Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 16:34:38 Player: Mathewnd Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (104) 520 Value Destroyed (3564) 3564 Prototype IDs (36) 720 Alien Tech Used (1) 200 Bonus (439) 439 TOTAL SCORE: 11543 Bonus ------- Follower Combat Kills 149 Met Data Miner 300 Friendly Fire -10 Cogmind --------- Core Integrity 0/1000 Matter 249/300 Energy 99/100 System Corruption 7% Temperature Cool (12) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Sensor Array Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Spiked Medium Treads Armored Medium Treads Huge Storage Unit Hacking Drone Bay (1/1) Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Salvage Targeting Computer Makeshift Salvage Targeting Computer > --- WEAPON ----------- Gauss Rifle Flak Gun Coil Gun Heavy Machine Gun > --- INVENTORY -------- Light Treads Light Treads Light Treads Compact Wheel Huge Storage Unit High-capacity Matter Pod Advanced Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Transmission Jammer Layered Medium Armor Plating Improved Shield Generator Hacking Drone Bay Autogun Flak Gun Flak Gun Makeshift Shrapnel Gun Grenade Launcher Rocket Launcher Remote Datajack Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 68] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Improved Signal Interpreter Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 2 1 . . . . . . . . . 1 . . Utility 4 | . . . . . 1 1 . . . . 1 . . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Parts Attached 113 | 5 4 1 1 . 10 24 4 2 2 2 16 8 6 . 15 7 6 . Power 11 | 1 . 1 . . 1 1 . 2 . . 2 . 2 . . 1 . . Engine 5 | 1 . 1 . . 1 . . 1 . . . . 1 . . . . . Core 6 | . . . . . . 1 . 1 . . 2 . 1 . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 34 | 2 . . . . 4 10 . . 1 2 6 . 1 . 6 1 1 . Treads 31 | 2 . . . . 4 9 . . 1 2 5 . 1 . 6 . 1 . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . 1 . . . . 1 . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 31 | 1 1 . 1 . 2 8 2 . . . 5 1 . . 2 3 5 . Device 16 | . . . . . 1 3 2 . . . 3 1 . . 1 2 3 . Storage 5 | 1 1 . 1 . . 1 . . . . . . . . . . 1 . Processor 5 | . . . . . . 2 . . . . 2 . . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 5 | . . . . . 1 2 . . . . . . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 37 | 1 3 . . . 3 5 2 . 1 . 3 7 3 . 7 2 . . Energy Gun 1 | . 1 . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 30 | 1 2 . . . 3 5 1 . 1 . 3 5 2 . 6 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . 1 . . . . 2 1 . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 1 1 . . . . . . Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 . . . System Corruption 5 | . . . . . . . . . . . . . . . 5 . . . Parts Lost 44 | . . 1 . . 5 14 . . . 2 9 1 . . 9 3 . . Power 7 | . . 1 . . 1 1 . . . . 2 . . . 1 1 . . Propulsion 21 | . . . . . 2 6 . . . 2 4 . . . 5 2 . . Utility 3 | . . . . . . 2 . . . . 1 . . . . . . . Weapon 13 | . . . . . 2 5 . . . . 2 1 . . 3 . . . Highest Loss Streak 11 | . . 1 . . 2 11 . . . 1 3 1 . . 5 3 . . To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 92 | . 93 98 93 85 85 94 100 100 100 99 96 92 94 100 89 81 7 11 Engine 6 | . 14 13 14 14 9 2 . 1 7 7 6 6 2 6 6 4 . . Core 1 | . . . . . . 4 7 5 . . 5 . 4 6 . 1 . . Treads 31 | . 28 28 28 28 29 36 38 38 38 37 30 32 31 31 27 20 . . Device 5 | . . . . . 9 9 7 7 7 7 5 6 6 6 5 4 3 5 Storage 8 | . 25 28 21 14 9 7 7 7 7 7 6 6 6 6 6 4 . . Processor 12 | . . . . . . 7 15 15 15 15 20 19 18 18 18 15 3 5 Ballistic Gun 22 | . 24 28 28 28 26 22 22 23 23 23 20 18 24 25 24 20 . . Peak Build Rating 68 | 5 8 8 9 9 21 30 31 36 40 43 62 56 68 68 68 65 13 10 Average Rating 38 | 3 7 7 8 9 15 25 30 32 37 40 56 54 62 68 56 52 7 10 On Entrance 28 | . 5 8 8 9 9 21 30 31 34 40 43 55 56 68 68 52 2 10 Naked Turns 83 | . . . . . . . . . . . . . . . . 58 25 . Heaviest Build 123 | 12 23 22 55 45 61 99 97 97 100 100 114 108 123 123 116 120 1 1 Greatest Support 126 | 40 40 40 40 40 83 103 100 100 108 116 126 118 126 126 118 90 28 3 Greatest Overweight (x) 7 | 3 . . 1 1 1 1 . . 1 1 1 . . . 1 7 . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . 4 . . Largest Inventory Capacity 25 | 8 10 10 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 22 | 7 9 10 14 20 20 24 25 25 25 25 25 25 25 25 25 23 5 5 Most Carried 25 | 8 10 10 16 16 20 25 20 25 25 25 25 25 25 25 25 25 5 5 Average Carried 21 | 5 9 9 12 16 18 21 19 22 24 24 23 24 24 25 24 23 4 5 Final Capacity 25 | 8 10 10 20 20 20 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 7 10 10 16 16 20 19 20 25 25 23 24 23 25 25 25 5 5 5 Class Distribution -------------------- 71% | Scavenger-Skirmisher 15% | Mutant 4% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Matter Collected 3764 | 256 179 129 67 8 370 454 91 56 29 163 643 119 333 . 574 120 173 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5602 | 62 304 84 58 20 900 998 75 153 . 513 934 290 326 . 644 241 . . Parts 295 | 5 22 8 2 3 47 51 3 13 . 9 42 11 23 . 31 25 . . Haulers Intercepted 5 | . 1 . . . 2 1 . . . . 1 . . . . . . . Recyclers Shooed 8 | . . . . . . 2 . . . . 1 . . . . 5 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . 2 3 . 9 . 14 14 . 27 . . . Prevented 5 | . . . . . . . . . . . . . 1 . 4 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 84 | . 8 3 . 2 16 13 1 . . 4 12 4 6 . 8 7 . . Guns 70 | . 8 3 . 2 16 13 1 . . 4 12 . . . 8 3 . . AOE 14 | . . . . . . . . . . . . 4 6 . . 4 . . Classes Destroyed 16 | 1 4 . . . 2 4 . 1 . 1 1 . . . 2 . . . Worker 3 | . . . . . 1 1 . . . . 1 . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . Hauler 5 | . 1 . . . 2 1 . . . . 1 . . . . . . . Recycler 6 | 1 . . . . 2 2 . . . . 1 . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . . . Watcher 4 | . 1 . . . 1 1 . . . . 1 . . . . . . . Swarmer 29 | . 4 2 . 2 7 . . . . . . 4 6 . . 4 . . Grunt 31 | . 4 1 . . 7 8 . . . 3 6 . . . 2 . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . . Sentry 8 | . . . . . 2 3 1 . . . 2 . . . . . . . Hunter 7 | . . . . . . . . . . . 2 . . . 5 . . . Programmer 6 | . . . . . . 1 . . . . 2 . . . . 3 . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . Samaritan 6 | . . . . . . . . 3 . . . . 3 . . . . . Best Kill Streak 7 | 1 3 3 . 2 7 5 1 . . 2 3 4 4 . 2 4 . . Combat Bots Only 4 | . 3 3 . 2 4 4 1 . . 2 3 4 4 . 2 4 . . Max Kills in Single Turn 4 | 1 1 1 . 1 1 1 1 1 . 1 1 4 4 . 1 3 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . 4 4 . . 3 . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Hostile Shots Fired 913 | . 52 11 . 10 105 265 36 . . 26 124 17 25 . 66 113 38 25 Missed 316 | . 15 1 . 6 23 97 15 . . 6 45 7 8 . 20 48 16 9 Damage Taken 7750 | . 382 96 . 40 1003 1852 109 . . 415 1069 158 293 . 814 948 427 144 Core 1864 | . 86 . . 10 180 278 . . . 60 163 13 14 . 56 451 409 144 Absorbed by Shields 64 | . . . . . . . 34 . . . . . . . . 30 . . Regen/Repaired (Parts) 62 | . . . . . 62 . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . . . 61 67 . . . . 51 . . . . 71 . . . Volleys Fired 362 | 2 35 9 2 4 70 89 11 18 2 16 44 6 13 . 29 12 . . Largest 4 | 1 2 2 2 2 3 3 3 2 3 3 3 3 4 . 4 4 . . Hottest 119 | 20 40 40 40 40 63 68 68 40 81 81 86 88 116 . 119 109 . . Shots Fired 1007 | 2 48 18 4 8 209 256 25 36 6 48 132 12 45 . 116 42 . . Gun 997 | 2 48 18 4 8 209 256 24 36 6 48 132 9 42 . 115 40 . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . . . . . 1 . . . . 3 3 . 1 2 . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 997 | 2 48 18 4 8 209 256 24 36 6 48 132 9 42 . 115 40 . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 10 | . . . . . . . 1 . . . . 3 3 . 1 2 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 1 6 6 3 4 11 16 7 8 . 8 10 6 13 . 13 5 . . Robot Miss Streak 7 | 1 2 2 1 4 5 4 3 2 . 3 7 2 5 . 6 6 . . Penetration Max 1 | . . . . . . . . . . . 1 . . . . 1 . . Secondary Targets 7 | . . . . . 1 4 . . . 1 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . 1 1 . . . . . . . Shots Hit Robots 674 | 1 29 10 3 4 127 178 20 27 . 39 111 7 26 . 66 26 . . Core Hits 417 | 1 15 6 2 2 52 73 10 17 . 26 114 10 18 . 51 20 . . Critical Kills 6 | 1 . . . . 2 . . . . 1 1 . 1 . . . . . Critical Parts Destroyed 7 | . . . . . 1 2 . 1 . 1 1 . . . . 1 . . Critical Strikes 13 | 1 . . . . 3 2 . 1 . 2 2 . 1 . . 1 . . Destroy 13 | 1 . . . . 3 2 . 1 . 2 2 . 1 . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 9780 | 12 340 81 66 36 1312 1526 203 217 . 713 1963 411 826 . 1040 1034 . . Guns 8724 | 12 336 81 26 36 1299 1526 203 217 . 637 1948 153 537 . 1040 673 . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 883 | . . . . . . . . . . . . 234 289 . . 360 . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 173 | . 4 . 40 . 13 . . . . 76 15 24 . . . 1 . . Kinetic 8724 | 12 336 81 26 36 1299 1526 203 217 . 637 1948 153 537 . 1040 673 . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 883 | . . . . . . . . . . . . 234 289 . . 360 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . . . . 5 7 7 7 Average Corruption 5 | . . . . . . . . . . . . . . . 4 4 7 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . . . . . . . 5 3 2 Message Errors 3 | . . . . . . . . . . . . . . . . 2 1 . Matter Fused 1 | . . . . . . . . . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . 1 . 1 Alerts 1 | . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 90 | . . . . . . . . . . 15 . 11 . . . 64 . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 64 | . . . . . . . . . . . . . . . . 64 . . Melee 26 | . . . . . . . . . . 15 . 11 . . . . . . Knockbacks 1 | . . . . . . . . . . 1 . . . . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 64 | . . . . . . . . . . . . 46 18 . . . . . Shots 3 | . . . . . . . . . . . . 2 1 . . . . . Rammed 17 | . 1 . 10 . 1 . . . . 2 1 1 . . . 1 . . Targets Rammed 25 | . 1 . 13 . 2 . . . . 6 1 1 . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 8 | . . . 3 . 1 . . . . 4 . . . . . . . . Highest Temperature 200 | . 6 12 . . 32 174 22 . . 108 131 . 54 . 200 72 80 . Average Temperature 34 | . 2 8 . . 3 50 13 . . 47 34 . 23 . 48 21 60 . Received Heat Transfer 1984 | . 156 30 . . 423 687 22 . . 180 204 . . . 54 . 216 12 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . Parts Fried 2 | . . . . . . . . 1 . . . . . . 1 . . . Impact Corruptions 4 | . . . . . . . . . . 2 . 2 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Peak Influence 381 | 5 187 166 . 127 381 231 . . . . 153 . . . . 170 . . Initial 170 | . 3 31 . . 49 170 . . . . 6 . . . . . . . Average 103 | 1 81 107 . 73 248 117 . . . . 42 . . . . 53 . . Maximum Alert Level 1 | . . . . . 1 1 . . . . . . . . . . . . Low Security (%) 84 | 100 100 100 . 100 31 87 . . . . 100 . . . . 100 . . Level 1 15 | . . . . . 68 12 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 3 . . . 3 5 . . . . 6 . . . . 3 . . Investigation 6 | . 1 . . . 2 1 . . . . 2 . . . . . . . Extermination 4 | . . . . . . 1 . . . . 2 . . . . 1 . . Reinforcement 9 | . 2 . . . 1 2 . . . . 2 . . . . 2 . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Distress Signals 2 | . . . . . . . . . . . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 154 | . 13 6 . 4 33 19 1 . . 4 17 7 10 . 10 18 11 1 Peak Tracking Total 10 | . 6 5 . 4 4 5 1 . . 2 4 4 4 . 2 10 10 1 Tactical Retreats 14 | . . 2 . . 2 . . . . . 1 2 . . 2 1 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 3 | . 1 . . . . 2 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . 2 . 1 . . 1 . 3 . . . Most Traps Carried 5 | . . . . . . . . . . . . . . . 5 5 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 3 | . . . . 1 1 . . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 27 | . 1 . 3 . 5 5 . . . . 6 . . 4 . 3 . . Terminals 13 | . 1 . . . 3 2 . . . . 4 . . . . 3 . . Fabricators 4 | . . . . . . 2 . . . . 2 . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . Total Hacks 83 | . 3 . 9 . 14 12 . . . . 11 . . 27 . 7 . . Successful 54 | . 1 . 9 . 9 5 . . . . 1 . . 27 . 2 . . Failed 29 | . 2 . . . 5 7 . . . . 10 . . . . 5 . . Catastrophic 8 | . . . . . . 3 . . . . 3 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 27 | . 3 . 1 . 12 3 . . . . 3 . . . . 5 . . Terminals 33 | . 3 . . . 11 6 . . . . 6 . . . . 7 . . Fabricators 9 | . . . . . . 4 . . . . 5 . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . Terminal Hacks 42 | . . . 9 . 3 1 . . . . 1 . . 27 . 1 . . Record 19 | . . . 8 . . . . . . . . . . 11 . . . . Part Schematic 9 | . . . . . . . . . . . . . . 9 . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . . . 5 1 . . . . . . . . . 1 . . Terminals 6 | . 1 . . . 3 1 . . . . . . . . . 1 . . Botnet 6 | . 1 . . . 3 1 . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . Patch 1 | . . . . . 1 . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . Hacking Detections 18 | . 1 . . . 3 5 . . . . 6 . . . . 3 . . Full Trace Events 3 | . . . . . . 1 . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 3 . . . . 4 . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . . . . . . . . . Total Robot Build Rating 9 | . . . . . . 9 . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . 16 . . . . 9 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . 3 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Total Allies 7 | . . . 3 1 . 3 . . . . . . . . . . . . Largest Group 4 | . . . 3 4 4 3 . . . . . . . . . . . . Highest-Rated Group 68 | . . . 37 68 68 48 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . 21 31 31 16 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 49 | . . . . 7 30 12 . . . . . . . . . . . . Total Damage 539 | . . . . 104 313 122 . . . . . . . . . . . . Kills 10 | . . . . 2 8 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Robot Analysis Total 2 | . . . . . 2 . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . 1 . . 1 2 2 2 . . 1 . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Turns Passed 15048 | 80 552 138 1183 116 1020 1296 775 484 1254 1842 1584 1062 840 122 1526 894 152 128 Spaces Moved 7768 | 46 283 70 551 45 436 591 459 257 774 786 729 612 479 77 710 449 269 145 Core 540 | 25 . . . . . . . . . . . . . . . 104 266 145 Treads 6886 | 21 283 70 551 45 436 591 459 257 774 786 729 612 479 77 710 3 3 . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 342 | . . . . . . . . . . . . . . . . 342 . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 160 160 160 160 160 160 160 160 160 160 50 50 50 Average Speed 162 | 131 160 160 190 240 173 163 160 160 160 160 177 160 160 160 193 161 51 50 Slowest Speed 242 | 200 160 160 240 240 240 242 160 160 240 240 240 160 160 160 240 240 160 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 52 19 91 13 44 15 66 44 81 80 23 71 57 68 60 13 48 16 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 4 | . . . 1 . 1 . . . 1 . . . . 1 . . . . Known Exits Taken 12 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . 1 . Scrap Searched 31 | . . 1 . . . . 3 2 5 4 . 3 9 . 2 . 2 . Spaces Dug 16 | . . . . . . . . . . . . 11 5 . . . . . Terrain Destroyed 61 | . . . . . . . 9 . . . . 18 17 . 12 5 . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 5 | . . . . . . . . . . . . . 1 . 4 . . . AOE 56 | . . . . . . . 9 . . . . 18 16 . 8 5 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Total 9525 | 63 339 82 677 48 575 769 482 302 787 1330 924 683 523 76 793 588 284 200 Wait 1016 | . 6 2 . . 36 47 6 17 . 519 116 49 20 . 33 110 . 55 Move 7748 | 45 282 69 550 44 435 590 458 256 771 785 728 611 478 76 709 448 268 145 Hop 1 | . . . . . . . . . 1 . . . . . . . . . Pick Up 109 | 11 6 1 6 . 17 16 1 7 5 . 14 4 4 . 7 6 4 . Fast Attach 16 | 1 3 . . . 2 3 . . 1 . 1 . . . 2 1 2 . Attach 59 | 4 . 1 . . 8 15 2 . . 2 9 3 2 . 7 2 4 . Detach 6 | . . . 1 . . . 2 . . . . . 1 . . . 2 . Swap 39 | . 1 . 1 . . 6 2 2 1 . 6 6 4 . 6 4 . . Drop 39 | . 5 . 2 . 5 3 . 2 6 . 5 2 1 . . 4 4 . Fire 362 | 2 35 9 2 4 70 89 11 18 2 16 44 6 13 . 29 12 . . Melee . | . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 24 | . 1 . 13 . 2 . . . . 6 1 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 104 | . . . 102 . . . . . . 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 591 | -10/Materials | Discovered new exit (range 4) 602 | -10/Materials | Discovered new exit (range 16) 633 | -10/Materials | Entered Mines 763 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 765 | -10/Mines | Discovered new exit (range 5) 771 | -10/Mines | Entered Exiles 771 | -10/Exiles | Found Exiles lab destroyed 950 | -10/Exiles | Learned location of Zion (-7) 1027 | -10/Exiles | Opened EX-Vault 1631 | -10/Exiles | Found Deploy-a-Sentry 1635 | -10/Exiles | Found Deploy-a-Sentry 1638 | -10/Exiles | Found Deploy-a-Sentry 1934 | -10/Exiles | Discovered new exit (range 10) 1954 | -10/Exiles | Entered Mines 1954 | -9/Mines | Accompanied by 3 allies 1957 | -9/Mines | Received a Mining Laser from a helpful Derelict 2049 | -9/Mines | Discovered new exit (range 7) 2056 | -9/Mines | Learned location of 1 exit from Materials 2070 | -9/Mines | Entered Materials 2070 | -8/Materials | Accompanied by 4 allies 2070 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2071 | -8/Materials | Identified exit to Factory 2378 | -8/Materials | Build established: Gunner 2621 | -8/Materials | Discovered exit to Factory (range 11) 3090 | -8/Materials | Entered Factory 3090 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3384 | -7/Factory | Build established: Scavenger-Skirmisher 3407 | -7/Factory | Fabricated G-47 Trooper (x3) 3505 | -7/Factory | Lost 3 allies 3737 | -7/Factory | Build established: Scavenger-Tank 3971 | -7/Factory | Garrison activated, responded to threat 4074 | -7/Factory | Lost 11 parts (5n2u4w) 4316 | -7/Factory | Identified exit to Lower Caves 4386 | -7/Factory | Entered Lower Caves 4573 | -7/Lower Caves | Build established: Scavenger-Skirmisher 4896 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5024 | -7/Lower Caves | Identified exit to Lower Caves 5161 | -7/Lower Caves | Entered another Lower Caves area 5175 | -7/Lower Caves | Discovered new exit (range 5) 5178 | -7/Lower Caves | Encountered a Warlord checkpoint 5210 | -7/Lower Caves | Learned location of 1 exit from Factory 5222 | -7/Lower Caves | Identified exit to Factory 5351 | -7/Lower Caves | Learned Factory terminal intel 5627 | -7/Lower Caves | Discovered new exit (range 12) 5643 | -7/Lower Caves | Identified exit to Zion 5645 | -7/Lower Caves | Entered Zion 5834 | -7/Zion | Learned location of 1 exit from Lower Caves 5976 | -7/Zion | Received a hallucinogenic algorithm 6084 | -7/Zion | Learned 12 Factory zone layouts 6127 | -7/Zion | Given the Hacking Drone Bay 6132 | -7/Zion | Found Prototype Device 6307 | -7/Zion | Learned location of Data Miner (-6) 6848 | -7/Zion | Discovered new exit (range 12) 6869 | -7/Zion | Given A8's code to call for help 6898 | -7/Zion | Identified exit to Proximity Caves 6899 | -7/Zion | Entered Proximity Caves 6957 | -6/Proximity Caves | Learned Factory security intel 8466 | -6/Proximity Caves | Discovered exit to Factory (range 8) 8651 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8741 | -6/Proximity Caves | Entered Factory 8741 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8742 | -6/Factory | Identified exit to Lower Caves 8742 | -6/Factory | Identified Hacking Drone Bay 8743 | -6/Factory | Identified exit to Factory 8745 | -6/Factory | Loaded intel: 26 terminal locations 9485 | -6/Factory | Lost 3 parts (1p1u1w) 10042 | -6/Factory | Discovered exit to Factory (range 8) 10216 | -6/Factory | Lost 3 parts (1p2n) 10325 | -6/Factory | Entered Lower Caves 10326 | -6/Lower Caves | Identified exit to Lower Caves 10553 | -6/Lower Caves | Spotted B-75 Beast 10972 | -6/Lower Caves | Found DRS Beacon 11007 | -6/Lower Caves | Activated DRS Beacon 11330 | -6/Lower Caves | Found Alien Artifact 11331 | -6/Lower Caves | Identified Core Expander 11331 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 11387 | -6/Lower Caves | Entered another Lower Caves area 11849 | -6/Lower Caves | Encountered a Warlord checkpoint 11916 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12166 | -6/Lower Caves | Discovered new exit (range 14) 12197 | -6/Lower Caves | Learned Factory garrison access intel 12222 | -6/Lower Caves | Spotted B-75 Beast 12226 | -6/Lower Caves | Identified exit to Data Miner 12227 | -6/Lower Caves | Entered Data Miner 12227 | -6/Data Miner | Discovered new exit (range 6) 12258 | -6/Data Miner | Met Data Miner 12298 | -6/Data Miner | Learned location of Section 7 (-2) 12298 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12314 | -6/Data Miner | Received God Mode back door access code from Data Miner 12346 | -6/Data Miner | Identified exit to Proximity Caves 12349 | -6/Data Miner | Entered Proximity Caves 13164 | -5/Proximity Caves | Lost 5 parts (2n3w) 13875 | -5/Proximity Caves | Entered Factory 13875 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13876 | -5/Factory | Loaded intel: 3 garrison access locations 13884 | -5/Factory | Identified exit to Upper Caves 14690 | -5/Factory | Cargo convoy interrupted 14711 | -5/Factory | Released all parts (13) 14740 | -5/Factory | Lost 3 parts (1p2n) 14769 | -5/Factory | Entered Upper Caves 14792 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14792 | -5/Upper Caves | Core integrity fell below 50% 14829 | -5/Upper Caves | Learned 8 Factory zone layouts 14863 | -5/Upper Caves | Core integrity fell below 20% 14883 | -5/Upper Caves | Learned Factory emergency access door positions 14902 | -5/Upper Caves | Encountered a Warlord checkpoint 14918 | -5/Upper Caves | Discovered new exit (range 5) 14921 | -5/Upper Caves | Entered another Upper Caves area 14937 | -5/Upper Caves | Spotted B-75 Beast 15009 | -5/Upper Caves | Build established: Mutant 15049 | -5/Upper Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 14850_ Critical hit (Burn: +37). 14851_ Dropped Remote Datajack. 14851_ Acquired Adv. Sensor Array. 14875_ System corrupted: Heat flow error (+120). 14877_ Searching scrap... 14877_ Found Arm. Medium Treads. 14877_ Found Shock Absorption System. 14877_ Found 70 Matter. 14878_ Acquired Arm. Medium Treads. 14879_ Acquired 70 matter. 14883_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 14902_ FB-Q20(M): "Unaware activity is slow around here lately. Bring on the action!" 14918_ EXIT=FOUND 14920_ Acquired 50 matter. LOCATION=UNKNOWN GOAL=ESCAPE 14958_ System corrupted: Component data lost. 15027_ System corrupted: Energy discharge (-29). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???###???????????????????????????????????????????? | | ???# ##??????##??????????????????????????????????? | | ???# ####???# #???#?????????????????????????????? | | #### #??## ### ?????????????????????????????? | | ## ##?# ?????????????????????????????? | | ### #?????????????????????????????? | | ## #? #?????????????????????????????? | | ##??# ##????????????????????????????? | | ^ ##???# #####????????????????????????? | | ### ###???## ##???????????????????????? | | ?### #?????# ##??????????????????????? | | ## #?????### #??????????????????????? | | # #???????# # ???????????????? | | ## #???####; # # #???????????????? | | # #?# ##### %! # ##### ????????????????? | | ## ??# # ###### ????????????????? | | ?# ??# ## #??##?????????????????? | | ? # %# #?????????????????????? | | ?##"" ### ##????????????????????? | | ?# ### ###??????????????????? | | ?# ## %@ ##?????????????????? | | # "### ### ## ##????????????????? | | #??###?## #### #????????????????? | | #????????# #### ##???????????????? | | "?????????# ## % ##??????????????? | | ?????????## ## ## ###????????????? | | ?????????# ### ### ;######???????? | | ??????????## ## #?#; BB #???????? | | ????????????#### #?## BB ##??????? | | ???????????????## ##??# #; ##?????? | | ????????????????## #???# #;" #?????? | | ?????????????????## #???#####; ##????? | | ??????????????????## #???????# ##???? | | ???????????????????### ##???????## #### ##??? | | ?????????????????????## #?????????####??## #??? | | ??????????????????????## ##????????????????####??? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 5 Salvage Targeting 6 Item Schematics ----------------- Adv. Terrain Scan Processor | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Focal Shield | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Chainsword | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Med. Insulated Plating | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Robot Schematics ------------------ D-53 Grenadier | -7/Zion | Archive K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalCouplerCompanion Manual? 0 Play Time 01:16:49 Cumulative 151.8 hours Start 2025.01.18 @ 15:07:32 End 2025.01.18 @ 16:34:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0 Lore% 68 Gallery% 59 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eeef35c0-00b7-4fb1-ad53-6b46f0b80c62