Attach 29 | 6 4 3 2 14 Attach 19 | . 1 2 5 11 Detach 9 | . 2 1 . 6 Swap 5 | . 1 . 3 1 Drop 14 | . 1 1 4 8 Fire 168 | . 47 22 38 61 Melee . | . . . . . Ram 2 | . . . . 2 Kick 8 | . . . . 8 Crush 13 | . . . . 13 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 568 | -10/Materials | Repaired Assault Rifle 601 | -10/Materials | Discovered new exit (range 8) 694 | -10/Materials | Discovered new exit (range 16) 824 | -10/Materials | Entered another Materials area 824 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1107 | -9/Materials | Discovered new exit (range 16) 1128 | -9/Materials | Build established: Hacker-Gunner 1412 | -9/Materials | Entered another Materials area 1412 | -8/Materials | Evolved 2 slots: Utility x2 1700 | -8/Materials | Build established: Hacker-Skirmisher 2134 | -8/Materials | Lost 3 parts (3w) 2416 | -8/Materials | Discovered new exit (range 6) 2427 | -8/Materials | Entered Factory 2427 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2746 | -7/Factory | Build established: Hacker-Tank 3657 | -7/Factory | Fabricated Hacking Suite (x1) 3748 | -7/Factory | Repaired Lgt. Treads 4049 | -7/Factory | Build established: Hacker-Gunner 4084 | -7/Factory | Garrison activated, responded to threat 4104 | -7/Factory | Core integrity fell below 50% 4157 | -7/Factory | Lost 11 parts (1p2n4u4w) 4253 | -7/Factory | Core integrity fell below 20% 4254 | -7/Factory | Released all parts (4) 4255 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04238_ U-05 Engineer builds a Wall. 04240_ Kicked Y-54 Guardian out of the way. 04240_ Carbon-fiber Leg destroyed. 04241_ Kicked Y-54 Guardian out of the way. 04243_ Y-54 Guardian destroyed. 04244_ U-05 Engineer destroyed. 04244_ U-05 Engineer lays Concrete. 04246_ U-05 Engineer builds a Wall. 04246_ Acquired 10 matter. 04247_ U-05 Engineer lays Concrete. 04247_ Hrd. Heavy Armor Plating destroyed. 04247_ Particle Gun destroyed. 04249_ U-05 Engineer destroyed. 04249_ Carbon-fiber Leg destroyed. 04251_ System corrupted: Substantial component data lost. 04251_ Imp. Grenade Launcher destroyed. 04254_ Released Adv. Signal Interpreter. 04254_ Released Mni. Assault Cannon. 04254_ Released Hacking Suite. 04254_ Released Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | ??# [ # #??????????????????????????? | | ??# ##+#####??????????????????????????? | | ??# [ # #?????????????????????????????? | | ??# + T #?????????????????????????????? | | ??# # #?????????????????????????????? | | ??# ## ##?????????????????????????????? | | / ## #??????????????????????????????? | | ?## ## #??????????????????????????????? | | ??# ] / #??????????????????????????????? | | ??# ## #??????????????????????????????? | | ??# ## ####???????????????????????????? | | ??#######+##+##?# +???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# ####??? ?????????????????? | | ?????????? ???# #??? ^??????????????????? | | ???????? ???# #### #?? #??????????????????? | | ?????# ####+#### ### ???????????????????? | | ?????# # ## ????????????????????? | | ?????# # """" ## ?????????????????????? | | ?????# # """" ## ?????????????????????? | | ?????# # """" ## ####????????????????????? | | ?????# # """" ## ##??????????????????????? | | ?????# # # #??????????????????????? | | ?????# # """" # ########???????????????? | | ?????# # """" + ?????????????? | | ?????# # """" # @## ?????????????? | | ?????# # """" # =% #??????????????????????? | | ?????# # # #* ###?????????????????????? | | ?????# ###### #?????????????????????? | | ?????# !*= ] ##?????????????????????? | | ?????# ###### YY #?????????????????????? | | ?????# #????# ##?????????????????????? | | ?????# #????# #??????????????????????? | | ?????# #????# ##??????????????????????? | | ?????# #????## ##???????????????????????? | | ?????# #?????# #????????????????????????? | | ?????# #?????# #????????????????????????? | | ?????# #?????# #????????????????????????? | | ?????# ??????# #????????????????????????? | | ????? ??????######????????????????????????? | | ????# ????????????????????????????????????? | | ???? ????????????????????????????????????? | | ????? ????????????????????????????????????? | | ???????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalSmartbombBlaster Manual? 0 Play Time 00:32:14 Cumulative 60.7 hours Start 2020.10.01 @ 08:49:22 End 2020.10.01 @ 09:19:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 55 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16baa5ff-f311-4d9d-ab94-a73c9d44867b