Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.15 @ 16:14:19 Player: TheChosenOne Result: Destroyed by Alpha 7 with Heavy Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (188) 940 Value Destroyed (9042) 9042 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (849) 849 TOTAL SCORE: 18331 Bonus ------- Follower Combat Kills 49 Aligned with FarCom 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 489/550 Energy 97/100 System Corruption 0% Temperature Cool (9) Movement Walking (110) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Multireflex Exoskeleton > --- UTILITY (10) ----- Medium Storage Unit Matter Compressor Advanced Signal Interpreter Advanced Target Analyzer Core Analyzer Armor Integrity Analyzer Hacking Suite Improved Corruption Screen > --- WEAPON (5) ------- Vibroblade > --- INVENTORY (10) --- Light Antimatter Reactor Micro Antimatter Reactor 2N-1CE's Frost Array Improved Particle Charger Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Experimental Myomer Leg Potential Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Core Analyzer Armor Integrity Analyzer Quantum Capacitor Advanced Cloaking Device Hacking Suite > --- WEAPON ----------- Gamma Rifle Quantum Rifle Quantum Rifle Quantum Rifle Powered Hammer > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Disruptor Cannon Railgun Linear Accelerator Linear Accelerator Great Maul [Rating: 148] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Potential Leg Leg Potential Leg Wheel Wheel Utility Lightpack 2.0 Device Improved Terrain Scanner Storage Lightpack 2.0 Processor Core Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon XL Autogun Subcomponent Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Linear Accelerator Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Vibroblade Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Slots Evolved 14 | . . . . . 4 2 2 . . 2 2 . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . . . . . . . . Utility 8 | . . . . . 2 . 1 . . 2 2 . . 1 . Weapon 3 | . . . . . . 2 1 . . . . . . . . Parts Attached 167 | 7 4 7 2 1 5 7 4 1 2 11 9 24 3 52 28 Power 27 | 1 1 3 . . 1 . . . 1 . 1 2 . 12 5 Engine 5 | 1 1 3 . . . . . . . . . . . . . Core 5 | . . . . . 1 . . . . . 1 2 . 1 . Reactor 17 | . . . . . . . . . 1 . . . . 11 5 Propulsion 37 | 2 . 2 2 . 2 4 . . . . 2 7 1 9 6 Treads . | . . . . . . . . . . . . . . . . Leg 36 | 2 . 2 2 . 2 4 . . . . 2 7 1 9 5 Wheel 1 | . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 53 | 2 1 . . . 2 1 1 . 1 7 5 8 1 15 9 Device 30 | 1 . . . . 1 . 1 . . 4 5 4 1 7 6 Storage 5 | 1 1 . . . 1 . . . . . . . . 1 1 Processor 10 | . . . . . . . . . 1 1 . 2 . 4 2 Hackware 3 | . . . . . . 1 . . . 1 . . . 1 . Protection 5 | . . . . . . . . . . 1 . 2 . 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 50 | 2 2 2 . 1 . 2 3 1 . 4 1 7 1 16 8 Energy Gun 20 | 2 . 1 . . . 1 2 . . . . 3 . 6 5 Energy Cannon 4 | . . . . . . . . 1 . . . 3 . . . Ballistic Gun 12 | . 1 . . . . 1 . . . 4 . 1 1 4 . Ballistic Cannon 4 | . . . . . . . . . . . 1 . . 3 . Launcher 4 | . 1 . . 1 . . 1 . . . . . . . 1 Special Weapon 1 | . . 1 . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . 2 . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 Unidentified Prototypes 9 | . . . . . . . 1 . . 1 . . 1 3 3 Parts Lost 78 | . . 1 . . . . 1 . . . 1 19 3 27 26 Power 9 | . . . . . . . . . . . . 1 . 4 4 Propulsion 19 | . . 1 . . . . . . . . . 4 1 6 7 Utility 20 | . . . . . . . 1 . . . . 6 1 7 5 Weapon 30 | . . . . . . . . . . . 1 8 1 10 10 Highest Loss Streak 15 | . . 1 . . . . 1 . . . 1 12 2 10 15 To Critical Strikes 4 | . . . . . . . . . . . . 1 . . 3 Average Backups 23 | 1 6 9 7 5 18 36 39 37 35 36 37 31 22 11 7 Power 2 | . . . 1 1 1 2 3 3 2 3 4 2 1 1 1 Propulsion 3 | 1 2 1 . . . 4 5 5 5 5 5 5 4 2 1 Utility 10 | . 1 4 3 2 12 17 16 17 16 15 17 16 13 4 1 Weapon 6 | . 2 3 2 2 3 11 14 12 11 12 10 6 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 81 | . 1 4 7 . 4 6 4 . 5 12 7 10 2 15 4 Power 10 | . . 1 1 . . . . . . 2 . 3 1 1 1 Propulsion 10 | . 1 3 1 . . 2 . . 1 . 1 . . 1 . Utility 30 | . . . 4 . 3 4 1 . 3 6 2 3 . 3 1 Weapon 30 | . . . 1 . 1 . 3 . 1 4 4 4 1 9 2 Tool/Special 1 | . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 83 | . 100 99 100 100 69 61 65 60 66 85 88 86 87 92 87 Engine 2 | . 14 14 14 14 1 . . . . . . . . . . Core 2 | . . . . . 7 7 6 6 1 . 1 5 5 . . Reactor 2 | . . . . . . . . . 4 5 3 . . 8 8 Leg 22 | . 28 27 28 28 24 30 26 26 26 23 21 20 20 18 12 Device 9 | . 14 14 14 14 7 1 6 . 3 8 14 13 14 13 7 Storage 7 | . 14 14 14 14 10 7 6 6 6 5 5 5 5 3 7 Processor 6 | . . . . . . . . . 2 5 5 5 10 15 21 Hackware 5 | . . . . . . 5 6 6 6 6 10 8 5 6 4 Energy Gun 6 | . 14 12 14 1 . . 5 . 5 5 5 8 5 8 3 Energy Cannon 2 | . . . . . . . . 6 . . . 7 15 2 . Ballistic Gun 7 | . 6 12 14 14 9 6 6 6 6 20 19 1 4 4 . Ballistic Cannon 1 | . . . . . . . . . . . 1 3 . 2 2 Launcher 1 | . 6 1 . 12 9 . . . . . . 3 . . . Impact Weapon 1 | . . . . . . . . . . . . . . 3 5 Peak Build Rating 148 | 9 10 11 35 35 74 110 119 114 123 129 145 140 128 148 133 Average Rating 101 | 6 9 10 21 34 67 107 117 114 121 122 135 124 125 136 116 On Entrance 76 | . 9 10 11 35 34 74 110 116 114 123 125 140 127 120 80 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . . . . 4 11 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 93 | 15 19 21 20 20 24 28 34 33 37 42 42 68 62 93 84 Greatest Support 110 | 20 20 20 60 60 90 100 100 100 100 100 110 100 85 108 103 Greatest Overweight (x) 1 | . . 1 . . . . . . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 10 10 10 10 40 40 40 40 40 40 40 40 40 40 10 Average Capacity 27 | 7 8 10 10 10 39 40 40 40 40 40 40 40 40 15 10 Most Carried 40 | 2 10 10 10 10 35 40 40 38 37 40 40 40 25 30 10 Average Carried 23 | 1 6 9 9 9 22 37 39 37 35 36 38 33 23 12 8 Final Capacity 40 | 8 10 10 10 10 40 40 40 40 40 40 40 40 40 10 10 Final Carried 40 | 2 10 10 10 10 35 40 37 38 34 37 40 25 23 10 5 Class Distribution -------------------- 33% | Hauler-Skirmisher 19% | Hauler-Gunner 9% | Scavenger-Mutant 9% | Scavenger-Gunner 7% | Mutant 5% | Hacker-Gunner 3% | Hacker-Gladiator 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Skirmisher | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Gunner | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Gunner | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -5/Factory Hauler-Skirmisher | -4/Factory Hauler-Skirmisher | -4/Upper Caves Hauler-Skirmisher | -4/Upper Caves Scavenger-Gunner | -3/Research Scavenger-Gladiator | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Matter Collected 6175 | 270 146 405 . . 72 370 173 240 182 392 395 1150 133 1569 678 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9357 | 143 239 424 . . 10 532 802 220 373 589 499 1236 196 2635 1459 Parts 480 | 4 22 28 . . 3 30 42 11 20 24 29 39 7 140 81 Haulers Intercepted 4 | . 1 . . . . . . . . . 1 . . 2 . Recyclers Shooed 3 | . . . . . 1 . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . . . 24 . . 28 7 . . Prevented 13 | . . . . . . . . . 3 . . 10 . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Combat Hostiles Destroyed 149 | . 9 15 . . 4 9 10 . 6 10 5 22 3 38 18 Melee 12 | . . . . . . . . . . . . . . 1 11 Guns 84 | . 3 10 . . . 9 9 . 5 10 5 10 1 20 2 Cannons 29 | . . . . . . . . . 1 . . 9 2 14 3 AOE 17 | . 6 5 . . 4 . 1 . . . . 1 . . . Classes Destroyed 21 | 2 3 2 . . . 4 1 2 1 . . 2 . 2 2 Worker 8 | . . . . . . . . . . . 3 . . 2 3 Builder 9 | . . . . . . 1 3 . . . 1 . . 4 . Tunneler 3 | 2 1 . . . . . . . . . . . . . . Hauler 4 | . 1 . . . . . . . . . 1 . . 2 . Recycler 6 | 1 1 1 . . . 1 2 . . . . . . . . Operator 2 | . . . . . . 1 . . . 1 . . . . . Watcher 4 | . 1 . . . . . 2 . . . 1 . . . . Swarmer 30 | . 9 6 . . 4 3 . . . . . 1 . 7 . Grunt 55 | . . 8 . . . 2 8 . 4 6 1 13 . 5 8 Brawler 3 | . . . . . . . . . 1 . . 2 . . . Duelist 1 | . . . . . . . . . . . . 1 . . . Researcher 4 | . . . . . . . . . . . . . . . 4 Sentry 15 | . . . . . . 2 1 . . 2 . 2 1 7 . Specialist 4 | . . . . . . . . . . . . . . 4 . Hunter 8 | . . . . . . . 1 . 1 . 2 2 . 2 . Programmer 29 | . . . . . . 2 . . . 2 2 . 2 12 9 Heavy 1 | . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . 1 Decomposer 3 | . . . . . . . . 3 . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . Samaritan 2 | . . . . . . . . 2 . . . . . . . Master Thief 1 | . . . . . . . . . . . . 1 . . . Assembled 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 11 | 2 8 4 . . 4 3 11 . 2 4 4 7 2 6 7 Combat Bots Only 7 | . 3 4 . . 4 3 5 . 2 4 4 7 2 6 6 Max Kills in Single Turn 2 | 1 2 2 . . 2 2 2 1 1 1 2 1 1 2 2 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . Exploded 2 | . 2 1 . . 2 . 1 . . . . 1 . . . Melee 1 | . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Hostile Shots Fired 1320 | . 51 72 . . 14 31 97 . 11 38 39 278 19 459 211 Missed 403 | . 18 18 . . 6 15 42 . 5 7 9 82 3 157 41 Deflected 20 | . . . . . . . . . . . . . . 11 9 Hits 917 | . 33 54 . . 8 16 55 . 6 31 30 196 16 302 170 Melee 29 | . . . . . . . . . . . . 9 . . 20 Projectile 888 | . 33 54 . . 8 16 55 . 6 31 30 187 16 302 150 Critical Strikes 50 | . . . . . . 2 2 . 1 2 . 9 1 22 11 Actively Blocked 2 | . . . . . . . . . . . . . . 2 . Part Disruptions 4 | . . . . . . . . . . . . . 1 3 . Damage Taken 14298 | . 238 474 . . 63 136 574 . 90 687 494 3083 259 5101 3099 Core 1972 | . 47 36 . . 20 33 25 . 13 229 15 223 16 663 652 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 106 | . . . . . . . . . . . . . . 106 . Ignored by Resistances 4004 | . 81 145 . . 20 40 171 . 25 140 141 899 73 1416 853 Core Remaining (%) 86 | 100 . . . 66 96 95 . . 95 77 . . 77 . . Volleys Fired 323 | 8 22 43 . . 2 18 20 11 10 22 19 52 6 75 15 Largest 5 | 2 2 2 . . 2 1 2 1 2 5 5 5 5 5 4 Hottest 377 | 90 70 85 . . 50 60 140 63 140 160 187 348 377 357 258 Shots Fired 970 | 16 40 86 . . 4 18 38 11 19 106 92 203 22 269 46 Gun 707 | 16 31 80 . . 2 18 33 . 16 106 83 105 12 177 28 Cannon 232 | . . . . . . . . 11 3 . 9 89 10 92 18 Launcher 31 | . 9 6 . . 2 . 5 . . . . 9 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 476 | . 16 40 . . 2 18 20 . 9 84 74 81 5 109 18 Thermal 370 | 8 1 40 . . . . 13 . 7 22 18 107 14 131 9 Explosive 31 | . 9 6 . . 2 . 5 . . . . 9 . . . Electromagnetic 93 | 8 14 . . . . . . 11 3 . . 6 3 29 19 Robot Hit Streak 39 | 5 8 11 . . . 12 16 14 14 18 10 39 17 19 16 Robot Miss Streak 7 | 1 2 4 . . . 3 3 . 3 2 7 4 1 5 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 2 . . . . . . . 1 2 . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 1 . . . 1 Capacitor 1 | . . . . . . . . . . . . . . 1 . Shots Hit Robots 744 | 11 19 55 . . . 18 28 11 15 74 50 131 17 201 114 Core Hits 429 | 3 19 29 . . 5 18 52 6 13 39 34 69 6 100 36 Critical Kills 3 | . . . . . . . . . . . . 1 . 2 . Critical Parts Destroyed 7 | . . . . . . . . . . . . . . 3 4 Critical Strikes 39 | . . 2 . . . . . . . . . 5 . 11 21 Burn 8 | . . 2 . . . . . . . . . 1 . 2 3 Meltdown 1 | . . . . . . . . . . . . 1 . . . Destroy 2 | . . . . . . . . . . . . . . 2 . Blast 5 | . . . . . . . . . . . . 2 . 2 1 Corrupt 4 | . . . . . . . . . . . . 1 . 2 1 Smash 7 | . . . . . . . . . . . . . . 3 4 Sever 12 | . . . . . . . . . . . . . . . 12 Melee Attacks 122 | . . . . . . . . . . . . . . 28 94 Impact 45 | . . . . . . . . . . . . . . 26 19 Slashing 77 | . . . . . . . . . . . . . . 2 75 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . . 2 5 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 18 | . . . . . . . . . . . . . . 5 13 Martial Strikes 17 | . . . . . . . . . . . . . . 1 16 Damage Inflicted 25587 | 187 694 908 . . 285 1279 2317 294 569 1726 1201 3941 465 6497 5224 Guns 12792 | 145 185 554 . . 6 1279 1386 . 504 1726 1168 1687 264 3419 469 Cannons 5435 | . . . . . . . . 294 51 . 33 1798 201 2316 742 Explosions 2569 | 42 509 354 . . 277 . 931 . . . . 456 . . . Melee 4775 | . . . . . . . . . . . . . . 762 4013 Ramming 16 | . . . . . 2 . . . 14 . . . . . . Kinetic 9205 | . 74 220 . . 6 1279 1080 . 375 1119 757 1147 115 2291 742 Thermal 7655 | 91 45 334 . . . . 345 . 129 607 444 2156 305 2989 210 Explosive 2265 | . 464 354 . . 277 . 714 . . . . 456 . . . Electromagnetic 1671 | 96 111 . . . . . 178 294 51 . . 182 45 455 259 Impact 1347 | . . . . . . . . . . . . . . 705 642 Slashing 3428 | . . . . . . . . . . . . . . 57 3371 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 1 . . . 2 1 6 8 15 8 Average Corruption 5 | . . . . . . 1 . . . 1 1 2 7 8 7 Corruption Purged 25 | . . . . . . . . . . 2 . . . 15 8 Corruption Blocked 8 | . . . . . . . . . . . . . . . 8 Effects 132 | . . . . . . 1 . . . 1 3 22 10 68 27 Message Errors 37 | . . . . . . . . . . 1 2 5 3 20 6 Matter Fused 28 | . . . . . . . . . . . . 9 . 14 5 Heat Flow Errors 13 | . . . . . . . . . . . 1 2 1 7 2 Energy Discharges 11 | . . . . . . . . . . . . 1 3 6 1 Parts Rejected 2 | . . . . . . . . . . . . . . 2 . Parts Fused 2 | . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 23 | . . . . . . 1 . . . . . 2 2 9 9 Data Loss (major) 4 | . . . . . . . . . . . . 1 . 3 . Misfires 3 | . . . . . . . . . . . . . . 1 2 Alerts 2 | . . . . . . . . . . . . 1 1 . . Weapon Failures 7 | . . . . . . . . . . . . . . 6 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 933 | . 18 16 . . 8 . . 76 . . . 26 . 215 574 Projectiles 183 | . . . . . . . . 76 . . . 26 . 38 43 Explosions 42 | . 18 16 . . 8 . . . . . . . . . . Melee 708 | . . . . . . . . . . . . . . 177 531 Knockbacks 38 | . . . . . . . . . . . . 12 . 13 13 Impact 3 | . . . . . . . . . . . . . . . 3 Kinetic 33 | . . . . . . . . . . . . 12 . 12 9 Secondary 2 | . . . . . . . . . . . . . . 1 1 Self-Inflicted Damage 64 | . 55 . . . . . 9 . . . . . . . . Shots 4 | . 3 . . . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . 1 . . . 1 . . . . . . Kicked 2 | . . . . . 1 . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 855 | 150 40 306 . . 2 163 230 6 184 855 494 510 320 587 280 Average Temperature 130 | 58 15 106 . . 1 53 84 2 72 275 171 140 127 148 109 Received Heat Transfer 2120 | . . 213 . . 27 66 60 . 9 189 9 865 . 411 271 Effects 40 | . . 1 . . . . . . . 14 3 5 2 13 2 Shutdowns 5 | . . . . . . . . . . 2 1 . . 2 . Energy Bleed 8 | . . 1 . . . . . . . 3 2 1 . 1 . Interference 12 | . . . . . . . . . . 2 . 3 2 3 2 Short Circuit 3 | . . . . . . . . . . . . . . 3 . Damage (minor) 2 | . . . . . . . . . . 1 . 1 . . . Damage (major) 9 | . . . . . . . . . . 5 . . . 4 . Damage (core) 1 | . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations 2 | . . . . . . . . . . . . . . 1 1 Total Turns 528 | . . . . . . . . . . . . . . 78 450 Longest Duration 371 | . . . . . . . . . . . . . . 78 371 Shielding Activations 5 | . . . . . . . . . . . . . . 5 . Total Turns 78 | . . . . . . . . . . . . . . 78 . Longest Duration 29 | . . . . . . . . . . . . . . 29 . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . 2 2 Combat Hostiles 3 | . . . . . . . . . . . . . . 1 2 Parts Fried 7 | . . . . . . . 1 2 . . . . . 3 1 Impact Corruptions 18 | . . . . . . . . . . . . . . 6 12 Robots Melted 4 | . . . . . . . . . . . . 2 . 2 . Combat Hostiles 4 | . . . . . . . . . . . . 2 . 2 . Parts Melted 29 | . . 3 . . . . 1 . . 3 1 6 2 10 3 Heat Transferred 13938 | 198 50 1073 . . . . 800 . 300 1325 950 4065 487 3990 700 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | 1 1 . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Maximum Alert Level 1 | . 1 . . . . . 1 . . . . . . . . Low Security (%) 99 | 100 95 100 . 100 100 100 93 . . 100 100 . . 100 100 Level 1 . | . 4 . . . . . 6 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 220 | 5 213 190 . 51 103 146 220 . . 102 70 . . 156 142 Initial 37 | . . . . . 13 13 24 . . . . . . 5 37 Average 38 | . 61 87 . 4 16 36 56 . . 35 8 . . 36 37 Influence Increases 4597 | 15 321 350 . 51 224 285 360 . 150 292 185 460 70 1197 637 Destroy 0b10 Robot/C 3080 | . 180 280 . 40 100 180 200 . 120 200 100 420 60 760 440 Destroy 0b10 Robot/NC 185 | 15 20 5 . . 5 15 35 . . 5 30 . . 40 15 Destroy Leader 586 | . 34 40 . 10 10 60 44 . 30 40 24 40 10 194 50 Allied During Kill 1 | . . . . 1 . . . . . . . . . . . Successful Hack 171 | . 10 . . . 12 13 14 . . 41 4 . . 35 42 Disable Machine 144 | . 9 . . . 9 . 36 . . . 9 . . 27 54 Destroy Structure 205 | . 68 25 . . 13 2 31 . . 6 18 . . 36 6 Partial Spotted 15 | . . . . . . 15 . . . . . . . . . Lose Combat Pursuer 210 | . . . . . 75 . . . . . . . . 105 30 Influence Decreases 4597 | 15 321 350 . 10 229 264 227 190 150 292 170 475 60 1130 714 Entered New Map 223 | . . . . . 28 23 33 86 . . . 8 . 5 40 Time Decay 3674 | 15 182 340 . 10 181 241 184 104 150 292 124 367 60 891 533 Lost Part 505 | . . 10 . . . . 10 . . . 10 100 . 234 141 Lost Ally 20 | . . . . . 20 . . . . . . . . . . Purge Threat 175 | . 139 . . . . . . . . . 36 . . . . Squads Dispatched 32 | . . . . . 1 5 4 . . 3 3 . . 12 4 Investigation 5 | . . . . . 1 1 1 . . . 1 . . . 1 Extermination 13 | . . . . . . 1 1 . . 2 2 . . 5 2 Reinforcement 10 | . . . . . . . 2 . . 1 . . . 6 1 Assault . | . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . 3 . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Distress Signals 4 | . 1 . . . . . 1 . . . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 192 | . 12 15 . 1 9 10 19 . 6 13 10 22 3 49 23 Peak Tracking Total 7 | . 4 3 . 1 4 3 7 . 2 4 4 7 2 6 5 Tactical Retreats 11 | . . . . . 3 . . . . . . . . 6 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Traps Triggered 2 | . . . . . 1 . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Machines Disabled 16 | . 1 . . . 1 . 4 . . . 1 . . 3 6 Max in Single Turn 3 | . 1 . . . . . 3 . . . 1 . . 1 1 Garrison Access 6 | . . . . . 1 2 . . . 1 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Machines Accessed 53 | . 7 . 4 . 5 10 2 1 1 5 4 2 . 8 4 Terminals 28 | . 6 . . . 4 5 2 1 . 4 3 . . 2 1 Fabricators 3 | . . . . . . 1 . . . . . . . 2 . Repair Stations 1 | . . . . . . . . . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 1 . . . . . . . 3 2 Garrison Access 7 | . . . . . 1 3 . . . 1 1 . . 1 . Total Hacks 161 | . 20 . 25 . 10 24 4 1 1 15 16 7 . 20 18 Successful 95 | . 5 . 25 . 7 6 1 1 1 9 9 7 . 10 14 Failed 66 | . 15 . . . 3 18 3 . . 6 7 . . 10 4 Catastrophic 12 | . 1 . . . . 4 2 . . 3 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 26 | . 4 . 1 . . 1 2 3 . 5 9 . . 1 . Terminals 84 | . 17 . . . 9 10 4 1 . 12 15 . . 10 6 Fabricators 4 | . . . . . . 2 . . . . . . . 2 . Repair Stations 4 | . . . . . . . . . . . . . . . 4 Recycling Units 3 | . 3 . . . . . . . . . . . . . . Scanalyzers 19 | . . . . . . 5 . . . . . . . 6 8 Garrison Access 14 | . . . . . 1 7 . . . 3 1 . . 2 . Terminal Hacks 77 | . 5 . 25 . 6 3 1 1 1 8 8 7 . 7 5 Record 38 | . . . 24 . . 1 . 1 . 4 . 6 . 1 1 Robot Analysis 3 | . . . . . 2 . . . . . 1 . . . . Prototype ID Bank 3 | . 1 . . . 1 . . . . . . . . . 1 Open Door 2 | . . . . . . . . . 1 . . 1 . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . 1 . . . 1 . . . . Emergency Access Points 4 | . 1 . . . . . . . . 2 . . . 1 . Terminal Index 1 | . . . . . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . . 1 . Alert Level 3 | . . . . . 1 . . . . . 1 . . . 1 Unreport Threat 2 | . 1 . . . . . . . . . 1 . . . . Locate Traps 3 | . . . . . . 1 . . . 1 . . . 1 . Dispatch Records 3 | . . . . . 1 . . . . . 1 . . 1 . Security Status 1 | . 1 . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . 1 Investigation Status 2 | . . . . . . . . . . . 1 . . 1 . Registered Components 1 | . . . . . 1 . . . . . . . . . . Zone Layout 3 | . 1 . . . . 1 . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . Network Status 1 | . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 Scan Component 2 | . . . . . . . . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . 1 . . . . . . . . 7 Insert Component 2 | . . . . . . . . . . . . . . . 2 Analyze 1 | . . . . . . . . . . . . . . . 1 Retrieve Study 5 | . . . . . . 1 . . . . . . . . 4 Garrison Access Hacks 6 | . . . . . 1 2 . . . 1 1 . . 1 . Seal Access 6 | . . . . . 1 2 . . . 1 1 . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . 1 . . . . . Used 1 | . . . . . . 1 . . . . . . . . . Hacking Detections 37 | . 7 . . . 2 9 2 1 . 5 3 . . 5 3 Full Trace Events 6 | . 2 . . . . 1 1 . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . . . 11 Parts Built 2 | . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . . . . 42 . Total Part Build Rating 16 | . . . . . . . . . . . . . . 16 . Part Studies Acquired 5 | . . . . . . 1 . . . . . . . . 4 Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Total Allies 1 | . . . . 1 . . . . . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . 4 6 . . . . . . . . . . Total Damage 148 | . . . . 63 85 . . . . . . . . . . Kills 4 | . . . . 2 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Active Infowar (turns) 10837 | 65 751 810 968 104 678 168 807 . 745 609 867 1599 272 2155 239 Sensors 5413 | . . . . . . . 807 . . . 661 1402 268 2130 145 Terrain 7550 | 65 751 810 968 104 678 168 . . 745 609 857 1543 252 . . Cloaking 1900 | . . . . . . . . . . . 38 141 22 1460 239 Jamming 16 | . . . . . . . . . . . 16 . . . . Robot Analysis Total 3 | . . . . . 2 . . . . . 1 . . . . Derelict Logs Recovered 7 | . . 1 . . . . . 1 2 . . 3 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Turns Passed 15786 | 156 751 810 968 104 836 937 808 1146 1133 774 937 2150 301 2674 1301 Spaces Moved 11696 | 105 559 544 909 105 703 822 644 1020 994 603 546 1529 225 1687 701 Core 8 | 8 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 11688 | 97 559 544 909 105 703 822 644 1020 994 603 546 1529 225 1687 701 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 90 107 110 110 110 110 105 115 112 96 110 Average Speed 113 | 114 120 120 105 90 97 109 110 110 110 110 110 121 118 109 140 Slowest Speed 230 | 120 120 190 120 90 107 110 110 110 110 110 115 196 180 200 230 Overloaded Moves 144 | . . . . . . . . . . . . . . 16 128 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 69 90 94 17 33 17 13 90 84 11 11 96 20 23 43 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . . 1 1 . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . 1 1 . . 1 1 . . Scrap Searched 10 | . . 1 . . . . . 2 3 . . 4 . . . Spaces Dug 4 | . . . . . . . . . . . . . . 4 . Terrain Destroyed 297 | 4 71 30 . . 13 2 32 . 2 . 7 115 3 16 2 Melee 4 | . . . . . . . . . . . . . . 4 . Projectile 74 | . . . . . . 2 4 . 2 . 7 42 3 12 2 AOE 219 | 4 71 30 . . 13 . 28 . . . . 73 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Total 13488 | 121 602 619 924 114 849 862 725 1032 1023 691 854 1679 240 2280 873 Wait 816 | . 2 6 . 7 108 1 47 . 2 25 252 14 . 327 25 Move 11681 | 104 558 543 908 104 702 821 643 1019 993 602 545 1528 224 1686 701 Hop . | . . . . . . . . . . . . . . . . Pick Up 171 | 2 10 4 3 1 30 10 5 1 7 17 14 13 . 38 16 Fast Attach 43 | 7 . 1 . . 2 . . . . 5 . 2 . 13 13 Attach 78 | . . 1 . . 1 2 2 . 1 2 3 20 2 27 17 Detach 17 | . . . . . . 3 . . . 1 . 3 . 7 3 Swap 176 | . 6 12 2 1 2 6 3 1 3 7 13 44 8 55 13 Drop 101 | . 4 9 10 1 1 1 5 . 6 10 8 3 . 32 11 Fire 323 | 8 22 43 . . 2 18 20 11 10 22 19 52 6 75 15 Melee 79 | . . . . . . . . . . . . . . 20 59 Ram . | . . . . . . . . . . . . . . . . Kick 2 | . . . . . 1 . . . 1 . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research -3/Testing History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 14) 908 | -10/Materials | Entered Mines 928 | -10/Mines | Learned Materials emergency access door positions 956 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 959 | -10/Mines | Found Prototype Device 968 | -10/Mines | Excavation squad dispatched 968 | -10/Mines | A large section of the Mines collapsed 1263 | -10/Mines | Found DCF Scrap (11 items) 1297 | -10/Mines | Discovered new exit (range 14) 1427 | -10/Mines | Build established: Scavenger-Mutant 1618 | -10/Mines | Discovered new exit (range 6) 1711 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1712 | -10/Mines | Discovered new exit (range 5) 1718 | -10/Mines | Entered Exiles 1740 | -10/Exiles | Discovered new exit (range 15) 1776 | -10/Exiles | Met 8R-AWN 1799 | -10/Exiles | Met EX-HEX 1906 | -10/Exiles | Visited The Gauntlet 2110 | -10/Exiles | Met EX-DEC 2201 | -10/Exiles | Met EX-BIN 2232 | -10/Exiles | Aligned with FarCom system 2233 | -10/Exiles | Given EX-Vault access code 2269 | -10/Exiles | Opened EX-Vault 2278 | -10/Exiles | Found Potential Leg 2280 | -10/Exiles | Found Potential Leg 2295 | -10/Exiles | Found XL Autogun Array 2300 | -10/Exiles | Found Lightpack 2.0 2376 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2425 | -10/Exiles | Learned location of Zion (-6) 2479 | -10/Exiles | Discovered new exit (range 14) 2686 | -10/Exiles | Stole three prototypes: Potential Leg, Lightpack 2.0, XL Autogun Array 2686 | -10/Exiles | Entered Mines 2689 | -9/Mines | Received a Mining Laser from a helpful Derelict 2708 | -9/Mines | Discovered new exit (range 11) 2790 | -9/Mines | Entered Materials 2790 | -8/Materials | Accompanied by 1 ally 2790 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2901 | -8/Materials | Discovered new exit (range 16) 3254 | -8/Materials | Build established: Hauler-Skirmisher 3626 | -8/Materials | Entered Factory 3626 | -7/Factory | Evolved 2 slots: Weapon x2 3628 | -7/Factory | FarCom data flow suspended 4093 | -7/Factory | Build established: Hauler-Gunner 4198 | -7/Factory | Garrison activated, responded to threat 4433 | -7/Factory | Discovered new exit (range 13) 4563 | -7/Factory | Entered another Factory area 4563 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4804 | -6/Factory | Discovered new exit (range 9) 4876 | -6/Factory | Build established: Hauler-Skirmisher 5118 | -6/Factory | Identified exit to Lower Caves 5118 | -6/Factory | Identified exit to Extension 5371 | -6/Factory | Entered Lower Caves 5658 | -6/Lower Caves | Build established: Hauler-Gunner 5895 | -6/Lower Caves | Discovered new exit (range 11) 6357 | -6/Lower Caves | Learned Factory terminal intel 6517 | -6/Lower Caves | Entered another Lower Caves area 6714 | -6/Lower Caves | Discovered new exit (range 6) 6822 | -6/Lower Caves | Build established: Hauler-Skirmisher 6993 | -6/Lower Caves | Learned Factory security intel 7327 | -6/Lower Caves | Discovered new exit (range 7) 7555 | -6/Lower Caves | Build established: Hauler-Gunner 7650 | -6/Lower Caves | Entered Factory 7650 | -5/Factory | Evolved 2 slots: Utility x2 7652 | -5/Factory | Loaded intel: 26 terminal locations 7924 | -5/Factory | Identified exit to Factory 7966 | -5/Factory | Build established: Hauler-Skirmisher 8424 | -5/Factory | Entered another Factory area 8424 | -4/Factory | Evolved 2 slots: Utility x2 8548 | -4/Factory | Found Quantum Capacitor 9190 | -4/Factory | Identified exit to Upper Caves 9361 | -4/Factory | Entered Upper Caves 9363 | -4/Upper Caves | Encountered a Master Thief 9500 | -4/Upper Caves | Found DCF Scrap (12 items) 9583 | -4/Upper Caves | Lost 4 parts (1u3w) 9623 | -4/Upper Caves | Entered an active Warlord outpost 9639 | -4/Upper Caves | Learned 8 Research zone layouts 9639 | -4/Upper Caves | Learned Armory emergency access door positions 9639 | -4/Upper Caves | Learned Armory terminal intel 9639 | -4/Upper Caves | Learned Extension garrison access intel 9971 | -4/Upper Caves | Build established: Scavenger-Skirmisher 10037 | -4/Upper Caves | Learned Research garrison access intel 10090 | -4/Upper Caves | Learned Research emergency access door positions 10416 | -4/Upper Caves | Learned Research garrison access intel 10465 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10640 | -4/Upper Caves | Discovered new exit (range 16) 10942 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11008 | -4/Upper Caves | Lost 12 parts (3n5u4w) 11011 | -4/Upper Caves | Destroyed 7 combat bots 11423 | -4/Upper Caves | Build established: Hauler-Skirmisher 11511 | -4/Upper Caves | Entered another Upper Caves area 11770 | -4/Upper Caves | Identified Exp. Sensor Array 11786 | -4/Upper Caves | Discovered new exit (range 8) 11791 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11812 | -4/Upper Caves | Entered Research 11812 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11815 | -3/Research | Loaded intel: 4 garrison access locations 12096 | -3/Research | Build established: Hauler-Gunner 12167 | -3/Research | Cargo convoy interrupted 12211 | -3/Research | Fabricated Quantum Rifle (x2) 12266 | -3/Research | Garrison activated, responded to threat 12682 | -3/Research | Build established: Scavenger-Gunner 12758 | -3/Research | System corruption reached 10% 13302 | -3/Research | Lost 6 parts (2p2n1u1w) 13527 | -3/Research | Discovered new exit (range 14) 13972 | -3/Research | Build established: Hacker-Gunner 14481 | -3/Research | Core integrity fell below 50% 14482 | -3/Research | Identified exit to Testing 14486 | -3/Research | Entered Testing 14514 | -3/Testing | Lost 10 parts (1p2n4u3w) 14616 | -3/Testing | Scanned by Researcher 14696 | -3/Testing | Found Prototype Energy Gun 14704 | -3/Testing | Build established: Hacker-Gladiator 14784 | -3/Testing | Lost 3 parts (1p1n1u) 15012 | -3/Testing | Found Prototype Device 15109 | -3/Testing | Build established: Scavenger-Gladiator 15213 | -3/Testing | Lost 6 parts (1p1n1u3w) 15444 | -3/Testing | Found Prototype Launcher 15445 | -3/Testing | Identified Tactical Quantum Warhead 15446 | -3/Testing | Identified 2N-1CE's Frost Array 15502 | -3/Testing | Found Portable AFG 15526 | -3/Testing | Identified Hyp. EM Gauss Rifle 15566 | -3/Testing | Spotted Striker 15569 | -3/Testing | Spotted Striker 15728 | -3/Testing | Spotted Alpha 7 15757 | -3/Testing | Core integrity fell below 20% 15757 | -3/Testing | Destroyed Striker 15787 | -3/Testing | Destroyed by Alpha 7 with Heavy Quantum Rifle Last Messages --------------- 15770_ Vibroblade destroyed. 15772_ Overheating: System interference. 15772_ Gamma Rifle+ temporarily disabled. 15772_ Imp. Corruption Screen temporarily disabled. 15772_ Penetrated by Slug. 15774_ Destroyed Lgt. Quantum Reactor. 15774_ Striker knocked back. 15775_ Ended martial mode. 15775_ Penetrated by Slug. 15778_ Acquired 1 matter. 15778_ Penetrated by Slug. 15781_ Critical hit (Destroy). 15781_ Gamma Rifle+ destroyed. 15781_ Critical hit (Destroy). 15781_ Linear Accelerator+ destroyed. 15781_ Slug penetrates Wall. 15781_ Mic. Antimatter Reactor+ destroyed. 15784_ Slug penetrates Wall. 15787_ Penetrated by Slug. 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[!|K% @ | | ?????#" + 7%/%%!!u [% # | | ?????#" ##%#;;%###########;###+########## # | | ?????????????#?#####????????# #??###### | | ????????????????????????????#"S [ #???????# | | ????????????????????????????#""" """"" #???????# | | ????????????????????????????# "" """"" [#???????# | | ????????????????????????????# """"" #???????# | | ????????????????????????????##############???????# | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 41 Energy Capacity 550 Matter Stores 523 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Additional Mass Support 6 Base Temperature (-) 100 Corruption Block 14 Armor Coverage 600 Resistance: KI 20 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 70 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Cld. Proton Cannon | -3/Testing | Archive Ionic Axe | -3/Testing | Archive Spectral Analyzer | -3/Testing | Archive Cld. Plasma Rifle | -3/Testing | Archive Impact Mace | -3/Testing | Archive Enh. Armored Medium Treads | -3/Testing | Archive Stealth Drone Bay | -3/Testing | Archive Cld. Antimatter Reactor | -3/Testing | Scanalyzed Hellfire Missile Launcher | -3/Testing | Archive Imp. Energy Well | -3/Testing | Archive Thunder Hammer | -3/Testing | Archive Robot Schematics ------------------ A-27 Freighter | -3/Testing | Archive Fabricated ------------ Quantum Rifle | x2 | -3/Research | Preloaded Repaired ---------- Nothing Studied --------- Gatling Laser | -7/Factory | Hacked Mic. Antimatter Reactor | -3/Testing | Hacked Gamma Rifle | -3/Testing | Hacked Linear Accelerator | -3/Testing | Hacked Flexi-carbon Leg | -3/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- All Kinds Of Bad News Consequences DIY Cooler Ew, Corruption I Know It's In Here Somewhere Jackpot Martial Artist Morally Flexible Packrat Physics Protects Sixth Sense That Tickles root@ Challenges ------------ None Game ------ Seed HoverSigixSteel Manual? 0 Play Time 03:46:51 Cumulative 38.9 hours Start 2025.11.14 @ 20:32:41 End 2025.11.15 @ 16:14:19 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 3 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 25x17 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 060d7e1a-5a99-43e0-892d-25b8027599ba