Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 17:28:21 Player: Dull Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (69) 345 Value Destroyed (2479) 2479 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1908) 1908 TOTAL SCORE: 7912 Bonus ------- High Alert Combat Kills 394 Follower Combat Kills 114 Entered Garrisons 600 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 218/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (90) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Potential Leg Potential Leg > --- UTILITY (3) ------ Large Storage Unit Hacking Suite Authchip [R/Combat] > --- WEAPON (2) ------- Katana > --- INVENTORY (15) --- Light Nuclear Core Heavy Deuterium Engine Aerolev Unit Reaction Control System Reaction Control System Hacking Suite Authchip [R/Combat] Relay Coupler [Swarmer] (33) Relay Coupler [Sentry] (23) Relay Coupler [Hunter] (18) Relay Coupler [Hunter] (18) Relay Coupler [Heavy] (12) High-powered Tractor Beam Improved Field Recycling Unit (0) Supersonic Drone Bay (0/1) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Titanium Leg Potential Leg Potential Leg Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Particle Charger Light Armor Plating > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Improved Hover Unit Airjet Airjet Large Storage Unit Compact Matter Pod Hacking Suite System Shield High-powered Tractor Beam Improved Field Recycling Unit Supersonic Drone Bay EM Pulse Cannon Particle Cannon Particle Cannon Assault Rifle Assault Rifle Grenade Launcher Plasma Cutter Mining Claw [Rating: 62] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility High-capacity Storage Unit Device Particle Charger Storage High-capacity Storage Unit Hackware Authchip [R/Combat] Protection Light Armor Plating Weapon Assault Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 3 . . . . . Utility 1 | . . . . . 1 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 82 | 1 6 9 6 1 21 4 1 29 4 . Power 6 | . 2 1 . . 2 . . 1 . . Engine 6 | . 2 1 . . 2 . . 1 . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 39 | . 3 3 2 . 14 2 . 11 4 . Treads 10 | . 3 2 . . 5 . . . . . Leg 21 | . . . 2 . 7 2 . 8 2 . Wheel 2 | . . 1 . . 1 . . . . . Hover 5 | . . . . . . . . 3 2 . Flight 1 | . . . . . 1 . . . . . Utility 14 | 1 1 1 2 1 3 . . 5 . . Device 7 | 1 . . 2 . 2 . . 2 . . Storage 2 | . 1 . . . . . . 1 . . Processor . | . . . . . . . . . . . Hackware 2 | . . . . . . . . 2 . . Protection 3 | . . 1 . 1 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 23 | . . 4 2 . 2 2 1 12 . . Energy Gun . | . . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 12 | . . 4 2 . 2 1 1 2 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . . . . 3 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . 7 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . 2 . . . . . Parts Lost 12 | . 1 3 . . . . . 3 . 5 Power 2 | . . . . . . . . 1 . 1 Propulsion 7 | . 1 1 . . . . . 2 . 3 Utility . | . . . . . . . . . . . Weapon 3 | . . 2 . . . . . . . 1 Highest Loss Streak 5 | . 1 1 . . . . . 1 . 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 98 74 85 86 92 92 93 93 81 Engine 11 | . 14 14 14 14 9 9 9 8 9 6 Treads 13 | . 27 27 21 . 12 4 . . . . Leg 20 | . . . 6 28 29 40 45 42 15 18 Device 7 | . 14 1 3 1 6 9 9 13 . . Storage 11 | . 14 14 14 14 9 9 9 9 9 9 Protection 6 | . . 12 9 12 8 9 9 2 . . Ballistic Gun 14 | . 28 27 4 14 8 6 9 2 . . Launcher 1 | . . . . . . . . 5 . . Slashing Weapon 1 | . . . . . . . . 6 18 16 Peak Build Rating 62 | 7 9 9 48 48 62 60 60 60 52 52 Average Rating 32 | 6 7 8 16 42 53 53 57 54 48 46 On Entrance 35 | 6 7 8 9 48 42 60 51 60 52 52 Naked Turns . | . . . . . . . . . . . Heaviest Build 77 | 13 48 52 56 58 67 67 67 77 35 35 Greatest Support 103 | 20 40 40 60 60 90 102 75 103 60 60 Greatest Overweight (x) 11 | . 2 4 2 . 3 . . . 11 . Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 15 15 Average Capacity 19 | 8 17 20 20 20 20 20 20 19 15 15 Most Carried 20 | 7 20 20 20 20 20 20 20 20 14 15 Average Carried 18 | 6 12 19 20 19 19 19 19 19 13 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 15 15 15 Final Carried 20 | 7 19 20 20 20 20 20 20 13 14 15 Class Distribution -------------------- 80% | Mutant 12% | Commander-Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Garrison Commander-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Matter Collected 2013 | 234 379 376 . 181 131 109 34 569 . . Remotely 603 | 10 379 214 . . . . . . . . Salvage Created 2444 | 82 486 233 . . 302 109 38 1194 . . Parts 162 | 4 37 17 . . 22 7 7 68 . . Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Combat Hostiles Destroyed 59 | . 14 7 . . 4 1 . 33 . . Melee 7 | . . . . . . . . 7 . . Guns 38 | . 14 7 . . 4 1 . 12 . . AOE 14 | . . . . . . . . 14 . . Classes Destroyed 10 | 2 4 . . . 3 . . 1 . . Worker 2 | . 1 . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 1 | 1 . . . . . . . . . . Operator 2 | . 1 . . . . . 1 . . . Watcher 3 | . . . . . 2 . 1 . . . Swarmer 15 | . 6 3 . . . . . 6 . . Grunt 31 | . 8 4 . . 3 . . 16 . . Duelist 5 | . . . . . . . . 5 . . Sentry 8 | . . . . . 1 1 . 6 . . Best Kill Streak 9 | 2 9 3 . . 5 1 1 9 . . Combat Bots Only 9 | . 9 3 . . 3 1 . 9 . . Max Kills in Single Turn 2 | 1 2 1 . . 1 1 1 2 . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Hostile Shots Fired 376 | . 57 45 . . 11 . . 111 17 135 Missed 134 | . 11 13 . . 4 . . 30 9 67 Damage Taken 3325 | . 492 334 . . 110 . 9 1448 150 782 Core 689 | . 116 22 . . . . . 324 13 214 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 30 | . . . . . 30 . . . . . Core Remaining (%) 72 | 100 . . . 44 . . . . . . Volleys Fired 97 | 4 46 26 . . . 3 2 16 . . Largest 2 | 2 2 2 . . . 1 2 2 . . Hottest 91 | 40 40 40 . . . 63 91 78 . . Shots Fired 266 | 8 92 44 . 1 30 7 5 79 . . Gun 235 | 8 92 44 . 1 30 4 3 53 . . Cannon 5 | . . . . . . 3 2 . . . Launcher 26 | . . . . . . . . 26 . . Special . | . . . . . . . . . . . Kinetic 235 | 8 92 44 . 1 30 4 3 53 . . Thermal . | . . . . . . . . . . . Explosive 26 | . . . . . . . . 26 . . Electromagnetic 5 | . . . . . . 3 2 . . . Robot Hit Streak 13 | 4 11 6 . . 5 10 2 13 . . Robot Miss Streak 5 | 1 4 3 . 1 4 . 3 5 . . Penetration Max 2 | . . . . . . . . 2 . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Autonomous 90 | . . . . 1 30 4 1 54 . . Shots Hit Robots 199 | 6 60 29 . . 18 5 2 79 . . Core Hits 114 | 3 27 14 . . 11 2 2 55 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 7 | . . . . . . . . 7 . . Sever 7 | . . . . . . . . 7 . . Melee Attacks 45 | . . . . . . . . 42 . 3 Impact . | . . . . . . . . . . . Slashing 45 | . . . . . . . . 42 . 3 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . 8 . . Damage Inflicted 5676 | 80 823 379 . . 597 110 47 3621 . 19 Guns 3296 | 80 789 365 . . 597 78 47 1340 . . Cannons 32 | . . . . . . 32 . . . . Explosions 1285 | . . . . . . . . 1285 . . Melee 996 | . . . . . . . . 996 . . Ramming 67 | . 34 14 . . . . . . . 19 Kinetic 3296 | 80 789 365 . . 597 78 47 1340 . . Thermal . | . . . . . . . . . . . Explosive 1285 | . . . . . . . . 1285 . . Electromagnetic 32 | . . . . . . 32 . . . . Impact . | . . . . . . . . . . . Slashing 996 | . . . . . . . . 996 . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . 1 1 1 1 1 1 1 1 1 Average Corruption 1 | . . 1 1 1 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 34 | . . 11 1 2 3 6 1 9 1 . Message Errors 8 | . . 3 . . 1 2 1 1 . . Matter Fused 6 | . . 4 . 1 . 1 . . . . Heat Flow Errors 6 | . . 3 . . 1 1 . 1 . . Energy Discharges 1 | . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 7 | . . 1 . 1 1 1 . 3 . . Data Loss (major) 2 | . . . 1 . . . . 1 . . Misfires 1 | . . . . . . . . 1 . . Alerts 2 | . . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 64 | . . . . . . . . 64 . . Projectiles . | . . . . . . . . . . . Explosions 64 | . . . . . . . . 64 . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 151 | . . 4 . . . . . 147 . . Shots 3 | . . . . . . . . 3 . . Rammed 10 | . 7 3 . . . . . . . . Targets Rammed 15 | . 7 3 . . . . . . . 5 Kicked 5 | . . . . . . . . . . 5 Crushed . | . . . . . . . . . . . Highest Temperature 260 | . 2 191 . . 260 201 34 221 . . Average Temperature 56 | . 2 61 . . 128 70 17 32 . . Received Heat Transfer 1116 | . 231 108 . . 81 . . 657 9 30 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Peak Influence 1279 | 10 268 80 . 16 245 387 280 1279 630 414 Initial 623 | . 6 31 . . . 29 188 182 623 409 Average 239 | 6 109 39 . . 119 198 247 662 627 400 Maximum Alert Level 4 | . 1 . . . 1 1 1 4 2 2 Low Security (%) 62 | 100 80 100 . 100 73 67 4 3 . . Level 1 15 | . 19 . . . 26 32 95 10 . 40 Level 2 13 | . . . . . . . . 51 100 59 Level 3 4 | . . . . . . . . 21 . . Level 4 3 | . . . . . . . . 13 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 3 | . 3 . . . . . . . . . Investigation 1 | . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . 2 . . . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Distress Signals 5 | . 3 . . . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 90 | . 26 8 . 1 7 . 3 30 5 10 Peak Tracking Total 8 | . 6 3 . 1 3 . 1 5 6 8 Tactical Retreats 8 | . 3 1 . 1 . . . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Traps Triggered 8 | . 1 . . . . . . 5 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Machines Disabled 8 | . . 1 . . 3 . 2 2 . . Max in Single Turn 1 | . . 1 . . 1 . 1 1 . . Garrison Relay 3 | . . . . . . . . 2 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Machines Accessed 17 | . 3 . 1 . 5 4 1 2 1 . Terminals 12 | . 3 . . . 3 4 . 2 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . Total Hacks 39 | . 11 . 3 . 9 6 3 2 5 . Successful 22 | . 5 . 3 . 7 2 1 2 2 . Failed 17 | . 6 . . . 2 4 2 . 3 . Catastrophic 3 | . . . . . . 2 . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 14 | . 9 . 1 . . . . . 4 . Terminals 25 | . 11 . . . 6 6 . 2 . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 3 . 5 . Terminal Hacks 14 | . 3 . 3 . 4 2 . 2 . . Record 4 | . . . 3 . 1 . . . . . Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 4 | . . . . . 2 1 . 1 . . Patrol Navigation 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . 1 . 1 . 1 . Unauthorized Hacks 3 | . 2 . . . . . . . 1 . Terminals 2 | . 2 . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 3 . . . 5 4 1 1 1 . Full Trace Events 3 | . 2 . . . 1 . . . . . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 26 | . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . 8 . 4 Machine Destruction 12 | . . . . . . . . 8 . 4 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 7 | . . . . . . 7 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Total Allies 7 | . . . . . . 7 . . . . Largest Group 7 | . . . . . . 7 7 7 . . Highest-Rated Group 109 | . . . . . . 109 109 109 . . Highest-Rated Ally 31 | . . . . . . 31 31 31 . . Total Orders 3 | . . . 2 1 . . . . . . EXPLORE 2 | . . . 1 1 . . . . . . RETURN 1 | . . . 1 . . . . . . . Ally Attacks 46 | . . . . . . . 12 34 . . Total Damage 364 | . . . . . . . 134 230 . . Kills 3 | . . . . . . . 1 2 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches 2 | . . . 1 1 . . . . . . Drone Recoveries 1 | . . . 1 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Turns Passed 6754 | 31 1150 1484 422 410 559 961 132 1464 75 66 Spaces Moved 4153 | 14 432 583 228 347 419 763 98 1156 57 56 Core 1 | . . . . . . . . . 1 . Treads 1098 | . 411 550 121 . 16 . . . . . Legs 3012 | 14 21 . 107 347 403 763 98 1156 47 56 Wheels 33 | . . 33 . . . . . . . . Hover 9 | . . . . . . . . . 9 . Flight . | . . . . . . . . . . . Fastest Speed 90 | 120 120 140 90 90 100 100 100 90 90 90 Average Speed 138 | 120 217 234 171 90 109 108 100 105 119 90 Slowest Speed 600 | 120 320 320 320 90 410 110 100 110 600 90 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 2 83 100 91 89 40 98 9 67 8 14 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . Known Exits Taken 5 | . 1 1 . . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . Spaces Dug 1 | . . . . . . . . 1 . . Terrain Destroyed 344 | . . . . 2 14 2 1 325 . . Melee 1 | . . . . . . . . 1 . . Projectile 24 | . . . . 2 14 2 1 5 . . AOE 319 | . . . . . . . . 319 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Total 4935 | 20 545 656 261 445 527 899 131 1322 62 67 Wait 324 | . 32 21 19 94 44 33 19 62 . . Move 4141 | 13 431 582 227 346 419 759 97 1154 57 56 Hop . | . . . . . . . . . . . Pick Up 64 | 2 16 7 1 2 18 4 6 5 1 2 Fast Attach 31 | . 1 2 6 . 7 3 . 8 4 . Attach 23 | 1 2 2 . . 4 1 1 12 . . Detach 4 | . . 1 . . . . . 3 . . Swap 28 | . 3 5 . 1 10 . . 9 . . Drop 82 | . 7 7 8 2 25 7 6 19 . 1 Fire 97 | 4 46 26 . . . 3 2 16 . . Melee 37 | . . . . . . . . 34 . 3 Ram 2 | . . 2 . . . . . . . . Kick 5 | . . . . . . . . . . 5 Crush 8 | . 7 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 89 | . . . . . . 89 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 32 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Destroyed 9 combat bots 317 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 8) 767 | -10/Materials | Discovered new exit (range 8) 858 | -10/Materials | Discovered new exit (range 16) 1073 | -10/Materials | Discovered new exit (range 8) 1141 | -10/Materials | Discovered new exit (range 5) 1168 | -10/Materials | Identified exit to Mines 1182 | -10/Materials | Entered Mines 1187 | -10/Mines | Core integrity fell below 50% 1246 | -10/Mines | Discovered new exit (range 9) 1258 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1548 | -10/Mines | Discovered new exit (range 6) 1586 | -10/Mines | Identified exit to Exiles 1820 | -10/Mines | Learned location of Storage (-7) 2373 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2515 | -10/Mines | Discovered new exit (range 6) 2666 | -10/Mines | Entered Exiles 2728 | -10/Exiles | Met 8R-AWN 2766 | -10/Exiles | Met EX-HEX 2838 | -10/Exiles | Met EX-BIN 2867 | -10/Exiles | Aligned with FarCom system 2870 | -10/Exiles | Given EX-Vault access code 2925 | -10/Exiles | Opened EX-Vault 2937 | -10/Exiles | Found Prototype Ballistic Gun 2937 | -10/Exiles | Identified AWS/Gauss 2949 | -10/Exiles | Found Prototype Device 2949 | -10/Exiles | Identified Supersonic Drone Bay 2954 | -10/Exiles | Discovered new exit (range 54) 2961 | -10/Exiles | Discovered new exit (range 71) 2986 | -10/Exiles | Found Prototype Leg 2986 | -10/Exiles | Identified Potential Leg 2989 | -10/Exiles | Found Potential Leg 3017 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3043 | -10/Exiles | Met EX-DEC 3052 | -10/Exiles | Learned location of Zion (-6) 3088 | -10/Exiles | Stole three prototypes: Potential Leg, AWS/Gauss, Supersonic Drone Bay 3088 | -10/Exiles | Entered Mines 3099 | -9/Mines | Discovered new exit (range 44) 3218 | -9/Mines | Learned Materials interactive machine intel 3241 | -9/Mines | Discovered new exit (range 8) 3341 | -9/Mines | Assembled infested the area 3498 | -9/Mines | Entered Materials 3498 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 3499 | -8/Materials | Loaded intel: 19 interactive machine locations 3815 | -8/Materials | Repaired Lgt. Armor Plating 3968 | -8/Materials | Discovered new exit (range 8) 4057 | -8/Materials | Identified exit to Garrison 4057 | -8/Materials | Entered Garrison 4057 | -8/Garrison | Discovered recently destroyed garrison 4214 | -8/Garrison | Discovered new exit (range 6) 4517 | -8/Garrison | Discovered new exit (range 4) 4734 | -8/Garrison | Discovered new exit (range 13) 4777 | -8/Garrison | Build established: Commander-Mutant 4810 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4906 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5018 | -8/Garrison | Entered Materials 5018 | -8/Materials | Accompanied by 7 allies 5058 | -8/Materials | Identified exit to Garrison 5150 | -8/Materials | Entered Garrison 5150 | -8/Garrison | Accompanied by 7 allies 5186 | -8/Garrison | Installed Relay Interface Framework 5198 | -8/Garrison | Triggered checkpoint 5316 | -8/Garrison | Triggered checkpoint 5338 | -8/Garrison | Triggered checkpoint 5377 | -8/Garrison | Lost 4 allies 5452 | -8/Garrison | Discovered new exit (range 14) 5482 | -8/Garrison | AWS/Gauss suddenly broke down 5519 | -8/Garrison | Lost 3 allies 5658 | -8/Garrison | Build established: Mutant 6004 | -8/Garrison | Triggered checkpoint 6068 | -8/Garrison | Triggered checkpoint 6124 | -8/Garrison | Triggered checkpoint 6142 | -8/Garrison | Discovered new exit (range 13) 6144 | -8/Garrison | Triggered checkpoint 6146 | -8/Garrison | Core integrity fell below 50% 6178 | -8/Garrison | Destroyed 9 combat bots 6332 | -8/Garrison | Triggered checkpoint 6351 | -8/Garrison | Triggered checkpoint 6402 | -8/Garrison | Triggered checkpoint 6450 | -8/Garrison | Discovered new exit (range 14) 6614 | -8/Garrison | Entered Materials 6689 | -8/Materials | Identified exit to Garrison 6689 | -8/Materials | Entered Garrison 6700 | -8/Garrison | Spotted B-75 Beast 6719 | -8/Garrison | Triggered checkpoint 6719 | -8/Garrison | Garrison Relay disabled 6743 | -8/Garrison | Core integrity fell below 20% 6755 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 06701_ Airjet destroyed. 06719_ Beams of light sweep through the air. An alarm sounds. 06719_ Garrison Relay disabled. 06719_ Relay Coupler [Grunt] tumbles out of relay unit. 06719_ Relay Coupler [Swarmer] tumbles out of relay unit. 06719_ Relay Coupler [Hunter] tumbles out of relay unit. 06719_ Imp. Hover Unit destroyed. 06722_ Acquired Relay Coupler [Swarmer]. 06723_ Dropped System Shield. 06724_ Acquired Relay Coupler [Hunter]. 06736_ Y-45 Defender springs to life. 06736_ B-36 Bruiser springs to life. 06738_ Hvy. Deuterium Engine destroyed. 06739_ Airjet destroyed. 06740_ Katana destroyed. 06742_ Kicked S-10 Pest. 06743_ S-10 Pest destroyed. 06744_ Kicked S-10 Pest. 06747_ Kicked S-10 Pest out of the way. 06751_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????? ????????????????????? | | ??????????????????????????# ????????????????????? | | ??????????????????????????# "#???????????????????? | | ??????????????????????????#"%#???????????????????? | | ??????????????????????????# "#???????????????????? | | ????????????????????####??# #???????????????????? | | ???????????????????? +??+ #???????????????????? | | ???????????????????? +??+ #???????????????????? | | ????????????????????# #??# #???????????????????? | | ????????????????????# #??# #???????????????????? | | ????????????????????# #??# #???????????????????? | | ????????????????????# #??# #????????#####??????? | | ????????????????????# #??# #????????# #??????? | | ??????###############//####//########## #??????? | | ??????# #??????? | | ??????# #??????? | | ??????# #??????? | | ??????# ####### ########################??????? | | ????????????????# #?????????????????????????????? | | ????????????????# #???#####?????????????????????? | | ????????????????# #???# #???#####?????????????? | | ????????????????# ##### ##### # ####?????""""?? | | ????????????????# BB = x ????"?? | | ????????????????# BB! s% b%xY #????????""""?? | | ????????????????# ##### !#####!%!#?????????????? | | ????????????????# #??#""@!"#??#! !#?????????????? | | ???????????????? #??#######??#!!!#?????????????? | | ??????????????? #???????????#####?????????????? | | ??????????????######?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????Y?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 57 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Infiltrator Challenges ------------ None Game ------ Seed LargeSniperChainsword Manual? 0 Play Time 00:56:01 Cumulative 53.7 hours Start 2024.09.11 @ 16:16:48 End 2024.09.11 @ 17:28:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 222fe157-0112-44e4-918b-15c822575323