Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.09 @ 22:57:41 Player: dhtilly Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (1911) 1911 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-15) -15 TOTAL SCORE: 4176 Bonus ------- High Alert Combat Kills 142 Friendly Fire -157 Cogmind --------- Core Integrity 0/550 Matter 125/300 Energy 386/460 System Corruption 0% Temperature Cool (87) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ Coolant Injector Medium Storage Unit Compact Battery > --- WEAPON (4) ------- Mini Grenade Launcher > --- INVENTORY (8) ---- Advanced Targeting Computer Advanced Targeting Computer Gatling Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Coolant Injector Coolant Injector Small Storage Unit Medium Storage Unit > --- WEAPON ----------- Heavy EM Shotgun Gatling Laser Improved Assault Rifle Bore Cannon > --- INVENTORY -------- Light Nuclear Core Compact Wheel Compact Battery Advanced Targeting Computer Advanced Targeting Computer Gatling Laser Gatling Laser Mini Grenade Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 2 | . . . . 2 Parts Attached 75 | 6 7 5 16 41 Power 7 | 1 . 1 2 3 Engine 4 | 1 . 1 2 . Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 17 | 2 . 3 3 9 Treads 3 | . . . 3 . Leg . | . . . . . Wheel 12 | 2 . 3 . 7 Hover . | . . . . . Flight 2 | . . . . 2 Utility 16 | 1 2 . 5 8 Device 6 | . . . 1 5 Storage 5 | 1 2 . 1 1 Processor . | . . . . . Hackware . | . . . . . Protection 5 | . . . 3 2 Artifact . | . . . . . Weapon 35 | 2 5 1 6 21 Energy Gun 16 | 2 1 . . 13 Energy Cannon 2 | . 1 . 1 . Ballistic Gun 6 | . . . 2 4 Ballistic Cannon 7 | . 2 . 2 3 Launcher 4 | . 1 1 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 2 3 Parts Lost 25 | . 1 6 4 14 Power 1 | . . . . 1 Propulsion 8 | . . 4 2 2 Utility 5 | . . . 1 4 Weapon 11 | . 1 2 1 7 Highest Loss Streak 12 | . 1 5 3 12 Average Slot Usage (%) 95 | . 97 95 87 97 Engine 8 | . 14 14 11 2 Core 2 | . . . . 5 Treads 4 | . . . 9 5 Wheel 16 | . 28 26 9 12 Device 5 | . . . 6 8 Storage 22 | . 26 28 25 17 Protection 5 | . . . 6 8 Energy Gun 12 | . 15 12 . 16 Ballistic Gun 9 | . . . 8 16 Ballistic Cannon 5 | . 12 6 8 1 Naked Turns . | . . . . . Heaviest Build 43 | 12 22 22 38 43 Greatest Support 40 | 20 20 26 40 40 Greatest Overweight (x) 8 | 1 1 1 8 2 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 12 | 6 10 10 12 10 Average Capacity 9 | 5 9 10 10 9 Most Carried 10 | 4 10 10 10 10 Average Carried 8 | 2 8 9 8 9 Final Capacity 10 | 6 10 10 10 8 Final Carried 10 | 4 10 8 10 3 Class Distribution -------------------- 46% | Mutant 42% | Scavenger-Tank 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1720 | 225 200 72 450 773 Remotely . | . . . . . Salvage Created 2489 | . 336 160 545 1448 Parts 148 | . 18 12 31 87 Haulers Intercepted 9 | . 2 . 2 5 Recyclers Shooed 4 | . . . 3 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 49 | . 8 6 11 24 Guns 17 | . 2 . 1 14 Cannons 15 | . 6 2 6 1 AOE 17 | . . 4 4 9 Classes Destroyed 15 | . 4 3 3 5 Worker 4 | . . . . 4 Builder 3 | . . . . 3 Tunneler 2 | . . 2 . . Hauler 9 | . 2 . 2 5 Recycler 5 | . 1 . 2 2 Operator 1 | . . . . 1 Watcher 2 | . . . 1 1 Swarmer 7 | . 3 . . 4 Grunt 29 | . 5 2 8 14 Brawler 1 | . . . 1 . Duelist 2 | . . . . 2 Protector 1 | . . . . 1 Sentry 5 | . . . 2 3 Assembled 4 | . . 4 . . Guerrilla 1 | . . 1 . . Best Kill Streak 17 | . 4 2 7 17 Combat Bots Only 12 | . 4 2 5 12 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging . | . . . . . Exploded 2 | . . 1 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3256 | . 262 501 351 2142 Core 736 | . 78 75 31 552 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 . 38 92 . Volleys Fired 148 | . 31 14 32 71 Largest 4 | . 2 2 2 4 Hottest 233 | . 85 85 92 233 Shots Fired 376 | . 58 25 57 236 Gun 272 | . 27 11 17 217 Cannon 80 | . 30 8 33 9 Launcher 24 | . 1 6 7 10 Special . | . . . . . Kinetic 210 | . 30 8 50 122 Thermal 125 | . 27 11 . 87 Explosive 24 | . 1 6 7 10 Electromagnetic 17 | . . . . 17 Robot Hit Streak 17 | . 7 14 8 17 Robot Miss Streak 4 | . 4 2 3 4 Penetration Max 2 | . . . 2 . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 225 | . 33 19 31 142 Core Hits 125 | . 14 15 25 71 Critical Hits 6 | . . . 3 3 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 4 | . . . 2 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5903 | . 525 581 1177 3620 Guns 2752 | . 192 113 182 2265 Cannons 945 | . 333 100 403 109 Explosions 2206 | . . 368 592 1246 Melee . | . . . . . Ramming . | . . . . . Kinetic 2085 | . 333 100 585 1067 Thermal 1360 | . 192 113 . 1055 Explosive 2064 | . . 368 592 1104 Electromagnetic 394 | . . . . 394 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 2 4 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Effects 10 | . 7 3 . . Message Errors 1 | . 1 . . . Heat Flow Errors 2 | . . 2 . . Energy Discharges 1 | . . 1 . . Data Loss (minor) 2 | . 2 . . . Targeting Errors 1 | . 1 . . . Weapon Failures 3 | . 3 . . . Overload Shots . | . . . . . Overflow Damage 49 | . . 19 16 14 Projectiles . | . . . . . Explosions 49 | . . 19 16 14 Melee . | . . . . . Knockbacks 9 | . 3 . 6 . Impact . | . . . . . Kinetic 7 | . 3 . 4 . Secondary 2 | . . . 2 . Self-Inflicted Damage 424 | . . 68 119 237 Shots 14 | . . 3 5 6 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 423 | . 205 189 333 423 Average Temperature 111 | . 63 75 134 131 Received Heat Transfer 1104 | . 108 45 123 828 Effects 4 | . . . . 4 Interference 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . . 1 Heat Transferred 2855 | . 555 333 . 1967 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 713 | . 231 108 329 713 Average Influence 203 | . 97 75 178 298 Maximum Alert Level 3 | . 1 . 1 3 Low Security (%) 49 | 100 81 100 53 20 Level 1 45 | . 18 . 46 69 Level 2 4 | . . . . 9 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 . 1 6 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 4 | . . . 1 3 Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 6 | . . . 2 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 13 9 17 43 Peak Tracking Total 9 | . 4 2 5 9 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 2 | . . . . 2 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 7 | . 3 . 1 3 Terminals 7 | . 3 . 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 12 . 3 10 Successful 13 | . 7 . 1 5 Failed 12 | . 5 . 2 5 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 9 | . 6 . . 3 Terminals 25 | . 12 . 3 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 7 . 1 5 Record 1 | . . . . 1 Robot Analysis 3 | . 2 . . 1 Branch Access Points 1 | . . . . 1 Alert Level 3 | . 2 . 1 . Unreport Threat 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 3 | . 1 . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 . 1 3 Full Trace Events 3 | . 2 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 3 | . 2 . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1774 | 39 376 164 371 824 Spaces Moved 994 | 33 296 111 166 388 Core 4 | 2 . . 2 . Treads 187 | . . . 91 96 Legs . | . . . . . Wheels 803 | 31 296 111 73 292 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 90 90 Average Speed 109 | 80 86 90 144 118 Slowest Speed 450 | 90 90 110 450 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 43 26 23 41 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 20 | . . 20 . . Terrain Destroyed 154 | . 6 55 55 38 Melee . | . . . . . Projectile 9 | . . . 6 3 AOE 145 | . 6 55 49 35 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1387 | 42 352 149 239 605 Wait 93 | . 8 15 15 55 Move 990 | 32 295 110 165 388 Hop . | . . . . . Pick Up 33 | 4 8 3 3 15 Fast Attach 32 | 6 2 . 10 14 Attach 19 | . 1 3 4 11 Detach 6 | . . . 4 2 Swap 24 | . 4 2 2 16 Drop 42 | . 3 2 4 33 Fire 148 | . 31 14 32 71 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 416 | -10/Materials | Entered Mines 426 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 495 | -10/Mines | Assembled infested the area 500 | -10/Mines | Assisted by a Guerilla fighting off Assembled 523 | -10/Mines | Discovered new exit (range 11) 576 | -10/Mines | Core integrity fell below 50% 580 | -10/Mines | Entered Materials 580 | -9/Materials | Evolved 2 slots: Utility x2 610 | -9/Materials | Lost 5 parts (3n2w) 672 | -9/Materials | Discovered new exit (range 4) 821 | -9/Materials | Lost 3 parts (1n1u1w) 919 | -9/Materials | Discovered new exit (range 8) 951 | -9/Materials | Entered another Materials area 951 | -8/Materials | Evolved 2 slots: Weapon x2 1285 | -8/Materials | Build established: Scavenger-Tank 1614 | -8/Materials | Discovered new exit (range 3) 1715 | -8/Materials | Garrison activated, responded to threat 1765 | -8/Materials | Core integrity fell below 50% 1770 | -8/Materials | Core integrity fell below 20% 1775 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01759_ L-31 Rogue destroyed. 01759_ G-47 Trooper misfires. 01760_ Lgt. Nuclear Core destroyed. 01761_ G-47 Trooper destroyed. 01761_ G-47 Trooper misfires. 01762_ The unstable cave ceiling collapses. 01762_ U-05 Engineer lays Concrete. 01765_ Coolant Injector destroyed. 01765_ U-05 Engineer lays Concrete. 01765_ G-50 Soldier destroyed. 01765_ G-47 Trooper destroyed. 01766_ U-05 Engineer lays Concrete. 01767_ L-31 Rogue destroyed. 01767_ Sml. Storage Unit destroyed. 01767_ Destroyed Sml. Storage Unit. 01767_ U-05 Engineer lays Concrete. 01768_ The unstable cave ceiling collapses. 01768_ U-05 Engineer lays Concrete. 01769_ U-05 Engineer destroyed. 01769_ U-05 Engineer lays Concrete. 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T ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 130 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipLinearInsulator Manual? 0 Play Time 00:38:17 Cumulative 66.8 hours Start 2020.09.09 @ 00:44:49 End 2020.09.09 @ 22:57:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 29 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31ca1996-5ec3-49d3-8da6-b4a6d73ce983