Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.26 @ 11:46:45 Player: vinyl Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (85) 425 Value Destroyed (2758) 2758 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (69) 69 TOTAL SCORE: 8292 Bonus ------- High Alert Combat Kills 69 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 20/100 System Corruption 0% Temperature Warning (367) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (5) ------ Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Fission Core Point Defense System Tesla Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads Armored Treads Advanced Treads > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit Core Analyzer Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Tesla Rifle Heavy Laser Gauss Rifle Flak Gun > --- INVENTORY -------- Reinforced Deuterium Engine Fission Core Point Defense System Point Defense System High-powered Shock Rifle Cooled Pulse Rifle Beam Cannon Assault Rifle Heavy Assault Rifle Datajack [Rating: 60] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Reaction Control System Storage Large Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 . 2 2 2 2 Power 2 | . . . . . . . 1 . 1 . Propulsion 5 | . . . . . 2 . . 1 1 1 Utility 3 | . . . . . 1 . 1 1 . . Weapon 2 | . . . . . 1 . . . . 1 Parts Attached 51 | 5 5 4 . . 2 10 7 3 6 9 Power 7 | 1 . 1 . . . 1 1 . 2 1 Engine 4 | 1 . 1 . . . 1 1 . . . Core 3 | . . . . . . . . . 2 1 Reactor . | . . . . . . . . . . . Propulsion 14 | 2 2 1 . . 1 3 2 1 2 . Treads 14 | 2 2 1 . . 1 3 2 1 2 . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 11 | . 2 1 . . . 2 3 . 1 2 Device 6 | . 1 . . . . 2 1 . 1 1 Storage 1 | . . 1 . . . . . . . . Processor 1 | . . . . . . . 1 . . . Hackware . | . . . . . . . . . . . Protection 3 | . 1 . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 19 | 2 1 1 . . 1 4 1 2 1 6 Energy Gun 6 | . . . . . . . . . 1 5 Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 8 | 2 . . . . . 3 1 2 . . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 3 | . 1 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . Corrupted Parts 1 | . . . . . . 1 . . . . System Corruption 3 | . . . . . . 3 . . . . Parts Lost 32 | . . 2 . . . 3 4 . 1 22 Power 6 | . . 1 . . . . 1 . 1 3 Propulsion 7 | . . . . . . . 1 . . 6 Utility 8 | . . 1 . . . 2 1 . . 4 Weapon 11 | . . . . . . 1 1 . . 9 Highest Loss Streak 14 | . . 2 . . . 1 3 . 1 14 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 6 | 1 4 3 3 5 3 5 6 7 7 8 Power 2 | . 1 . . 2 2 3 2 2 2 2 Propulsion 1 | . 2 2 2 2 . 1 2 2 . . Utility . | . . . . . . . . . . 2 Weapon 1 | . . 1 1 1 . . . 2 3 3 Tool/Special . | . . . . . . . . . . . Unused Backups 7 | . 2 . . . . . . . . 5 Power 2 | . . . . . . . . . . 2 Propulsion 2 | . 2 . . . . . . . . . Utility 2 | . . . . . . . . . . 2 Weapon . | . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 86 95 100 100 89 86 89 73 80 68 Engine 8 | . 14 12 14 14 9 8 13 6 2 . Core 1 | . . . . . . . . . 6 6 Treads 29 | . 28 28 28 28 35 35 27 26 30 22 Device 5 | . 12 9 . . . 6 4 . 4 3 Storage 6 | . . 1 14 14 9 9 7 6 5 5 Processor 2 | . . . . . . . 5 6 5 5 Protection 5 | . 2 14 14 14 9 . 5 6 5 6 Energy Gun 1 | . . . . . . . . . 1 12 Energy Cannon 3 | . . . . . 4 9 7 . . . Ballistic Gun 12 | . 21 14 14 14 9 11 14 19 15 3 Launcher 4 | . 6 14 14 14 13 5 . . . . Peak Build Rating 60 | 5 11 11 11 11 17 22 32 32 48 60 Average Rating 25 | 3 8 10 10 11 16 17 26 31 42 47 On Entrance 16 | . 5 11 10 11 11 16 18 27 32 44 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 67 | 6 14 32 32 32 36 38 50 47 55 67 Greatest Support 128 | 40 46 46 46 46 92 92 84 82 128 128 Greatest Overweight (x) 8 | 1 . . . . . . 1 . . 8 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 5 5 5 15 15 15 15 15 15 15 14 Most Carried 10 | 3 5 5 5 5 5 6 8 8 10 10 Average Carried 6 | 1 4 3 4 5 3 5 6 7 7 8 Final Capacity 15 | 5 5 15 15 15 15 15 15 15 15 5 Final Carried 10 | 3 4 3 5 5 5 6 8 8 10 5 Class Distribution -------------------- 32% | Scavenger-Gunner 22% | Mutant 17% | Scavenger-Tank 10% | Gunner 6% | Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Gunner | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Matter Collected 1948 | 223 29 43 . . 106 676 214 . 226 431 Remotely . | . . . . . . . . . . . Salvage Created 2981 | . 50 30 . . 129 1212 535 . 333 692 Parts 158 | . 3 . . . 8 87 26 . 13 21 Haulers Intercepted 2 | . . . . . . 1 . . 1 . Recyclers Shooed 3 | . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Combat Hostiles Destroyed 74 | . 3 7 . . 2 32 11 . 6 13 Guns 29 | . 1 2 . . . 5 6 . 6 9 Cannons 18 | . . . . . . 11 4 . . 3 AOE 24 | . 2 5 . . 2 15 . . . . Classes Destroyed 14 | . 2 1 . . 3 4 3 . . 1 Worker 3 | . . . . . 1 2 . . . . Builder 5 | . . . . . . 5 . . . . Tunneler 1 | . . . . . . . 1 . . . Hauler 2 | . . . . . . 1 . . 1 . Recycler 1 | . . . . . . 1 . . . . Operator 2 | . . . . . 1 1 . . . . Watcher 4 | . 2 . . . . 2 . . . . Swarmer 28 | . 3 . . . . 14 3 . 3 5 Grunt 25 | . . . . . . 11 5 . 2 7 Duelist 1 | . . . . . . . 1 . . . Sentry 11 | . . . . . 2 7 1 . 1 . Hunter 1 | . . . . . . . 1 . . . Programmer 1 | . . . . . . . . . . 1 Assembled 7 | . . 7 . . . . . . . . Best Kill Streak 7 | . 3 3 . . 2 7 4 . 4 4 Combat Bots Only 5 | . 3 3 . . 1 5 4 . 3 4 Max Kills in Single Turn 5 | . 2 2 . . 2 5 2 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 2 2 . . 1 4 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Hostile Shots Fired 552 | . 5 26 . . 2 156 105 . 43 215 Missed 158 | . 1 9 . . . 49 39 . 12 48 Hits 394 | . 4 17 . . 2 107 66 . 31 167 Melee 17 | . . 14 . . . . 3 . . . Projectile 377 | . 4 3 . . 2 107 63 . 31 167 Critical Strikes 17 | . . . . . . . 3 . 3 11 Part Disruptions 1 | . . 1 . . . . . . . . Damage Taken 5632 | . 18 339 . . 22 942 743 . 461 3107 Core 1424 | . . 41 . . . 90 87 . 48 1158 Absorbed by Shields 69 | . 7 62 . . . . . . . . Ignored by Resistances 1479 | . 8 111 . . 6 289 221 . 130 714 Core Remaining (%) 91 | 100 . . . 83 . 83 87 100 95 . Volleys Fired 148 | . 4 12 . . 5 52 24 . 12 39 Largest 4 | . 2 2 . . 3 3 3 . 3 4 Hottest 211 | . 53 53 . . 113 119 111 . 125 211 Shots Fired 412 | . 8 18 . . 15 143 66 . 37 125 Gun 279 | . 5 12 . . 5 71 42 . 37 107 Cannon 99 | . . . . . 5 52 24 . . 18 Launcher 34 | . 3 6 . . 5 20 . . . . Special . | . . . . . . . . . . . Kinetic 210 | . 5 12 . . 5 71 42 . 35 40 Thermal 155 | . . . . . 5 52 24 . 2 72 Explosive 31 | . 3 6 . . 5 17 . . . . Electromagnetic 16 | . . . . . . 3 . . . 13 Robot Hit Streak 15 | . 1 4 . . 5 11 15 . 4 14 Robot Miss Streak 4 | . 1 1 . . 1 2 3 . 3 4 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 3 | . . . . . . . . . 1 2 Max Gunslinging Chain 1 | . . . . . . . . . 1 1 Shots Hit Robots 265 | . 4 8 . . 8 84 44 . 26 91 Core Hits 186 | . 4 13 . . 7 65 29 . 27 41 Critical Kills 2 | . . . . . . 1 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 8 | . . . . . . 1 1 . 1 5 Burn 3 | . . . . . . . . . 1 2 Meltdown 2 | . . . . . . 1 1 . . . Blast 3 | . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7127 | . 205 426 . . 213 2927 809 . 570 1977 Guns 3215 | . 14 79 . . 37 601 423 . 570 1491 Cannons 1566 | . . . . . 34 667 386 . . 479 Explosions 2338 | . 191 347 . . 142 1658 . . . . Melee . | . . . . . . . . . . . Ramming 8 | . . . . . . 1 . . . 7 Kinetic 2480 | . 14 79 . . 37 601 423 . 532 794 Thermal 2280 | . . . . . 34 832 386 . 38 990 Explosive 1831 | . 191 347 . . 142 1151 . . . . Electromagnetic 528 | . . . . . . 342 . . . 186 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . 2 2 2 . 3 1 . 1 . Average Corruption 1 | . . 2 2 2 . 3 1 . 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 12 | . . 2 . 1 . 5 2 . 2 . Message Errors 5 | . . 1 . . . 2 2 . . . Heat Flow Errors 1 | . . . . 1 . . . . . . Energy Discharges 1 | . . . . . . 1 . . . . Parts Rejected 2 | . . . . . . 1 . . 1 . Data Loss (minor) 2 | . . 1 . . . 1 . . . . Misfires 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 97 | . 8 19 . . 12 58 . . . . Projectiles . | . . . . . . . . . . . Explosions 97 | . 8 19 . . 12 58 . . . . Melee . | . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . . 5 Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 3 Secondary 2 | . . . . . . . . . . 2 Self-Inflicted Damage 67 | . . 67 . . . . . . . . Shots 2 | . . 2 . . . . . . . . Rammed 2 | . . . . . . 1 . . . 1 Targets Rammed 2 | . . . . . . 1 . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 691 | . . 6 . 107 42 217 374 . 69 691 Average Temperature 129 | . . 6 . 56 25 68 96 . 20 239 Received Heat Transfer 1422 | . . 39 . . 9 351 294 . 54 675 Effects 28 | . . . . . . . 2 . . 26 Shutdowns 4 | . . . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . . . 1 Interference 5 | . . . . . . . 2 . . 3 Matter Decay 4 | . . . . . . . . . . 4 Short Circuit 2 | . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . 1 Damage (major) 7 | . . . . . . . . . . 7 Damage (core) 4 | . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 1 . . 1 Combat Hostiles 3 | . . . . . . 1 1 . . 1 Parts Melted 11 | . . . . . . 2 2 . 1 6 Heat Transferred 4616 | . . . . . 74 1506 814 . 148 2074 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Maximum Alert Level 2 | . . . . . . 2 1 . . . Low Security (%) 83 | 100 100 100 . 100 100 42 88 100 100 100 Level 1 8 | . . . . . . 26 11 . . . Level 2 7 | . . . . . . 30 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 632 | . 80 31 . . 109 632 236 65 77 119 Initial 236 | . . 18 . . . 35 236 65 . 11 Average 103 | . 34 6 . . 30 282 125 20 22 26 Influence Increases 2140 | . 121 54 . . 139 1022 290 . 159 355 Destroy 0b10 Robot/C 1340 | . 60 . . . 40 640 220 . 120 260 Destroy 0b10 Robot/NC 90 | . 10 . . . 10 60 5 . 5 . Destroy Leader 282 | . 14 . . . 20 136 50 . 32 30 Successful Hack 24 | . 8 . . . . 16 . . . . Disable Machine 90 | . . . . . 27 36 . . . 27 Destroy Structure 254 | . 29 54 . . 42 119 . . 2 8 Lose Combat Pursuer 60 | . . . . . . 15 15 . . 30 Influence Decreases 2131 | . 65 110 . . 40 514 741 156 130 375 Entered New Map 582 | . . 38 . . . 64 371 91 . 18 Time Decay 1265 | . 65 72 . . 40 420 330 65 120 153 Lost Part 284 | . . . . . . 30 40 . 10 204 Squads Dispatched 14 | . . . . . . 6 3 . 2 3 Investigation 2 | . . . . . . 1 . . 1 . Extermination 2 | . . . . . . . 1 . . 1 Reinforcement 6 | . . . . . . 2 2 . 1 1 Assault . | . . . . . . . . . . . Garrison 4 | . . . . . . 3 . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Distress Signals 6 | . . . . . . 1 1 . . 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 106 | . 5 9 . . 4 39 15 . 7 27 Peak Tracking Total 10 | . 3 6 . . 2 6 4 . 4 10 Tactical Retreats 5 | . . 2 . . . 1 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Traps Triggered 2 | . . . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Machines Disabled 10 | . . . . . 3 4 . . . 3 Max in Single Turn 2 | . . . . . 1 2 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Machines Accessed 13 | . 3 . . . . 4 2 . 3 1 Terminals 10 | . 3 . . . . 3 1 . 2 1 Fabricators 2 | . . . . . . . 1 . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 37 | . 11 . . . . 17 2 . 5 2 Successful 29 | . 10 . . . . 15 1 . 3 . Failed 8 | . 1 . . . . 2 1 . 2 2 Catastrophic 1 | . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 7 | . 1 . . . . 3 1 . . 2 Terminals 32 | . 11 . . . . 14 1 . 4 2 Fabricators 2 | . . . . . . . 1 . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 26 | . 10 . . . . 12 1 . 3 . Record 14 | . 7 . . . . 4 . . 3 . Robot Analysis 1 | . . . . . . 1 . . . . Terminal Index 3 | . 1 . . . . 1 1 . . . Fabricator Index 1 | . . . . . . 1 . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . Alert Level 2 | . 1 . . . . 1 . . . . Dispatch Records 1 | . . . . . . 1 . . . . Investigation Status 1 | . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . . Recycle Component 1 | . . . . . . 1 . . . . Process 1 | . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . 1 . . . . 1 . . 3 1 Full Trace Events 3 | . 1 . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 1 | . . . . . . 1 . . . . Recycled Matter 19 | . . . . . . 19 . . . . Retrieved Matter 19 | . . . . . . 19 . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Active Infowar (turns) 411 | . . . . . . 411 . . . . Terrain 274 | . . . . . . 274 . . . . Traps 355 | . . . . . . 355 . . . . Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Turns Passed 3571 | 52 226 268 57 103 192 842 671 235 440 485 Spaces Moved 1853 | 36 126 145 35 34 106 410 369 138 243 211 Core 17 | 16 . . . . . . . . . 1 Treads 1836 | 20 126 145 35 34 106 410 369 138 243 210 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 152 152 158 159 158 Average Speed 157 | 118 160 160 160 160 160 158 153 158 159 161 Slowest Speed 450 | 160 160 160 160 160 160 160 232 158 159 450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 18 | 3 28 37 9 12 13 74 10 4 9 8 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 45 | . . 29 . . 8 8 . . . . Terrain Destroyed 247 | . 28 67 . . 41 109 . . . 2 Melee . | . . . . . . . . . . . Projectile 2 | . . . . . . . . . . 2 AOE 245 | . 28 67 . . 41 109 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Total 2182 | 43 143 163 36 83 118 487 419 156 268 266 Wait 78 | . . 2 . 50 . 4 9 13 . . Move 1843 | 35 125 144 34 33 105 409 368 137 242 211 Hop . | . . . . . . . . . . . Pick Up 24 | 3 4 . 2 . 3 4 4 1 3 . Fast Attach 37 | 5 4 1 . . . 8 6 . 6 7 Attach 24 | . 1 2 . . 4 3 4 3 2 5 Detach 10 | . . 1 . . 1 2 2 2 1 1 Swap 1 | . . 1 . . . . . . . . Drop 15 | . 5 . . . . 4 2 . 2 2 Fire 148 | . 4 12 . . 5 52 24 . 12 39 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . . . . 1 . . . 1 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 15) 279 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 410 | -10/Mines | Assembled infested the area 539 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 541 | -10/Mines | Discovered new exit (range 5) 547 | -10/Mines | Entered Exiles 581 | -10/Exiles | Discovered new exit (range 14) 604 | -10/Exiles | Entered Mines 690 | -9/Mines | Discovered new exit (range 12) 707 | -9/Mines | Entered Materials 707 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 867 | -8/Materials | Discovered new exit (range 14) 899 | -8/Materials | Entered Storage 1458 | -8/Storage | Garrison activated, responded to threat 1718 | -8/Storage | Discovered new exit (range 15) 1741 | -8/Storage | Entered Factory 1741 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2153 | -7/Factory | Build established: Scavenger-Tank 2354 | -7/Factory | Lost 3 parts (1p1u1w) 2389 | -7/Factory | Discovered new exit (range 15) 2412 | -7/Factory | Entered another Factory area 2412 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2608 | -6/Factory | Build established: Scavenger-Gunner 2620 | -6/Factory | Discovered new exit (range 11) 2647 | -6/Factory | Entered another Factory area 2647 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3049 | -5/Factory | Discovered new exit (range 16) 3087 | -5/Factory | Entered another Factory area 3087 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3302 | -4/Factory | Lost 4 parts (1n1u2w) 3485 | -4/Factory | Garrison activated, responded to threat 3561 | -4/Factory | Core integrity fell below 50% 3567 | -4/Factory | Core integrity fell below 20% 3572 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 03564_ Arm. Treads destroyed. 03565_ Overheating: Matter decay (-30). 03565_ G-67 Veteran destroyed. 03565_ K-01 Serf collects debris. 03566_ Cld. Pulse Rifle destroyed. 03566_ K-01 Serf collects debris. 03567_ Overheating: Core damaged (-126). 03567_ Penetrated by Slug. 03567_ Slug penetrates Wall. 03568_ Assault Rifle destroyed. 03568_ Critical hit (Burn: +50). 03568_ Slug penetrates K-01 Serf. 03568_ K-01 Serf destroyed. 03569_ K-01 Serf collects debris. 03569_ Acquired 40 matter. 03569_ K-01 Serf collects debris. 03571_ Penetrated by Slug. 03571_ Slug penetrates G-67 Veteran. 03571_ Hpw. Shock Rifle destroyed. 03571_ Lrg. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????! ????????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????#+#u##############??????????? | | ?????????????????????# A ??????????? | | ???????????????####### w ^ ?????????? | | ???????????????+A% w g ??????????? | | ???????? ?????????# % ??????????????? | | ???????? "????????# k ????????????????? | | ???????? ????????# kp%@!###/########??????????? | | #########+######### R %gg# #?????????? | | # ^=%% # "" "" #?????????? | | # = g# "" "" #?????????? | | # """ """ """ """h%"" + """ """ ! #?????????? | | + """ """ ""% "%% """ h # """ """?? ??????????? | | # """ """ """ %%%R"""kk # """ """?????????????? | | # """%%%% """ "%%% "" # ????????????? | | # % % %%% % % # "" "" ?????????????? | | + "" ""??????????????? | | ############ # """ ""??????????????? | | %%#??????????# # """ ""??????????????? | | #??????????# # """?""??????????????? | | ####### #??????????# # ????????????????? | | ##+########## #??????????? #####?????????????????? | | # #??????????? #?????????????????????? | | # #??????????? ?????????????????????? | | # #???????????" ?????????????????????? | | """ """ # #??????????? ?????????????????????? | | """ """ # #????????????#?????????????????????? | | """ """ ?# #??????????????????????????????????? | | "" "" ?? #??????????????????????????????????? | | "" "" # ???????????????????????????????????? | | # ???????????????????????????????????? | | ##???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 33 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneExplosiveBarrier Manual? 0 Play Time 00:41:15 Cumulative 18.9 hours Start 2026.03.26 @ 11:03:48 End 2026.03.26 @ 11:46:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 31 Rogue 0 Adventurer 31 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97764e2b-dea0-4b3e-ad73-7981022f37f6