Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.27 @ 22:41:52 Player: M3-5OS Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (136) 680 Value Destroyed (6165) 6165 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (4755) 4755 TOTAL SCORE: 18520 Bonus ------- High Alert Combat Kills 120 Follower Combat Kills 435 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Win 3000 Cogmind --------- Core Integrity 1517/1600 Matter 300/300 Energy 557/580 System Corruption 0% Temperature Cool (16) Movement Walking (120) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor Particle Reactor > --- PROPULSION (8) --- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (11) ----- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Triangulator Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Improved Targeting Computer Improved Target Analyzer Layered Heavy Armor Plating Improved System Shield > --- WEAPON (5) ------- Phase Gun Railgun Railgun Railgun Railgun > --- INVENTORY (20) --- Neutrino Core Particle Reactor Myomer Leg Advanced VSS Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg Advanced Heat Sink Compact Matter Pod (150) Triangulator Triangulator System Restoration Module High-powered Shock Rifle Field Laser Compact HERF Cannon Railgun Railgun Heavy Shock Bomb Launcher Lance Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Triangulator Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Improved Targeting Computer Improved Target Analyzer Layered Heavy Armor Plating Improved System Shield > --- WEAPON ----------- Phase Gun Railgun Railgun Railgun Railgun > --- INVENTORY -------- Neutrino Core Particle Reactor Myomer Leg Advanced VSS Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg Advanced Heat Sink Compact Matter Pod Triangulator Triangulator System Restoration Module High-powered Shock Rifle Field Laser Compact HERF Cannon Railgun Railgun Heavy Shock Bomb Launcher Lance [Rating: 165] Favorites ----------- Power Particle Reactor Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Improved System Shield Protection Weapon Shielding Weapon Railgun Energy Gun Phase Gun Ballistic Gun Railgun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Greatsword Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Gar Fac Fac Res Res Acc Slots Evolved 19 | . 1 2 2 2 . 2 . 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 6 | . . 1 1 1 . 1 . . . . 1 1 Utility 9 | . 1 1 1 . . 1 . 1 1 1 1 1 Weapon 3 | . . . . 1 . . . 1 . 1 . . Parts Attached 144 | . 6 7 10 . 8 6 20 17 47 12 3 8 Power 21 | . 1 1 . . 2 2 3 2 7 3 . . Engine 11 | . 1 1 . . 2 2 3 2 . . . . Core 5 | . . . . . . . . . 4 1 . . Reactor 5 | . . . . . . . . . 3 2 . . Propulsion 53 | . 2 3 6 . 3 1 7 4 19 1 1 6 Treads . | . . . . . . . . . . . . . Leg 53 | . 2 3 6 . 3 1 7 4 19 1 1 6 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 40 | . 2 1 3 . . 2 1 10 11 6 2 2 Device 16 | . . . . . . . . 6 3 4 2 1 Storage 4 | . . . 1 . . . . 1 2 . . . Processor 12 | . 2 1 1 . . 1 . 3 4 . . . Hackware 1 | . . . . . . . . . . . . 1 Protection 7 | . . . 1 . . 1 1 . 2 2 . . Artifact . | . . . . . . . . . . . . . Weapon 30 | . 1 2 1 . 3 1 9 1 10 2 . . Energy Gun 1 | . . . . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 19 | . 1 2 1 . 2 1 3 . 7 2 . . Ballistic Cannon 2 | . . . . . . . 2 . . . . . Launcher 2 | . . . . . 1 . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 2 1 1 . . . Piercing Weapon 2 | . . . . . . . 1 . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . Parts Lost 41 | . . . . . 5 2 22 7 4 . . 1 Power 6 | . . . . . 2 . 3 . 1 . . . Propulsion 16 | . . . . . 1 1 10 3 . . . 1 Utility 8 | . . . . . 1 . 2 3 2 . . . Weapon 11 | . . . . . 1 1 7 1 1 . . . Highest Loss Streak 6 | . . . . . 2 2 6 3 1 . . 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 100 97 . 85 88 73 75 75 94 92 95 Engine 4 | . 12 10 8 . 6 6 3 4 . . . . Reactor 2 | . . . . . . . . . 4 5 8 7 Leg 27 | . 25 30 32 . 28 32 18 28 28 27 29 30 Device 2 | . . . . . . . . 1 5 5 9 11 Storage 6 | . 12 10 8 . 7 6 6 4 2 4 4 3 Processor 18 | . 12 20 23 . 21 21 25 22 13 18 16 15 Protection 4 | . 12 10 8 . 3 3 3 . 2 7 4 3 Ballistic Gun 13 | . 25 20 16 . 17 17 8 1 8 18 16 15 Slashing Weapon 1 | . . . . . . . 3 4 1 . . . Piercing Weapon 1 | . . . . . . . 4 4 3 . . . Naked Turns 66 | . . . . . . . . 46 20 . . . Heaviest Build 134 | 17 20 24 40 40 46 42 42 42 102 134 129 130 Greatest Support 181 | 20 20 30 40 40 57 72 72 98 136 136 156 181 Greatest Overweight (x) 1 | . . . . . 1 . 1 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 10 10 10 15 15 15 15 15 15 20 20 20 20 Average Capacity 13 | 10 10 10 10 15 15 15 15 14 11 20 20 20 Most Carried 20 | 7 10 10 11 11 11 14 15 15 18 20 20 20 Average Carried 11 | 7 9 8 9 11 9 12 11 12 7 19 19 19 Final Capacity 20 | 10 10 10 15 15 15 15 15 5 20 20 20 20 Final Carried 20 | 7 10 10 11 11 9 14 7 5 18 20 20 20 Class Distribution -------------------- 48% | Hacker-Mutant 31% | Scavenger-Gunner 12% | Scavenger-Mutant 4% | Hacker-Gladiator 3% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Gunner | -7/DSF Scavenger-Gunner | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Gar Fac Fac Res Res Acc Matter Collected 4246 | 208 236 206 310 . 357 146 499 228 714 527 10 805 Remotely 112 | . . . . . . . . . 112 . . . Salvage Created 7839 | 72 432 351 783 . 524 301 785 793 1546 549 205 1498 Parts 439 | 2 29 19 51 . 27 9 29 45 79 38 13 98 Haulers Intercepted 3 | . 1 . 2 . . . . . . . . . Recyclers Shooed 6 | . . . . . . 1 . 1 1 . . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Gar Fac Fac Res Res Acc Combat Hostiles Destroyed 104 | . 7 9 8 . 10 5 16 7 19 5 2 16 Melee 29 | . . . . . . . 8 7 14 . . . Guns 74 | . 7 9 8 . 10 5 7 . 5 5 2 16 AOE 1 | . . . . . . . 1 . . . . . Classes Destroyed 15 | 1 4 1 2 . 3 . 1 2 . . . 1 Worker 5 | . . . . . . . . 4 . . . 1 Builder 7 | . . . 3 . . . . 1 1 1 . 1 Hauler 3 | . 1 . 2 . . . . . . . . . Recycler 8 | 1 2 . 1 . . . . 2 1 . . 1 Operator 1 | . . . . . . . . . . . . 1 Watcher 8 | . 2 2 3 . . . . . . . . 1 Swarmer 15 | . 2 3 . . 2 . 3 . . . . 5 Grunt 47 | . 5 3 5 . 4 5 5 1 12 . 1 6 Brawler 1 | . . . 1 . . . . . . . . . Sentry 20 | . . 3 2 . . . 5 1 1 5 1 2 Specialist 2 | . . . . . 2 . . . . . . . Hunter 5 | . . . . . 1 . 1 1 2 . . . Programmer 11 | . . . . . . . . 4 4 . . 3 Heavy 1 | . . . . . 1 . . . . . . . Striker 2 | . . . . . . . 2 . . . . . Best Kill Streak 7 | 1 6 3 5 . 4 2 4 4 5 1 2 7 Combat Bots Only 6 | . 4 3 3 . 4 2 4 2 4 1 2 6 Max Kills in Single Turn 2 | 1 1 2 1 . 2 1 1 1 2 1 1 2 Gunslinging 1 | . . 1 . . 1 . . . . . . 1 Exploded 1 | . . . . . . . 1 . . . . . Melee 1 | . . . . . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac DSF Fac Gar Fac Fac Res Res Acc Damage Taken 8961 | . 162 168 272 . 874 286 2739 1470 1622 309 115 944 Core 1639 | . 27 15 51 . 138 38 670 433 134 50 . 83 Absorbed by Shields 6 | . . . . . 6 . . . . . . . Redirected to Shielding 43 | . 12 11 20 . . . . . . . . . Core Remaining (%) 82 | 100 89 96 90 . 80 . 16 56 88 96 100 94 Volleys Fired 266 | 2 33 21 41 . 32 19 49 . 20 12 5 32 Largest 5 | 2 2 2 2 . 3 3 3 . 4 5 5 5 Hottest 228 | 40 40 46 46 . 69 69 69 . 178 228 228 228 Shots Fired 735 | 4 66 42 82 . 83 52 99 . 69 60 25 153 Gun 716 | 4 66 42 82 . 82 52 81 . 69 60 25 153 Cannon 12 | . . . . . . . 12 . . . . . Launcher 7 | . . . . . 1 . 6 . . . . . Special . | . . . . . . . . . . . . . Kinetic 671 | 4 66 42 82 . 82 52 93 . 60 48 20 122 Thermal 57 | . . . . . . . . . 9 12 5 31 Explosive 7 | . . . . . 1 . 6 . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 45 | 4 28 14 38 . 45 27 28 . 29 41 44 33 Robot Miss Streak 4 | . 1 1 1 . 1 1 2 . 2 . 1 4 Penetration Max 2 | . . . . . . . . . . . 2 1 Secondary Targets 10 | . 2 2 . . 3 2 . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . . 1 Shots Hit Robots 701 | 4 56 32 70 . 68 40 121 34 108 38 21 109 Core Hits 306 | 2 23 17 28 . 24 16 57 16 45 19 8 51 Critical Kills 11 | . . . 2 . 1 1 2 . 1 2 . 2 Critical Parts Destroyed 11 | . . . 2 . . 1 . . 2 . 2 4 Critical Strikes 53 | . . . 4 . 1 2 7 3 22 4 2 8 Burn 3 | . . . . . . . . . . 1 . 2 Destroy 23 | . . . 4 . 1 2 2 . 3 3 2 6 Sever 19 | . . . . . . . 5 3 11 . . . Impale 8 | . . . . . . . . . 8 . . . Melee Attacks 159 | . . . . . . . 53 53 53 . . . Impact . | . . . . . . . . . . . . . Slashing 94 | . . . . . . . 25 44 25 . . . Piercing 65 | . . . . . . . 28 9 28 . . . Sneak Attacks 8 | . . . . . . . . 8 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 16 | . . . . . . . 9 2 5 . . . Damage Inflicted 17120 | 37 699 436 1098 . 995 584 2785 2136 3508 996 728 3118 Guns 11060 | 37 699 436 1094 . 995 584 1007 . 1404 958 728 3118 Cannons 171 | . . . . . . . 171 . . . . . Explosions 451 | . . . . . . . 451 . . . . . Melee 5394 | . . . . . . . 1156 2134 2104 . . . Ramming 44 | . . . 4 . . . . 2 . 38 . . Kinetic 9919 | 37 699 436 1094 . 995 584 1178 . 1205 692 599 2400 Thermal 1312 | . . . . . . . . . 199 266 129 718 Explosive 451 | . . . . . . . 451 . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 3968 | . . . . . . . 631 2067 1270 . . . Piercing 1426 | . . . . . . . 525 67 834 . . . Highest Corruption 8 | . 1 1 . . . . . 8 4 . . . Average Corruption 3 | . 1 1 . . . . . 4 3 . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 16 | . 2 . . . . . . 8 6 . . . Message Errors 3 | . 1 . . . . . . 1 1 . . . Matter Fused 9 | . . . . . . . . 5 4 . . . Heat Flow Errors 1 | . . . . . . . . . 1 . . . Energy Discharges 1 | . 1 . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 272 | . . . . . . . 17 174 81 . . . Projectiles . | . . . . . . . . . . . . . Explosions 17 | . . . . . . . 17 . . . . . Melee 255 | . . . . . . . . 174 81 . . . Knockbacks 4 | . . . . . . . 4 . . . . . Impact . | . . . . . . . . . . . . . Kinetic 4 | . . . . . . . 4 . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 172 | . . . . . 24 . 147 1 . . . . Shots 6 | . . . . . 1 . 5 . . . . . Rammed 2 | . . . . . . . . 2 . . . . Targets Rammed 5 | . . . 2 . . . . 2 . 1 . . Kicked 3 | . . . 2 . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 318 | . 20 18 17 . . 32 30 . 184 318 112 111 Average Temperature 55 | . 7 13 8 . . 12 13 . 52 124 54 44 Received Heat Transfer 2684 | . 153 84 216 . 126 216 861 306 425 72 27 198 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . 2 . . 4 Heat Transferred 2035 | . . . . . . . . . 259 444 185 1147 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Gar Fac Fac Res Res Acc Peak Influence 622 | 5 197 262 197 37 257 206 622 413 300 242 147 460 Initial 242 | . . . 19 37 19 100 110 242 63 5 1 66 Average 147 | 4 89 113 87 37 123 149 350 213 100 94 18 221 Maximum Alert Level 2 | . . 1 . . 1 1 2 2 1 1 . 2 Low Security (%) 70 | 100 100 80 100 100 78 84 18 31 81 93 100 46 Level 1 23 | . . 19 . . 21 15 36 68 18 6 . 45 Level 2 5 | . . . . . . . 44 . . . . 7 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . Squads Dispatched 24 | . . 2 1 . 2 2 . 3 2 1 3 8 Investigation 6 | . . . . . . 1 . . . . 2 3 Extermination 5 | . . . . . . 1 . 2 1 . . 1 Reinforcement 9 | . . 2 1 . 2 . . 1 1 1 . 1 Assault . | . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . . 1 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Fac Gar Fac Fac Res Res Acc Distress Signals 5 | . . . 1 . . . . 1 . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 170 | . 12 17 16 . 12 5 22 30 21 6 6 23 Peak Tracking Total 12 | . 5 4 3 . 4 3 10 12 4 3 6 9 Tactical Retreats 10 | . . 1 . . 2 . 1 2 1 . 1 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Gar Fac Fac Res Res Acc Traps Triggered 11 | . 2 2 . . 1 1 2 . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Gar Fac Fac Res Res Acc Machines Disabled 3 | . . . . . . . . 3 . . . . Max in Single Turn . | . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Fac Gar Fac Fac Res Res Acc Machines Accessed 15 | . . . 2 1 . 1 2 1 1 1 2 4 Terminals 13 | . . . 1 1 . . 2 1 1 1 2 4 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . . Total Hacks 38 | . . . 4 1 . 1 5 4 3 2 6 12 Successful 20 | . . . 3 1 . 1 1 2 3 1 4 4 Failed 18 | . . . 1 . . . 4 2 . 1 2 8 Catastrophic 4 | . . . . . . . . . . 1 . 3 Database Lockouts . | . . . . . . . . . . . . . Manual 25 | . . . 4 . . . 1 4 2 2 4 8 Terminals 36 | . . . 3 1 . . 5 4 3 2 6 12 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . . Terminal Hacks 11 | . . . 2 1 . . 1 1 2 . 2 2 Record 4 | . . . 1 . . . . . 1 . 2 . Robot Analysis 2 | . . . 1 . . . . . . . . 1 Open Door 1 | . . . . . . . . . . . . 1 Open DSF 1 | . . . . 1 . . . . . . . . Level Access Points 2 | . . . . . . . . 1 1 . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . Unauthorized Hacks 7 | . . . . . . . . 1 1 1 2 2 Terminals 7 | . . . . . . . . 1 1 1 2 2 Botnet 7 | . . . . . . . . 1 1 1 2 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 11 | . . . 1 . . . 2 1 . 1 2 4 Full Trace Events 5 | . . . . . . . 1 . . . 2 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Gar Fac Fac Res Res Acc Used RIF Installer 1 | . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac DSF Fac Gar Fac Fac Res Res Acc Total Allies 4 | . . . . . . . 4 . . . . . Largest Group 4 | . . . . . . . 4 4 . . . . Highest-Rated Group 373 | . . . . . . . 373 344 . . . . Highest-Rated Ally 99 | . . . . . . . 99 95 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 65 | . . . . . . . 23 42 . . . . Total Damage 1877 | . . . . . . . 543 1334 . . . . Kills 14 | . . . . . . . 5 9 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Gar Fac Fac Res Res Acc Robot Analysis Total 2 | . . . 1 . . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Gar Fac Fac Res Res Acc Turns Passed 7376 | 443 816 529 702 5 301 309 825 1088 936 476 314 632 Spaces Moved 4183 | 46 543 318 428 5 123 173 411 839 473 284 190 350 Core 189 | . . . . . . . . 90 99 . . . Treads . | . . . . . . . . . . . . . Legs 3994 | 46 543 318 428 5 123 173 411 749 374 284 190 350 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 112 114 112 50 50 120 120 120 Average Speed 115 | 120 120 120 120 120 127 114 119 105 103 120 120 120 Slowest Speed 190 | 120 120 120 120 120 190 115 190 190 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . Exploration Rate (%) 33 | 7 92 38 38 . 92 8 55 29 13 8 7 11 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 . 1 . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 24 | . . . . . 8 . . 12 1 3 . . Terrain Destroyed 90 | . . . . . 8 . 52 12 6 7 . 5 Melee 13 | . . . . . . . . 12 1 . . . Projectile 12 | . . . . . . . . . 3 5 . 4 AOE 60 | . . . . . 8 . 52 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Fac Gar Fac Fac Res Res Acc Total 5919 | 430 647 429 539 4 198 241 579 951 775 388 262 476 Wait 1046 | 383 50 71 42 . 34 36 39 25 165 62 58 81 Move 4169 | 45 542 317 427 4 122 173 407 839 472 283 189 349 Hop . | . . . . . . . . . . . . . Pick Up 66 | . 8 5 5 . 1 6 5 12 12 6 4 2 Fast Attach 54 | . . . 4 . 2 3 4 13 20 5 1 2 Attach 39 | . 1 2 . . 5 2 15 2 6 3 1 2 Detach 6 | . . . . . 1 . 2 2 . 1 . . Swap 51 | . 5 5 6 . 1 1 1 2 21 4 1 4 Drop 71 | . 8 8 12 . . 1 . 11 13 11 3 4 Fire 266 | 2 33 21 41 . 32 19 49 . 20 12 5 32 Melee 129 | . . . . . . . 39 44 46 . . . Ram 1 | . . . . . . . . 1 . . . . Kick 3 | . . . 2 . . . . . . 1 . . Crush . | . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . 3 . . . . . Rewire 15 | . . . . . . . 15 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 18 | -11/Junkyard | Identified exit to Materials 18 | -11/Junkyard | Discovered exit to Materials (range 3) 444 | -11/Junkyard | Entered Materials 444 | -10/Materials | Evolved 1 slot: Utility x1 465 | -10/Materials | Build established: Hacker-Mutant 709 | -10/Materials | Identified exit to Materials 709 | -10/Materials | Discovered exit to Materials (range 9) 795 | -10/Materials | Identified exit to Mines 795 | -10/Materials | Discovered exit to Mines (range 12) 875 | -10/Materials | Discovered exit to Materials (range 15) 1057 | -10/Materials | Discovered exit to Mines (range 12) 1195 | -10/Materials | Discovered exit to Materials (range 8) 1260 | -10/Materials | Entered another Materials area 1260 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1490 | -9/Materials | Identified exit to Mines 1490 | -9/Materials | Discovered exit to Mines (range 15) 1766 | -9/Materials | Identified exit to Materials 1766 | -9/Materials | Discovered exit to Materials (range 10) 1789 | -9/Materials | Entered another Materials area 1789 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2177 | -8/Materials | Build established: Scavenger-Mutant 2470 | -8/Materials | Identified exit to Factory 2470 | -8/Materials | Discovered exit to Factory (range 10) 2491 | -8/Materials | Entered Factory 2491 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2496 | -7/Factory | Identified exit to DSF 2496 | -7/Factory | Entered DSF 2524 | -7/DSF | Additional patrols routed to DSF 2761 | -7/DSF | Identified exit to Factory 2761 | -7/DSF | Discovered exit to Factory (range 16) 2793 | -7/DSF | Sterilization system engaged 2797 | -7/DSF | Entered Factory 2797 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3088 | -6/Factory | Spotted B-75 Beast 3106 | -6/Factory | Identified exit to Garrison 3106 | -6/Factory | Entered Garrison 3174 | -6/Garrison | Triggered checkpoint 3339 | -6/Garrison | Lost 4 parts (1p1n2w) 3443 | -6/Garrison | Identified exit to Factory 3443 | -6/Garrison | Discovered exit to Factory (range 8) 3547 | -6/Garrison | Spotted Striker 3547 | -6/Garrison | Spotted Striker 3600 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3602 | -6/Garrison | Lost 6 parts (1p3n1u1w) 3602 | -6/Garrison | Core integrity fell below 50% 3613 | -6/Garrison | Destroyed Striker 3630 | -6/Garrison | Core integrity fell below 20% 3640 | -6/Garrison | Destroyed Striker 3663 | -6/Garrison | Lost 5 parts (1p1n3w) 3679 | -6/Garrison | Found embedded Infiltrators 3707 | -6/Garrison | Rewired Striker 3722 | -6/Garrison | Rewired Striker 3740 | -6/Garrison | Triggered checkpoint 3818 | -6/Garrison | Triggered checkpoint 3832 | -6/Garrison | Triggered checkpoint 3868 | -6/Garrison | Build established: Hacker-Mutant 3874 | -6/Garrison | Triggered checkpoint 3883 | -6/Garrison | Discovered exit to Factory (range 12) 3904 | -6/Garrison | Installed Relay Interface Framework 3931 | -6/Garrison | Entered Factory 3931 | -5/Factory | Accompanied by 4 allies 3931 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4108 | -5/Factory | Identified exit to Factory 4347 | -5/Factory | Allies destroyed Striker 4562 | -5/Factory | Build established: Hacker-Gladiator 4633 | -5/Factory | Crushed by falling debris 4664 | -5/Factory | Lost 3 parts (1n2u) 4673 | -5/Factory | P-70 Sage assimilated allied DX-UXZ(x) 4935 | -5/Factory | Build established: Hacker-Mutant 4973 | -5/Factory | Released all parts (10) 5018 | -5/Factory | Identified exit to Upper Caves 5018 | -5/Factory | Discovered exit to Upper Caves (range 16) 5019 | -5/Factory | Entered another Factory area 5019 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5607 | -4/Factory | Identified exit to Research 5678 | -4/Factory | Build established: Scavenger-Gunner 5955 | -4/Factory | Entered Research 5955 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6052 | -3/Research | Found Quantum Capacitor 6325 | -3/Research | Identified exit to Research 6325 | -3/Research | Discovered exit to Research (range 15) 6431 | -3/Research | Entered another Research area 6431 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6715 | -2/Research | Garrison activated, responded to threat 6736 | -2/Research | Identified exit to Access 6736 | -2/Research | Discovered exit to Access (range 8) 6745 | -2/Research | Entered Access 6745 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6881 | -1/Access | Garrison activated, responded to threat 7371 | -1/Access | Identified exit to Surface 7371 | -1/Access | Discovered exit to Surface (range 6) 7377 | *** | Escaped! Last Messages --------------- 07211_ K-01 Serf cleans the Terminal. 07228_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 07240_ R-10 Processor collects Field Recycling Unit. 07242_ K-01 Serf cleans the Terminal. 07264_ Acquired 10 matter. 07271_ R-10 Processor inserts Imp. Ion Engine into recycling unit. 07274_ R-10 Processor inserts Myomer Leg into recycling unit. 07323_ Detecting nearby Garrison Access. 07367_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 07367_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 07371_ The Access Shell folds into the floor. 07371_ EXIT=FOUND: SURFACE [Achievement: Straight Shot] Map ----- +----------------------------------------------------+ | ???????????# + #?????????????????????? | | ############ # ! #?????????????????????? | | # # #?????????????????????? | | # #? #?????????????????????? | | """"" # #? #?????????????????????? | | ""Y"" # #?? #?????????????????????? | | # #??###########?????????????????????? | | / #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | # ######################/###?????????? | | # #????????? | | # ????????????? | | ########## ""#?????????????????? | | ##+##+###+##????????# ""#?????????????????? | | # #?? #?????????# ""#?????????????????? | | ! ! # #?? #?????????# T#?????????????????? | | !!=# #?? #?????????# ""#?????????????????? | | * # #?? #?????????# ""#?????????????????? | | # #?? #????????## ""##????????????????? | | % # #?? #????????# #????????????????? | | ##+## #?? #????????## ##????????????????? | | %%% #?# #?????????# #?????????????????? | | ## ####?# #?????????# #?????????????????? | | ## #????# #########?# #?????????????????? | | ?# #????# # #?# @" #?????????????????? | | ?# #????# # #?# "" #?????????????????? | | ## ###??# # ""#?# #?????????????????? | | #### # ""#?# #?????????????????? | | "T # ""#?# #?????????????????? | | "" + T#?#""""""""""#?????????????????? | | # ""#??????????????????????????????? | | ###### ""#??????????????????????????????? | | ######????# ""#??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????#########??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 41 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 825 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 59 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 6 Energy Filtering 50 Salvage Targeting 6 Offensive Hacking 20 Defensive Hacking 12 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Short-term Sacrifices Straight Shot Streaker Challenges ------------ None Game ------ Seed MyomerAlertSlayer Manual? 0 Play Time 01:10:36 Cumulative 74.9 hours Start 2023.03.27 @ 03:55:03 End 2023.03.27 @ 22:41:52 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 38 Rogue 2 Adventurer 7 Explorer 29 Win Type 0 Total 7 Types 5/0/0/2/0/0/0/0/0 Lore% 48 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32c3f4e8-c839-4d55-b332-1203caccb705