Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.29 @ 18:38:46 Player: JackZewap Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (104) 520 Value Destroyed (2930) 2930 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (224) 224 TOTAL SCORE: 7314 Bonus ------- High Alert Combat Kills 224 Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Flying (105) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Biomechanical Wings > --- UTILITY (10) ----- Advanced Visual Processing Unit Advanced Melee Analysis Suite Improved Target Analyzer Improved Target Analyzer Core Analyzer Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Improved Cooling System Advanced Sensor Array Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cooled Cesium-ion Thruster Biomechanical Wings > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Improved Target Analyzer Core Analyzer Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Cooled Plasma Cannon Powered Hammer > --- INVENTORY -------- Micro Nuclear Core Improved Cooling System Advanced Sensor Array Advanced Signal Interpreter Improved Reaction Control System [Rating: 63] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Cooling System Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 8 | . . . 2 2 2 2 Weapon . | . . . . . . . Parts Attached 143 | 5 9 2 47 12 34 34 Power 14 | 1 1 . 5 1 3 3 Engine 8 | 1 1 . 4 . 2 . Core 6 | . . . 1 1 1 3 Reactor . | . . . . . . . Propulsion 29 | 2 1 . 14 1 4 7 Treads 14 | 2 . . 12 . . . Leg . | . . . . . . . Wheel 1 | . 1 . . . . . Hover . | . . . . . . . Flight 14 | . . . 2 1 4 7 Utility 56 | . 5 1 14 5 14 17 Device 18 | . 4 . 5 . 2 7 Storage 1 | . . . 1 . . . Processor 9 | . . 1 1 . 1 6 Hackware 10 | . . . 1 3 2 4 Protection 18 | . 1 . 6 2 9 . Artifact . | . . . . . . . Weapon 44 | 2 2 1 14 5 13 7 Energy Gun 14 | 1 2 . 2 3 6 . Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 10 | 1 . 1 7 . 1 . Ballistic Cannon 3 | . . . . . 1 2 Launcher 4 | . . . 4 . . . Special Weapon 2 | . . . . . 1 1 Impact Weapon 7 | . . . 1 2 3 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 11 | . . . 2 1 4 4 Parts Lost 28 | . 5 1 3 5 1 13 Power 6 | . 1 1 . 2 1 1 Propulsion 5 | . . . 1 1 . 3 Utility 13 | . 1 . 2 1 . 9 Weapon 4 | . 3 . . 1 . . Highest Loss Streak 4 | . 2 1 1 3 1 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 81 67 97 92 98 90 Engine 8 | . 12 7 10 4 4 3 Treads 13 | . 22 14 21 . . . Wheel 1 | . 5 14 . . . . Flight 5 | . . . . 18 14 12 Device 9 | . 14 11 9 9 7 5 Storage 1 | . . . 2 2 . . Processor 12 | . . 2 11 9 9 31 Hackware 10 | . . . . 26 33 25 Protection 11 | . 1 14 19 6 9 . Energy Gun 5 | . 17 . 3 10 6 . Ballistic Gun 9 | . 6 2 16 . . . Impact Weapon 2 | . . . . 2 6 4 Naked Turns . | . . . . . . . Heaviest Build 34 | 9 12 7 34 17 26 21 Greatest Support 46 | 40 40 20 46 16 20 21 Greatest Overweight (x) 2 | . 1 . 1 1 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 5 5 5 10 10 5 5 Average Capacity 5 | 5 5 5 6 6 5 5 Most Carried 10 | . 4 5 10 7 5 5 Average Carried 4 | . 1 4 5 4 4 4 Final Capacity 10 | 5 5 5 10 5 5 5 Final Carried 8 | . 4 5 8 4 5 3 Class Distribution -------------------- 59% | Mutant 36% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 2596 | 217 321 . 1182 85 387 404 Remotely . | . . . . . . . Salvage Created 3678 | . 531 . 2034 133 390 590 Parts 200 | . 21 . 139 9 8 23 Haulers Intercepted 9 | . 2 . 6 . . 1 Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 63 | . 7 . 38 2 6 10 Melee 4 | . . . . . . 4 Guns 39 | . 6 . 30 2 1 . Cannons 5 | . . . . . 2 3 AOE 11 | . . . 8 . 3 . Classes Destroyed 12 | . 6 . 4 . . 2 Worker 2 | . 1 . 1 . . . Builder 5 | . . . 5 . . . Hauler 9 | . 2 . 6 . . 1 Recycler 3 | . 1 . 1 . 1 . Mechanic 2 | . . . 1 . 1 . Operator 10 | . 1 . 3 1 1 4 Watcher 10 | . 2 . 5 1 1 1 Swarmer 10 | . . . 7 . . 3 Grunt 38 | . 7 . 21 2 5 3 Sentry 12 | . . . 10 . 1 1 Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . . 2 Best Kill Streak 7 | . 3 . 7 2 7 3 Combat Bots Only 5 | . 2 . 4 2 5 3 Max Kills in Single Turn 5 | . 1 . 3 1 5 1 Gunslinging 1 | . . . 1 . . . Exploded 3 | . . . 2 . 3 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 617 | . 67 18 163 115 75 179 Missed 250 | . 13 10 49 54 36 88 Damage Taken 5322 | . 698 115 1450 861 574 1624 Core 1847 | . 129 14 284 337 189 894 Absorbed by Shields . | . . . . . . . Redirected to Shielding 81 | . . 5 10 26 40 . Regen/Repaired (Parts) 92 | . . . . . 92 . Core Remaining (%) 56 | 100 . 42 29 38 73 . Volleys Fired 243 | . 73 . 118 10 21 21 Largest 2 | . 2 . 2 2 2 1 Hottest 128 | . 115 . 79 122 128 105 Shots Fired 404 | . 122 . 220 17 24 21 Gun 351 | . 122 . 203 17 9 . Cannon 35 | . . . . . 15 20 Launcher 17 | . . . 17 . . . Special 1 | . . . . . . 1 Kinetic 257 | . 35 . 191 . 15 16 Thermal 129 | . 87 . 12 17 9 4 Explosive 11 | . . . 11 . . . Electromagnetic 6 | . . . 6 . . . Robot Hit Streak 23 | . 12 . 23 13 10 3 Robot Miss Streak 4 | . 3 . 2 1 2 4 Penetration Max . | . . . . . . . Secondary Targets 6 | . 2 . 3 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 304 | . 85 . 153 13 20 33 Core Hits 140 | . 24 . 80 9 17 10 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed 5 | . . . . . 1 4 Critical Strikes 16 | . 7 . 3 . 1 5 Burn 8 | . 7 . 1 . . . Destroy 2 | . . . 2 . . . Smash 5 | . . . . . 1 4 Impale 1 | . . . . . . 1 Melee Attacks 80 | . . . 2 5 23 50 Impact 66 | . . . 2 5 23 36 Slashing . | . . . . . . . Piercing 14 | . . . . . . 14 Sneak Attacks 2 | . . . . . . 2 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 7692 | . 1181 3 3380 260 1236 1632 Guns 4073 | . 1181 . 2400 260 232 . Cannons 599 | . . . . . 246 353 Explosions 1544 | . . . 979 . 565 . Melee 1472 | . . . . . 193 1279 Ramming 4 | . . 3 1 . . . Kinetic 3072 | . 344 . 2255 . 246 227 Thermal 2165 | . 837 . 145 260 797 126 Explosive 924 | . . . 924 . . . Electromagnetic 55 | . . . 55 . . . Impact 1250 | . . . . . 193 1057 Slashing . | . . . . . . . Piercing 222 | . . . . . . 222 Highest Corruption 2 | . 1 1 . . . 2 Average Corruption 1 | . 1 1 . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . 4 . . . . . Message Errors 1 | . 1 . . . . . Matter Fused 2 | . 2 . . . . . Heat Flow Errors 1 | . 1 . . . . . Overload Shots 1 | . . . . . . 1 Effects 1 | . . . . . . 1 Heat Surge 1 | . . . . . . 1 Overflow Damage 560 | . . . 23 . 126 411 Projectiles . | . . . . . . . Explosions 23 | . . . 23 . . . Melee 537 | . . . . . 126 411 Knockbacks 13 | . . . . . 3 10 Impact 8 | . . . . . 2 6 Kinetic 4 | . . . . . 1 3 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 51 | . . 1 4 . 46 . Shots 2 | . . . 1 . 1 . Rammed 4 | . . 3 1 . . . Targets Rammed 4 | . . 3 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 303 | . 251 . 198 272 303 143 Average Temperature 104 | . 96 . 77 91 145 90 Received Heat Transfer 1725 | . 417 36 591 279 231 171 Effects 4 | . . . . 3 1 . Energy Bleed 1 | . . . . . 1 . Interference 3 | . . . . 3 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 14 | . . . 1 . 2 11 Impact Corruptions 24 | . . . . . 6 18 Robots Melted 2 | . 2 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 7 | . 7 . . . . . Heat Transferred 4705 | . 2775 . 444 481 825 180 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 786 | . 164 36 786 617 370 485 Initial 321 | . . 21 9 321 273 108 Average 327 | . 65 29 460 410 281 243 Maximum Alert Level 3 | . . . 3 2 1 2 Low Security (%) 28 | 100 100 100 9 . 7 40 Level 1 42 | . . . 35 54 92 51 Level 2 14 | . . . 24 45 . 8 Level 3 14 | . . . 30 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . 4 . 7 2 2 5 Investigation 4 | . 2 . 2 . . . Extermination 3 | . . . . . 1 2 Reinforcement 11 | . 2 . 3 2 1 3 Assault 2 | . . . 2 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered 1 | . . . . . . 1 Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 7 | . 3 . 2 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 182 | . 21 2 60 33 14 52 Peak Tracking Total 22 | . 4 2 5 22 6 10 Tactical Retreats 18 | . 2 . 4 3 . 9 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 6 | . 2 . 2 . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 4 | . 1 . 1 . 2 . Max in Single Turn 1 | . 1 . 1 . 1 . Garrison Access 3 | . . . . 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 33 | . 5 . 9 2 7 10 Terminals 20 | . 3 . 7 1 2 7 Fabricators 1 | . . . . . 1 . Repair Stations 3 | . . . . . 2 1 Recycling Units 6 | . 2 . 2 . 1 1 Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 1 1 1 Total Hacks 78 | . 11 . 23 4 20 20 Successful 46 | . 5 . 9 2 18 12 Failed 31 | . 6 . 14 2 2 7 Catastrophic 5 | . 1 . 2 1 . 1 Database Lockouts 1 | . . . . . . 1 Manual 45 | . 6 . 18 3 7 11 Terminals 49 | . 8 . 19 3 5 14 Fabricators 2 | . . . . . 2 . Repair Stations 10 | . . . . . 9 1 Recycling Units 14 | . 3 . 4 . 3 4 Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 1 1 1 Terminal Hacks 19 | . 2 . 4 1 4 8 Part Schematic 3 | . . . . . 2 1 Prototype ID Bank 4 | . 1 . 1 . 1 1 Open DSF 2 | . . . . . 1 1 Level Access Points 2 | . . . . 1 . 1 Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . . . . 1 Fabricator Index 1 | . . . . . . 1 Repair Station Index 1 | . . . . . . 1 Locate Traps 1 | . . . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . Registered Components 1 | . . . . . . 1 Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 9 | . . . . . 8 1 Scan Component 4 | . . . . . 4 . Repair 4 | . . . . . 4 . Refit 1 | . . . . . . 1 Recycling Unit Hacks 3 | . . . 1 . 1 1 Retrieve Components 3 | . . . 1 . 1 1 Scanalyzer . | . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 1 Seal Access 3 | . . . . 1 1 1 Unauthorized Hacks 11 | . 3 . 4 . 3 1 Terminals 5 | . 3 . 2 . . . Botnet 3 | . 2 . 1 . . . Operators 2 | . 1 . 1 . . . Fabricators 1 | . . . . . 1 . Report 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 5 | . . . 2 . 2 1 Monitor 1 | . . . . . 1 . Reject 4 | . . . 2 . 1 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 4 | . . . . . . 4 Used 1 | . . . . . . 1 Hacking Detections 23 | . 4 . 9 1 3 6 Full Trace Events 3 | . 1 . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . . . 4 . Time 145 | . . . . . 145 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 16 | . . . 9 . . 7 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 6835 | 57 930 110 3227 215 1104 1192 Spaces Moved 5779 | 34 515 103 1642 373 1082 2030 Core 4 | 3 . 1 . . . . Treads 1704 | 31 197 1 1475 . . . Legs . | . . . . . . . Wheels 463 | . 318 101 44 . . . Hover . | . . . . . . . Flight 3608 | . . . 123 373 1082 2030 Fastest Speed 34 | 50 80 50 37 34 34 34 Average Speed 78 | 150 113 80 156 38 35 36 Slowest Speed 250 | 160 160 160 250 107 114 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 33 | . . . 3 10 6 14 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 3 82 18 93 37 23 44 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug 44 | . . . . 3 20 21 Terrain Destroyed 179 | . . . 96 3 49 31 Melee 44 | . . . . 3 20 21 Projectile 12 | . . . . . 2 10 AOE 123 | . . . 96 . 27 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 7492 | 38 735 128 2082 412 1739 2358 Wait 1119 | . 136 20 211 12 548 192 Move 5711 | 33 514 102 1636 354 1070 2002 Hop 29 | . . . 2 8 5 14 Pick Up 49 | . 2 . 19 5 11 12 Fast Attach 74 | 5 5 2 20 2 20 20 Attach 24 | . 1 . . 8 3 12 Detach 21 | . 1 1 2 3 3 11 Swap 45 | . 3 . 27 2 11 2 Drop 93 | . . . 44 3 24 22 Fire 243 | . 73 . 118 10 21 21 Melee 80 | . . . 2 5 23 50 Ram 2 | . . 2 . . . . Kick . | . . . . . . . Crush 2 | . . 1 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 7) 270 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 594 | -10/Materials | Discovered new exit (range 13) 830 | -10/Materials | Discovered new exit (range 16) 953 | -10/Materials | Core integrity fell below 50% 988 | -10/Materials | Entered Mines 994 | -10/Mines | Met a Derelict bent on vengeance 1090 | -10/Mines | Discovered new exit (range 9) 1098 | -10/Mines | Entered Materials 1098 | -9/Materials | Evolved 2 slots: Utility x2 1996 | -9/Materials | Discovered new exit (range 10) 2263 | -9/Materials | Discovered new exit (range 13) 2954 | -9/Materials | Discovered new exit (range 4) 3236 | -9/Materials | Core integrity fell below 50% 3280 | -9/Materials | Identified exit to Mines 3358 | -9/Materials | Discovered new exit (range 15) 3498 | -9/Materials | First assault squad dispatched 4325 | -9/Materials | Entered another Materials area 4325 | -8/Materials | Evolved 2 slots: Utility x2 4326 | -8/Materials | Identified exit to Storage 4488 | -8/Materials | Identified exit to Factory 4531 | -8/Materials | Core integrity fell below 50% 4540 | -8/Materials | Entered Factory 4540 | -7/Factory | Evolved 2 slots: Utility x2 4559 | -7/Factory | Lost 3 parts (1p1n1w) 4560 | -7/Factory | Identified exit to DSF 4644 | -7/Factory | Build established: Hacker-Mutant 4863 | -7/Factory | Repaired Cesium-ion Thruster 5192 | -7/Factory | Repaired Force Booster 5231 | -7/Factory | Repaired Cesium-ion Thruster 5277 | -7/Factory | Repaired Xenon Bombardment Thruster 5638 | -7/Factory | Discovered new exit (range 20) 5644 | -7/Factory | Entered another Factory area 5644 | -6/Factory | Evolved 2 slots: Utility x2 5924 | -6/Factory | Identified exit to Factory 6162 | -6/Factory | Lost 4 parts (1n3u) 6396 | -6/Factory | Central database locked down 6629 | -6/Factory | Core integrity fell below 50% 6694 | -6/Factory | Search patrols dispatched 6754 | -6/Factory | Cargo convoy interrupted 6759 | -6/Factory | Core integrity fell below 20% 6836 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06756_ Slug penetrates Wall. 06760_ Acquired Katana. 06760_ Slug penetrates Wall. 06804_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06804_ O-16 Technician uses terminal to summon reinforcements. 06804_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F020. 06804_ O-16 Technician locks terminal. 06818_ Triggered Shock Trap. 06818_ The floor emits a surge of raw power. 06818_ System corrupted (+2). 06820_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06832_ Knocked back. 06832_ Xenon Bombardment Thruster destroyed. 06832_ Acquired Nuclear Pulse Thruster. 06834_ Imp. Reaction Control System destroyed. 06834_ Knocked back. 06835_ Nuclear Pulse Thruster severed. 06836_ Penetrated by Slug. 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""" ####### | | ?? # # """" """" #??# #?????# !! """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 73 Targeting Accuracy 5 Melee Accuracy 16 Target Analysis 9 Core Analysis 6 Recoil Reduction 2 Force Boost 20 Offensive Hacking 50 Defensive Hacking 10 Item Schematics ----------------- Imp. Hacking Suite | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Hacked Adv. Sensor Array | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactPulseGenerator Manual? 0 Play Time 01:13:10 Cumulative 105.2 hours Start 2024.06.29 @ 10:48:56 End 2024.06.29 @ 18:38:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 114 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 58 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2abd1c6-ba6d-4ab5-a696-a579f94ab9bf