Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.19 @ 11:01:59 Player: Krzychu Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (60) 300 Value Destroyed (1190) 1190 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (826) 826 TOTAL SCORE: 7136 Bonus ------- Follower Combat Kills 326 Entered DSFs 500 Cogmind --------- Core Integrity 149/1000 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Melee Analysis Suite Melee Analysis Suite Microactuators Advanced ECM Suite Precision Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Antigrav System VTOL Module Improved Flight Unit Field Propulsion Drive > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced ECM Suite Propulsion Shielding > --- WEAPON ----------- Spear Spear Spear > --- INVENTORY -------- Weight Redist. System Advanced Visual Processing Unit Melee Analysis Suite Microactuators Precision Grenade Launcher [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Fac Slots Evolved 10 | . . 2 . 2 . 2 . . 2 . 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . . 1 . 2 . . . . 1 Utility 5 | . . 1 . 1 . . . . 2 . 1 Weapon 1 | . . 1 . . . . . . . . . Parts Attached 81 | 7 6 6 1 13 30 11 . . . 1 6 Power 8 | 1 1 1 . 2 2 1 . . . . . Engine 5 | 1 1 1 . 1 1 . . . . . . Core 3 | . . . . 1 1 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 25 | 2 1 1 1 4 13 1 . . . . 2 Treads 3 | . . . . . 3 . . . . . . Leg 1 | . . . . . 1 . . . . . . Wheel 9 | 2 1 1 1 4 . . . . . . . Hover 6 | . . . . . 5 . . . . . 1 Flight 6 | . . . . . 4 1 . . . . 1 Utility 28 | 2 1 2 . 5 8 5 . . . 1 4 Device 14 | 1 . . . 5 3 3 . . . 1 1 Storage 5 | 1 1 . . . 2 1 . . . . . Processor 6 | . . 1 . . 1 1 . . . . 3 Hackware . | . . . . . . . . . . . . Protection 3 | . . 1 . . 2 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 20 | 2 3 2 . 2 7 4 . . . . . Energy Gun 4 | 1 1 1 . . 1 . . . . . . Energy Cannon 2 | . . . . 1 1 . . . . . . Ballistic Gun 6 | 1 1 1 . . 3 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . 1 . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon 4 | . . . . . . 4 . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 4 | . . . . . 4 . . . . . . Parts Lost 39 | . 1 1 2 16 2 2 . . . 2 13 Power 4 | . . . . 2 . 1 . . . 1 . Propulsion 15 | . 1 . 1 6 1 1 . . . 1 4 Utility 12 | . . . 1 4 1 . . . . . 6 Weapon 8 | . . 1 . 4 . . . . . . 3 Highest Loss Streak 11 | . 1 1 1 9 1 1 . . . 2 11 To Critical Strikes . | . . . . . . . . . . . . Average Backups 9 | 4 11 13 13 11 6 7 8 8 8 7 5 Power . | . 1 1 1 1 1 . . . . . . Propulsion 1 | 1 3 3 2 . 1 . . . . . . Utility 3 | 1 3 5 7 4 1 5 4 4 4 3 3 Weapon 2 | . 3 3 3 4 1 2 4 4 4 3 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 31 | 1 1 . . 5 15 3 3 . . . 3 Power 2 | . . . . . 2 . . . . . . Propulsion 9 | 1 1 . . . 7 . . . . . . Utility 16 | . . . . 3 5 3 3 . . . 2 Weapon 4 | . . . . 2 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 97 98 92 81 76 61 61 53 54 58 Engine 6 | . 14 11 11 2 8 . . . . . . Core 2 | . . . . 6 . 7 7 7 6 6 . Wheel 11 | . 28 22 21 23 . . . . . . . Hover 3 | . . . . . 13 . . . . . 1 Flight 7 | . . . . . 6 27 23 23 20 16 12 Device 10 | . 14 11 11 25 2 10 7 7 6 9 7 Storage 8 | . 14 11 11 8 7 7 7 7 6 6 3 Processor 5 | . . 3 . . 8 7 7 7 6 6 16 Protection 5 | . . 6 10 . 11 3 7 7 6 6 3 Energy Gun 5 | . 11 20 11 4 . . . . . . . Ballistic Gun 10 | . 15 11 18 10 14 7 . . . . . Launcher 1 | . . . 3 3 3 . . . . . . Piercing Weapon 1 | . . . . . . 3 . . . 1 8 Peak Build Rating 52 | 8 9 13 12 18 27 37 24 20 20 25 52 Average Rating 17 | 6 8 11 11 15 18 24 20 20 20 21 36 On Entrance 13 | . 8 8 11 11 5 18 20 20 20 20 22 Avg Prop Armor Cover (%) 10 | . . . . . 6 . . . . . 11 Naked Turns . | . . . . . . . . . . . . Heaviest Build 38 | 11 30 36 36 38 24 18 12 12 12 14 16 Greatest Support 60 | 20 20 20 20 48 60 19 13 13 13 15 22 Greatest Overweight (x) 3 | . 2 1 1 2 2 1 . . . . 3 Average Overweight (x) . | . . 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 8 8 8 8 8 8 8 Average Capacity 10 | 7 14 15 15 14 7 8 8 8 8 8 7 Most Carried 15 | 8 15 15 15 14 8 8 8 8 8 8 7 Average Carried 9 | 4 11 13 13 11 6 7 7 8 8 7 5 Final Capacity 15 | 8 15 15 15 5 8 8 8 8 8 8 5 Final Carried 15 | 7 14 15 14 5 8 8 8 8 8 6 5 Class Distribution -------------------- 33% | Mutant 20% | Scavenger-Tank 13% | Commander-Sprinter 10% | Scavenger-Skirmisher 8% | Sprinter 4% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -8/Storage Commander-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Fac Matter Collected 2097 | 302 195 134 76 182 897 63 180 . . 8 60 Remotely . | . . . . . . . . . . . . Salvage Created 1886 | 79 271 207 12 305 952 . . . . . 60 Parts 130 | 11 21 14 . 13 67 . . . . . 4 Haulers Intercepted 6 | . 1 . . . 5 . . . . . . Recyclers Shooed 3 | 1 . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 39 | . 8 5 3 6 16 . . . . . 1 Melee 2 | . . . . . 1 . . . . . 1 Guns 21 | . 4 5 2 3 7 . . . . . . Cannons 1 | . . . . 1 . . . . . . . AOE 15 | . 4 . 1 2 8 . . . . . . Classes Destroyed 11 | 1 6 . 1 2 . . . . . . 1 Worker 6 | . 2 . . . 4 . . . . . . Builder 2 | . 1 . . . 1 . . . . . . Tunneler 4 | 4 . . . . . . . . . . . Hauler 6 | . 1 . . . 5 . . . . . . Recycler 4 | . . . . 1 3 . . . . . . Watcher 2 | . 1 . . . 1 . . . . . . Swarmer 15 | . 6 . . . 9 . . . . . . Grunt 15 | . 2 5 . 5 3 . . . . . . Sentry 5 | . . . . 1 4 . . . . . . Programmer 1 | . . . . . . . . . . . 1 Assembled 3 | . . . 3 . . . . . . . . Best Kill Streak 10 | 2 8 3 3 3 10 . . . . . 1 Combat Bots Only 6 | . 6 3 3 2 5 . . . . . 1 Max Kills in Single Turn 5 | 1 5 1 2 1 3 . . . . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 3 . 1 1 2 . . . . . . Melee 1 | . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Fac Hostile Shots Fired 404 | . 38 35 5 96 53 3 36 4 . 6 128 Missed 151 | . 11 14 2 24 16 . 23 1 . 3 57 Hits 253 | . 27 21 3 72 37 3 13 3 . 3 71 Melee 3 | . . . 2 1 . . . . . . . Projectile 250 | . 27 21 1 71 37 3 13 3 . 3 71 AOE 3 | . . . . . . . . . . 3 . Critical Strikes 10 | . . . . 5 3 . . . . . 2 Damage Taken 3987 | . 272 270 83 1123 472 168 117 46 . 157 1279 Core 1522 | . 34 36 . 260 119 102 20 14 . 86 851 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 99 | . . . . . 48 8 3 5 . 17 18 Regen/Repaired (Parts) 121 | . . . . . 121 . . . . . . Core Remaining (%) 79 | 100 86 . 91 . 31 . . 80 . 89 . Volleys Fired 136 | 12 18 19 13 24 50 . . . . . . Largest 3 | 2 2 3 3 3 3 . . . . . . Hottest 131 | 60 60 105 93 131 73 . . . . . . Shots Fired 323 | 24 34 51 17 72 125 . . . . . . Gun 269 | 24 29 51 5 45 115 . . . . . . Cannon 19 | . . . . 19 . . . . . . . Launcher 35 | . 5 . 12 8 10 . . . . . . Special . | . . . . . . . . . . . . Kinetic 194 | 12 18 19 3 27 115 . . . . . . Thermal 66 | 12 2 13 2 37 . . . . . . . Explosive 35 | . 5 . 12 8 10 . . . . . . Electromagnetic 28 | . 9 19 . . . . . . . . . Robot Hit Streak 18 | 6 3 8 2 14 18 . . . . . . Robot Miss Streak 5 | 2 4 5 1 2 4 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 1 1 . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . Shots Hit Robots 220 | 14 16 32 3 51 96 2 . . . . 6 Core Hits 119 | 5 15 11 4 27 55 . . . . . 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . . . . Critical Strikes 3 | . . . . 2 1 . . . . . . Destroy 2 | . . . . 2 . . . . . . . Sever 1 | . . . . . 1 . . . . . . Melee Attacks 18 | . . . . . 6 3 1 . . . 8 Impact . | . . . . . . . . . . . . Slashing 5 | . . . . . 5 . . . . . . Piercing 12 | . . . . . . 3 1 . . . 8 Sneak Attacks 4 | . . . . . 3 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 Damage Inflicted 4284 | 141 424 395 166 1043 1833 103 . . . . 179 Guns 2193 | 141 192 395 46 453 966 . . . . . . Cannons 265 | . . . . 265 . . . . . . . Explosions 1292 | . 232 . 120 314 626 . . . . . . Melee 498 | . . . . . 216 103 . . . . 179 Ramming 36 | . . . . 11 25 . . . . . . Kinetic 1544 | 52 113 109 22 282 966 . . . . . . Thermal 795 | 89 150 96 24 436 . . . . . . . Explosive 1153 | . 93 . 120 314 626 . . . . . . Electromagnetic 258 | . 68 190 . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 216 | . . . . . 216 . . . . . . Piercing 282 | . . . . . . 103 . . . . 179 Highest Corruption 3 | . . . . 1 1 1 1 1 . 3 3 Average Corruption 1 | . . . . 1 1 1 1 1 . 3 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 20 | . . . . 1 12 4 2 . . . 1 Message Errors 6 | . . . . 1 4 1 . . . . . Matter Fused 3 | . . . . . 2 1 . . . . . Heat Flow Errors 7 | . . . . . 4 1 1 . . . 1 Data Loss (minor) 2 | . . . . . 2 . . . . . . Data Loss (major) 2 | . . . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 97 | . 8 . 14 . 40 8 . . . . 27 Projectiles . | . . . . . . . . . . . . Explosions 62 | . 8 . 14 . 40 . . . . . . Melee 35 | . . . . . . 8 . . . . 27 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 110 | . 36 . 38 6 30 . . . . . . Shots 5 | . 2 . 1 1 1 . . . . . . Rammed 3 | . . . . 1 2 . . . . . . Targets Rammed 3 | . . . . 1 2 . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 376 | 20 20 376 34 266 358 125 283 . . . 154 Average Temperature 87 | 15 10 182 21 87 59 64 144 . . . 94 Received Heat Transfer 960 | . 30 108 . 594 180 27 . . . . 21 Effects 1 | . . 1 . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . 1 . . 4 . . . . . . . Heat Transferred 1581 | 200 225 225 50 881 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Fac Maximum Alert Level 1 | . . . . . 1 . . . . . 1 Low Security (%) 95 | 100 100 100 100 100 87 100 . . 100 100 86 Level 1 4 | . . . . . 12 . . . . . 13 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 300 | 5 155 55 23 124 300 168 . . 37 29 286 Initial 128 | . . 24 10 . 48 128 . . 37 29 4 Average 52 | . 44 15 8 21 92 80 . . 37 22 41 Influence Increases 2552 | 20 289 138 54 394 804 257 150 60 5 . 381 Destroy 0b10 Robot/C 920 | . 160 100 . 120 420 100 . . . . 20 Destroy 0b10 Robot/NC 120 | 20 25 . . 5 70 . . . . . . Destroy Leader 226 | . 34 20 . 20 122 30 . . . . . Allied During Kill 128 | . . . . . 91 37 . . . . . Successful Hack 45 | . 9 2 . 5 8 . . . 5 . 16 Disable Machine 15 | . . . . . 15 . . . . . . Destroy Structure 183 | . 31 1 54 34 63 . . . . . . Partial Spotted 75 | . . . . 15 . 45 . . . . 15 Lose Combat Pursuer 840 | . 30 15 . 195 15 45 150 60 . . 330 Influence Decreases 2292 | 20 230 169 82 278 636 541 150 . 23 33 130 Entered New Map 318 | . . 35 18 . 68 156 . . 23 13 5 Time Decay 1598 | 20 220 124 60 229 468 258 150 . . . 69 Lost Part 189 | . 10 10 4 49 20 20 . . . 20 56 Lost Ally 187 | . . . . . 80 107 . . . . . Squads Dispatched 22 | . 1 3 . 6 5 2 . . . 1 4 Investigation 4 | . . 1 . 2 . . . . . . 1 Extermination 3 | . . . . . . 1 . . . . 2 Reinforcement 10 | . 1 2 . 3 1 1 . . . 1 1 Assault . | . . . . . . . . . . . . Garrison 5 | . . . . 1 4 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Fac Distress Signals 13 | . 3 2 . 1 2 3 . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 146 | . 22 13 5 27 25 6 12 2 . 4 30 Peak Tracking Total 18 | . 6 4 3 11 4 6 4 4 . 4 18 Tactical Retreats 20 | . 1 1 . 5 1 2 5 1 . . 4 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Fac Traps Triggered 4 | . 1 . . . 1 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Fac Machines Disabled 2 | . . . . . 1 . 1 . . . . Max in Single Turn 1 | . . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Fac Machines Accessed 25 | . 4 1 . 2 10 3 . . 1 . 4 Terminals 15 | . 4 . . 1 7 1 . . 1 . 1 Fabricators 2 | . . . . . . 1 . . . . 1 Repair Stations 3 | . . 1 . . 2 . . . . . . Recycling Units 4 | . . . . 1 1 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 63 | . 10 4 . 6 26 5 . . 2 . 10 Successful 28 | . 2 3 . 3 14 3 . . 1 . 2 Failed 35 | . 8 1 . 3 12 2 . . 1 . 8 Catastrophic 7 | . 1 . . . 3 . . . . . 3 Database Lockouts . | . . . . . . . . . . . . Manual 9 | . 3 . . 1 3 . . . . . 2 Terminals 34 | . 10 . . 3 15 1 . . 2 . 3 Fabricators 5 | . . . . . . 3 . . . . 2 Repair Stations 13 | . . 4 . . 9 . . . . . . Recycling Units 8 | . . . . 3 2 1 . . . . 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 3 Terminal Hacks 10 | . 2 . . 1 4 1 . . 1 . 1 Prototype ID Bank 1 | . . . . . 1 . . . . . . Open Door 1 | . . . . . 1 . . . . . . Open DSF 2 | . . . . . . 1 . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 Maintenance Status 1 | . . . . . 1 . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . 1 Network Status 2 | . . . . . . 1 . . . . 1 Repair Station Hacks 11 | . . 3 . . 8 . . . . . . Scan Component 8 | . . 3 . . 5 . . . . . . Repair 3 | . . . . . 3 . . . . . . Recycling Unit Hacks 5 | . . . . 2 2 1 . . . . . Recycle Component 1 | . . . . 1 . . . . . . . Report Inventory 3 | . . . . 1 1 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 4 1 . 2 8 1 . . 1 . 4 Full Trace Events 8 | . 1 1 . 2 3 . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . . . . Time 78 | . . . . . 78 . . . . . . Parts Recycled 1 | . . . . 1 . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . Non-combat 1 | . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . parse_system 1 | . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Fac Total Allies 10 | . . . . . 10 . . . . . . Largest Group 10 | . . . . . 10 7 . . . . . Highest-Rated Group 173 | . . . . . 173 125 . . . . . Highest-Rated Ally 29 | . . . . . 29 29 . . . . . Total Orders 5 | . . . . . 5 . . . . . . FOLLOW 2 | . . . . . 2 . . . . . . AID 1 | . . . . . 1 . . . . . . EXPLORE 2 | . . . . . 2 . . . . . . Ally Attacks 62 | . . . . . 36 26 . . . . . Total Damage 845 | . . . . . 501 344 . . . . . Kills 10 | . . . . . 5 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Fac Active Infowar (turns) 5380 | 58 1076 464 218 764 1490 575 401 34 12 30 258 Optics 1964 | . . . . . 1466 393 . . . . 105 Sensors 1618 | . . . . . 364 544 401 34 12 30 233 Terrain 279 | . . . . 279 . . . . . . . Structural 423 | . . . . 423 . . . . . . . Traps 162 | . . . . . . 162 . . . . . Seismic 2604 | 58 1076 464 218 764 24 . . . . . . T.N.C. 154 | . . 154 . . . . . . . . . ECM 2 | . . . . . . . . . . . 2 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . 2 1 . . . Drone Launches 2 | . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Fac Turns Passed 5716 | 149 1076 464 218 764 1491 575 401 34 12 30 502 Spaces Moved 6169 | 102 528 258 193 484 1388 1062 1134 107 37 85 791 Core 281 | 1 . . . 112 7 . . . . . 161 Treads 38 | . . . . . 38 . . . . . . Legs 109 | . . . . . 109 . . . . . . Wheels 1452 | 101 528 258 193 372 . . . . . . . Hover 666 | . . . . . 666 . . . . . . Flight 3623 | . . . . . 568 1062 1134 107 37 85 630 Fastest Speed 28 | 50 80 95 95 50 32 28 32 32 32 32 34 Average Speed 51 | 79 93 95 95 83 53 29 32 32 32 33 38 Slowest Speed 210 | 80 110 95 95 150 210 108 32 32 32 34 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 14 | . . . . . 2 7 . . . . 5 Potential Cave-ins 4 | . . . 4 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 4 43 15 42 28 92 16 96 14 2 77 28 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . 1 . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . . . Scrap Searched 5 | . . . 1 . . . 3 1 . . . Spaces Dug 84 | . 9 . 75 . . . . . . . . Terrain Destroyed 230 | . 29 . 100 32 69 . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 230 | . 29 . 100 32 69 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Fac Total 8393 | 145 1076 437 211 791 2045 1317 1171 106 36 86 972 Wait 1806 | 12 507 142 1 256 485 206 29 . . . 168 Move 6132 | 101 527 257 192 483 1383 1047 1133 106 36 84 783 Hop 12 | . . . . . 2 7 . . . . 3 Pick Up 74 | 8 10 5 1 8 28 10 3 . . . 1 Fast Attach 45 | 8 3 2 . 3 18 6 . . . . 5 Attach 46 | 1 2 4 2 10 13 8 1 . . 2 3 Detach 29 | 1 . 4 . . 15 7 1 . . . 1 Swap 30 | . 6 1 2 3 9 8 . . . . 1 Drop 63 | 2 3 3 . 3 34 15 3 . . . . Fire 136 | 12 18 19 13 24 50 . . . . . . Melee 17 | . . . . . 6 3 1 . . . 7 Ram 3 | . . . . 1 2 . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x2 / Low / DSF) -6/DSF -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 1192 | -10/Materials | Discovered new exit (range 10) 1226 | -10/Materials | Entered another Materials area 1226 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1676 | -9/Materials | Discovered new exit (range 7) 1690 | -9/Materials | Entered Mines 1698 | -9/Mines | Assembled infested the area 1703 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1715 | -9/Mines | Build established: Scavenger-Tank 1761 | -9/Mines | Learned location of Zion (-7) 1839 | -9/Mines | Discovered new exit (range 11) 1908 | -9/Mines | Entered Materials 1908 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2012 | -8/Materials | Garrison activated, responded to threat 2216 | -8/Materials | Build established: Scavenger-Skirmisher 2635 | -8/Materials | Lost 9 parts (2p3n1u3w) 2659 | -8/Materials | Discovered new exit (range 12) 2672 | -8/Materials | Entered Storage 2894 | -8/Storage | Core integrity fell below 50% 2903 | -8/Storage | Build established: Mutant 3292 | -8/Storage | Repaired Propulsion Shielding 3319 | -8/Storage | Repaired Lgt. Armor Plating 3358 | -8/Storage | Garrison activated, responded to threat 3526 | -8/Storage | Build established: Scavenger-Tank 3832 | -8/Storage | Garrison activated, responded to threat 3907 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3944 | -8/Storage | Learned location of Armory (-3) 4045 | -8/Storage | Repaired Propulsion Shielding 4070 | -8/Storage | Discovered new exit (range 16) 4163 | -8/Storage | Entered Factory 4163 | -7/Factory | Accompanied by 7 allies 4163 | -7/Factory | Evolved 2 slots: Propulsion x2 4164 | -7/Factory | Identified exit to DSF 4192 | -7/Factory | Discovered new exit (range 11) 4229 | -7/Factory | Build established: Commander-Sprinter 4504 | -7/Factory | Discovered new exit (range 8) 4590 | -7/Factory | Discovered new exit (range 11) 4738 | -7/Factory | Entered Lower Caves 4766 | -7/Lower Caves | Lost 4 allies 4769 | -7/Lower Caves | Identified exit to Lower Caves 4821 | -7/Lower Caves | Spotted B-75 Beast 4923 | -7/Lower Caves | Learned 8 Factory zone layouts 4991 | -7/Lower Caves | Build established: Sprinter 5034 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5139 | -7/Lower Caves | Entered another Lower Caves area 5140 | -7/Lower Caves | Learned 4 Factory zone layouts 5149 | -7/Lower Caves | Discovered new exit (range 11) 5173 | -7/Lower Caves | Entered Factory 5173 | -6/Factory | Evolved 2 slots: Utility x2 5174 | -6/Factory | Identified exit to Factory 5174 | -6/Factory | Identified exit to Lower Caves 5179 | -6/Factory | Discovered exit to Factory (range 15) 5185 | -6/Factory | Identified exit to DSF 5185 | -6/Factory | Entered DSF 5208 | -6/DSF | Additional patrols routed to DSF 5212 | -6/DSF | Discovered exit to Factory (range 11) 5215 | -6/DSF | Entered Factory 5215 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5655 | -5/Factory | Core integrity fell below 50% 5678 | -5/Factory | Lost 11 parts (4n5u2w) 5711 | -5/Factory | Core integrity fell below 20% 5717 | -5/Factory | Self-destructed Last Messages --------------- 05610_ Nuclear Reactor explodes. 05610_ S-27 Virus destroyed. 05610_ Door malfunctions. 05610_ K-01 Serf collects debris. 05628_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9N. 05629_ Field Propulsion Drive destroyed. 05647_ Imp. Flight Unit destroyed. 05650_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05657_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F019. 05667_ U-05 Engineer works on Megafabricator. 05672_ W-25 Informer sends out distress signal. 05685_ System corrupted: Heat flow error (+194). 05691_ Imp. Melee Analysis Suite destroyed. 05693_ U-05 Engineer works on Megafabricator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????##??????##############???????????? | | ????????????????] ??????# | #???????????? | | ???????????????? ??????# ] #???????????? | | ????????????????" ""????# = #?########??? | | ???????????????"" """" # #?# ! #??? | | ??????????????""" """" # """ """ #?#! #??? | | ??????????????""" """" # """ """ #?# #??? | | ?????????????? # """ """ #?# [ #??? | | ?????????????"""" ! # #?#] #??? | | ???????????# """" " " # """ """ #?# #??? | | ???????????? """" "Y" # """ """ ######+###### | | ??????????????""" """?#! """ """ + | | ???????????????? ???# # | | +#################+########/########## | | | | | | ^ | | | | | | " """" | | k " "" | | +##########################/###### " "" | | ??????????????# / s #???# " | | ??????????????# ss #???# | | ??????????????# ! @ #???# | | ??????????????# #???# | | ?????????????# """ """ #???# | | ?????????????# """ """ #???# | | ?????????????# ! """ """ #???# | | ######??????????# #???# ###+##### | | ??????????# #???# # | | ??????????# #???# # """"""" | | ??????????# """ """ #???# # """Y""" | | ???????????# """T""" #???# ?# | | "" ""???????????##############???? ??# | ! | | "" ""??????????????????????????????? ???######### | | "" ""????????????????????????????????????????????? | | ????????????????????????????????????????? | | "" """ ???????????????????????????????????????? | | "" """ ??????????????????????????????????????????? | | "" """???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 376 Matter Capacity 400 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 64 Melee Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Propulsion Shielding | 8% | -8/Storage Lgt. Armor Plating | 64% | -8/Storage Propulsion Shielding | 14% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Heavy Suspicion I Have A Map? Resistances Are Futile Universal Adapter Window Shopping Challenges ------------ None Game ------ Seed AbsorptionSiegeBox Manual? 0 Play Time 03:08:50 Cumulative 61.7 hours Start 2026.02.22 @ 18:59:32 End 2026.04.19 @ 11:01:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 23 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fa20438-9f9e-47bd-a5f1-513dfe4f56da