Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 22:23:57 Player: LoneRubberDucky Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (88) 440 Value Destroyed (3288) 3288 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 12068 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 48/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (8) ------ Improved System Guard > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Experimental Cloaking Device Advanced Thermal Shield Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Leg Centrium Leg Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Energy Well Advanced Target Analyzer Experimental Cloaking Device Improved System Guard > --- WEAPON ----------- Gamma Rifle Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Quantum Reactor Experimental Cloaking Device Advanced Thermal Shield Enhanced Nova Cannon Linear Accelerator [Rating: 138] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Gamma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Ballistic Cannon Linear Accelerator Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Res Res DSF Acc Slots Evolved 18 | . . 2 2 . 2 2 2 . 2 2 2 . 2 Power 2 | . . . . . 1 . . . . . . . 1 Propulsion 8 | . . 2 . . . 2 . . 2 2 . . . Utility 6 | . . . 2 . 1 . 2 . . . 1 . . Weapon 2 | . . . . . . . . . . . 1 . 1 Parts Attached 194 | 10 3 21 20 19 20 14 2 2 8 18 1 23 33 Power 29 | 1 . 2 4 2 3 3 . . 3 2 . 2 7 Engine 12 | 1 . 1 4 1 3 1 . . 1 . . . . Core 8 | . . 1 . 1 . 2 . . 2 1 . . 1 Reactor 9 | . . . . . . . . . . 1 . 2 6 Propulsion 68 | 2 . 14 4 5 5 3 . 2 2 7 . 16 8 Treads 7 | . . . . . . . . . . . . 6 1 Leg 30 | 2 . 6 4 5 . . . . . . . 10 3 Wheel . | . . . . . . . . . . . . . . Hover 11 | . . 3 . . . . . . . 4 . . 4 Flight 20 | . . 5 . . 5 3 . 2 2 3 . . . Utility 49 | 3 1 5 8 6 6 3 2 . 2 4 . 1 8 Device 20 | 2 . 2 1 2 2 2 . . 1 3 . 1 4 Storage 5 | 1 1 1 . . 1 . . . . . . . 1 Processor 9 | . . . 1 . 2 . 2 . 1 1 . . 2 Hackware 2 | . . . . . . 1 . . . . . . 1 Protection 13 | . . 2 6 4 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 48 | 4 2 . 4 6 6 5 . . 1 5 1 4 10 Energy Gun 8 | . . . . 3 . . . . . . 1 . 4 Energy Cannon 7 | . . . . 1 . . . . . . . 4 2 Ballistic Gun 12 | 2 2 . 3 2 . . . . . 1 . . 2 Ballistic Cannon 2 | . . . . . . 1 . . . . . . 1 Launcher 1 | . . . 1 . . . . . . . . . . Special Weapon 4 | 2 . . . . . . . . . 2 . . . Impact Weapon 3 | . . . . . 3 . . . . . . . . Slashing Weapon 10 | . . . . . 3 3 . . 1 2 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . Unidentified Prototypes 7 | . . . 1 . 1 2 . . 1 . . . 2 Parts Lost 90 | . . 1 9 8 . . . 3 10 6 . 25 28 Power 12 | . . 1 1 . . . . 1 1 . . 4 4 Propulsion 34 | . . . 3 2 . . . 2 5 3 . 11 8 Utility 22 | . . . 2 4 . . . . 2 2 . 5 7 Weapon 22 | . . . 3 2 . . . . 2 1 . 5 9 Highest Loss Streak 25 | . . 1 7 2 . . . 3 10 5 . 25 12 To Critical Strikes 2 | . . . . . . . . . . . . . 2 Average Slot Usage (%) 78 | . 100 98 93 91 91 94 100 98 86 52 60 44 43 Engine 4 | . 14 9 8 8 4 6 5 4 . . . . . Core 2 | . . 1 . . 7 6 5 5 8 4 4 2 . Reactor 1 | . . . . . . . . . . 1 4 3 6 Leg 15 | . 28 24 33 33 18 . . . . . . 5 3 Hover 2 | . . 6 . . . . . . . 6 4 1 5 Flight 9 | . . 12 . . 10 40 35 35 32 10 17 8 . Device 6 | . 18 8 3 . 8 13 11 11 8 5 4 2 7 Storage 5 | . 9 8 9 9 7 6 5 5 4 . . . 3 Processor 9 | . . . 9 9 14 11 17 17 16 18 17 11 3 Protection 4 | . . 3 14 12 5 . . . . . . . . Ballistic Gun 7 | . 1 22 14 13 1 . . . . . 4 1 4 Special Weapon 1 | . 26 . . . . . . . . . . . . Impact Weapon 1 | . . . . . 9 . . . . . . . . Slashing Weapon 1 | . . . . . 1 6 5 5 4 3 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 96 | 14 22 26 42 38 37 29 28 28 36 29 29 44 96 Greatest Support 300 | 20 20 40 48 48 43 30 30 30 37 48 30 300 60 Greatest Overweight (x) 8 | . 1 2 1 1 3 . . . . 2 . 6 8 Average Overweight (x) . | . . . . . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 8 | 5 8 8 10 10 10 10 10 10 9 5 5 5 5 Most Carried 10 | 6 10 10 10 10 10 10 9 9 10 5 5 5 5 Average Carried 7 | 3 5 8 8 9 9 8 8 8 8 4 5 4 4 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 5 10 10 10 9 9 10 9 8 5 5 5 5 4 Class Distribution -------------------- 34% | Scavenger-Mutant 17% | Mutant 13% | Scout 10% | Sprinter 9% | Scavenger-Gladiator 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Gladiator | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Scout | -5/DSF Scout | -4/Factory Scout | -3/Research Scavenger-Sprinter | -2/Research Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Res Res DSF Acc Matter Collected 3100 | 314 29 569 274 717 44 36 . . 310 198 . 55 554 Remotely . | . . . . . . . . . . . . . . Salvage Created 3754 | 76 . 626 388 752 44 36 . . 315 659 . 218 640 Parts 235 | 14 . 48 19 42 . 5 . . 22 37 . 10 38 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . Recyclers Shooed 3 | . . 1 . . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Res Res DSF Acc Combat Hostiles Destroyed 55 | . . 14 9 10 . . . . 2 7 . 4 9 Melee 8 | . . . . . . . . . 2 6 . . . Guns 33 | . . 14 6 10 . . . . . 1 . . 2 Cannons 8 | . . . . . . . . . . . . 2 6 AOE 3 | . . . 3 . . . . . . . . . . Classes Destroyed 15 | 2 1 3 3 1 1 1 . . 1 . . 2 . Worker 8 | . . . 1 1 . . . . 5 . . . 1 Builder 4 | . . . . . . 1 . . 2 1 . . . Tunneler 5 | 5 . . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . Recycler 5 | 1 . . . 2 . . . . . 2 . . . Mechanic 1 | . . . 1 . . . . . . . . . . Operator 2 | . . . . 1 . 1 . . . . . . . Watcher 7 | . 1 3 . 1 . . . . 1 . . . 1 Swarmer 7 | . . 3 . . . . . . . 4 . . . Cutter 1 | . . . . . . . . . . . . 1 . Grunt 16 | . . 7 5 4 . . . . . . . . . Sentry 13 | . . 4 2 6 . . . . . 1 . . . Specialist 1 | . . . . . . . . . . . . 1 . Hunter 4 | . . . 2 . . . . . . . . . 2 Programmer 13 | . . . . . . . . . 2 2 . 2 7 Best Kill Streak 6 | 2 1 6 5 3 1 1 . . 3 6 . 2 2 Combat Bots Only 5 | . . 5 3 3 . . . . 2 4 . 2 2 Max Kills in Single Turn 3 | 1 1 1 3 1 1 1 . . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . Melee 1 | . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Res Res DSF Acc Hostile Shots Fired 1855 | . . 52 135 120 2 62 . 11 70 60 . 994 349 Missed 712 | . . 16 30 31 1 37 . 6 28 21 . 451 91 Intercepted 1 | . . . . . . . . . . . . 1 . Damage Taken 18335 | . . 430 1321 1335 19 174 . 202 837 798 . 7346 5873 Core 3348 | . . 44 143 60 . 16 . 47 271 155 . 1006 1606 Absorbed by Shields 42 | . . . . . . . . 40 . . . 2 . Ignored by Resistances 99 | . . . 99 . . . . . . . . . . Regen/Repaired (Parts) 214 | . . . . 93 . . . . . 121 . . . Core Remaining (%) 83 | 100 100 89 . 63 100 98 . 95 76 88 . 30 . Volleys Fired 244 | 20 1 43 36 51 . . . . . 11 . 15 67 Largest 4 | 2 2 2 2 2 . . . . . 1 . 2 4 Hottest 303 | 120 200 46 48 100 . . . . . 30 . 240 303 Shots Fired 438 | 35 2 86 64 91 . . . . . 11 . 27 122 Gun 356 | 23 . 86 60 88 . . . . . 8 . 14 77 Cannon 61 | . . . . 3 . . . . . . . 13 45 Launcher 4 | . . . 4 . . . . . . . . . . Special 17 | 12 2 . . . . . . . . 3 . . . Kinetic 335 | 23 . 86 60 69 . . . . . 8 . 8 81 Thermal 69 | 12 2 . . 15 . . . . . 2 . 13 25 Explosive 4 | . . . 4 . . . . . . . . . . Electromagnetic 29 | . . . . 7 . . . . . . . 6 16 Robot Hit Streak 15 | 2 3 15 14 10 . . . . . 8 . 6 12 Robot Miss Streak 5 | 3 . 5 5 3 . . . . . 1 . 5 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 1 2 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . Shots Hit Robots 325 | 14 2 60 42 65 2 8 . . 27 21 . 14 70 Core Hits 147 | 12 1 26 26 28 . 1 . . 13 12 . 6 22 Critical Kills 1 | . . . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . 1 . . . . . . . 2 Critical Strikes 15 | . . . . . 1 2 . . 3 1 . . 8 Meltdown 1 | . . . . . . . . . . . . . 1 Destroy 2 | . . . . . . . . . . . . . 2 Blast 3 | . . . . . . . . . . . . . 3 Corrupt 2 | . . . . . . . . . . . . . 2 Smash 1 | . . . . . 1 . . . . . . . . Sever 6 | . . . . . . 2 . . 3 1 . . . Melee Attacks 92 | . . . . . 5 13 . . 55 19 . . . Impact 5 | . . . . . 5 . . . . . . . . Slashing 85 | . . . . . . 11 . . 55 19 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . 2 2 . . 10 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9314 | 213 48 933 1103 1070 160 418 . . 1453 927 . 583 2406 Guns 4147 | 93 . 933 622 1008 . . . . . 154 . 226 1111 Cannons 1702 | . . . . 50 . . . . . . . 357 1295 Explosions 470 | . . . 470 . . . . . . . . . . Melee 2800 | . . . . . 160 418 . . 1453 769 . . . Ramming 23 | . . . 11 12 . . . . . . . . . Kinetic 4136 | 93 . 933 622 765 . . . . . 154 . 144 1425 Thermal 1522 | 120 48 . . 209 . . . . . 4 . 357 784 Explosive 470 | . . . 470 . . . . . . . . . . Electromagnetic 363 | . . . . 84 . . . . . . . 82 197 Impact 160 | . . . . . 160 . . . . . . . . Slashing 2640 | . . . . . . 418 . . 1453 769 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 27 | . 2 . . . . . . . 10 . . 4 27 Average Corruption 7 | . 1 . . . . . . . 4 . . 3 10 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 31 | . 1 . . . . . . . 5 . . 3 22 Message Errors 7 | . 1 . . . . . . . 1 . . . 5 Matter Fused 5 | . . . . . . . . . 1 . . . 4 Heat Flow Errors 3 | . . . . . . . . . 1 . . . 2 Energy Discharges 4 | . . . . . . . . . . . . 1 3 Parts Rejected 2 | . . . . . . . . . 1 . . 1 . Data Loss (minor) 2 | . . . . . . . . . . . . . 2 Data Loss (major) 4 | . . . . . . . . . 1 . . 1 2 Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 448 | . . . 2 . 77 57 . . 93 112 . 6 101 Projectiles 107 | . . . . . . . . . . . . 6 101 Explosions 2 | . . . 2 . . . . . . . . . . Melee 339 | . . . . . 77 57 . . 93 112 . . . Knockbacks 2 | . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 46 | . . . 46 . . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 6 | . . . 3 3 . . . . . . . . . Kicked 6 | . . . 3 3 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 535 | 80 56 42 175 535 . 264 27 . 276 20 . 300 480 Average Temperature 96 | 24 28 15 58 196 . 74 12 . 61 6 . 111 163 Received Heat Transfer 1662 | . . 213 531 684 . 30 . . 96 108 . . . Effects 25 | . . . . 19 . 1 . . . . . . 5 Shutdowns 4 | . . . . 2 . . . . . . . . 2 Energy Bleed 2 | . . . . 2 . . . . . . . . . Interference 6 | . . . . 5 . 1 . . . . . . . Matter Decay 6 | . . . . 3 . . . . . . . . 3 Short Circuit 3 | . . . . 3 . . . . . . . . . Damage (minor) 4 | . . . . 4 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried 5 | . . . . . . . . . . . . 4 1 Impact Corruptions 1 | . . . . . 1 . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 5 | . . . . 2 . . . . . . . . 3 Heat Transferred 1707 | 250 100 . . 444 . . . . . 25 . 259 629 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Res Res DSF Acc Peak Influence 396 | 30 61 396 377 261 131 219 107 77 155 137 91 92 109 Initial 167 | . 19 . 167 114 114 . 107 77 24 28 76 72 2 Average 102 | 15 27 229 217 165 63 64 107 68 56 76 76 50 33 Maximum Alert Level 1 | . . 1 1 1 . 1 . . . . . . . Low Security (%) 82 | 100 100 33 60 57 100 94 100 100 100 100 100 100 100 Level 1 17 | . . 66 39 42 . 5 . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 2 1 4 3 2 1 . 4 2 1 2 3 Investigation 5 | . . 1 . . 1 . 1 . 1 . 1 . . Extermination 6 | . . . . . 1 . . . 2 1 . . 2 Reinforcement 11 | . 1 1 1 2 1 . . . 1 1 . 2 1 Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . 2 . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Res Res DSF Acc Distress Signals 6 | . . 1 1 1 . . . . 1 . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 134 | . 2 23 18 16 3 7 . 2 19 13 2 13 16 Peak Tracking Total 10 | . 1 6 7 4 2 6 . 1 10 6 3 6 4 Tactical Retreats 8 | . . 2 . . . 4 . . 2 . . . . Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Res Res DSF Acc Traps Triggered 9 | . 2 1 . . 1 . . 2 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Res Res DSF Acc Machines Disabled 3 | . . 1 . 1 . . . . . . . . 1 Max in Single Turn 1 | . . 1 . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Res Res DSF Acc Machines Accessed 53 | . 5 5 4 4 11 4 3 . 7 6 1 . 3 Terminals 31 | . 5 4 1 3 5 3 1 . 5 2 1 . 1 Fabricators 4 | . . . . . 1 . 1 . . 1 . . 1 Repair Stations 3 | . . . . 1 1 . . . . 1 . . . Recycling Units 7 | . . . 2 . 2 . 1 . 1 . . . 1 Scanalyzers 6 | . . 1 1 . 1 1 . . 1 1 . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . . Total Hacks 138 | . 13 20 10 13 29 9 6 . 14 14 5 . 5 Successful 74 | . 7 15 6 10 13 4 3 . 8 7 1 . . Failed 64 | . 6 5 4 3 16 5 3 . 6 7 4 . 5 Catastrophic 14 | . 2 2 2 . 2 3 1 . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 88 | . 13 18 4 11 14 7 1 . 10 4 5 . 1 Fabricators 10 | . . . . . 2 . 3 . . 2 . . 3 Repair Stations 9 | . . . . 2 2 . . . . 5 . . . Recycling Units 12 | . . . 3 . 4 . 2 . 2 . . . 1 Scanalyzers 17 | . . 2 3 . 6 2 . . 2 2 . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . . Terminal Hacks 45 | . 7 13 1 8 5 3 1 . 4 2 1 . . Record 3 | . . 3 . . . . . . . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . Prototype ID Bank 3 | . 1 . . 2 . . . . . . . . . Open DSF 6 | . . . . . 1 . 1 . 2 1 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 2 | . 1 1 . . . . . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . . . Alert Level 7 | . 1 2 1 2 1 . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . Locate Traps 4 | . . 1 . 1 1 . . . 1 . . . . Dispatch Records 2 | . . 1 . . 1 . . . . . . . . Investigation Status 2 | . . . . . . 1 . . . 1 . . . Extermination Status 1 | . . . . 1 . . . . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . . . Assault Status 1 | . . . . . . . . . 1 . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . Zone Layout 5 | . 1 2 . 2 . . . . . . . . . Fabricator Hacks 3 | . . . . . 1 . 1 . . 1 . . . Load Schematic 3 | . . . . . 1 . 1 . . 1 . . . Repair Station Hacks 6 | . . . . 2 1 . . . . 3 . . . Scan Component 4 | . . . . 1 1 . . . . 2 . . . Repair 2 | . . . . 1 . . . . . 1 . . . Recycling Unit Hacks 8 | . . . 3 . 2 . 1 . 2 . . . . Report Inventory 6 | . . . 2 . 2 . 1 . 1 . . . . Retrieve Components 2 | . . . 1 . . . . . 1 . . . . Scanalyzer 12 | . . 2 2 . 4 1 . . 2 1 . . . Insert Component 7 | . . 1 1 . 2 1 . . 1 1 . . . Analyze 5 | . . 1 1 . 2 . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used 1 | . . . . . . 1 . . . . . . . Hacking Detections 44 | . 3 3 2 4 10 4 2 . 6 6 1 . 3 Full Trace Events 4 | . . . . . 1 . 1 . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 1 1 . 2 . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . . 1 . . . Time 38 | . . . . 16 . . . . . 22 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 8 | . . . 5 . . . . . 3 . . . . Parts Scanalyzed 5 | . . 1 1 . 2 . . . 1 . . . . Part Schematics Acquired 5 | . . 1 1 . 2 . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 2 . . . 1 . . . Non-combat 2 | . . . . . . 2 . . . . . . . Combat 1 | . . . . . . . . . . 1 . . . Robot Hacks Applied 3 | . . . . . . 2 . . . 1 . . . parse_system 3 | . . . . . . 2 . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Res Res DSF Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Res Res DSF Acc Robot Analysis Total 1 | . . . . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Res Res DSF Acc Turns Passed 6459 | 352 273 734 690 760 835 286 17 46 588 548 26 272 1032 Spaces Moved 5635 | 214 180 396 312 391 948 707 56 76 1133 566 78 105 473 Core 26 | 13 . . . . . . . . . . . 3 10 Treads 146 | . . . . . . . . . . . . 38 108 Legs 1871 | 201 180 258 312 391 348 . . . . . . 48 133 Wheels . | . . . . . . . . . . . . . . Hover 442 | . . 40 . . . . . . . 180 . . 222 Flight 3150 | . . 98 . . 600 707 56 76 1133 386 78 16 . Fastest Speed 22 | 50 120 26 120 120 31 25 25 25 22 31 31 31 50 Average Speed 70 | 115 121 100 125 120 64 25 25 25 24 39 31 123 166 Slowest Speed 450 | 120 190 260 190 190 267 25 25 25 40 180 31 350 450 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . 1 . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 31 | 9 37 30 34 49 26 14 3 88 30 13 3 89 11 Regions Visited 13 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 7 | . . . 1 . 1 1 1 . 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 29 | 1 . . . . . . . . 23 5 . . . Terrain Destroyed 97 | 3 . . 44 1 . . . . 23 5 . 6 15 Melee 28 | . . . . . . . . . 23 5 . . . Projectile 25 | 3 . . . 1 . . . . . . . 6 15 AOE 44 | . . . 44 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Res Res DSF Acc Total 7546 | 263 229 664 557 604 1171 798 58 102 1368 839 78 212 603 Wait 1107 | 2 33 170 161 120 148 44 . 16 152 210 . 37 14 Move 5620 | 213 179 393 311 390 947 706 55 75 1132 565 77 104 473 Hop 1 | . . 1 . . . . . . . . . . . Pick Up 142 | 15 8 18 17 14 20 12 1 1 10 11 . 5 10 Fast Attach 67 | . 2 1 2 1 9 . . . . 9 1 18 24 Attach 77 | 7 . 4 10 10 5 10 2 2 5 8 . 5 9 Detach 10 | . . 1 . . 4 1 . . 3 1 . . . Swap 50 | 3 1 16 8 8 6 4 . . 3 1 . . . Drop 95 | 3 5 17 9 7 27 8 . . 8 4 . 1 6 Fire 244 | 20 1 43 36 51 . . . . . 11 . 15 67 Melee 92 | . . . . . 5 13 . . 55 19 . . . Ram . | . . . . . . . . . . . . . . Kick 6 | . . . 3 3 . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . 8 . . . 27 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -3/Research (discovered 2 exits: *Res / [*Arm]) -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 353 | -11/Scrapyard | Entered Materials 355 | -10/Materials | Build established: Scavenger-Mutant 415 | -10/Materials | Discovered new exit (range 13) 493 | -10/Materials | Discovered new exit (range 11) 586 | -10/Materials | Discovered new exit (range 15) 626 | -10/Materials | Entered another Materials area 626 | -9/Materials | Evolved 2 slots: Propulsion x2 1105 | -9/Materials | Build established: Mutant 1324 | -9/Materials | Discovered new exit (range 8) 1360 | -9/Materials | Entered another Materials area 1360 | -8/Materials | Evolved 2 slots: Utility x2 1447 | -8/Materials | Build established: Scavenger-Mutant 1714 | -8/Materials | Lost 7 parts (1p2n2u2w) 1926 | -8/Materials | Discovered new exit (range 14) 2041 | -8/Materials | Identified exit to Storage 2050 | -8/Materials | Entered Storage 2064 | -8/Storage | Learned location of Armory (-3) 2683 | -8/Storage | Garrison activated, responded to threat 2688 | -8/Storage | Repaired Imp. Aluminum Leg 2779 | -8/Storage | Discovered new exit (range 16) 2810 | -8/Storage | Entered Factory 2810 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3181 | -7/Factory | Build established: Scavenger-Gladiator 3502 | -7/Factory | Discovered new exit (range 16) 3633 | -7/Factory | Build established: Sprinter 3645 | -7/Factory | Identified exit to Factory 3645 | -7/Factory | Entered another Factory area 3645 | -6/Factory | Evolved 2 slots: Propulsion x2 3815 | -6/Factory | Garrison activated, responded to threat 3897 | -6/Factory | Discovered new exit (range 6) 3921 | -6/Factory | Identified exit to Factory 3931 | -6/Factory | Entered another Factory area 3931 | -5/Factory | Evolved 2 slots: Utility x2 3948 | -5/Factory | Identified exit to DSF 3948 | -5/Factory | Entered DSF 3991 | -5/DSF | Discovered new exit (range 14) 3994 | -5/DSF | Additional patrols routed to DSF 3994 | -5/DSF | Identified exit to Factory 3994 | -5/DSF | Entered Factory 3994 | -4/Factory | Evolved 2 slots: Propulsion x2 4019 | -4/Factory | Lost 3 parts (1p2n) 4240 | -4/Factory | Build established: Scout 4370 | -4/Factory | Found Prototype Processor 4371 | -4/Factory | Identified Exp. Melee Analysis Suite 4543 | -4/Factory | System corruption reached 10% 4574 | -4/Factory | Lost 10 parts (1p5n2u2w) 4574 | -4/Factory | Discovered new exit (range 15) 4580 | -4/Factory | Identified exit to Research 4582 | -4/Factory | Entered Research 4582 | -3/Research | Evolved 2 slots: Propulsion x2 4622 | -3/Research | Repaired Greatsword 4983 | -3/Research | Discovered new exit (range 11) 5010 | -3/Research | Spotted B-86 Titan 5086 | -3/Research | Lost 5 parts (3n1u1w) 5112 | -3/Research | Discovered new exit (range 12) 5130 | -3/Research | Identified exit to Research 5130 | -3/Research | Entered another Research area 5130 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 5156 | -2/Research | Identified exit to DSF 5156 | -2/Research | Entered DSF 5235 | -2/DSF | Additional patrols routed to DSF 5388 | -2/DSF | Discovered new exit (range 18) 5400 | -2/DSF | Core integrity fell below 50% 5428 | -2/DSF | Entered Access 5428 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 5446 | -1/Access | Found Prototype Device 5449 | -1/Access | Identified Exp. Cloaking Device 5452 | -1/Access | Found Faulty Exp. Cloaking Device 5455 | -1/Access | Found Exp. Cloaking Device 5459 | -1/Access | Lost 25 parts (4p11n5u5w) 5571 | -1/Access | Build established: Mutant 5823 | -1/Access | System corruption reached 10% 5850 | -1/Access | Lost 3 parts (1n1u1w) 6147 | -1/Access | Build established: Scavenger-Gunner 6307 | -1/Access | Crushed by falling debris 6345 | -1/Access | Lost 11 parts (4n4u3w) 6389 | -1/Access | Core integrity fell below 50% 6441 | -1/Access | Core integrity fell below 20% 6460 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 06443_ Gamma Rifle destroyed. 06443_ Penetrated by Slug. 06445_ U-05 Engineer builds a Door. 06447_ Slug penetrates Wall. 06448_ Slug penetrates H-88 Terminator. 06450_ Slug penetrates Wall. 06451_ Slug penetrates H-88 Terminator. 06453_ Penetrated by Slug. 06454_ System corrupted: Energy discharge (-70). 06454_ Slug penetrates H-88 Terminator. 06454_ Penetrated by Slug. 06455_ Slug penetrates Wall. 06456_ Wall collapses. 06456_ Penetrated by Slug. 06456_ Slug penetrates Wall. 06457_ Penetrated by Slug. 06457_ Quantum Reactor destroyed. 06458_ U-05 Engineer builds a Wall. 06458_ M-36 Artificer repairs H-88 Terminator. 06460_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # ?????????????????????????????????????????? | | # ????????????????????????????????????????? | | ##########?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | """ ???????????????????????????????? | | """ ???????????????????????????????? | | #################????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #?????????????????????? #????????????????????? | | ########?????????########## #????????????????????? | | #?????????# # #????????????????????? | | #?????????# @; ##########???????????? | | " ] #?????????# "" # ^ ??????????? | | """ #?????????# "" # ??????????? | | """ #?????????# T # ?????????? | | " #?????????# "" # ?????????? | | #?????????# " u # ^ ????????? | | #?????????# # ????????? | | #?????????# # ????????? | | ###+###################h### ???????? | | * "????????? | | h %% [|! "????????? | | ! !*= =%= ##??????????? | | ###+##################;+## =! #???????????? | | #???# =!| !# #???????????? | | #???# =*! # #???????????? | | " #???# # #???????????? | | """ #???# # #???????????? | | """ #???# # #???????????? | | " #???############## #???????????? | | #?????????????* # #???????????? | | #???????????? # #???????????? | | #########??????????? + ??????????? | | ???????????????????? # ??????????? | | ??????????????????? # ??????????? | | ?????????????????? ##############???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 65 Energy Capacity 1250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Corruption Containment 12 Armor Coverage 450 Resistance: KI 20 Resistance: EM 20 Point Defense Rating 160 Evasion (%) 73 Melee Accuracy 20 Target Analysis 8 Recoil Reduction 8 Offensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Scanalyzed Imp. Flight Unit | -7/Factory | Scanalyzed Imp. Ion Engine | -7/Factory | Scanalyzed Field Propulsion Drive | -4/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Deadly Force Denied? Dynamic Key No Explosion For You Part-time Excavator Challenges ------------ None Game ------ Seed TractorAssembledShockpuncher Manual? 0 Play Time 03:33:45 Cumulative 13.4 hours Start 2024.05.17 @ 16:59:20 End 2024.05.17 @ 22:23:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3609b19-63b1-4797-9ad2-a9927a68f920