Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.21 @ 11:16:39 Player: darki Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (334) 334 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (550) 550 TOTAL SCORE: 2549 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -50 Cogmind --------- Core Integrity 329/400 Matter 212/300 Energy 100/100 System Corruption 0% Temperature Warm (170) Movement Treading (240) Ox1 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Disposable Heat Sink Medium Matter Pod (97) Light Armor Plating Hacking Drone Bay (1/1) Bomb Factory No. 2 Spread Laser Spread Laser Particle Cannon Assault Rifle Assault Rifle Shotgun Shotgun Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Hacking Drone Bay > --- WEAPON ----------- Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Disposable Heat Sink Medium Matter Pod Light Armor Plating Bomb Factory No. 2 Spread Laser Spread Laser Particle Cannon Assault Rifle Shotgun Shotgun Improved Assault Rifle Rocket Launcher Mini Grenade Launcher Heavy Rocket Launcher Mining Laser [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 19 | . 3 1 9 1 5 Power 1 | . . . 1 . . Engine 1 | . . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | . 2 . 6 1 . Treads 6 | . . . 5 1 . Leg . | . . . . . . Wheel 3 | . 2 . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | . 1 1 1 . 2 Device 3 | . . 1 . . 2 Storage 1 | . 1 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 4 | . . . 1 . 3 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . 1 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 9 | . . . 3 . 6 Power 1 | . . . . . 1 Propulsion 5 | . . . 2 . 3 Utility 1 | . . . 1 . . Weapon 2 | . . . . . 2 Highest Loss Streak 6 | . . . 3 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 85 98 93 100 92 Engine 11 | . 14 14 11 11 10 Treads 33 | . . . 18 42 43 Wheel 7 | . 21 28 22 1 . Device 3 | . . 12 7 . 1 Storage 11 | . 14 14 11 11 11 Processor 2 | . . . 1 11 2 Energy Gun 2 | . 14 14 2 . . Ballistic Gun 18 | . 14 14 19 22 19 Special Weapon 1 | . . . . . 2 Naked Turns . | . . . . . . Heaviest Build 53 | 12 47 48 50 50 53 Greatest Support 80 | 20 26 26 60 80 80 Greatest Overweight (x) 1 | . 1 1 1 . . Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 Average Capacity 19 | . 16 20 20 20 20 Most Carried 20 | . 9 11 20 20 20 Average Carried 17 | . 7 9 15 20 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 9 11 20 20 20 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Scr Mat Min Mat Min Zio Matter Collected 728 | 200 . 102 261 47 118 Remotely . | . . . . . . Salvage Created 562 | . . 71 344 67 80 Parts 54 | . . 8 30 10 6 Haulers Intercepted 3 | . . . 3 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Combat Hostiles Destroyed 16 | . . 3 6 4 3 Guns 13 | . . 3 6 4 . AOE 3 | . . . . . 3 Classes Destroyed 9 | . . 2 4 . 3 Worker 3 | . . . 3 . . Tunneler 1 | . . 1 . . . Hauler 3 | . . . 3 . . Watcher 1 | . . . 1 . . Swarmer 12 | . . 3 5 4 . Sentry 1 | . . . 1 . . Zionite 1 | . . . . . 1 Wasp 1 | . . . . . 1 Thug 1 | . . . . . 1 Fireman 1 | . . . . . 1 Best Kill Streak 5 | . . 3 5 4 4 Combat Bots Only 4 | . . 3 3 4 3 Max Kills in Single Turn 4 | . . 1 2 1 4 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Scr Mat Min Mat Min Zio Damage Taken 1126 | . . 47 447 74 558 Core 80 | . . 9 31 . 40 Absorbed by Shields . | . . . . . . Core Remaining (%) 98 | 100 . 96 . . . Volleys Fired 69 | . . 4 31 8 26 Largest 2 | . . 2 2 2 2 Hottest 100 | . . 70 43 43 100 Shots Fired 114 | . . 8 62 16 28 Gun 86 | . . 8 62 16 . Cannon . | . . . . . . Launcher 6 | . . . . . 6 Special 22 | . . . . . 22 Kinetic 82 | . . 4 62 16 . Thermal 26 | . . 4 . . 22 Explosive 6 | . . . . . 6 Electromagnetic . | . . . . . . Robot Hit Streak 8 | . . 2 6 6 8 Robot Miss Streak 4 | . . 1 4 4 . Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 51 | . . 4 37 8 2 Core Hits 40 | . . 4 16 4 16 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 2 | . . . 2 . . Destroy 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1899 | . . 79 558 107 1155 Guns 744 | . . 79 558 107 . Cannons . | . . . . . . Explosions 1155 | . . . . . 1155 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 706 | . . 41 558 107 . Thermal 38 | . . 38 . . . Explosive 1155 | . . . . . 1155 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 39 | . . . . . 39 Projectiles . | . . . . . . Explosions 39 | . . . . . 39 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 164 | . . . . . 164 Shots 4 | . . . . . 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 176 | . . 27 . . 176 Average Temperature 79 | . . 12 . . 87 Received Heat Transfer 326 | . . . 99 . 227 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 111 | . . 111 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Peak Influence 230 | . . 75 230 101 . Initial 29 | . . . 29 11 . Average 73 | . . 32 123 81 . Maximum Alert Level 1 | . . . 1 . . Low Security (%) 84 | . 100 100 62 100 . Level 1 15 | . . . 37 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . . 3 11 4 13 Peak Tracking Total 13 | . . 3 5 4 13 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Scr Mat Min Mat Min Zio Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Machines Accessed 2 | . . . 1 . 1 Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . . . 1 . 5 Successful 6 | . . . 1 . 5 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . . 1 . 2 Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . . 1 . 5 Part Schematic 5 | . . . . . 5 Branch Access Points 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . . . 5 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Scr Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Scr Mat Min Mat Min Zio Total Allies 10 | . . . . . 10 Largest Group 10 | . . . . . 10 Highest-Rated Group 311 | . . . . . 311 Highest-Rated Ally 39 | . . . . . 39 Total Orders 2 | . . . . . 2 EXPLORE 1 | . . . . . 1 RETURN 1 | . . . . . 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . . 2 Drone Launches 1 | . . . . . 1 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Scr Mat Min Mat Min Zio Turns Passed 2979 | . 84 395 424 132 1944 Spaces Moved 1680 | 1 71 327 235 63 983 Core . | . . . . . . Treads 1105 | . . . 59 63 983 Legs 20 | 1 19 . . . . Wheels 555 | . 52 327 176 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 101 | 120 105 105 101 160 160 Average Speed 141 | 120 109 105 118 160 160 Slowest Speed 240 | 120 120 105 240 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 1 20 69 24 16 90 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . . 2 . . 3 Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 5 | . . 1 . . 4 Spaces Dug . | . . . . . . Terrain Destroyed 5 | . . . . . 5 Melee . | . . . . . . Projectile . | . . . . . . AOE 5 | . . . . . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Total 2131 | . 78 370 320 78 1285 Wait 323 | . . 37 23 5 258 Move 1675 | . 70 326 234 62 983 Hop . | . . . . . . Pick Up 25 | . 3 2 15 1 4 Fast Attach 6 | . . 1 4 . 1 Attach 6 | . 2 . 3 . 1 Detach 5 | . 2 . 1 . 2 Swap 7 | . 1 . 2 1 3 Drop 15 | . . . 7 1 7 Fire 69 | . . 4 31 8 26 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 14) 63 | -10/Materials | Discovered new exit (range 6) 85 | -10/Materials | Entered Mines 148 | -10/Mines | Learned location of Zion (-7) 241 | -10/Mines | Learned location of Storage (-9) 305 | -10/Mines | Build established: Mutant 447 | -10/Mines | Discovered new exit (range 15) 480 | -10/Mines | Entered Materials 480 | -9/Materials | Evolved 2 slots: Propulsion x2 483 | -9/Materials | Discovered new exit (range 10) 716 | -9/Materials | Identified exit to Mines 716 | -9/Materials | Identified exit to Storage 818 | -9/Materials | Lost 3 parts (2n1u) 904 | -9/Materials | Entered Mines 958 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1034 | -9/Mines | Identified exit to Zion 1036 | -9/Mines | Entered Zion 1091 | -7/Zion | Build established: Scavenger-Mutant 1153 | -7/Zion | Discovered new exit (range 12) 1176 | -7/Zion | Gained Derelict followers 1340 | -7/Zion | Received a hallucinogenic algorithm 1470 | -7/Zion | Given the Hacking Drone Bay 1471 | -7/Zion | Found Prototype Device 1471 | -7/Zion | Identified Hacking Drone Bay 1537 | -7/Zion | Found Prototype Device 1766 | -7/Zion | Build established: Mutant 2201 | -7/Zion | Gained Derelict followers 2270 | -7/Zion | Learned Factory stockpile data 2742 | -7/Zion | Imprinted 2745 | -7/Zion | Declared Zion's savior 2969 | -7/Zion | Attacked by Zionites 2980 | -7/Zion | Self-destructed Last Messages --------------- 02901_ 6O-I06(z) pokes at the Twisted Machinery. 02919_ Connecting with Deep Containment System... 02968_ Deep Containment System disabled. 02969_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 02969_ 6O-I06(z) pulls a Mak. Hammer out of the Twisted Machinery. GE-S96(z) bursts out of the Twisted Machinery. 02974_ Destroyed Flamer. 02975_ Critical hit (Burn: +80). 02977_ 8L-PS9(i) destroyed. 02977_ Hvy. Rocket Launcher destroyed. 02977_ Destroyed Hvy. Rocket Launcher. 02977_ E0-E1K(g) destroyed. 02977_ 6O-I06(z) destroyed. 02977_ Lgt. Treads destroyed. 02977_ Destroyed Lgt. Treads. 02977_ Rocket Launcher destroyed. 02977_ Destroyed Rocket Launcher. 02977_ JC-M9V(s) destroyed. 02977_ Lgt. Treads destroyed. 02979_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ?????????????????????????????????????###??###"#""# | | ??????????????????????????????????"###""###""""""# | | ?????????????????????????????????##"""""#""" "" | | ????????????????????????????????##""""""""" " | | ???????????????????????????????##""" "" " | | ???????????????????????????????#""" " | | ????????????????????????#########" "" | | ?????????????????##?????#""#""##"" """ | | ?????????????????#"######""""""""" "" """" | | ?????????????????"""##"#""" " """ """"" | | ??????????????????#"""" " " """ """"" | | ??????????????????" " = g g " """ """" | | ??????????????????# =% M "" "##"" | | ?????????????????## [ = """ """##"" | | ?????????????????" M @Ml! M "" """##### | | ?????????????????" %!M ""#""### | | ?????????????????# z z """""""# | | ??????????????"""" " """""#"" | | ??????????????##"#"" " "" "" """" | | ???????????????##"" ####""" """"""" | | ????????????????####???##""""""""""""""" | | ????????????????????????###""#""#####"""" | | ????????????????????????###""""#"###""""" """" | | ????????????????????????#"""""""""#"""""" """ | | ????????????????????????##" """""""" """# | | ????????????????????????#""" "" """" | | ????????????????????????#""" ""## | | ????????????????????????##"" ""#? | | ????????????????????????#"#" ""##? | | ?????????????????????????#""" """"#? | | ?????????????????????????##"" """ """##? | | ????????????????????######"" """ """"## | | ???????????????????## "#" "" """ | | ??????????????????## """" "" | | ??????????????????# ""## """" "" " | | ??????????????????## ##" """""" #" " | | ???????????????????# ##"# ""#""" "" | | ???????????????????## ##"""" """"" "" | | ????????????????????##?##""" " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Battle Rifle | -7/Zion | Free Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Ripper | -7/Zion | Free Phasing Sabre | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargePulseReplicator Manual? 0 Play Time 00:15:40 Cumulative 106.9 hours Start 2022.10.21 @ 11:02:43 End 2022.10.21 @ 11:16:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 64 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 952e670a-e6cb-4d24-adee-cf9d8f9b0392