Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 09:52:34 Player: Geo Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (186) 930 Value Destroyed (5665) 5665 Prototype IDs (48) 960 Alien Tech Used (16) 3200 Bonus (20057) 20057 TOTAL SCORE: 42712 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1251 Follower Combat Kills 497 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Met Architect 300 Win 3000 Friendly Fire -1591 Cogmind --------- Core Integrity 16/1850 Matter 270/300 Energy 442/450 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Advanced Targeting Computer Experimental Thermal Shield Spacefold Activator > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (5) ---- Improved Utility Shielding Medium Insulated Plating Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Quantum Shading Machine Experimental Reaction Control System Medium Insulated Plating Spacefold Activator > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Transdimensional Reconstructor High-powered Transdimensional Reconstructor Sigix Sheargun Sigix Sheargun [Rating: 241] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Sigix Exoskeleton Hover Unit Cooled Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Advanced System Shield Device Structural Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Makeshift Light Armor Plating Artifact Spacefold Activator Weapon Autogun Energy Gun Sigix Sheargun Energy Cannon Compact HERF Cannon Ballistic Gun Autogun Launcher Rocket Array Special Weapon Improved Plasma Cutter Slashing Weapon Ionic Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . . Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . Propulsion 4 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Utility 11 | . . . 1 . . . 1 . 1 . . . . 2 . . . . 2 . . . . . . . . . 2 . . 1 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 290 | 2 . 4 28 14 . 7 8 18 23 2 . . 13 10 2 3 . 1 19 3 3 12 6 7 . . 10 . 10 . . 19 24 21 13 6 2 Power 30 | . . 2 2 2 . 1 1 . 1 . . . 1 . . . . . 4 . . 1 . 4 . . 1 . . . . 2 3 5 . . . Engine 8 | . . 1 2 1 . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Core 8 | . . 1 . 1 . 1 . . 1 . . . 1 . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . 2 3 5 . . . Propulsion 77 | 2 . . 8 2 . 2 4 9 5 1 . . . 2 . . . 1 5 1 . 4 1 2 . . 3 . 3 . . 12 6 4 . . . Treads 23 | 2 . . 8 2 . 1 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 3 . 3 . . 5 . . . . . Flight 40 | . . . . . . 1 1 2 5 1 . . . 2 . . . 1 5 1 . 2 . 2 . . . . . . . 7 6 4 . . . Utility 111 | . . 1 2 2 . 2 1 2 15 1 . . 7 4 1 1 . . 9 1 2 6 5 . . . 6 . 6 . . 5 7 11 7 6 1 Device 59 | . . 1 . 2 . . 1 . 10 . . . 6 1 1 . . . 2 1 1 6 3 . . . 3 . 3 . . 4 5 5 3 . 1 Storage 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Processor 14 | . . . . . . 1 . . 2 . . . . 1 . 1 . . 1 . . . 1 . . . . . 1 . . . 2 . 1 3 . Hackware 18 | . . . . . . 1 . 1 3 . . . . 2 . . . . 6 . 1 . . . . . . . 2 . . 1 . . . 1 . Protection 9 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 2 . . . . . . . 2 1 . Artifact 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 1 . Weapon 72 | . . 1 16 8 . 2 2 7 2 . . . 5 4 1 2 . . 1 1 1 1 . 1 . . . . 1 . . . 8 1 6 . 1 Energy Gun 6 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Energy Cannon 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Ballistic Gun 23 | . . . 10 4 . 2 2 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . 6 3 . . . 1 . . . . . 1 . 2 . . . 1 1 . . . . . . . . . . . . . 1 . . Special Weapon 6 | . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . . . . 1 1 . . . 2 2 1 . . . 1 . . 1 . . . . . . . . . . 4 1 1 . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . . . . . 1 5 1 . . . 1 1 . . . . 1 . . 6 1 1 . . 4 . 2 1 . 3 5 6 2 . 1 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 42 | . . 3 3 3 . 2 1 3 . . . . 3 . . . . 1 10 . 10 . . . . . . . . . . 1 . 2 . . . Power 7 | . . 2 1 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . Propulsion 16 | . . . 2 . . . 1 1 . . . . 2 . . . . 1 4 . 5 . . . . . . . . . . . . . . . . Utility 15 | . . . . 2 . . . 2 . . . . 1 . . . . . 4 . 4 . . . . . . . . . . 1 . 1 . . . Weapon 4 | . . 1 . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Highest Loss Streak 10 | . . 2 2 2 . 2 1 2 . . . . 2 . . . . 1 5 . 10 . . . . . . . . . . 1 . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 85 80 89 98 100 99 91 88 93 92 92 92 82 84 99 100 100 100 92 88 83 70 88 91 89 89 88 89 92 95 90 90 87 83 68 71 55 Engine 2 | . 14 12 10 1 . . 3 9 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Core 3 | . . . . 8 11 11 5 . 6 7 7 7 6 6 6 6 6 6 2 5 3 4 5 5 5 5 2 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 5 4 4 4 6 7 8 9 9 9 Treads 10 | . 28 28 32 33 33 26 26 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . 5 15 14 10 10 16 26 26 28 28 24 . . . . . Flight 12 | . . . . . . 6 2 . 38 38 38 38 29 26 33 33 33 33 27 23 23 9 11 10 15 15 7 . . . . 1 22 19 . . . Device 13 | . . 4 11 12 22 7 7 . 6 7 7 7 6 5 13 13 13 13 6 4 8 20 23 21 21 21 21 21 16 14 14 20 24 24 18 3 5 Storage 4 | . 14 14 11 11 11 11 9 9 . 3 7 7 7 6 6 6 6 6 5 5 4 . . . . . . . . . . . . . . . . Processor 7 | . . . . . . 7 9 9 9 7 7 7 7 11 13 13 13 13 11 11 11 11 11 10 10 10 10 10 12 14 14 10 8 7 3 15 14 Hackware 10 | . . . . . . 6 9 4 18 19 15 15 15 20 13 13 13 13 26 29 23 11 11 10 10 10 10 10 18 19 19 17 18 12 . 5 . Protection 1 | . . . 2 8 . . . 3 1 . . . . . . . . . . . . . . 5 5 5 4 5 4 4 . . . . 2 1 . Energy Gun 2 | . 14 6 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 15 18 . Ballistic Gun 6 | . 14 14 19 21 22 22 18 16 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 5 7 7 7 6 2 5 6 6 6 5 5 3 2 5 5 5 5 5 5 4 4 4 4 3 3 1 . 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 11 11 12 37 36 33 33 33 34 16 22 22 22 25 22 23 27 27 27 28 20 21 15 22 36 24 24 54 54 54 52 48 76 58 59 44 50 35 Greatest Support 88 | 40 40 40 63 63 63 63 80 80 28 28 28 28 22 29 29 29 29 29 31 29 29 14 37 37 29 29 59 59 72 72 72 88 58 61 80 60 60 Greatest Overweight (x) 4 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . 4 . . . . . . 1 . . 1 . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 8 8 8 9 15 15 15 15 15 5 7 10 10 10 10 10 10 10 10 10 10 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 7 8 15 15 15 15 15 15 15 8 8 10 10 10 10 10 10 10 10 8 8 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 4 Average Carried 7 | 4 3 6 7 14 15 14 13 14 5 6 8 9 9 6 9 9 10 9 8 7 6 4 4 4 5 5 4 5 4 4 4 4 4 4 3 4 2 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 5 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 2 7 5 15 15 15 13 15 15 5 8 8 10 9 10 10 10 10 9 8 7 4 5 5 5 5 5 5 5 5 4 4 5 5 4 4 4 2 Class Distribution -------------------- 28% | Hacker-Ninja 23% | Scavenger-Mutant 14% | Hacker-Sprinter 9% | Mutant 9% | Hacker-Scout 8% | Alien-Sigix Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Ninja | -5/Warlord Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Armory Hacker-Ninja | -3/Lab Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 4972 | 200 134 98 613 576 . 262 187 462 213 202 . . 61 144 30 77 . 3 364 48 35 . 263 62 20 . . . 145 . . 247 181 162 158 25 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7172 | . 257 146 613 423 . 285 179 665 213 69 48 . 119 159 . 161 . 8 1075 64 40 . 234 125 16 . . . 145 . . 60 274 256 487 1051 . Parts 415 | . 18 10 40 47 . 13 15 48 22 . 2 . 5 6 . 4 . 1 47 7 5 . 17 3 . . . . 1 . . 1 11 16 16 60 . Haulers Intercepted 13 | . 1 . 2 . . . . 2 . . . . . 1 . . . . 5 . . . . . . . . . . . . . . . 2 . . Recyclers Shooed 5 | . . . 3 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . 2 . 6 . . 2 . . . 4 1 . 12 . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 119 | . 4 5 19 23 . 7 3 11 2 . 1 . 5 . . 4 . 1 5 5 2 . 1 . . . . . . . . . 1 6 3 11 . Melee 10 | . . . . . . . . . . . 1 . 1 . . . . . 2 . . . 1 . . . . . . . . . . 5 . . . Guns 70 | . 4 5 8 15 . 7 3 11 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 3 11 . AOE 38 | . . . 11 8 . . . . . . . . 4 . . 4 . 1 3 5 2 . . . . . . . . . . . . . . . . Classes Destroyed 18 | . 3 1 4 1 . 1 . 1 1 . . . 2 . . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . . Worker 10 | . . . . . . . . 2 1 . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . 4 . Builder 7 | . . . 1 1 . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Tunneler 5 | . . . . 3 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 13 | . 1 . 2 . . . . 2 . . . . . 1 . . . . 5 . . . . . . . . . . . . . . . 2 . . Recycler 6 | . . . . . . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . 1 . Mechanic 3 | . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 1 . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 13 | . . . 2 . . . . . 2 . . . . 1 . . . . 4 . . . . . . . . . . . . 1 2 . 1 . . Swarmer 41 | . . 3 7 15 . 4 . 3 . . . . . . . . . . . 5 . . . . . . . . . . . . . 4 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 38 | . 4 2 7 8 . 3 . 3 . . . . 2 . . 3 . . 2 . . . . . . . . . . . . . 1 . 1 2 . Brawler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Sentry 16 | . . . 5 . . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Hunter 8 | . . . . . . . . . . . . . 2 . . . . . 2 . . . 1 . . . . . . . . . . . . 3 . Programmer 13 | . . . . . . . . . 2 . 1 . . . . . . . 1 . 2 . 1 . . . . . . . . . . . 1 5 . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 15 | . 2 3 9 8 . 5 1 7 1 . 1 . 3 2 . 3 . 1 15 5 2 . 1 1 . . . . 1 . . 1 1 4 4 6 . Combat Bots Only 8 | . 2 3 8 6 . 4 1 5 1 . 1 . 3 . . 3 . 1 3 5 2 . 1 . . . . . . . . . 1 4 1 4 . Max Kills in Single Turn 4 | . 1 1 3 4 . 1 1 2 1 1 1 . 2 1 . 2 . 1 3 2 1 . 1 1 1 . . . 1 . . 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 3 . . . . . . . . 2 . . 2 . 1 2 2 1 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . 1 . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Hostile Shots Fired 1100 | . 21 33 100 77 . 39 22 68 23 . 4 . 28 15 . 6 . . 57 6 30 . 9 13 8 . . . . . . . 12 92 208 151 78 Missed 439 | . 6 7 30 19 . 8 5 22 14 . 4 . 12 9 . 3 . . 22 5 9 . 3 8 3 . . . . . . . 9 41 116 48 36 Damage Taken 11076 | . 197 283 1055 619 . 403 241 590 133 . . . 284 37 . 57 . 20 769 44 602 . 67 117 107 . . . . . . . 79 1537 1855 1410 570 Core 3275 | . 54 44 146 102 . . 12 68 . . . . 43 16 . 39 . 10 254 . 202 . 30 51 27 . . . . . . . . 450 942 599 186 Absorbed by Shields 48 | . . . . . . . . . . . . . . . . . . . . . . . 40 . . . . . . . . . . . 8 . . Ignored by Resistances 3811 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 265 1456 1445 645 Regen/Repaired (Parts) 892 | . . . . . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . 769 72 . 24 Core Remaining (%) 69 | 100 . 60 . . . 38 . 85 . . . . 93 . . . . 92 . . . . 51 . . . . 93 . . 91 . . 64 . . . Volleys Fired 378 | . 23 28 63 49 . 27 13 45 16 . . . 6 . . 7 . 2 6 3 6 . . . . . . . . . . . 7 1 36 40 . Largest 2 | . 2 2 2 2 . 2 2 2 2 . . . 1 . . 1 . 1 1 1 1 . . . . . . . . . . . 1 2 2 2 . Hottest 200 | . 60 60 66 68 . 46 46 48 50 . . . . . . 45 . 45 45 33 45 . . . . . . . . . . . 120 200 200 200 . Shots Fired 677 | . 46 38 110 92 . 53 26 90 32 . . . 6 . . 7 . 2 6 3 6 . . . . . . . . . . . 7 2 72 79 . Gun 618 | . 46 38 94 86 . 53 26 90 32 . . . . . . . . . . . . . . . . . . . . . . . . 2 72 79 . Cannon 9 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Launcher 44 | . . . 16 4 . . . . . . . . . . . 7 . 2 6 3 6 . . . . . . . . . . . . . . . . Special 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 431 | . 23 28 93 86 . 53 26 90 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Explosive 50 | . . . 16 4 . . . . . . . . 6 . . 7 . 2 6 3 6 . . . . . . . . . . . . . . . . Electromagnetic 40 | . 23 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Slashing 153 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 72 79 . Robot Hit Streak 21 | . 8 10 8 9 . 21 9 16 5 . . . 9 . . 7 . . 3 2 7 . . . . . . . . . . . 10 4 5 17 . Robot Miss Streak 6 | . 2 2 3 2 . 2 1 5 3 . . . . . . 2 . . 1 1 4 . . . . . . . . . . . 1 . 5 6 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Secondary Targets 5 | . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Shots Hit Robots 483 | . 33 27 68 54 . 39 17 64 24 1 3 . 9 4 . 4 . . 19 1 5 . 9 1 1 . . . 1 . . 4 10 20 21 42 2 Core Hits 329 | . 13 12 46 32 . 14 7 26 11 . 1 . 8 1 . 20 . 1 62 7 15 . 7 . . . . . 1 . . 1 4 9 10 21 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . . . 1 . . . . . . . . . 3 1 . 1 . . 1 . . . 1 . . . . . . . . . . 1 2 2 . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 11 | . . . . . . . . . . . . . 3 . . 1 . . 1 . . . 1 . . . . . . . . . . 1 2 2 . Impale 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 228 | . . . . . . . . 1 34 5 3 . 7 19 . 3 . . 51 . 2 1 14 10 2 1 . . 7 . . 7 16 34 7 . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 223 | . . . . . . . . 1 34 5 3 . 7 14 . 3 . . 51 . 2 1 14 10 2 1 . . 7 . . 7 16 34 7 . 4 Piercing 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 30 | . . . . . . . . . 5 1 1 . . 2 . 1 . . 6 . . . 6 1 1 . . . 1 . . 1 3 1 . . . Combat Hostiles 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22212 | . 362 255 1784 1450 . 594 253 1049 1017 108 193 . 1440 302 . 533 . 40 2713 270 320 . 754 105 130 . . . 95 . . 302 809 1797 1933 3270 334 Guns 9165 | . 362 251 745 794 . 585 253 1030 329 . . . . . . . . . . . . . . . . . . . . . . . . 217 1457 3142 . Cannons 208 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 208 . . . . Explosions 5579 | . . . 1039 656 . . . . . . . . 1055 . . 470 . 40 1613 270 320 . . . . . . . . . . . . . 116 . . Melee 6877 | . . . . . . . . . 688 108 193 . 216 302 . 63 . . 1100 . . . 754 105 130 . . . 95 . . 302 601 1580 306 . 334 Ramming 214 | . . 4 . . . 9 . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . 54 128 . Kinetic 4031 | . 138 157 745 794 . 585 253 1030 329 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 5556 | . . . 1039 656 . . . . . . . . 1055 . . 470 . 40 1590 270 320 . . . . . . . . . . . . . 116 . . Electromagnetic 549 | . 224 94 . . . . . . . . . . . . . . . . 23 . . . . . . . . . . . . . 208 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11691 | . . . . . . . . . 688 108 193 . 385 131 . 63 . . 1100 . . . 754 105 130 . . . 95 . . 302 601 1797 1763 3142 334 Piercing 171 | . . . . . . . . . . . . . . 171 . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . 4 . . . . . 2 1 . . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . Average Corruption 1 | . . 4 . . . . . 2 1 . . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . Corruption Purged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 7 | . . 2 . . . . . 1 . . . . . . . . . . 1 2 1 . . . . . . . . . . . . . . . . Message Errors 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Matter Fused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1551 | . . . 26 63 . . . . 166 98 28 . 50 76 . . . 2 136 10 26 . 74 75 124 . . . . . . 101 212 178 67 31 8 Projectiles 38 | . . . . . . . . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 155 | . . . 26 63 . . . . . . . . 12 . . . . 2 . 10 26 . . . . . . . . . . . . . 16 . . Melee 1358 | . . . . . . . . . 166 98 28 . . 76 . . . . 136 . . . 74 75 124 . . . . . . 101 212 178 51 31 8 Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 432 | . . . 171 23 . . . . . . . . . . . . . 20 63 30 125 . . . . . . . . . . . . . . . . Shots 17 | . . . 5 1 . . . . . . . . . . . . . 1 3 1 6 . . . . . . . . . . . . . . . . Rammed 8 | . . 3 . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . . 3 . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 354 | . 118 203 11 20 . 53 . 30 90 48 203 204 . . . 21 . . 6 . . . . . . . . . . . . . 354 32 . . . Average Temperature 40 | . 41 41 7 9 . 18 . 9 16 16 84 91 . . . 9 . . 4 . . . . . . . . . . . . . 198 16 . . . Received Heat Transfer 2070 | . 129 105 408 198 . 171 99 198 . . . . 18 . . 45 . . 198 . 54 . . 9 9 . . . . . . . 18 135 168 108 . Effects 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Peak Influence 2761 | . 127 105 566 606 . 145 216 239 426 . . . . 280 . . . . 369 . . . . 169 . . . . 73 37 . 60 152 1725 2761 2521 . Initial 1776 | . . . 40 220 . . 56 6 99 . . . . 18 . . . . 2 . . . . 35 . . . . . 37 . . . 51 1100 1776 . Average 397 | . 31 80 382 446 . 69 131 131 231 . . . . 159 . . . . 194 . . . . 72 . . . . 53 37 . 40 93 224 2152 2068 . Maximum Alert Level 5 | . . . 2 2 . . 1 1 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . 5 5 5 . Low Security (%) 57 | 100 100 100 25 . . 100 84 68 44 . . . . 62 . . . . 43 . . . . 100 . . . . 100 100 . 100 100 70 . . . Level 1 18 | . . . 11 29 . . 15 31 48 . . . . 37 . . . . 56 . . . . . . . . . . . . . . 24 . . . Level 2 13 | . . . 62 70 . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 97 . . Squads Dispatched 69 | . 2 . 1 1 . . . 1 1 . . . . 4 . . . . 4 . . . . . . . . . 1 1 . 1 3 10 32 7 . Investigation 8 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 . 3 . Extermination 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 2 . 2 . Reinforcement 14 | . 2 . 1 1 . . . 1 . . . . . . . . . . 3 . . . . . . . . . . 1 . 1 1 . 2 1 . Assault 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 30 1 . Garrison 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 31 | . . 1 2 1 . . 1 1 . . . . . 1 . . . 1 4 . . 2 . . . . . . . . . 10 . 1 1 5 . Communications Jammed 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 2 . . Distress Signals 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 1 . . Times Spotted 361 | . 6 4 24 24 . 7 4 16 17 . 1 . 4 9 . 5 . . 31 4 3 . 4 7 5 . . . 2 . . 5 7 47 86 29 10 Peak Tracking Total 31 | . 2 2 5 4 . 4 1 7 7 . . . 3 4 . 3 . . 9 5 2 . 2 7 5 . . . 1 . . 2 2 28 31 10 10 Tactical Retreats 37 | . . . . 2 . . . . 3 . . . . 2 . 1 . . 5 . . . . . 2 . . . . . . . . 6 14 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 13 | . . . . . . . . 2 . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . 1 1 2 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . 2 . 1 1 . . . . . . . 14 . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 23 | . 1 . 2 1 . . 1 2 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . 4 4 1 3 1 Max in Single Turn 1 | . 1 . 1 1 . . 1 1 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 1 1 1 1 Garrison Access 7 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . 1 . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 101 | . . . 2 . 1 . . 3 13 . 1 . . 14 . . 4 . 17 . . 3 . 4 . . 6 . 3 1 . 4 8 10 . 7 . Terminals 61 | . . . 2 . . . . 3 9 . . . . 7 . . . . 10 . . . . 2 . . . . 2 1 . 2 7 9 . 7 . Fabricators 7 | . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . . . 2 . . . . 2 . . . . 3 . . . . 1 . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 7 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . 1 . . 1 . 1 . . . Total Hacks 320 | . . . 4 . 1 . . 9 51 . 1 . . 46 . . 28 . 54 . . 4 . 11 . . 18 . 8 4 . 10 27 28 . 16 . Successful 191 | . . . . . 1 . . 6 26 . 1 . . 22 . . 28 . 31 . . 4 . 6 . . 18 . 2 3 . 3 18 17 . 5 . Failed 129 | . . . 4 . . . . 3 25 . . . . 24 . . . . 23 . . . . 5 . . . . 6 1 . 7 9 11 . 11 . Catastrophic 23 | . . . 2 . . . . . 4 . . . . 2 . . . . 4 . . . . 1 . . . . 2 . . 1 2 2 . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 181 | . . . 4 . . . . 7 38 . . . . 27 . . . . 44 . . 1 . 9 . . . . 7 1 . 4 13 17 . 9 . Terminals 206 | . . . 4 . . . . 9 39 . . . . 27 . . . . 37 . . . . 4 . . . . 7 4 . 6 26 27 . 16 . Fabricators 19 | . . . . . . . . . 4 . . . . 6 . . . . 5 . . . . 4 . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 29 | . . . . . . . . . 8 . . . . 5 . . . . 10 . . . . 3 . . . . . . . 3 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 10 | . . . . . . . . . . . . . . 5 . . . . 2 . . . . . . . . . 1 . . 1 . 1 . . . Terminal Hacks 115 | . . . . . 1 . . 4 10 . 1 . . 8 . . 28 . 12 . . 4 . 1 . . 18 . . 3 . . 10 12 . 3 . Record 23 | . . . . . 1 . . . . . . . . . . . 11 . . . . 2 . . . . 7 . . . . . 2 . . . . Part Schematic 15 | . . . . . . . . . 2 . . . . 1 . . 9 . . . . . . . . . 3 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 4 . . . . . 1 2 . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . . Open Door 5 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . Level Access Points 5 | . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . Branch Access Points 6 | . . . . . . . . 1 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Machine Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Terminal Index 5 | . . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Index 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Index 4 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . Unreport Threat 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 10 | . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . 2 4 . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 6 | . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . . . . . Network Status 4 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . 1 . . 1 . 1 . . . Seal Access 7 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . 1 . . 1 . 1 . . . Unauthorized Hacks 58 | . . . . . . . . 2 13 . . . . 8 . . . . 15 . . . . 4 . . . . 1 . . 1 8 4 . 2 . Terminals 33 | . . . . . . . . 2 7 . . . . 5 . . . . 3 . . . . 1 . . . . 1 . . 1 7 4 . 2 . Track 7 | . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . 2 1 . . . Assimilate 8 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 2 1 . . . Botnet 12 | . . . . . . . . 1 3 . . . . 2 . . . . . . . . . . . . . . . . . . 2 2 . 2 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operators 5 | . . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . Fabricators 7 | . . . . . . . . . 1 . . . . 1 . . . . 4 . . . . 1 . . . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Liberate 3 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Haulers 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 17 | . . . . . . . . . 5 . . . . 2 . . . . 8 . . . . 2 . . . . . . . . . . . . . Monitor 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Reject 6 | . . . . . . . . . 2 . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 8 | . . . . . . . . . 2 . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . . . 2 . . . . 3 12 . . . . 12 . . . . 14 . . . . 4 . . . . 2 1 . 2 5 3 . 7 . Full Trace Events 5 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 2 . . . . 1 . . 9 . . . . . . . . . 3 . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . . . . 47 . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . 1 . . . . . . . 5 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 155 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . 5 . 1 . . . . . . . 1 1 1 73 69 . Largest Group 17 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . 5 4 1 1 . . . . . . 1 1 1 9 17 . Highest-Rated Group 731 | . . . . . . . . . 26 . . . . 32 . . . . 26 . . 277 212 26 26 . . . . . . 26 45 10 131 731 . Highest-Rated Ally 234 | . . . . . . . . . 26 . . . . 32 . . . . 26 . . 65 65 26 26 . . . . . . 26 45 10 15 234 . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Ally Attacks 260 | . . . . . . . . . . . . . . 10 . . . . . . . . 12 . . . . . . . . . . . 129 109 . Total Damage 6731 | . . . . . . . . . . . . . . 358 . . . . . . . . 403 . . . . . . . . . . . 2204 3766 . Kills 29 | . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . 13 12 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Robot Analysis Total 9 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 4 . . . . . 1 2 . . . Derelict Logs Recovered 17 | . . 2 . 1 . . . . . 2 . 1 1 . 1 1 . 1 . . 1 . 1 . 2 3 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 14189 | 5 454 212 790 919 836 318 408 759 575 109 142 218 695 466 110 422 22 118 601 84 166 653 706 206 269 195 70 239 343 28 10 571 647 751 469 537 66 Spaces Moved 21078 | 1 162 89 341 375 523 141 194 320 1240 360 500 822 650 1257 395 769 87 339 1408 244 440 900 1083 376 432 469 156 578 511 74 18 960 1278 1310 1044 1078 154 Core 196 | . . . . . . . . . . . . . . . . . . . . . 33 163 . . . . . . . . . . . . . . . Treads 2146 | 1 162 89 341 375 523 141 194 320 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2339 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 1025 1065 154 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2703 | . . . . . . . . . . . . . . . . . . . . . . . 277 265 . . 58 578 511 74 18 922 . . . . . Flight 13646 | . . . . . . . . . 1240 360 500 822 650 1257 395 769 87 339 1408 244 407 737 806 111 432 469 98 . . . . 38 1278 1199 . . . Fastest Speed 18 | 160 160 160 160 160 160 160 160 160 24 23 23 23 26 25 25 25 25 25 26 27 27 27 27 27 27 27 27 34 33 35 35 23 23 18 30 30 30 Average Speed 41 | 160 160 160 160 160 160 160 160 160 24 23 23 24 26 26 25 25 25 25 26 30 28 32 31 39 27 27 29 34 35 35 35 35 24 24 30 30 30 Slowest Speed 250 | 160 160 160 160 160 160 163 240 160 26 24 23 26 96 29 25 25 25 26 101 31 50 250 51 45 27 27 42 34 88 35 35 101 26 30 30 30 30 Overloaded Moves 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . . 1 . . . . 1 . . . . 16 . . 1 . 3 . 3 . . . . . . 4 2 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 1 Spacefolds 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 7 4 . Exploration Rate (%) 49 | 2 24 17 36 73 90 31 17 51 28 43 71 84 71 35 60 66 76 52 56 52 63 84 96 13 58 68 63 73 16 7 6 40 70 77 41 48 11 Regions Visited 37 Branch Regions 27 Pre-discovered Areas 9 | . . 2 . . . . . . . . . 2 . . . . 1 . . . 1 . . . . . 3 . . . . . . . . . . Known Exits Taken 27 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 39 | . . . . . . . . . . 9 2 2 2 . 9 4 . 1 . 2 4 . 1 . 2 . . 1 . . . . . . . . . Spaces Dug 295 | . . . 20 . . . . . 23 4 . . 17 12 . 53 . 56 21 3 19 1 2 9 1 1 . . 4 . . 2 6 4 29 8 . Terrain Destroyed 840 | . . . 116 45 . . . . 23 4 . . 95 12 . 113 . 56 79 14 60 1 2 9 1 1 . . 4 . . 2 6 4 112 81 . Melee 100 | . . . . . . . . . 23 4 . . 2 12 . 2 . . 21 . 1 1 2 9 1 1 . . 4 . . 2 6 4 5 . . Projectile 175 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 93 81 . AOE 565 | . . . 116 45 . . . . . . . . 92 . . 111 . 56 58 14 59 . . . . . . . . . . . . . 14 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total 25403 | 6 316 124 483 617 522 192 269 493 1421 375 520 838 1150 1347 405 983 86 365 1521 250 465 1257 1425 413 580 532 179 619 657 75 19 1181 1564 1658 1113 1217 166 Wait 3099 | . 127 . 13 165 . 9 40 82 90 2 18 9 466 44 7 198 . 24 45 . 11 273 318 17 147 66 . 42 124 . . 170 212 275 10 93 2 Move 20951 | . 161 88 340 374 522 140 193 319 1237 359 499 821 649 1254 394 768 86 338 1378 243 439 897 1082 370 431 462 155 577 510 73 17 959 1269 1297 1029 1068 153 Hop 26 | . . . . . . . . . 1 . . . . 1 . . . . 13 . . 1 . 2 . 3 . . . . . . 4 1 . . . Pick Up 106 | . 5 1 21 7 . 2 6 4 4 4 . 5 2 8 1 2 . . 4 . . 6 1 1 . . 2 . 1 . . 6 6 4 2 1 . Fast Attach 153 | . . 1 3 3 . 2 7 12 3 2 . . 3 5 1 . . . 10 1 1 7 3 5 . . 10 . 7 . . 16 18 17 10 4 2 Attach 80 | 2 . 3 6 . . 3 . 1 8 . . . 4 5 1 . . 1 7 2 2 5 2 2 . . 1 . 3 1 . 4 2 10 3 1 1 Detach 29 | . . . 1 . . . 1 2 . . . . 1 2 . . . . 2 1 2 3 1 1 . . 1 . 2 . . 1 1 6 1 . . Swap 73 | . . . 19 11 . 2 1 5 12 . . . 6 . . 3 . . 2 . . . 1 . . . . . . . . . 6 2 1 2 . Drop 200 | 4 . . 17 8 . 6 8 18 16 3 . 3 5 7 1 2 . . 3 . 2 9 3 4 . . 10 . 2 1 . 17 22 11 10 4 4 Fire 378 | . 23 28 63 49 . 27 13 45 16 . . . 6 . . 7 . 2 6 3 6 . . . . . . . . . . . 7 1 36 40 . Melee 228 | . . . . . . . . 1 34 5 3 . 7 19 . 3 . . 51 . 2 1 14 10 2 1 . . 7 . . 7 16 34 7 . 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Crush 8 | . . 3 . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Rewire 57 | . . . . . . . . . . . . . . 1 . . . . . . . 55 . . . . . . . . . . . . . 1 . Trap 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 1 1 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 16) 460 | -10/Materials | Entered Mines 465 | -10/Mines | Met a Derelict bent on vengeance 564 | -10/Mines | Learned location of Storage (-8) 569 | -10/Mines | Learned location of Zion (-7) 658 | -10/Mines | Discovered new exit (range 8) 672 | -10/Mines | Entered Materials 672 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 935 | -9/Materials | Destroyed 8 combat bots 1008 | -9/Materials | Discovered new exit (range 15) 1462 | -9/Materials | Entered Mines 1540 | -9/Mines | Learned Materials garrison access intel 1573 | -9/Mines | Build established: Scavenger-Mutant 1793 | -9/Mines | Core integrity fell below 50% 1813 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1817 | -9/Mines | Found Prototype Device 1962 | -9/Mines | Discovered new exit (range 11) 2012 | -9/Mines | Excavation squad dispatched 2012 | -9/Mines | A large section of the Mines collapsed 2368 | -9/Mines | Discovered new exit (range 13) 2375 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2375 | -9/Mines | Discovered new exit (range 5) 2381 | -9/Mines | Entered Exiles 2381 | -9/Exiles | Found Exiles lab abandoned 3199 | -9/Exiles | Discovered new exit (range 10) 3217 | -9/Exiles | Entered Mines 3429 | -8/Mines | Discovered new exit (range 15) 3535 | -8/Mines | Entered Materials 3535 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3624 | -8/Materials | Discovered new exit (range 15) 3943 | -8/Materials | Entered Storage 4441 | -8/Storage | Identified exit to Factory 4441 | -8/Storage | Identified exit to Recycling 4702 | -8/Storage | Entered Factory 4702 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4717 | -7/Factory | Identified exit to Lower Caves 4788 | -7/Factory | Identified Exp. Sensor Array 5061 | -7/Factory | Identified exit to Factory 5277 | -7/Factory | Entered Lower Caves 5281 | -7/Lower Caves | Build established: Hacker-Sprinter 5369 | -7/Lower Caves | Discovered new exit (range 7) 5370 | -7/Lower Caves | Identified exit to Lower Caves 5375 | -7/Lower Caves | Learned Factory stockpile data 5384 | -7/Lower Caves | Learned 4 Factory zone layouts 5386 | -7/Lower Caves | Entered another Lower Caves area 5415 | -7/Lower Caves | Discovered exit to Factory (range 15) 5498 | -7/Lower Caves | Discovered new exit (range 7) 5499 | -7/Lower Caves | Identified exit to Zion 5528 | -7/Lower Caves | Entered Zion 5544 | -7/Zion | Discovered new exit (range 12) 5575 | -7/Zion | Learned 4 Factory zone layouts 5606 | -7/Zion | Learned location of Armory (-3) 5610 | -7/Zion | Given the Hacking Drone Bay 5670 | -7/Zion | Learned location of Extension (-6) 5715 | -7/Zion | Found Prototype Special Weapon 5717 | -7/Zion | Found Prototype Special Weapon 5718 | -7/Zion | Found Prototype Special Weapon 5746 | -7/Zion | Identified exit to Proximity Caves 5746 | -7/Zion | Entered Proximity Caves 5747 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores (x3) 5869 | -6/Proximity Caves | Learned Factory emergency access door positions 6440 | -6/Proximity Caves | Discovered exit to Factory (range 5) 6441 | -6/Proximity Caves | Entered Factory 6441 | -6/Factory | Evolved 2 slots: Utility x2 6442 | -6/Factory | Identified exit to Lower Caves 6459 | -6/Factory | Discovered new exit (range 13) 6463 | -6/Factory | Identified exit to Factory 6537 | -6/Factory | Garrison activated, responded to threat 6588 | -6/Factory | Identified exit to Extension 6736 | -6/Factory | Discovered exit to Factory (range 22) 6761 | -6/Factory | Discovered exit to Factory (range 18) 6861 | -6/Factory | Found Prototype Launcher 6861 | -6/Factory | Identified Rocket Array 6864 | -6/Factory | Fabricated Adv. Sensor Array? 6864 | -6/Factory | Found Rocket Array 6907 | -6/Factory | Entered Lower Caves 6931 | -6/Lower Caves | Learned Factory emergency access door positions 6955 | -6/Lower Caves | Encountered a Warlord checkpoint 6974 | -6/Lower Caves | Discovered new exit (range 12) 7012 | -6/Lower Caves | Identified exit to Lower Caves 7017 | -6/Lower Caves | Entered another Lower Caves area 7043 | -6/Lower Caves | Learned location of 1 exit from Factory 7186 | -6/Lower Caves | Build established: Hacker-Scout 7402 | -6/Lower Caves | Discovered new exit (range 14) 7412 | -6/Lower Caves | Identified exit to Data Miner 7426 | -6/Lower Caves | Spotted B-75 Beast 7439 | -6/Lower Caves | Entered Data Miner 7439 | -6/Data Miner | Discovered new exit (range 6) 7443 | -6/Data Miner | Met Data Miner 7452 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7452 | -6/Data Miner | Learned location of Section 7 (-2) 7454 | -6/Data Miner | Received God Mode back door access code from Data Miner 7461 | -6/Data Miner | Identified exit to Proximity Caves 7461 | -6/Data Miner | Entered Proximity Caves 7530 | -5/Proximity Caves | Learned Factory emergency access door positions 7561 | -5/Proximity Caves | Spotted B-75 Beast 7567 | -5/Proximity Caves | Discovered exit to Factory (range 8) 7579 | -5/Proximity Caves | Entered Factory 7579 | -5/Factory | Evolved 2 slots: Utility x2 7580 | -5/Factory | Identified exit to Factory 7670 | -5/Factory | Discovered exit to Factory (range 19) 7729 | -5/Factory | Discovered exit to Factory (range 22) 7811 | -5/Factory | Spotted B-75 Beast 7813 | -5/Factory | Identified exit to Upper Caves 8092 | -5/Factory | Lost 5 parts (1p3n1u) 8180 | -5/Factory | Entered Upper Caves 8256 | -5/Upper Caves | Discovered new exit (range 8) 8258 | -5/Upper Caves | Identified exit to Upper Caves 8264 | -5/Upper Caves | Entered another Upper Caves area 8288 | -5/Upper Caves | Encountered a Warlord checkpoint 8317 | -5/Upper Caves | Spotted B-75 Beast 8400 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8420 | -5/Upper Caves | Discovered new exit (range 21) 8430 | -5/Upper Caves | Identified exit to Warlord 8430 | -5/Upper Caves | Entered Warlord 8444 | -5/Warlord | Lost 10 parts (5n4u1w) 8449 | -5/Warlord | System corruption cleaned by Quarantine Array 8502 | -5/Warlord | Met Warlord 8506 | -5/Warlord | Opened Warlord's prototype stash 8527 | -5/Warlord | Warlord's base attacked by MAIN.C 8537 | -5/Warlord | Found Prototype Device 8537 | -5/Warlord | Identified Exp. Cloaking Device 8561 | -5/Warlord | Found Prototype Device 8561 | -5/Warlord | Identified Exp. Focal Shield 8564 | -5/Warlord | Found Prototype Processor 8597 | -5/Warlord | Met EX-DEC 8765 | -5/Warlord | Found Prototype Reactor 8877 | -5/Warlord | Warlord forces counterattacked 8886 | -5/Warlord | Opened side exit 8918 | -5/Warlord | Discovered new exit (range 9) 8921 | -5/Warlord | Identified exit to Proximity Caves 9054 | -5/Warlord | Lost 8 allies 9083 | -5/Warlord | Entered Proximity Caves 9083 | -4/Proximity Caves | Accompanied by 4 allies 9091 | -4/Proximity Caves | Build established: Hacker-Ninja 9322 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9693 | -4/Proximity Caves | Learned Research stockpile data 9710 | -4/Proximity Caves | Identified Exp. Armor Integrity Analyzer 9726 | -4/Proximity Caves | Discovered exit to Factory (range 10) 9789 | -4/Proximity Caves | Entered Factory 9789 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9811 | -4/Factory | Murdered 3 allies 9833 | -4/Factory | Identified Vortex Chain Reactor 9962 | -4/Factory | Identified exit to Upper Caves 9995 | -4/Factory | Entered Upper Caves 9995 | -4/Upper Caves | Accompanied by 1 ally 10222 | -4/Upper Caves | Discovered new exit (range 21) 10227 | -4/Upper Caves | Learned Research interactive machine intel 10232 | -4/Upper Caves | Identified exit to Upper Caves 10264 | -4/Upper Caves | Entered another Upper Caves area 10266 | -4/Upper Caves | Discovered new exit (range 4) 10267 | -4/Upper Caves | Learned Research garrison access intel 10382 | -4/Upper Caves | Learned Research garrison access intel 10436 | -4/Upper Caves | Encountered a Warlord checkpoint 10445 | -4/Upper Caves | Learned Research non-interactive machine intel 10457 | -4/Upper Caves | Discovered new exit (range 8) 10459 | -4/Upper Caves | Identified exit to Zhirov 10459 | -4/Upper Caves | Entered Zhirov 10459 | -4/Zhirov | Discovered new exit (range 3) 10464 | -4/Zhirov | Met Zhirov 10472 | -4/Zhirov | Learned location of Command (-1) 10472 | -4/Zhirov | Learned location of Testing (-3) 10472 | -4/Zhirov | Learned location of Quarantine (-2) 10474 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10482 | -4/Zhirov | Found Alien Artifact 10482 | -4/Zhirov | Identified Integrated Dissipator 10482 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10516 | -4/Zhirov | Found Alien Artifact 10529 | -4/Zhirov | Identified exit to Proximity Caves 10529 | -4/Zhirov | Entered Proximity Caves 10684 | -3/Proximity Caves | Spotted B-86 Titan 10762 | -3/Proximity Caves | Discovered new exit (range 17) 10767 | -3/Proximity Caves | Identified exit to Research 10768 | -3/Proximity Caves | Entered Research 10768 | -3/Research | Evolved 2 slots: Utility x2 10769 | -3/Research | Identified exit to Armory 10771 | -3/Research | Loaded intel: 58 non-interactive machine locations 10772 | -3/Research | Loaded intel: 44 interactive machine locations 10773 | -3/Research | Loaded intel: 4 garrison access locations 10897 | -3/Research | Found Prototype Device 10897 | -3/Research | Identified Exp. EM Disruption Field 10902 | -3/Research | Found Prototype Processor 10902 | -3/Research | Identified Exp. Melee Analysis Suite 11111 | -3/Research | Entered Armory 11137 | -3/Armory | Identified Transdimensional Reconstructor 11137 | -3/Armory | Warped through subspace to slip node 11137 | -3/Armory | Discovered new exit (range 1) 11137 | -3/Armory | Identified exit to Lab 11139 | -3/Armory | Entered Lab 11139 | -3/Lab | Discovered new exit (range 9) 11142 | -3/Lab | Identified exit to Research 11149 | -3/Lab | Entered Research 11149 | -2/Research | Warlord forces began assault on 0b10 11149 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11150 | -2/Research | Loaded intel: 4 garrison access locations 11170 | -2/Research | Discovered new exit (range 9) 11173 | -2/Research | Identified exit to Quarantine 11187 | -2/Research | Spotted B-90 Cyclops 11259 | -2/Research | Research machine network offline 11534 | -2/Research | Spotted B-90 Cyclops 11579 | -2/Research | Spotted B-90 Cyclops 11605 | -2/Research | Warlord destroyed during the assault 11720 | -2/Research | Entered Quarantine 11764 | -2/Quarantine | Found Alien Artifact 11764 | -2/Quarantine | Identified Subatomic Replicator 11781 | -2/Quarantine | Found Prototype Processor 11781 | -2/Quarantine | Identified Exp. Core Analyzer 11836 | -2/Quarantine | Spotted Alpha 7 11839 | -2/Quarantine | Identified exit to Access 11853 | -2/Quarantine | Found Alien Slashing Weapon 11853 | -2/Quarantine | Identified Sigix Broadsword 12158 | -2/Quarantine | Found Alien Reactor 12158 | -2/Quarantine | Identified Matter Drive 12179 | -2/Quarantine | Found Alien Artifact 12180 | -2/Quarantine | Found Alien Artifact 12182 | -2/Quarantine | Identified Dimensional Node Initializer (x2) 12182 | -2/Quarantine | Initialized slip node 12189 | -2/Quarantine | Found Alien Artifact 12344 | -2/Quarantine | Spotted Fortress 12366 | -2/Quarantine | Discovered new exit (range 5) 12367 | -2/Quarantine | Identified exit to Section 7 12367 | -2/Quarantine | Entered Section 7 12374 | -2/Section 7 | Found Alien Artifact 12374 | -2/Section 7 | Identified Integrity Redistributor 12374 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-32) 12385 | -2/Section 7 | Found Alien Artifact 12385 | -2/Section 7 | Identified Integrated Mediator 12385 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 12396 | -2/Section 7 | Spotted B-90 Cyclops 12483 | -2/Section 7 | Found Alien Artifact 12483 | -2/Section 7 | Identified Spacefold Activator 12852 | -2/Section 7 | Spotted S7 Guard 12855 | -2/Section 7 | Found Alien Artifact 12855 | -2/Section 7 | Identified Core Physics Calibrator 12890 | -2/Section 7 | Initialized slip node 12963 | -2/Section 7 | Spotted Executioner 12964 | -2/Section 7 | Spotted Executioner 12980 | -2/Section 7 | Found Transdimensional Reconstructor 12981 | -2/Section 7 | Found Alien Artifact 12991 | -2/Section 7 | Spotted B-99 Colossus 13019 | -2/Section 7 | Found Alien Artifact 13019 | -2/Section 7 | Identified Core Reset Matrix 13019 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor (x2) 13019 | -2/Section 7 | Used Core Reset Matrix 13023 | -2/Section 7 | Sensed 12 artifacts in vicinity 13031 | -2/Section 7 | Found LRC Armor 13031 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 13033 | -2/Section 7 | Found LRC Insulator 13033 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 13044 | -2/Section 7 | Found Integrated Dissipator 13044 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 13064 | -2/Section 7 | Spotted Executioner 13070 | -2/Section 7 | Integrated with Sigix Exoskeleton 13080 | -2/Section 7 | Warped through subspace 13105 | -2/Section 7 | Discovered exit to Access (range 16) 13118 | -2/Section 7 | Entered Access 13118 | -1/Access | Evolved 2 slots: Power x1, Utility x1 13123 | -1/Access | Emitted hypermatrix ping 13128 | -1/Access | Assembled emerged from beneath the floor 13187 | -1/Access | Spotted Striker 13188 | -1/Access | Spotted Striker 13204 | -1/Access | Lost 4 allies 13206 | -1/Access | Assembled emerged from beneath the floor 13262 | -1/Access | Discovered new exit (range 16) 13263 | -1/Access | Assembled emerged from beneath the floor 13270 | -1/Access | Spotted B-99 Colossus 13270 | -1/Access | Spotted B-99 Colossus 13291 | -1/Access | Assembled emerged from beneath the floor 13322 | -1/Access | Build established: Alien-Sigix 13334 | -1/Access | Lost 4 allies 13335 | -1/Access | Assembled emerged from beneath the floor 13345 | -1/Access | Warped through subspace 13383 | -1/Access | Assembled emerged from beneath the floor 13400 | -1/Access | Assembled emerged from beneath the floor 13464 | -1/Access | Crushed by falling debris 13482 | -1/Access | Spotted Executioner 13482 | -1/Access | Spotted Striker 13483 | -1/Access | Spotted Striker 13490 | -1/Access | Assembled emerged from beneath the floor 13525 | -1/Access | Assembled emerged from beneath the floor 13536 | -1/Access | Assembled emerged from beneath the floor 13560 | -1/Access | Core integrity fell below 50% 13579 | -1/Access | Discovered new exit (range 17) 13587 | -1/Access | Lost 3 allies 13587 | -1/Access | Entered Command 13592 | -1/Command | Emitted hypermatrix ping 13597 | -1/Command | Assembled emerged from beneath the floor 13799 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 13824 | -1/Command | Discovered new exit (range 18) 13858 | -1/Command | Assembled emerged from beneath the floor 13883 | -1/Command | First assault squad dispatched 13911 | -1/Command | Disengaged cave seal 13943 | -1/Command | Disengaged cave seal 13943 | -1/Command | Assembled emerged from the dark tunnel 13983 | -1/Command | Assembled emerged from beneath the floor 14021 | -1/Command | Incoming investigation squad redirected 14029 | -1/Command | Assembled emerged from beneath the floor 14070 | -1/Command | Spotted M Guard 14070 | -1/Command | Spotted M Guard 14070 | -1/Command | Spotted Combat Programmer 14070 | -1/Command | Spotted Combat Programmer 14083 | -1/Command | Met MAIN.C 14090 | -1/Command | Core integrity fell below 20% 14091 | -1/Command | 0b10 Conduit disabled 14097 | -1/Command | MAIN.C activated Command garrisons 14104 | -1/Command | Discovered new exit (range 18) 14106 | -1/Command | Spotted B-99 Colossus 14120 | -1/Command | Warped through subspace to slip node 14120 | -1/Command | Discovered new exit (range 5) 14124 | -1/Command | Entered Access_0 14125 | -1/Access_0 | Sensed 4 artifacts in vicinity 14125 | -1/Access_0 | Met Architect 14151 | -1/Access_0 | Found Prototype Device 14151 | -1/Access_0 | Identified Exp. Thermal Shield 14187 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 14187 | -1/Access_0 | Warped through subspace to slip node 14187 | -1/Access_0 | Discovered new exit (range 8) 14190 | *** | Heading to fleet! Last Messages --------------- 14132_ Quantum Shear penetrates Wall. 14134_ Penetrated by Quantum Shear. 14134_ Quantum Shear penetrates Wall. 14148_ Discarded Adv. Targeting Computer. 14151_ Acquired Prototype Device. 14151_ Identified Exp. Thermal Shield. 14151_ Penetrated by Quantum Shear. 14154_ Quantum Shear penetrates Reinforced Shell. 14161_ Quantum Shear penetrates Wall. 14166_ Penetrated by Quantum Shear. 14171_ Quantum Shear penetrates Earth. 14176_ Quantum Shear penetrates Wall. 14184_ Workstation disabled. 14186_ Penetrated by Quantum Shear. 14187_ Acquired Hpw. Transdimensional Reconstructor. 14187_ Warped through subspace, drawn to slip node. 14187_ EXIT=FOUND 14189_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. [Achievement: By A Hair] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????#########################???????????? | | ????????????###########################??????????? | | ???????????#############################?????????? | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????################ ################???????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ????????################ ################??????? | | ???????################ ################??????? | | ???????################ #################??????? | | ???????################# #################?????? | | ???????################ ################??????? | | ???????################ #################??????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# #################??????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Energy Generation 75 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Additional Mass Support 20 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 66 Phase Shifting 10 Evasion (%) 76 Targeting Accuracy 24 Melee Accuracy 12 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 42 Defensive Hacking 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Subatomic Replicator Sigix Broadsword Matter Drive Dimensional Node Initializer Integrity Redistributor Integrated Mediator Spacefold Activator Core Physics Calibrator Core Reset Matrix LRC Armor LRC Insulator Sigix Exoskeleton Sigix Sheargun High-powered Transdimensional Reconstructor Achievements -------------- Behind The Curtain By A Hair Challenges ------------ None Game ------ Seed LightningAluminumPrototype Manual? 0 Play Time 04:18:47 Cumulative 474.1 hours Start 2024.04.05 @ 23:56:23 End 2024.04.07 @ 09:52:34 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 521 Rogue 521 Adventurer 0 Explorer 0 Win Type 2 Total 14 Types 9/0/4/1/0/0/0/0/0 Lore% 82 Gallery% 90 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4e43d82-dd34-45ed-90a8-bdb02eeecc09