Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.25 @ 19:47:24 // Halloween2020/ForbiddenLore Player: TpFive3.5 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (987) 987 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2317 Bonus ------- None Cogmind --------- Core Integrity 190/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (108) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Small Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (18) --- Light Ion Engine Light Ion Engine Light Ion Engine Flight Unit Flight Unit Medium Storage Unit Medium Storage Unit Improved Signal Interpreter Improved Signal Interpreter Improved Signal Interpreter Propulsion Shielding Hacking Suite Rocket Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- Small Laser Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Flight Unit Flight Unit Medium Storage Unit Medium Storage Unit Improved Signal Interpreter Improved Signal Interpreter Improved Signal Interpreter Propulsion Shielding Hacking Suite Medium Laser Assault Rifle Light Assault Rifle Datajack Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 38 | 7 18 2 11 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 6 . 3 Treads 7 | 2 2 . 3 Leg 2 | . 2 . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 5 . 2 Device . | . . . . Storage 7 | 1 5 . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 16 | 3 5 2 6 Energy Gun 7 | 3 1 1 2 Energy Cannon . | . . . . Ballistic Gun 4 | . 1 1 2 Ballistic Cannon . | . . . . Launcher 3 | . 1 . 2 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 5 . 10 Power 2 | . 1 . 1 Propulsion 5 | . 1 . 4 Utility . | . . . . Weapon 8 | . 3 . 5 Highest Loss Streak 6 | . 3 . 6 Average Slot Usage (%) 96 | . 97 100 92 Engine 13 | . 14 14 11 Treads 20 | . 15 28 26 Leg 4 | . 7 . . Wheel 2 | . 4 . . Storage 28 | . 26 28 31 Energy Gun 9 | . 8 1 15 Ballistic Gun 8 | . 8 14 3 Launcher 7 | . 8 12 1 Naked Turns . | . . . . Heaviest Build 57 | 11 57 41 46 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 18 | 3 18 1 2 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 18 | 6 18 16 18 Average Capacity 14 | 5 14 16 17 Most Carried 18 | 6 15 16 18 Average Carried 12 | 3 10 15 15 Final Capacity 18 | 6 16 16 18 Final Carried 16 | 6 15 16 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 848 | 270 212 135 231 Remotely . | . . . . Salvage Created 1254 | 138 622 146 348 Parts 89 | 5 44 11 29 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 31 | . 17 4 10 Guns 15 | . 7 1 7 AOE 16 | . 10 3 3 Classes Destroyed 10 | 3 5 1 1 Worker 3 | 1 2 . . Builder 2 | . . 1 1 Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 3 | 1 1 1 . Operator 3 | . 3 . . Watcher 2 | . 2 . . Swarmer 12 | . 6 3 3 Grunt 17 | . 11 1 5 Sentry 2 | . . . 2 Best Kill Streak 7 | 2 7 5 5 Combat Bots Only 6 | . 6 3 4 Max Kills in Single Turn 4 | 1 2 4 2 Gunslinging 1 | . 1 . . Exploded 2 | . 2 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2051 | . 632 179 1240 Core 363 | . 129 24 210 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 . 38 . Volleys Fired 132 | 6 67 9 50 Largest 2 | 2 2 2 2 Hottest 90 | 80 80 60 90 Shots Fired 191 | 12 91 15 73 Gun 169 | 12 75 12 70 Cannon . | . . . . Launcher 22 | . 16 3 3 Special . | . . . . Kinetic 58 | . 21 6 31 Thermal 45 | . . 6 39 Explosive 22 | . 16 3 3 Electromagnetic 66 | 12 54 . . Robot Hit Streak 10 | 2 7 7 10 Robot Miss Streak 4 | 1 4 1 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 119 | 8 48 10 53 Core Hits 76 | 3 40 8 25 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 2 | . 2 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2753 | 131 1485 344 793 Guns 1282 | 131 499 100 552 Cannons . | . . . . Explosions 1471 | . 986 244 241 Melee . | . . . . Ramming . | . . . . Kinetic 398 | . 123 53 222 Thermal 529 | . 152 47 330 Explosive 1319 | . 834 244 241 Electromagnetic 507 | 131 376 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 19 | . 16 3 . Projectiles . | . . . . Explosions 19 | . 16 3 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 261 | . 127 85 49 Shots 9 | . 5 3 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 138 | 54 138 76 120 Average Temperature 36 | 21 41 41 33 Received Heat Transfer 660 | . 162 45 453 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | 1 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1121 | . 200 100 821 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 322 | 15 311 146 322 Initial 56 | . 9 21 56 Average 153 | 4 169 97 179 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 74 | 100 71 100 63 Level 1 25 | . 28 . 36 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 5 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 5 | . 4 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 34 5 23 Peak Tracking Total 7 | . 7 3 6 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 5 | . 3 . 2 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 6 | . 3 . 3 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 19 | . 9 . 10 Successful 9 | . 5 . 4 Failed 10 | . 4 . 6 Catastrophic 4 | . 1 . 3 Database Lockouts . | . . . . Manual 14 | . 8 . 6 Terminals 12 | . 6 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 . 2 Terminals 3 | . 1 . 2 Operators 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 . 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 6 | . 6 . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat . | . . . . Combat 1 | . 1 . . Robot Hacks Applied 1 | . 1 . . parse_system 1 | . 1 . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2214 | 123 1225 296 570 Spaces Moved 1061 | 57 608 150 246 Core 14 | 12 2 . . Treads 784 | 45 343 150 246 Legs 147 | . 147 . . Wheels 116 | . 116 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 160 160 Average Speed 168 | 154 165 178 171 Slowest Speed 950 | 200 950 180 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 5 84 38 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 16 | . . 16 . Terrain Destroyed 143 | . 104 22 17 Melee . | . . . . Projectile . | . . . . AOE 143 | . 104 22 17 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1308 | 77 738 168 325 Wait 27 | 3 16 2 6 Move 1058 | 56 607 149 246 Hop . | . . . . Pick Up 32 | 5 16 3 8 Fast Attach 18 | 6 9 . 3 Attach 11 | . 5 . 6 Detach 1 | . 1 . . Swap 9 | 1 4 2 2 Drop 18 | . 11 3 4 Fire 132 | 6 67 9 50 Melee 2 | . 2 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 12) 271 | -10/Materials | Discovered new exit (range 15) 328 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 7) 407 | -10/Materials | Discovered new exit (range 7) 522 | -10/Materials | Lost 3 parts (1p1n1w) 566 | -10/Materials | Core integrity fell below 50% 591 | -10/Materials | Discovered new exit (range 16) 1349 | -10/Materials | Entered Mines 1373 | -10/Mines | Discovered new exit (range 4) 1541 | -10/Mines | Learned location of Zion (-6) 1636 | -10/Mines | Discovered new exit (range 5) 1645 | -10/Mines | Entered Materials 1645 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1982 | -9/Materials | Lost 6 parts (3n3w) 2101 | -9/Materials | Discovered new exit (range 16) 2214 | -9/Materials | Core integrity fell below 50% 2215 | -9/Materials | Self-destructed Last Messages --------------- 01987_ Acquired 10 matter. 02000_ Connecting with Terminal... >>Trojan(Operators) Trojan loaded successfully. Testing... Operator tracking enabled and active. 02027_ K-01 Serf collects debris. 02067_ Connecting with Scanalyzer... >>Insert(Lgt. Ion Engine) Scanning Lgt. Ion Engine... Ready to analyze. >>Scanalyze Scanning: Lgt. Ion Engine... Schematic downloaded. 02101_ EXIT=FOUND 02188_ R-06 Scavenger collects Flight Unit. 02204_ K-01 Serf cleans the Electrolysis Chamber. 02209_ Sml. Laser destroyed. 02211_ Lgt. Treads destroyed. 02214_ Ion Engine destroyed. 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Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostUltimateMatrix Manual? 0 Play Time 00:24:16 Cumulative 20.0 hours Start 2020.11.25 @ 19:21:02 End 2020.11.25 @ 19:47:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 23 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7d07440-1035-4e01-90f7-d84161ee03e6