Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 18:46:15 Player: Inomamais Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (86) 430 Value Destroyed (4658) 4658 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2834) 2834 TOTAL SCORE: 13302 Bonus ------- High Alert Combat Kills 804 Follower Combat Kills 338 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -8 Cogmind --------- Core Integrity 0/1000 Matter 205/300 Energy 88/100 System Corruption 0% Temperature Cool (19) Movement Core (200) Ox3 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Target Analyzer > --- WEAPON (2) ------- Hypervelocity Mass Driver > --- INVENTORY (5) ---- Cold Fusion Reactor Improved Transmission Jammer Makeshift System Shield Scythe Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Melee Analysis Suite Improved Transmission Jammer Advanced ECM Suite Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Scythe Scythe > --- INVENTORY -------- Cold Fusion Reactor Neutrino Core Improved Transmission Jammer Makeshift System Shield Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Heavy] Plasma Rifle Heavy Plasma Cannon Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Mace [Rating: 67] Favorites ----------- Power Reinforced Quantum Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Reaction Control System Storage Large Storage Unit Processor Melee Analysis Suite Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Scythe Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 4 2 . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 1 . 1 . . . . . . Utility 6 | . . . . . 2 1 . 1 . 2 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 118 | 7 5 2 1 . 12 3 44 5 11 13 3 11 . 1 Power 6 | 1 . 1 . . 1 . 2 . . . 1 . . . Engine 3 | 1 . 1 . . 1 . . . . . . . . . Core 1 | . . . . . . . 1 . . . . . . . Reactor 2 | . . . . . . . 1 . . . 1 . . . Propulsion 47 | 2 . 1 . . 5 1 27 2 4 4 . 1 . . Treads 1 | . . . . . . . 1 . . . . . . . Leg 42 | . . . . . 5 1 26 2 4 4 . . . . Wheel 4 | 2 . 1 . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 28 | 1 3 . 1 . 5 2 4 1 3 4 2 2 . . Device 10 | . . . 1 . 3 . 2 1 . 2 1 . . . Storage 2 | 1 1 . . . . . . . . . . . . . Processor 5 | . . . . . . 2 . . 1 . . 2 . . Hackware 1 | . . . . . . . . . 1 . . . . . Protection 10 | . 2 . . . 2 . 2 . 1 2 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 37 | 3 2 . . . 1 . 11 2 4 5 . 8 . 1 Energy Gun 2 | 1 . . . . . . . . . . . 1 . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 Launcher 12 | . . . . . . . 5 . 2 2 . 3 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 7 | . 2 . . . . . 5 . . . . . . . Slashing Weapon 11 | . . . . . 1 . 1 2 1 3 . 3 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . . . Parts Lost 40 | . 1 . . . 3 . 12 . 1 9 3 11 . . Power 2 | . . . . . 1 . . . . . . 1 . . Propulsion 20 | . . . . . 1 . 9 . . 4 2 4 . . Utility 15 | . 1 . . . 1 . 3 . 1 4 1 4 . . Weapon 3 | . . . . . . . . . . 1 . 2 . . Highest Loss Streak 7 | . 1 . . . 2 . 7 . 1 6 3 5 . . To Critical Strikes 2 | . . . . . . . . . . . . 2 . . Average Slot Usage (%) 90 | . 99 100 100 100 99 100 95 94 98 90 94 37 18 17 Engine 4 | . 14 14 14 14 8 7 1 . . . . . . . Reactor 3 | . . . . . . . 4 6 6 5 5 1 . . Leg 27 | . . . . . 36 38 35 39 40 34 33 4 . . Wheel 4 | . 28 28 28 28 . . . . . . . . . . Device 11 | . . . 8 14 17 13 10 15 14 12 15 9 . . Storage 7 | . 14 14 14 14 9 7 7 6 6 5 5 3 . . Processor 6 | . . . . . . 9 11 6 6 11 11 9 17 17 Protection 6 | . 13 14 5 . 8 7 4 6 7 5 8 1 . . Impact Weapon 8 | . 25 28 28 28 17 7 4 . . . . . . . Slashing Weapon 5 | . . . . . . 7 6 12 10 10 11 5 1 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 70 | 13 32 32 30 28 32 32 63 70 70 64 69 66 2 . Greatest Support 85 | 26 26 26 26 26 40 50 55 60 80 85 85 30 3 3 Greatest Overweight (x) 4 | . 1 1 1 1 . . 1 1 1 . 1 4 . . Average Overweight (x) . | . . 1 1 1 . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 15 15 11 5 5 Most Carried 15 | 6 15 15 15 15 15 12 15 15 15 15 14 14 5 5 Average Carried 13 | 3 11 14 14 15 13 11 13 13 14 12 12 10 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 15 15 15 15 13 12 15 14 15 8 14 5 5 4 Class Distribution -------------------- 34% | Scavenger-Gladiator 22% | Mutant 14% | Scavenger-Mutant 13% | Assassin 6% | Gladiator 3% | Bothacker-Gladiator 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Gladiator | -7/Factory Scavenger-Gladiator | -7/Garrison Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/Garrison Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Infiltrator-Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Upp Upp War Pro Matter Collected 1989 | 217 105 20 . 10 120 . 758 37 259 66 187 199 . 11 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3060 | . 296 320 . . 400 . 1092 71 479 95 75 232 . . Parts 145 | . 21 6 . . 7 . 67 5 24 3 6 6 . . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . 4 4 . . Prevented 2 | . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Upp Upp War Pro Combat Hostiles Destroyed 82 | . 11 2 . . 6 . 27 3 15 8 1 9 . . Melee 43 | . 8 1 . . 1 . 17 3 5 3 1 4 . . AOE 30 | . . . . . . . 10 . 10 5 . 5 . . Classes Destroyed 15 | . 6 2 . . 1 . 1 . 2 2 . 1 . . Worker 2 | . . 2 . . . . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . Recycler 2 | . . 2 . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . Watcher 3 | . 1 . . . 2 . . . . . . . . . Swarmer 26 | . 9 . . . . . 6 3 3 . . 5 . . Grunt 30 | . 2 2 . . 4 . 14 . 6 . . 2 . . Brawler 4 | . . . . . . . 2 . 2 . . . . . Sentry 8 | . . . . . 2 . 5 . . . 1 . . . Demolisher 1 | . . . . . . . . . . 1 . . . . Specialist 1 | . . . . . . . . . 1 . . . . . Hunter 2 | . . . . . . . . . . . . 2 . . Programmer 4 | . . . . . . . . . 3 1 . . . . Assembled 6 | . . . . . . . . . . 6 . . . . Best Kill Streak 6 | . 4 3 . . 2 . 4 3 4 6 1 2 . . Combat Bots Only 6 | . 3 2 . . 2 . 4 3 4 6 1 2 . . Max Kills in Single Turn 3 | . 1 1 . . 1 . 2 1 3 3 1 2 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 2 . 3 3 . 2 . . Melee 1 | . 1 1 . . 1 . 1 1 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Upp Upp War Pro Hostile Shots Fired 616 | . 47 12 . . 44 . 235 15 79 47 22 105 . 10 Missed 198 | . 16 7 . . 14 . 79 4 21 10 9 34 . 4 Damage Taken 5901 | . 315 100 . . 488 . 1690 115 456 1068 262 1259 65 83 Core 1483 | . 68 18 . . 115 . 237 . 37 225 46 621 65 51 Absorbed by Shields 619 | . . . . . . . 64 44 439 72 . . . . Redirected to Shielding 10 | . . . . . . . 10 . . . . . . . Ignored by Resistances 37 | . . . . . . . . . 15 22 . . . . Regen/Repaired (Parts) 69 | . . . . . . . . 69 . . . . . . Core Remaining (%) 81 | 100 . . . 65 79 . 66 . 95 . . . . . Volleys Fired 71 | . 1 . . . . . 26 . 22 3 . 17 . 2 Largest 2 | . 2 . . . . . 1 . 1 1 . 1 . 1 Hottest 90 | . 40 . . . . . 30 . 30 30 . 90 . 66 Shots Fired 72 | . 2 . . . . . 26 . 22 3 . 17 . 2 Gun 2 | . 2 . . . . . . . . . . . . . Cannon 4 | . . . . . . . . . . . . 2 . 2 Launcher 66 | . . . . . . . 26 . 22 3 . 15 . . Special . | . . . . . . . . . . . . . . . Kinetic 4 | . 2 . . . . . . . . . . . . 2 Thermal 2 | . . . . . . . . . . . . 2 . . Explosive 66 | . . . . . . . 26 . 22 3 . 15 . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 6 | . 2 . . . . . 3 . 5 5 . 6 . . Robot Miss Streak 2 | . . . . . . . 1 . 1 . . 2 . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 195 | . 30 10 . . 33 . 53 4 33 14 2 16 . . Core Hits 132 | . 9 3 . . 5 . 41 3 33 14 2 22 . . Critical Kills 2 | . 1 1 . . . . . . . . . . . . Critical Parts Destroyed 14 | . 4 4 . . 6 . . . . . . . . . Critical Strikes 27 | . 5 5 . . 7 . 4 . 3 1 . 2 . . Smash 16 | . 5 5 . . 6 . . . . . . . . . Sever 11 | . . . . . 1 . 4 . 3 1 . 2 . . Melee Attacks 310 | . 43 14 . . 69 . 91 8 50 17 3 15 . . Impact 132 | . 43 14 . . 65 . 10 . . . . . . . Slashing 176 | . . . . . 4 . 81 8 48 17 3 15 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 14 | . 4 4 . . 1 . 2 . 3 . . . . . Combat Hostiles 5 | . . . . . . . 2 . 3 . . . . . Follow-up Attacks 22 | . 5 . . . 6 . 3 . 6 . . 2 . . Damage Inflicted 8633 | . 900 354 . . 792 . 2439 128 2066 701 64 1189 . . Guns 16 | . 16 . . . . . . . . . . . . . Cannons 33 | . . . . . . . . . . . . 33 . . Explosions 3164 | . . . . . . . 816 . 1233 308 . 807 . . Melee 5420 | . 884 354 . . 792 . 1623 128 833 393 64 349 . . Ramming . | . . . . . . . . . . . . . . . Kinetic 16 | . 16 . . . . . . . . . . . . . Thermal 33 | . . . . . . . . . . . . 33 . . Explosive 3164 | . . . . . . . 816 . 1233 308 . 807 . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 1986 | . 884 354 . . 669 . 79 . . . . . . . Slashing 3434 | . . . . . 123 . 1544 128 833 393 64 349 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . 14 . 4 21 21 21 21 . Average Corruption 14 | . . . . . . . 13 . 3 20 21 21 21 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 115 | . . . . . . . 36 . 13 15 24 26 1 . Message Errors 32 | . . . . . . . 8 . 3 4 8 9 . . Matter Fused 26 | . . . . . . . 10 . 2 2 8 4 . . Heat Flow Errors 15 | . . . . . . . 6 . 2 1 3 3 . . Energy Discharges 13 | . . . . . . . 5 . 1 2 3 1 1 . Parts Rejected 1 | . . . . . . . . . . . 1 . . . Parts Fused 3 | . . . . . . . . . . 1 . 2 . . Data Loss (minor) 16 | . . . . . . . 5 . 3 5 1 2 . . Data Loss (major) 3 | . . . . . . . 1 . 2 . . . . . Misfires 2 | . . . . . . . . . . . . 2 . . Alerts 1 | . . . . . . . 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 631 | . 226 141 . . 174 . 52 . 10 1 . 27 . . Projectiles . | . . . . . . . . . . . . . . . Explosions 44 | . . . . . . . 38 . 1 . . 5 . . Melee 587 | . 226 141 . . 174 . 14 . 9 1 . 22 . . Knockbacks 4 | . 1 3 . . . . . . . . . . . . Impact 3 | . 1 2 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . Self-Inflicted Damage 211 | . . . . . . . 39 . 32 87 . 53 . . Shots 8 | . . . . . . . 1 . 3 2 . 2 . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 371 | . . 13 . . 1 . 275 . 226 127 371 213 310 26 Average Temperature 103 | . . 13 . . 1 . 96 . 102 72 144 78 170 22 Received Heat Transfer 1213 | . 72 60 . . 270 . 523 . 93 12 12 171 . . Effects 3 | . . . . . . . . . 3 . . . . . Interference 3 | . . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 23 | . 9 2 . . 12 . . . . . . . . . Impact Corruptions 27 | . 12 6 . . 9 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Upp Upp War Pro Peak Influence 1513 | . 365 176 . . 123 18 1513 890 1212 651 . . . . Initial 793 | . . 106 . . . 18 12 793 623 636 . . . . Average 517 | . 175 130 . . 33 18 738 845 803 574 . . . . Maximum Alert Level 4 | . 1 . . . . . 4 3 4 2 . . . . Low Security (%) 30 | 100 54 100 . 100 100 100 4 . . . . . . . Level 1 12 | . 45 . . . . . 24 . . . . . . . Level 2 19 | . . . . . . . 16 . 29 100 . . . . Level 3 27 | . . . . . . . 31 100 65 . . . . . Level 4 8 | . . . . . . . 23 . 5 . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 2 | . 1 . . . . . . . . 1 . . . . Investigation . | . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . 1 . . . . Reinforcement 1 | . 1 . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Upp Upp War Pro Distress Signals 4 | . 1 . . . 2 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 128 | . 22 2 . . 12 . 34 4 19 9 2 17 . 7 Peak Tracking Total 7 | . 4 2 . . 4 . 7 4 4 6 1 4 . 5 Tactical Retreats 18 | . 2 . . . 3 . 5 . 2 1 . 5 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Upp Upp War Pro Traps Triggered 10 | . 1 1 . . . . 1 . 3 2 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 2 | . . . . . 1 . 1 . . . . . . . Traps Reconfigurated 15 | . . . . . 7 . 8 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . 1 . 1 . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Upp Upp War Pro Machines Disabled 14 | . . . . . . . 11 . 1 2 . . . . Max in Single Turn 2 | . . . . . . . 1 . 1 2 . . . . Garrison Relay 6 | . . . . . . . 5 . 1 . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Upp Upp War Pro Machines Accessed 25 | . 5 1 . . 7 1 3 2 3 1 1 1 . . Terminals 18 | . 5 . . . 7 . 3 . 3 . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . . . Total Hacks 54 | . 13 1 . . 24 2 3 3 4 2 1 1 . . Successful 30 | . 8 1 . . 10 1 1 3 3 1 1 1 . . Failed 24 | . 5 . . . 14 1 2 . 1 1 . . . . Catastrophic 6 | . 1 . . . 3 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 13 | . 4 . 1 . 8 . . . . . . . . . Terminals 44 | . 13 . . . 24 . 3 . 4 . . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . 1 . . . . . . Terminal Hacks 22 | . 6 1 . . 9 . 1 . 3 . 1 1 . . Record 1 | . . . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Open Door 4 | . . 1 . . . . . . 1 . 1 1 . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . Emergency Access Points 4 | . 1 . . . 2 . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . Locate Traps 3 | . 2 . . . 1 . . . . . . . . . Dispatch Records 2 | . 1 . . . 1 . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . Security Stations 1 | . . . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . . . . Unlock Access 2 | . . . . . . 1 . 1 . . . . . . Unauthorized Hacks 3 | . 2 . . . 1 . . . . . . . . . Terminals 3 | . 2 . . . 1 . . . . . . . . . Assimilate 2 | . 1 . . . 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 5 . . . 7 1 2 . 3 . . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . 139 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . Time 26 | . . . . . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Upp Upp War Pro Used RIF Installer 2 | . . . . . . . 1 . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . formatsys_high 1 | . . . . . . . . . 1 . . . . . Relay Couplers Released 24 | . . . . . . . 20 . 4 . . . . . Machine Destruction 24 | . . . . . . . 20 . 4 . . . . . Attached 1 | . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Upp Upp War Pro Total Allies 5 | . . . . . . . 2 . 3 . . . . . Largest Group 2 | . . . . . . . 2 1 2 . . . . . Highest-Rated Group 124 | . . . . . . . 124 58 92 . . . . . Highest-Rated Ally 62 | . . . . . . . 62 58 46 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 53 | . . . . . . . 33 6 14 . . . . . Total Damage 1683 | . . . . . . . 1079 116 488 . . . . . Kills 10 | . . . . . . . 5 2 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 1 . . 2 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Upp Upp War Pro Turns Passed 7838 | 56 635 301 338 24 1081 37 2101 374 1032 607 529 549 102 72 Spaces Moved 4823 | 47 478 238 318 23 553 28 987 160 488 360 413 416 180 134 Core 592 | 4 . . . . . . . . . . . 274 180 134 Treads . | . . . . . . . . . . . . . . . Legs 3126 | . . . . . 553 28 987 160 488 360 413 137 . . Wheels 1105 | 43 478 238 318 23 . . . . . . . 5 . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 105 120 120 120 190 115 112 114 50 50 50 Average Speed 123 | 86 103 105 105 105 120 120 157 190 156 114 120 105 50 50 Slowest Speed 400 | 90 105 105 105 105 120 120 190 190 190 115 187 400 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 2 90 47 76 8 46 1 86 6 43 7 59 60 19 17 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . . . . . . . . . . 2 Known Exits Taken 6 | . . . . . . 1 . 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 5 | . . 1 . 1 . . . . . . 1 1 . 1 Spaces Dug 19 | . 1 . . . 5 . 6 2 . 5 . . . . Terrain Destroyed 364 | . 1 . . . 5 . 158 2 99 14 . 85 . . Melee 13 | . 1 . . . 5 . . 2 . 5 . . . . Projectile 1 | . . . . . . . . . . . . 1 . . AOE 350 | . . . . . . . 158 . 99 9 . 84 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Upp Upp War Pro Total 6186 | 59 554 267 322 22 873 31 1384 218 675 523 440 489 192 137 Wait 787 | . 17 11 . . 235 . 203 41 97 132 17 23 11 . Move 4806 | 46 477 237 317 22 552 27 985 159 485 359 412 415 179 134 Hop . | . . . . . . . . . . . . . . . Pick Up 59 | 5 13 1 2 . 12 . 15 2 1 . 6 2 . . Fast Attach 25 | 7 2 . . . . 1 4 2 1 2 3 3 . . Attach 33 | . 2 . . . 7 2 9 1 . 7 . 4 . 1 Detach 9 | 1 1 . . . . 1 . . . . . 5 1 . Swap 60 | . 1 2 1 . 5 . 31 2 10 4 . 4 . . Drop 53 | . 5 3 2 . 8 . 24 3 4 . . 3 1 . Fire 71 | . 1 . . . . . 26 . 22 3 . 17 . 2 Melee 262 | . 35 13 . . 54 . 82 8 39 16 2 13 . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . 5 . 16 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 14) 245 | -10/Materials | Discovered new exit (range 15) 285 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 12) 692 | -10/Materials | Entered Mines 699 | -10/Mines | Learned location of Storage (-7) 712 | -10/Mines | Met a Derelict bent on vengeance 751 | -10/Mines | Discovered new exit (range 10) 822 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 988 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 989 | -10/Mines | Discovered new exit (range 5) 993 | -10/Mines | Entered Exiles 1021 | -10/Exiles | Met 8R-AWN 1038 | -10/Exiles | Met EX-HEX 1074 | -10/Exiles | Met EX-BIN 1089 | -10/Exiles | Aligned with FarCom system 1091 | -10/Exiles | Given EX-Vault access code 1116 | -10/Exiles | Opened EX-Vault 1121 | -10/Exiles | Found Prototype Device 1122 | -10/Exiles | Identified Trap Reconfigurator 1146 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1179 | -10/Exiles | Met EX-DEC 1245 | -10/Exiles | Visited The Gauntlet 1320 | -10/Exiles | Discovered new exit (range 11) 1331 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1331 | -10/Exiles | Entered Mines 1347 | -9/Mines | Discovered new exit (range 8) 1355 | -9/Mines | Entered Materials 1355 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1652 | -8/Materials | Build established: Assassin 1962 | -8/Materials | Discovered new exit (range 8) 2436 | -8/Materials | Entered Factory 2436 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2472 | -7/Factory | Identified exit to Garrison 2473 | -7/Factory | Entered Garrison 2552 | -7/Garrison | Phase Generator disabled 2683 | -7/Garrison | Heavy support dispatched to Factory 2733 | -7/Garrison | Discovered new exit (range 8) 2772 | -7/Garrison | Triggered checkpoint 2814 | -7/Garrison | Garrison Relay disabled 3002 | -7/Garrison | Triggered checkpoint 3019 | -7/Garrison | Discovered new exit (range 61) 3019 | -7/Garrison | Discovered new exit (range 69) 3019 | -7/Garrison | Discovered new exit (range 43) 3103 | -7/Garrison | Garrison Relay disabled 3486 | -7/Garrison | Triggered checkpoint 3560 | -7/Garrison | Build established: Scavenger-Gladiator 3610 | -7/Garrison | System corruption reached 10% 3642 | -7/Garrison | Lost 7 parts (4n3u) 3642 | -7/Garrison | Triggered checkpoint 3672 | -7/Garrison | Heavy support dispatched to Factory 3673 | -7/Garrison | Garrison Relay disabled 3765 | -7/Garrison | Spotted B-75 Beast 3765 | -7/Garrison | Spotted B-75 Beast 3931 | -7/Garrison | Heavy support dispatched to Factory 3990 | -7/Garrison | Triggered checkpoint 4021 | -7/Garrison | Found embedded Infiltrators 4102 | -7/Garrison | Garrison Relay disabled 4239 | -7/Garrison | Build established: Scavenger-Mutant 4312 | -7/Garrison | Triggered checkpoint 4396 | -7/Garrison | Triggered checkpoint 4409 | -7/Garrison | Heavy support dispatched to Factory 4489 | -7/Garrison | Installed Relay Interface Framework 4515 | -7/Garrison | Garrison Relay disabled 4574 | -7/Garrison | Entered Factory 4574 | -6/Factory | Accompanied by 1 ally 4574 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4693 | -6/Factory | Build established: Scavenger-Gladiator 4895 | -6/Factory | Repaired Aluminum Leg 4946 | -6/Factory | Identified exit to Garrison 4948 | -6/Factory | Entered Garrison 5020 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 5263 | -6/Garrison | Learned Factory security intel 5380 | -6/Garrison | Triggered checkpoint 5503 | -6/Garrison | Garrison Relay disabled 5638 | -6/Garrison | Rescued a captive Derelict 5640 | -6/Garrison | Rescued a captive Derelict 5766 | -6/Garrison | Triggered checkpoint 5788 | -6/Garrison | Triggered checkpoint 5910 | -6/Garrison | Build established: Scavenger-Mutant 5944 | -6/Garrison | Discovered new exit (range 10) 5978 | -6/Garrison | Identified exit to Factory 5980 | -6/Garrison | Entered Factory 5980 | -5/Factory | Evolved 2 slots: Utility x2 6248 | -5/Factory | Assembled infested ambush trap array 6261 | -5/Factory | System corruption reached 10% 6294 | -5/Factory | Lost 6 parts (2n3u1w) 6561 | -5/Factory | Build established: Scavenger-Gladiator 6566 | -5/Factory | Lost 3 parts (2n1u) 6576 | -5/Factory | Discovered new exit (range 7) 6583 | -5/Factory | Identified exit to Upper Caves 6587 | -5/Factory | Entered Upper Caves 6674 | -5/Upper Caves | Encountered a Warlord checkpoint 6708 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7050 | -5/Upper Caves | Spotted B-75 Beast 7073 | -5/Upper Caves | Discovered new exit (range 8) 7086 | -5/Upper Caves | Identified exit to Upper Caves 7088 | -5/Upper Caves | Lost 3 parts (2n1u) 7116 | -5/Upper Caves | Entered another Upper Caves area 7294 | -5/Upper Caves | Lost 5 parts (1p1n2u1w) 7298 | -5/Upper Caves | Discovered new exit (range 13) 7320 | -5/Upper Caves | Identified exit to Factory 7466 | -5/Upper Caves | Core integrity fell below 50% 7502 | -5/Upper Caves | Lost 3 parts (1n1u1w) 7535 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7606 | -5/Upper Caves | Core integrity fell below 20% 7659 | -5/Upper Caves | Discovered new exit (range 15) 7664 | -5/Upper Caves | Identified exit to Warlord 7665 | -5/Upper Caves | Entered Warlord 7683 | -5/Warlord | System corruption cleaned by Quarantine Array 7686 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 7686 | -5/Warlord | Attacked by Warlord forces 7715 | -5/Warlord | Discovered new exit (range 15) 7721 | -5/Warlord | Identified exit to Proximity Caves 7744 | -5/Warlord | Spotted A8-PK9(B) 7744 | -5/Warlord | Spotted IV-GPQ(B) 7767 | -5/Warlord | Entered Proximity Caves 7779 | -4/Proximity Caves | Build established: Mutant 7807 | -4/Proximity Caves | Learned location of Quarantine (-2) 7814 | -4/Proximity Caves | Learned location of Testing (-3) 7839 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07683_ ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. 07686_ ANNOUNCEMENT: Internal threat detected, destroy unregistered bots on sight. 07715_ EXIT=FOUND 07721_ EXIT=IDENTIFIED: PROXIMITY CAVES 07744_ Triggered Fire Trap. 07744_ Burning plasma bursts from the floor. LOCATION=PROXIMITY CAVES GOAL=ESCAPE 07807_ Acquired derelict log, extracted data. World map updated: -2/Quarantine. 07808_ Searching scrap... 07808_ Found Med. Storage Unit. 07808_ Found Lrg. Storage Unit. 07808_ Found 40 Matter. 07808_ Found Com. Matter Pod. 07808_ Found 11 Matter. 07809_ Acquired 11 matter. 07814_ Acquired derelict log, extracted data. World map updated: -3/Testing. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????####???????????????????????????????????????? | | ?????## ##??????????????????????????????????????? | | ????## ##?????????????????????????????????????? | | ????# #?????????????????????????????????????? | | ???## #?????????????????????????????????????? | | ??## ##?????????????????????????????????????? | | ### ###??####??????????????????????????????? | | # #### #######????????????????????????? | | ## ## #????????????????????????? | | ## ### #????????????????????????? | | ##?# #????????????????????????? | | ## ###########??# #????????????????????????? | | ## ##???????????# #????????????????????????? | | ####????????# #????????????????????????? | | #????????# #????????????????????????? | | #????????# #????????????????????????? | | ## ##????????# ###??????????????????????? | | # #####? #???????### @#??????????????????????? | | ####????? #???????# ssss##??????????????????????? | | ?????????? ???????# s #???????????????????????? | | ???????????? ??????# ????????????????????? | | ???????????????????# #??????????????????? | | ?????????????????? ### #?????????????????? | | ?????????????????# ##??# #????????????????? | | ?????????????????## #????? #????????????????? | | ??????????????????###??????? #????????????????? | | ???????????????????????????? #????????????????? | | ????????????????????????????? #????????????????? | | ?????????????????????????????? #????????????????? | | ??????????????????????????????? #????????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 375 Resistance: EM 15 Weapon Shielding 33 Evasion (%) 59 Melee Accuracy 11 Target Analysis 8 Recoil Reduction 1 Relay Coupler Types 1 Relay Coupler Value 22 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed MicrowarpRegenerativeBoregun Manual? 0 Play Time 01:23:40 Cumulative 75.9 hours Start 2024.04.06 @ 17:21:24 End 2024.04.06 @ 18:46:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 44 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 39 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04263001-27c6-4678-8994-06cc670c2e9c