Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.15 @ 04:47:47 Player: Lillith Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (390) 390 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1385 Bonus ------- None Cogmind --------- Core Integrity 356/400 Matter 293/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Hovering (106) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aerolev Unit Aerolev Unit > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (4) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Improved Heat Sink Small Matter Pod (50) Structural Scanner Target Analyzer Target Analyzer Medium Laser Small Laser Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Medium Laser Small Laser Assault Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink Small Matter Pod Structural Scanner Beam Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Utility Light Armor Plating Storage Large Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 17 | 6 4 7 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover 2 | . . 2 Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 97 94 Engine 13 | . 14 11 Treads 24 | . 28 15 Hover 1 | . . 5 Storage 13 | . 14 11 Protection 11 | . 11 11 Energy Gun 15 | . 14 19 Ballistic Gun 13 | . 14 11 Ballistic Cannon 2 | . . 8 Peak Build Rating 16 | 6 8 16 Average Rating 8 | 4 7 10 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 36 | 14 32 36 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 11 | . . 11 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 6 11 15 Most Carried 12 | 4 10 12 Average Carried 7 | 2 7 8 Final Capacity 15 | 8 15 15 Final Carried 10 | 4 9 10 Class Distribution -------------------- 79% | Mutant 20% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 565 | 130 268 167 Remotely . | . . . Salvage Created 491 | . 343 148 Parts 30 | . 17 13 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 15 | . 9 6 Guns 14 | . 9 5 Cannons 1 | . . 1 Classes Destroyed 3 | . 2 1 Swarmer 7 | . 3 4 Grunt 6 | . 6 . Sentry 2 | . . 2 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 72 | . 40 32 Missed 17 | . 12 5 Damage Taken 771 | . 423 348 Core 96 | . 52 44 Absorbed by Shields . | . . . Regen/Repaired (Parts) 89 | . 89 . Core Remaining (%) 89 | 100 79 . Volleys Fired 41 | . 26 15 Largest 4 | . 2 4 Hottest 145 | . 70 145 Shots Fired 95 | . 50 45 Gun 87 | . 50 37 Cannon 8 | . . 8 Launcher . | . . . Special . | . . . Kinetic 49 | . 26 23 Thermal 46 | . 24 22 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 18 | . 13 18 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 69 | . 38 31 Core Hits 25 | . 16 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Burn 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 933 | . 485 448 Guns 859 | . 485 374 Cannons 58 | . . 58 Explosions . | . . . Melee . | . . . Ramming 16 | . . 16 Kinetic 447 | . 231 216 Thermal 470 | . 254 216 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . 1 . Parts Fused 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 444 | . 216 444 Average Temperature 109 | . 63 165 Received Heat Transfer 300 | . 192 108 Effects 9 | . . 9 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Interference 6 | . . 6 Damage (minor) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . 3 2 Heat Transferred 1445 | . 814 631 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 174 | . 147 174 Initial 1 | . . 1 Average 57 | . 57 66 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 17 8 Peak Tracking Total 4 | . 4 4 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 10 | . 8 2 Terminals 9 | . 7 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 15 8 Successful 12 | . 8 4 Failed 11 | . 7 4 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 21 | . 13 8 Terminals 21 | . 13 8 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 6 4 Terminals 10 | . 6 4 Botnet 2 | . . 2 Skim 8 | . 6 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 4 2 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1549 | 68 1039 442 Spaces Moved 819 | 38 555 226 Core 5 | 4 . 1 Treads 754 | 34 555 165 Legs . | . . . Wheels . | . . . Hover 60 | . . 60 Flight . | . . . Fastest Speed 50 | 50 160 106 Average Speed 157 | 148 160 151 Slowest Speed 600 | 160 160 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 4 89 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1000 | 47 656 297 Wait 92 | . 63 29 Move 817 | 37 554 226 Hop . | . . . Pick Up 16 | 4 6 6 Fast Attach 10 | 6 2 2 Attach 4 | . . 4 Detach 6 | . . 6 Swap 3 | . 2 1 Drop 10 | . 3 7 Fire 41 | . 26 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 10) 434 | -10/Materials | Discovered new exit (range 5) 748 | -10/Materials | Repaired Lgt. Armor Plating 798 | -10/Materials | Discovered new exit (range 4) 1014 | -10/Materials | Discovered new exit (range 4) 1105 | -10/Materials | Learned 4 Subcaves zone layouts 1108 | -10/Materials | Entered another Materials area 1108 | -9/Materials | Evolved 2 slots: Weapon x2 1417 | -9/Materials | Build established: Tank 1550 | -9/Materials | Self-destructed Last Messages --------------- Testing... Terminal linked with 1 system. Please expand to 3 more systems! >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 01488_ ALERT: Suspicious activity at Terminal M001. Dispatching Investigation squad. 01519_ Critical hit (Burn: +37). 01524_ Overheating: Energy bleed (-20). 01524_ Imp. Ion Engine melted. 01524_ Beam Rifle melted. 01524_ Y-45 Defender destroyed. 01528_ Overheating: System interference. 01528_ Hvy. Assault Rifle temporarily disabled. 01529_ Acquired 54 matter. 01547_ W-16 Scout sends out distress signal. 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