Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 18:29:45 Player: Mozco Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (686) 686 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1201 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Hacking Suite > --- WEAPON (2) ------- Mining Claw Mining Claw > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Assault Rifle Light Assault Rifle Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Hacking Suite > --- WEAPON ----------- Mining Claw Mining Claw > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Assault Rifle Light Assault Rifle Light Assault Rifle Datajack [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Weapon Mining Claw Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 5 16 . Power 3 | . 3 . Engine 2 | . 2 . Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg 6 | 2 4 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 7 | 2 5 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 4 | . 4 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 7 . Power 2 | . 2 . Propulsion 2 | . 2 . Utility 1 | . 1 . Weapon 2 | . 2 . Highest Loss Streak 4 | . 4 . To Critical Strikes . | . . . Average Backups 8 | 3 8 10 Power . | . . 1 Propulsion 4 | 1 4 4 Utility . | . . 1 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 12 | . 7 5 Power 2 | . 1 1 Propulsion 8 | . 6 2 Utility . | . . . Weapon 1 | . . 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 88 | . 88 100 Engine 8 | . 8 . Core 4 | . 3 14 Leg 27 | . 27 28 Device 1 | . 1 . Storage 14 | . 14 14 Hackware 5 | . 5 14 Energy Gun 2 | . 2 . Ballistic Gun 13 | . 13 . Slashing Weapon 10 | . 10 28 Peak Build Rating 12 | 5 12 12 Average Rating 7 | 3 8 12 On Entrance 5 | . 5 12 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 28 | 8 28 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 10 Average Capacity 8 | 6 9 10 Most Carried 10 | 7 10 10 Average Carried 8 | 3 8 10 Final Capacity 10 | 8 10 10 Final Carried 10 | 7 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 578 | 229 349 . Remotely . | . . . Salvage Created 918 | . 918 . Parts 56 | . 56 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 17 | . 17 . Melee 5 | . 5 . Guns 11 | . 11 . AOE 1 | . 1 . Classes Destroyed 6 | . 6 . Tunneler 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Grunt 17 | . 17 . Best Kill Streak 4 | . 4 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 2 | . 2 . Gunslinging . | . . . Exploded 1 | . 1 . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 84 | . 76 8 Missed 22 | . 20 2 Hits 62 | . 56 6 Projectile 62 | . 56 6 Damage Taken 952 | . 902 50 Core 252 | . 235 17 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 47 | . 47 . Largest 2 | . 2 . Hottest 60 | . 60 . Shots Fired 93 | . 93 . Gun 93 | . 93 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 79 | . 79 . Thermal . | . . . Explosive . | . . . Electromagnetic 14 | . 14 . Robot Hit Streak 7 | . 7 . Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 86 | . 86 . Core Hits 37 | . 37 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks 42 | . 41 1 Impact . | . . . Slashing 42 | . 41 1 Piercing . | . . . Sneak Attacks 5 | . 5 . Combat Hostiles . | . . . Follow-up Attacks 6 | . 6 . Damage Inflicted 1482 | . 1482 . Guns 689 | . 689 . Cannons . | . . . Explosions 76 | . 76 . Melee 716 | . 716 . Ramming 1 | . 1 . Kinetic 540 | . 540 . Thermal 76 | . 76 . Explosive . | . . . Electromagnetic 149 | . 149 . Impact . | . . . Slashing 716 | . 716 . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 103 | . 103 . Projectiles . | . . . Explosions 56 | . 56 . Melee 47 | . 47 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 185 | . 185 . Shots 3 | . 3 . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 37 | . 37 . Average Temperature 14 | . 14 . Received Heat Transfer 396 | . 396 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . 150 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 185 | . 185 53 Initial 53 | . . 53 Average 108 | . 118 53 Influence Increases 563 | . 563 . Destroy 0b10 Robot/C 340 | . 340 . Destroy 0b10 Robot/NC 30 | . 30 . Destroy Leader 96 | . 96 . Disable Machine 30 | . 30 . Destroy Structure 37 | . 37 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 510 | . 426 84 Entered New Map 84 | . . 84 Time Decay 356 | . 356 . Lost Part 70 | . 70 . Squads Dispatched 6 | . 6 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 27 3 Peak Tracking Total 5 | . 5 4 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 3 | . 3 . Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1012 | 90 918 4 Spaces Moved 567 | 66 500 1 Core 4 | 4 . . Treads . | . . . Legs 563 | 62 500 1 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 115 120 120 Slowest Speed 190 | 120 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 5 75 4 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 51 | . 51 . Melee . | . . . Projectile . | . . . AOE 51 | . 51 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 739 | 77 660 2 Wait 39 | . 39 . Move 565 | 65 499 1 Hop . | . . . Pick Up 18 | 7 11 . Fast Attach 12 | 5 7 . Attach 4 | . 4 . Detach 1 | . 1 . Swap 7 | . 7 . Drop 10 | . 10 . Fire 47 | . 47 . Melee 35 | . 34 1 Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 16) 502 | -10/Materials | Discovered new exit (range 11) 514 | -10/Materials | Lost 4 parts (1p1n1u1w) 676 | -10/Materials | Core integrity fell below 50% 816 | -10/Materials | Core integrity fell below 20% 861 | -10/Materials | Discovered new exit (range 8) 1009 | -10/Materials | Entered Mines 1013 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- G-34 Mercenary Tier: 1 G-series grunts serve as low-level frontline combat units, of sturdy construction but with fairly weak armament. Internal systems are not as protected as they could be, to enable rapid repair in the field, but this also makes them somewhat susceptible to additional damage from electromagnetic attacks. Grunts patrol in groups, or sometimes operate alone as hauler escorts to protect those with more valuable cargo. 00901_ Acquired Mining Claw. 00910_ Dropped Mining Claw. 00916_ Acquired 3 matter. 00926_ Sneak attack on A-02 Transporter. 00926_ A-02 Transporter Lgt. Treads ripped off. 00948_ A-02 Transporter destroyed. 00950_ K-01 Serf collects debris. 00951_ Acquired 17 matter. 00970_ Sneak attack on T-07 Excavator. 00970_ T-07 Excavator destroyed. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????????????#????????? | | ??????????????????????????? #????????? | | ??????????????????????##### ####?????? | | ??????????????????????# s s #?????? | | ??????????????????????# @s #?????? | | ??????????????????????# #?????? | | ??????????????????????# #?????? | | ??????????????????????# """ #?????? | | ??????????????????????# """ #?????? | | ??????????????????????# """ #?????? | | ??????????????????????# #?????? | | ??????????????????????## #######?????? | | ??????????????????????? #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# ????????????? | | ???????????????????????# ????????????? | | ???????????????????????# ????????????? | | ???????????????????????? ????????????? | | ???????????????????????? ????????????? | | ???????????????????????? ????????????? | | ???????????????????????? ????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonRingMegatreads Manual? 0 Play Time 00:09:08 Cumulative 363.3 hours Start 2025.11.30 @ 16:22:25 End 2025.11.30 @ 18:29:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 368 Rogue 364 Adventurer 3 Explorer 1 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 83 Gallery% 79 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b897e635-4dfe-4669-8fa7-76ab9ee2c226