Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.08 @ 12:20:15 Player: Iry-bot Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (120) 600 Value Destroyed (4006) 4006 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (645) 645 TOTAL SCORE: 8851 Bonus ------- High Alert Combat Kills 320 Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 147/300 Energy 100/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Hardened Heavy Armor Plating Gauss Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Heavy Armor Plating System Shield > --- WEAPON ----------- Advanced Beam Rifle Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Cryofiber Web Improved Heat Sink Improved Heat Sink Improved Utility Shielding Improved Utility Shielding Heavy Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Shield Generator Advanced Beam Rifle Advanced Beam Rifle Beamcaster Beamcaster Gauss Rifle Gauss Rifle Flak Gun Flak Gun Improved Datajack Field Lobotomy Kit Power Maul [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Improved Utility Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 3 | . . . . . 2 1 . Utility 3 | . . . . . 2 1 . Weapon . | . . . . . . . . Parts Attached 129 | 6 6 4 . 4 52 57 . Power 17 | 1 . 2 . . 5 9 . Engine 9 | 1 . 1 . . 3 4 . Core 8 | . . 1 . . 2 5 . Reactor . | . . . . . . . . Propulsion 40 | 2 1 1 . 2 16 18 . Treads 27 | 2 1 1 . . 11 12 . Leg . | . . . . . . . . Wheel 10 | . . . . 2 5 3 . Hover 2 | . . . . . . 2 . Flight 1 | . . . . . . 1 . Utility 23 | 1 3 1 . . 8 10 . Device 8 | . 1 1 . . 3 3 . Storage 3 | 1 2 . . . . . . Processor 2 | . . . . . . 2 . Hackware 1 | . . . . . 1 . . Protection 9 | . . . . . 4 5 . Artifact . | . . . . . . . . Weapon 49 | 2 2 . . 2 23 20 . Energy Gun 21 | 1 2 . . . 11 7 . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 10 | 1 . . . . 5 4 . Ballistic Cannon 9 | . . . . 2 3 4 . Launcher . | . . . . . . . . Special Weapon 3 | . . . . . 3 . . Impact Weapon 5 | . . . . . . 5 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . 1 . . . 5 3 . Corrupted Parts 1 | . . . . . 1 . . System Corruption 1 | . . . . . 1 . . Parts Lost 43 | . . 2 . 2 14 21 4 Power 5 | . . 1 . . 1 2 1 Propulsion 20 | . . 1 . 1 7 9 2 Utility 10 | . . . . . 3 6 1 Weapon 8 | . . . . 1 3 4 . Highest Loss Streak 4 | . . 1 . 2 4 3 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 99 99 100 98 95 87 62 Engine 4 | . 14 2 . . 2 2 . Core 5 | . . 11 14 14 6 3 5 Treads 25 | . 27 27 28 2 16 27 24 Wheel 3 | . . . . 23 16 . . Device 10 | . 13 14 14 14 8 7 5 Storage 10 | . 14 14 14 14 9 7 5 Hackware 4 | . . . . . 8 7 5 Protection 5 | . . . . . 8 8 4 Energy Gun 13 | . 20 28 28 13 12 4 4 Ballistic Gun 3 | . 7 . . . 1 3 4 Ballistic Cannon 2 | . . . . 14 2 3 . Peak Build Rating 51 | 6 12 17 18 18 35 51 46 Average Rating 27 | 4 9 14 17 15 31 40 34 On Entrance 18 | . 6 12 17 18 15 35 46 Naked Turns 3 | . . . . . . . 3 Heaviest Build 117 | 13 92 92 92 93 105 117 108 Greatest Support 102 | 40 40 40 40 26 82 102 102 Greatest Overweight (x) 31 | . 2 2 2 3 5 31 28 Average Overweight (x) 1 | . 1 2 2 3 1 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 25 23 Most Carried 25 | 4 11 20 20 20 25 25 25 Average Carried 18 | 2 8 14 19 19 21 22 23 Final Capacity 25 | 8 25 25 25 25 25 25 5 Final Carried 25 | 4 11 19 20 19 19 25 5 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Matter Collected 3075 | 206 161 102 . 56 873 1677 . Remotely . | . . . . . . . . Salvage Created 4803 | . 485 206 . 167 1724 2221 . Parts 218 | . 28 10 . 9 73 98 . Haulers Intercepted 6 | . 2 . . . 2 2 . Recyclers Shooed 11 | . 4 1 . . 1 5 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 86 | . 9 5 . 3 31 38 . Melee 1 | . . . . . . 1 . Guns 62 | . 9 5 . 2 22 24 . Cannons 20 | . . . . 1 8 11 . AOE 2 | . . . . . . 2 . Classes Destroyed 14 | . 4 1 . 1 7 1 . Worker 5 | . . . . . 2 3 . Tunneler 4 | . . 1 . 1 1 1 . Hauler 6 | . 2 . . . 2 2 . Recycler 8 | . . . . 1 2 5 . Operator 1 | . . . . . 1 . . Watcher 10 | . 3 . . . 2 5 . Swarmer 18 | . 3 2 . 3 6 4 . Grunt 34 | . 6 3 . . 13 12 . Brawler 4 | . . . . . 1 3 . Duelist 3 | . . . . . 1 2 . Sentry 16 | . . . . . 8 8 . Hunter 2 | . . . . . 1 1 . Programmer 8 | . . . . . . 8 . Heavy 1 | . . . . . 1 . . Best Kill Streak 7 | . 4 2 . 4 7 4 . Combat Bots Only 7 | . 3 2 . 3 7 3 . Max Kills in Single Turn 2 | . 1 1 . 1 2 2 . Gunslinging 1 | . . . . . . 1 . Exploded 1 | . . . . . . 1 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Hostile Shots Fired 776 | . 43 69 . 28 171 457 8 Missed 238 | . 14 20 . 5 50 149 . Damage Taken 8899 | . 330 424 . 174 2460 5158 353 Core 1370 | . 31 96 . 18 495 499 231 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 193 | . . . . . 37 156 . Regen/Repaired (Parts) 193 | . 91 . . . 102 . . Core Remaining (%) 50 | 100 . . . 42 10 . . Volleys Fired 426 | . 63 28 . 12 145 178 . Largest 2 | . 2 2 . 2 2 2 . Hottest 126 | . 112 112 . 112 110 126 . Shots Fired 810 | . 126 50 . 21 262 351 . Gun 647 | . 126 50 . 17 201 253 . Cannon 150 | . . . . 4 48 98 . Launcher . | . . . . . . . . Special 13 | . . . . . 13 . . Kinetic 391 | . 58 . . 4 101 228 . Thermal 411 | . 68 50 . 17 153 123 . Explosive . | . . . . . . . . Electromagnetic 8 | . . . . . 8 . . Robot Hit Streak 16 | . 9 6 . 7 16 13 . Robot Miss Streak 11 | . 4 9 . 3 11 9 . Penetration Max 1 | . . . . . 1 . . Secondary Targets 8 | . 2 . . 1 1 4 . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . Shots Hit Robots 507 | . 81 16 . 14 168 228 . Core Hits 290 | . 29 7 . 6 76 172 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . Critical Strikes 22 | . 5 . . 4 7 6 . Burn 18 | . 5 . . 3 6 4 . Destroy 1 | . . . . . 1 . . Blast 2 | . . . . 1 . 1 . Smash 1 | . . . . . . 1 . Melee Attacks 29 | . . . . . . 29 . Impact 29 | . . . . . . 29 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9864 | . 955 323 . 242 3220 5124 . Guns 6756 | . 940 323 . 193 2355 2945 . Cannons 2498 | . . . . 49 852 1597 . Explosions 297 | . . . . . . 297 . Melee 260 | . . . . . . 260 . Ramming 53 | . 15 . . . 13 25 . Kinetic 4521 | . 304 . . 49 1027 3141 . Thermal 4959 | . 636 323 . 193 2109 1698 . Explosive . | . . . . . . . . Electromagnetic 71 | . . . . . 71 . . Impact 260 | . . . . . . 260 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 29 | . . . . . 2 24 29 Average Corruption 11 | . . . . . 1 13 27 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 159 | . . . . . 7 148 4 Message Errors 44 | . . . . . 1 43 . Matter Fused 36 | . . . . . . 36 . Heat Flow Errors 18 | . . . . . 1 17 . Energy Discharges 19 | . . . . . 1 18 . Parts Rejected 1 | . . . . . . . 1 Parts Fused 2 | . . . . . . 2 . Data Loss (minor) 14 | . . . . . 1 12 1 Data Loss (major) 5 | . . . . . 1 4 . Misfires 5 | . . . . . . 5 . Alerts 6 | . . . . . . 6 . Misdirections 3 | . . . . . . 1 2 Weapon Failures 6 | . . . . . 2 4 . Overload Shots . | . . . . . . . . Overflow Damage 279 | . . . . . 16 263 . Projectiles 33 | . . . . . 16 17 . Explosions 151 | . . . . . . 151 . Melee 95 | . . . . . . 95 . Knockbacks 34 | . . . . . 1 33 . Impact 2 | . . . . . . 2 . Kinetic 29 | . . . . . 1 28 . Secondary 3 | . . . . . . 3 . Self-Inflicted Damage 350 | . . . . . 6 344 . Shots 5 | . . . . . . 5 . Rammed 8 | . 4 . . . 2 2 . Targets Rammed 8 | . 4 . . . 2 2 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 462 | . 232 462 . 135 241 377 . Average Temperature 71 | . 52 170 . 76 53 60 . Received Heat Transfer 1593 | . 159 42 . . 576 816 . Effects 6 | . . 6 . . . . . Interference 1 | . . 1 . . . . . Matter Decay 1 | . . 1 . . . . . Damage (major) 4 | . . 4 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 4 | . . . . . . 4 . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 25 | . 6 . . . 10 9 . Heat Transferred 10856 | . 2146 703 . 629 4366 3012 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Peak Influence 901 | . 140 76 . 80 526 901 315 Initial 315 | . . 11 . . 31 238 315 Average 211 | . 33 29 . 70 231 332 307 Maximum Alert Level 3 | . . . . . 2 3 1 Low Security (%) 55 | 100 100 100 . 100 48 26 . Level 1 26 | . . . . . 30 44 100 Level 2 14 | . . . . . 21 22 . Level 3 3 | . . . . . . 6 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 32 | . 2 2 . . 8 20 . Investigation 6 | . 1 1 . . 2 2 . Extermination 7 | . . . . . . 7 . Reinforcement 10 | . 1 . . . 3 6 . Assault 1 | . . 1 . . . . . Garrison 8 | . . . . . 3 5 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 1 2 . Haulers Reinforced 2 | . . . . . . 2 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Distress Signals 7 | . 3 . . . 2 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 127 | . 18 10 . 3 42 51 3 Peak Tracking Total 5 | . 4 4 . 3 5 4 3 Tactical Retreats 9 | . . 1 . . 3 5 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Traps Triggered 7 | . . . . . 2 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . . . . . 1 . Reused 1 | . . . . . . 1 . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Disabled 11 | . . 1 . . 1 9 . Max in Single Turn 4 | . . 1 . . 1 4 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Accessed 37 | . 9 3 2 . 11 12 . Terminals 28 | . 6 2 . . 10 10 . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 152 | . 33 6 2 . 45 66 . Successful 97 | . 20 3 2 . 29 43 . Failed 54 | . 12 3 . . 16 23 . Catastrophic 7 | . . . . . 2 5 . Database Lockouts 1 | . 1 . . . . . . Manual 96 | . 26 5 1 . 36 28 . Terminals 106 | . 26 5 . . 36 39 . Fabricators . | . . . . . . . . Repair Stations 12 | . 3 . . . 9 . . Recycling Units 4 | . 4 . . . . . . Scanalyzers 25 | . . . . . . 25 . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 32 | . 6 2 2 . 10 12 . Record 4 | . 2 . 1 . . 1 . Robot Analysis 10 | . 1 1 . . 7 1 . Prototype ID Bank 2 | . . . . . . 2 . Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . . 1 . Branch Access Points 4 | . 1 . . . 1 2 . Terminal Index 3 | . 1 . . . 1 1 . Alert Level 5 | . 1 . . . 1 3 . Reprogram Traps 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 10 | . 2 . . . 8 . . Scan Component 5 | . 1 . . . 4 . . Repair 5 | . 1 . . . 4 . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 22 | . . . . . . 22 . Insert Component 10 | . . . . . . 10 . Analyze 12 | . . . . . . 12 . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 31 | . 11 1 . . 11 8 . Terminals 29 | . 9 1 . . 11 8 . Track 6 | . 3 1 . . 2 . . Assimilate 4 | . . . . . 1 3 . Botnet 16 | . 5 . . . 7 4 . Operators 3 | . 1 . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Recyclers 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 27 | . 5 2 . . 11 9 . Full Trace Events 3 | . . . . . 1 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 10 | . . . . . . 10 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . 1 . . . 4 . . Time 154 | . 26 . . . 128 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 10 | . . . . . . 10 . Part Schematics Acquired 10 | . . . . . . 10 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . Programmers 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 4 | . . 4 . . . . . Total Damage 41 | . . 41 . . . . . Kills 1 | . . 1 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Robot Analysis Total 10 | . 1 1 . . 7 1 . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Turns Passed 12200 | 58 2115 1334 1230 189 2216 5014 44 Spaces Moved 3753 | 30 632 383 385 88 807 1413 15 Core 11 | 2 . . . . . 8 1 Treads 2935 | 28 632 383 385 . 290 1203 14 Legs . | . . . . . . . . Wheels 653 | . . . . 88 517 48 . Hover 154 | . . . . . . 154 . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 320 320 135 110 115 241 Average Speed 258 | 152 293 320 320 135 161 274 334 Slowest Speed 1600 | 160 320 320 320 135 570 1600 1450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 3 | . . . . . 1 2 . Exploration Rate (%) 49 | 3 83 72 88 29 64 33 20 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 1 . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 39 | . . . . . 14 25 . Terrain Destroyed 174 | . . . . . 18 156 . Melee 22 | . . . . . . 22 . Projectile 25 | . . . . . 15 10 . AOE 124 | . . . . . . 124 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Total 5395 | 39 771 444 385 138 1428 2175 15 Wait 888 | . 48 18 . 31 372 419 . Move 3747 | 29 631 382 384 87 806 1413 15 Hop . | . . . . . . . . Pick Up 85 | 4 11 10 1 2 24 33 . Fast Attach 53 | 6 4 . . 1 17 25 . Attach 54 | . . 3 . 3 24 24 . Detach 17 | . . 1 . . 6 10 . Swap 22 | . 2 1 . . 11 8 . Drop 64 | . 8 1 . 2 21 32 . Fire 426 | . 63 28 . 12 145 178 . Melee 29 | . . . . . . 29 . Ram 1 | . . . . . 1 . . Kick . | . . . . . . . . Crush 7 | . 4 . . . 1 2 . Escape Stasis 2 | . . . . . . 2 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Waste History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 473 | -10/Materials | Repaired Lgt. Treads 484 | -10/Materials | Discovered new exit (range 16) 788 | -10/Materials | Discovered new exit (range 7) 1569 | -10/Materials | Discovered new exit (range 16) 1854 | -10/Materials | Identified exit to Mines 1854 | -10/Materials | Central database locked down 1925 | -10/Materials | Discovered new exit (range 10) 2174 | -10/Materials | Entered Mines 2227 | -10/Mines | Core integrity fell below 50% 2438 | -10/Mines | Met a Derelict shopkeep closing up shop 2685 | -10/Mines | Discovered new exit (range 12) 2810 | -10/Mines | Learned location of Zion (-6) 2858 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3069 | -10/Mines | Found a hidden stash of uninstalled traps 3101 | -10/Mines | Discovered new exit (range 13) 3230 | -10/Mines | Met a Derelict testing a Signal Generator 3496 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3496 | -10/Mines | Discovered new exit (range 5) 3508 | -10/Mines | Entered Exiles 3588 | -10/Exiles | Met 8R-AWN 3643 | -10/Exiles | Met EX-HEX 3755 | -10/Exiles | Met EX-BIN 3803 | -10/Exiles | Aligned with FarCom system 3806 | -10/Exiles | Given EX-Vault access code 3880 | -10/Exiles | Opened EX-Vault 3899 | -10/Exiles | Found Field Lobotomy Kit 3973 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4057 | -10/Exiles | Met EX-DEC 4282 | -10/Exiles | Visited The Gauntlet 4700 | -10/Exiles | Discovered new exit (range 14) 4738 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 4738 | -10/Exiles | Entered Mines 4911 | -9/Mines | Discovered new exit (range 13) 4927 | -9/Mines | Entered Materials 4927 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5515 | -8/Materials | Repaired Insulated Plating 5542 | -8/Materials | Repaired Com. Wheel 5582 | -8/Materials | Repaired Imp. Heat Sink 5609 | -8/Materials | Repaired Com. Wheel 6062 | -8/Materials | Destroyed 7 combat bots 6265 | -8/Materials | Crushed by falling debris 6290 | -8/Materials | Build established: Scavenger-Mutant 6628 | -8/Materials | Lost 3 parts (1n1u1w) 6648 | -8/Materials | Discovered new exit (range 16) 6697 | -8/Materials | Garrison activated, responded to threat 6699 | -8/Materials | Core integrity fell below 50% 6740 | -8/Materials | Lost 4 parts (3n1u) 6818 | -8/Materials | Core integrity fell below 20% 6866 | -8/Materials | Lost 3 parts (1p1n1w) 7143 | -8/Materials | Entered Factory 7143 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8014 | -7/Factory | Discovered new exit (range 2) 8126 | -7/Factory | Garrison activated, responded to threat 8602 | -7/Factory | Lost 3 parts (2n1u) 8682 | -7/Factory | Crushed by falling debris 8771 | -7/Factory | Identified exit to Lower Caves 8960 | -7/Factory | Build established: Mutant 9055 | -7/Factory | System corruption reached 10% 10513 | -7/Factory | Crushed by falling debris 10651 | -7/Factory | Garrison activated, responded to threat 10687 | -7/Factory | Core integrity fell below 50% 12157 | -7/Factory | Sucked down chute 12157 | -7/Factory | Entered Waste 12172 | -7/Waste | EMP discharged 12172 | -7/Waste | Spotted C-40 Crusher 12172 | -7/Waste | Spotted C-40 Crusher 12172 | -7/Waste | Spotted C-40 Crusher 12179 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12180 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12186 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12192 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12197 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12198 | -7/Waste | Core integrity fell below 20% 12198 | -7/Waste | Crushed by Compactor (1 part destroyed) 12201 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 12186_ Hvy. Armor Plating crushed. 12186_ Adv. Beam Rifle crushed. 12186_ Arm. Treads crushed. 12186_ Flak Gun crushed. 12186_ Adv. Treads crushed. 12191_ Flak Gun crushed. 12192_ Arm. Treads crushed. 12192_ Lgt. Treads crushed. 12197_ Lgt. Nuclear Core crushed. 12197_ Huge Storage Unit crushed. 12197_ Imp. Cooling System crushed. 12198_ Lgt. Treads crushed. 12198_ Imp. Heat Sink crushed. 12198_ Adv. Assault Cannon crushed. 12198_ System Shield crushed. 12200_ System corrupted: Component data lost. 12200_ Lgt. Nuclear Core crushed. 12200_ Gatling Laser crushed. 12200_ Relay Coupler [NC] crushed. 12200_ Lgt. Treads crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????? ?????????????? | | ????????????????????????????? #????????????? | | ????????????????????????????? #####????????? | | ????????????????????????????? ?????????? | | ????????????????????????????? ??????????? | | ????????????????????????????? ???????????? | | ???????????????????????????? ????????????? | | ???????????????????????????? #????????????? | | ?????????????############??? #????????????? | | ?????????????# ! #??? #????????????? | | ?????????????# #??? #????????????? | | ?????????????# #### ######## ???? | | ?????????????# |*CC ??? | | ?????????????# ![!CCCC ??? | | ?????????????# [[@CCCC ??? | | ?????????????# [=[CC ??? | | ?????????????# [!! #### ######## ????? | | ?????????????# ! #??? #????????????? | | ?????????????# #??? #????????????? | | ?????????????############??? #????????????? | | ????????????????????????????? #????????????? | | ????????????????????????????? #????????????? | | ????????????????????????????? #????????????? | | ????????????????????????????? #????????????? | | ?????????????????????????????? #????????????? | | ?????????????????????????????? #????????????? | | ?????????????????????????????? #????????????? | | ?????????????????????????????? #????????????? | | ??????????????????????????????? ?????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 110 Base Temperature (-) 100 Armor Coverage 600 Resistance: EM 15 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 5 Defensive Hacking 10 Item Schematics ----------------- Beamcaster | -7/Factory | Scanalyzed Hvy. Armor Plating | -7/Factory | Scanalyzed Cryofiber Web | -7/Factory | Scanalyzed Gauss Cannon | -7/Factory | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Factory | Scanalyzed Minigun | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelSchematicCompressor Manual? 0 Play Time 01:29:14 Cumulative 29.4 hours Start 2025.01.08 @ 10:28:51 End 2025.01.08 @ 12:20:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 24 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd81495d-5224-4208-a254-f3debb6096de