Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.28 @ 21:35:02 Player: celerysam Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (49) 245 Value Destroyed (1632) 1632 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2589) 2589 TOTAL SCORE: 9006 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 154 Entered Garrisons 400 Used RIF Installer 1500 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 150/300 Energy 24/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Advanced Salvage Targeting Computer > --- WEAPON (4) ------- Heavy Beamcaster > --- INVENTORY (5) ---- Proton Missile Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Cooling System Compact Matter Pod Transmission Jammer Relay Coupler [Behemoth] > --- WEAPON ----------- Lightning Gun Gauss Rifle Axe > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster ECM Suite Improved Light Armor Plating [Rating: 51] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Salvage Targeting Computer Hackware Relay Coupler [Behemoth] Protection Light Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Gar Fac Ext Slots Evolved 8 | . . 2 . 2 2 . . . 2 . . . Power 1 | . . . . . 1 . . . . . . . Propulsion 3 | . . 1 . 1 . . . . 1 . . . Utility 2 | . . 1 . 1 . . . . . . . . Weapon 2 | . . . . . 1 . . . 1 . . . Parts Attached 126 | 6 11 3 1 26 15 15 4 9 22 3 5 6 Power 14 | 1 1 . . 1 . 4 . . 5 1 1 . Engine 8 | 1 1 . . 1 . . . . 4 1 . . Core 6 | . . . . . . 4 . . 1 . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 45 | 2 5 1 . 9 6 7 1 5 5 2 1 1 Treads 8 | . 2 1 . 4 1 . . . . . . . Leg 7 | . 2 . . . . . . 4 1 . . . Wheel 5 | 2 1 . . 1 . . . . . . . 1 Hover 7 | . . . . . 4 . . 1 . 1 1 . Flight 18 | . . . . 4 1 7 1 . 4 1 . . Utility 28 | 1 2 1 . 6 2 4 2 . 5 . 3 2 Device 11 | . 1 1 . 3 1 1 1 . 1 . 1 1 Storage 6 | 1 1 . . 1 . . . . 2 . 1 . Processor 4 | . . . . . 1 1 . . 1 . 1 . Hackware 1 | . . . . . . 1 . . . . . . Protection 6 | . . . . 2 . 1 1 . 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 39 | 2 3 1 1 10 7 . 1 4 7 . . 3 Energy Gun 13 | . . . 1 4 2 . 1 . 4 . . 1 Energy Cannon 2 | . 1 . . 1 . . . . . . . . Ballistic Gun 8 | 2 1 1 . . 1 . . 3 . . . . Ballistic Cannon 3 | . . . . 2 1 . . . . . . . Launcher 3 | . 1 . . . 1 . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 4 | . . . . 2 . . . . 1 . . 1 Slashing Weapon 4 | . . . . 1 1 . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . Unidentified Prototypes 7 | . 1 . . 1 2 . . . 3 . . . Parts Lost 64 | . 1 . 2 13 . 14 2 7 6 10 2 7 Power 10 | . . . . 1 . 3 . 2 1 2 . 1 Propulsion 26 | . 1 . 1 5 . 6 1 4 1 5 . 2 Utility 18 | . . . . 5 . 3 1 1 2 1 2 3 Weapon 10 | . . . 1 2 . 2 . . 2 2 . 1 Highest Loss Streak 13 | . 1 . 1 5 . 13 2 9 6 5 1 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 99 92 96 89 91 85 68 32 66 59 40 41 Engine 8 | . 14 11 11 8 14 5 . . 5 4 . . Core 1 | . . . . . . 7 15 4 3 . 3 5 Treads 11 | . 1 25 30 26 . . . . . . . . Leg 1 | . 7 . . . . . . 4 8 . . . Wheel 2 | . 18 . . . . . . . . . . . Hover 3 | . . . . . 14 18 . . . 1 6 5 Flight 5 | . . . . 5 12 9 28 8 8 19 6 5 Device 12 | . 13 22 22 16 15 12 13 3 2 . 2 4 Storage 7 | . 14 11 11 9 7 5 . . 4 5 1 . Processor 4 | . . . . . 6 3 7 7 6 12 12 13 Protection 1 | . . . . 6 . . . . 3 . . . Energy Gun 3 | . . . 4 9 3 4 2 . 5 6 . . Energy Cannon 2 | . 2 11 6 . . . . . . . . . Ballistic Gun 6 | . 24 11 11 . 2 4 . 2 3 . . . Impact Weapon 1 | . . . . 3 . . . . 2 6 6 1 Slashing Weapon 1 | . . . . . 6 5 . . 5 . . . Peak Build Rating 51 | 6 11 16 16 38 44 51 32 26 50 44 39 45 Average Rating 25 | 3 8 14 15 23 36 39 27 18 41 38 33 35 On Entrance 21 | . 6 11 16 16 27 44 23 25 19 41 19 35 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 46 | 14 35 37 37 46 25 29 17 11 32 18 9 12 Greatest Support 86 | 20 40 60 60 86 36 36 18 32 32 20 10 12 Greatest Overweight (x) 8 | . 1 . . 8 2 3 . 2 4 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 9 | 6 8 15 15 13 5 5 5 5 5 5 5 5 Most Carried 15 | 6 8 15 15 15 5 5 5 5 5 5 5 5 Average Carried 8 | 3 7 12 14 12 4 4 3 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 8 15 15 5 5 5 4 5 5 3 5 2 Class Distribution -------------------- 87% | Mutant 6% | Scavenger-Sprinter 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/DSF Mutant | -6/Factory Sprinter | -6/Garrison Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Gar Fac Ext Matter Collected 1786 | 212 30 51 438 197 103 284 . 98 113 5 61 194 Remotely . | . . . . . . . . . . . . . Salvage Created 1636 | . 120 239 124 287 . 351 . 20 248 55 61 131 Parts 102 | . 19 18 9 17 . 20 . 2 10 3 1 3 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Gar Fac Ext Combat Hostiles Destroyed 44 | . 7 5 5 7 . 8 . 2 4 3 1 2 Melee 6 | . . . . . . 3 . . 1 2 . . Guns 24 | . 4 1 4 5 . 5 . 2 3 . . . Cannons 8 | . 1 4 1 2 . . . . . . . . AOE 2 | . 2 . . . . . . . . . . . Classes Destroyed 9 | . 4 1 . 2 . . . 1 1 . . . Builder 1 | . . . . 1 . . . . . . . . Recycler 1 | . . . . . . . . . 1 . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 2 | . 1 1 . . . . . . . . . . Swarmer 21 | . 6 . 3 2 . 3 . . 4 3 . . Cutter 2 | . . . . . . . . 2 . . . . Grunt 15 | . 1 3 2 3 . 4 . . . . . 2 Duelist 1 | . . . . 1 . . . . . . . . Sentry 5 | . . 2 . 1 . 1 . . . . 1 . Best Kill Streak 4 | . 4 4 3 3 . 3 . 2 3 2 1 2 Combat Bots Only 3 | . 3 3 3 3 . 3 . 2 3 3 1 2 Max Kills in Single Turn 2 | . 1 1 1 2 . 1 . 1 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . Melee 1 | . . . . . . 1 . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Gar Fac Ext Hostile Shots Fired 816 | . 44 31 39 200 19 129 . 64 63 97 49 81 Missed 287 | . 10 5 9 75 6 55 . 19 20 34 21 33 Damage Taken 7508 | . 293 377 305 1700 135 1030 21 917 803 1018 276 633 Core 1777 | . 55 33 20 253 5 241 16 298 72 367 91 326 Absorbed by Shields 39 | . . . . . . . . . 39 . . . Core Remaining (%) 67 | 100 78 . 86 54 . . . 20 . . . . Volleys Fired 116 | . 14 14 15 16 . 24 . 7 11 . . 15 Largest 2 | . 2 2 2 2 . 2 . 2 2 . . 1 Hottest 160 | . 88 91 91 160 . 83 . 50 88 . . 81 Shots Fired 180 | . 28 28 30 32 . 26 . 8 13 . . 15 Gun 130 | . 23 14 25 18 . 26 . 8 13 . . 3 Cannon 35 | . 2 14 5 14 . . . . . . . . Launcher 3 | . 3 . . . . . . . . . . . Special 12 | . . . . . . . . . . . . 12 Kinetic 77 | . 23 14 15 6 . 9 . 8 2 . . . Thermal 69 | . 2 14 15 26 . . . . 9 . . 3 Explosive 3 | . 3 . . . . . . . . . . . Electromagnetic 19 | . . . . . . 17 . . 2 . . . Robot Hit Streak 12 | . 3 7 7 7 . 12 . 4 2 . . 12 Robot Miss Streak 4 | . 3 3 3 4 . 1 . 3 3 . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . 2 . 1 1 . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . 1 . . . Shots Hit Robots 141 | . 13 18 16 25 1 23 . 7 16 3 2 17 Core Hits 71 | . 13 8 7 15 . 13 . 4 6 3 . 2 Critical Kills 3 | . . . . 2 . . . . . 1 . . Critical Parts Destroyed 4 | . . . . 1 . . . . . . 2 1 Critical Strikes 14 | . . . 2 3 1 . . . 4 1 2 1 Burn 2 | . . . 2 . . . . . . . . . Destroy 3 | . . . . 3 . . . . . . . . Smash 4 | . . . . . . . . . . 1 2 1 Sever 5 | . . . . . 1 . . . 4 . . . Melee Attacks 107 | . . . . 12 23 13 . . 22 25 8 4 Impact 55 | . . . . 10 . . . . 8 25 8 4 Slashing 52 | . . . . 2 23 13 . . 14 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 2 . . . Damage Inflicted 3161 | . 316 319 279 592 33 563 . 133 454 168 75 229 Guns 1388 | . 149 116 198 359 . 320 . 133 83 . . 30 Cannons 538 | . 21 203 81 233 . . . . . . . . Explosions 146 | . 146 . . . . . . . . . . . Melee 1051 | . . . . . 33 243 . . 371 144 75 185 Ramming 38 | . . . . . . . . . . 24 . 14 Kinetic 770 | . 149 116 104 131 . 122 . 133 15 . . . Thermal 958 | . 21 203 175 461 . . . . 68 . . 30 Explosive 146 | . 146 . . . . . . . . . . . Electromagnetic 198 | . . . . . . 198 . . . . . . Impact 629 | . . . . . . . . . 225 144 75 185 Slashing 422 | . . . . . 33 243 . . 146 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 4 7 7 7 . . . 2 Average Corruption 4 | . . . . . 4 4 7 7 . . . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 19 | . . . . . 9 6 1 3 . . . . Message Errors 6 | . . . . . 3 2 . 1 . . . . Matter Fused 3 | . . . . . 3 . . . . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . Data Loss (minor) 6 | . . . . . 3 2 . 1 . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 261 | . 1 . . . . 13 . . 116 1 75 55 Projectiles . | . . . . . . . . . . . . . Explosions 1 | . 1 . . . . . . . . . . . Melee 260 | . . . . . . 13 . . 116 1 75 55 Knockbacks 10 | . . . . 4 . . . . 2 2 . 2 Impact 6 | . . . . . . . . . 2 2 . 2 Kinetic 3 | . . . . 3 . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . Self-Inflicted Damage 31 | . 14 . . . . . . . . 11 . 6 Shots 1 | . 1 . . . . . . . . . . . Rammed 11 | . . . . . . . . . . 4 . 7 Targets Rammed 11 | . . . . . . . . . . 4 . 7 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 198 | . 42 106 144 198 . 182 6 . 24 20 . 18 Average Temperature 54 | . 23 46 69 96 . 21 1 . 7 6 . 7 Received Heat Transfer 2019 | . 30 180 102 891 30 378 . 27 . 219 30 132 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . 1 1 1 2 Combat Hostiles 4 | . . . . . . . . . . 1 1 2 Parts Fried 8 | . . . . . . 1 . . 2 1 3 1 Impact Corruptions 7 | . . . . . . . . . 2 1 2 2 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . 2 1 . . . . . . . . Heat Transferred 2106 | . 37 370 518 996 . . . . 148 . . 37 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Gar Fac Ext Peak Influence 579 | . 243 200 100 197 257 579 298 198 152 211 124 231 Initial 298 | . . 17 78 39 81 179 298 198 100 21 84 55 Average 126 | . 124 111 76 79 153 367 296 167 105 75 100 157 Maximum Alert Level 2 | . 1 1 . . 1 2 1 . . 1 . 1 Low Security (%) 85 | 100 73 96 100 100 80 13 . 100 100 94 100 71 Level 1 11 | . 26 3 . . 19 36 100 . . 5 . 28 Level 2 3 | . . . . . . 50 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . . 3 1 . 1 1 2 . 1 2 Investigation 2 | . . . . 1 . . 1 . . . . . Extermination 1 | . . . . . . . . . 1 . . . Reinforcement 10 | . 2 . . 2 1 . . 1 1 . 1 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Gar Fac Ext Distress Signals 4 | . . . . 2 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 152 | . 9 7 5 50 8 23 . 6 7 15 4 18 Peak Tracking Total 19 | . 4 3 3 19 4 7 . 4 5 11 3 7 Tactical Retreats 21 | . 1 . . 7 3 3 . 1 1 3 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Gar Fac Ext Traps Triggered 9 | . . . . 1 . 1 2 1 1 1 . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . . . 5 Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Gar Fac Ext Machines Disabled 1 | . . . . . . 1 . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Gar Fac Ext Machines Accessed 18 | . 3 1 . . 5 . 2 . 2 2 1 2 Terminals 13 | . 3 1 . . 3 . 1 . . 2 1 2 Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . . Total Hacks 30 | . 4 2 . . 8 . 5 . 2 4 2 3 Successful 16 | . 2 1 . . 6 . 3 . 1 1 1 1 Failed 14 | . 2 1 . . 2 . 2 . 1 3 1 2 Catastrophic 2 | . . . . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . 4 2 . . 2 . 1 . . . 2 2 Terminals 22 | . 4 2 . . 4 . 3 . . 4 2 3 Fabricators 2 | . . . . . . . 2 . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . 1 . . . Terminal Hacks 5 | . . . . . 2 . 1 . . 1 . 1 Open Door 1 | . . . . . . . . . . 1 . . Open DSF 2 | . . . . . 1 . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . Refit 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . 1 . . . Unlock Access 2 | . . . . . 1 . . . 1 . . . Unauthorized Hacks 7 | . 2 1 . . 2 . 1 . . . 1 . Terminals 6 | . 2 1 . . 2 . . . . . 1 . Assimilate 1 | . . . . . 1 . . . . . . . Botnet 5 | . 2 1 . . 1 . . . . . 1 . Fabricators 1 | . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 11 | . 2 1 . . 2 . 1 . 1 2 1 1 Full Trace Events 1 | . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Gar Fac Ext Used RIF Installer 3 | . . . . . . 1 . . . 2 . . Structural Interface 1 | . . . . . . . . . . 1 . . Autooverride 1 | . . . . . . . . . . 1 . . Robots Hacked 1 | . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . 1 Relay Couplers Released 3 | . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . Attached 1 | . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . 6 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Gar Fac Ext Total Allies 7 | . . . . . 1 . . . . . . 6 Largest Group 5 | . . . . . 1 1 . . . . . 5 Highest-Rated Group 144 | . . . . . 26 26 . . . . . 144 Highest-Rated Ally 31 | . . . . . 26 26 . . . . . 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . . . . . 34 Total Damage 651 | . . . . . . . . . . . . 651 Kills 4 | . . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Gar Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Gar Fac Ext Turns Passed 3917 | 60 410 304 701 576 325 255 66 96 446 163 155 360 Spaces Moved 3698 | 57 381 156 406 399 560 369 149 83 440 230 215 253 Core 39 | 11 . . . 1 . . . 6 . . . 21 Treads 768 | . 9 156 406 197 . . . . . . . . Legs 287 | . 76 . . . . . . 21 190 . . . Wheels 366 | 46 296 . . 5 . . . . . . . 19 Hover 774 | . . . . . 202 156 . 1 . 36 166 213 Flight 1464 | . . . . 196 358 213 149 55 250 194 49 . Fastest Speed 26 | 50 80 160 160 31 34 26 27 30 27 27 40 50 Average Speed 75 | 74 90 160 160 99 39 36 27 58 70 34 55 62 Slowest Speed 450 | 80 160 160 160 450 180 275 30 195 365 105 60 110 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 10 | . . . . 4 . 4 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 57 22 81 38 17 46 6 91 15 44 8 43 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . Spaces Dug 60 | . . . . 11 21 . . . 3 19 6 . Terrain Destroyed 85 | . 23 . . 13 21 . . . 3 19 6 . Melee 60 | . . . . 11 21 . . . 3 19 6 . Projectile 2 | . . . . 2 . . . . . . . . AOE 23 | . 23 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Gar Fac Ext Total 4441 | 73 422 185 430 521 625 432 171 118 524 263 233 444 Wait 217 | . 1 . 2 46 4 6 . . 15 . . 143 Move 3668 | 56 380 155 405 390 560 360 144 82 440 229 214 253 Hop 10 | . . . . 4 . 4 2 . . . . . Pick Up 79 | 11 8 10 4 14 8 5 1 2 8 1 6 1 Fast Attach 40 | 1 2 1 . 4 7 7 . 8 9 . 1 . Attach 60 | 5 1 1 1 15 2 4 4 1 13 3 4 6 Detach 14 | . . . . 2 2 . 2 . 5 1 . 2 Swap 26 | . 8 1 . 7 6 4 . . . . . . Drop 48 | . 8 3 3 11 13 5 . . 5 . . . Fire 116 | . 14 14 15 16 . 24 . 7 11 . . 15 Melee 103 | . . . . 12 23 13 . . 18 25 8 4 Ram 11 | . . . . . . . . . . 4 . 7 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . . 18 18 . . . 13 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -7/Factory -7/Garrison -7/Factory -7/DSF -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison -6/Factory -6/Extension History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 4) 471 | -10/Materials | Entered another Materials area 471 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 756 | -9/Materials | Discovered new exit (range 6) 775 | -9/Materials | Entered Mines 852 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1046 | -9/Mines | Learned location of Zion (-7) 1241 | -9/Mines | Learned Materials emergency access door positions 1328 | -9/Mines | Discovered new exit (range 11) 1339 | -9/Mines | Discovered new exit (range 13) 1386 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1474 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1476 | -9/Mines | Entered Materials 1476 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1923 | -8/Materials | Lost 5 parts (1n4u) 1980 | -8/Materials | Lost 5 parts (1p3n1w) 2045 | -8/Materials | Lost 3 parts (1n1u1w) 2051 | -8/Materials | Discovered new exit (range 4) 2052 | -8/Materials | Entered Factory 2052 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2376 | -7/Factory | Identified exit to Garrison 2377 | -7/Factory | Entered Garrison 2377 | -7/Garrison | Accompanied by 1 ally 2417 | -7/Garrison | Triggered checkpoint 2454 | -7/Garrison | Installed Relay Interface Framework 2467 | -7/Garrison | Garrison Relay disabled 2507 | -7/Garrison | Triggered checkpoint 2617 | -7/Garrison | Found Hvy. Reactive Plating 2622 | -7/Garrison | Lost 13 parts (3p5n3u2w) 2630 | -7/Garrison | Discovered new exit (range 8) 2632 | -7/Garrison | Entered Factory 2697 | -7/Factory | Identified exit to DSF 2698 | -7/Factory | Entered DSF 2720 | -7/DSF | Additional patrols routed to DSF 2728 | -7/DSF | Core integrity fell below 50% 2752 | -7/DSF | Discovered new exit (range 14) 2778 | -7/DSF | Lost 9 parts (2p5n2u) 2794 | -7/DSF | Entered Factory 2794 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3111 | -6/Factory | Lost 6 parts (1p1n2u2w) 3219 | -6/Factory | Discovered new exit (range 15) 3240 | -6/Factory | Identified exit to Garrison 3240 | -6/Factory | Entered Garrison 3312 | -6/Garrison | Triggered checkpoint 3313 | -6/Garrison | Spotted B-86 Titan 3314 | -6/Garrison | Spotted B-86 Titan 3331 | -6/Garrison | Spotted B-75 Beast 3336 | -6/Garrison | Triggered checkpoint 3346 | -6/Garrison | Expanded RIF knowledge: Structural Interface 3369 | -6/Garrison | Expanded RIF knowledge: Autooverride 3377 | -6/Garrison | Lost 5 parts (1p2n2w) 3393 | -6/Garrison | Core integrity fell below 50% 3399 | -6/Garrison | Discovered new exit (range 10) 3403 | -6/Garrison | Entered Factory 3423 | -6/Factory | Lost 5 parts (1p3n1u) 3470 | -6/Factory | Spotted B-75 Beast 3522 | -6/Factory | Discovered new exit (range 15) 3530 | -6/Factory | Identified exit to Extension 3558 | -6/Factory | Entered Extension 3863 | -6/Extension | Spotted B-75 Beast 3901 | -6/Extension | Lost 4 parts (1p2n1w) 3901 | -6/Extension | Spotted B-75 Beast 3907 | -6/Extension | Core integrity fell below 20% 3918 | -6/Extension | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 03878_ Connecting with Terminal... >>Traps(Reprogram) Reprogrammed 5 Shock Traps. 03878_ Connecting with Terminal... 03898_ Y-54 Guardian heat damages Lgt. Treads. 03898_ Slammed into R-10 Processor. 03898_ R-10 Processor knocked back. 03899_ 0N-YVH(g) destroyed. 03901_ Y-54 Guardian destroyed. 03901_ R-10 Processor collects Gatling Laser. 03901_ Slammed into R-10 Processor. 03901_ R-10 Processor collects Beamcaster. 03902_ Adv. Terrain Scanner destroyed. 03902_ Arm. Wheel blasted off. 03902_ Knocked back. 03902_ Machine disabled. 03906_ Imp. Light Armor Plating destroyed. 03906_ Acquired 6 matter. 03909_ Machine disabled. 03915_ Adv. Signal Interpreter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????#???????????????????? | | #############????????????????????????????????????? | | ##???????????????????????????????????? | | #????????????????????????????????????? | | #???#????#???????????????????????????? | | #??# #???????#?#??????????????????????????? | | #??# #?????#??????????????????????????????? | | #?## #????????#???????????????????????????? | | #??# #####????????????????????????????????????? | | #??# #####????#????????????????????????????? | | ##?# #?#????#?? ????? ?????????????????? | | ##??# ## ### #????????# ???? ?????????????????? | | ????#/###/##?# #?????#??? ?? ??? ????????????????? | | ?#??# [ ### #????????? ???????????????????????? | | ##### [ [ #?# #????????? ???????????????????????? | | / [ #?# #????#?#?? ??????????????????????? | | ##### #?# #????????? ???? ??????????????????? | | ?#??# #?#*#????????# #??????????????????????? | | ????# [ #?#%#??#?????# ##?????????????????????? | | ??#?########?#%#????????# #??#???????????????????? | | #?#????????###%#????????# #??????????????????????? | | ??#??####### # #????????# #?#????????????????????? | | ###???# ^ # #??#?????# ##?????????????????????? | | #???#?#^^""" # ##??????## #??????????????????????? | | ??????#^ "T" + ##???????# #????#?#???????????????? | | ?#??#?# " " # #????????#@#??????????????????????? | | ?#????#^ # #???????## #?#????????????????????? | | ???##?# # #????????# #???????#??????????????? | | ?#????##"T"### #???????## #??????????????????????? | | ????#??#"""#?# ########?; #?????#????????????????? | | ???????#######%##" ## ##; ###????????????????????? | | ?#?#???????#"" "" " "#????#???????????????? | | ????#??????# "= p" #????????????????????? | | ???#???????# % #????????????????????? | | ?##????????# #????????????????????? | | ????????#??# #????????????????????? | | ???????? ?????????????????? | | ?????? ??????????????? | | ????? ???????????? | | ???? ???????????? | | ??? B ???????????? | | ????######## ##########???????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ????#??????######T#"""#######????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 50 Energy Generation 28 Energy Capacity 675 Matter Stores 450 Matter Capacity 450 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 300 Evasion (%) 64 Recoil Reduction 4 Salvage Targeting 3 Relay Coupler Types 1 Relay Coupler Value 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombReactiveTendrils Manual? 0 Play Time 01:18:58 Cumulative 223.9 hours Start 2025.04.28 @ 20:03:32 End 2025.04.28 @ 21:35:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 321 Rogue 321 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 64 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57cd7b98-9818-4ffa-92c9-ce23cd1b4e87