Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 00:56:11 Player: jumpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (30) 150 Value Destroyed (991) 991 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3941 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 199/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel Improved Propulsion Shielding Advanced Assault Cannon Advanced Assault Cannon Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector Core Analyzer Matter Filter Weapon Cycler Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Deuterium Engine Micro Nuclear Core Wheel Compact Wheel Improved Terrain Scanner Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Laser Improved Medium Laser Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher Mining Laser Plasma Cutter Great Maul [Rating: 37] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 4 | . . 1 1 2 . . Weapon . | . . . . . . . Parts Attached 29 | 7 4 1 10 6 . 1 Power 4 | 1 1 . 1 1 . . Engine 3 | 1 1 . 1 . . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 5 | 2 . 1 2 . . . Treads . | . . . . . . . Leg 5 | 2 . 1 2 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 1 . 4 5 . . Device 5 | 1 . . 1 3 . . Storage 2 | 1 1 . . . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 4 | . . . 3 1 . . Artifact . | . . . . . . . Weapon 8 | 2 2 . 3 . . 1 Energy Gun 2 | . 2 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon 2 | . . . 2 . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . Parts Lost 5 | . . . 4 . 1 . Power . | . . . . . . . Propulsion 4 | . . . 3 . 1 . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . 1 . 1 . To Critical Strikes . | . . . . . . . Average Backups 11 | 3 8 11 14 13 12 4 Power 1 | . 1 2 2 2 1 . Propulsion 2 | 1 2 3 2 2 1 1 Utility 2 | . 2 2 2 1 2 . Weapon 5 | 1 2 3 7 7 6 2 Tool/Special . | . . . . . . . Unused Backups 18 | . 2 . 5 1 5 5 Power 6 | . 1 . 2 1 2 . Propulsion 2 | . . . . . 1 1 Utility 1 | . . . . . . 1 Weapon 8 | . 1 . 3 . 1 3 Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 84 | . 100 88 90 82 56 . Engine 8 | . 14 11 9 2 . . Leg 25 | . 28 33 31 15 10 . Device 16 | . 14 11 17 26 15 . Storage 9 | . 14 11 9 7 4 . Protection 3 | . . . 5 7 4 . Energy Gun 3 | . 4 22 . . . . Ballistic Gun 4 | . 23 . . . . . Ballistic Cannon 10 | . . . 17 15 10 . Peak Build Rating 37 | 7 13 15 28 37 37 4 Average Rating 19 | 5 8 14 24 34 24 1 On Entrance 14 | . 7 13 15 26 37 1 Naked Turns 135 | . . . . . 40 95 Heaviest Build 55 | 15 34 34 48 55 51 3 Greatest Support 40 | 20 20 30 40 27 27 3 Greatest Overweight (x) 2 | . 1 1 2 2 1 . Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 Average Capacity 13 | 7 14 15 15 15 11 5 Most Carried 15 | 7 13 13 15 15 15 5 Average Carried 12 | 3 8 11 14 13 11 4 Final Capacity 15 | 8 15 15 15 15 5 5 Final Carried 15 | 7 11 13 15 15 5 5 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1007 | 318 146 54 313 176 . . Remotely . | . . . . . . . Salvage Created 1121 | 117 403 109 438 54 . . Parts 71 | 10 18 8 32 3 . . Haulers Intercepted 3 | . . 1 1 1 . . Recyclers Shooed 3 | . 1 . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 21 | . 5 1 15 . . . Guns 6 | . 5 1 . . . . Cannons 13 | . . . 13 . . . AOE 2 | . . . 2 . . . Classes Destroyed 7 | 2 1 2 2 . . . Tunneler 3 | 3 . . . . . . Hauler 3 | . . 1 1 1 . . Recycler 3 | 1 2 . . . . . Swarmer 3 | . . . 3 . . . Grunt 8 | . 5 . 3 . . . Duelist 1 | . . . 1 . . . Sentry 9 | . . 1 8 . . . Best Kill Streak 4 | 4 3 1 3 1 . . Combat Bots Only 3 | . 2 1 3 . . . Max Kills in Single Turn 2 | 1 1 1 2 1 . . Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 166 | . 20 4 66 . 1 75 Missed 58 | . 6 1 21 . . 30 Hits 108 | . 14 3 45 . 1 45 Melee 1 | . . . . . 1 . Projectile 107 | . 14 3 45 . . 45 Critical Strikes 4 | . . 1 2 . 1 . Damage Taken 1602 | . 169 42 644 . 30 717 Core 830 | . 60 . 65 . . 705 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 64 | . . . . 64 . . Core Remaining (%) 91 | 100 76 100 88 . . . Volleys Fired 90 | 8 25 8 46 1 2 . Largest 2 | 2 2 2 2 2 2 . Hottest 112 | 40 40 112 80 80 80 . Shots Fired 180 | 16 50 16 92 2 4 . Gun 82 | 16 50 16 . . . . Cannon 96 | . . . 90 2 4 . Launcher 2 | . . . 2 . . . Special . | . . . . . . . Kinetic 162 | 16 50 . 90 2 4 . Thermal 16 | . . 16 . . . . Explosive 2 | . . . 2 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 21 | 2 15 21 8 1 3 . Robot Miss Streak 4 | 4 2 3 3 1 1 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 113 | 6 36 10 57 1 3 . Core Hits 45 | 5 14 3 21 1 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . 1 3 . . . Burn 1 | . . 1 . . . . Blast 3 | . . . 3 . . . Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2506 | 91 437 164 1700 24 87 3 Guns 692 | 91 437 164 . . . . Cannons 1672 | . . . 1561 24 87 . Explosions 139 | . . . 139 . . . Melee . | . . . . . . . Ramming 3 | . . . . . . 3 Kinetic 2200 | 91 437 . 1561 24 87 . Thermal 164 | . . 164 . . . . Explosive 133 | . . . 133 . . . Electromagnetic 6 | . . . 6 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 7 7 Average Corruption 7 | . . . . . 7 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . 4 2 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . 1 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 24 | . . . 24 . . . Projectiles 14 | . . . 14 . . . Explosions 10 | . . . 10 . . . Melee . | . . . . . . . Knockbacks 10 | . . . 10 . . . Impact . | . . . . . . . Kinetic 10 | . . . 10 . . . Secondary . | . . . . . . . Self-Inflicted Damage 43 | . . . 42 . . 1 Shots 1 | . . . 1 . . . Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 226 | . 2 144 174 42 226 . Average Temperature 57 | . 2 55 57 24 83 . Received Heat Transfer 366 | . 96 18 252 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 444 | . . 444 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 98 | 100 100 100 97 100 100 100 Level 1 1 | . . . 2 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 323 | 10 51 30 323 141 2 110 Initial 141 | . . . . 141 2 . Average 36 | 1 19 3 47 78 . 34 Influence Increases 1054 | 20 141 37 709 7 . 140 Destroy 0b10 Robot/C 420 | . 100 20 300 . . . Destroy 0b10 Robot/NC 45 | 20 10 5 5 5 . . Destroy Leader 146 | . 30 12 102 2 . . Successful Hack 10 | . . . 5 . . 5 Disable Machine 60 | . . . 60 . . . Anti-Garrison Action 150 | . . . 150 . . . Destroy Structure 58 | . 1 . 57 . . . Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 150 | . . . 30 . . 120 Influence Decreases 954 | 20 141 37 398 310 8 40 Entered New Map 176 | . . . . 170 6 . Time Decay 738 | 20 141 37 358 140 2 40 Lost Part 40 | . . . 40 . . . Squads Dispatched 8 | . 2 . 2 2 . 2 Investigation 2 | . . . . 1 . 1 Extermination 1 | . . . . 1 . . Reinforcement 3 | . 2 . . . . 1 Assault 2 | . . . 2 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 4 | . 2 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 10 1 20 . 6 18 Peak Tracking Total 7 | . 3 2 4 . 6 7 Tactical Retreats 4 | . . . 1 . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 3 | . . . 1 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 5 | . . . 5 . . . Max in Single Turn 2 | . . . 2 . . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 6 | . . . 3 1 . 2 Terminals 3 | . . . 3 . . . Fabricators 2 | . . . . . . 2 Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 14 | . . . 7 1 . 6 Successful 5 | . . . 3 1 . 1 Failed 9 | . . . 4 . . 5 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 7 | . . . 7 . . . Fabricators 6 | . . . . . . 6 Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . 3 . . . Prototype ID Bank 2 | . . . 2 . . . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Patch 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . 2 . . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time 117 | . . . . . . 117 Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . 3 . . . Machine Destruction 3 | . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 2026 | 38 375 249 1010 281 73 . Terrain 182 | . . . . 182 . . Seismic 2026 | 38 375 249 1010 281 73 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 2285 | 124 375 249 1043 281 113 100 Spaces Moved 1215 | 75 150 117 447 129 114 183 Core 273 | 10 . . . . 80 183 Treads . | . . . . . . . Legs 942 | 65 150 117 447 129 34 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 120 195 50 50 Average Speed 157 | 110 185 190 192 206 93 50 Slowest Speed 265 | 120 190 190 260 265 195 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 6 31 22 45 4 90 9 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 62 | . . . 62 . . . Melee . | . . . . . . . Projectile 29 | . . . 29 . . . AOE 33 | . . . 33 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 1410 | 96 197 128 537 145 116 191 Wait 27 | . 9 . 17 1 . . Move 1210 | 74 149 116 446 129 113 183 Hop . | . . . . . . . Pick Up 28 | 7 6 3 8 3 . 1 Fast Attach 17 | 7 . . 6 2 1 1 Attach 5 | . . 1 1 3 . . Detach 3 | . . . . 2 . 1 Swap 11 | . 4 . 6 1 . . Drop 16 | . 4 . 7 3 . 2 Fire 90 | 8 25 8 46 1 2 . Melee 1 | . . . . . . 1 Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 7) 500 | -10/Materials | Entered another Materials area 500 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 710 | -9/Materials | Discovered new exit (range 12) 749 | -9/Materials | Entered another Materials area 749 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1322 | -8/Materials | Build established: Scavenger-Mutant 1746 | -8/Materials | Build established: Mutant 1747 | -8/Materials | Discovered new exit (range 15) 1792 | -8/Materials | Entered Factory 1792 | -7/Factory | Evolved 2 slots: Utility x2 2073 | -7/Factory | Sucked down chute 2073 | -7/Factory | Entered Waste 2088 | -7/Waste | EMP discharged 2113 | -7/Waste | Spotted C-40 Crusher 2127 | -7/Waste | Spotted C-40 Crusher 2132 | -7/Waste | Spotted C-40 Crusher 2140 | -7/Waste | Spotted C-40 Crusher 2140 | -7/Waste | Spotted C-40 Crusher 2146 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2146 | -7/Waste | Released all parts (8) 2171 | -7/Waste | Spotted C-40 Crusher 2179 | -7/Waste | Discovered new exit (range 14) 2186 | -7/Waste | Entered Factory 2268 | -7/Factory | Core integrity fell below 50% 2282 | -7/Factory | Core integrity fell below 20% 2286 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02219_ Acquired Imp. Propulsion Shielding. 02221_ Dropped Mining Laser. 02222_ System corrupted: Energy discharge (-35). 02222_ Slammed into S-27 Virus. 02223_ K-01 Serf cleans the Power Conduit. 02237_ K-01 Serf collects debris. 02256_ U-05 Engineer works on Construction Platform. 02258_ Connecting with Fabricator... 02258_ ALERT: Suspicious activity at Fabricator F001. Dispatching Investigation squad. 02267_ Acquired Axe. 02267_ S-27 Virus IFF system glitched. 02280_ K-01 Serf collects debris. 02280_ U-05 Engineer works on Construction Platform. 02281_ Triggered Proton Bomb Trap. 02281_ A bubble of electromagnetic force engulfs the area. 02281_ Proton Bomb Trap short circuited. 02281_ A bubble of electromagnetic force engulfs the area. 02281_ Proton Bomb Trap short circuited. 02281_ A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??####################???????????????????????????? | | ??# #???????????????????????????? | | ??# #???????????????????????????? | | ??# """ """ #???????????????????????????? | | ??# """"" """"" #???????????????????????????? | | ??# """"" """"" #???????????????????????????? | | ??# #???????????????????????????? | | ??# ! ! ! #???????????????????????????? | | ??# #???????????????????????????? | | ############+#################???????????????????? | | """" s ss #???????????????????? | | ""F" s s #???????????????????? | | "" s #???????????????????? | | #???????????????????? | | @ #???????????????????? | | #### #### #???????????????????? | | #??# #??# #???????????????????? | | #??#+#??# ??????????????????? | | """ #???????# ????????????????? | | #???????# ???????????????? | | #???????# ?????????????? | | #???????# k #????????????? | | #???????# ##########+##+#????????????? | | #???????# #??????????????????????????? | | #???????# #??????????????????????????? | | #### #???????# ???????????????????????????? | | ???# #???????+ k ????????????????????????????? | | ???# #????????? ?????????????????????????????? | | ???# #????????????????????????????????????????? | | ???# #????????????????????????????????????????? | | ???# #????????????????????????????????????????? | | ???# ####????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | #### #######?????????????????????????????????????? | | + ??????????????????????????????? | | # #######?????????????????????????????????????? | | # #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Core Analysis 6 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartHypertargetingMatrix Manual? 0 Play Time 00:11:08 Cumulative 188.2 hours Start 2025.07.25 @ 00:44:39 End 2025.07.25 @ 00:56:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 454 Rogue 454 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/1/1/0/0/0/0/0/0 Lore% 74 Gallery% 66 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 64332c13-8d18-46d3-a6be-13d7df3f76fc