Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.11 @ 19:41:35 Player: erkyp3rky Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (119) 595 Value Destroyed (4077) 4077 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7792 Bonus ------- None Cogmind --------- Core Integrity 172/850 Matter 62/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- Gatling Laser Gatling Laser > --- INVENTORY (5) ---- Heavy Ion Engine Armored Wheel Improved Medium Armor Plating High-powered Tractor Beam Heavy Mace Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Weapon Cycler Hardened Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Machine Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Mace > --- INVENTORY -------- Heavy Ion Engine Improved Treads Advanced Treads Armored Wheel Improved Cooling System High-capacity Storage Unit Matter Compressor Structural Scanner Advanced Terrain Scanner Advanced Terrain Scan Processor Matter Filter Kinecellerator Hardened Light Armor Plating System Restoration Module High-powered Tractor Beam Flak Cannon Flak Cannon Flak Cannon Mini Grenade Launcher Missile Launcher [Rating: 58] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Advanced Treads Treads Advanced Treads Utility Improved Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 4 | . . 2 . . 2 Weapon 2 | . . . 1 1 . Parts Attached 89 | 7 8 23 24 6 21 Power 10 | 1 1 6 1 . 1 Engine 8 | 1 1 5 1 . . Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 16 | 2 . 4 6 1 3 Treads 16 | 2 . 4 6 1 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 27 | 2 1 7 7 3 7 Device 12 | 1 . 2 5 1 3 Storage 4 | 1 1 1 . 1 . Processor 3 | . . 2 . . 1 Hackware . | . . . . . . Protection 8 | . . 2 2 1 3 Artifact . | . . . . . . Weapon 36 | 2 6 6 10 2 10 Energy Gun 4 | 1 . 1 . . 2 Energy Cannon . | . . . . . . Ballistic Gun 20 | 1 3 5 9 . 2 Ballistic Cannon 6 | . 1 . . . 5 Launcher 4 | . 1 . 1 1 1 Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 3 1 . . Parts Lost 17 | . 1 . 1 . 15 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 6 | . . . 1 . 5 Weapon 6 | . 1 . . . 5 Highest Loss Streak 13 | . 1 . 1 . 13 To Critical Strikes . | . . . . . . Average Backups 12 | . 3 7 13 15 19 Power . | . . . . . . Propulsion 1 | . . 1 1 2 3 Utility 6 | . 1 3 5 8 11 Weapon 3 | . . 2 5 5 4 Tool/Special . | . . . . . . Unused Backups 22 | . . 1 6 1 14 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 14 | . . 1 . 1 12 Weapon 6 | . . . 5 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 99 99 98 99 96 Engine 7 | . 14 9 9 7 3 Treads 26 | . 28 22 26 29 25 Device 10 | . 14 11 9 7 10 Storage 9 | . 14 11 9 7 5 Processor 8 | . . 10 9 7 11 Protection 7 | . . 10 8 6 7 Ballistic Gun 20 | . 24 21 26 23 11 Ballistic Cannon 2 | . . . . . 7 Launcher 2 | . . . . 6 5 Peak Build Rating 58 | 7 7 18 36 41 58 Average Rating 30 | 5 6 14 28 38 51 On Entrance 17 | . 7 7 18 32 41 Naked Turns 9 | . . . . . 9 Heaviest Build 84 | 13 19 40 46 66 84 Greatest Support 94 | 40 40 40 67 89 94 Greatest Overweight (x) 17 | . . . 13 . 17 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 10 15 15 20 20 Average Capacity 15 | 7 9 14 15 19 19 Most Carried 20 | . 7 11 15 19 20 Average Carried 12 | . 3 7 13 15 19 Final Capacity 20 | 8 10 15 15 20 5 Final Carried 19 | . 6 11 14 19 5 Class Distribution -------------------- 38% | Gunner 37% | Mutant 17% | Skirmisher 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 3670 | 141 408 877 921 595 728 Remotely 636 | . . . 187 449 . Salvage Created 4210 | 27 431 1308 1086 624 734 Parts 234 | 6 30 67 49 38 44 Haulers Intercepted 14 | . 2 6 5 1 . Recyclers Shooed 3 | . . 2 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 81 | . 11 19 19 10 22 Melee 4 | . . . . . 4 Guns 56 | . 6 18 17 9 6 Cannons 8 | . 4 . . . 4 AOE 13 | . 1 1 2 1 8 Classes Destroyed 13 | 1 4 3 2 3 . Worker 6 | . . . 2 1 3 Builder 2 | . . . . 1 1 Tunneler 3 | 2 . . . 1 . Hauler 14 | . 2 6 5 1 . Recycler 4 | . 1 2 . . 1 Operator 2 | . . . . 1 1 Watcher 7 | . . 2 2 1 2 Swarmer 10 | . 6 . . . 4 Grunt 43 | . 5 14 9 4 11 Brawler 3 | . . 1 1 . 1 Sentry 15 | . . 4 8 3 . Hunter 2 | . . . 1 . 1 Programmer 8 | . . . . 3 5 Best Kill Streak 11 | 1 6 8 4 5 11 Combat Bots Only 6 | . 3 5 4 3 6 Max Kills in Single Turn 4 | 1 1 1 2 2 4 Gunslinging . | . . . . . . Exploded 3 | . 1 1 1 1 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 516 | . 45 58 62 86 265 Missed 144 | . 12 17 22 28 65 Hits 372 | . 33 41 40 58 200 Melee 40 | . . . 1 . 39 Projectile 332 | . 33 41 39 58 161 Critical Strikes 15 | . . 2 2 . 11 Part Disruptions 1 | . . . . 1 . Damage Taken 5111 | . 287 423 543 490 3368 Core 792 | . 18 38 26 32 678 Absorbed by Shields . | . . . . . . Ignored by Resistances 1447 | . 92 125 153 152 925 Regen/Repaired (Parts) 175 | . . 22 53 100 . Core Remaining (%) 94 | 100 92 90 95 95 . Volleys Fired 252 | 11 33 70 56 37 45 Largest 3 | 1 2 2 3 3 3 Hottest 118 | 20 100 46 75 75 118 Shots Fired 566 | 11 56 137 158 99 105 Gun 492 | 11 47 134 154 95 51 Cannon 48 | . 7 . . . 41 Launcher 25 | . 1 3 4 4 13 Special 1 | . 1 . . . . Kinetic 539 | 11 53 134 154 95 92 Thermal 1 | . 1 . . . . Explosive 23 | . 1 3 4 4 11 Electromagnetic 3 | . 1 . . . 2 Robot Hit Streak 62 | 5 19 28 62 53 47 Robot Miss Streak 3 | 1 1 1 3 1 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 466 | 8 48 114 128 85 83 Core Hits 239 | 2 21 47 53 32 84 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 2 | . . 1 1 . . Destroy 2 | . . 1 1 . . Melee Attacks 19 | . . . . 4 15 Impact 19 | . . . . 4 15 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11306 | 95 650 1813 2880 1939 3929 Guns 6923 | 95 417 1648 2295 1571 897 Cannons 959 | . 117 . . . 842 Explosions 3128 | . 115 162 499 368 1984 Melee . | . . . . . . Ramming 296 | . 1 3 86 . 206 Kinetic 7867 | 95 519 1648 2295 1571 1739 Thermal 396 | . 49 . . . 347 Explosive 2495 | . 66 162 499 368 1400 Electromagnetic 252 | . 15 . . . 237 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 22 | . 1 4 4 2 22 Average Corruption 2 | . 1 1 4 1 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 47 | . 11 12 7 6 11 Message Errors 13 | . 4 3 2 3 1 Matter Fused 8 | . 2 2 2 1 1 Heat Flow Errors 8 | . 2 1 . 2 3 Energy Discharges 5 | . 1 2 1 . 1 Data Loss (minor) 2 | . 1 . . . 1 Data Loss (major) 1 | . . 1 . . . Misfires 4 | . . 1 1 . 2 Alerts 3 | . 1 1 . . 1 Weapon Failures 3 | . . 1 1 . 1 Overload Shots . | . . . . . . Overflow Damage 176 | . . . 16 1 159 Projectiles 61 | . . . . . 61 Explosions 107 | . . . 13 1 93 Melee 8 | . . . 3 . 5 Knockbacks 20 | . 1 . 1 . 18 Impact 2 | . . . 1 . 1 Kinetic 15 | . 1 . . . 14 Secondary 3 | . . . . . 3 Self-Inflicted Damage 260 | . 55 . . . 205 Shots 7 | . 2 . . . 5 Rammed 41 | . . 1 5 . 35 Targets Rammed 46 | . 1 1 5 . 39 Kicked . | . . . . . . Crushed 5 | . 1 . . . 4 Highest Temperature 274 | . 242 184 182 274 232 Average Temperature 52 | . 83 26 41 84 58 Received Heat Transfer 1525 | . 81 276 270 159 739 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 2 | . . . 1 . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 250 | . 50 . . . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 88 | 100 100 100 100 100 58 Level 1 11 | . . . . . 41 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 384 | 5 121 128 127 134 384 Initial 49 | . . . 10 49 8 Average 60 | 1 24 44 25 37 132 Influence Increases 2979 | 10 338 598 635 348 1050 Destroy 0b10 Robot/C 1620 | . 220 380 380 200 440 Destroy 0b10 Robot/NC 195 | 10 15 50 45 35 40 Destroy Leader 444 | . 44 96 134 66 104 Successful Hack 101 | . 16 14 12 14 45 Disable Machine 288 | . 18 18 9 9 234 Destroy Structure 166 | . 10 10 25 24 97 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 150 | . . 30 30 . 90 Influence Decreases 2788 | 10 338 568 538 454 880 Entered New Map 111 | . . . 20 78 13 Time Decay 2497 | 10 328 568 508 356 727 Lost Part 160 | . 10 . 10 . 140 Lost Ally 20 | . . . . 20 . Squads Dispatched 24 | . 2 3 2 6 11 Investigation 9 | . 2 1 2 3 1 Extermination 7 | . . . . 2 5 Reinforcement 6 | . . 2 . 1 3 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 9 | . . 3 3 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 140 | . 19 28 36 15 42 Peak Tracking Total 7 | . 4 4 5 3 7 Tactical Retreats 5 | . . 1 1 . 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 14 | . 1 5 5 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 5 | . . . . 1 4 Reprogrammed 6 | . . . . 6 . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 32 | . 2 2 1 1 26 Max in Single Turn 19 | . 1 1 1 1 19 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 43 | . 9 10 12 6 6 Terminals 28 | . 7 6 8 3 4 Fabricators 2 | . . . . . 2 Repair Stations 3 | . . 1 1 1 . Recycling Units 5 | . 2 2 1 . . Scanalyzers 3 | . . 1 2 . . Garrison Access 2 | . . . . 2 . Total Hacks 127 | . 28 26 37 18 18 Successful 85 | . 21 18 24 13 9 Failed 41 | . 6 8 13 5 9 Catastrophic 7 | . 1 1 3 1 1 Database Lockouts 1 | . 1 . . . . Manual 67 | . 13 14 18 10 12 Terminals 96 | . 24 21 24 13 14 Fabricators 4 | . . . . . 4 Repair Stations 6 | . . 2 2 2 . Recycling Units 9 | . 4 2 3 . . Scanalyzers 9 | . . 1 8 . . Garrison Access 3 | . . . . 3 . Terminal Hacks 37 | . 13 9 5 7 3 Record 1 | . . . . 1 . Robot Analysis 9 | . 5 1 2 1 . Prototype ID Bank 1 | . . 1 . . . Level Access Points 2 | . . . 1 1 . Branch Access Points 4 | . . 1 1 1 1 Emergency Access Points 3 | . . 2 1 . . Terminal Index 2 | . 1 1 . . . Repair Station Index 1 | . . 1 . . . Recycling Unit Index 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 3 | . 1 . . 1 1 Disarm Traps 2 | . . . . 1 1 Reprogram Traps 1 | . . . . 1 . Dispatch Records 1 | . 1 . . . . Transport Status 1 | . . 1 . . . Recall Investigation 1 | . 1 . . . . Registered Prototypes 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 6 | . . 2 2 2 . Scan Component 3 | . . 1 1 1 . Repair 3 | . . 1 1 1 . Recycling Unit Hacks 8 | . 3 2 3 . . Process 1 | . . . 1 . . Report Inventory 5 | . 2 2 1 . . Retrieve Matter 1 | . . . 1 . . Retrieve Components 1 | . 1 . . . . Scanalyzer 8 | . . . 8 . . Insert Component 4 | . . . 4 . . Analyze 4 | . . . 4 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 24 | . 5 5 6 4 4 Terminals 21 | . 5 5 6 2 3 Botnet 21 | . 5 5 6 2 3 Fabricators 1 | . . . . . 1 Fabnet 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Broadcast 1 | . . . . 1 . Reprogram 1 | . . . . 1 . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 33 | . 6 6 11 5 5 Full Trace Events 6 | . 1 1 2 1 1 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 4 . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 36 | . . . . . 36 Total Part Build Rating 6 | . . . . . 6 Parts Repaired 3 | . . 1 1 1 . Time 90 | . . 26 26 38 . Parts Recycled . | . . . . . . Recycled Matter 181 | . . . 181 . . Retrieved Matter 229 | . . . 229 . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed 4 | . . . 4 . . Part Schematics Acquired 4 | . . . 4 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 21 | . . . . 21 . Highest-Rated Ally 21 | . . . . 21 . Total Orders . | . . . . . . Ally Attacks 6 | . . . . 6 . Total Damage 118 | . . . . 118 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 6785 | 43 1287 1478 1631 729 1617 Sensors 1679 | . . 62 . . 1617 Structural 27 | . . . 27 . . Seismic 5141 | 43 1287 1478 1604 729 . Jamming 113 | . . . . . 113 Robot Analysis Total 9 | . 5 1 2 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 8003 | 131 1287 1478 1636 1227 2244 Spaces Moved 4086 | 63 703 591 823 700 1206 Core 30 | 1 . . 1 . 28 Treads 4056 | 62 703 591 822 700 1178 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 145 148 50 Average Speed 152 | 158 160 160 151 149 147 Slowest Speed 900 | 160 160 160 700 152 900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 4 94 63 80 23 29 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 15 | . . . . 3 12 Terrain Destroyed 201 | . 9 8 49 36 99 Melee 15 | . . . . 3 12 Projectile 4 | . . . 1 . 3 AOE 182 | . 9 8 48 33 84 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 5406 | 80 810 1005 1119 832 1560 Wait 721 | . 51 282 150 60 178 Move 4081 | 62 702 590 822 699 1206 Hop . | . . . . . . Pick Up 53 | . 7 11 14 10 11 Fast Attach 78 | 7 5 21 28 3 14 Attach 19 | . 1 2 5 2 9 Detach 13 | . . . 8 . 5 Swap 39 | . 4 3 4 12 16 Drop 85 | . 6 25 27 5 22 Fire 252 | 11 33 70 56 37 45 Melee 19 | . . . . 4 15 Ram . | . . . . . . Kick . | . . . . . . Crush 46 | . 1 1 5 . 39 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 5 exits: [*Fac] / *Low x2 / Ext x2) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 13) 570 | -10/Materials | Discovered new exit (range 19) 630 | -10/Materials | Central database locked down 838 | -10/Materials | Discovered new exit (range 3) 919 | -10/Materials | Discovered new exit (range 9) 1242 | -10/Materials | Discovered new exit (range 12) 1313 | -10/Materials | Discovered new exit (range 10) 1419 | -10/Materials | Entered another Materials area 1419 | -9/Materials | Evolved 2 slots: Utility x2 1641 | -9/Materials | Identified exit to Mines 1641 | -9/Materials | Identified exit to Storage 2397 | -9/Materials | Discovered new exit (range 16) 2569 | -9/Materials | Repaired Grenade Launcher 2897 | -9/Materials | Entered another Materials area 2897 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3209 | -8/Materials | Build established: Gunner 3355 | -8/Materials | Repaired Lgt. Treads 4473 | -8/Materials | Identified exit to Factory 4533 | -8/Materials | Entered Factory 4533 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4677 | -7/Factory | Repaired Adv. Treads 5187 | -7/Factory | Identified exit to Lower Caves 5539 | -7/Factory | Discovered new exit (range 6) 5578 | -7/Factory | Identified exit to Factory 5760 | -7/Factory | Entered another Factory area 5760 | -6/Factory | Evolved 2 slots: Utility x2 5826 | -6/Factory | Discovered new exit (range 7) 5846 | -6/Factory | Identified exit to Lower Caves 5907 | -6/Factory | Fabricated Adv. Treads (x2) 6060 | -6/Factory | Build established: Skirmisher 6402 | -6/Factory | Spotted B-75 Beast 6787 | -6/Factory | Discovered exit to Lower Caves (range 12) 7140 | -6/Factory | Build established: Tank 7693 | -6/Factory | Build established: Skirmisher 7784 | -6/Factory | Identified exit to Extension 7873 | -6/Factory | Garrison activated, responded to threat 7889 | -6/Factory | Cargo convoy interrupted 7923 | -6/Factory | System corruption reached 10% 7957 | -6/Factory | Core integrity fell below 50% 7975 | -6/Factory | Lost 13 parts (1p4n4u4w) 8003 | -6/Factory | Discovered new exit (range 14) 8004 | -6/Factory | Self-destructed Last Messages --------------- 07973_ Knocked back. 07973_ U-05 Engineer lays Concrete. 07975_ System corrupted: Heat flow error (+153). 07975_ U-05 Engineer lays Concrete. 07976_ K-01 Serf collects debris. 07976_ U-05 Engineer lays Concrete. 07976_ C-30 ARC bursts open, deploying its payload. 07976_ S-27 Virus unfolds itself. 07977_ Dropped Magnetic Acceleration Cannon. 07977_ U-05 Engineer lays Concrete. 07978_ Dropped Hvy. Machine Gun. 07978_ Dropped Hcp. Storage Unit. 07980_ U-05 Engineer lays Concrete. 07980_ Critical hit (Burn: +37). 07981_ U-05 Engineer lays Concrete. 07987_ Acquired Gatling Laser. 07992_ R6GMG2ZXX 7RLRYFWFI 8:E%B 07997_ S-27 Virus destroyed. 08003_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????? ????????????? | | ??????????????????? ????????????? | | ?????????????????? H?????????????? | | ????????????????? ??????????????? | | ????????????????? ???????????????? | | ???????????????? #????????????????? | | ???##???#+????? #????????????????? | | ??? ??# ????# ##???????????????? | | ???""""?# #### #???????????????? | | ?????"" # #####???????????? | | ??????? + s Y +?????????? | | ????????# s@ #???????????????? | | ????????### ## #???????????????? | | ??????????#s#?????##???????????????? | | ??????????# #??????????????????????? | | ??????????#s#??????????????????????? | | ????????###s#########??????????????? | | ????????+ +?????????????? | | ????????###+####### #??????????????? | | ????????# [ #???? #??????????????? | | ????????# % #???? #??????????????? | | ????????# #???# #??????????????? | | ????????# ! #???# #??????????????? | | ????????# #???# #??????????????? | | ????????# ##### ################ | | ????????# + # | | ????????# ## # | | ????????# ## """ " # | | ????????# ## """ "%" | | ????????# ## """ #??? | | ????????# ## #??? | | ?????########### """ #??? | | ?????#= / # """ !! #??? | | ?????# !# """==!! #??? | | ?????# # ![]!! #??? | | ?????# # !!!#####+#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 49 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hpw. Tractor Beam | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -6/Factory Repaired ---------- Grenade Launcher | 63% | -9/Materials Lgt. Treads | 62% | -8/Materials Adv. Treads | 41% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed CompanionFusionShearcannon Manual? 0 Play Time 01:16:53 Cumulative 65.9 hours Start 2025.08.11 @ 12:01:14 End 2025.08.11 @ 19:41:35 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 54 Rogue 19 Adventurer 35 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 47 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf020837-381b-46f4-9596-29fb24e92140