Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.21 @ 19:36:06 Player: Epsilon Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (204) 1020 Value Destroyed (5816) 5816 Prototype IDs (79) 1580 Alien Tech Used (11) 2200 Bonus (29977) 29977 TOTAL SCORE: 51693 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 260 Follower Combat Kills 1076 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met Warlord at Research 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Met Sigix 2000 Activated Exoskeleton 3000 Escaped with Exo-Sigix 10000 Win 3000 Friendly Fire -959 Cogmind --------- Core Integrity 984/1600 Matter 282/300 Energy 350/350 System Corruption 0% Temperature Cool (1) Movement Flying (45) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Impulse Thruster Array > --- UTILITY (14) ----- Medium Storage Unit Enhanced Optical Array Experimental Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Hacking Suite Experimental Hacking Suite System Shield Advanced System Shield Quantum Router Advanced Corruption Screen Spacefold Activator > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Matter Drive Impulse Thruster Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Terrabomb Cooled Nova Cannon Mini Smartbomb Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Nuclear Pulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Experimental Signal Interpreter Experimental Terrain Scan Processor Advanced ECM Suite Advanced Powered Armor Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite System Shield Advanced System Shield Quantum Router Advanced Corruption Screen Spacefold Activator > --- WEAPON ----------- Mini Smartbomb Launcher Enhanced Force Lance > --- INVENTORY -------- Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Terrabomb Cooled Nova Cannon [Rating: 183] Favorites ----------- Power Improved Fusion Compressor Engine Light Ion Engine Power Core Improved Fusion Compressor Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Experimental Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Experimental Hacking Suite Protection Experimental Utility Shielding Artifact Spacefold Activator Weapon Shock Maul Energy Gun EM Pulse Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Impact Weapon Shock Maul Slashing Weapon Greatsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . . . 4 2 . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Utility 12 | . . . . . 2 2 . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 411 | 6 9 6 3 . 44 53 . 32 8 1 18 . 4 3 3 26 1 . 10 . 19 2 27 3 1 4 . 28 33 30 20 8 9 Power 29 | 1 1 1 . . 6 7 . 2 . . 1 . . . . 2 . . . . 1 . . . . 1 . 2 . 2 . . 2 Engine 6 | 1 1 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 17 | . . . . . 4 6 . 2 . . 1 . . . . 2 . . . . 1 . . . . . . 1 . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . . 2 Propulsion 75 | 2 2 . 1 . 16 8 . 13 1 . 4 . . . . 2 . . 2 . 1 . . . . . . 4 1 8 4 2 4 Treads 14 | 2 2 . 1 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 55 | . . . . . 1 8 . 13 1 . 4 . . . . 2 . . 2 . 1 . . . . . . 4 1 8 4 2 4 Utility 174 | 1 1 3 . . 4 22 . 9 4 1 10 . . . . 14 1 . 6 . 14 2 21 . . 3 . 12 17 11 11 4 3 Device 68 | . . 1 . . 1 9 . 5 . 1 3 . . . . 3 . . 4 . 8 2 7 . . 1 . 3 7 5 5 2 1 Storage 6 | 1 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Processor 11 | . . . . . . 2 . . 1 . 1 . . . . . . . 1 . 1 . . . . . . 2 2 1 . . . Hackware 56 | . . . . . . 10 . 4 2 . 5 . . . . 7 . . . . 3 . 10 . . 1 . 5 2 2 3 1 1 Protection 31 | . . . . . 3 . . . 1 . 1 . . . . 4 1 . 1 . 2 . 4 . . 1 . 2 6 3 1 . 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Weapon 133 | 2 5 2 2 . 18 16 . 8 3 . 3 . 4 3 3 8 . . 2 . 3 . 6 3 1 . . 10 15 9 5 2 . Energy Gun 10 | 2 . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 16 | . . 1 . . 3 . . . . . . . . . . . . . . . . . . 1 . . . 2 4 5 . . . Ballistic Gun 6 | . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 20 | . . . . . 1 3 . . . . 1 . 2 . 1 1 . . . . 1 . 2 1 . . . 3 . 1 2 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 24 | . 2 . . . . 7 . . . . . . . . . 4 . . 1 . 2 . 3 1 1 . . 2 . 1 . . . Slashing Weapon 23 | . . . 1 . 3 5 . 5 3 . 1 . 2 . 2 . . . . . . . . . . . . . . . . 1 . Piercing Weapon 18 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . 2 9 1 3 . . Special Melee Weapon 15 | . . . 1 . . 1 . 3 . . 1 . . 2 . 3 . . . . . . . . . . . 1 2 1 . . . Unidentified Prototypes 30 | . . . . . 4 1 . 1 . . 1 . . . . 1 . . 6 . . . 1 . . 4 . . 7 . 2 1 1 Parts Lost 87 | . 3 . . . 19 4 . 8 . . . . . . . 2 . . . . . . 7 1 . . . 12 8 10 2 3 8 Power 11 | . 1 . . . 2 1 . 1 . . . . . . . 1 . . . . . . . 1 . . . 1 1 1 . 1 . Propulsion 33 | . 1 . . . 9 3 . 5 . . . . . . . . . . . . . . . . . . . 2 1 4 . 2 6 Utility 32 | . . . . . 3 . . 2 . . . . . . . . . . . . . . 6 . . . . 8 5 4 2 . 2 Weapon 11 | . 1 . . . 5 . . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 1 . . . Highest Loss Streak 14 | . 2 . . . 14 2 . 4 . . . . . . . 1 . . . . . . 3 1 . . . 5 7 4 1 3 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 96 90 100 100 82 83 92 90 84 90 91 93 93 96 93 89 88 88 91 94 88 88 83 76 73 76 78 81 82 79 87 81 73 Engine 1 | . 13 6 14 14 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 4 4 7 6 6 6 6 6 6 6 6 4 5 5 5 5 4 5 5 3 . . . 3 . . . . . Treads 5 | . 27 28 28 28 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . 27 30 29 26 26 26 26 26 26 26 16 11 11 14 17 12 10 10 10 10 10 10 16 18 18 17 13 15 Device 8 | . . 13 14 14 5 8 7 5 6 10 6 6 6 6 6 5 5 5 8 11 18 20 15 10 10 10 10 6 10 8 11 6 4 Storage 7 | . 25 14 14 14 9 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 3 4 4 Processor 5 | . . . . . . 6 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 6 15 19 17 17 16 Hackware 18 | . . . . . . 20 23 23 20 20 23 26 26 26 26 26 23 23 23 23 21 21 23 26 26 29 31 25 15 16 21 21 23 Protection 6 | . . . . . 10 . . . 5 6 6 6 6 6 6 11 17 17 13 11 9 10 7 10 10 10 10 6 5 1 3 4 . Energy Gun 1 | . 8 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 13 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 5 8 . . . 2 . . . . . . . . . 4 5 5 4 5 4 5 4 3 5 5 5 . . . . . . Slashing Weapon 1 | . . . 5 14 1 1 7 6 5 6 5 6 5 1 6 . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 13 14 . 1 . . . . . . . 3 . 3 5 5 5 5 5 5 4 . . . . . 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 87 | 12 32 87 30 28 42 22 22 22 23 24 24 23 26 23 23 30 28 28 28 26 30 30 30 24 18 17 17 32 33 45 44 43 61 Greatest Support 80 | 40 40 40 40 40 80 23 22 24 24 24 24 24 24 24 24 30 30 30 30 29 30 30 30 30 30 30 30 32 33 49 45 45 51 Greatest Overweight (x) 7 | . 1 2 . . 7 1 . . . . . . 1 . . . . . 1 . 1 . . . . . . 1 . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 6 13 18 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 Most Carried 16 | 4 15 16 15 15 15 15 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 9 10 10 10 10 10 10 10 10 Average Carried 10 | 1 8 14 14 15 14 8 7 8 9 9 9 10 9 9 9 9 9 10 9 10 9 10 9 8 9 9 10 9 9 7 9 8 7 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 4 14 15 15 15 15 7 8 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 9 9 9 10 10 10 9 10 10 9 10 Class Distribution -------------------- 27% | Hacker-Sprinter 17% | Hacker-Mutant 13% | Wizard-Mutant 10% | Mutant 10% | Wizard-Sprinter 6% | Scavenger-Mutant 3% | Commander-Mutant 3% | Machinist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Machinist-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Zhirov Wizard-Mutant | -3/Proximity Caves Wizard-Sprinter | -3/Research Hacker-Scout | -3/Testing Hacker-Ninja | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Mutant | -2/Section 7 Wizard-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 7745 | 231 145 64 30 . 650 339 . 458 156 . 222 20 58 . 156 801 220 22 . 144 614 95 1226 156 94 132 . 257 503 330 315 155 152 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9878 | . 357 . 253 . 1670 257 . 293 153 . 388 159 153 25 226 1131 213 102 . 53 626 334 958 158 51 322 142 412 408 419 426 84 105 Parts 359 | . 20 . 13 . 65 17 . 14 5 . 13 2 12 1 7 31 3 2 . . 10 3 33 6 . . . 31 15 9 33 6 8 Haulers Intercepted 23 | . 1 . . . 2 1 . 2 1 . 3 . . . . 5 . . . . 1 . 1 . . . . . 1 4 1 . . Recyclers Shooed 4 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . . 2 10 . 4 . 5 1 . . . . . 3 . . . . . . . . . Prevented 10 | . . . . . . . . . . . . 4 . . . . 5 1 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 113 | . 10 . . . 32 4 . 2 . . 1 . 7 . 5 4 . 1 . . 6 . 10 3 . . . 10 1 5 7 5 . Melee 17 | . 1 . . . 4 1 . 2 . . 1 . . . . . . 1 . . . . 5 . . . . 1 1 . . . . Guns 25 | . 8 . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 58 | . . . . . 1 3 . . . . . . 7 . 5 4 . . . . 5 . 4 3 . . . 9 . 5 7 5 . Classes Destroyed 19 | . 4 . . . 4 3 . 1 . . . 1 . . . . 1 . . . 2 . 1 . . . . . 1 . 1 . . Worker 18 | . . . . . . 5 . . 1 . . . . . . 2 . . . . 3 . 5 . . . . 2 . . . . . Builder 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Tunneler 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . Hauler 23 | . 1 . . . 2 1 . 2 1 . 3 . . . . 5 . . . . 1 . 1 . . . . . 1 4 1 . . Recycler 12 | . . . . . . . . 1 . . . . . . . 3 . . . . 2 . 4 . . . . 1 1 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 8 | . 1 . . . 2 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . . 1 . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 18 | . . . . . 1 . . 2 2 . 2 . . . . 4 . . . . 3 . 2 . . . . . 1 . 1 . . Swarmer 68 | . 5 . . . 3 3 . 1 . . . . 7 . 5 4 . . . . 5 . 7 3 . . . 8 . 5 7 5 . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Grunt 28 | . 5 . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 9 | . . . . . . 1 . 1 . . 1 . . . . . . 1 . . . . 2 . . . . 2 1 . . . . Decomposer 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 1 . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 7 | . 3 . . . 6 3 . 3 1 . 2 . 4 1 5 4 1 1 . . 7 . 6 3 . . . 7 2 5 4 5 1 Combat Bots Only 6 | . 3 . . . 6 3 . 1 . . 1 . 4 . 5 4 . 1 . . 5 . 4 3 . . . 6 1 5 4 5 . Max Kills in Single Turn 4 | . 1 . . . 2 1 . 1 1 . 1 1 4 1 3 3 1 1 . 1 4 . 3 2 1 . . 3 1 2 3 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 1 . . . . . . 4 . 3 3 . . . . 4 . 3 2 . . . 3 . 2 3 2 . Melee 1 | . 1 . . . 1 1 . 1 . . 1 . . . . . . 1 . . . . 1 . . . . 1 1 . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 Data Miner (-6/Data Miner) Perun (-1/Access) Svarog (-1/Access) Zhirov (-1/Access) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Damage Taken 16057 | . 616 . . 12 3236 447 . 976 56 . 251 . 129 187 118 633 81 168 . 212 151 . 1546 270 . . 62 1526 1478 1142 516 956 1288 Core 4179 | . 173 . . 12 511 104 . 312 . . 68 . 34 98 32 68 19 39 . 116 41 . 371 78 . . 18 471 313 190 137 358 616 Absorbed by Shields 41 | . . . . . . 41 . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 1860 | . . . . . . . . . . . 36 . 26 . 27 161 38 57 . 73 81 . 675 119 . . 38 410 119 . . . . Regen/Repaired (Parts) 2340 | . . . . . . 104 . 134 54 . 148 . . . . 43 . . 94 . 530 . 149 . . . . 175 245 . 358 306 . Core Remaining (%) 51 | 100 . . . 26 7 . . 40 . . . . . . 72 . . . . 75 . . . . . . 55 . 34 . . 49 61 Volleys Fired 258 | . 28 1 . . 114 6 . . . . . . 4 . 3 2 . . . . 2 . 2 7 . . . 39 23 18 3 6 . Largest 2 | . 2 2 . . 2 1 . . . . . . 1 . 1 1 . . . . 1 . 1 1 . . . 1 1 1 1 1 . Hottest 115 | . 80 95 . . 115 30 . . . . . . 43 . 43 43 . . . . 80 . 80 90 . . . 90 90 80 80 80 . Shots Fired 385 | . 56 2 . . 212 6 . . . . . . 4 . 3 2 . . . . 2 . 2 7 . . . 39 23 18 3 6 . Gun 230 | . 56 . . . 174 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 109 | . . 2 . . 34 . . . . . . . . . . . . . . . . . . 5 . . . 31 23 14 . . . Launcher 46 | . . . . . 4 6 . . . . . . 4 . 3 2 . . . . 2 . 2 2 . . . 8 . 4 3 6 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 119 | . 39 1 . . 79 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 203 | . . 1 . . 129 . . . . . . . . . . . . . . . . . . 5 . . . 31 23 14 . . . Explosive 46 | . . . . . 4 6 . . . . . . 4 . 3 2 . . . . 2 . 2 2 . . . 8 . 4 3 6 . Electromagnetic 17 | . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 6 . . . 19 1 . . . . . . 2 . 3 1 . . . . 2 . 3 5 . . . 11 14 8 10 16 . Robot Miss Streak 6 | . 6 2 . . 6 3 . . . . . . 2 . . 1 . . . . . . . . . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 467 | . 37 . 18 . 157 13 . 14 9 . 16 5 3 2 5 30 5 6 9 1 26 2 29 8 1 6 2 11 15 11 15 6 5 Core Hits 241 | 1 16 . 5 . 79 8 . 2 2 . 4 2 9 1 10 10 1 2 . . 7 2 11 5 . . . 23 4 12 13 11 1 Critical Kills 5 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . . . . 1 . . Critical Parts Destroyed 32 | . 1 . . . 1 2 . . . . . . . . . 5 1 1 . . 6 . 7 1 . 3 1 . . . 3 . . Critical Strikes 55 | . 1 . . . 11 2 . 1 . . . . . . . 6 1 3 . . 6 . 8 2 . 4 1 . 1 1 5 . 2 Burn 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 37 | . 1 . . . . 2 . . . . . . . . . 5 1 3 . . 6 . 8 2 . 4 1 . . . 4 . . Sever 4 | . . . . . 2 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 654 | . 16 . 18 . 12 46 . 53 30 . 52 13 1 2 6 76 8 8 9 8 53 2 94 6 1 7 6 28 39 13 27 14 6 Impact 294 | . 16 . . . . 25 . . . . . . . . . 59 7 8 . 8 43 2 86 6 1 7 6 10 . . 10 . . Slashing 200 | . . . 9 . 12 19 . 51 30 . 51 13 1 . 6 8 . . . . . . . . . . . . . . . . . Piercing 86 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 17 31 . 17 14 6 Entropic 27 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . 1 6 13 . . . Sneak Attacks 133 | . 2 . 9 . 1 9 . 5 3 . 5 2 1 2 . 19 2 1 9 1 17 . 15 6 1 . . 3 5 2 13 . . Combat Hostiles 10 | . . . 9 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28143 | 9 503 . 628 . 3236 1281 . 871 728 . 1155 499 627 107 803 2280 443 465 . 87 2138 178 2759 1150 129 744 228 1521 914 1504 2137 694 325 Guns 2428 | . 268 . . . 2160 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 951 | . . . . . 513 . . . . . . . . . . . . . . . . . . . . . . . 136 302 . . . Explosions 6182 | . . . . . 184 413 . . . . . . 511 . 475 366 . . . . 441 . 322 430 . . . 1095 . 626 625 694 . Melee 18540 | . 235 . 628 . 346 868 . 871 728 . 1155 499 116 107 328 1914 443 465 . 87 1697 178 2437 720 129 744 228 426 778 576 1512 . 325 Ramming 42 | 9 . . . . 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1238 | . 174 . . . 1064 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2047 | . . . . . 1609 . . . . . . . . . . . . . . . . . . . . . . . 136 302 . . . Explosive 6182 | . . . . . 184 413 . . . . . . 511 . 475 366 . . . . 441 . 322 430 . . . 1095 . 626 625 694 . Electromagnetic 94 | . 94 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 10017 | . 235 . . . . 502 . . . . . . . . . 1461 443 465 . 87 1697 178 2013 720 129 744 228 135 . . 980 . . Slashing 5490 | . . . 628 . 346 366 . 871 728 . 1155 499 116 . 328 453 . . . . . . . . . . . . . . . . . Piercing 1686 | . . . . . . . . . . . . . . 107 . . . . . . . . . . . . . 199 523 . 532 . 325 Entropic 1347 | . . . . . . . . . . . . . . . . . . . . . . . 424 . . . . 92 255 576 . . . Highest Corruption 12 | . . . . . 4 . . 12 . 6 6 1 1 1 1 . . 4 4 . . . 1 1 1 1 1 5 5 . . . . Average Corruption 2 | . . . . . 3 . . 11 . 6 1 1 1 1 1 . . 3 4 . . . 1 1 1 1 1 1 5 . . . . Corruption Purged 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 131 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 34 . 1 . Effects 85 | . . . . . . . . 28 . . 7 4 . . 2 . . 2 1 . . . 12 2 2 1 3 6 15 . . . . Message Errors 15 | . . . . . . . . 8 . . 1 . . . . . . . . . . . . . 1 . 1 . 4 . . . . Matter Fused 17 | . . . . . . . . 5 . . 3 1 . . . . . . . . . . 5 . . . . 2 1 . . . . Heat Flow Errors 11 | . . . . . . . . 3 . . 2 . . . . . . . . . . . 2 . 1 . . 1 2 . . . . Energy Discharges 10 | . . . . . . . . 3 . . . 1 . . 1 . . 1 . . . . . . . . 1 1 2 . . . . Parts Rejected 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Fused 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 15 | . . . . . . . . 2 . . 1 1 . . . . . 1 1 . . . 2 1 . 1 1 1 3 . . . . Data Loss (major) 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . Alerts 6 | . . . . . . . . 1 . . . 1 . . . . . . . . . . 3 1 . . . . . . . . . Misdirections 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7852 | . 97 . 29 . 55 431 . 219 235 . 259 158 . . 153 803 331 177 . 13 1000 . 1329 528 127 535 212 50 309 153 584 . 65 Projectiles 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . . Explosions 161 | . . . . . . 14 . . . . . . . . 57 5 . . . . . . 2 42 . . . 6 . 35 . . . Melee 7667 | . 97 . 29 . 55 417 . 219 235 . 259 158 . . 96 798 331 177 . 13 1000 . 1327 486 127 535 212 44 285 118 584 . 65 Knockbacks 16 | . 1 . . . . 1 . . . . . . . . . 1 . . . . 4 . 8 . . . . . . . 1 . . Impact 16 | . 1 . . . . 1 . . . . . . . . . 1 . . . . 4 . 8 . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 108 | . . . . . 22 20 . . . . . . . . . 4 . . . . . . . . . . . 62 . . . . . Shots 7 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . Rammed 11 | 2 . 1 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | 2 . 1 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 412 | . 40 18 . . 306 3 . 271 3 . 263 . . . . 412 . . 2 28 92 . 263 33 228 . . 232 307 41 . 78 7 Average Temperature 74 | . 16 12 . . 85 3 . 118 3 . 106 . . . . 196 . . 1 11 46 . 76 14 118 . . 63 107 13 . 54 7 Received Heat Transfer 2879 | . 105 . . 6 1773 42 . 21 15 . 18 . . . . 117 18 9 . 42 21 . 18 63 . . 9 111 203 171 9 63 45 Effects 6 | . . . . . 1 . . 3 . . . . . . . 2 . . . . . . . . . . . . . . . . . Interference 6 | . . . . . 1 . . 3 . . . . . . . 2 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 55 | . 1 . . . . 4 . . . . . . . . . 11 . . . 2 11 . 13 5 1 1 . . . . 6 . . Impact Corruptions 150 | . 4 . . . . 7 . . . . . . . . . 19 7 5 . 4 24 . 30 15 7 17 5 . . . 6 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Heat Transferred 4344 | . . . . . 3937 . . . . . . . . . . . . . . . . . . . . . . . 148 259 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 2533 | . 193 48 . 98 448 372 104 346 226 94 197 . . . . 514 . . . . 353 123 823 . . . . 454 516 814 762 2485 2533 Initial 1490 | . . 15 . . 37 198 89 72 63 79 51 . . . . 75 . . . . 222 123 86 . . . . . 116 236 345 125 1490 Average 259 | . 75 35 . 84 176 221 96 122 78 80 83 . . . . 200 . . . . 232 123 399 . . . . 191 282 510 410 1258 1891 Maximum Alert Level 5 | . . . . . 2 1 . 1 1 . . . . . . 2 . . . . 1 . 3 . . . . 2 2 3 3 5 5 Low Security (%) 52 | 100 100 100 . 100 67 29 100 81 98 100 100 . . . . 51 . . . . 31 100 21 . . . . 46 27 . 13 7 . Level 1 32 | . . . . . 26 70 . 18 1 . . . . . . 29 . . . . 68 . 33 . . . . 46 63 35 41 11 . Level 2 10 | . . . . . 6 . . . . . . . . . . 18 . . . . . . 32 . . . . 6 9 53 34 23 . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . 10 9 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 89 Squads Dispatched 128 | . 1 . . . 5 9 . 11 3 . 6 . . . . 10 . . . . 7 . 16 . . . . 9 13 7 1 14 16 Investigation 50 | . 1 . . . 2 5 . 8 3 . 5 . . . . 5 . . . . 3 . 7 . . . . 4 3 4 . . . Extermination 13 | . . . . . . 2 . 2 . . 1 . . . . 1 . . . . 2 . 2 . . . . 2 1 . . . . Reinforcement 34 | . . . . . 3 2 . 1 . . . . . . . 4 . . . . 2 . 7 . . . . 3 5 3 1 2 1 Assault 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 12 12 Garrison 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 5 | . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 5 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 3 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 42 | . 1 . . . 8 3 . 1 . . 1 . . . . 4 . . 1 . 2 . 6 . . . . 2 4 8 1 . . Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 775 | . 17 2 . 2 61 33 4 20 27 1 11 6 6 4 5 66 12 2 2 24 33 . 98 6 . . 4 40 59 58 21 95 56 Peak Tracking Total 32 | . 4 2 . 3 9 7 4 6 10 1 3 4 4 4 5 16 4 1 4 10 6 . 18 6 . . 4 11 23 15 8 26 32 Tactical Retreats 149 | . . 1 . . 5 10 . 5 3 . 3 1 . . . 27 5 . 1 5 6 . 27 . . . . 8 8 10 5 13 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 35 | . 2 . . . 3 8 . 3 2 . 3 . . . . 3 . . . . 2 . 3 . . . . 3 . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 10 | . . . . . . . . 1 . . . . . . . 4 . . . . 4 . 1 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Reprogrammed 10 | . . . . . . . . 1 . . . . . . . 4 . . . . 1 . 3 . . . . . . . . 1 . Reused 4 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . . . . 2 1 . 7 . . . 3 . . . 1 . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 30 | . 2 1 . . 4 1 . . . . . . . . . . . . . . 2 . . . . 1 . . 5 . 5 7 2 Max in Single Turn 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 1 . Garrison Access 23 | . . . . . . 3 . 2 2 . 1 . . . . 3 . . . . 2 . 3 . . . . 2 1 2 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 242 | . 4 . 2 . 6 28 . 26 14 . 19 2 . 4 . 31 1 . 2 . 15 . 22 . . 5 1 16 15 6 15 8 . Terminals 122 | . 4 . . . 4 13 . 13 7 . 12 . . . . 15 . . . . 7 . 10 . . . 1 7 11 2 10 6 . Fabricators 40 | . . . . . . 5 . 6 2 . 4 . . . . 6 . . . . 3 . 6 . . . . 3 2 3 . . . Repair Stations 20 | . . . . . . 3 . 4 1 . 1 . . . . 2 . . . . 2 . 1 . . . . 2 2 . 2 . . Recycling Units 6 | . . . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 . . . . 1 . . . . . Scanalyzers 15 | . . . . . 2 2 . 1 2 . . . . . . 2 . . . . 1 . 1 . . . . 1 . . 2 1 . Garrison Access 23 | . . . . . . 4 . 2 2 . 1 . . . . 4 . . . . 2 . 3 . . . . 2 . 1 1 1 . Total Hacks 800 | . 9 . 32 . 17 88 . 74 40 . 53 9 . 29 . 101 1 . 2 . 63 . 72 . . 18 1 68 51 15 42 15 . Successful 586 | . 4 . 32 . 9 57 . 50 24 . 33 9 . 29 . 78 1 . 2 . 51 . 53 . . 18 1 54 31 10 28 12 . Failed 210 | . 5 . . . 8 31 . 23 15 . 19 . . . . 23 . . . . 11 . 19 . . . . 14 20 5 14 3 . Catastrophic 21 | . 3 . . . 1 2 . 2 . . 3 . . . . 4 . . . . . . 1 . . . . 1 3 . 1 . . Database Lockouts 4 | . . . . . . . . 1 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . Manual 344 | . 7 . 1 . 8 39 . 34 22 . 35 . . . . 48 . . 1 . 27 . 40 . . . . 30 25 4 17 6 . Terminals 389 | . 9 . . . 11 41 . 34 22 . 27 . . . . 57 . . . . 33 . 31 . . . 1 36 36 6 33 12 . Fabricators 177 | . . . . . . 24 . 25 8 . 18 . . . . 23 . . . . 13 . 29 . . . . 19 10 8 . . . Repair Stations 61 | . . . . . . 8 . 11 2 . 4 . . . . 5 . . . . 13 . 4 . . . . 5 5 . 4 . . Recycling Units 11 | . . . . . . 3 . . . . 3 . . . . 2 . . . . . . 2 . . . . 1 . . . . . Scanalyzers 41 | . . . . . 6 4 . 2 6 . . . . . . 9 . . . . 2 . 3 . . . . 5 . . 3 1 . Garrison Access 30 | . . . . . . 8 . 2 2 . 1 . . . . 5 . . . . 2 . 3 . . . . 2 . 1 2 2 . Terminal Hacks 269 | . 3 . 32 . 2 15 . 12 5 . 6 9 . 29 . 33 1 . 2 . 15 . 14 . . 18 1 21 19 4 20 8 . Record 65 | . . . 32 . . . . . . . . 8 . 11 . 1 . . . . . . . . . 6 1 2 . . 4 . . Part Schematic 32 | . . . . . . 1 . . . . 3 . . 11 . 5 . . . . 1 . 2 . . 4 . 3 2 . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robot Analysis 13 | . . . . . . . . 1 1 . . . . . . 3 . . . . . . 1 . . 4 . . 1 . 2 . . Prototype ID Bank 14 | . . . . . . 1 . 1 . . . . . 3 . 3 . . . . 1 . . . . 4 . . 1 . . . . Open Door 7 | . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . 1 . 1 1 . Level Access Points 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 6 | . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 1 . . Machine Index 9 | . . . . . . . . 1 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 1 . 1 1 . Terminal Index 3 | . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 11 | . . . . . . . . 1 1 . . . . . . 2 . . . . 1 . 1 . . . . 1 1 . 3 . . Unreport Threat 14 | . . . . . . 1 . 1 . . . . . . . 4 . . . . 1 . 1 . . . . 2 1 . 3 . . Locate Traps 14 | . . . . . . 1 . 1 . . 1 . . . . 3 . . . . 3 . . . . . . 2 1 . 1 1 . Reprogram Traps 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 1 . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 2 . . . . Recall Extermination 9 | . . . . . . 1 . 1 . . . . . . . 1 . . . . 1 . 2 . . . . 2 1 . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 8 | . 1 . . . 1 1 . 1 1 . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Registered Components 7 | . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 1 . . Registered Prototypes 4 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . Zone Layout 25 | . . . . . . 1 . 2 . . . . . . . 6 . . . . 3 . 4 . . . . 3 2 . 2 2 . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 109 | . . . . . . 14 . 15 5 . 11 . . . . 15 . . . . 9 . 16 . . . . 13 6 5 . . . Network Status 4 | . . . . . . 1 . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 69 | . . . . . . 8 . 10 3 . 7 . . . . 9 . . . . 6 . 11 . . . . 8 3 4 . . . Build 36 | . . . . . . 5 . 4 2 . 3 . . . . 5 . . . . 3 . 5 . . . . 5 3 1 . . . Repair Station Hacks 50 | . . . . . . 6 . 9 2 . 4 . . . . 5 . . . . 10 . 2 . . . . 4 4 . 4 . . Scan Component 27 | . . . . . . 3 . 5 1 . 2 . . . . 4 . . . . 5 . 1 . . . . 2 2 . 2 . . Repair 23 | . . . . . . 3 . 4 1 . 2 . . . . 1 . . . . 5 . 1 . . . . 2 2 . 2 . . Recycling Unit Hacks 9 | . . . . . . 3 . . . . 2 . . . . 2 . . . . . . 1 . . . . 1 . . . . . Retrieve Matter 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 7 | . . . . . . 1 . . . . 2 . . . . 2 . . . . . . 1 . . . . 1 . . . . . Scanalyzer 31 | . . . . . 4 4 . 1 3 . . . . . . 7 . . . . 2 . 2 . . . . 5 . . 2 1 . Insert Component 20 | . . . . . 2 2 . 1 2 . . . . . . 5 . . . . 1 . 1 . . . . 3 . . 2 1 . Analyze 11 | . . . . . 2 2 . . 1 . . . . . . 2 . . . . 1 . 1 . . . . 2 . . . . . Garrison Access Hacks 21 | . . . . . . 3 . 2 2 . 1 . . . . 3 . . . . 2 . 3 . . . . 2 . 1 1 1 . Seal Access 21 | . . . . . . 3 . 2 2 . 1 . . . . 3 . . . . 2 . 3 . . . . 2 . 1 1 1 . Unauthorized Hacks 97 | . 1 . . . 3 12 . 11 7 . 9 . . . . 13 . . . . 13 . 15 . . . . 8 2 . 1 2 . Terminals 45 | . 1 . . . 2 6 . 4 4 . 2 . . . . 6 . . . . 9 . 5 . . . . 3 . . 1 2 . Track 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Assimilate 16 | . . . . . . 1 . 4 2 . 1 . . . . 1 . . . . 3 . 3 . . . . . . . 1 . . Botnet 17 | . . . . . 1 3 . . 1 . 1 . . . . 3 . . . . 3 . 2 . . . . 2 . . . 1 . Operators 10 | . 1 . . . 1 2 . . 1 . . . . . . 2 . . . . 1 . . . . . . 1 . . . 1 . Fabricators 49 | . . . . . . 6 . 7 3 . 6 . . . . 7 . . . . 4 . 9 . . . . 5 2 . . . . Prioritize 17 | . . . . . . 2 . 2 1 . 2 . . . . 2 . . . . 1 . 3 . . . . 2 2 . . . . Recompile 32 | . . . . . . 4 . 5 2 . 4 . . . . 5 . . . . 3 . 6 . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mask 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 159 | . 4 . . . 5 21 . 22 8 . 14 . . . . 24 . . . . 6 . 11 . . . . 13 12 5 8 6 . Full Trace Events 13 | . . . . . . . . 2 1 . 1 . . . . . . . . . . . 1 . . . . 1 3 4 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 51 | . . . . . 7 3 . . 1 . 3 . . 11 . 6 . . . . 1 . 3 . . 4 . 5 5 . . 2 . Parts Built 35 | . . . . . . 5 . 4 1 . 3 . . . . 6 . . . . 3 . 5 . . . . 5 3 . . . . Authchips 31 | . . . . . . 4 . 4 2 . 3 . . . . 4 . . . . 3 . 5 . . . . 5 1 . . . . Time 2545 | . . . . . . 208 . 370 165 . 167 . . . . 417 . . . . 303 . 431 . . . . 235 173 76 . . . Total Part Build Rating 209 | . . . . . . 22 . 20 4 . 16 . . . . 38 . . . . 18 . 33 . . . . 38 20 . . . . Parts Repaired 22 | . . . . . . 3 . 3 1 . 2 . . . . 1 . . . . 5 . 1 . . . . 2 2 . 2 . . Time 1081 | . . . . . . 172 . 192 44 . 51 . . . . 44 . . . . 340 . 40 . . . . 80 83 . 35 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . . 7 . . . . . . . . . 3 . . . . . . 3 . . . . 2 . . . . . Parts Scanalyzed 12 | . . . . . 2 2 . . 2 . . . . . . 2 . . . . 1 . 1 . . . . 2 . . . . . Part Schematics Acquired 11 | . . . . . 2 2 . . 1 . . . . . . 2 . . . . 1 . 1 . . . . 2 . . . . . Parts Damaged 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 18 | . . . . . . 2 . 1 . . 1 . . 1 . 4 1 . . . 6 . 1 . . . . . 1 . . . . Non-combat 17 | . . . . . . 2 . 1 . . 1 . . . . 4 1 . . . 6 . 1 . . . . . 1 . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 21 | . . . . . . 2 . 2 . . 1 . . 1 . 4 1 . . . 8 . 1 . . . . . 1 . . . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . no_distress 14 | . . . . . . 1 . 1 . . 1 . . . . 4 1 . . . 4 . 1 . . . . . 1 . . . . find_chute 5 | . . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . 5 . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 31 | . . 3 5 . . 1 . 4 2 1 1 . . . . 1 . . 5 . 2 . 1 . . . . . . . 1 1 3 Largest Group 7 | . . 3 7 7 7 1 . 2 1 1 1 . . . . 1 . . 5 . 1 . 1 . . . . . . . 1 1 1 Highest-Rated Group 1195 | . . 40 90 90 90 26 . 36 26 31 26 . . . . 10 . . 247 . 10 . 26 . . . . . . . 10 1195 1195 Highest-Rated Ally 1195 | . . 16 21 21 21 26 . 26 26 31 26 . . . . 10 . . 65 . 10 . 26 . . . . . . . 10 1195 1195 Total Orders 4 | . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . STAY 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 127 | . . 12 . 8 41 . . . . 3 . . . . . . . . . . . . . . . . . . . . . 28 35 Total Damage 8039 | . . 110 . 76 475 . . . . 63 . . . . . . . . . . . . . . . . . . . . . 2885 4430 Kills 35 | . . 1 . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 9 18 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 13 | . . . . . . . . 1 1 . . . . . . 3 . . . . . . 1 . . 4 . . 1 . 2 . . Derelict Logs Recovered 8 | . . 1 . . . . . . . . . 2 1 . . . 1 1 . . . . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 20090 | 101 867 408 1050 21 1763 1626 28 1150 661 25 822 268 139 41 276 1645 906 233 392 431 1267 111 1674 238 171 108 521 999 618 402 536 419 173 Spaces Moved 32736 | 56 432 194 625 14 727 2829 98 2655 1453 77 1824 714 460 119 704 3436 1064 443 626 859 2164 270 2729 374 193 204 745 1971 1243 1006 1137 896 395 Core 4 | 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1875 | 53 432 194 625 14 557 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 169 | . . . . . 169 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 30662 | . . . . . . 2829 98 2655 1453 77 1824 714 460 119 704 3436 1064 443 626 859 2164 270 2729 374 193 204 745 1971 1243 1006 1137 881 384 Fastest Speed 24 | 50 160 160 160 160 160 27 27 26 26 26 26 26 26 26 26 26 37 37 27 27 27 37 37 37 37 37 37 26 26 24 31 33 28 Average Speed 39 | 154 160 198 160 160 176 35 27 26 26 26 26 26 26 26 26 31 37 37 31 27 31 37 37 37 37 37 37 28 27 28 32 36 30 Slowest Speed 400 | 160 240 320 160 160 400 103 27 29 26 26 27 26 91 26 26 37 37 37 107 27 120 37 37 37 37 37 37 97 32 103 117 37 117 Overloaded Moves 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 218 | . . . . . . 10 . 14 14 . 25 1 . . . 28 . . . 2 8 . 31 . . . . 28 23 16 8 4 6 Cave-ins Triggered 3 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Spacefolds 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 Exploration Rate (%) 57 | 5 54 50 91 14 57 64 77 43 35 60 38 70 71 77 74 70 65 59 73 86 44 88 48 52 36 60 75 43 79 31 81 62 20 Regions Visited 33 Branch Regions 18 Pre-discovered Areas 8 | . . . 1 . . . . . . . . 2 . 1 . . . 1 . . . . . . . 3 . . . . . . . Known Exits Taken 22 | . 1 . . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . 3 . . . . . . . . . 1 3 . . . 1 2 . . . . . 1 2 . 1 . . . . . . Spaces Dug 360 | . . . . . 1 34 . 26 18 . 29 8 . . 3 42 3 . . 3 22 . 51 5 . . 4 49 33 14 6 9 . Terrain Destroyed 691 | . . . . . 8 69 . 26 18 . 29 8 33 . 46 71 3 . . 3 29 . 65 33 . . 4 105 34 45 36 26 . Melee 306 | . . . . . 1 34 . 26 18 . 29 8 . . 3 42 3 . . 3 22 . 51 . . . 4 22 16 9 6 9 . Projectile 64 | . . . . . 3 . . . . . . . . . . . . . . . . . . 5 . . . 31 18 7 . . . AOE 321 | . . . . . 4 35 . . . . . . 33 . 43 29 . . . . 7 . 14 28 . . . 52 . 29 30 17 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 38035 | 67 536 212 663 13 979 3368 98 2977 1662 82 2045 768 472 127 782 3841 1562 495 820 1039 2658 276 3172 452 289 221 977 2295 1413 1073 1243 940 418 Wait 3464 | . 32 5 . . 27 280 . 213 176 1 114 43 . . 59 255 481 45 161 175 388 1 302 62 95 1 227 211 76 4 16 9 5 Move 32277 | 56 431 193 624 13 726 2810 97 2628 1426 76 1778 711 459 118 703 3383 1063 442 625 854 2148 269 2669 373 192 203 744 1917 1199 975 1120 877 375 Hop 193 | . . . . . . 9 . 12 13 . 20 1 . . . 24 . . . 2 8 . 28 . . . . 24 20 14 8 4 6 Pick Up 200 | 4 17 4 5 . 19 20 1 21 4 2 13 . . 1 3 17 2 . 4 . 10 . 8 . . 1 . 12 4 7 12 8 1 Fast Attach 174 | 6 4 2 . . 25 8 . 9 4 . 6 . 2 1 1 6 . . 8 . 5 2 7 . . 5 . 13 17 16 14 6 7 Attach 138 | . 2 . . . 7 33 . 17 4 1 6 . 2 2 2 11 . . . . 6 . 6 1 . . . 11 4 10 4 7 2 Detach 77 | . 1 . . . 1 22 . 6 2 . 4 . 2 1 1 4 . . 1 . 2 . 1 1 . 1 . 3 4 6 5 3 6 Swap 108 | . 3 4 3 . 12 12 . 6 . . 6 . . . . 9 1 . 2 . 8 . 14 2 1 . . 4 13 4 3 1 . Drop 180 | . 6 2 6 . 27 21 . 11 3 2 10 . 2 2 4 14 2 . 10 . 6 2 4 . . 3 . 6 9 6 15 5 2 Fire 258 | . 28 1 . . 114 6 . . . . . . 4 . 3 2 . . . . 2 . 2 7 . . . 39 23 18 3 6 . Melee 650 | . 12 . 18 . 12 46 . 53 30 . 52 13 1 2 6 76 8 8 9 8 53 2 94 6 1 7 6 28 39 13 27 14 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | 1 . 1 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 283 | . . . . . . 101 . . . . 36 . . . . 36 . . . . 18 . 36 . . . . 27 5 . 16 . 8 Rewire 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 15 | . . . . . . . . 1 . . . . . . . 4 5 . . . 4 . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Low / *Ext) -6/Waste -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 3 exits: Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 102 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 10) 813 | -10/Materials | Discovered new exit (range 8) 843 | -10/Materials | Identified exit to Mines 915 | -10/Materials | Core integrity fell below 50% 969 | -10/Materials | Entered Mines 976 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1045 | -10/Mines | Learned Materials emergency access door positions 1351 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1354 | -10/Mines | Found Prototype Device 1370 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1370 | -10/Mines | Discovered new exit (range 5) 1377 | -10/Mines | Entered Exiles 1377 | -10/Exiles | Found Exiles lab destroyed 1377 | -10/Exiles | Accompanied by 2 allies 1522 | -10/Exiles | Learned location of Zion (-7) 2077 | -10/Exiles | Build established: Commander-Mutant 2408 | -10/Exiles | Discovered new exit (range 11) 2427 | -10/Exiles | Entered Mines 2427 | -9/Mines | Accompanied by 7 allies 2432 | -9/Mines | Discovered new exit (range 11) 2448 | -9/Mines | Entered Materials 2448 | -8/Materials | Accompanied by 7 allies 2448 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2734 | -8/Materials | Lost 4 parts (1p2n1u) 3149 | -8/Materials | Core integrity fell below 50% 3188 | -8/Materials | Build established: Mutant 3251 | -8/Materials | Lost 14 parts (1p7n1u5w) 3513 | -8/Materials | Build established: Scavenger-Mutant 3657 | -8/Materials | Identified Exp. Sensor Array 3883 | -8/Materials | Core integrity fell below 20% 4187 | -8/Materials | Discovered new exit (range 15) 4211 | -8/Materials | Entered Factory 4211 | -7/Factory | Evolved 2 slots: Utility x2 4227 | -7/Factory | Discovered new exit (range 10) 4330 | -7/Factory | Repaired Mic. Nuclear Core? 4386 | -7/Factory | Repaired Broken Exp. Sensor Array 4504 | -7/Factory | Build established: Scavenger-Sprinter 4570 | -7/Factory | Repaired Greatsword 4671 | -7/Factory | Fabricated Hacking Suite? 4759 | -7/Factory | Fabricated Imp. Hacking Suite? 5216 | -7/Factory | Fabricated Imp. Hacking Suite? 5264 | -7/Factory | Fabricated Imp. Hacking Suite? 5278 | -7/Factory | Build established: Hacker-Sprinter 5704 | -7/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 5837 | -7/Factory | Sucked down chute 5837 | -7/Factory | Entered Waste 5842 | -7/Waste | Spotted C-40 Crusher 5844 | -7/Waste | Spotted C-40 Crusher 5844 | -7/Waste | Spotted C-40 Crusher 5849 | -7/Waste | Spotted C-40 Crusher 5851 | -7/Waste | Spotted C-40 Crusher 5860 | -7/Waste | Spotted C-40 Crusher 5861 | -7/Waste | Discovered new exit (range 13) 5864 | -7/Waste | Identified exit to Factory 5865 | -7/Waste | Entered Factory 6051 | -7/Factory | Identified exit to Factory 6117 | -7/Factory | Repaired Broken Lance? 6123 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 6156 | -7/Factory | Crushed by falling debris 6156 | -7/Factory | System corruption reached 10% 6187 | -7/Factory | Lost 3 parts (2n1u) 6321 | -7/Factory | Core integrity fell below 50% 6326 | -7/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 6351 | -7/Factory | Lost 4 parts (1p2n1u) 6445 | -7/Factory | Fabricated Exp. Sensor Array (x1) 6554 | -7/Factory | Repaired Greatsword 6562 | -7/Factory | Repaired Imp. VTOL Module 6722 | -7/Factory | Central database locked down 6907 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 7015 | -7/Factory | Entered another Factory area 7015 | -6/Factory | Evolved 2 slots: Utility x2 7090 | -6/Factory | Discovered new exit (range 5) 7091 | -6/Factory | Identified exit to Extension 7189 | -6/Factory | Repaired Greatsword? 7409 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 7556 | -6/Factory | Central database locked down 7567 | -6/Factory | Discovered new exit (range 5) 7675 | -6/Factory | Cargo convoy interrupted 7676 | -6/Factory | Manually triggered Chute Trap 7676 | -6/Factory | Sucked down chute 7676 | -6/Factory | Entered Waste 7677 | -6/Waste | Met a frightened Derelict 7679 | -6/Waste | Spotted C-40 Crusher 7689 | -6/Waste | Spotted C-40 Crusher 7689 | -6/Waste | Spotted C-40 Crusher 7691 | -6/Waste | EMP discharged 7691 | -6/Waste | Discovered new exit (range 16) 7701 | -6/Waste | Identified exit to Factory 7701 | -6/Waste | Entered Factory 7825 | -6/Factory | Build established: Machinist-Sprinter 7875 | -6/Factory | Discovered exit to Extension (range 7) 7886 | -6/Factory | Crushed by falling debris 7955 | -6/Factory | Discovered new exit (range 15) 8155 | -6/Factory | Fabricated Adv. System Shield? 8199 | -6/Factory | Fabricated Exp. Utility Shielding? 8221 | -6/Factory | Repaired Imp. Cesium-ion Thruster 8251 | -6/Factory | Repaired Broken Imp. Fusion Compressor 8313 | -6/Factory | Discovered new exit (range 6) 8335 | -6/Factory | Central database locked down 8403 | -6/Factory | Identified exit to Lower Caves 8452 | -6/Factory | Fabricated Exp. Utility Shielding? 8472 | -6/Factory | Build established: Hacker-Sprinter 8523 | -6/Factory | Entered Lower Caves 8577 | -6/Lower Caves | Learned location of Extension (-6) 8659 | -6/Lower Caves | Learned Factory security intel 8665 | -6/Lower Caves | Learned 8 Factory zone layouts 8665 | -6/Lower Caves | Learned Extension trap positions 8665 | -6/Lower Caves | Learned Extension stockpile data 8665 | -6/Lower Caves | Learned Armory terminal intel 8665 | -6/Lower Caves | Learned Factory garrison access intel 8790 | -6/Lower Caves | Discovered new exit (range 3) 8791 | -6/Lower Caves | Identified exit to Lower Caves 8791 | -6/Lower Caves | Entered another Lower Caves area 8792 | -6/Lower Caves | Identified exit to Factory 8884 | -6/Lower Caves | Learned Factory stockpile data 8919 | -6/Lower Caves | Discovered new exit (range 11) 8921 | -6/Lower Caves | Identified exit to Data Miner 8930 | -6/Lower Caves | Entered Data Miner 8930 | -6/Data Miner | Discovered new exit (range 6) 8935 | -6/Data Miner | Met Data Miner 8940 | -6/Data Miner | Learned location of Section 7 (-2) 8940 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8946 | -6/Data Miner | Received God Mode back door access code from Data Miner 8960 | -6/Data Miner | Destroyed Data Miner 8967 | -6/Data Miner | Data Conduit disabled 8970 | -6/Data Miner | Identified exit to Proximity Caves 8971 | -6/Data Miner | Entered Proximity Caves 9073 | -5/Proximity Caves | Spotted B-75 Beast 9246 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9247 | -5/Proximity Caves | Entered Factory 9247 | -5/Factory | Evolved 2 slots: Utility x2 9248 | -5/Factory | Identified exit to Factory 9249 | -5/Factory | Identified exit to Upper Caves 9252 | -5/Factory | Loaded intel: 4 garrison access locations 9310 | -5/Factory | Fabricated Field Propulsion Array? 9340 | -5/Factory | Repaired Mic. Nuclear Core 9433 | -5/Factory | Spotted B-75 Beast 9547 | -5/Factory | Search patrols dispatched 9798 | -5/Factory | Build established: Wizard-Sprinter 10147 | -5/Factory | Search patrols dispatched 10206 | -5/Factory | Discovered exit to Upper Caves (range 7) 10471 | -5/Factory | Fabricated Lgt. Regenerative Plating? 10478 | -5/Factory | Fabricated Exp. Hacking Suite? 10591 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 10670 | -5/Factory | Fabricated Exp. Propulsion Shielding (x1) 10796 | -5/Factory | Build established: Hacker-Mutant 10892 | -5/Factory | Entered Upper Caves 11048 | -5/Upper Caves | Learned Factory emergency access door positions 11051 | -5/Upper Caves | Encountered a Warlord checkpoint 11795 | -5/Upper Caves | Discovered new exit (range 10) 11798 | -5/Upper Caves | Identified exit to Upper Caves 11798 | -5/Upper Caves | Entered another Upper Caves area 11848 | -5/Upper Caves | Discovered exit to Factory (range 5) 12029 | -5/Upper Caves | Discovered new exit (range 6) 12031 | -5/Upper Caves | Identified exit to Warlord 12031 | -5/Upper Caves | Entered Warlord 12044 | -5/Warlord | System corruption cleaned by Quarantine Array 12163 | -5/Warlord | Met Warlord 12173 | -5/Warlord | Opened Warlord's prototype stash 12183 | -5/Warlord | Found Prototype Device 12183 | -5/Warlord | Identified Exp. Phase Shifter 12187 | -5/Warlord | Found Prototype Device 12187 | -5/Warlord | Identified System Purifier 12188 | -5/Warlord | Warlord's base attacked by MAIN.C 12191 | -5/Warlord | Found Prototype Processor 12191 | -5/Warlord | Identified Exp. Core Analyzer 12260 | -5/Warlord | Found Prototype Piercing Weapon 12260 | -5/Warlord | Identified Vortex Lance 12386 | -5/Warlord | Opened side exit 12410 | -5/Warlord | Discovered new exit (range 9) 12412 | -5/Warlord | Identified exit to Proximity Caves 12423 | -5/Warlord | Entered Proximity Caves 12474 | -4/Proximity Caves | Build established: Hacker-Sprinter 12652 | -4/Proximity Caves | Spotter reported a threat 12681 | -4/Proximity Caves | Spotted B-86 Titan 12825 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12853 | -4/Proximity Caves | Discovered exit to Factory (range 4) 12854 | -4/Proximity Caves | Entered Factory 12854 | -4/Factory | Evolved 2 slots: Utility x2 13050 | -4/Factory | Central database locked down 13172 | -4/Factory | Repaired Imp. Fusion Compressor 13220 | -4/Factory | Spotted B-86 Titan 13228 | -4/Factory | Fabricated Mni. Smartbomb Launcher? 13294 | -4/Factory | Fabricated Adv. Reaction Control System? 13298 | -4/Factory | Discovered new exit (range 8) 13500 | -4/Factory | Fabricated Exp. Propulsion Shielding? 13629 | -4/Factory | Found Exp. Signal Interpreter 13726 | -4/Factory | Build established: Hacker-Mutant 13728 | -4/Factory | Repaired Exp. Utility Shielding? 13819 | -4/Factory | Repaired Exp. Propulsion Shielding 13900 | -4/Factory | Repaired Exp. Utility Shielding 13981 | -4/Factory | Repaired Shock Maul 14121 | -4/Factory | Sucked down chute 14121 | -4/Factory | Entered Waste 14121 | -4/Waste | The area was eerily silent 14154 | -4/Waste | Discovered new exit (range 15) 14232 | -4/Waste | Identified exit to Factory 14232 | -4/Waste | Entered Factory 14348 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 14621 | -4/Factory | Build established: Wizard-Mutant 14707 | -4/Factory | Identified exit to Upper Caves 14707 | -4/Factory | Identified exit to Armory 14739 | -4/Factory | Discovered new exit (range 16) 14860 | -4/Factory | Fabricated Exp. System Shield? 14982 | -4/Factory | Search patrols dispatched 15307 | -4/Factory | Spotted B-86 Titan 15383 | -4/Factory | Build established: Hacker-Mutant 15405 | -4/Factory | Fabricated Exp. Hacking Suite? 15471 | -4/Factory | Repaired Exp. Propulsion Shielding? 15482 | -4/Factory | Search patrols dispatched 15573 | -4/Factory | Fabricated Exp. Hacking Suite? 15594 | -4/Factory | Lost 3 parts (3u) 15732 | -4/Factory | Search patrols dispatched 15777 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 15848 | -4/Factory | Build established: Wizard-Mutant 15906 | -4/Factory | Entered Upper Caves 15921 | -4/Upper Caves | Learned Research stockpile data 16133 | -4/Upper Caves | Discovered new exit (range 16) 16143 | -4/Upper Caves | Identified exit to Upper Caves 16144 | -4/Upper Caves | Entered another Upper Caves area 16148 | -4/Upper Caves | Discovered new exit (range 13) 16299 | -4/Upper Caves | Encountered a Warlord checkpoint 16302 | -4/Upper Caves | Learned Research security intel 16308 | -4/Upper Caves | Discovered new exit (range 10) 16311 | -4/Upper Caves | Identified exit to Zhirov 16315 | -4/Upper Caves | Entered Zhirov 16315 | -4/Zhirov | Discovered new exit (range 3) 16322 | -4/Zhirov | Met Zhirov 16334 | -4/Zhirov | Found Alien Artifact 16334 | -4/Zhirov | Identified Integrated Reactor 16334 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16381 | -4/Zhirov | Found Alien Artifact 16391 | -4/Zhirov | Learned location of Quarantine (-2) 16391 | -4/Zhirov | Learned location of Testing (-3) 16391 | -4/Zhirov | Learned location of Command (-1) 16394 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16407 | -4/Zhirov | Identified exit to Proximity Caves 16423 | -4/Zhirov | Entered Proximity Caves 16942 | -3/Proximity Caves | Discovered new exit (range 5) 16943 | -3/Proximity Caves | Identified exit to Research 16944 | -3/Proximity Caves | Entered Research 16944 | -3/Research | Evolved 2 slots: Utility x2 17135 | -3/Research | Repaired Exp. Utility Shielding 17157 | -3/Research | Identified Transdimensional Reconstructor 17205 | -3/Research | Fabricated Imp. Q-thruster? 17264 | -3/Research | Fabricated Imp. Q-thruster (x1) 17327 | -3/Research | Fabricated Exp. Propulsion Shielding (x1) 17515 | -3/Research | Build established: Wizard-Sprinter 17520 | -3/Research | Spotted B-86 Titan 17542 | -3/Research | Identified exit to Testing 17681 | -3/Research | Discovered new exit (range 9) 17683 | -3/Research | Identified exit to Research 17731 | -3/Research | Fabricated Exp. Terrain Scanner (x1) 17763 | -3/Research | Fabricated Exp. Terrain Scan Processor (x1) 17873 | -3/Research | Repaired Exp. Sensor Array 17909 | -3/Research | Crushed by falling debris 17913 | -3/Research | Build established: Wizard-Scout 17943 | -3/Research | Entered Testing 17972 | -3/Testing | Lost 5 parts (5u) 18007 | -3/Testing | Found Prototype Protection 18007 | -3/Testing | Identified Med. Regenerative Plating 18009 | -3/Testing | Found Prototype Protection 18009 | -3/Testing | Identified SHELL Armor 18054 | -3/Testing | Found Prototype Energy Cannon 18061 | -3/Testing | Found Ghost Barrier 18072 | -3/Testing | Warped through subspace 18078 | -3/Testing | Found Prototype Device 18078 | -3/Testing | Identified Adv. EM Disruption Field 18085 | -3/Testing | Spotted Striker 18102 | -3/Testing | Identified Cld. Nova Cannon 18115 | -3/Testing | Found Prototype Device 18115 | -3/Testing | Identified Exp. Shield Generator 18134 | -3/Testing | Protovariant out of control (PP-MCL245QCPS) 18134 | -3/Testing | Unleashed a protovariant (PP-MCL245QCPS) 18134 | -3/Testing | Discovered exit to Research (range 8) 18148 | -3/Testing | Garrison activated, responded to threat 18157 | -3/Testing | Fabricated Exp. Utility Shielding (x1) 18164 | -3/Testing | Fabricated Exp. Sensor Array? 18188 | -3/Testing | Repaired Mni. Smartbomb Launcher? 18229 | -3/Testing | Fabricated Exp. Terrain Scan Processor? 18304 | -3/Testing | Found Prototype Device 18304 | -3/Testing | Identified Exp. Hardlight Generator 18367 | -3/Testing | Repaired Exp. Sensor Array 18385 | -3/Testing | Spotted Alpha 7 18460 | -3/Testing | Scanned by Researcher 18469 | -3/Testing | Spotted Striker 18503 | -3/Testing | Core integrity fell below 50% 18524 | -3/Testing | Spotted Alpha 7 18526 | -3/Testing | Stole the SGEMP Prototype 18529 | -3/Testing | Build established: Hacker-Scout 18561 | -3/Testing | Entered Research 18561 | -2/Research | Warlord forces began assault on 0b10 18561 | -2/Research | Evolved 2 slots: Propulsion x2 18564 | -2/Research | Discovered new exit (range 23) 18580 | -2/Research | Spotted B-90 Cyclops 18590 | -2/Research | Lost 7 parts (1p1n4u1w) 18600 | -2/Research | Identified exit to Quarantine 18671 | -2/Research | Research machine network offline 18752 | -2/Research | Lost 3 parts (1p1n1u) 18817 | -2/Research | Spotted Striker 18862 | -2/Research | Spotted B-90 Cyclops 18875 | -2/Research | Lost 4 parts (1n2u1w) 18918 | -2/Research | Borebot progress halted 18921 | -2/Research | Met up with Warlord 18963 | -2/Research | Entered Quarantine 19011 | -2/Quarantine | Found Alien Artifact 19039 | -2/Quarantine | Found Enh. Force Lance 19057 | -2/Quarantine | Found Alien Artifact 19057 | -2/Quarantine | Identified Subatomic Replicator 19101 | -2/Quarantine | Identified Core Reset Matrix 19111 | -2/Quarantine | Discovered new exit (range 14) 19165 | -2/Quarantine | Build established: Hacker-Sprinter 19215 | -2/Quarantine | Repaired Med. Storage Unit? 19215 | -2/Quarantine | Met incapacitated Sigix Warrior 19215 | -2/Quarantine | Lockdown squad dispatched 19216 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 19217 | -2/Quarantine | Unlocked Sigix quarantine chamber 19263 | -2/Quarantine | Spotted Lightning 19280 | -2/Quarantine | Found Alien Artifact 19280 | -2/Quarantine | Identified Phase Armor 19327 | -2/Quarantine | Found Alien Artifact 19331 | -2/Quarantine | Found Alien Artifact 19333 | -2/Quarantine | Found Alien Artifact 19360 | -2/Quarantine | Identified Terrabomb (x3) 19429 | -2/Quarantine | Repaired Med. Reflective Plating 19475 | -2/Quarantine | Spotted Fortress 19498 | -2/Quarantine | Discovered new exit (range 5) 19499 | -2/Quarantine | Identified exit to Section 7 19499 | -2/Quarantine | Entered Section 7 19546 | -2/Section 7 | Identified exit to Access 19599 | -2/Section 7 | Found Alien Artifact 19604 | -2/Section 7 | Identified Spacefold Activator 19613 | -2/Section 7 | Found Prototype Slashing Weapon 19613 | -2/Section 7 | Identified Vibroblade 19624 | -2/Section 7 | Spotted Executioner 19625 | -2/Section 7 | Spotted Executioner 19627 | -2/Section 7 | Lost 3 parts (1p2n) 19637 | -2/Section 7 | Spotted B-99 Colossus 19669 | -2/Section 7 | Activated Sigix Exoskeleton 19669 | -2/Section 7 | Unable to understand communications from Sigix Warrior 19672 | -2/Section 7 | Spotted Executioner 19705 | -2/Section 7 | Used Terrabomb 19710 | -2/Section 7 | Found Terrabomb 19711 | -2/Section 7 | Found Terrabomb 19712 | -2/Section 7 | Found Terrabomb 19717 | -2/Section 7 | Found Transdimensional Reconstructor 19718 | -2/Section 7 | Found Transdimensional Reconstructor 19723 | -2/Section 7 | Found Alien Reactor 19729 | -2/Section 7 | Allies destroyed Executioner 19732 | -2/Section 7 | Spotted Executioner 19735 | -2/Section 7 | Allies destroyed Executioner 19776 | -2/Section 7 | Found Core Reset Matrix 19776 | -2/Section 7 | Identified Matter Drive 19776 | -2/Section 7 | Used Core Reset Matrix 19780 | -2/Section 7 | Sensed 15 artifacts in vicinity 19787 | -2/Section 7 | Used Terrabomb 19790 | -2/Section 7 | Found LRC Insulator 19790 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 19794 | -2/Section 7 | Found LRC Energy Well 19794 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 19822 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 19831 | -2/Section 7 | Found Integrity Redistributor 19831 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-54) 19878 | -2/Section 7 | Spotted Investigator 19885 | -2/Section 7 | Discovered exit to Access (range 5) 19886 | -2/Section 7 | Build established: Wizard-Mutant 19892 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 19905 | -2/Section 7 | Spotted Striker 19915 | -2/Section 7 | Core integrity fell below 50% 19918 | -2/Section 7 | Entered Access 19918 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 19918 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 19919 | -1/Access | Attacked by Zhirov 19926 | -1/Access | Destroyed Perun 19938 | -1/Access | Allies destroyed Svarog 19948 | -1/Access | Allies destroyed Zhirov 19950 | -1/Access | Found Prototype Hackware 19950 | -1/Access | Identified Quantum Router 19953 | -1/Access | Found Unknown Protection 19953 | -1/Access | Identified Adv. Powered Armor 19954 | -1/Access | Garrison activated, responded to threat 20003 | -1/Access | Sigix Exoskeleton integrity reduced to 40% 20013 | -1/Access | Spotted B-99 Colossus 20041 | -1/Access | Spotted Striker 20041 | -1/Access | Spotted Executioner 20045 | -1/Access | Garrison activated, responded to threat 20079 | -1/Access | Discovered new exit (range 19) 20085 | -1/Access | Spotted B-99 Colossus 20085 | -1/Access | Spotted B-99 Colossus 20090 | -1/Access | Identified exit to Surface 20091 | *** | Destroyed 0b10! Last Messages --------------- 20085_ Penetrated by Slug. 20085_ Slug penetrates Reinforced Barrier. 20085_ Slug penetrates Wall. 20087_ Cesium-ion Thruster destroyed. 20087_ Dropped Adv. ECM Suite. 20088_ Impulse Thruster destroyed. 20088_ Exp. Hacking Suite destroyed. 20088_ Slug penetrates Reinforced Barrier. 20088_ Penetrated by Slug. 20088_ Impulse Thruster destroyed. 20088_ Slug penetrates Earth. 20088_ Penetrated by Slug. 20088_ Slug penetrates Reinforced Barrier. 20090_ B-99 Colossus activates siege mode. 20090_ EXIT=IDENTIFIED: SURFACE 20091_ Knocked back. [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Payload Armed] [Achievement: Partners In Destruction] Map ----- +----------------------------------------------------+ | ???????????????????????????#?? ?? ??? #?#?#####? | | ???????????????????????? ??#? ? ? ##?#?####? | | ???????????????????? ???? # ??? ? ?? #???###### | | ???????????????????? ?? ? ?? ?? ?? ? #####?# | | ??????????????????? # ? ? ? ####### | | ????????????????? # # ?? #######? | | ??????????????? ? ?+ + ? ####### | | ?????????????? ? ?? # #? ? ? #?##### | | ?????????? ????? ??? # #? # # | | ?????????????#??####### ####?######?######## | | ????????????######?# ####?############ | | ????????"? ? ???## ################# | | ????????? ?? ? #???# ###############?# | | ?????????"" ?? ##### ################# | | ????????"?"??? ?#?## BB BB ####### # | | ???????"? ? ?#?## BB BB #?##### #/## | | ????????" ??? ?#### ####### " + | | ???? ?? ? ? ##?## #######""" # | | ???? ?? ???#???# #?##### """ # " | | ???????? ? #?### ####### " + # | | ??#?? ??? ##### ####### " # | | ??? ? ?? ? ????###?# ######" ! # # | | ????? ?? ? ? ? #?### #####"#;##"/##### " | | ???????#?+########## ; # *# o # | | ?????#??? ###????# "" cX; csgKpp! # | | ????? ? ? ???#??#### "@ !% #"" [#=%#"###""# | | ????? ?? ? ?#?##### %###"" [ # "####""" | | ??? ?? ??#?###### % ###"T # # / | | ????? ? ?? #??#?### ###"" # =# | | ??????? ? ?##???## ###"" #=!# | | ?????##?? ####????# ## H*!%! | | ??????#?? #?########"" ### *#|%+![ | | ??????## ?#?##?####"" ### #%===! | | ???????# ??#?##?##?#"" ### + *! | | ??????##? ???####?##T ### = # ######## | | ????? ????##?###?###"" #?# # ##? | | ???? ??#???###?#?###"" w ########## "# ? | | ??????#?? ?###?####"" ######### # ?? | | ????????????? ?? Ak # | | ?????????"?? ???? ? + | | ???????? ?##? ?#################?##### # ? | | ??????????##?# ?#?????####?#?##??####?## ## ? | | ???????????##???#?###??# ? ? ? ## ## ? | | ?????????????#?#?##?#?##? ## ######## | | ????????????##?#??#?##?# ? ? ?? ## ####?### | | ????????????????#??##### ? ? ? ? ?## ??###?#?# | | ???????????????????#?#??? ? ? ?? ## ####?##? | | ?????????????????#??##?# ? ? ?? ? ## ?###?### | | ?????????????????????#???#??###??#????#??? ##?###? | | ?????????????????????????? ###?#?? ?? ???? ?? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 35 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Additional Mass Support 9 Corruption Block 34 Armor Coverage 1125 Resistance: TH 15 Resistance: EM 25 Core Shielding 30 Propulsion Shielding 90 Utility Shielding 90 Phase Shifting 20 Evasion (%) 94 Launcher Accuracy 20 Recoil Reduction 4 Offensive Hacking 78 Defensive Hacking 49 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory | Preloaded Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -7/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -7/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -7/Factory | Authchip Exp. Sensor Array | x1 | -7/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -7/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -6/Factory | Authchip Adv. System Shield | x1 | -6/Factory | Authchip Exp. Utility Shielding | x1 | -6/Factory | Authchip Exp. Utility Shielding | x1 | -6/Factory | Authchip Field Propulsion Array | x2 | -5/Factory | Preloaded Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Exp. Hacking Suite | x1 | -5/Factory | Authchip Exp. Hacking Suite | x1 | -5/Factory | Authchip Exp. Propulsion Shielding | x1 | -5/Factory | Authchip Mni. Smartbomb Launcher | x1 | -4/Factory | Authchip Adv. Reaction Control System | x1 | -4/Factory | Authchip Exp. Propulsion Shielding | x1 | -4/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory | Authchip Exp. System Shield | x1 | -4/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory | Authchip Imp. Q-thruster | x1 | -3/Research | Authchip Imp. Q-thruster | x1 | -3/Research | Authchip Exp. Propulsion Shielding | x1 | -3/Research | Authchip Exp. Terrain Scanner | x1 | -3/Research | Authchip Exp. Terrain Scan Processor | x1 | -3/Research | Authchip Exp. Utility Shielding | x1 | -3/Testing Exp. Sensor Array | x1 | -3/Testing | Authchip Exp. Terrain Scan Processor | x1 | -3/Testing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Subatomic Replicator Phase Armor Spacefold Activator Terrabomb Core Reset Matrix LRC Insulator LRC Energy Well Integrity Redistributor Matter Drive Achievements -------------- 40k Club 50k Club Everyone Must Die False Reunion Partners In Destruction Payload Armed Challenges ------------ None Game ------ Seed PowerCoolantArmor Manual? 0 Play Time 07:13:52 Cumulative 70.8 hours Start 2024.02.17 @ 21:13:00 End 2024.02.21 @ 19:36:06 Sessions 37 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type 3 Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 58 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c15660a-4596-4907-b8bb-74bf107fb25a