Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 00:31:59 Player: Cherman0 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (126) 630 Value Destroyed (4656) 4656 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1289) 1289 TOTAL SCORE: 10375 Bonus ------- High Alert Combat Kills 383 Follower Combat Kills 106 Entered Garrisons 200 Aligned with FarCom 300 Acquired ECA 300 Cogmind --------- Core Integrity 231/700 Matter 176/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Micro Nuclear Core Light Treads Light Treads Improved Heat Sink High-capacity Battery (250) Compact Battery (200) High-capacity Matter Pod (200) Encrypted Comm Array Improved Targeting Computer Core Analyzer Particle Charger Weapon Cycler Weapon Cycler Improved Shield Generator Skeleton Box Component Analysis Suite Enhanced Autogun Gauss Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Energy Filter Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Enhanced Autogun > --- INVENTORY -------- Nuclear Core Micro Nuclear Core Improved Heat Sink Compact Battery High-capacity Matter Pod Trap Scanner Improved Signal Interpreter Improved Targeting Computer Core Analyzer Particle Charger Weapon Cycler Weapon Cycler Improved Light Armor Plating Skeleton Box Component Analysis Suite Enhanced Autogun Enhanced Autogun Gauss Cannon Heavy Rocket Launcher Remote Datajack [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Improved Targeting Computer Device Weapon Cycler Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Slots Evolved 6 | . . . . . 4 . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 3 . . . Weapon 2 | . . . . . . . 2 . Parts Attached 142 | 8 8 10 1 1 44 18 45 7 Power 13 | 1 . 1 . 1 2 3 4 1 Engine 6 | 1 . 1 . . 1 2 1 . Core 7 | . . . . 1 1 1 3 1 Reactor . | . . . . . . . . . Propulsion 32 | 2 2 3 . . 14 3 8 . Treads 26 | 2 2 3 . . 14 3 2 . Leg . | . . . . . . . . . Wheel 6 | . . . . . . . 6 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 61 | 3 5 2 1 . 17 7 22 4 Device 26 | 2 3 . . . 4 3 12 2 Storage 8 | 1 1 2 1 . 3 . . . Processor 7 | . 1 . . . 3 . 3 . Hackware . | . . . . . . . . . Protection 20 | . . . . . 7 4 7 2 Artifact . | . . . . . . . . . Weapon 36 | 2 1 4 . . 11 5 11 2 Energy Gun 8 | 2 1 3 . . 2 . . . Energy Cannon 9 | . . . . . 3 2 3 1 Ballistic Gun 18 | . . 1 . . 6 3 8 . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 33 | . . . . . 3 4 12 14 Power 5 | . . . . . 1 2 . 2 Propulsion 8 | . . . . . . 1 5 2 Utility 12 | . . . . . 2 1 4 5 Weapon 8 | . . . . . . . 3 5 Highest Loss Streak 5 | . . . . . 1 2 5 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 100 100 99 99 94 60 Engine 7 | . 14 14 14 5 4 6 5 . Core 2 | . . . . 8 4 1 1 4 Treads 19 | . 28 28 28 28 26 26 4 . Wheel 4 | . . . . . . . 13 8 Device 5 | . 8 . . . 6 9 7 . Storage 10 | . 14 14 14 14 9 9 7 7 Processor 14 | . 5 14 14 14 17 18 14 14 Protection 5 | . . . . . 11 8 6 8 Energy Gun 8 | . 28 23 14 14 1 . . . Energy Cannon 3 | . . . . . 4 . 5 14 Ballistic Gun 12 | . . 4 14 14 11 17 24 . Naked Turns . | . . . . . . . . . Heaviest Build 111 | 15 20 51 31 31 65 65 83 111 Greatest Support 66 | 40 40 40 40 40 66 66 64 44 Greatest Overweight (x) 35 | . . 1 . . 1 1 5 35 Average Overweight (x) . | . . . . . . . 1 3 Largest Inventory Capacity 20 | 8 10 20 15 15 20 20 20 20 Average Capacity 16 | 7 9 10 13 15 20 20 20 20 Most Carried 20 | 3 10 11 12 12 20 20 20 20 Average Carried 14 | 1 6 9 10 11 18 19 17 18 Final Capacity 20 | 8 10 10 15 15 20 20 20 20 Final Carried 20 | 3 10 10 11 12 20 20 20 19 Class Distribution -------------------- 61% | Mutant 18% | Gunner 9% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Matter Collected 3994 | 270 286 95 10 22 838 1023 1354 96 Remotely . | . . . . . . . . . Salvage Created 4920 | 100 620 105 . 24 1204 1109 1449 309 Parts 285 | 8 29 12 . 3 83 66 73 11 Haulers Intercepted 6 | . 2 . . . 3 . 1 . Recyclers Shooed 4 | . 1 1 . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 13 Prevented 1 | . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Combat Hostiles Destroyed 99 | . 9 6 . 2 26 23 25 8 Guns 76 | . 8 6 . 2 19 20 21 . Cannons 17 | . . . . . 7 3 4 3 AOE 3 | . . . . . . . . 3 Classes Destroyed 13 | 1 4 1 . . 4 1 1 1 Builder 2 | . . . . . 1 . 1 . Tunneler 6 | 4 . 1 . . 1 . . . Hauler 6 | . 2 . . . 3 . 1 . Recycler 4 | . 1 . . . . . 3 . Watcher 9 | . 3 . . . 3 1 2 . Swarmer 32 | . . 6 . 2 10 3 7 4 Grunt 33 | . 9 . . . 6 8 8 2 Brawler 3 | . . . . . . . 3 . Sentry 19 | . . . . . 7 9 2 1 Specialist 2 | . . . . . 2 . . . Hunter 2 | . . . . . 1 . 1 . Programmer 7 | . . . . . . 3 4 . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 6 | 3 2 3 . 2 5 6 3 4 Combat Bots Only 6 | . 2 3 . 2 4 6 3 4 Max Kills in Single Turn 2 | 1 1 1 . 1 2 1 2 2 Gunslinging 1 | . . . . . . . 1 . Exploded 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Hostile Shots Fired 704 | . 44 27 . . 139 150 178 166 Missed 187 | . 11 6 . . 38 28 46 58 Damage Taken 7151 | . 408 170 . . 1244 1600 1747 1982 Core 929 | . 76 50 . . 175 159 107 362 Absorbed by Shields 293 | . . . . . . 117 176 . Ignored by Resistances 344 | . . . . . 4 104 . 236 Regen/Repaired (Parts) 409 | . 93 . . . 166 . 150 . Core Remaining (%) 62 | 100 . . . 49 . 39 . . Volleys Fired 349 | 7 46 14 . 4 97 92 65 24 Largest 4 | 2 2 2 . 2 2 2 4 4 Hottest 126 | 100 100 100 . 79 126 105 115 115 Shots Fired 772 | 14 92 27 . 8 151 174 251 55 Gun 624 | 14 92 27 . 8 111 162 208 2 Cannon 140 | . . . . . 40 12 43 45 Launcher 8 | . . . . . . . . 8 Special . | . . . . . . . . . Kinetic 475 | . . . . 4 99 162 208 2 Thermal 289 | 14 92 27 . 4 52 12 43 45 Explosive 8 | . . . . . . . . 8 Electromagnetic . | . . . . . . . . . Robot Hit Streak 29 | 3 13 6 . 1 19 29 20 7 Robot Miss Streak 6 | 3 2 3 . 3 4 6 5 3 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 1 . . 1 . 2 3 . Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 . Shots Hit Robots 499 | 7 69 12 . 2 101 126 150 32 Core Hits 211 | 4 27 6 . 2 53 46 61 12 Critical Kills 3 | . . . . . 1 . . 2 Critical Parts Destroyed 4 | . . . . . 2 . 2 . Critical Strikes 19 | . 9 3 . . 3 . 2 2 Burn 12 | . 9 3 . . . . . . Meltdown 2 | . . . . . . . . 2 Destroy 5 | . . . . . 3 . 2 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9940 | 87 864 173 . 30 2070 2280 3262 1174 Guns 6878 | 87 864 165 . 30 1334 2183 2180 35 Cannons 2334 | . . . . . 593 93 871 777 Explosions 592 | . . . . . 131 . 99 362 Melee . | . . . . . . . . . Ramming 136 | . . 8 . . 12 4 112 . Kinetic 5523 | . . . . . 1125 2183 2180 35 Thermal 3788 | 87 864 165 . 30 802 93 970 777 Explosive 493 | . . . . . 131 . . 362 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 25 | . . . . . . 2 16 25 Average Corruption 11 | . . . . . . 1 9 16 Corruption Purged 9 | . . . . . . 2 7 . Corruption Blocked . | . . . . . . . . . Effects 101 | . . . . . . 4 53 44 Message Errors 30 | . . . . . . 1 16 13 Matter Fused 19 | . . . . . . 1 8 10 Heat Flow Errors 11 | . . . . . . . 6 5 Energy Discharges 8 | . . . . . . . 6 2 Parts Rejected 2 | . . . . . . . 1 1 Parts Fused 2 | . . . . . . . . 2 Data Loss (minor) 11 | . . . . . . . 6 5 Data Loss (major) 7 | . . . . . . 1 4 2 Misfires 2 | . . . . . . . 1 1 Alerts 4 | . . . . . . . 1 3 Misdirections 2 | . . . . . . . 2 . Weapon Failures 3 | . . . . . . 1 2 . Overload Shots . | . . . . . . . . . Overflow Damage 103 | . . . . . . 22 41 40 Projectiles 41 | . . . . . . . 41 . Explosions 62 | . . . . . . 22 . 40 Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . Impact 1 | . . . . . . . 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 423 | . . . . . . 97 53 273 Shots 6 | . . . . . . 1 . 5 Rammed 25 | . 1 4 . . 8 1 11 . Targets Rammed 26 | . 1 5 . . 8 1 11 . Kicked . | . . . . . . . . . Crushed 1 | . . 1 . . . . . . Highest Temperature 382 | 78 334 235 . 48 336 318 382 252 Average Temperature 92 | 37 89 89 . 22 104 65 125 70 Received Heat Transfer 1609 | . 234 . . . 279 607 288 201 Effects 6 | . 1 . . . 2 . 3 . Shutdowns 2 | . 1 . . . . . 1 . Energy Bleed 3 | . . . . . 2 . 1 . Interference 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . 1 . . . . . . 2 Combat Hostiles 3 | . 1 . . . . . . 2 Parts Melted 16 | . 11 . . . 1 . 1 3 Heat Transferred 8269 | 259 3219 703 . 74 1594 150 1234 1036 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Peak Influence 981 | 20 182 205 . 161 455 981 532 . Initial 514 | . 13 . . . 3 226 514 . Average 275 | 7 64 47 . 53 225 681 405 . Maximum Alert Level 3 | . . 1 . . 2 3 2 . Low Security (%) 44 | 100 100 90 . 100 42 . . . Level 1 26 | . . 9 . . 48 11 48 . Level 2 21 | . . . . . 8 34 51 . Level 3 6 | . . . . . . 53 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 1 . . . 2 . 8 . Investigation 2 | . 1 . . . . . 1 . Extermination 5 | . . . . . . . 5 . Reinforcement 3 | . . . . . 2 . 1 . Assault 1 | . . . . . . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Distress Signals 8 | . 2 . . . 5 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 139 | . 17 10 . 6 41 25 30 10 Peak Tracking Total 7 | . 5 3 . 4 5 7 4 4 Tactical Retreats 9 | . 3 2 . . 1 . 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Traps Triggered 9 | . 1 . . . . . 8 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Machines Disabled 7 | . . . . . 1 4 2 . Max in Single Turn 2 | . . . . . 1 2 2 . Garrison Relay 2 | . . . . . . 2 . . Phase Generator 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Machines Accessed 32 | . 9 . 2 1 12 2 6 . Terminals 21 | . 8 . . . 8 2 3 . Fabricators 1 | . . . . . . . 1 . Repair Stations 3 | . 1 . . . 1 . 1 . Recycling Units 2 | . . . . . 1 . 1 . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 80 | . 23 . 2 1 35 4 15 . Successful 47 | . 13 . 2 1 21 1 9 . Failed 33 | . 10 . . . 14 3 6 . Catastrophic 3 | . 1 . . . . 1 1 . Database Lockouts . | . . . . . . . . . Manual 49 | . 17 . 1 . 22 . 9 . Terminals 51 | . 21 . . . 19 4 7 . Fabricators 3 | . . . . . . . 3 . Repair Stations 7 | . 2 . . . 2 . 3 . Recycling Units 5 | . . . . . 3 . 2 . Scanalyzers 10 | . . . . . 10 . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 8 | . 3 . 2 1 1 1 . . Record 1 | . . . 1 . . . . . Prototype ID Bank 2 | . 2 . . . . . . . Open Door 1 | . . . . 1 . . . . Branch Access Points 2 | . 1 . . . 1 . . . Garrison Registry 1 | . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . 3 . Network Status 1 | . . . . . . . 1 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 6 | . 2 . . . 2 . 2 . Scan Component 3 | . 1 . . . 1 . 1 . Repair 3 | . 1 . . . 1 . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 8 | . . . . . 8 . . . Insert Component 6 | . . . . . 6 . . . Analyze 2 | . . . . . 2 . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 21 | . 8 . . . 9 . 4 . Terminals 17 | . 8 . . . 7 . 2 . Botnet 17 | . 8 . . . 7 . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . 2 . 2 . Reject 2 | . . . . . 1 . 1 . Recyclers 2 | . . . . . 1 . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 7 . . . 8 1 5 . Full Trace Events 3 | . 2 . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 73 | . . . . . . . 73 . Total Part Build Rating 6 | . . . . . . . 6 . Parts Repaired 3 | . 1 . . . 1 . 1 . Time 94 | . 26 . . . 38 . 30 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 7 | . . . . . . 7 . . Machine Destruction 7 | . . . . . . 7 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 3 2 . . . Highest-Rated Group 40 | . . 40 40 40 32 . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 33 | . . 6 . 25 2 . . . Total Damage 289 | . . 45 . 226 18 . . . Kills 6 | . . 1 . 5 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Turns Passed 13674 | 139 1803 1172 1030 1090 2517 1503 3368 1052 Spaces Moved 7323 | 67 896 674 639 669 1143 728 2030 477 Core 56 | 3 . . . . . . . 53 Treads 4991 | 64 896 674 639 669 1143 728 178 . Legs . | . . . . . . . . . Wheels 2276 | . . . . . . . 1852 424 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 145 145 115 115 Average Speed 157 | 155 160 160 160 160 165 162 137 202 Slowest Speed 1800 | 160 160 240 160 160 241 241 385 1800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . 4 Exploration Rate (%) 68 | 6 93 100 89 97 67 67 43 50 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 5 | . . 1 1 1 . . . 2 Known Exits Taken 3 | . 1 . . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 4 | . . 1 . 1 . . . 2 Spaces Dug 74 | . . . . . 10 . . 64 Terrain Destroyed 200 | . . . . . 27 50 23 100 Melee . | . . . . . . . . . Projectile 27 | . . . . . 16 . 2 9 AOE 173 | . . . . . 11 50 21 91 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Total 8949 | 84 1174 734 649 681 1624 959 2526 518 Wait 930 | . 198 20 . 4 276 99 326 7 Move 7311 | 66 895 673 638 668 1142 726 2029 474 Hop . | . . . . . . . . . Pick Up 97 | 3 16 5 5 2 27 11 25 3 Fast Attach 31 | 7 1 . . 1 7 3 11 1 Attach 33 | . . . . . 9 5 15 4 Detach 7 | . . . . . 5 1 1 . Swap 78 | 1 7 10 1 . 28 10 19 2 Drop 84 | . 10 7 5 2 25 11 24 . Fire 349 | 7 46 14 . 4 97 92 65 24 Melee . | . . . . . . . . . Ram 10 | . . . . . . . 10 . Kick . | . . . . . . . . . Crush 16 | . 1 5 . . 8 1 1 . Escape Stasis 3 | . . . . . . . . 3 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 8) 1257 | -10/Materials | Discovered new exit (range 11) 1376 | -10/Materials | Discovered new exit (range 10) 1435 | -10/Materials | Identified exit to Mines 1607 | -10/Materials | Repaired Lgt. Treads 1943 | -10/Materials | Entered Mines 2063 | -10/Mines | Discovered new exit (range 8) 2073 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2075 | -10/Mines | Discovered new exit (range 5) 2164 | -10/Mines | Discovered new exit (range 5) 2226 | -10/Mines | Core integrity fell below 50% 2284 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2291 | -10/Mines | Found Prototype Device 2441 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2743 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2874 | -10/Mines | Discovered new exit (range 9) 3066 | -10/Mines | Build established: Scavenger-Mutant 3115 | -10/Mines | Entered Exiles 3115 | -10/Exiles | Accompanied by 3 allies 3139 | -10/Exiles | Discovered new exit (range 14) 3163 | -10/Exiles | Met 8R-AWN 3189 | -10/Exiles | Met EX-HEX 3248 | -10/Exiles | Met EX-BIN 3277 | -10/Exiles | Aligned with FarCom system 3279 | -10/Exiles | Given EX-Vault access code 3315 | -10/Exiles | Opened EX-Vault 3352 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3421 | -10/Exiles | Met EX-DEC 3616 | -10/Exiles | Found YOLO Cannon 3628 | -10/Exiles | Found Deploy-a-Sentry 3639 | -10/Exiles | Found Skeleton Box 3770 | -10/Exiles | Visited The Gauntlet 3783 | -10/Exiles | Build established: Mutant 4008 | -10/Exiles | Discovered new exit (range 12) 4083 | -10/Exiles | Learned location of Zion (-7) 4145 | -10/Exiles | Left Exiles lab with Skeleton Box 4145 | -10/Exiles | Entered Mines 4145 | -9/Mines | Accompanied by 3 allies 4169 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4241 | -9/Mines | Found the Drone Emporium 4249 | -9/Mines | Learned Materials machine intel 4254 | -9/Mines | Found Prototype Device 4553 | -9/Mines | Discovered new exit (range 7) 4732 | -9/Mines | Learned location of Storage (-7) 4876 | -9/Mines | Build established: Scavenger-Mutant 5235 | -9/Mines | Entered Materials 5235 | -8/Materials | Accompanied by 2 allies 5235 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5236 | -8/Materials | Loaded intel: 53 machine locations 5239 | -8/Materials | Identified Sensor Drone Bay 5519 | -8/Materials | Build established: Mutant 5670 | -8/Materials | Discovered new exit (range 14) 6371 | -8/Materials | Discovered new exit (range 5) 7151 | -8/Materials | Repaired Adv. Treads 7195 | -8/Materials | Identified exit to Factory 7750 | -8/Materials | Identified exit to Garrison 7752 | -8/Materials | Entered Garrison 8078 | -8/Garrison | Triggered checkpoint 8131 | -8/Garrison | Core integrity fell below 50% 8227 | -8/Garrison | Phase Generator disabled 8451 | -8/Garrison | Garrison Relay disabled 8530 | -8/Garrison | Triggered checkpoint 8604 | -8/Garrison | Garrison Relay disabled 8614 | -8/Garrison | Triggered checkpoint 8666 | -8/Garrison | Discovered exit to Factory (range 12) 8673 | -8/Garrison | Discovered exit to Factory (range 65) 8673 | -8/Garrison | Discovered exit to Factory (range 85) 8673 | -8/Garrison | Discovered exit to Factory (range 13) 9041 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9174 | -8/Garrison | Triggered checkpoint 9255 | -8/Garrison | Entered Factory 9255 | -7/Factory | Evolved 2 slots: Weapon x2 9548 | -7/Factory | Build established: Gunner 9710 | -7/Factory | Lost 5 parts (3n1u1w) 10650 | -7/Factory | Discovered new exit (range 11) 11376 | -7/Factory | Repaired Enh. Autogun 11384 | -7/Factory | Fabricated Adv. Treads? 11656 | -7/Factory | System corruption reached 10% 11694 | -7/Factory | Lost 5 parts (1n3u1w) 12026 | -7/Factory | Discovered new exit (range 11) 12238 | -7/Factory | Build established: Tank 12349 | -7/Factory | Discovered new exit (range 13) 12375 | -7/Factory | Identified exit to Factory 12455 | -7/Factory | First assault squad dispatched 12605 | -7/Factory | Build established: Skirmisher 12615 | -7/Factory | Identified exit to Lower Caves 12623 | -7/Factory | Entered Lower Caves 12623 | -7/Lower Caves | Spotted B-75 Beast 12680 | -7/Lower Caves | Met a Warlord Commander 12681 | -7/Lower Caves | Learned location of Warlord (-5) 12682 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12685 | -7/Lower Caves | Found Encrypted Comm Array 12829 | -7/Lower Caves | Destroyed B-75 Beast 12992 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13146 | -7/Lower Caves | Encountered a Warlord checkpoint 13171 | -7/Lower Caves | Build established: Tank 13290 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 13315 | -7/Lower Caves | Core integrity fell below 50% 13418 | -7/Lower Caves | Crushed by falling debris 13450 | -7/Lower Caves | Crushed by falling debris 13581 | -7/Lower Caves | Build established: Mutant 13661 | -7/Lower Caves | Crushed by falling debris 13661 | -7/Lower Caves | Crushed by falling debris 13675 | -7/Lower Caves | Self-destructed Last Messages --------------- 13450_ System corrupted by crushing effect (+2). 13469_ The unstable cave ceiling collapses. 13491_ System corrupted: Matter fused (-9). 13509_ System corrupted: Component data lost. 13525_ System corrupted: Matter fused (-6). 13561_ XC< XKK%VHA49FSQSSDMJ 13585_ 6HI|:HPLPI8B41LQZAWV%BKCZ,: 13601_ System corrupted: Substantial component data lost. 13610_ The unstable cave ceiling collapses. 13636_ System corrupted: Heat flow error (+208). 13652_ UM0P=5%=1#SVB Map ----- +----------------------------------------------------+ | #???????## ##???????????????????# | | #?####### ####??????????????????# | | ######## ##??????????????????# | | ??# ## #?????????????????## | | ?## ### ###?????????????????? | | ## ## ## #?????????????????????? | | # ## #### #????????????????????????# | | ##???# ##????? ????????????????# | | ##????# ##???? ##?????????????# | | ## ####?????# ##??? ##???????????## | | ?# ##??#????#### #### #??????????## | | ## #?## ??###?## # ##???????### | | ### ### ### #####???# ## | | ## ## "# ##??## ##? | | #???## ##?# | | ### ????# #??# | | ####??# ####### ! ?????# #??# | | #??????##???### # "" #????## ##?# | | ???????????## ## # # #???## ### | | ##?????????# ## ##?## | | "#####?????#### # # ### | | /%#????????# # ##?#### ### | | !=#????????## ### ###### | | ! #??########## # ###### # ## | | % #??# ### ## # # # ########## | | #??# %% @# ## ## ##???## " | | #??# % # ### ###??# " | | % ##?# % ## #??# | | ### ### % ## ### ##### #?## | | ## ## ##?# #??## #######?# | | % % #??# #### ###???????##### | | ### %% #?## ##?????????????# | | ###?## #??# # ####???????????? | | ##????### # #??# ## #???????????? | | ###???????### #??# %### #???????????? | | ##???????????# #??# #?# #???????????? | | #????????????? #?? # #?# #### #???????????? | | #????????????? ??%# ?# ##???# #???????????? | | ##?????????????###?# ? ? ##?????##???????????? | | ##??????????????????# ? %?#????????????????????? | | #???????????????????##? "??????????????????????? | | #?????????????????????? ???????????????????????? | | ##?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 275 Matter Stores 390 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 14 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionCargoCycler Manual? 0 Play Time 02:42:09 Cumulative 19.4 hours Start 2024.04.09 @ 20:24:55 End 2024.04.10 @ 00:31:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6f7e669-afaa-4cd6-9cec-81cd4f2bf8f6