Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.18 @ 19:30:32 Player: fai Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (71) 355 Value Destroyed (1903) 1903 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (6800) 6800 TOTAL SCORE: 11038 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 1600 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 134/150 Energy 1795/1800 System Corruption 2% Temperature Cool (17) Movement Rolling (85) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Hybrid Deuterium Engine (fused) > --- PROPULSION (3) --- Wheel Wheel Wheel > --- UTILITY (4) ------ Medium Storage Unit Improved Medium Armor Plating Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON (4) ------- Beam Rifle (fused) Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (10) --- Light Nuclear Core Wheel Huge Storage Unit Kinecellerator Hacking Suite EMP Blaster Proton Missile Launcher Improved Datajack Katana Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Light Treads Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Structural Scanner Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Proton Missile Launcher Heavy Mace > --- INVENTORY -------- Light Nuclear Core Huge Storage Unit Kinecellerator Improved Medium Armor Plating Hacking Suite EMP Blaster Improved Datajack Katana [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Self-contained Transmogrifier Storage Medium Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Proton Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 41 | 7 3 14 16 1 Power 4 | 1 1 2 . . Engine 4 | 1 1 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 . 5 7 . Treads 1 | . . . 1 . Leg . | . . . . . Wheel 13 | 2 . 5 6 . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 4 1 1 Device 4 | . 1 3 . . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 14 | 3 . 3 8 . Energy Gun 7 | 2 . 3 2 . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . 2 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 4 | . . 3 1 . Corrupted Parts 1 | . . . 1 . System Corruption 1 | . . . 1 . Parts Lost 13 | . . 6 7 . Power 1 | . . 1 . . Propulsion 6 | . . 2 4 . Utility 2 | . . 2 . . Weapon 4 | . . 1 3 . Highest Loss Streak 3 | . . 2 3 . To Critical Strikes . | . . . . . Average Backups 8 | 3 8 8 9 9 Power . | . . . . 1 Propulsion 1 | 2 4 1 . 1 Utility 1 | . . 1 3 3 Weapon 3 | . 2 4 4 3 Tool/Special . | . . . . . Unused Backups 8 | . 1 1 . 6 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon 2 | . 1 . . 1 Tool/Special 1 | . . 1 . . Average Slot Usage (%) 95 | . 98 97 92 91 Engine 9 | . 14 10 7 8 Treads 1 | . . . 2 . Leg 1 | . . 4 . . Wheel 22 | . 28 23 19 25 Hover 1 | . . 4 . . Device 17 | . 12 18 18 20 Storage 10 | . 14 11 8 8 Processor 3 | . . . 6 . Protection 1 | . . 2 . 4 Energy Gun 18 | . 28 22 12 8 Ballistic Gun 1 | . . . 3 16 Impact Weapon 2 | . . . 6 . Slashing Weapon 1 | . . . 3 . Peak Build Rating 45 | 6 17 35 45 43 Average Rating 28 | 5 9 28 39 42 On Entrance 19 | . 6 17 35 40 Avg Prop Armor Cover (%) 6 | . . 6 10 . Naked Turns . | . . . . . Heaviest Build 34 | 12 20 31 32 34 Greatest Support 36 | 26 26 36 36 30 Greatest Overweight (x) 10 | 1 . 1 10 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 5 10 10 10 10 Average Carried 8 | 3 8 8 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 5 10 10 10 9 Transmogrified Parts 7 | . . 2 5 . Integrity Recovered 147 | . . 10 137 . Class Distribution -------------------- 68% | Mutant 27% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 790 | 270 30 145 345 . Remotely . | . . . . . Salvage Created 2824 | 204 236 1029 1355 . Parts 153 | 12 15 48 78 . Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 44 | . 4 18 22 . Guns 32 | . 4 15 13 . AOE 9 | . . 3 6 . Classes Destroyed 12 | 2 3 4 3 . Worker 6 | . 1 2 3 . Builder 5 | . . . 5 . Tunneler 6 | 5 . . 1 . Hauler 2 | . 1 1 . . Recycler 3 | 1 . 1 1 . Operator 1 | . . . 1 . Watcher 4 | . . 2 2 . Swarmer 6 | . . 3 3 . Grunt 26 | . 4 8 14 . Brawler 1 | . . 1 . . Sentry 10 | . . 6 4 . Hunter 1 | . . . 1 . Best Kill Streak 8 | 3 3 6 8 . Combat Bots Only 5 | . 2 5 5 . Max Kills in Single Turn 4 | 1 1 2 4 . Gunslinging 1 | . . . 1 . Exploded 3 | . . 1 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 174 | . 16 69 87 2 Missed 57 | . 4 28 25 . Hits 117 | . 12 41 62 2 Melee 2 | . . 1 1 . Projectile 115 | . 12 40 61 2 Critical Strikes 4 | . . 3 1 . Damage Taken 1882 | . 131 589 1131 31 Core 504 | . 54 48 385 17 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 46 80 . . Volleys Fired 159 | 20 15 60 63 1 Largest 3 | 2 2 2 2 3 Hottest 115 | 100 100 100 115 102 Shots Fired 299 | 40 30 118 108 3 Gun 292 | 40 30 118 101 3 Cannon . | . . . . . Launcher 7 | . . . 7 . Special . | . . . . . Kinetic 37 | . . . 35 2 Thermal 149 | 40 30 54 24 1 Explosive . | . . . . . Electromagnetic 113 | . . 64 49 . Robot Hit Streak 21 | 10 5 12 21 2 Robot Miss Streak 5 | 2 3 5 4 1 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 216 | 25 19 84 86 2 Core Hits 143 | 7 11 45 79 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 11 | 3 3 4 1 . Burn 10 | 3 3 4 . . Smash 1 | . . . 1 . Melee Attacks 8 | . . . 8 . Impact 3 | . . . 3 . Slashing 1 | . . . 1 . Piercing . | . . . . . Sneak Attacks 4 | . . . 4 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4433 | 290 234 1329 2551 29 Guns 2897 | 290 234 1080 1264 29 Cannons . | . . . . . Explosions 1494 | . . 249 1245 . Melee 42 | . . . 42 . Ramming . | . . . . . Kinetic 338 | . . . 324 14 Thermal 1653 | 290 234 699 415 15 Explosive 361 | . . . 361 . Electromagnetic 2039 | . . 630 1409 . Impact 42 | . . . 42 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . 14 2 2 Average Corruption 3 | . . 7 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . 7 6 . Message Errors 2 | . . 2 . . Matter Fused 2 | . . 1 1 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 2 | . . 2 . . Parts Rejected 1 | . . . 1 . Data Loss (minor) 4 | . . 2 2 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 98 | . . . 98 . Projectiles . | . . . . . Explosions 56 | . . . 56 . Melee 42 | . . . 42 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 169 | . . . 169 . Shots 3 | . . . 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 330 | 195 194 330 206 8 Average Temperature 79 | 67 102 80 74 8 Received Heat Transfer 741 | . 72 273 387 9 Effects 2 | . . 2 . . Interference 2 | . . 2 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Robots Corrupted 3 | . . . 3 . Combat Hostiles 3 | . . . 3 . Parts Fried 7 | . . 1 6 . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | 2 1 5 . . Heat Transferred 4433 | 1073 925 1878 520 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 8 | . . 4 4 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 72 | 100 100 61 69 . Level 1 27 | . . 38 30 100 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Sterilizations 1 | . . 1 . . Peak Influence 389 | 5 70 389 366 228 Initial 228 | . . 10 154 228 Average 121 | 1 37 146 153 228 Influence Increases 1599 | 30 115 699 755 . Destroy 0b10 Robot/C 880 | . 80 360 440 . Destroy 0b10 Robot/NC 135 | 30 10 30 65 . Destroy Leader 252 | . 12 126 114 . Successful Hack 42 | . 13 13 16 . Disable Machine 45 | . . 15 30 . Destroy Structure 68 | . . 8 60 . Lose Combat Pursuer 75 | . . 45 30 . Miscellaneous 102 | . . 102 . . Influence Decreases 1371 | 30 90 359 769 123 Entered New Map 349 | . . 15 211 123 Time Decay 722 | 30 90 284 318 . Lost Part 130 | . . 60 70 . Lost Ally 20 | . . . 20 . Purge Threat 150 | . . . 150 . Squads Dispatched 10 | . 1 3 6 . Investigation 5 | . 1 2 2 . Extermination . | . . . . . Reinforcement 3 | . . 1 2 . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 5 | . . 2 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 4 26 38 2 Peak Tracking Total 5 | . 2 5 5 2 Tactical Retreats 4 | . . 2 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 3 | . . 2 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 3 | . . 1 2 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 15 | . 3 5 7 . Terminals 12 | . 3 4 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . 1 . Total Hacks 42 | . 8 16 18 . Successful 21 | . 5 7 9 . Failed 20 | . 3 8 9 . Catastrophic 8 | . . 5 3 . Database Lockouts 1 | . . 1 . . Manual 24 | . 6 10 8 . Terminals 36 | . 8 14 14 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 5 | . . 2 3 . Garrison Access 1 | . . . 1 . Terminal Hacks 9 | . 3 4 2 . Prototype ID Bank 2 | . 1 1 . . Level Access Points 1 | . 1 . . . Branch Access Points 2 | . 1 1 . . Alert Level 1 | . . 1 . . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . 1 . . Surveillance Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 1 3 . Retrieve Study 4 | . . 1 3 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 7 | . 2 2 3 . Terminals 7 | . 2 2 3 . Botnet 7 | . 2 2 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 12 | . 3 3 6 . Full Trace Events 3 | . 1 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . 1 3 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . 1 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 16 | . . . 16 . Highest-Rated Ally 16 | . . . 16 . Total Orders . | . . . . . Ally Attacks 5 | . . . 5 . Total Damage 14 | . . . 14 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 58 | . 8 14 16 20 Average Entertainment 14 | . 16 13 16 41 Good Acts 6 | . . 2 4 . Bad Acts 11 | . . 6 5 . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 128 | . . . 127 1 Structural 128 | . . . 127 1 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1764 | 170 227 648 708 11 Spaces Moved 1158 | 107 152 439 455 5 Core 5 | 4 . . 1 . Treads 32 | . . . 32 . Legs . | . . . . . Wheels 1121 | 103 152 439 422 5 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 80 70 70 Average Speed 89 | 88 90 88 90 79 Slowest Speed 550 | 95 90 105 550 85 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 4 | . . . 4 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 5 23 62 64 3 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 64 | . . 8 56 . Melee 2 | . . . 2 . Projectile . | . . . . . AOE 62 | . . 8 54 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1570 | 138 211 582 627 12 Wait 156 | . 35 49 68 4 Move 1155 | 106 151 438 455 5 Hop . | . . . . . Pick Up 27 | 5 5 10 7 . Fast Attach 19 | 6 1 5 7 . Attach 14 | . . 8 5 1 Detach 2 | . . 1 1 . Swap 15 | 1 2 3 9 . Drop 15 | . 2 8 4 1 Fire 159 | 20 15 60 63 1 Melee 8 | . . . 8 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Identified exit to Materials 316 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 4) 382 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 382 | -10/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 383 | -10/Materials | Core integrity fell below 50% 398 | -10/Materials | Entered another Materials area 398 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 421 | -9/Materials | Discovered new exit (range 16) 439 | -9/Materials | X0-1V1 sent you into danger 462 | -9/Materials | X0-1V1 released a cloud of subatomizers 676 | -9/Materials | Identified exit to Mines 699 | -9/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 756 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 827 | -9/Materials | Sterilization system engaged 827 | -9/Materials | Non-combat units ordered to evacuate 828 | -9/Materials | Central database locked down 927 | -9/Materials | Combat units ordered to evacuate 955 | -9/Materials | System corruption reached 10% 1033 | -9/Materials | Discovered new exit (range 16) 1046 | -9/Materials | Entered another Materials area 1046 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1207 | -8/Materials | Discovered new exit (range 13) 1235 | -8/Materials | Identified exit to Factory 1235 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 1267 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 18) 1365 | -8/Materials | Discovered exit to Factory (range 12) 1497 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+1) 1525 | -8/Materials | Lost 3 parts (3n) 1633 | -8/Materials | Garrison activated, responded to threat 1635 | -8/Materials | Core integrity fell below 50% 1723 | -8/Materials | Core integrity fell below 20% 1754 | -8/Materials | Identified exit to Garrison 1754 | -8/Materials | Entered Garrison 1765 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01733_ Acquired 33 matter. 01734_ The unstable cave ceiling collapses. 01734_ Lgt. Treads crushed. 01734_ K-01 Serf collects debris. 01735_ R-06 Scavenger collects Corrupted Particle Gun. 01739_ R-06 Scavenger collects Lgt. Nuclear Core. 01752_ Sfc. Transmogrifier converts Hvy. Mace into Beam Rifle. 01754_ Connecting with Garrison Access... >>Unlock Access door unlocked. 01754_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 01754_ X0-1V1 is amused. 01755_ Discarded Structural Scanner. 01758_ Y-45 Defender springs to life. 01765_ X0-1V1 chuckles heartily! Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????#???????????????????? | | ??????????????? ##??????????????????? | | ??????????????? #??????????????????? | | ??????????????? ???????????????????? | | ?????????????? ????????????????????? | | ?????????????? #????????????????????? | | ??????????####Y############?????????? | | ??????????# @Y ???????? | | ??????????# ???????? | | ??????????# ???????? | | ??????????# ##############????????? | | ??????????# #?????????????????????? | | ??????????#####?????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 50 Energy Generation 16 Energy Capacity 1800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 46 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Katana | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisServoTransmogrifier Manual? 0 Play Time 00:29:21 Cumulative 169.1 hours Start 2026.09.18 @ 18:53:44 End 2026.09.18 @ 19:30:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/0/1/0/0/0/0/0 Lore% 19 Gallery% 52 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c58c9a69-14d1-438f-a2c5-4f5d510791e6