Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.12 @ 12:07:07 Player: CreepyD Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (122) 610 Value Destroyed (4792) 4792 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1067) 1067 TOTAL SCORE: 14049 Bonus ------- High Alert Combat Kills 619 Follower Combat Kills 503 Friendly Fire -55 Cogmind --------- Core Integrity 0/1450 Matter 211/300 Energy 92/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Particle Reactor Wheel Improved Antigrav System Experimental Gyrokinetic Inverter Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Advanced Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Improved Sensor Array Advanced Targeting Computer Improved Target Analyzer Improved Weapon Cycler Improved Transmission Jammer > --- WEAPON ----------- Phase Gun Phase Gun Railgun > --- INVENTORY -------- Light Antimatter Reactor Advanced Coolant Injector Long-range Terrain Scanner Improved Target Analyzer [Rating: 120] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Airjet Treads Light Treads Leg High-density Centrium Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Impulse Thruster Utility Advanced Targeting Computer Device Improved Cooling System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Makeshift System Shield Protection Hardened Light Armor Plating Weapon Heavy Phase Cannon Energy Gun Improved Arc Projector Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Precision Grenade Launcher Special Weapon Stasis Projector Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Was Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 . . 2 . . 2 . . 2 2 Power 2 | . . . . . 1 . . . . . . . 1 . . . . Propulsion 5 | . . . . . . 1 2 . . . . . 1 . . . 1 Utility 7 | . . . . . 2 1 . . . 2 . . . . . 1 1 Weapon 2 | . . . . . 1 . . . . . . . . . . 1 . Parts Attached 186 | 6 3 3 . 3 20 37 2 4 1 2 3 29 6 6 28 9 24 Power 31 | 1 1 1 . 3 4 7 . . 1 . . 3 1 1 3 1 4 Engine 14 | 1 1 . . 1 4 6 . . 1 . . . . . . . . Core 11 | . . 1 . 2 . 1 . . . . . 3 1 . 3 . . Reactor 6 | . . . . . . . . . . . . . . 1 . 1 4 Propulsion 50 | 2 . 1 . . 5 6 2 1 . . 1 12 1 3 3 7 6 Treads 11 | . . . . . 2 2 . . . . . . . 3 3 . 1 Leg 1 | . . . . . . . . . . . . . . . . . 1 Wheel 4 | 2 . 1 . . 1 . . . . . . . . . . . . Hover 21 | . . . . . . 4 2 1 . . 1 12 1 . . . . Flight 13 | . . . . . 2 . . . . . . . . . . 7 4 Utility 55 | 1 2 . . . 2 14 . 1 . 2 1 5 2 2 12 1 10 Device 38 | . 2 . . . 1 8 . . . 2 1 3 2 2 8 . 9 Storage 2 | 1 . . . . 1 . . . . . . . . . . . . Processor 9 | . . . . . . 4 . 1 . . . 1 . . 3 . . Hackware 3 | . . . . . . . . . . . . 1 . . . 1 1 Protection 3 | . . . . . . 2 . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 50 | 2 . 1 . . 9 10 . 2 . . 1 9 2 . 10 . 4 Energy Gun 20 | 1 . . . . 2 1 . . . . 1 4 1 . 7 . 3 Energy Cannon 10 | . . . . . . 2 . 2 . . . 4 1 . 1 . . Ballistic Gun 8 | 1 . 1 . . 2 2 . . . . . . . . 2 . . Ballistic Cannon 4 | . . . . . . 4 . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 Impact Weapon 5 | . . . . . 5 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 2 2 . . . . . 3 . . . . 2 Parts Lost 88 | . . 1 . 1 9 5 1 2 . . . 9 5 . 22 1 32 Power 11 | . . . . . 2 . 1 . . . . 1 1 . 3 . 3 Propulsion 26 | . . . . . 3 3 . 1 . . . 2 3 . 3 1 10 Utility 28 | . . . . 1 2 1 . . . . . 1 . . 10 . 13 Weapon 23 | . . 1 . . 2 1 . 1 . . . 5 1 . 6 . 6 Highest Loss Streak 18 | . . 1 . 1 8 2 1 1 . . . 6 5 . 15 1 18 Average Slot Usage (%) 82 | . 100 98 100 87 69 80 100 92 89 94 94 94 90 73 76 33 54 Engine 6 | . 14 5 . . 8 9 13 6 9 11 11 7 . . . . . Core 4 | . . 8 14 14 4 2 . . . . . 3 13 10 9 . . Reactor 1 | . . . . . . . . . . . . . . . 4 2 5 Treads 5 | . . . . . 1 8 . . . . . . . 6 13 . . Wheel 4 | . 28 28 28 28 10 . . . . . . . . . . . . Hover 8 | . . . . . . 3 33 32 33 29 25 26 26 8 . . . Flight 1 | . . . . . 2 . . . . . . . . . . 15 17 Device 15 | . 25 28 28 16 8 10 13 13 13 23 23 18 19 21 19 4 9 Storage 1 | . 2 . . . 9 2 . . . . . . . . . . . Processor 11 | . . . . . . 13 20 20 20 17 17 16 15 15 14 9 7 Protection 1 | . . . . . . 5 . . . . . . . . . . . Energy Gun 2 | . 14 5 . . . . . . . . 3 3 6 5 6 . 4 Energy Cannon 4 | . . . . . . 3 6 16 13 11 11 11 1 5 3 . . Ballistic Gun 6 | . 14 21 28 28 3 10 . . . . . . . . 3 . . Ballistic Cannon 2 | . . . . . . 6 13 2 . . . . . . . . . Impact Weapon 1 | . . . . . 21 . . . . . . . . . . . . Naked Turns 1 | . . . . . . . . . . . . . . . . . 1 Heaviest Build 82 | 10 11 10 10 14 29 47 42 40 42 47 57 60 51 54 82 13 52 Greatest Support 225 | 26 26 26 20 20 40 60 65 65 52 39 75 89 90 220 225 60 75 Greatest Overweight (x) 11 | 1 . . . . 6 11 . 1 . 1 1 1 . . 9 4 1 Average Overweight (x) . | . . . . . 1 1 . . . 1 . . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 6 6 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 5 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 3 3 4 4 4 6 6 3 4 4 3 4 4 4 4 4 4 4 Average Carried 3 | . 1 3 4 4 4 4 2 3 4 2 3 3 2 2 3 3 3 Final Capacity 6 | 6 4 4 4 4 6 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 6 | . 2 4 4 4 6 4 2 4 4 2 4 4 2 3 4 3 4 Class Distribution -------------------- 23% | Scavenger-Gunner 21% | Mutant 19% | Gunner 14% | Scavenger-Mutant 9% | Derelict-Mutant 4% | Derelict-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Derelict-Mutant | -5/Factory Derelict-Gunner | -5/Waste Derelict-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Mutant | -3/Research Generator-Sprinter | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Was Fac Res Res Matter Collected 2901 | 100 72 233 . 89 177 1098 . 95 10 . . 300 . 148 496 . 83 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5230 | . 151 131 . 249 164 1475 . 300 . . . 981 30 . 1749 . . Parts 260 | . 15 9 . 13 7 76 . 18 . . . 46 1 . 75 . . Haulers Intercepted 6 | . 1 . . . 1 2 . . . . . 1 . . 1 . . Recyclers Shooed 4 | . . . . 1 . . . . . . . 1 . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 17 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Was Fac Res Res Combat Hostiles Destroyed 86 | . 1 5 . 3 5 26 . 9 . . . 14 1 . 22 . . Melee 2 | . . . . . 2 . . . . . . . . . . . . Guns 36 | . 1 5 . 3 . 13 . . . . . 3 . . 11 . . Cannons 42 | . . . . . . 12 . 9 . . . 11 1 . 9 . . AOE 2 | . . . . . . 1 . . . . . . . . 1 . . Classes Destroyed 17 | . 4 1 . 3 1 3 . 2 . . . . . . 3 . . Worker 8 | . . . . 2 . 3 . . . . . 2 . . 1 . . Builder 9 | . 2 . . 2 . 2 . . . . . . . . 3 . . Hauler 6 | . 1 . . . 1 2 . . . . . 1 . . 1 . . Recycler 7 | . . . . 1 . 3 . . . . . 1 . . 2 . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . Watcher 5 | . 1 . . . . 1 . . . . . 2 . . 1 . . Swarmer 24 | . . 3 . . 4 5 . 7 . . . 4 1 . . . . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . Grunt 27 | . 1 2 . 2 . 13 . . . . . 2 . . 7 . . Brawler 5 | . . . . 1 . 2 . . . . . . . . 2 . . Duelist 2 | . . . . . . . . . . . . . . . 2 . . Protector 1 | . . . . . . . . . . . . . . . 1 . . Sentry 2 | . . . . . . 1 . . . . . . . . 1 . . Hunter 2 | . . . . . 1 1 . . . . . . . . . . . Programmer 19 | . . . . . . 4 . 1 . . . 8 . . 6 . . Behemoth 2 | . . . . . . . . 1 . . . . . . 1 . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 8 | . 2 3 . 8 3 5 . 5 . . . 4 1 . 5 . . Combat Bots Only 5 | . 1 3 . 3 3 4 . 5 . . . 4 1 . 5 . . Max Kills in Single Turn 2 | . 1 1 . 1 1 2 . 1 . . . 2 1 . 2 . . Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . Exploded 1 | . . . . . . 1 . . . . . . . . 1 . . Melee 1 | . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Was Fac Res Res Damage Taken 13036 | . 99 144 . 56 838 1936 121 461 . . . 1202 484 . 3784 127 3784 Core 3153 | . 12 21 . 10 299 257 24 64 . . . 217 16 . 730 49 1454 Absorbed by Shields 458 | . . . . . 68 . . . . . . 160 . . 199 . 31 Reduced by Siege Mode 104 | . . . . . . . . . . . . . . . 104 . . Core Remaining (%) 73 | 100 . . . 82 45 63 . . 89 . . 78 . . 35 96 . Volleys Fired 302 | . 19 12 . 16 . 112 . 14 . . . 45 6 4 66 . 8 Largest 3 | . 2 2 . 2 . 3 . 3 . . . 3 2 2 3 . 3 Hottest 294 | . 60 60 . 40 . 125 . 226 . . . 294 175 175 227 . 80 Shots Fired 742 | . 37 22 . 32 . 289 . 41 . . . 101 10 8 182 . 20 Gun 464 | . 37 22 . 32 . 165 . . . . . 35 7 4 147 . 15 Cannon 271 | . . . . . . 122 . 41 . . . 66 3 4 35 . . Launcher 2 | . . . . . . 2 . . . . . . . . . . . Special 5 | . . . . . . . . . . . . . . . . . 5 Kinetic 334 | . 19 12 . 32 . 212 . 2 . . . . . . 57 . . Thermal 359 | . 18 10 . . . 70 . 39 . . . 101 2 . 105 . 14 Explosive 2 | . . . . . . 2 . . . . . . . . . . . Electromagnetic 42 | . . . . . . 5 . . . . . . 8 8 20 . 1 Robot Hit Streak 34 | . 3 4 . 13 . 13 . 21 . . . 34 3 5 24 . 6 Robot Miss Streak 5 | . 3 2 . 1 . 5 . 1 . . . 4 3 1 2 . 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . Secondary Targets 6 | . . 1 . 2 . . . . . . . . . . 3 . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . 1 . . Shots Hit Robots 522 | . 20 14 . 26 19 192 . 29 . . . 62 5 6 134 . 15 Core Hits 217 | . 7 8 . 16 3 78 . 12 . . . 23 2 1 62 . 5 Critical Hits 19 | . . 1 . . . 3 . 2 . . . 6 1 . 6 . . Critical Kills 6 | . . 1 . . . . . 1 . . . 2 1 . 1 . . Critical Parts Destroyed 11 | . . . . . . 2 . 1 . . . 4 . . 4 . . Melee Attacks 33 | . . . . . 33 . . . . . . . . . . . . Impact 33 | . . . . . 33 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . 7 . . . . . . . . . . . . Damage Inflicted 12942 | . 207 183 . 291 603 4101 45 891 . . . 2319 70 39 4057 . 136 Guns 6076 | . 206 183 . 291 . 1778 . . . . . 668 39 2 2795 . 114 Cannons 5376 | . . . . . . 1901 . 891 . . . 1629 31 37 887 . . Explosions 742 | . . . . . . 367 . . . . . . . . 375 . . Melee 603 | . . . . . 603 . . . . . . . . . . . . Ramming 145 | . 1 . . . . 55 45 . . . . 22 . . . . 22 Kinetic 3960 | . 93 105 . 291 . 2356 . 55 . . . . . . 1060 . . Thermal 7481 | . 113 78 . . . 1283 . 836 . . . 2297 25 . 2762 . 87 Explosive 367 | . . . . . . 367 . . . . . . . . . . . Electromagnetic 386 | . . . . . . 40 . . . . . . 45 39 235 . 27 Impact 603 | . . . . . 603 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . 2 . 1 1 . . 17 1 1 14 1 19 Average Corruption 3 | . . . . . . 1 . 1 1 . . 11 1 1 3 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 79 | . . . . . . 16 . 1 . . . 21 1 1 33 . 6 Message Errors 14 | . . . . . . 3 . . . . . 5 . . 5 . 1 Matter Fused 4 | . . . . . . . . . . . . . . . 4 . . Heat Flow Errors 5 | . . . . . . 2 . . . . . 1 . . 1 . 1 Energy Discharges 7 | . . . . . . 5 . . . . . . . . 1 . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . . 2 . . . . . . . 1 2 . 1 Misfires 3 | . . . . . . . . . . . . 2 . . . . 1 Misdirections 6 | . . . . . . . . . . . . 1 . . 4 . 1 Targeting Errors 28 | . . . . . . 1 . 1 . . . 10 1 . 15 . . Weapon Failures 5 | . . . . . . 3 . . . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 354 | . . . . . 156 44 . 14 . . . 120 . . 20 . . Projectiles 170 | . . . . . . 44 . 14 . . . 112 . . . . . Explosions 28 | . . . . . . . . . . . . 8 . . 20 . . Melee 156 | . . . . . 156 . . . . . . . . . . . . Knockbacks 10 | . . . . . 2 7 . . . . . 1 . . . . . Impact 3 | . . . . . 2 . . . . . . 1 . . . . . Kinetic 6 | . . . . . . 6 . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 286 | . . . . . . 119 22 . . . . 135 . . . . 10 Shots 4 | . . . . . . 2 . . . . . 2 . . . . . Rammed 11 | . 1 . . . . 3 1 . . . . 1 . . . . 5 Targets Rammed 11 | . 1 . . . . 3 1 . . . . 1 . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 594 | . 42 42 . 20 . 387 . 213 . . . 594 108 24 392 15 352 Average Temperature 116 | . 24 24 . 4 . 109 . 89 . . . 156 49 11 102 9 174 Received Heat Transfer 1683 | . 42 48 . 24 15 558 18 36 . . . 36 . . 675 9 222 Effects 24 | . . . . . . 7 . . . . . 14 . . 2 . 1 Shutdowns 7 | . . . . . . 2 . . . . . 3 . . 1 . 1 Energy Bleed 2 | . . . . . . . . . . . . 1 . . 1 . . Interference 6 | . . . . . . 2 . . . . . 4 . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . . . . . . Damage (major) 5 | . . . . . . . . . . . . 5 . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . 2 . . Total Turns 33 | . . . . . . . . . . . . . . . 33 . . Longest Duration 19 | . . . . . . . . . . . . . . . 19 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . 3 . . . . . . . . . 1 . . Impact Corruptions 9 | . . . . . 9 . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . Parts Melted 12 | . 1 . . . . 3 . 2 . . . . . . 6 . . Heat Transferred 8891 | . 250 175 . . . 1813 . 925 . . . 2110 37 . 3322 . 259 Parts Sabotaged 1 | . . . . . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Was Fac Res Res Peak Influence 961 | . 119 156 . 95 299 728 371 . . 121 102 411 195 182 961 483 476 Initial 433 | . . 46 . . 37 135 356 . . 121 42 71 170 68 127 433 271 Average 299 | . 55 130 . 71 192 361 360 . . 121 83 198 182 140 486 438 353 Maximum Alert Level 3 | . . . . . 1 3 1 . . . . 2 . . 3 2 2 Low Security (%) 38 | 100 100 100 . 100 49 18 . . . 100 100 54 100 100 13 . . Level 1 31 | . . . . . 50 32 100 . . . . 45 . . 35 . 62 Level 2 24 | . . . . . . 46 . . . . . . . . 22 100 37 Level 3 5 | . . . . . . 2 . . . . . . . . 28 . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . . . 2 8 . . . . . 3 3 . 9 1 2 Investigation 6 | . . . . . 1 2 . . . . . . 1 . 1 1 . Extermination 10 | . . . . . . 3 . . . . . 3 . . 3 . 1 Reinforcement 9 | . 2 . . . 1 3 . . . . . . 1 . 1 . 1 Assault 5 | . . . . . . . . . . . . . 1 . 4 . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Was Fac Res Res Distress Signals 1 | . . . . . . 1 . . . . . . . . . . . Communications Jammed 1 | . . . . . . . . . . . . . . . . . 1 Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 243 | . 9 5 . 3 11 48 1 10 1 . 7 29 8 3 49 7 52 Peak Tracking Total 23 | . 3 3 . 3 4 5 2 5 1 . 6 11 8 2 10 6 23 Tactical Retreats 23 | . . . . . . 10 . 1 . . 1 1 . . 3 . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Was Fac Res Res Traps Triggered 10 | . 1 . . . . 2 . . . 1 . 3 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . . . . . . . Triggered 2 | . . . . . . 1 . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Was Fac Res Res Machines Disabled 31 | . . . . . 2 9 . . . . . 9 1 . 10 . . Max in Single Turn 4 | . . . . . . 4 . . . . . 2 1 . 2 . . Garrison Access 2 | . . . . . . . . . . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Was Fac Res Res Machines Accessed 23 | . . . 1 . 1 6 . 1 . . . 6 1 . 3 2 2 Terminals 13 | . . . . . 1 6 . . . . . 1 1 . 2 1 1 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . Repair Stations 3 | . . . . . . . . . . . . 2 . . . . 1 Recycling Units 4 | . . . . . . . . . . . . 2 . . 1 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 67 | . . . 23 . 4 13 . 1 . . . 10 3 . 4 6 3 Successful 37 | . . . 23 . 2 3 . 1 . . . 4 . . . 2 2 Failed 30 | . . . . . 2 10 . . . . . 6 3 . 4 4 1 Catastrophic 14 | . . . . . 2 5 . . . . . 2 1 . 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 8 | . . . . . . 5 . . . . . . . . 1 . 2 Terminals 31 | . . . . . 4 13 . . . . . 2 3 . 3 4 2 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . Repair Stations 4 | . . . . . . . . . . . . 3 . . . . 1 Recycling Units 7 | . . . . . . . . . . . . 4 . . 1 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 33 | . . . 23 . 2 3 . 1 . . . 1 . . . 2 1 Record 25 | . . . 23 . 2 . . . . . . . . . . . . Part Schematic 2 | . . . . . . 1 . . . . . 1 . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . . . . . Retrieve Components 2 | . . . . . . . . . . . . 2 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . . . . . 1 6 . . . . . 5 1 . 3 2 2 Full Trace Events 6 | . . . . . 1 2 . . . . . . 1 . 1 1 . Feedback Events 2 | . . . . . . . . . . . . . 1 . . 1 . Corruption 2 | . . . . . . . . . . . . . 1 . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . . 1 . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . Matter 234 | . . . . . . . . . . . . 234 . . . . . Time 117 | . . . . . . . . . . . . 117 . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . 14 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Was Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 1 . 2 . . Machine Destruction 3 | . . . . . . . . . . . . . 1 . 2 . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . 1 Allies Hacked 2 | . . . . . . . . . . . . . . . 1 . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Was Fac Res Res Total Allies 24 | . . . . 1 . . . . . . . . . 19 . . 4 Largest Group 19 | . . . . 1 1 . . . . . . . . 19 19 . 3 Highest-Rated Group 696 | . . . . 31 31 . . . . . . . . 696 696 . 138 Highest-Rated Ally 50 | . . . . 31 31 . . . . . . . . 50 50 . 46 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 212 | . . . . . 31 . . . . . . . . 111 62 . 8 Total Damage 5036 | . . . . . 452 . . . . . . . . 3046 1364 . 174 Kills 18 | . . . . . 5 . . . . . . . . 6 5 . 2 Allies Corrupted 5 | . . . . . . . . . . . . . . . 3 . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Was Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Was Fac Res Res Turns Passed 6294 | 39 214 191 264 158 356 1975 16 414 18 45 125 883 58 180 934 86 338 Spaces Moved 4697 | 29 154 178 330 126 202 982 36 365 43 40 177 642 70 148 478 139 558 Core 319 | 6 . . . . 12 110 . . . . . . . . 85 58 48 Treads 1016 | . . . . . 14 539 . . . . . . . 67 393 . 3 Legs . | . . . . . . . . . . . . . . . . . . Wheels 973 | 23 154 178 330 126 162 . . . . . . . . . . . . Hover 1787 | . . . . . . 333 36 365 43 40 177 642 70 81 . . . Flight 602 | . . . . . 14 . . . . . . . . . . 81 507 Fastest Speed 22 | 50 90 80 80 80 80 42 34 34 38 102 36 24 36 48 50 25 22 Average Speed 97 | 90 90 82 80 80 114 158 34 70 38 102 58 90 37 98 137 42 39 Slowest Speed 600 | 100 90 90 80 80 360 600 34 102 42 102 102 116 43 160 500 250 180 Overloaded Moves 96 | . . . . . . . . . . . . 57 39 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . . . . 3 12 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 30 | 3 47 42 77 31 21 35 2 54 10 2 85 15 2 87 16 7 21 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 . . 1 . . 1 1 . Scrap Searched 5 | . . 1 . . . . . 3 1 . . . . . . . . Spaces Dug 6 | . . . . . . . . . . . . 6 . . . . . Terrain Destroyed 265 | . . . . . . 73 . 10 . . . 90 . . 92 . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 53 | . . . . . . 1 . 10 . . . 21 . . 21 . . AOE 212 | . . . . . . 72 . . . . . 69 . . 71 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Was Fac Res Res Total 5771 | 41 191 198 329 154 273 1239 39 488 43 45 200 856 91 175 618 159 632 Wait 348 | 1 10 1 . 7 1 59 1 97 . 3 13 88 5 8 18 12 24 Move 4652 | 28 153 177 329 125 201 981 36 364 42 40 176 640 70 147 477 132 534 Hop 15 | . . . . . . . . . . . . . . . . 3 12 Pick Up 101 | 6 4 4 . . 17 15 . 4 . . 5 10 3 6 12 2 13 Fast Attach 80 | . . . . 3 4 20 . 4 1 . . 15 . . 12 7 14 Attach 71 | 6 1 1 . . 13 7 2 . . 2 2 8 4 4 10 2 9 Detach 4 | . . . . . . 1 . . . . . 2 . . 1 . . Swap 35 | . 2 2 . . 3 10 . . . . 1 6 2 2 6 . 1 Drop 94 | . 1 1 . 3 9 30 . 5 . . 3 14 1 4 15 1 7 Fire 302 | . 19 12 . 16 . 112 . 14 . . . 45 6 4 66 . 8 Melee 25 | . . . . . 25 . . . . . . . . . . . . Ram 11 | . 1 . . . . 3 . . . . . 1 . . 1 . 5 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . . 27 . . . . 4 Rewire 1 | . . . . . . . . . . . . . . . . . 1 Trap 1 | . . . . . . 1 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -4/Factory -4/Waste -4/Factory -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 14) 254 | -10/Materials | Entered Mines 304 | -10/Mines | Learned Materials emergency access door positions 315 | -10/Mines | Build established: Mutant 358 | -10/Mines | Found a hidden stash of uninstalled traps 397 | -10/Mines | Learned location of Zion (-7) 441 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 441 | -10/Mines | Discovered new exit (range 5) 445 | -10/Mines | Entered Exiles 466 | -10/Exiles | Met 8R-AWN 484 | -10/Exiles | Met EX-HEX 514 | -10/Exiles | Met EX-DEC 565 | -10/Exiles | Visited The Gauntlet 649 | -10/Exiles | Build established: Scavenger-Mutant 695 | -10/Exiles | Discovered new exit (range 14) 709 | -10/Exiles | Entered Mines 803 | -9/Mines | Discovered new exit (range 7) 809 | -9/Mines | Received a Mining Laser from a helpful Derelict 867 | -9/Mines | Entered Materials 867 | -8/Materials | Accompanied by 1 ally 867 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1055 | -8/Materials | Discovered new exit (range 16) 1104 | -8/Materials | Core integrity fell below 50% 1136 | -8/Materials | Lost 8 parts (2p3n1u2w) 1223 | -8/Materials | Entered Factory 1223 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2511 | -7/Factory | Build established: Mutant 3026 | -7/Factory | Build established: Gunner 3170 | -7/Factory | Discovered new exit (range 16) 3198 | -7/Factory | Entered another Factory area 3198 | -6/Factory | Evolved 2 slots: Propulsion x2 3208 | -6/Factory | Discovered new exit (range 15) 3214 | -6/Factory | Entered Lower Caves 3509 | -6/Lower Caves | Encountered a Warlord checkpoint 3578 | -6/Lower Caves | Spotted B-75 Beast 3607 | -6/Lower Caves | Destroyed B-75 Beast 3624 | -6/Lower Caves | Discovered new exit (range 9) 3628 | -6/Lower Caves | Entered another Lower Caves area 3632 | -6/Lower Caves | Spotted B-75 Beast 3642 | -6/Lower Caves | Discovered new exit (range 8) 3644 | -6/Lower Caves | Learned 4 Factory zone layouts 3646 | -6/Lower Caves | Entered Factory 3646 | -5/Factory | Evolved 2 slots: Utility x2 3691 | -5/Factory | Sucked down chute 3691 | -5/Factory | Entered Waste 3712 | -5/Waste | Spotted C-40 Crusher 3713 | -5/Waste | Spotted C-40 Crusher 3714 | -5/Waste | Spotted C-40 Crusher 3721 | -5/Waste | Spotted C-40 Crusher 3754 | -5/Waste | Spotted C-40 Crusher 3756 | -5/Waste | Spotted C-40 Crusher 3806 | -5/Waste | Discovered new exit (range 11) 3816 | -5/Waste | Entered Factory 4320 | -5/Factory | Build established: Derelict-Mutant 4420 | -5/Factory | Crushed by falling debris 4465 | -5/Factory | Fabricated Dispersion Rifle? 4467 | -5/Factory | Lost 6 parts (1p1n1u3w) 4553 | -5/Factory | System corruption reached 10% 4697 | -5/Factory | Discovered new exit (range 9) 4699 | -5/Factory | Entered another Factory area 4699 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4757 | -4/Factory | Manually triggered Chute Trap 4757 | -4/Factory | Sucked down chute 4757 | -4/Factory | Entered Waste 4773 | -4/Waste | Warlord forces began an assault 4778 | -4/Waste | Lost 5 parts (1p3n1w) 4795 | -4/Waste | Spotted C-40 Crusher 4797 | -4/Waste | Spotted C-40 Crusher 4799 | -4/Waste | Allies destroyed C-40 Crusher 4805 | -4/Waste | Allies destroyed C-40 Crusher 4817 | -4/Waste | Spotted C-40 Crusher 4822 | -4/Waste | Allies destroyed C-40 Crusher 4823 | -4/Waste | Spotted C-40 Crusher 4823 | -4/Waste | Spotted C-40 Crusher 4829 | -4/Waste | Allies destroyed C-40 Crusher 4833 | -4/Waste | Allies destroyed C-40 Crusher 4840 | -4/Waste | Spotted C-40 Crusher 4842 | -4/Waste | Allies destroyed C-40 Crusher 4864 | -4/Waste | Discovered new exit (range 13) 4937 | -4/Waste | Entered Factory 4937 | -4/Factory | Accompanied by 19 allies 5036 | -4/Factory | Build established: Scavenger-Gunner 5213 | -4/Factory | Spotted B-86 Titan 5234 | -4/Factory | Destroyed B-86 Titan 5296 | -4/Factory | P-70 Sage assimilated allied GZ-YRX(b) 5687 | -4/Factory | First assault squad dispatched 5732 | -4/Factory | Lost 3 parts (1u2w) 5805 | -4/Factory | System corruption reached 10% 5851 | -4/Factory | Discovered new exit (range 13) 5855 | -4/Factory | Lost 15 parts (3p3n6u3w) 5866 | -4/Factory | Core integrity fell below 50% 5871 | -4/Factory | Entered Research 5871 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 5883 | -3/Research | Identified exit to Quarantine 5939 | -3/Research | Discovered new exit (range 9) 5957 | -3/Research | Entered another Research area 5957 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6060 | -2/Research | Spotted B-90 Cyclops 6112 | -2/Research | Lost 7 parts (2n2u3w) 6202 | -2/Research | Lost 7 parts (2p4n1u) 6209 | -2/Research | Allied Derelicts emerged from ambush trap array 6262 | -2/Research | System corruption reached 10% 6267 | -2/Research | Core integrity fell below 50% 6276 | -2/Research | Core integrity fell below 20% 6295 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06269_ Slug penetrates Wall. 06269_ U-05 Engineer destroyed. 06269_ K-01 Serf collects debris. 06270_ P-80 Master resets H-88 Terminator, system corruption cleaned. 06270_ K-01 Serf collects debris. 06271_ R-10 Processor collects Mic. Fission Core. 06272_ H-88 Terminator suffers critical hit. 06272_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 06273_ Acquired 13 matter. 06273_ P-80 Master resets H-88 Terminator, system corruption cleaned. 06274_ Acquired Wheel. 06275_ K-01 Serf collects debris. 06276_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 06285_ P-80 Master resets T-07 Excavator, system corruption cleaned. 06290_ Acquired Maneuvering Thrusters. 06291_ Slammed into S-43 Plague. 06293_ Imp. Target Analyzer destroyed. 06293_ System corrupted by crushing effect (+5). 06294_ Maneuvering Thrusters destroyed. 06294_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ???? # ##########/######+#############+ | | ?? # "%" | | " # " | | " # | | # "" """"" | | # ###+###### "" """F"" | | # # #? Y" """ "" | | # # # #? "" | | # # # #? "" | | # # # #? | | # # # #? | | ?##+########## # !! #? """ | | ?????????????# # !!! #?######## """" | | ?????????????# # !!! #????????# """" | | ?????????????# # #????????# """ | | ?????????????# # #????????+ | | ?????????????# # #????????# | | ?????????????# #########????????## | | ?????????????# #?????????????????# """ | | ?????????????# #?????????????????# """" | | ?????????????# #?????????????????# """" | | ?????????????# #?????????????????# """ | | ?????????????# ################### | | ?????????????# | | ?????????????# ^ p pk | | ?????????????# #######@###################+### | | ?????????????##%###??# ss #???????????? # | | ??????????????#+?????# ss #?????????? # | | ?????????????? ??????# #???????? # | | ?????????????+???????# #?????? # | | ?????????????????????# """ #?????# # | | ?????????????????????# """ !#?????# # | | ?????????????????????# """ #?????# # | | ?????????????????????# !#?????############# | | ?????????????????????# #????????# ! # | | ?????????????????????##########????????# # | | ???????????????????????????????????????# [# | | ???????????????????????????????????????# ! # | | ???????????????????????????????????????# ! ! %*/ | | ???????????????????????????????????????# !!%=!!# | | ???????????????????????????????????????# !! # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????########## | | ?????????????????????????????????????????????#### | | ?????????????????????????????????????????????# | | ???????????????????????????????????????????###+### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 100 Energy Generation 57 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: TH 25 Propulsion Shielding 33 Weapon Cycling 20 Evasion (%) 75 Targeting Accuracy 24 Target Analysis 6 Recoil Reduction 6 Particle Charging 20 Stasis Canceling 2 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- Imp. Arc Projector | -7/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Dispersion Rifle | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireReclamationGravjet Manual? 0 Play Time 01:59:07 Cumulative 100.7 hours Start 2021.10.11 @ 15:08:51 End 2021.10.12 @ 12:07:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 91 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 61 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: dbea533b-a3b4-47ed-9c9d-94f560779c25